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Explorers of Navoria box art

Explorers of Navoria

Game ID: GID0119747
Game Info
Year
2024
Collection
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Description

In the magical land of Navoria, new and strange continents have emerged from the sea. The council of Navoria has decreed that the new continents must be explored, and you and a handful of other intrepid adventurers have answered the call... the stage is set for the adventure of a lifetime in Explorers of Navoria!

In Explorers of Navoria, you'll take action tokens from the bag and use them to draft Adventure cards into your tableau.

Adventure cards help you explore Navoria, build settlements in the newly emerged continents, craft supplies and items, and collaborate with the different races of Navoria.

Some of the Adventure cards give instant benefits, boosting your powers; some give ongoing abilities, engine-building in your tableau; and all of them increase your reputation with different races of Navoria, unlocking end-game bonuses through set-collection.

After drafting Adventure cards, you'll use the same tokens you drafted from the bag to visit locations on the mainland of Navoria in a worker placement phase. Worker placement locations reduce in power after each token is placed so you'll want to visit each location first to get the best benefits!

Description

In the magical land of Navoria, new and strange continents have emerged from the sea. The council of Navoria has decreed that the new continents must be explored, and you and a handful of other intrepid adventurers have answered the call... the stage is set for the adventure of a lifetime in Explorers of Navoria!

In Explorers of Navoria, you'll take action tokens from the bag and use them to draft Adventure cards into your tableau.

Adventure cards help you explore Navoria, build settlements in the newly emerged continents, craft supplies and items, and collaborate with the different races of Navoria.

Some of the Adventure cards give instant benefits, boosting your powers; some give ongoing abilities, engine-building in your tableau; and all of them increase your reputation with different races of Navoria, unlocking end-game bonuses through set-collection.

After drafting Adventure cards, you'll use the same tokens you drafted from the bag to visit locations on the mainland of Navoria in a worker placement phase. Worker placement locations reduce in power after each token is placed so you'll want to visit each location first to get the best benefits!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 50
This page: 50
Sentiment: pos 43 · mix 2 · neu 2 · neg 2
Mentions per page
Showing 1–50 of 50
Video aejr7VLbHdY Let's Table It Other at 10:14 sentiment: positive
video_pk 99430 · mention_pk 276975
Let's Table It - Explorers of Navoria video thumbnail
Click to watch at 10:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique two-phase mechanism
  • Eye-catching and bright art
  • Solid midweight game
  • Engaging and unique mechanics
  • Expansion adds value
Cons
  • Was initially panned for being too light
  • Solo play can be tough
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The second phase involves using workers for action selection.
  • Card Drafting — Players draft cards to their tableau after drawing tokens.
  • Resource Management — Players need to 'be a little bit careful about managing your resources so that you can activate the the areas that you want to'.
  • Tableau Building — Cards are drafted to the player's tableau, activating actions.
  • Worker Placement — After drafting cards, tokens are used as workers to 'place in this town square area that are going to let you take more actions'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This this is a tough shelf. Like, not tough to play, but tough to think about getting rid of any because there were some real family favorites on this shelf.
  • So, I don't feel too bad that we only called one out of those six, which is only about a 17% call rate on that one.
  • But, um, I do have to remind myself this whole project isn't about making myself coal games. It's about making sure we love every game that we have.
  • And that shelf. We loved Yeah. All of those games.
  • So, we are excited to keep going and hopefully you'll stick around and see what Shelf 8 brings for us.
References (from this video)
No references stored for this video.
Video lFzpKUleSNM Quackalope Preview at 1:36 sentiment: positive
video_pk 87989 · mention_pk 230797
Quackalope - Explorers of Navoria video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and cohesive mechanics that feel well-integrated.
  • Engaging player interaction without feeling mean.
  • Satisfying complexity that doesn't slow down the game.
  • Accessible gameplay with enough depth for replayability.
  • Beautiful artwork and strong visual design from the designer/artist.
  • High variability leading to different strategies each game.
  • Succinct playtime.
  • Multiple avenues for point scoring keep players engaged.
  • Catch-up mechanism benefits players in last place.
  • Quality upgrades unlocked during the Kickstarter campaign.
  • Expansion adds significant content like solo mode and a fifth player.
Cons
  • Lower complexity might not satisfy heavy Euro gamers.
  • Base game replayability might be limited to around 10 games before wanting more content.
  • Randomness in chit draws, marketplace, and resource availability can sometimes sway points unfavorably.
  • Some players might prefer more open information and straightforward point salad mechanics.
  • Significant mid-game scoring demands attention, which might differ from traditional Euro players focused solely on endgame scoring.
  • No explicit Kickstarter exclusivity advertised.
Thematic elements
Comparison games
  • Earth
  • Explorers of the North Sea
Mechanics (from transcript analysis)
  • Area Control — Implied by building huts on the board and competing for track positions and flags.
  • Bag Building/Drawing — Players draw chits from a bag to determine card drafting options.
  • Card Drafting — Players draft cards from a selection.
  • Engine Building — Players build an engine for resource generation and point scoring.
  • Resource Management — Players generate and deliver resources.
  • Set Collection — Players aim to collect sets of symbols for scoring.
  • Tableau Building — Players build a tableau of cards for scoring purposes.
  • Worker Placement — Implied by building huts on the board and advancing on tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Explorers of Nooria is going to be a light to medium weight Euro Style game where you are going to be building a tableau of cards and trying to set collection and earn points as well as worker placement and card drafting.
  • There is player interaction and yet the game never feels mean.
  • The artwork despite the lack of flavor text throughout everything on the campaign page and in this rule book I don't know what's happening here at all but I love the style and the artwork and the care that's been given to the game and the designer of the game.
  • The second thing for me that stands out is how accessible I really think Explorers of Navaria is there's enough to put my teeth into there's enough to chew I've lost every game I've played so far which means there's more for me to learn and yet the actual complexity of the game the way that you generate resources feels very comparable to a game called Earth.
  • The actual complexity of the game the way that you generate resources feels very comparable to a game called Earth which is coming from inside up games which is a game that just feels good every time you play and it has that similar feeling of other players doing things that then impact you in a fairly positive way giving me another person another another CHP to take or giving me another op option for where to move and how to manipulate the board and so I'm always engaged in what's happening in the center of the board while other players are taking their turns.
  • The randomness when it comes to drawing a chip from the bag Randomness when it comes to first come first serve in the marketplace Randomness when it comes to what resources you'll be able to grab after other players have returned the chits to the main board.
  • The component upgrades the resource upgrades that are going to be really nice wooden shits which you interact with quite a bit the expansion which adds the solo mode a fifth player and the play asymmetric stuff as well it adds asymmetric power present abilities starting powers and the playmat which covers the entire setup of the main board.
  • Remember to do the important thing always invest in Little Squirts do it I'm telling you they're the best of the entire thing.
References (from this video)
No references stored for this video.
Video ex8DOter2ew Quackalope Review at 2:11 sentiment: positive
video_pk 87992 · mention_pk 230800
Quackalope - Explorers of Navoria video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying gameplay
  • High variability
  • Visually appealing artwork
  • Accessible and easy to learn
  • Good replayability
  • Interactive
  • Good for introducing new players
  • Ties mechanics together cohesively
Cons
  • Lack of narrative/flavor text
  • Players often want more cards/longer games
Thematic elements
  • Exploration and resource management
  • A vibrant ethereal world
  • Mechanics-driven flavor text
Comparison games
  • Quacks of Quedlinburg
  • Wonderland War
  • Resurgence
  • Explorers of the North Sea
Mechanics (from transcript analysis)
  • action selection — Players draw two chips representing actions but only utilize one to draft a card.
  • Area Influence (implied) — Placing huts in different zones influences scoring and unlocks further rewards, suggesting an element of area control or influence.
  • Bag Building — Players draw action chips from a bag, but unlike some games, players always have a choice of actions.
  • Card Drafting — Players choose cards from a central row to add to their tableau, with different card colors representing different functions (resource generation, scoring, manipulation).
  • Resource Management — Players collect resources like swords, gems, and apples, which are used to complete sets and score points.
  • Set Collection — Players collect sets of cards based on symbols to unlock scoring objectives or gain points.
  • Tableau Building — Players build their tableau by drafting cards that provide various benefits like resource generation, scoring, and manipulation.
  • Worker placement (elemental) — Players move meeples on tracks and place huts on a board, which is compared to worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not sponsored in any way I don't even know who this publisher is
  • Dice Tower gave it a five out of five on their hot list
  • We've been surprised really it's very good.
  • the artwork's lovely and the game play is so accessible and so so satisfying and there's a lot of variability
  • I want to know what this world is all right
  • It was does not feel like enough and I want to extend it just selfishly
  • I don't like bag drawn games... I don't like the possibility of busting
  • everything felt tied together everything felt cohesive in the game felt like everything was part of each other
  • I think this game has a lot of variability
  • I think this falls into a category of games that we can intro like it's a midweight game
  • I think if you have the money and you want to invest in the publisher I think this is a fair and responsible back
  • The only thing they had to change when bringing it from one region to another region is the rule book
References (from this video)
No references stored for this video.
Video 7jsFmRWgqdA Board Stupid Discussion at 4:57 sentiment: positive
video_pk 87076 · mention_pk 227031
Board Stupid - Explorers of Navoria video thumbnail
Click to watch at 4:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Did not disappoint
  • Really really good
  • Immediately accessible
  • Immediately really really fun
  • Lots of replayability
Cons
  • The self-contained game is not asymmetric by default (though an expansion adds this)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what a day it's been
  • we went from light scatter to the heaviest game we played all day
  • it's a thing of beauty
  • it's quite Innovative quite Innovative everything you hoped for
  • We played it and then I immediately buy.
  • it really really good immediately accessible immediately really really fun
  • oh my God we like it's now my mission to sit down and play that before this weekend it looks freaking incredible
References (from this video)
No references stored for this video.
Video _FzkqkHe6Uk slickerdrips Rules Teach at 6:26 sentiment: positive
video_pk 86752 · mention_pk 225620
slickerdrips - Explorers of Navoria video thumbnail
Click to watch at 6:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging solo mode with variable chapters and objectives.
  • Expansion adds complexity and replayability.
  • Accessible base game with potential for strategic depth.
  • Modular setup with variable components.
Cons
  • Can be pushed back on tracks by building trading posts.
  • Forgetting specific mechanics or scoring rules can be an issue.
  • Not using all components of the expansion in solo play.
Thematic elements
  • Establishing contact with the Angland and seeking their wisdom.
  • A province inhabited by the Angland, beyond the realm of Navor.
Comparison games
  • Agri
  • Ticket to Ride
Mechanics (from transcript analysis)
  • action selection — Players choose actions from a display or by drawing from a bag, with choices affecting card recruitment and movement.
  • Area Movement — Players move their markers along exploration tracks, with actions like building trading posts influencing future movement.
  • Order Fulfillment — Players fulfill orders by collecting specific combinations of resources to gain rewards like track movement or points.
  • Resource Management — Players collect resources like food, crystals, and swords, which are used to fulfill orders or activate abilities.
  • Set Collection — Collecting sets of species icons or cards of specific colors (blue, pink, purple) is important for scoring.
  • Variable player powers — The expansion adds variable player powers, though they are not used in the solo play shown; instead, a difficulty card offers a bonus.
  • Worker Placement — Recruit tokens are drawn from a bag, and players choose one to place on a deck to draw a card, with the other token going to a central area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • explorers of navor so I did this kind of but was it at the start of the year in its prototype form back when it was on Kickstarter this is all the final stuff now although it's it was a pretty great prototype uh and now it's got an expansion with it and with that expansion we can play solo
  • The solo game features five solo chapters that change up the rules of the game a little bit give you some additional setup give you an objective and a score to shoot for
  • it's a lighter game there's not as much iconography to worry about in there
  • The bits from the expansion make it a little bit weightier
  • the thing for this chapter was we got those tokens on each of the flag spaces and you get benefits when you move on to each of those
  • The expansion components but you need the expansion to play solo as well
References (from this video)
No references stored for this video.
Video 3OKABkwWQNs Hungry Gamer Analysis at 22:17 sentiment: positive
video_pk 86756 · mention_pk 225650
Hungry Gamer - Explorers of Navoria video thumbnail
Click to watch at 22:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous
  • Everything just connects and clicks and works together
  • A beautiful game
  • Fantastic game
  • Competitive play is amazing
Cons
  • Played the least since it arrived
  • Solo mode determines final landing spot
Thematic elements
  • Creature art, collecting resources, playing cards
  • Exploring a region
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play out cards.
  • exploration — Players explore the region.
  • resource collection — Players collect resources.
  • solo mode — A solo mode is available, which came with one of the expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my year goes actually from about November 15 to November 15 and that's because in November which we are still barely in I like to announce my nominees and then I take pretty much all the rest of November and all of December to replay those games so I can rank them because if I don't do it that way what happens is there's kind of an end of the year bias
  • I'm not so arrogant to think that you're watching this just because you want to play exactly what I like rather because you want to learn about a game and see if it's right for you
  • historics really aren't my jam
  • like 2.3 to like 3.5 somewhere in there like that's pretty much my sweet spot and what I like medium really mediumweight games medium light medium heavy
  • it's a game that I will play a lot and will have it at every convention that I go to and we'll have it at every game day that I go to and I will play it in a second but for me it just doesn't quite have the depth of a game that is a game of the year for me
  • it's just everything that I want in a heavy game but it's a wheel brain burn every time you play
  • I am so here for this game it is spectacular it is hard as hell but it is spectacular
  • I literally I sat at my table because I just played it two-handed because this was before there was a solo mode there is a solo mode now that came with the one of the expansions and I sat there and I looked at it and I I actually said out loud I was like was this that good and I immediately reset it and played it again
  • it was a year where the top like it's a crowded top this isn't one of those years where there's a couple up here and then okay let's pull some up and see what I think no no no it is crowded at the top and that is awesome
References (from this video)
No references stored for this video.
Video EU2naPdA-EE Board Gaming Ramblings Other at 14:01 sentiment: mixed
video_pk 86674 · mention_pk 225157
Board Gaming Ramblings - Explorers of Navoria video thumbnail
Click to watch at 14:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Played with the expansion, which seemed necessary as the base game felt light.
  • It's fun and the reviewer wants to play it again.
  • The rule set is easy to get into.
  • There are thinky and cool decisions to be made.
  • Likes the drafting bits.
Cons
  • The reviewer is unsure if it will remain a keep.
  • It's not a favorite and not one they will play all the time.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Drafting actions to complement drafted cards.
  • Card Drafting — Players draft cards and actions to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everyone this is sonan and this is Johannes and you're watching board gaming rambling and welcome back to keep or C the show where we play all the games and decide if we want to keep them in the collection or call them from the collection
  • a cold game doesn't mean a bad game because we don't have space for all the games and we don't have space for good games
  • it's Iron Forest the new game from the people who did Ice cool
  • it's awesome it's so fun it's a lot of fun we played it and it was fun we played it more it was fun I it is a super good game
  • it is not often you see like a two story board game
  • it was just a blast fing around these things and it felt you felt really cool when you made things happen and it's not a very easy thing to flick things around you're also going to miss a lot and car a lot
  • stamp swap from stal marst
  • a fun game but not one that we are going to keep
  • I think for me I think I'm going to have to go with iron Forest as the best because it was just like so much fun of a game
  • I'm going to be boring and say the same thing but I like all of these games are poison games yes we are lucky to be able to play mostly fun games
References (from this video)
No references stored for this video.
Video gcyGCIDmvvE Foster the Meeple Other at 1:41 sentiment: positive
video_pk 86624 · mention_pk 224760
Foster the Meeple - Explorers of Navoria video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique gameplay
  • Colorful and fun
  • Didn't overstay its welcome
  • Bright and fun art style
  • Multiple strategies available
Cons
none
Thematic elements
  • Exploring newly discovered continents
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — You have a bag full of these discs and each disc corresponds to a different type of card that's in a market.
  • Resource Management — You're gathering resources, you're moving along the map and like I said exploring, you're trying to get further along each of the maps in order to score more victory points.
  • Set Collection — They all have different symbols and some of those matter for like different set collection cuz like there's four or five different types of cards and if you get four of them then you get to claim one of the goals at the top.
  • Tableau Building — The cards in front of you are either going to give you like instant things which are primarily like gaining resources or they're going to have some sort of an ongoing income that you get during the income phase or it's going to be endgame scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 100% battery remaining perfect just the way I like
  • This game is very much dependent on that Nostalgia and being into video games.
  • It is fun mean it's not like I'm killing all your troops it's like you're going to move that there and I'm going to pull it back cuz I want this.
  • It's very much a I think an Us game.
References (from this video)
No references stored for this video.
Video PODFVZ-f0ZU UndeadVikingVideos Discussion at 29:22 sentiment: positive
video_pk 86638 · mention_pk 224865
UndeadVikingVideos - Explorers of Navoria video thumbnail
Click to watch at 29:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Inspired by Root's artwork
  • Cute woodland creatures
  • Really good game
  • Had a good time
  • Simple and fast turns
Cons
  • No real conflict, only Euro conflict
Thematic elements
  • Exploration with a euro game style
  • Woodland creatures
Comparison games
  • Root
Mechanics (from transcript analysis)
  • Area Control — Implied by the 'Euro conflict' where players interact.
  • Set Collection — Implied by the artwork and 'gathering' elements.
  • Worker Placement — Implied by the 'Euro' nature and taking opponent's spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're living in Star Trek
  • The world that they're in is like unregulated basically
  • It's just an odd thing that I can't understand why it's so popular
  • Money is it's nothing it's just it's just pictures on paper that we that we trade instead of beating the shit out of each other for food
  • The flavor is in the power of the cards
  • They didn't put the fun in the superhero game
  • Sounds like an amazing investment
  • Tipping culture has gone out of just out of control
  • The drones of New Jersey
  • The one thing that did piss me off was when Prime started to put commercials in
  • It's like we are already paying for a service and oh you're just going to shck ad want to make us pay more now you bastard
  • It's like he's like um when you make an assumption you make an asset of you
  • Don't you think there Matthew
  • We are living in Star Trek
  • Foundations of Rome it's a it's basically a pandemic system but it's a a little more meat on it
  • Defenders of the realm and there was like a little tagline behind it as well uh Legends Edition legend
  • the price apparently shocked everybody
  • the base game it's a one to six player game but there's four Heroes oh really only comes with four of the characters
  • I like the new artwork style too again a lot of people were not liking the artwork
  • the new one had a completely different system I was lookforward to it
  • the day turn where every player can play as many cards as they want was but the more cards you play in the night phase more actions the the the AI does against you
  • everyone had their own like individual deck so it's kind of like a mini deck building I think in there
  • well well what are you GNA do wine wine wine
  • we thought somebody was giv us a fake dollar silver certificate
  • apparently the whole thing was before we went out the gold standard you used to be able to go into a bank and give that they'd have to give you right
  • yeah so I I I felt B you but I mean what are you gonna do
  • if I got a pick between the two I'll go to BGG
  • and for that I will give you you know like he's like I'll give you like a million dollars
  • parting is such sweet sorrow
References (from this video)
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Video gosHlgIGp8U Hungry Gamer Discussion at 47:47 sentiment: positive
video_pk 86632 · mention_pk 224817
Hungry Gamer - Explorers of Navoria video thumbnail
Click to watch at 47:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Biggest surprise of the year.
  • Host hopes to play it with people who haven't played it before.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the best games Don has randomly found like ever
  • know your energy level and pick the games that fit it
  • it's a lot of stuff but most importantly before you even tell me how you're doing today Don what is your brood beverage
  • it's just a big chunky game that makes you think and sometimes you just want to play something light and and thoughtless
References (from this video)
No references stored for this video.
Video pe30W5N1n-c Hungry Gamer Other at 7:16 sentiment: positive
video_pk 86563 · mention_pk 224310
Hungry Gamer - Explorers of Navoria video thumbnail
Click to watch at 7:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Whimsical and cartoony art style
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The only time that I am totally swayed only by my personal opinion is when I make lists in general the best 10 whatever all the other games I review throughout the year I really try to look at it from a do these mechanics work does this work together does it look good and sometimes I give actually very good reviews to games that they're not really for me but they're just good games because I do try to recognize that I have my own biases
  • I spent the last five six weeks or so replaying all five games that were nominated this year which as a reminder was in no particular order Collab, Explorers of Navor, Buu, Conquest Princess and Andromeda's Edge
  • I broke it down into categories I broke it down into theme what's the theme I'm most excited about what's the replay value like what is is the weight of the game something that's really what I want to keep going back to over and over again is the game one that I think is really playable at a convention cuz that to me is a thing I like to go to a convention and take a game sometimes
  • The tiebreaker for me of what set those two apart went back to the theme and I just was so struck by the theming of these and the theme alone in both of these games makes me smile happy face
  • Conquest princess the batshit fever dream insane game that is way harder than you would expect it to be because of the cartoon art and friendship and fashion and we will destroy you it's wonderful I love it it's great
  • And that means my runner up is Collab and of course we also have Andromeda's Edge, Buu and Explorers on Navor all fantastic games
References (from this video)
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Video RZjlLiL3Yq8 Hungry Gamer Analysis at 0:15 sentiment: neutral
video_pk 86517 · mention_pk 224022
Hungry Gamer - Explorers of Navoria video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • adventure, exploration
  • Fantasy exploration/adventure in Nooria
  • lore-lite
Comparison games
  • Factions of Soul
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is actually the copy of fractured sky that you can win
  • there is nothing cute about a hog for beatric the board game dog
  • the box cover here of weirdwood Manor
References (from this video)
No references stored for this video.
Video OmhgbsPTl-k Where There's A Wilz, There's a Play Other at 4:55 sentiment: positive
video_pk 85864 · mention_pk 220906
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 4:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great set collection feel
  • simple mechanics
  • good for dipping toes into heavier games
Cons
  • passed on crowdfunding and regretted it
Thematic elements
  • Exploration of new lands
  • Newly emerged lands from the ocean
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — It's got some bag building. Well, not bag building, but pulling out of the bag and placing it on these cards to draft.
  • Set Collection — This game has a really great set collection feel.
  • Worker Placement — It's got some worker placement in there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game to me was such a surprise hit.
  • the production value of it, the way that it looks on the table, it just really blew me away.
  • I love Poly Omros. I love the puzzle. It makes my brain work.
  • the solo mode in it is so good.
  • And that was number three for me.
  • Right behind Isle of Cats and Tenfinny Parks.
  • Uh, and the theme is just outstanding. Getting those bees uh, and then getting them to outer space.
  • That is probably my number one Stonem game.
References (from this video)
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Video IdonSNKdYfU Where There's A Wilz, There's a Play Review at 0:07 sentiment: positive
video_pk 85680 · mention_pk 220184
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, whimsical artwork; cohesive iconography
  • High-quality components; thick tokens and nice cards
  • Strong thematic integration with Neoria and continents
  • Re-playability; expansions and solo mode available
  • Smart combination of action selection and card tableau
Cons
  • Board is very thin and can warp; corner not flat
  • Dual-layer trading posts are not true dual-layer; they slide
  • Rules/published play order can be confusing for beginners
Thematic elements
  • Array
  • Neoria and three continents emerging from the sea
  • whimsical
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players select actions by drawing and assigning action tokens from a bag.
  • Card management / tableau building — Players manage decks of cards and draft a subset into their personal card pool, forming a tableau that drives scoring and actions.
  • Endgame scoring based on locations and species — Endgame scoring uses outposts in different regions and counts favors from different species.
  • Income and scoring from cards — Income phase uses cards to trigger round-based scoring and ongoing income.
  • Resource Management — Resources are collected and placed into bays; trading posts are built to gain additional rewards.
  • Resource management and trading posts — Resources are collected and placed into bays; trading posts are built to gain additional rewards.
  • Tableau Building — Players manage decks of cards and draft a subset into their personal card pool, forming a tableau that drives scoring and actions.
  • Worker Placement — Explorer tokens are placed on starting spots in each land and moved to explore and gain rewards.
  • Worker placement / exploration tokens — Explorer tokens are placed on starting spots in each land and moved to explore and gain rewards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a big hit for me.
  • two thumbs up for me.
  • I love this game. I love the art in this game.
  • If it looks a little overwhelming when you first start, don't give up on it.
References (from this video)
No references stored for this video.
Video aUe8vt8KVY4 Board Gaymes James Discussion at 6:29 sentiment: positive
video_pk 85638 · mention_pk 219975
Board Gaymes James - Explorers of Navoria video thumbnail
Click to watch at 6:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • set collection and resource management
  • fantasy exploration
Comparison games
  • Explorers of Neoria
Mechanics (from transcript analysis)
  • Set Collection — set collection and resource management with tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am not a fan of it at all.
  • This artwork is so beautiful. Like look at it's so vibrant and so pretty.
  • The Lord of the Rings Fate of the Fellowship though this I am very excited about.
  • Cali Mala is a reprint.
  • I pre-ordered Cube Express from them because I wanted to take a look at that one.
References (from this video)
No references stored for this video.
Video aUe8vt8KVY4 Board Gaymes James Discussion at 6:31 sentiment: positive
video_pk 85638 · mention_pk 219976
Board Gaymes James - Explorers of Navoria video thumbnail
Click to watch at 6:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • set collection and resource management
  • fantasy exploration
Comparison games
  • Explorers of Neavoria
Mechanics (from transcript analysis)
  • Set Collection — set collection and resource management with tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am not a fan of it at all.
  • This artwork is so beautiful. Like look at it's so vibrant and so pretty.
  • The Lord of the Rings Fate of the Fellowship though this I am very excited about.
  • Cali Mala is a reprint.
  • I pre-ordered Cube Express from them because I wanted to take a look at that one.
References (from this video)
No references stored for this video.
Video U5LJvMT7aFs The Broken Meeple Discussion at 8:47 sentiment: positive
video_pk 85580 · mention_pk 219643
The Broken Meeple - Explorers of Navoria video thumbnail
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It takes elements of The Mind and those sort of games where you have to you can't communicate and you've got to figure stuff out.
  • But the game uses Texas Holden Poker to do it.
  • So flip seven.
  • It's literally just the equivalent of an Uno card game of push your luck.
  • I found Slay the Spire to be boring as a computer game.
  • The rinse repeat nature of a rogike game is just not fun to me because you just rinse and repeat the same thing.
  • Let's Go to Japan actually did a pretty good job of doing the theme well with that.
  • Let's Go to Japan is mostly about the scoring phase.
  • SETI search for extraterrestrial intelligence one win it wins it over
  • But, Seti, yeah, I'm I'm happy with this one.
  • war game. To be honest, I'm not interested in war games. Arcs is I mean, that is basically what Arcs is.
  • I don't find what you do in the game that interesting, period.
  • the card system has a major problem.
  • the ambitions as well, this is one thing I really do not like.
  • So, my scoring objectives are based on random chance.
  • How is that a good aspect of design?
  • the defenses I was getting from some people were really bad.
  • It's only a game.
References (from this video)
No references stored for this video.
Video aR_cP_LgN8Q Where There's A Wilz, There's a Play Top 10 List at 2:58 sentiment: positive
video_pk 85255 · mention_pk 218141
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • artwork is phenomenal
  • dual-draft flow and strong solo option
Cons
  • some complexity in chaining actions
Thematic elements
  • exploration and tableau-building
  • continent exploration with three new worlds
  • investigative/collection-driven
Comparison games
none
Mechanics (from transcript analysis)
  • double-draft and token placement — Draft tokens, place them on the board, bring citizens to explore new worlds; multiple action phases (recruit, gather, income).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a quick game. Makes you think.
  • This is Stamp Swap... Automa Factory knocked it out of the park this with this one because what the Automa does, they're going to rate them based on the rarity of them.
  • The artwork in this game is phenomenal.
  • This game is a wordplay game, and every word matters when you're trying to do this.
  • I really enjoy this game. It It was a lot of fun.
  • Wonderlust Discover the World… a travel planning game.
  • In Cities you are building the best city.
  • The windmill rotates and you choose which side you are going to do things from.
References (from this video)
No references stored for this video.
Video s3q47fv9EpQ Where There's A Wilz, There's a Play Discussion at 5:15 sentiment: positive
video_pk 85028 · mention_pk 217152
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork
  • High production value
  • Accessible for non-gamers
Cons
none
Thematic elements
  • cozy, family-friendly exploration
  • fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be on my top games of 2025.
  • Companion Quest... the artwork is just so gosh darn cute.
  • Explorers of Neoria was a big surprise to me.
References (from this video)
No references stored for this video.
Video KyfFzDFEbd4 Where There's A Wilz, There's a Play Top 5 List at 47:14 sentiment: positive
video_pk 85058 · mention_pk 217254
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 47:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous artwork
  • strong multi-stage drafting with dynamic play
  • quick play for a big game
Cons
none
Thematic elements
  • exploration and city-building with multi-stage drafting
  • Neoria; three islands discovered around your lands
  • story-like progression with evolving goals
Comparison games
none
Mechanics (from transcript analysis)
  • city-building with exploration — place explorers and camps; advance across islands and stage areas.
  • multi-stage drafting — first draft tiles, then draft tokens on cards to place in city.
  • scoring via set collection — score via sets and bonuses from card/token placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wanderlust, Discover the World by Pectus Studios.
  • This is a fun, delightful game.
  • I really like this one.
  • Emberleaf, amazing game.
  • The artwork is highly controversial. I like this.
  • I love push your luck games.
References (from this video)
No references stored for this video.
Video nF1HJD724GE Where There's A Wilz, There's a Play Discussion at 1:15 sentiment: mixed
video_pk 84354 · mention_pk 214328
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Distinct, non-traditional take on worker placement with dice elements
  • Momentum mechanic helps mitigate downtime between rounds
  • Strong artwork and thematic flavor on components
Cons
  • Rulebook clarity and onboarding can be challenging for new players
  • Some players may dislike the perceived complexity or undo-related decisions
  • Token management and tracking can be fiddly for some groups
Thematic elements
  • Exploration, resource management, and settlement-building within a modular island system; a blend of exploration narrative with mechanics that reward momentum and planning.
  • On a chain of islands in the fictional archipelago of Neoria, players work to explore, gather resources, and develop a village along a meandering progression track that rewards timing and strategic placement.
  • Strategic and somewhat modular in feel; the game emphasizes planning, risk management, and the satisfaction of advancing along a track.
Comparison games
  • Creature Comforts
  • Wild Serengeti
  • Explorers of Neoria
Mechanics (from transcript analysis)
  • Building/settlement expansion — Players advance their village by constructing buildings or milestones that grant persistent benefits.
  • Dice Placement — Players roll dice to determine the strength or type of their workers, then place those workers on action spaces to gain resources or trigger effects.
  • Dice-based worker placement — Players roll dice to determine the strength or type of their workers, then place those workers on action spaces to gain resources or trigger effects.
  • Progressive track with momentum — Advancing along a track provides ongoing benefits and helps maintain forward momentum across rounds.
  • Resource Management — Resources are represented by tokens that are spent to perform actions, build structures, and unlock future capabilities.
  • Token-based resource management — Resources are represented by tokens that are spent to perform actions, build structures, and unlock future capabilities.
  • Track Advancement — Advancing along a track provides ongoing benefits and helps maintain forward momentum across rounds.
  • Undo/adjustment nuance — The discussion references an undo-like mechanic, allowing reconsideration of earlier placement decisions within the flow of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love the artwork.
  • I roll my family dice, then I place my workers, then the village dice come out, so I may not get anything.
  • the dummy player that basically just blocks spots in a two-player game.
  • The solo mode in this one too. I like the scenarios that we can also play co-op.
  • Creature Comforts has been one of my favorite games since we got it.
  • Everything about this game except for not being able to stay in the same spot twice. That drives me nuts.
References (from this video)
No references stored for this video.
Video -ZxdpE4g_uM Foster the Meeple Discussion at 13:37 sentiment: positive
video_pk 83631 · mention_pk 211173
Foster the Meeple - Explorers of Navoria video thumbnail
Click to watch at 13:37 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Whimsical feel with a winter theme
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rudolph. We haven't played it yet, but it is Rudolph themed, so it's holiday themed, so I think it'd be great. We're definitely going to be pulling it out this Christmas.
  • when you open it up and you look at it, it's very much so. Like there's there's Holly and like mistletoe and cranberry and all of the m the mice are dressed with their little cute scarves.
  • It's a cooperative game. you're all working together to get Frodies to Mordor.
  • And I just think that this there's something. It's not Christmas themed. It's not holiday themed, but there's something like about this game that's just very magical.
  • It's cozy, it's quick, it's simple, it's festive.
  • Santa versus Krampus. That's very holiday theme.
  • which is the Christmas themed one. And this is like has a 3D tree and you're booping ornaments off of it.
  • So, I would do like just a big batch of chili with different toppings.
  • And when you order in takeout, especially like I don't know about everywhere, but here like for our Chinese food, it's always so much food. You can feed an army with what you're ordering.
  • I personally prefer the Jim Carrey one or the old like the original Grinch. Those are the best ones.
  • Elf is I don't know if you guys knew this, but Elf is literally my favorite movie of all time. not just Christmas movie. It is my favorite movie of all time.
  • This is a perfect movie. T the season to be jolly and joyous.
  • I think that could be really fun. You could have a table for like ornament decorating or cookie decorating. I think it would be really fun to do like build your own gingerbread houses or mele gingerbread decorating.
  • I almost said Nightmare Before Christmas. I'm sure there's a book about that, too. But I think that could also be really fun.
References (from this video)
No references stored for this video.
Video BnJT0OYjplc Where There's A Wilz, There's a Play Top 10 List at 48:19 sentiment: positive
video_pk 83371 · mention_pk 209906
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 48:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep drafting with meaningful choices
  • strong solo mode and campaign flavor
  • beautiful artwork and components
Cons
  • can be complex for casual players
Thematic elements
  • exploration and discovery
  • Neavor/Nacia-like world with three lands
  • adventure-driven, modular exploration
Comparison games
none
Mechanics (from transcript analysis)
  • character/draft selection — two-token drafting phase to recruit explorers
  • Two-phase drafting — second phase uses remaining tokens to fuel actions and movement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our top 10 new to us games that came out before 2025
  • the cover is gorgeous; I love the cover
  • I really like this game; it's cozy and quick to teach
References (from this video)
No references stored for this video.
Video ET3a6LO6Z7I Where There's A Wilz, There's a Play Showcase at 2:17 sentiment: positive
video_pk 81375 · mention_pk 201651
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 2:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful and cute
  • Amazing artwork
  • Goes by fast
  • Fun and engaging
  • Excellent drafting mechanism
  • Was ranked #1 for 2024
  • Good solo expansion
Cons
  • Needs to be played (shelf of shame)
Thematic elements
  • Exploration of newly appeared islands
  • Novoria
Comparison games
  • Dwellings of Eldervale
Mechanics (from transcript analysis)
  • Double drafting — I love the double drafting mechanism. So you start, you take two tokens out of a bag, you put one down to um draft a card, which are your explorers. Basically, you're Navoria and these three islands have popped up around your country and you're sending out a an explorer an exploration team to go explore them. Um and so in the in the first phase, you will go through all the all the tokens. You draw two out, you place one down, and you get one of the cards. Then you place the other one in the in the city and people can draft from there. Then in the second phase, you're taking the the tokens off of the face down cards and you're putting them into the city area to get more bonuses.
  • Movement enhancement — trying to get your uh similar characters so that you can earn better movement around the board.
  • Tableau Builder — It's kind of like a tableau builder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork in this I absolutely love.
  • It's such a small little box to have so much strategy involved.
  • It's so fun. It's so engaging that the time just kind of flies by when you are playing it.
References (from this video)
No references stored for this video.
Video FicUCMncyeA The Dice Tower Discussion at 9:14 sentiment: positive
video_pk 80761 · mention_pk 197781
The Dice Tower - Explorers of Navoria video thumbnail
Click to watch at 9:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Delightful and simple base game.
  • Approachable with nice decisions.
  • Clever mechanics.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play out certain cards in the first phase of each round.
  • Worker Placement — The second phase involves worker placement, with restrictions based on the colors of cards played.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rich Saunders who came up with the best nickname for Dice Tower fans, the Dice Towlettes.
  • Oh, I'm Wendy Ye.
  • And good morning. I'm Eric Summer.
  • Tom Vassel and the Dice Towlettes.
  • So, explain to our daughter what a fan club, a mail-in fan club used to be, you know, in the 80s and the 90s and stuff.
  • My assignment was to write to a sports team.
  • You just paid the price of postage and handling. That's delightful.
  • Who should we as the host of Board Game Breakfast write a letter to?
  • And by write to, I mean, write it on your internet browser. And go check out dicetower east.com.
  • Hot and steaming tickets.
  • They're fresh like Cinnabon.
  • Oh, mimioraph.
  • We're not allowed that stuff on this channel.
  • If you want to play with rubber cement uh with Wendy and eat glue with Eric, come to dicetowwer east.com.
  • We're going to have the biggest glue eating contest this side of the Mississippi.
  • Pensive Knight would like to shout out Pensive Knight, also known as Josh Currion.
  • Do they all cook? That's really the question.
  • Hashtag still one in our hearts.
  • Wow, that's amazing.
  • Epic experiences shouldn't feel cramped. They should feel larger than life.
  • Oh, thank you. Yes. I had to think about what VO meant. I was like, I No, I put on deodorant.
  • Virtual optics.
  • Good talking there, Chris.
  • So, Explorers of Neoria, World's Edge, don't know much more about it except that there be dragons and uh I be excited.
  • That's a bold assumption, Eric.
  • So, it's just a coupon in the box for a future dragon that you can get.
  • And in response and in love for the Phillies, um, my eye catcher is threaded, uh, game of needles and points.
  • It just seems right up my alleyway. It's worker placement with contract fulfillment.
  • You're going to laugh when you have to send in five proofs of purchase separately, pay for shipping and handling, and then you get the the dragons and the Phillies bumper stickers.
  • This is called Clover Pit.
  • You're stuck in this cube and you're forced to play a slot machine and deposit your winnings into an ATM and you have to reach a certain gold every round or a trap door opens and you plummet to your doom.
  • Are you saying there's haptic feedback going on with this?
  • There be haptic feedback all up in that.
  • That doesn't start with V or O. I don't think that's allowed.
  • It's a lot going on.
  • I'm hecka feeling this.
  • It's one of those that that isn't free because, you know, it's actually a game inside.
  • As opposed to constantly being reminded like in Monopoly Go that you can for $3 you can get a whole bunch of dice.
  • Oh, I really cuz I did see an advertisement for I really thought it was going to be like Pokémon Go.
  • Everyone's like, 'Hey, we're going to go to Tony's Pizza. Turn off your phones. We don't want them to know we're here.'
  • This is Rich Saunders and welcome to Co-op Gestalt, a place to talk about cooperative games, cooperative game mechanisms, and sometimes solo games.
  • This is a hidden gem of mine because I don't see many people talking about it.
  • This is a cooperative uh it's not a deduction game. It's a cooperative storybook game with a a detective theme.
  • So you might think, 'Oh, this is like a Sherlock game.' No, no, no. This is all about story and the mechanisms move the story forward, but it's not a deduction game.
  • It's more about uh living in this world, a cyber post-apocalyptic noir world.
  • So, this is one of my favorite games of all time.
  • However, I think if you like Arkham Horror Second Edition, you will love LA1.
  • It fixes up a lot of the systems and makes it that much better.
  • Makes it a little less random, and it makes it a little more directed as you know what you're going towards.
  • So, um, I think I'd really give this a try.
  • It is time for our top 10 list where we arrange things in order from 10 to one.
  • Although we don't actually get to do one, you you get to do one there in the chat.
  • So, be sure if you agree or you have comments on our top 10 list uh to to put your entry into the chat and I may just choose it to be our number one.
  • So yeah, be aware, be ready because the topic today is our top 10 weirdowl songs.
  • So last Wednesday we got to bring our daughter to all of our first Weird Al concert.
  • It was super exciting.
  • In terms of like a genuine bonafide, electrified rock and or roll concert, like this was this was it.
  • So the live chat here is is already firing away, which is just great.
  • Eric, was this a hard or easy list for you to put together?
  • I saw Daniel Radcliffe, who's played Weird Al in the Weird movie, uh, on on Broadway.
  • He he was in a play called Every Brilliant Thing, which was very cool.
  • Got to see the OG at least on Broadway.
  • My favorite, one of my favorite originals is called Virus Alert.
  • This is a song about deleting spam emails and not getting your computer infected.
  • This is this is an absolute delight.
  • The first line of the song is put down the chainsaw and listen to me.
  • Dare to be stupid.
  • This is my favorite from that.
  • And Eric, when you talk about how it just kind of ramps up.
  • The song starts out talking about how amazing foil is to hold your food and then progressively it just gets weirder and weirder and weirder.
  • So, the original song by Lord, um, that was one that I really enjoyed singing to, but I like the content of this better.
  • And so in the style of of DVO, you have the classic Dare to Be Stupid.
  • My number seven is also dare to be stupid.
  • So, you're saying you don't sing the harmony.
  • I got to belt the melody on this one.
  • I have to go for the quintessential one that is not only brilliantly constructed, has a just perfect video version, but also taps into that nerdy rage that comes when someone messes up their grammar, and that is word crimes.
  • Word Crimes is a brilliant piece of song construction, and the video just has all sorts of Easter eggs and just is perfectly put together.
  • So, my favorite dessert of all time is ice cream.
  • And so, the song I Love Rocky Road has spoken to me since a very young age.
  • And so I thought that Fat was just like I don't know. I I didn't recognize that it was a parody.
  • I thought he just did goofy songs.
  • And so I thought that it ju I don't know. I just didn't know.
  • Britney Spears covered I Love Rock and Roll that I then put it together that these were real songs that real people listen to.
  • Thank you, Britney Spears.
  • She is very educational.
  • This is my final selection. I had to pick a parody.
  • But even though this one's not a parody, this one is such a brilliant song.
  • This is called Why Does This Always Happen to Me?
  • Man, too bad that that airplane crash really inconveniences me.
  • I have a a particularly great story with this as well.
  • And the entire freeway just came to an utter stop.
  • And we were stuck there for hour and a half, maybe two hours.
  • And we just start ripping into that person so hard to be named.
  • Why does this always happen to me?
  • Oreo's best sandwich cookie, hands down.
  • And growing up, I loved Oreos and we almost never had Oreos.
  • My parents would buy the off-brand stuff and it never tasted the same.
  • So, when I could finally buy my own sandwich cookies, I bought Oreos.
  • And then they made name brand ones.
  • I love Oreos.
  • Hasbro. Well, I mean, maybe they made a b they could buy it out.
  • It's Nabiscoco, I believe.
  • So many fantastic selections here, but I'm going to scroll a little far back to Richard Saunders who says, 'If Albuquerque isn't on this list, it needs to be.'
  • I'd rather Albuquerque be known for the Weird Al song than The Breaking Bad Show.
  • eat it and fat uh are certainly ones that that that are classics, you know, and often people's first foray into Weird Al Weird AI as uh some in Gen Z calling.
  • Two all-time favorites of mine. Really get me in the festive season.
  • Phineas and Furb Christmas album was like in the 60s of my top 100 favorite albums.
  • Running with Scissors, I believe, is my favorite weird album from start to finish.
  • Mandatory Fun might be, you know, that was the last album I think um that has word crimes on it.
  • So, in a box of rocks, I'm going to be asking Eric and Chris trivia questions that will have the answer of either zero, one, or two.
  • How many actors have won both an Oscar and a Rzzy in the same year?
  • In 2010, Sandra Bulock won the best actress Oscar for The Blind Side. The day after winning the worst actress, Rzzy, for All About Steve.
  • How many times has the Labrador Retriever, the most popular dog in the US, won best in show at the Westminster dog show?
  • CJ. Is that when this came out? 2016.
  • How many people have been nominated postumously for a Nobel Prize in this century since 2016?
  • Zero nominations after death have not or sorry. Yeah, zero nominations after death have not been allowed since 1974.
  • How many US national monuments are mobile, meaning they can move?
  • They are San Francisco's cable cars built in 1873 and the St. Charles Street Car Line in New Orleans built in 1835.
  • How many South American countries have hosted the summer Olympic games?
  • In 2016, Brazil's summer games were the first Olympic Games in the events 120 year history to be held in South America.
  • How many colors coat the black licorice centers of good and plenty candies?
  • The oldest branded candy in the US. And they were first made in 1893.
  • How many reigning world chess champions have lost matches to computers?
  • IBM's Deep Blue defeated Gary Kasparov in 1977 and Deep Fritz defeated Vladmir Creminic in 2006.
  • Besides the United States, how many countries do not use the metric system today as of 2016?
  • Myanmar and Liberia are the only other holdouts.
  • How many of the seven wonders of the ancient world still exist?
  • Only the Great Pyramid in Giza, Egypt, survived the earthquakes and the wars that demolished the others.
  • How many hits by the pop music sensation ABBA reached number one on the US Billboard charts?
  • 14 of their songs hit the top 40, but only Dancing Queen was number one.
  • How many fingers was Jerry Garcia, rock guru of the Grateful Dead, missing from his right hand?
  • The missing digit. His middle finger didn't stop Jerry from playing a mean guitar.
  • How many academic degrees did Dr. Seuss have?
  • Theodore Suz Giselle graduated from Dartmouth but never earned a doctorate.
  • He called himself a Dr. Seuss as a joke.
  • So he had he had a bachelor's degree.
  • Chris, how does it feel to tie with a box of rocks?
  • Ties go to the rocks.
  • So what you're going to have here is we're going to have the Chucky card, not the enraged card.
  • You're going to have him in there.
  • So if Chucky stabs the same person twice, i.e. they get two of these wound tokens, then everybody will lose.
  • If you're able to get the Chucky enraged card in and stab him once, then you will win.
  • This is a little small deduction game that I like quite a bit.
  • It does give you the feeling of you're hiding and searching for Chucky and he'll just jump out and get you at any moment.
  • I think that this game accomplishes that feeling.
  • So, for me, the IP and the mechanisms really do match in this one.
  • I think they put the extra effort into it.
  • The little plastic toy that comes where he's kind of stabbing at you, that's a nice little plus to bring you into the theme.
  • I love how he gets more powerful when he jumps out of you.
  • Fun. It feels like a jump scare, and I like that.
  • So, while the game's a light deduction game, I don't want to oversell it because I like it.
  • As for the mechanism and the theme, I think they do match quite a bit.
  • This is one you check out if you're a fan of any of the Child's Play movies.
  • It was empty already. I forgot.
  • Oh, no. Does that mean Eric won?
  • I didn't get a chance to finish Eric's coffee.
  • That's an annoying sound.
  • All right, starting off with question number one.
  • Remember the answer is 0, one, or two.
  • Oh, you know what? The box of rocks also says one.
  • It's a tie.
  • We're so smart.
  • I remember the flaw in this game.
  • It wasn't Halle Berry, was it?
  • Oh, I should actually read that, shouldn't I?
  • Yes, Eric and I are smarter.
  • Are the winner the 2016 winner was a German shorthaired pointer named CJ?
  • You know what CJ stands for? A crappy jerk. That's what I think the Westminster Abbey whatever that thing was that you just said it was called.
  • Oh, that's what it is.
  • I see.
  • You ready, Eric?
  • I'm doing the same.
  • The box of rock said one again. They are sticking with the same thing.
  • Well, there's actual knowledge involved there.
  • Yeah, I guess so.
  • I didn't I didn't know that.
  • Who knew?
  • All right, so nobody gets it.
  • Not even the box of rocks.
  • Eric, does the largest ball of twine in Minnesota count as a national monument?
  • I'm not going to tell you.
  • Goose Egg, I say.
  • Finally, we have some differentiation.
  • Uh, the box of rocks says zero as well, Chris. It believes in you.
  • They're both street cars. I think I think I should get it.
  • It's one type of thing.
  • It's one type. Uh, no points for you.
  • I would give Eric a tenth of a point.
  • I'm okay with that.
  • Point. I'm winning. Oh, I was joking. It was a joke. YOU HAVE A JOKE. POINT. WHAT? I'M BEATING YOU AND the box of rocks.
  • There hasn't been one since 2016, right?
  • Just want to make sure.
  • The more than the answer is one.
  • The humans are correct. In 2016, Brazil's summer games were the first Olympic Games in the events 120 year history to be held in South America.
  • I thought Brazil. Okay, cool. That was recent enough that I should have some semblance of a memory in there.
  • I was like, 'Oo, I'm pulling something back from the distant past.'
  • I mean, no, this is more recent than mandatory fun.
  • All right, current scores are at Box of Rocks, one point. Chris, three points. Eric, 3.1 points.
  • It's that cable car. The cable car tiebreaker.
  • It is. It is. It's working for us.
  • All right. How we doing on time? Can't see.
  • 10 minutes left.
  • 10 minutes. Oh, we got so much time.
  • All right. That's the answer. How many colors coat the black licorice centers of good and plenty candies?
  • Okay. Okay. Do you guys know this?
  • I actually know this.
  • I think I know this.
  • I mean, what? Why would you choose zero?
  • Because the box of rocks did. Cuz they're dumb.
  • The answer is two. Pink and white candies.
  • Oh my gosh. Candies gotten so much better since then.
  • Oh my goodness. I actually really like Good and Plenty.
  • I I enjoy them. There's no sugar-free good in plenties, though.
  • I can see that. They're not so popular. Only the popular ones can become sugar free.
  • They are tasty free, though. I'll tell you that.
  • All right. Next up, how many re There we go. How many reigning world chess champions have lost matches to computers?
  • The box of rocks says two. You guys claim one.
  • The answer is two.
  • I wonder if that number has gone up by a lot too since the game was.
  • Yeah. I don't know if has Magnus Carlson like played a an AI ever. I don't know.
  • I I bet you refused to play them at this point.
  • I was Yeah, that's that's my exact guess. Yeah.
  • Uh Okay. Well, that's interesting. When did you just watch The Queen's Gambit for the first time?
  • I did. I really enjoyed that show.
  • I didn't realize it was fictional until after I watched it. I was like, 'Yeah, well, I didn't want to look it up to see how it ended.'
  • You know what I mean? If it was real history and so I didn't want to ruin the show.
  • All right. Besides the United States, how many countries do not use the metric system today as of 2016?
  • It's really only 0, one, or two other than the United States.
  • Oh gosh. I really box of rocks says zero. So, someone's going to win.
  • Yes.
  • In your face, Eric.
  • I knew it was one or two.
  • I said two. I wasn't even paying attention. Oh, I wasn't paying attention.
  • So, okay. And then Myanmar.
  • All right.
  • Yeah. Cool.
  • All right. Well, Chris just screamed to the lead.
  • Play the eye catcher bit.
  • All right. How many of the seven wonders of the ancient world still exist?
  • Of the ancient world.
  • Rock says zero.
  • Chris is so dumb.
  • At least one.
  • The answer is Eric, who is now in the lead. Only the Great Pyramid in Giza, Egypt, survived the earthquakes and the wars that demolished the others.
  • I I was I feel so dumb. I was like, let me just go through the the game what I can remember.
  • Lighthouse gone. The Colossus gone.
  • I was just going to go
  • Dare to be stupid. My number my number nine.
  • It is a song of a man who is so excited that the hardware store is going to open up.
  • The IP and the mechanisms really do match in this one.
  • It gives you the feeling of you're hiding and searching for Chucky and he'll just jump out and get you at any moment.
References (from this video)
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Video jlDHeD0D7qY Where There's A Wilz, There's a Play Review at 25:25 sentiment: positive
video_pk 80656 · mention_pk 197067
Where There's A Wilz, There's a Play - Explorers of Navoria video thumbnail
Click to watch at 25:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • This was my number one game of 2024 and it is still one of my favorite games.
  • I really like this kind of double phase each round.
  • I really like this game.
  • I love the artwork.
  • Absolutely fun.
Cons
  • It is a table hog.
  • Takes up a lot of space.
Thematic elements
  • Sending explorers to different islands to gain different types of travelers and creatures.
  • The islands that have popped up in the water around Navoria.
Comparison games
none
Mechanics (from transcript analysis)
  • area influence — Placing tents on locations grants points and affects future movement.
  • Double draft — A two-phase draft where players grab tokens from a bag and then draft cards/tokens from a central city.
  • Set Collection — Players aim to collect specific combinations of humans, beasts, goblins, and sprites for bonuses.
  • Tableau Building — Players build a tableau of traveler cards that provide different abilities and scoring.
  • Worker Placement — Players place tokens to represent explorers and gain resources or benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This was probably the hardest month uh for me to come up with my top five. I don't like ranking to start with. I don't like making games feel bad.
  • So, cooperative trick taking is another is an interesting genre as well.
  • The chances of coming across Princess so and so and you being the one that draws it.
  • It is a table hog. I do have to say it is a table hog. There's a lot going on.
  • This is one that needs to get to the table more because this is easy to get out at night.
  • The one thing that I don't necessarily like about it, and it's the same, it, you know, it's a tile drawing game where you're drawing the ingredients out of the bag, you're placing them on the board. Well, you don't know if those ingredients are going to match the recipe or not.
References (from this video)
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Video KEpRbmU_H6M Top List at 17:45 sentiment: positive
video_pk 66607 · mention_pk 162314
Explorers of Navoria video thumbnail
Click to watch at 17:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool tableau building and worker placement
  • Love the diverse card types
  • So many different reasons and goals for collecting cards
Cons
  • Newer game to the list, played within the last year
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • chip drafting — Pulling two chips out of a bag, choosing one to keep and placing one on the board.
  • Set Collection — There is that set collection aspect of it where you are set collecting these different icons that then if you are the first person to get a certain amount of those icons, you're going to place a token onto some endgame scoring.
  • Tableau Building — The tableau building in this game is so much fun.
  • Worker Placement — Taking those colored chips and then those are going to be the workers that players can then draft and then put on different worker placement spots on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like to focus on games where the mechanism is really what makes that game shine and is a really big part of that game.
  • You don't often see that in tableau building games is when you're building up a tableau, but then you are also destroying it to then build it back up.
  • I forget where I put it in my like top 12 when I did those like top 12 mechanisms. I might actually go and go back through that and make another list of my favorite mechanisms cuz I feel like it has maybe changed.
  • More people need to play this game. I feel like this is on my list of games of like hidden gems that like no one talks about this game and it is so good.
  • I love that kind of problem in a game where you just want to play all of the cards into your tableau, but you have to make the decision of which ones do you want to prioritize.
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video uKmJaUJXmGU Review at 0:10 sentiment: positive
video_pk 66559 · mention_pk 162203
Explorers of Navoria video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very good entry to worker placement
  • Stunning artwork
  • Really nice components
  • Accessible
  • Fun to play
  • Perfect for kids and adults
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Grabbing tokens from the cards and placing them on certain areas of the map depending on the color of disc you're moving into the map.
  • Card Drafting — Collecting cards from those rows.
  • Set Collection — The cards will have activations, whether they are immediately activating to give you points and benefits, or placing out settlements, or they'll have end game objectives where you'll score loads of extra points.
  • Worker Placement — A very good entry to worker placement where you'll be placing tokens onto card rows.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Explorers of Neveria from Giant Games, I highly recommend.
References (from this video)
No references stored for this video.
Video QSce5R48sRA Unknown Top 10 List at 1:23 sentiment: positive
video_pk 66404 · mention_pk 161673
Unknown - Explorers of Navoria video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Table presence is impressive for a compact box
  • Good teach for newer players while offering depth
Cons
  • Described as a table hog for its size
Thematic elements
  • worker placement and area-based activities
  • exploration and exploration-themed area actions
  • strategic with accessible onboarding
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — various areas trigger different effects and scoring
  • Card Drafting — collect cards to gain abilities and points
  • card drafting/collection — collect cards to gain abilities and points
  • Worker Placement — place workers in central areas to take actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello and welcome to 2026. So this year I am doing four lists for my top games of 2025.
  • This is the medium box game list.
  • What would you put in this category? What do you think of my choices?
  • Parks and Potions. This is a wonderful game. It looks amazing.
  • I adore this game. I cannot wait for the expansion to come out in 2026.
  • The artwork on this is incredible. It is really, really fun.
  • This game for only being in a box this size is a table hog, but it is really cool.
  • Obviously, I enjoy an ocean theme.
  • There’s a ton of amazing tiny components in here with no lid.
References (from this video)
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Video I9gmzg0RTJ8 Playthrough at 12:35 sentiment: positive
video_pk 66062 · mention_pk 160574
Explorers of Navoria video thumbnail
Click to watch at 12:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host mentions buying it due to solo play
Cons
none
Thematic elements
Comparison games
  • Earth Express
Mechanics (from transcript analysis)
  • solo/play prompting purchase — host mentions buying it due to solo play; not elaborated in this segment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a smaller, more compact, quick version of Earth, the main game.
  • the solo mode for Earth Express is very simple.
  • Earth Express can be played up to eight players.
  • I'm a huge fan of the original Earth.
  • Behind the Lens looks very cool as well.
  • Explorers of Navoria because of your solo play through. Heck, yes.
References (from this video)
No references stored for this video.
Video 4wpF4BGGp1Y Top 11 List at 2:50 sentiment: positive
video_pk 65987 · mention_pk 160268
Explorers of Navoria video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fascinating puzzle
  • multi-use token mechanism that drives card acquisition and center actions
  • expansion mentioned as improving replayability
Cons
  • replay frequency can become sy… (not fully stated; interpreted as a potential fatigue if played too often)
Thematic elements
Comparison games
Mechanics (from transcript analysis)
  • Bag Drawing — tokens are drawn from a bag and used to determine actions and card types.
  • Set Collection — players draft and collect cards to build a tableau and trigger endgame bonuses.
  • token drafting to center — drawn tokens are placed to unlock central board abilities and future actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2024 was fantastic. It was such a great year of gaming.
  • I just really like the puzzle in this game.
  • it's honestly one of my favorite rolling right games.
  • Fractured Sky ... is amazing. It just has a really great table presence.
  • Chronologic Paris 1920, fantastic release from last year.
References (from this video)
No references stored for this video.
Video fLp5HgtNyTA Watch It Played Rules Teach at 0:12 sentiment: neutral
video_pk 63887 · mention_pk 157406
Watch It Played - Explorers of Navoria video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • exploration, settlement, and competition with trading posts and treasures
  • New continents popping up out of the ocean; players explore these lands on a grand adventure
  • explanatory tutorial with step-by-step rules and in-game examples
Comparison games
none
Mechanics (from transcript analysis)
  • Exploration tracks and treasures — Three territories (glacier, desert, forest) have Exploration Tracks with treasures at the end; advancing along tracks yields points, and treasures grant points when reached.
  • Favor tiles and markers — Gaining five symbols of a species earns favor tokens which can be moved to the top/bottom halves of the corresponding favor tile, affecting future scoring opportunities.
  • Goods and docks — Green Artisan cards provide goods (minerals, weapons, and food) which are collected from the General Supply and placed into the three docks on the player's board; each dock requires a specific combination of goods to fulfill orders.
  • Income phase and scoring — During the income phase, players resolve income effects from cards, score points for various conditions (species symbols, markers position, flags on tracks, etc.), and then move markers and prepare for the next phase of the round.
  • Orders and pausing — Completing a dock order by placing the required goods triggers a pause in the current turn to resolve benefits, potentially advancing exploration markers and earning points.
  • Recruit phase (two options) — On a player's turn during the recruit phase, they may either draw two random action tokens from the bag, place one on the matching Town Folk deck, and take a face-up card from the row; the remaining token is added to the Town Center. The card taken is not replaced.
  • Town Center token choice alternative — If there is at least one token in the Town Center, a player may instead pick any one token from the Town Center, place it on top of the matching color deck, and then collect a related face-up card from the row to its left.
  • Track Advancement — Three territories (glacier, desert, forest) have Exploration Tracks with treasures at the end; advancing along tracks yields points, and treasures grant points when reached.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that's everything you need to know to play Explorers of Navor
  • remember you never replace cards collected from the face up display
  • any leftover favor tiles are always returned to the box
References (from this video)
No references stored for this video.
Video _wlVbco6eB0 Let's Table It Top List at 6:28 sentiment: positive
video_pk 61811 · mention_pk 154467
Let's Table It - Explorers of Navoria video thumbnail
Click to watch at 6:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • robust engine-building with meaningful decision space
  • balanced between depth and shorter playtime
Cons
  • can feel heavy for casual players
  • expansion adds more depth and complexity
Thematic elements
  • engine-building with tableau and light worker placement
  • fantasy world with biomes and fantastical creatures
  • short, looping phases with two-phase rounds
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — build a chain of actions and resources to maximize scoring
  • Engine-building via tableau — build a chain of actions and resources to maximize scoring
  • Track Advancement — advance on tracks for additional benefits
  • track progression and resource flow — advance on tracks for additional benefits
  • two-phase round: drafting then worker placement — draft cards into a personal tableau; use tokens for worker placement to gain resources and points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • epitomizes what whimsical means, and that is Wondrous Creatures.
  • the art and the colors just really make Wondrous Creatures feel whimsical.
  • I think this is just one of those that has a little bit for everybody.
  • this is Canvas. And in canvas, you are drafting these really cool illustrated acrylic cards that you're going to layer on each other.
  • the acrylic standies are gorgeous.
References (from this video)
No references stored for this video.
Video FbUP5sjBJXI Let's Table It Top List at 10:56 sentiment: positive
video_pk 61790 · mention_pk 154437
Let's Table It - Explorers of Navoria video thumbnail
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute, approachable art
  • multiple mechanisms work cohesively
  • strong balance and staying power with broad strategies
Cons
  • initial perception of lightness; deeper strategy revealed with play
Thematic elements
  • exploration and route-building with drafting
  • tracks, cards, and workers moving along routes
  • colorful, family-friendly adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — drafting cards to determine actions and track advancement
  • card drafting with color tokens — drafting cards to determine actions and track advancement
  • tile-based advancement and fort-building — build forts and trade goods for points
  • Worker Placement — tokens placed to advance on tracks and unlock options
  • worker placement on tracks — tokens placed to advance on tracks and unlock options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my number one game of all time right now.
  • And the art is beautiful. The world building is so interesting.
  • Expeditions, however, from what I've heard, is one that you only want to play at lower player counts cuz it gets long.
  • the tableau isn't set in stone. It's constantly moving.
  • We love a co-op.
References (from this video)
No references stored for this video.
Video dOElwqyIi_I Board Stupid Top 10 List at 23:20 sentiment: positive
video_pk 42205 · mention_pk 128064
Board Stupid - Explorers of Navoria video thumbnail
Click to watch at 23:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and lightweight
  • Replayable with multiple tracks
Cons
  • Can be a touch light for some
Thematic elements
  • token drafting and worker-placement vibe
  • Nooria region exploration
  • lightweight adventure
Comparison games
  • Tapestry
Mechanics (from transcript analysis)
  • token drafting — draft tokens to progress on tracks
  • Worker Placement — place tokens as workers to map tracks
  • worker_placement_with_tokens — place tokens as workers to map tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Two sides of the map for two different types of gamer.
  • This is one of the strongest games this year, especially for its simplicity with innovative twists.
  • Ethical production again Mighty Boards.
References (from this video)
No references stored for this video.
Video o8dWJeEaZ6g The Board Game Garden Discussion at 35:26 sentiment: positive
video_pk 40442 · mention_pk 122475
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 35:26 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Engaging drafting-to-tableau flow
  • Good balance of planning and adaptability
Cons
  • Some players may find the drafting mechanic opaque at first
Thematic elements
  • tableau-building and exploration
  • Ancient/medieval frontier with explorers and merchants
  • constructive and strategic, with tableau-building focus
Comparison games
none
Mechanics (from transcript analysis)
  • Bag-building and drafting — Chips drawn from a bag determine progress; draft cards to build tableau.
  • Card-driven endgame scoring — Various cards grant endgame scoring opportunities.
  • End Game Bonuses — Various cards grant endgame scoring opportunities.
  • Worker Placement — Drafted cards become workers placed on board actions.
  • Worker placement via drafted cards — Drafted cards become workers placed on board actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Galileo galile oh my goodness such a fantastic game it is
  • I could probably see myself getting into the collection
  • I am a huge fan of garel games
References (from this video)
No references stored for this video.
Video HT8cncAJJ6w The Board Game Garden Top List at 13:39 sentiment: positive
video_pk 36721 · mention_pk 148417
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 13:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong visual appeal and color-driven drafting
  • Solid mix of worker placement and tableau building
Cons
  • Rules complexity can be a barrier for new players
Thematic elements
  • Exploration, color-based drafting
  • Colorful island exploration and exploration-themed tableau
  • Bright and vibrant exploration theme
Comparison games
none
Mechanics (from transcript analysis)
  • Tableau Building — Cards provide varying resources and endgame objectives.
  • worker placement with drafting — Drafting colored tokens to determine which colored cards you can draft into your tableau; tokens later act as semi-public workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the worker placement in Nova Roma is so cool.
  • Federation... it is such a fantastic game.
  • Darwin's Journey is absolutely fantastic.
  • Barcelona is my favorite currently from Danny Garcia.
References (from this video)
No references stored for this video.
Video DUSDvTpEh-Q The Board Game Garden Discussion at 5:16 sentiment: positive
video_pk 34798 · mention_pk 103747
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong card art across multiple color families
  • Thoughtful world-building through visuals
Cons
  • Complexity may scale with expansions (gray artifacts noted as expansion content)
Thematic elements
  • Landscapes, resources, and exploration
  • Fantasy world exploration
  • World-building through richly illustrated cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build a personal tableau
  • Resource Management — Different colored cards represent resources and exploration zones
  • Resource/landscape development — Different colored cards represent resources and exploration zones
  • Tableau Building — Arrange cards to maximize scoring opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am obsessed with the art in this game
  • art is very important to me
  • these cards are absolutely stunning
  • I just love the watercolor art in board games
  • these backs with the parchment vibe are gorgeous
References (from this video)
No references stored for this video.
Video 9oukA3_e49M The Board Game Garden Top List at 3:30 sentiment: positive
video_pk 34572 · mention_pk 102977
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique drafting-from-bag versus board options
  • Interesting tension between randomness and certainty
  • Combo of drafting, set collection, and public objectives
Cons
  • No official solo mode discussed in the video
  • Requires table presence and can be reined in by group size
Thematic elements
  • Treasure-hunting expedition with monster icons and color-coded tokens
  • Exploration and resource management in a collected-tokens world
  • Prize-driven exploration with drafting and set collection
Comparison games
  • Barcelona
Mechanics (from transcript analysis)
  • Bag Building — Draw tokens from a bag, with choices between random draws or board-taken tokens.
  • bag-building — Draw tokens from a bag, with choices between random draws or board-taken tokens.
  • Drafting — Draft cards from a board and manage what you take versus what you leave for future turns.
  • Set Collection — Collect monster icons and use color-mimicking tokens to score.
  • Token drafting to card drafting link — Draft a token by color to then draft a card of that color.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Explorers of Neoria is my number 10. It is a wonderful, very unique game where basically you are taking out or drawing these different little chunky bits from a bag.
  • I really love that decision of do I want to just take one from the board that I know exactly what the color is or do I take out too randomly from the bag and hope for another color that maybe I would prefer.
  • River of Gold... there are three simple actions that you can do. You can sail, you can build, or you can deliver.
  • This is a fantastic game. I will say that I think I'm pretty good at this game.
  • Nova Roma has such a cool action selection worker placement mechanism.
  • Minos Dawn of the Bronze Age... the dice drafting worker placement shines in this game.
  • Wondrous Creatures is fantastic.
  • Skyrise. There is fantastic player interaction.
References (from this video)
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Video kLcFIkBLmK8 Board Stupid Top 5 List at 5:40 sentiment: positive
video_pk 33986 · mention_pk 101212
Board Stupid - Explorers of Navoria video thumbnail
Click to watch at 5:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning artwork noted by presenters
  • High enthusiasm from playthroughs
  • Strong thematic pull
Cons
  • Could be heavy/long for some players
Thematic elements
  • Exploration and discovery with variable powers
  • Fantasy world Nooria with exploration focus
  • Story-driven exploration with changing rules
Comparison games
  • Alai
Mechanics (from transcript analysis)
  • Bag Building — Draw tokens from a bag representing explorers with powers
  • bag-building — Draw tokens from a bag representing explorers with powers
  • card-driven_actions — Cards provide powers and upgrade possibilities
  • exploration — Explore locations to gain abilities and actions
  • token_progression — Tokens become explorers with different powers
  • Track Advancement — Tokens become explorers with different powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful production
  • sold out within lunchtime
  • production is absolutely stunning
  • fun and hell... that's why it's number one
References (from this video)
No references stored for this video.
Video gBX3I4kTe6Q Board Game Dad Analysis at 0:00 sentiment: positive
video_pk 33855 · mention_pk 100815
Board Game Dad - Explorers of Navoria video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Combines card drafting with track advancement to build an engine
  • Clear linkage between exploration and resource collection
  • Rich thematic feel of exploration and engine optimization
Cons
  • Reliance on bag draws introduces randomness
  • Potentially heavy token management
  • Can be complex to teach/learn if new to engine-building games
Thematic elements
  • Exploration, resource management, and deck-building-style card drafting
  • Exploration on a modular board with exploration and engine-building
  • Analytical/tutorial
Comparison games
  • Orléans
  • Wingspan
Mechanics (from transcript analysis)
  • action selection on tracks — Advance on tracks and perform bonus actions.
  • Bag Building — Draw tokens from a bag to determine available actions or resources.
  • Bag Drawing — Draw tokens from a bag to determine available actions or resources.
  • Card Drafting — Draft cards from a pool to add to your tableau, often matching token colors.
  • Engine Building — Build an engine by drafting cards and using resources to unlock powerful actions.
  • Resource Management — Spend resources to perform actions, including special actions per settlements.
  • Set Collection — Collect cards to complete sets to enable actions.
  • Track Advancement — Advance on tracks and perform bonus actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • to summarize explorers of neoria
  • it's a bit like using the components
  • collecting cards to complete sets
  • the heart of the game building an engine to enable you to get the most out of your exploration on the board
References (from this video)
No references stored for this video.
Video gGKpqTpHu2A The Board Game Garden Top List at 27:05 sentiment: positive
video_pk 33724 · mention_pk 100283
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 27:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique combination of drafting and worker placement
  • strong potential for solo play and teachability
Cons
  • complex to teach the interplay between drafting and tableau building
Thematic elements
  • exploration, drafting, and tableau development
  • Neoria, a fantasy realm with exploration and exploration-based objectives
  • clever, modular, and synergistic
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — draft two chunky discs or take from board placements in rows
  • dual adoption drafting — the keep-draft choice determines card color/type for future drafting
  • Tableau Building — drafted cards become workers in a tableau with triggered abilities
  • tile-to-work conversion — drafted cards become workers in a tableau with triggered abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a dice worker placement game where basically it is hidden information of your dice
  • I would love in the collection
  • life of the amazonia is like Cascadia Plus
  • galactic cruise is ginormous
  • auzl duel is a two-player only game but with more strategic depth
  • Explorers of Neoria has a very unique drafting-to-working mechanic
  • Puerto Rico Special Edition. Fantastic
  • Heaven and Ale was super fun, very strategic and satisfying
  • Galileo Galilei is a fantastic game
References (from this video)
No references stored for this video.
Video 4zUC11OrNdQ The Board Game Garden Playthrough at 11:19 sentiment: positive
video_pk 31560 · mention_pk 93008
The Board Game Garden - Explorers of Navoria video thumbnail
Click to watch at 11:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning art and deluxe components
  • Engaging solo mode without AI in base form
  • Satisfying mix of engine-building and set collection
  • High-quality components and expandability
Cons
  • High setup and management overhead for some players
  • Solo mode can feel heavy with many tokens/cards
  • Some may prefer an AI opponent (Ottoa) in solo play
Thematic elements
  • exploration, resource management, set collection, and tableau-building
  • A fantasy world with glacier, desert, and forest regions where explorers build outposts and collect resources.
  • solo-guided livestream with live chat interaction
Comparison games
  • Root
  • Catan
  • Cascadia
  • Verdant
  • Woodcraft
  • Rajas
Mechanics (from transcript analysis)
  • Drafting from a bag — Draft four cards by drawing tokens from a bag and choosing one card to add to your hand.
  • Endgame scoring based on color icon sets — Scoring for color cards and icons with bonuses for meeting endgame objectives.
  • Phase-based play loop — Four phases per round (Recruit, Gather, Income, Return) across three rounds.
  • Resource Management — Spending resources to build huts and advance on tracks that score points per color/resources.
  • Resource management and tableau building — Spending resources to build huts and advance on tracks that score points per color/resources.
  • Set collection / icon-based scoring — Collecting tokens and ensuring resource/icon sets to trigger scoring and endgame bonuses.
  • Variable Phase Order — Four phases per round (Recruit, Gather, Income, Return) across three rounds.
  • Worker Placement — Using drafted tokens to place workers on action spaces to activate effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game. It is gorgeous.
  • The art is stunning.
  • The rules are fairly simple. You're just going through four phases.
  • No Ottoa is fantastic. The solo mode is interesting.
  • I ended with three stars.
References (from this video)
No references stored for this video.
Video a3VLXTwY1oU Board Stupid Top 10 List at 8:46 sentiment: positive
video_pk 31349 · mention_pk 227092
Board Stupid - Explorers of Navoria video thumbnail
Click to watch at 8:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning artwork and production value
  • Cohesive integration of drafting, tableau, and exploration themes
  • Encourages thoughtful planning and strategic exploration
Cons
  • Complex rule footprint may be heavy for new players
Thematic elements
  • exploration, adventuring, proto-kingdom-building
  • A vibrant fantasy world with diverse races and exploration-driven discovery
  • bright, adventurous, with a sense of discovery
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Draw action tokens from a bag to determine available actions and pacing.
  • Bag token drafting — Draw action tokens from a bag to determine available actions and pacing.
  • Card Drafting — Draft adventure or exploration cards that enable new actions and routes.
  • Card drafting for exploration — Draft adventure or exploration cards that enable new actions and routes.
  • Settlement-building and crafting — Create settlements, craft items, and interact with different races to gain benefits.
  • Tableau/engine building — Build a versatile engine by combining cards and actions for future turns.
  • Worker Placement — Locations grant stronger effects as you invest tokens and expand options.
  • Worker placement with tiered powers — Locations grant stronger effects as you invest tokens and expand options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mind bend melter
  • Inaria oo very nice
  • it's V Lera so I'm immediately terrified but at the same time... one of the heavy but not brain crushing
  • I can't wait to play this game
  • this game looks absolutely stunning
References (from this video)
No references stored for this video.
Video Fc4CSVATHq8 Board Stupid Discussion at 4:00 sentiment: positive
video_pk 29148 · mention_pk 85726
Board Stupid - Explorers of Navoria video thumbnail
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful component design and artwork
  • strong integration of theme and mechanics
  • finely balanced between exploration, resource management, and scoring
  • expansion content adds depth and variability
Cons
  • weighty euro with steep learning curve
  • production costs may be high when deluxe components included
Thematic elements
  • Exploration, colonization, resource management
  • Neoria; continents emerge around Navor; exploration theme
  • narrative-rich with integrated story and mechanics
Comparison games
  • Solere Solar Storm
  • Solar Sphere
  • Lost Lumina
Mechanics (from transcript analysis)
  • area control / tile placement — Place workers to control areas; structures provide bonuses
  • bag drafting and tableau building — Draw from a color bag or the middle; build a tableau from drawn/taken cards
  • resource management & symmetry expansions — Gather resources and construct buildings to gain points; expansions add symmetry bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is basically the final prototype we've only had this a matter of weeks
  • the inserts are absolutely stunning
  • the neoprene mat is nuts
  • it's heavyweight
  • the narrative draws through
References (from this video)
No references stored for this video.
Video m4fTTRLmp8I Tabletop Turtle Review at 3:34 sentiment: negative
video_pk 12508 · mention_pk 86668
Tabletop Turtle - Explorers of Navoria video thumbnail
Click to watch at 3:34 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Easy to play
  • Unique features
Cons
  • Boring
  • Lack of player agency
  • Obvious strategies
  • Limited replay value
Thematic elements
  • Exploration
  • Emerging continents
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards and move up tracks
  • Settlement building — Build settlements on continents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's hard to curate a tight board game collection
  • Don't become one of those people buried in board games
References (from this video)
No references stored for this video.
Video 5HSoZqc5neM Tabletop Turtle Review at 0:11 sentiment: negative
video_pk 4708 · mention_pk 87841
Tabletop Turtle - Explorers of Navoria video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cute and pretty artwork
  • Good for introducing board game mechanics to children
  • Simple ruleset
Cons
  • Lack of player agency
  • Repetitive gameplay
  • No meaningful player interaction
  • Unbalanced cards
  • Boring progression tracks
Thematic elements
  • Exploration and settlement
  • Emerging continents
  • Lightweight adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Drawing tokens and selecting cards
  • Track Advancement — Moving up various progress tracks
  • Worker Placement — Placing colored tokens on action spots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Boredom is a five
  • Simplicity is not an excuse for a lack of engagement with your players
References (from this video)
No references stored for this video.
Video WSIs0A01f7M Sir Thecos Discussion at 25:58 sentiment: positive
video_pk 3522 · mention_pk 10482
Sir Thecos - Explorers of Navoria video thumbnail
Click to watch at 25:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art style is striking
  • strong theme and potential solo mode
Cons
  • new to the market; availability unknown
Thematic elements
  • adventure/draft-and-collect
  • Killing board game; drafting and set collection
  • adventure-driven exploration
Comparison games
  • Lost Cities
Mechanics (from transcript analysis)
  • Drafting — draft adventure cards for actions
  • set collection / card drafting — collect cards to fulfill sets and power progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a no-brainer right
  • insta buy
  • this is definitely something I want to check out
  • I would definitely want to check that out
  • I love art-themed games
  • the art by Vincent de Trey is great
  • insta buy for me as well
  • this looks amazing
References (from this video)
No references stored for this video.
Video ShQPFt0pfpE Peaky Boardgamer Rules Teach at 0:29 sentiment: positive
video_pk 3361 · mention_pk 9932
Peaky Boardgamer - Explorers of Navoria video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, structured rule presentation and progression
  • Rich card system with distinct bonuses by color/type
  • Three distinct territory tracks providing multiple strategic lanes
  • Enjoyable depth with resource timing and dock management
  • Solid expansion support for 4-player base and 5-player multiplayer
  • Good potential for solo play with expansion considerations
Cons
  • Initial rule density may feel intimidating for new players
  • Setup and token management can be time-consuming
  • Balancing complexity with accessibility requires care
Thematic elements
  • Exploration, resource management, and territory advancement
  • Three territories (Forest, Desert, Glacier) on a modular board with a Council of Navor
  • Rule-driven strategy with thematic exploration flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Card drafting with token allocation — Draw tokens from a bag, select a face-up card of a chosen type, and place the unused token in the Town Center to influence future draws.
  • End-of-round and scoring interactions — Scoring occurs via territory progress, card bonuses, and remaining resources; income phase provides multiple scoring vectors.
  • Favor tokens and species collection — Collect species icons to claim favor tokens; tokens impact end-game scoring and bonuses.
  • Resource management and docking — Collect resources (food, swords, crystals) and assign them to docks to trigger bonuses and unlock actions.
  • Territory track advancement — Move explorers along three terrain tracks; reaching the end of a track yields bonuses and influences scoring.
  • Trading posts and scoring bonuses — Build trading posts by spending resources; their positions grant immediate or ongoing benefits tied to territory tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a beautiful board game by Dranda games: explorers of navoria.
  • the game can be played with up to four players but if you also use the expansion of the game forgotten lands you can also play with up to five players
  • the player with the most points will win in explorers of navor at first place
  • Forgotten lands is an expansion of the base game which enables you to play the game in a Solo mode but also in multiplayer mode with up to five players
References (from this video)
No references stored for this video.
Video D5fZofqCeDs The Dice Tower Discussion at 20:12
video_pk 1083 · mention_pk 112192
The Dice Tower - Explorers of Navoria video thumbnail
Click to watch at 20:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Exploration and city-building
  • Fantasy exploration and colonization
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / tile placement — collect resources and place explorer tiles to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Speaking of Terraforming Mars, there's going to be several live games where we're just playing them for your entertainment.
  • The best thing about the World Series is the family atmosphere.
  • It's the trailer before the trailer.
  • You never know. Ticket to Ride on Saturday, you can find out maybe Ticket to Ride is back in 2025.
  • I guarantee you you'll have the greatest experience on earth when you come.
  • Dune Imperium has changed to Dune Uprising, which is a pretty substantial change in many ways.
References (from this video)
No references stored for this video.
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