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Ecosystem box art

Ecosystem

Game ID: GID0110053
Game Info
Year
2019
Players
1-6
Age
8+
Playtime
20 min
Collection
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Description

Ecosystem is a card-drafting game in which players choose cards and place them into their play area turn by turn. The cards in a player's grid make up their own personal ecosystem, and at game's end, a player will have twenty cards in their ecosystem, with the game including eleven types of cards. Bears score by being placed next to bees and trout; trout score by being placed next to streams and dragonflies; and streams are compared at the end of the game, with the player who has the largest stream earning points. These are just a few examples of how scoring works in Ecosystem. Don't forget to diversify!

—description from the designer

Description

Ecosystem is a card-drafting game in which players choose cards and place them into their play area turn by turn. The cards in a player's grid make up their own personal ecosystem, and at game's end, a player will have twenty cards in their ecosystem, with the game including eleven types of cards. Bears score by being placed next to bees and trout; trout score by being placed next to streams and dragonflies; and streams are compared at the end of the game, with the player who has the largest stream earning points. These are just a few examples of how scoring works in Ecosystem. Don't forget to diversify!

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 3 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–5 of 5
Video SK_09TcPjB4 Ryan and Bethany Board Game Reviews Top 100 List at 15:06 sentiment: positive
video_pk 86191 · mention_pk 222307
Ryan and Bethany Board Game Reviews - Ecosystem video thumbnail
Click to watch at 15:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two-player variant works well
  • Interesting interaction through adjacency bonuses
Cons
  • Can be fiddly in some playgroups
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build a tableau with ecosystem-themed placements and adjacency scoring.
  • card drafting / tableau — Draft cards to build a tableau with ecosystem-themed placements and adjacency scoring.
  • card drafting / tableau building — Draft cards to build a personal tableau representing an ecosystem; adjacency and placement matter.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is insanely clever
  • this is a full Cooperative game by Matt Leacock
  • it's a sandbox game you can do whatever you want
  • this has replaced Code Names for me
  • it's elegant design
  • it's so silly and so funny
  • two stages in this game you're placing trees everywhere
  • you will not win it by chance
References (from this video)
No references stored for this video.
Video G5A7SG0f5V4 Meeple University Review at 4:20 sentiment: mixed
video_pk 69950 · mention_pk 235559
Meeple University - Ecosystem video thumbnail
Click to watch at 4:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • familiar drafting core for players of Coral Reef
  • original concept with its own scoring tension
Cons
none
Thematic elements
  • diversity-based scoring in the original ecosystem
  • marine ecosystem with various animals
  • drafting with grid-like placement and diverse scoring
Comparison games
  • Coral Reef
Mechanics (from transcript analysis)
  • Compound Scoring — Original scoring includes a diversity bonus that penalizes scoring nothing from any animal type.
  • diversity_bonus — Original scoring includes a diversity bonus that penalizes scoring nothing from any animal type.
  • Drafting — Similar drafting mechanic to Coral Reef, forming a familiar core.
  • grid_placement — Drafted cards contribute to a grid-like player area with scoring rules tied to species.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "It's a stand-alone sequel. They're not combinable. It is a separate game."
  • "The game itself is very simple and the game itself plays the same way as the original Ecosystem. It's a draft."
  • "This one has an easier entry point... it has these categorizations that make it easier to organize your thoughts"
  • "I like the Coral Reef newer version better while Tarrant like the older version better."
  • "It's an easy one to get to the table with really simple rules."
  • "Quite um quite a good getaway game."
References (from this video)
No references stored for this video.
Video eE0Glmd2N0o Meeple University Review at 0:04 sentiment: positive
video_pk 64701 · mention_pk 158194
Meeple University - Ecosystem video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light and approachable design that remains engaging
  • Rules are thematic to the game
  • Includes helpful player reference cards
  • Balanced ecosystem scoring with a diversity penalty encourages strategic play
Cons
none
Thematic elements
  • Balancing biodiversity and proximity-based scoring within an ecosystem
  • A natural ecosystem with landscapes and animals depicted on a 4x5 grid
  • Rules are thematic to the game
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft from 10 cards each round.
  • Compound Scoring — Different animals/landscape types score points with specific proximity rules (e.g., fox near none of wolves/bears; eagles near trout/rabbit within two spaces).
  • diversity penalty — Negative points if you lack certain numbers of animals or landscapes.
  • grid placement on a 4x5 grid — Cards placed orthogonally adjacent to at least one previously placed card.
  • round-based play — Game goes for two rounds.
  • scoring by proximity and type — Different animals/landscape types score points with specific proximity rules (e.g., fox near none of wolves/bears; eagles near trout/rabbit within two spaces).
  • Set Collection — Gathers landscapes and animals to create a scoring setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is a nice light draft game that gets you think a little bit, but not too much.
  • There's also a diversity penalty.
  • The rules are also thematic to the game.
  • The game comes with some player reference cards.
References (from this video)
No references stored for this video.
Video BvKKM9EUWvI The Dice Tower Discussion at 4:23 sentiment: positive
video_pk 13508 · mention_pk 39510
The Dice Tower - Ecosystem video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible, educational
Cons
  • rushed tension at times
Thematic elements
  • biology / ecology
  • drafting and ecosystem building
  • educational yet competitive
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — players draft cards to build ecosystems
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the greatest experiences I've ever had playing a board game ever.
  • It's all about board games, but especially the people who play them.
  • This is Look Back, a series that I do where I talk about games that I reviewed one year ago, 5 years ago, 10 years ago, and 20 years ago during this time frame.
References (from this video)
No references stored for this video.
Video yjl88nV7sts 3 Minute Board Games Top List at 3:19 sentiment: negative
video_pk 12012 · mention_pk 35177
3 Minute Board Games - Ecosystem video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • family-friendly and quick to teach
  • easy to pick up for non-gamers
Cons
  • looks uninspired; feels like a tableau of unrelated pictures
  • scoring system is complex to learn
Thematic elements
  • ecology and interdependence
  • a grid-based drafting where ecosystem relations matter
  • educational yet lighthearted
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — hand of 10 cards is drafted and placed into a tableau
  • grid adjacency scoring — points come from spatial relationships like salmon by rivers and bears by salmon
  • Tile Placement — place cards to form a 4x5 grid with adjacency scoring
  • tile/area placement — place cards to form a 4x5 grid with adjacency scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a simple nine card puzzle game
  • it's fine for what it is
  • it's not going to be a deep game that holds Brass's attention
  • it's actually surprisingly fun
  • oh hanami is a great game
  • small box games can be great games
References (from this video)
No references stored for this video.
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