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Familiar Tales box art

Familiar Tales

Game ID: GID0121913
Game Info
Year
2022
Players
1-4
Age
8+
Playtime
120 min
Collection
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Description

Familiar Tales is a co-operative, deck-building, fantasy adventure for 1-4 players. It's an exciting narrative game in which players take on the roles of a wizard's familiars, entrusted with saving and raising a displaced princess. They must keep her safe from the evil forces that would see her dead, but when it comes to children, it is not enough to merely survive! The familiars know that every choice they make will affect the young one in their care. If they are victorious and the throne is reclaimed, what kind of woman will sit upon it?

Players will explore a massive world through the pages of a fantastical story book filled with branching paths and memorable characters. Fight off enemies, and explore the many nooks and crannies of an enchanted world. Experience a professionally narrated, fully scored, decade-spanning fantasy epic. Easily downloadable for both Mac and Windows, this browser-based app is required to play Familiar Tales. Think of it as an automated game master and storyteller! The app also features a digital, searchable rulebook.

An innovative card play system allows players to level up their familiars by building and customizing their skill decks. Players will use their skill cards to perform all manner of exciting actions throughout their campaign.

—description from the publisher

Description

Familiar Tales is a co-operative, deck-building, fantasy adventure for 1-4 players. It's an exciting narrative game in which players take on the roles of a wizard's familiars, entrusted with saving and raising a displaced princess. They must keep her safe from the evil forces that would see her dead, but when it comes to children, it is not enough to merely survive! The familiars know that every choice they make will affect the young one in their care. If they are victorious and the throne is reclaimed, what kind of woman will sit upon it?

Players will explore a massive world through the pages of a fantastical story book filled with branching paths and memorable characters. Fight off enemies, and explore the many nooks and crannies of an enchanted world. Experience a professionally narrated, fully scored, decade-spanning fantasy epic. Easily downloadable for both Mac and Windows, this browser-based app is required to play Familiar Tales. Think of it as an automated game master and storyteller! The app also features a digital, searchable rulebook.

An innovative card play system allows players to level up their familiars by building and customizing their skill decks. Players will use their skill cards to perform all manner of exciting actions throughout their campaign.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 16 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–16 of 16
Video AyUQjztZor0 Watch It Played News at 0:16 sentiment: positive
video_pk 90047 · mention_pk 240087
Watch It Played - Familiar Tales video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designer Jerry Hawthorne's previous work (Mice and Mystics, Stuffed Fables)
  • Storybook game format
  • Cooperative deck-building adventure
  • App integration
  • Customizable decks
Cons
none
Thematic elements
  • Saving and raising a displaced princess while evil forces try to remove her from this mortal coil.
  • Storybook game
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — This is a cooperative deck building adventure.
  • Deck Building — Players will be upgrading and customizing each of the four familiar's decks as you progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i know i say this a lot but there is genuinely so much tabletop news going on right now
  • hawthorne is all about weaving narrative and adventure into his games
  • you might as well embrace it
  • what could possibly go wrong
  • it looks right up my street
  • i do love the theme of theme parks
  • wake up sheeple
  • i can't argue with sand number one it doesn't listen it's sand but also it's one of the most widely beloved play things ever
  • and every day i truly like deep and in a meaningful way hate sand
References (from this video)
No references stored for this video.
Video 7cyCAX2vydI kovray Top 5 List at 9:54 sentiment: positive
video_pk 89976 · mention_pk 239886
kovray - Familiar Tales video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong narrative potential
  • App-driven storytelling with voice acting
  • Unique character-driven progression
Cons
  • Complex narrative integration may overwhelm new players
Thematic elements
  • Fantasy, family, growth
  • A narrative about familiars guiding a princess through three eras
  • Story-driven with app-read narration
Comparison games
  • Stuffed Fables
  • Descent
Mechanics (from transcript analysis)
  • Deck Building — Build a deck to support narrative progress and encounters.
  • Maps and pages — Different maps/pages guide progression and battles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rule book is super keychain smart
  • this game blew me away
  • it's a social co-habiting almost role-play-e type game
  • the responses is what really sells this game
References (from this video)
No references stored for this video.
Video K8ylfD2KLKM kovray Top 10 List at 9:42 sentiment: positive
video_pk 89935 · mention_pk 239653
kovray - Familiar Tales video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Raising a princess
  • Narrative-driven with character development
Comparison games
none
Mechanics (from transcript analysis)
  • deck builder — It is a deck builder where each character has its own unique aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our combined list there's going to be less than 20.
  • The excitement just cannot be measured.
  • I'm going to stop saying we're super excited because we are so excited.
  • It really fills that void of really crunchy brain energy.
  • I can't wait to play it. It's the characters though because it's just so cute.
  • The fact that you can select a character and play it in Title Blades one and then potentially have it in Title Blades two and then you just watch your character grow you really get you really get an appreciation for the universe and then also a love for wanting to know more.
  • For those anybody who's had roommates before like I'm sure we've explored just any like general like living situation cohabitating parents anything I think everyone can relate to this game.
  • It is coming, it is coming.
  • So the kickstarter occurred last year hopefully it will arrive this year but it looks like a gorgeous game.
  • I think just like what I'll say about it is the really the thing I really appreciate about it so far is that it stays in the same realm as Cascadia Calico but it is different enough that I will a hundred percent be playing this probably just as much as I play Calico in Cascadia.
  • Holy moly dim sum beautiful game.
  • The trilogy's gonna be fantastic I feel like I'm so excited for just Garfield in general because I feel like they're getting better and better every game they come out with is just like the innovative super neat super beautiful so many things to love about it.
  • We have a goal to reach we need to play games game games games.
  • Ryan Lockett is just genius when it comes to the board and he does he doesn't know everything he does it all.
  • The vegetables are scrum-diddly-umptious.
  • There's nothing much more I can say.
  • So much I feel like we should someone should tell us how many times we said excitement to this video.
  • It's clear that we're very excited about it.
  • Overall are just getting better production value like unique mechanisms morally draw you more in.
  • It's going to be so difficult to pick make lists and pick what we're excited for.
  • Hype us up because we're excited even more.
References (from this video)
No references stored for this video.
Video ScQt1jD7cyE Hungry Gamer Discussion at 7:10 sentiment: positive
video_pk 89372 · mention_pk 237255
Hungry Gamer - Familiar Tales video thumbnail
Click to watch at 7:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich storytelling potential
  • episodic structure invites replay
Cons
  • potentially dense rules and table presence
Thematic elements
  • story-first adventures with episodic eras
  • narrative-driven fantasy world with mythic elements
  • choices drive the arc and outcomes
Comparison games
none
Mechanics (from transcript analysis)
  • Character evolution — characters develop across eras with new options
  • Era-based structure — two eras in the initial arc with potential future content
  • Narrative Choice — player choices impact subsequent chapters and eras
  • narrative progression — story unfolds through chapters with meaningful choices
  • Story-driven progression — player choices impact subsequent chapters and eras
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this gorgeous pop-up book and it's its own story
  • we played through the entire thing had a good time
  • it's my game of the year two years ago
  • I finished the rest of the story and it was a lot of fun
  • it's just this knife fight in a phone booth area control style game, it's very fast very quick
  • I played through an entire two chapters of the first era and I'm really excited to dive into more
  • I'm going to take it with me on a trip and power through the rest of the era
  • the cube Tower is actually in the box so you just put the Box on the side of the board
  • you’re rolling Dice and using those dice to pick different actions
References (from this video)
No references stored for this video.
Video Gv0qsZjcAGw Hungry Gamer Analysis at 0:46 sentiment: positive
video_pk 89134 · mention_pk 236396
Hungry Gamer - Familiar Tales video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic appeal
Cons
  • Not deeply analyzed in transcript
Thematic elements
  • Narrative-driven adventuring
  • Fantasy storytelling setting
  • Story-driven / thematic
Comparison games
  • Lands of Gauzier
Mechanics (from transcript analysis)
  • Narrative Choice — Players choose actions to progress a narrative path.
  • story-driven action selection — Players choose actions to progress a narrative path.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beatrice is really loving this
  • there you have it folks only one of the three favorites has made it to the semi-finals
  • one more video we're gonna find out who the winner is
  • flamecraft the favorite
References (from this video)
No references stored for this video.
Video KV5gbdWB_po Hungry Gamer Discussion at 41:50 sentiment: positive
video_pk 89062 · mention_pk 235957
Hungry Gamer - Familiar Tales video thumbnail
Click to watch at 41:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly
  • easy to learn
  • great for kids and families
Cons
  • some feel it's rehash of prior Familiar Tales
Thematic elements
  • family-friendly, adventurous storytelling
  • storybook fantasy with animal characters
  • shared memory narrative and demo nostalgia
Comparison games
  • Hoplomacus Victorum
  • Unsettled
Mechanics (from transcript analysis)
  • cooperative/solo variants — family-friendly cooperative play and solo variations
  • Deck Building — build a deck as you progress through eras
  • deck-building over time — build a deck as you progress through eras
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was truly scientific
  • the reasoning that people were giving for why they picked what they picked was just crazy
  • Beatrice the board game dog eating blueberries basically yeah
  • it's a satire capitalism
  • a euro game about monks and little tiny puppies
  • the donkey cart
References (from this video)
No references stored for this video.
Video NZWTNeZIPMA kovray Top 10 List at 14:30 sentiment: positive
video_pk 87517 · mention_pk 228857
kovray - Familiar Tales video thumbnail
Click to watch at 14:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative tie-in with familiar fantasy quest
  • voices and app augmentation add charm
  • decisions drive meaningful forks
Cons
none
Thematic elements
  • growth, guidance, and branching endings based on choices
  • an adventurous fantasy quest with familiars guiding a young princess
  • story-driven adventure with interactive app accompaniment
Comparison games
none
Mechanics (from transcript analysis)
  • story-driven adventure with consequential choices — Player decisions affect the ending and narrative path
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative game where you're basically trying to make the perfect day happen
  • it's a tile placement game where you're going to be putting these tiles that have a colored animal on it
  • I would read out it in different character voices
  • it's a co-op game where you're managing a farm and you've got like a crunch to like crunch crunch crunch time
  • it's the game of life that me and Ilia are living it right now
References (from this video)
No references stored for this video.
Video 9yg2AIYdu6E The Dungeon Dive Interview at 52:56 sentiment: positive
video_pk 87449 · mention_pk 228572
The Dungeon Dive - Familiar Tales video thumbnail
Click to watch at 52:56 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Liberating design due to app integration
  • Immersive story delivery with audio and voice acting
  • Easy onboarding and setup
  • Streamlined movement system
  • Pleasant unboxing and setup experience
  • Good rulebook
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • App-assisted gameplay — Utilizes a web-based application (not a downloadable app) for story delivery, setup guidance, and interactive elements.
  • branching narratives — The app enables complex story paths without requiring players to manually search through rulebooks.
  • Card-based action system — Progressed from previous games, offering a smoother and more logical gameplay flow.
  • rulebook clarity — Praised for having a great rulebook that makes learning the game enjoyable.
  • Zone Movement — Movement is based on moving between defined zones rather than counting individual squares, simplifying tactical positioning and combat engagement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Experience doesn't start when they start playing the game The First Time The Experience starts when you open the box
  • I like Zone movement because if you if you think about it like I don't know why we have such tightly grided uh games where you're counting out your character's movement spaces
  • The app really does for us is it um that barrier of Entry that I talked about earlier um the app really helps with that because what it does is it'll just walk you through the setup process which makes it really easy
  • It's going to be more like a you know like a classic pulp sci-fi Adventure it's always going to be a lot of pew pew going on
  • Your character starts off you have a deck of 10 cards it's a deck builder and so oh cool you have you start off with 10 cards
References (from this video)
No references stored for this video.
Video ZKys7_sdl1k Hungry Gamer Top 10 List at 13:46 sentiment: positive
video_pk 84658 · mention_pk 215273
Hungry Gamer - Familiar Tales video thumbnail
Click to watch at 13:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging story
  • Lovely art and theme
  • Voice acting quality
Cons
none
Thematic elements
  • Array
  • Fantasy adventure with familiars
  • Story-driven with strong voice acting
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players build a deck as they play to guide the familiars' abilities
  • Narrative storytelling / app integration — Story content delivered via app/website and influences game flow
  • Storytelling — Story content delivered via app/website and influences game flow
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The combat system is very clean, very simple. You're just chucking two dice.
  • Dungeon Alliance is the most euro dungeon crawl you're ever going to find.
  • It's the Warhammer gritty grim dark world.
References (from this video)
No references stored for this video.
Video dlABqtYhbMk The Dungeon Dive Review at 0:17 sentiment: positive
video_pk 61307 · mention_pk 153981
The Dungeon Dive - Familiar Tales video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent app integration that enhances play and serves as GM
  • Rulebook thorough and clear, among the best Plaid Hat rulebooks
  • Charming art and accessible but substantive gameplay
  • Engaging campaign with branching paths and replay value
  • Solid solo mode that scales across characters
Cons
  • App reliance might not appeal to all players
  • Some added complexity could overwhelm new players (though kept manageable)
Thematic elements
  • Story-driven choices shaping the fate of a child; collaboration with companions to shepherd a young life through peril
  • Fantasy realm; magical dungeon-crawl across three eras where four familiars protect and raise a displaced princess
  • Campaign-based, branching narrative driven by app-guided storytelling and a keyword-system
Comparison games
  • Mice and Mystics
  • Stuffed Fables
  • Aftermath
  • Sleeping Gods
  • Gloomhaven
  • Dungeon Run
Mechanics (from transcript analysis)
  • App Assisted — An integrated app acts as game master, tracks enemy turns, danger level, and campaign progress.
  • App-assisted gameplay — An integrated app acts as game master, tracks enemy turns, danger level, and campaign progress.
  • Card Crafting — Foraging for items and crafting potions, weapons, armor using gathered materials.
  • Deck-based skill checks with four types — Players use a shared or personal deck to perform agility, blocking, insight tests, plus movement, augmented by a fate die.
  • Keyword system and app interactions — Keywords unlock new interactions in-app and with other characters; progress tracked via campaign sheets.
  • Modular map and location books with line-of-sight — Movement uses dotted lines; line of sight uses map dots; encounter setup uses right-hand location book pages.
  • Multi-Use Cards — Cards have icons and combo triggers; fatigue cards can clog decks and add danger; solo mode uses a unified deck.
  • Multi-use cards and combos — Cards have icons and combo triggers; fatigue cards can clog decks and add danger; solo mode uses a unified deck.
  • Resource gathering and crafting — Foraging for items and crafting potions, weapons, armor using gathered materials.
  • Story/bond cards and campaign journals — Story and bond cards unlock interactions and track progression with app-triggered outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • familiar tales has none of those issues
  • the app is just a web page which is really nice you don't have to download anything everything is on the web page
  • this is clearly one of the best app integrated board games that i have played
  • the rule book is also pretty dang good
  • this is probably the best plaid hat rule book i have seen since dungeon run
  • it is a game that is absolutely charming
  • i have loved every moment i have spent with the game so far
  • there is a heck of a lot to love in familiar tales
References (from this video)
No references stored for this video.
Video 7hKBfz4E7Xg Board Game Garden Top 10 List at 8:18 sentiment: positive
video_pk 40359 · mention_pk 122192
Board Game Garden - Familiar Tales video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • campaign/story-driven experience
  • solo play possible
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dwellings of Elder Veil I want this game so bad
  • it's actually a 3.24 which is not that heavy
  • I absolutely love Concordia
  • this is the first racing game that I do want to add to our collection
  • Twilight inscription has a lot of similarities to Hadrian's Wall
  • Planet Unknown looks really really cool
References (from this video)
No references stored for this video.
Video ss_BzP6WzNo One Stop Co-Op Shop Top List at 9:18 sentiment: positive
video_pk 12914 · mention_pk 37797
One Stop Co-Op Shop - Familiar Tales video thumbnail
Click to watch at 9:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong narrative drive; compelling voice-acting in app
  • manageable solo play with varied character options
Cons
  • low deck-building depth; solo viability limited for Pure solo players
Thematic elements
  • protecting a girl and guiding through story maps
  • solo and cooperative narrative adventure with light deck-building
  • Disney-like, story-driven narration with app support
Comparison games
  • Descent: Journeys in the Dark (narrative elements)
  • Other deck-building/adventure hybrids
Mechanics (from transcript analysis)
  • deck-building/ modification with limited card cycling — narrative adventure with deck-building elements used sparingly
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's basically like a little tactical game you have these varied factions that like hugely vary the game
  • the solo mode is very complicated I'm super impressed
  • this is an amazing one in a small package for a small price
  • the story grabbed me and would not let go
  • the racing is the smoothest solo racer I've ever played by far
  • it's an emotional ending—the most emotional game experience I've had this year
References (from this video)
No references stored for this video.
Video 74SacIKG1xc Our Family Plays Games Discussion at 56:01 sentiment: positive
video_pk 11470 · mention_pk 33753
Our Family Plays Games - Familiar Tales video thumbnail
Click to watch at 56:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and art
  • co-op play with story elements
Cons
  • app integration can be fiddly
  • not as replay-stable for some players
Thematic elements
  • minion-driven adventure with storybook app
  • fantasy kingdom / cooperative adventure
  • adventure-book style with app integration
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative storytelling / app-driven — players influence the story through app prompts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not cohesive at all
  • we're going to rate our games on a scale of one to ten
  • OFPG endorsement for the top picks
  • don't sleep on Acropolis
  • you can carry Cat in the Box easily
  • we love you bye now
References (from this video)
No references stored for this video.
Video otjEL8YtlwM Foster the Meeple Top List at 7:06 sentiment: positive
video_pk 10149 · mention_pk 29874
Foster the Meeple - Familiar Tales video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant fairy tale vibes
  • Pairs well with Speak Now's storytelling energy
Cons
none
Thematic elements
  • fairy-tale adventures
Comparison games
none
Mechanics (from transcript analysis)
  • storytelling / set collection — narrative progression with thematic cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride is also many people's debut into board games
  • you got to go fast
  • you got to be swift
  • Fearless is the Trailblazer album for Taylor
  • Familiar Tales for me is giving me Speak Now vibes
  • Bark Avenue because when you say speak a dog Burks
  • the gates of Loyang … the box is red
  • it's the era of Taylor Swift where she started to not really care and started to make fun of herself
  • London boy
  • Phantom Ink right because I don't know not only like the name of the game but the vibe
  • the longest board game name I can think of
References (from this video)
No references stored for this video.
Video zIKcheJ8w0Q Foster the Meeple Unboxing at 18:31 sentiment: positive
video_pk 8643 · mention_pk 25454
Foster the Meeple - Familiar Tales video thumbnail
Click to watch at 18:31 · YouTube ↗
Overall sentiment (raw)
extremely positive
Pros
  • narration and production are outstanding
  • tie-in to Jamie's love of theme and beauty
Cons
  • not widely available yet at time of haul
Thematic elements
  • story-driven campaign
  • Disney princess-esque story with animal protagonists
Comparison games
none
Mechanics (from transcript analysis)
  • campaign/story app integration — app-based storytelling with critter protagonists guiding a princess baby through growth
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is being put to the top of the list it is anyways
  • if somebody asked what my favorite game of the con was it was going to be this
  • this is my new favorite game
  • this is the best moment of my life basically
  • they probably gave it to the right people because i'm gonna pump the heck out of this game
  • we got to demo a new game that's coming out in January from Plaid Hat Games called Familiar Tales
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 19:20 sentiment: positive
video_pk 4472 · mention_pk 13131
Foster the Meeple - Familiar Tales video thumbnail
Click to watch at 19:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighter than Mansions of Madness
  • Great narration
  • Fairy tale themed
  • Good for introducing games
  • Story-focused
Cons
none
Thematic elements
  • Fairy tales
  • Fantasy
  • Narrative
  • Books
Comparison games
  • Mansions of Madness
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
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