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Dungeons, Dice & Danger box art

Dungeons, Dice & Danger

Game ID: GID0107706
Collection Status
Description

Gather your courage, pack your sword, and roll the dice as you journey through the realm in search of treasure and glory. In the roll-and-write game Dungeons, Dice, & Danger, you explore deep, dark dungeons filled with treasure — and infested with monsters! Do you have what it takes to be a hero of legend?

—description from the publisher

Year Published
2022
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 1
Mentions per page
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Showing 1–3 of 3
Video 5QRR3ANR0TY Allies or Enemies top_22_list at 4:50 sentiment: positive
video_pk 61145 · mention_pk 153662
Allies or Enemies - Dungeons, Dice & Danger video thumbnail
Click to watch at 4:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • arguably best solo game of its year
  • varied maps (including dinosaurs)
Cons
  • solo-centric design may reduce appeal for groups
Thematic elements
  • solo-friendly dungeon crawling with dice
  • fantasy dungeon environment with dinosaur map variation
  • story-lite, dice-driven
Comparison games
none
Mechanics (from transcript analysis)
  • dice rolling and combination placement — roll dice and fit them into two-number combinations to cross off map rooms.
  • solo-focused progression — designed primarily for solo play with a compelling rhythm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video saA6OSUl9OM 3 Minute Board Games game_review at 2:42 sentiment: negative
video_pk 8095 · mention_pk 123910
3 Minute Board Games - Dungeons, Dice & Danger video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Minimal components—dice, pencils, and sheets—ease of setup
  • Accessible and quick to learn
  • Multiple maps provide variety
  • Solo mode supports individual play
Cons
  • Low player interaction; can feel solitary
  • Procedural and mechanic-heavy rather than thematic or imaginative
  • Limited depth beyond marking boxes; lacks engine-building or set collection
  • Can feel dull and repetitive for some groups
Thematic elements
  • Dungeon loot, exploration, peril, and energy management
  • Dungeon exploration with dice-driven progression and sheet-based record-keeping
  • procedural puzzle-like with minimal narrative
Comparison games
  • Cartographers
  • Hadrian's Wall
Mechanics (from transcript analysis)
  • Combat: Damage Based — Damage tracking; taking invalid actions or certain events reduces health.
  • Competitive goals with monsters and boss — First player to complete a monster or boss earns rewards; others can gain from similar achievements.
  • Dice pairing and matching — Players form pairs from dice results to fill spaces on monsters and map locations.
  • Flip/Roll and Write — Players roll dice and record results on their personal sheets, marking boxes instead of drawing.
  • Health tracking and risk — Damage tracking; taking invalid actions or certain events reduces health.
  • Map exploration with adjacency rules — Starting locations and adjacency rules govern valid moves across the dungeon maps.
  • roll-and-write — Players roll dice and record results on their personal sheets, marking boxes instead of drawing.
  • Upgrades and chest choices — Chest spaces grant upgrades that affect health, exploration, or die usage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dungeons Dice and Danger is very much a by the Numbers Roll On write game it gives you the dice pencils and tells you to mark stuff off a sheet
  • the best thing about this game is you get punished for not being able to take actions, it's a pretty good tension point
  • Dungeons, Dice and danger more like dull dull dull
  • for a Roll and write I much prefer cartographers
  • you don't need any other cards randomizers or special components
  • low confrontation so suitable for any group wanting a low-key activity for an evening
References (from this video)
No references stored for this video.
Video QZC2ymGGzec Foster the meeple general_discussion at 10:46 sentiment: positive
video_pk 6664 · mention_pk 19838
Foster the meeple - Dungeons, Dice & Danger video thumbnail
Click to watch at 10:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun, approachable dungeon vibe
  • light but thematic
Cons
  • not overly deep for veterans
Thematic elements
  • adventure and danger
  • dungeon-crawling with dice
  • light dungeon romp
Comparison games
  • Castle Party
  • Castle Party: Castle dice
Mechanics (from transcript analysis)
  • cooperative/competitive dungeon crawl — teams or players navigate the dungeon.
  • dice drafting — rolling and drafting dice to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic engine building game
  • Rules are important for checking mine
  • cheater cheater pumpkin eater
  • I am crushing you like a grape
  • Town 66 going right above
  • that Lord of the Rings confrontation pack
  • this is the cube challenge
  • Calico fits perfectly in the cube with room to spare
References (from this video)
No references stored for this video.
Transcript Navigation
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