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First Martians: Adventures on the Red Planet box art

First Martians: Adventures on the Red Planet

Game ID: GID0127948
Game Info
Year
2017
Collection
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Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersive experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Players have the option of taking on the design as a series of separate games, in a custom campaign mode in which each successive game builds on the last.

Description

Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersive experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Players have the option of taking on the design as a series of separate games, in a custom campaign mode in which each successive game builds on the last.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 25
This page: 25
Sentiment: pos 11 · mix 2 · neu 1 · neg 2
Mentions per page
Showing 1–25 of 25
Video xeNu4r4lZVY Rolling Dice & Taking Names News at 12:33 sentiment: positive
video_pk 96292 · mention_pk 264510
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 12:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly anticipated for 2017
Cons
  • Delayed release
Thematic elements
  • Mars
Comparison games
  • Masora
  • Arcadia Quest: Inferno
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Squirrelies are the type of award show that you would expect from RDTN.
  • Get it? Gy. Not like game as in the smell, but gy as in playing board games. Get it?
  • Man, brevity, I love it. You know, it speaks to me.
  • Autobots roll out.
  • So, the other guy gave me the award, not not Marty, you know, who's the guy, right?
  • I wonder if they do automatic draft over there at Fantasy Flight from your checking account.
  • And we really need to give that one another shot.
References (from this video)
No references stored for this video.
Video PNL07Bzs6Tg Rolling Dice & Taking Names Other at 3:30 sentiment: neutral
video_pk 94955 · mention_pk 260429
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Fulfilled a wish for a Mars-themed game.
  • Had an app involved.
Cons
  • The rulebook for this game was considered devastating.
Thematic elements
  • Colonization and survival on Mars.
  • Mars
  • App-driven (implied by mention of an app).
Comparison games
none
Mechanics (from transcript analysis)
  • app-driven — Features an app that is involved in the gameplay.
  • Cooperative — Implied to be a cooperative game, as the host mentions 'your wish somewhat in itself'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gonna be a standalone game for the original game stronghold but it's gonna be published by stronghold games
  • we are proud and thrilled to announce a new line of expansion for you for detective written and designed by the best storytellers in the industry robbed of you pandemic legacy and Mike's a linker Pathfinder this will be a standalone case is a one case you can save your friends not campaign not something you have to devote the whole crew for that some of the weeks
  • I love the name of this I love it Imperial settlers rolling right it leaves nothing to the imagination you know exactly what the theme is you know exactly the time for game of it it is it's like so blunt that it's perfect
  • the fact that you can sit down and this this is true the example that they use with monolith arena is a fantastic idea because I can totally see sitting there and and asking a question hey how does this unit work and I'll explain to you how that unit works so I think that's a fantastic idea
  • I personally I like it when publishers put out less games cuz you could put more focus on those games
  • I was honestly surprised honestly surprised that he didn't have a video montage I may be looking at a portal through the years some games they released early on pictures of them early in the year so I'm really surprised that he didn't put that that together maybe on his youtube channel maybe the eventually he'll do that in the future
References (from this video)
No references stored for this video.
Video KZJ0ZXf80SY Rolling Dice & Taking Names Top List at 2:46 sentiment: positive
video_pk 93548 · mention_pk 253961
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mixes thematic and euro elements
  • App saves game state for campaign continuity
Cons
  • Delayed release
Thematic elements
  • Cooperative adventure
  • Mars
  • App-guided scenarios with saved game state
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • app-assisted — An app guides you through scenarios of a campaign and saves the state of the game.
  • Campaign play — Decisions made early in the campaign can affect the campaign later on.
  • Cooperative — A cooperative adventure game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2016 was a great year for thematic games
  • Pandemic Legacy Season 1 is still the number one rated game on BGG
  • we can't wait to see the fruits of their labor in the coming months
References (from this video)
No references stored for this video.
Video ZEBBoql-ufw Rolling Dice & Taking Names Review at 54:15 sentiment: positive
video_pk 93563 · mention_pk 253352
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 54:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn due to the app and familiar mechanics.
  • Enjoyable space theme and board visualization.
  • Campaign mechanism offers evolving gameplay.
  • The mechanics are similar to Robinson Crusoe, making it accessible for fans.
Cons
  • The scenario played was found to be too easy, suggesting potential balancing issues or lucky draws.
  • Requires an app to fully experience.
Thematic elements
  • Sci-fi cooperative exploration
  • Mars
  • App-driven
Comparison games
  • Robinson Crusoe: Adventures on the Cursed Island
Mechanics (from transcript analysis)
  • action selection — Players use tokens placed on the board to perform actions, with dice rolls required if not enough tokens are used.
  • app integration — An app is used to manage game events, scenarios, and potentially other aspects of the game.
  • cooperative play — A cooperative board game designed to be played by multiple players working together.
  • Dice Rolling — Dice rolls are used to determine success for actions where insufficient tokens are placed.
  • Resource Management — Players manage resources and room conditions within their habitat.
  • scenario-based play — The game features multiple scenarios and campaigns that progress the narrative.
  • Technology tree — A technology tree exists within the game for advancements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a cooperative game where it's kind of hard to cooperate.
  • The walkers are more like environmental hazards in this game.
  • Designing is cutting like you have at the very beginning have many many ideas and then you just cutting cutting cutting until it's done.
  • I love the dice tower network.
  • I'll just say it's a 16 by 16, so I hope you got bolted to the wall.
References (from this video)
No references stored for this video.
Video uvBOyOk0bn4 Rolling Dice & Taking Names Review at 1:19:56
video_pk 93565 · mention_pk 254025
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 1:19:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Indiana Jones in the age of sail.
  • The players going crazy - that's a nice little spin on it.
  • I want to be a designer, I want someone else to figure this all out.
  • The United States spent less time in World War Two than I spent on Sea Fall.
References (from this video)
No references stored for this video.
Video nlvzuPjZ5MY Rolling Dice & Taking Names Analysis at 1:58 sentiment: positive
video_pk 93547 · mention_pk 253955
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 1:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly anticipated campaign game for 2017.
Cons
  • Scheduling game times can be tough with family and friends.
  • If you go too long between sessions, you may forget some aspects of the story, the purpose, the plot, or even the rules.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Games that can be played multiple times, with the story told through multiple play sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Providing gamers a style of game that could be played multiple times with the game changing and evolving with each play.
  • The story of the game is told through multiple play sessions on your first play you're introduced to the story by learning about the characters locations and hopefully an interesting plot line the game will then move the story along through repeated plays where characters locations mechanics and even the game board itself may change in order to draw them there to fort by the end of the campaign you took part in the story that will hopefully give you as much enjoyment as seeing a really well good movie
  • number one BG g rated pandemic legacy
  • king of death monster 1.5 which just closed on kickstarter for twelve point three million dollars and over 19,000 backers
  • 2017 is going to be a big year for campaign games with highly anticipated titles such as massive darkness first Martian charter stone pendant legacy season 2 seventh continent and bloom raven bloom raven it's supposed to be gloom haven look spell check this stuff it's really not the hard or look like an idiot here there is not a word so if you're interested in campaign games this will be your year
  • can there be too much of a good thing these types of games are meant to be played over multiple sessions providing many hours of entertainment
  • it's probably best if you can have the same group playing each time for continuity purposes
  • for me this presents a problem with the wife and kids scheduling game times can be tough and the people I game with also has a family so getting all of our schedules to sync up could be a struggle and if you go too long between sessions you may forget some aspects of the story the purpose the plot shoot even the rules would you please stop moving the teleprompter
  • even though I love campaign style games I'm only going to be able to pick one or two to play and with all these good ones coming out I hate to miss out on some great experiences so maybe too much of a good good thing isn't necessarily a bad bad thing because we have lots of choices but I know I can play six to eight different standard typical common off-the-shelf type board games over the course of a month or approximately 30 days while with a campaign-style game I'll be gosh darn lucky if I can even get to play that just one time dagnabbit
  • are you looking forward to these campaign games are you in the same boat as me having to pick only one or two to play let me know in the comments
References (from this video)
No references stored for this video.
Video daQfvVW6Ny4 Rolling Dice & Taking Names Analysis at 3:15
video_pk 93496 · mention_pk 253790
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 3:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Mentioned as requiring an application to play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was really surprised to see a lot of people are like yeah I really don't want technology as a part of my board game I don't want technology integrated into my board games
  • this isn't a substitute for a rule book it's not a replacement there will still be a rule book for these games it's simply a supplement and it's one that I totally welcome
  • you've kicked open a door here that oh people are gonna look at and go that's a pretty good idea
References (from this video)
No references stored for this video.
Video kSf9WUuKOt0 Rolling Dice & Taking Names Discussion at 42:53 sentiment: positive
video_pk 93537 · mention_pk 253243
Rolling Dice & Taking Names - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 42:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly anticipated and successful launch
  • Engaging and complex gameplay
  • Strong app integration for missions and FAQs
  • Evolving content with new missions and updates
Cons
  • Very complex ruleset, can be difficult for new players
  • Initial release led to many rules questions on BGG
  • Long development cycle described as 'painful and frustrating'
Thematic elements
  • sci-fi survival, base building, exploration
  • Mars
  • app-driven missions and evolving story
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — The game uses a digital app for mission briefings, rules clarifications (FAQ), and tracking game progress.
  • cooperative play — Players work together to overcome challenges and achieve mission objectives.
  • Resource Management — Players manage resources to maintain their base and complete mission goals on Mars.
  • scenario-based gameplay — Players engage in various missions with specific objectives, each offering a unique challenge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was so excited to get some shrink wrap off of some games yes and then have to go through the part of opening up Rule books and trying to read rules and then teach rules to all these new games which that's becoming a chore for me it really is.
  • The way you deal damage is just like it was with crossfire so everybody basically has a start the deck of cards cleric screen rogues red mages blue and martial arts the fighter is black and the encounters that you have to deal damage based on color.
  • You cannot go wrong when there is a game that has an appetizer in it.
  • It wasn't anything that I couldn't overcome I understood you know just got play the colors go do the deck building it was very simple from that simple but one thing that threw me off was that event deck.
  • I am trying my best to teach it and I can just look across the table everybody's like yeah whatever and I'm like okay huh face grand bazarre.
  • It's like oh my gosh Makris gonna teach a game we're not gonna learn it he's gonna screw up the rules and there's this negativity out there and so yeah I am discounted for trying.
  • Ignasi is standing right there with an incredible shirt of first Martian where'd you get that so sweet look at those like yeah there was a gift from Erin especially for the show.
  • Basically it is a one whole period of pain and frustration and I strongly this no no don't do it don't don't go this path.
  • So everybody across the world can watch yes we did it two years ago and last year we did it we didn't do this we definitely shouldn't do this so I totally agree yes yeah cool and I'm kind of curious how difficult is it for a non polish speaking individual to attempt portal con is it going to would it be like terrible no we each year we have couple of our fans from the from the Europe flight tickets in Europe are not that expensive so coming from for a poor token from Italy or from Germany or from the Spain he's not that big a cost and for these players is a one day filled with absolutely craziness about the portal games or people playing portal games games most of our fans speak English fluently because they are gamers so of course they use BoardGameGeek of course they listen to the podcast over so they are fluent in English so there's no problems playing games and as I mentioned like for the for the people's hardcore fans of portal games from German or of France or Italy there is not a big deal to come to us so every single proton we have a couple of people from different countries.
  • No you don't say Michael's gonna do anything bad or anything like that but just like what could it be I was pleasantly surprised because he sent us these treats that I had heard people talk about before called well it looks like I said stroopwafels but they're Dutch treats so I assume they're pronounced strip strip waffle or something like that just stop just stop don't embarrass just I'm trying to be correct here okay I don't say it's stroopwafel okay fine anyway.
References (from this video)
No references stored for this video.
Video M1ad5h1gkcU Getting Games Discussion at 46:55 sentiment: positive
video_pk 92064 · mention_pk 247183
Getting Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 46:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • rule book issues mentioned; required external help to resolve questions
Thematic elements
  • hard sci-fi on Mars with survival objectives
  • Mars base with exploration and disaster scenarios
  • scenario-based with rule-book challenges
Comparison games
  • Robinson Crusoe: The Board Game on Mars (conceptual reference)
Mechanics (from transcript analysis)
  • Scenario / Mission / Campaign Game — two early scenarios discussed; later more engaging scenario discussed
  • scenario-based play with solo/adventure-like structure — two early scenarios discussed; later more engaging scenario discussed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is only two weeks away and this is my first time going
  • it's just fun like learning new things and using more professional products
References (from this video)
No references stored for this video.
Video TJrnLVJrpc8 Watch It Played Analysis at 1:15:19 sentiment: positive
video_pk 92098 · mention_pk 247315
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 1:15:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly anticipated.
Cons
none
Thematic elements
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not that I wouldn't play more stuff you know if something's really cool and interesting sure why not but my laptop on camera by the way the uh uh probably that blocks it a little bit it's a little bit but it's fine it's fine you guys don't mind
  • if if she ever ends up over this way on the East Coast love to have her on for sure
  • I just don't I would say right now I don't have anything like planned specifically
  • I've been a little self-conscious about the space that I shoot in and having guests
  • Oh yes because I feel like the the illusion would be shattered for them
  • well Landon um thanks for the question I I guess I started initially just because I I I enjoyed watching other people who created YouTube videos especially around board games and I wanted to do something like that but I wanted to do something different than what was being done already
  • and this is again as I've said famously before this was before tabletop so everyone thinks a tabletop right but this was before that even existed
  • I have not played I didn't know you had the copy but I oh no I did I remember seeing it but I have not either
  • I do have a publisher at one point want to come actually to they were going to fly down to the watching PL Studios to actually teach us a game so that we could feature it on the channel
  • I felt like that wasn't going to be good because yeah you could teach it to me but unless you're willing to fly to everyone who buys a copy of this game I'm having a I have a really weird unfair advantage
  • My Hope Is that with the videos it is yeah it's a compliment to the rule book so that you can watch this and go I wasn't getting it the rule book I see it now I get it
  • Pete good friend Pete good friend of the show as well I self serving question self-serving I'm sure that seon's curious though about that too
  • I I think on the strength of blood rage which was a real hit for them knowing this is coming from the same designer and seon is kind of pushing it and promoting it as a spiritual successor to blood rage I think it has the potential for sure
  • well I recently updated my inventory and I believe on B you can H to your collection right
  • you know what I mean like if kep takes on more of the editing stuff and and I can continue to do some of the shooting but also doing his own shooting as well
  • well you answer I've been talking a lot oh no I do answer but I'll let you go
  • normally I try to run a fairly serious game and I said you know what let's try to be a little more silly and not be quite as serious it ended up being very serious as the game went on anyway
  • This is where my favorite experience was okay so normally they were going through things one at a time they went through two different of the scenarios one at a time yeah and then they said okay what we need to do now is we need to scout ahead
  • so the two of them pop into this location one of them's literally blind the other one like suddenly lost half of their powers and they have no way to contact the rest of the party great Scouts
  • we did it over Skype and I had a marvelous time I had such a good time it was really fun it made me go oh this is role playing so great
  • I actually contracted somebody to create an art print of that game that we played together featuring us as our characters in like this sort of action set piece
  • well listen if you had any questions about anything you saw there feel free to put them in the comments below and I'll gladly answer them as soon as I get a chance
  • yeah we really are going to get very polished with these things as they go on I someday someday we can make jokes about you know how rough some things are
  • I find that with Cooperative games you you tend to get at least one or two players kind of as the game dies down just have less interest or or less invested in it
  • This is what they call I think roll and right games
  • if you're looking to start and you don't know exactly who all your players are going to be you're going to invite people over for the first time my biggest tip is to is to pick games that are going to be light friendly kind of games
  • The quickest thing to kill the group is to have everyone show up drop Scythe on the table or Twilight Imperium or Twilight Imperium or something like that and then everyone's like I think video games are much more peeling
  • I I do wake up feeling like I have a knife in my back almost every day even when we're not playing games
  • I have a very difficult time playing Dark playing Sinister because I I do kind of like I I I want to be the hero of the story
  • and so I try to I someone damel in distress I try to go save it someone needs the the rats cleared out their Cellar I'll go do it you know like I just it feels like that's who I want to be ultimately in the game and I suppose ultimately in life
  • I don't think it's an acceptable risk you know and so I I I don't play either good or evil
  • well listen guys uh thanks again for joining us for another live show this has been a lot of fun it's been crazy
  • I'd love to do a convention here at some point like a small convention
  • beaches um just the scenery is just lovely
  • so the box of Neapolitan ice cream had specifically like a column of of chocolate um vanilla and strawberry and Christ's like what do you want and you were like I I like give me the strawberry and I'm like I like the chocolate
  • well yeah yeah no that happened there's more to this exciting thrilling story yeah there was just time on the live show telling a story about scooping ice cream I'm so sorry everybody
  • you know I I I see for the foreseeable future anyway like I think as long as Luke's in school um then we'll definitely stay here
  • oh I I I see these games I get excited about them and then I go okay what do I have to work on this week
  • I was actually hoping you would say it
References (from this video)
No references stored for this video.
Video nREwzfWIfMY The Dice Tower Analysis at 3:17 sentiment: negative
video_pk 81110 · mention_pk 199715
The Dice Tower - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 3:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • people were very pumped about this game
Cons
  • theme wasn't great
  • rulebook wasn't very good
  • not Robinson Crusoe
Thematic elements
  • space exploration, survival
  • Mars
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a pile of mid games as I take a look at board games on boardgamegeek.com, a repository of all things about board games.
  • These are games that don't get talked about as much.
  • it really is a very simple game from Prospero Hall.
  • This is kind of one of those games I wish I had played back in the day.
  • This is one of the best fillers out there where you have a bunch of swimmers out there.
  • I think A Fell is a fine game. I just think it's sort of broken.
  • It's a classic for a reason.
  • what a fantastic party game.
  • Phoenicia Tom Lehmann killed his own game. He eventually came out with Race for the Galaxy, which was a much, much better Phoenicia, which is why this game has kind of disappeared.
  • one of the longest rule books in history.
  • It is so complex.
  • Of all the games I talked about today, I actually I think Lynx City I like Asking for Trouble's a lot, but Lynx City is my favorite.
References (from this video)
No references stored for this video.
Video nMihwPNR2EI The Dice Tower Top List at 16:04 sentiment: negative
video_pk 80001 · mention_pk 193880
The Dice Tower - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 16:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Excited about the idea
  • App integration
  • Survive on Mars
Cons
  • App integration was a mess
  • Rulebook was brutal
  • Gameplay arc seemed meaningless
  • Just about resource management and the grind
  • Disappointing
Thematic elements
  • Survival
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — The game uses an app to enhance gameplay.
  • Resource Management — A key focus of the gameplay.
  • Survival — Players must survive on Mars.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game mostly speaks for itself. We've all experienced it. We all want to forget about it. Sorry I brought it up here.
  • I think I think we live in a more innocent time and I miss that.
  • This was a huge, huge disappointment for me because I wanted to like it so much.
  • Seal is one of the biggest hype to reality moments that I've ever had. Just that that gut check of like, yeah, you still live in a in a messed up earth. You lost faith in humanity.
  • There's so many mistakes and so many disappointments and we still tried to play through so much.
  • my number one is what my clear number one because it was the worst execution possible of any game.
  • And so on top of the fact that it didn't work, which is a huge problem, but if you didn't enjoy assembling them and if you assemble them just like a teeny bit off, not only would the marble like roll down and get stuck, but it would roll off the side of the first piece and just fall on the floor.
References (from this video)
No references stored for this video.
Video rGr6RjuCCtc Analysis at 20:45 sentiment: mixed
video_pk 77052 · mention_pk 185561
First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 20:45 · YouTube ↗
Overall sentiment (raw)
Mixed; fun but hampered by rules and app
Pros
  • Enjoyed it when played
  • Can be picked up cheaply
  • Fun game if you can get through the rules
Cons
  • Rulebook was obtuse and difficult
  • App integration could get in the way
  • Felt like a big dud initially
Thematic elements
  • Exploration
  • Mars
  • App-driven
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • app integration — Utilizes an app for driven content.
  • cooperative play — Players work together to manage their base and fight off threats.
  • Survival — Managing a base and fighting off different things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's probably my least favorite out of the trilogy but I still like it
  • it does some really cool stuff with like turn order and order of operations and kind of roll selection similar to like a Puerto Rico kind of thing and it kind of marries that with some traditional sort of area control jocking you know kinds of stuff
  • it's another one I played I think only only once I might have played it twice I didn't really care for it
  • the rule book was probably the main problem with it
  • it felt like a big dud when it actually did come out
  • we just got bored of and that's not that's all I can only say about it like there was nothing really terrible about it
  • it just was like mediocre I think it's the right word for it
  • season two I like better
  • it's definitely the weirder quirkier sort of sister of the first one
  • pandemic Legacy season one was the number one game
  • mark my words or some other arrogant comment I said this will be the number one game on Board Game Geek by the end of the year
References (from this video)
No references stored for this video.
Video VsGuHGcWQYA Watch It Played Playthrough
video_pk 68601 · mention_pk 164881
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 9rt9KNKpFqs Watch It Played Review
video_pk 68602 · mention_pk 164882
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we also think that the backup farm should be constructed so you can soon begin testing soil samples and oxygen levels
  • all I wanted to humbly suggest was just that we use the drones that we have for something like checking on the equipment
  • don't worry the X stands for extra strength
  • it appears there's actually a virus a monkey drummer virus that's spreading through the working block
  • we have to roll all three of the malfunction dice and whichever result is the highest that matching colored block is the one that's affected
  • unless they propose that you just do whatever you want
References (from this video)
No references stored for this video.
Video znadcM8mdeU Watch It Played Rules Teach
video_pk 68603 · mention_pk 164883
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The production of oxygen in our hub has been going down.
  • terrain effects like these are costs and costs you pay when you assign the pawns to the action. These terrain effects, however, should not be thought of as costs. They actually resolve when the action is resolving.
  • tokens and tiles and cards that share the same effects don't stack. You would only resolve one of them.
  • I found a block of iron in the medicine cabinet. I've been sucking on that for the last hour, and I feel great.
  • I hate you.
References (from this video)
No references stored for this video.
Video nRdVNYln6Sk Watch It Played Playthrough
video_pk 68605 · mention_pk 164885
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to Mars yeah I mean I didn't think it was in Portal's budget but here we are
  • you worry too much pep you worry too much it's going to be fine everything's going to be perfectly fine
  • oh my God P when you put it that way okay I'm feeling a little anxious
  • you basically built a malfunction
  • you ignore alarms in the middle of the night you set the oxygen wrong so I suffocate my sleep and I have anemia
  • all of you folks back on Earth let us know what you think we should do for our duties today in the log below
References (from this video)
No references stored for this video.
Video A7AdJIjsF04 Watch It Played Rules Teach at 0:00
video_pk 68187 · mention_pk 164545
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ECPhTkQkRiA Game Night Picks - Pair Of Dice Paradise Top List at 10:08 sentiment: positive
video_pk 65542 · mention_pk 159235
Game Night Picks - Pair Of Dice Paradise - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 10:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • App integration for balance and continuity
  • Individual scenarios or campaign mode
  • Worth the wait after development delays
Cons
  • Release date pushed back several times
Thematic elements
  • adventures and challenges on the hostile Martian environment
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — hoping to take app integration to the next level by using it to maintain the game's balance and introduce a sense of continuity from one game session to another throughout the players campaign
  • Campaign play — players will have the option of playing a series of individual unconnected scenarios or embarking on a custom campaign mode in which each successive game builds upon the last
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this top 10 list is based on the daily averages from boardgamegeek.com hottest game list over the past 30 days basically these are the games that people are looking at and talking about the most over on the internet's largest board game database website
  • the quality of the single player experience keeping the quality of its solitire gaming as pristine and as high a priority as possible
  • now will this game have been worth the wait well let's hope so
  • the eighth most popular game in the BGG hotness this past month was the newest offering by designer Emerson matsuuchi Century spice road
  • Arkham Horror the card game is what's known as a living card game or lcg
  • a periodic point of contention with Arkham Horror the card game is that in order to have enough potential cards to accommodate multiple players at least two core sets of the games need to be bought
  • in dice Forge players fight to gain Valor with the gods using an Armory of dice with removable faces
  • I'm wondering will dice Forge suffer the same fate or does this dice game have more to offer in terms of its gameplay and Longevity than its predecessor did
  • a bold statement one that leaves me wondering if these strides towards improving the game's functionality will really cause it to continue to LEAP froggit way to an even higher position in our top 10 next month
  • first Martian aims to bring several Innovations to the board gaming scene by hoping to take app integration to the next level
  • now that the game is starting to ship initial reports are that the game has been worth the wait
  • for the past 4 months the number one spot on the list has belonged to one and only one game Gloom Haven
  • even though Gloom Haven is technically the game in the number one spot we're going to take this opportunity to highlight a different game that's worth talking about
  • it sounds like even though this is another game set in the Gloom Haven universe it is vastly different than its predecessor which is very neat and encouraging to see
References (from this video)
No references stored for this video.
Video b8Tzdbxq6V4 watch it played Preview at 0:20 sentiment: positive
video_pk 65072 · mention_pk 158676
watch it played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Uses the same core mechanics as Robinson Crusoe, making it easier for existing fans to learn.
  • The team is completely different from Robinson Crusoe, offering a distinct experience.
  • Features six unique missions, with an additional introductory mission designed for learning.
  • Includes a campaign mode with five additional missions, doubling the content.
  • The campaign offers a connected storyline with consequences that carry over between scenarios.
  • The app enhances replayability by providing dynamic events, personalized experiences, and managing content updates.
  • The app personalizes the experience based on player names, chosen difficulty, and scenario type.
  • The app uses chains of events to create a more coherent and immersive narrative.
  • Includes personal beats mechanics where the app references player-specific details for immersion.
  • Offers a way for players to create personalized game boards with their photos.
  • The game is a good Euro game focused on managing resources.
  • The campaign is described as amazing, engaging, and immersive with a twisting plotline.
Cons
  • The game might be overhyped, leading to potential disappointment.
  • The theme of managing oxygenators might not be as engaging for families compared to the theme of Robinson Crusoe.
  • The very first scenario of the campaign is already very difficult.
  • There's a fear that the complexity of the campaign might lead to missed paths or game-breaking issues.
  • The app integration might be a point of contention for players who prefer not to use digital devices for board games.
Thematic elements
  • Survival and resource management as scientists on Mars
  • Mars
  • Campaign-driven with interwoven story elements and choices
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • Action Point Allowance — Each player has two action points per turn to spend on actions.
  • Campaign play — Includes a campaign mode with a connected storyline spanning multiple scenarios, where outcomes and player conditions carry over.
  • Character Personalization — Players can use cards representing their characters, which are then input into the app to trigger personalized events and interactions.
  • Companion app — A companion app is used for events, managing difficulty, personalizing the experience, and providing dynamic gameplay adjustments.
  • cooperative play — The game is cooperative, with players working together to achieve objectives.
  • legacy elements — The second campaign incorporates legacy elements, such as sealed envelopes and player choices that permanently alter the game state.
  • Resource Management — Players must manage key resources such as oxygen, energy, and food to survive.
  • scenario-based missions — The game features multiple unique missions, including an introductory scenario and various challenging missions like finding lost probes or mapping areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just a game like it doesn't wash dishes it doesn't dance it doesn't sing it's just a game yes
  • Remember lower the pressure it will not revolutionize the world yes it's just a Board game hopefully it will do well for you and hopefully you will have a very good time with the campaigns
References (from this video)
No references stored for this video.
Video gGYRUhqlSk8 Watch It Played Playthrough at 0:27 sentiment: mixed
video_pk 65045 · mention_pk 158653
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging narrative elements, even when focusing on rules.
  • Strategic depth with complex mechanics that can be rewarding.
  • Cooperative gameplay where players must work together.
Cons
  • High complexity can make it difficult to follow.
  • Frequent malfunctions and negative events can be frustrating.
  • Stressful gameplay can lead to negative conditions.
Thematic elements
  • Colonizing Mars and dealing with its dangers
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose specific actions to perform each turn, such as 'build action', 'gather action', and 'repair action'.
  • Dice Rolling — Dice are frequently rolled to determine the success or failure of actions, such as 'still have to roll die' and 'resolve this success die'.
  • Event resolution — Players encounter and resolve various events that trigger from the app or by moving into certain tiles, often requiring choices or immediate consequences like 'resolve that as well' and 'resolve an adventure'.
  • Objective/Mission Completion — Players work towards objectives like retrieving a crashed probe or building a backup oxygenator, indicated by objective tokens.
  • Resource Management — Players manage various resources like spare parts, morale tokens, oxygen, and food, with shortages leading to negative consequences. Examples include 'gain a spare part' and 'spend two food'.
  • Stress/Condition Tracking — Characters accumulate stress and can gain conditions, impacting gameplay. This is shown with 'increase stress by two' and gaining 'anemia'.
  • Worker Placement — Pawns are assigned to actions, and the number of pawns and their abilities are crucial for success. For example, 'assigning one pawn' and 'assign another pawn here'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we want to talk a little bit more about the rules behind the decisions that we're making but then for all the rest of the gameplay episodes we go back to that full narrative style yes
  • Oh my goodness pep I have an emu too it need me
  • well I know which one you're going to do we've done so many repair actions I don't think I won't have to do another one
  • you blew myself up two explosions in one day
  • whatever it is happened now it has been my fault you keep leaving the hub you keep choking in my sleep you gave me that's not my fault that's the lab
  • so in the app we'll hit confirm that bit looks like you might have discovered something yeah that Scorpio that overheated earlier it definitely needs some replacement parts
References (from this video)
No references stored for this video.
Video 8Qa1HDz_xFE Watch It Played News at 1:54
video_pk 65039 · mention_pk 158649
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 1:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • first of all the seventh season fundraiser for watch it played is over
  • thank you so much for putting up with all that I really appreciate it and it was a really big success
  • click the bell and by that I mean the little bell icon that you'll find usually beside the subscription button
  • it turns out that when you subscribe to channels on YouTube YouTube doesn't always push all of your subscriptions into your general feats when you're scanning to see what's releasing during a day you won't necessarily see every channel that you're subscribed to by clicking the bell and ensures that you receive a notification every time that particular channel releases some kind of content
  • and hey that guy Tom vassal from the dice tower is going to be there and I believe a couple of people from to-die-for games will be there as well it should be a good time come join us and let's hang out
  • I really walked away from that conversation feeling good because although certainly the convention is going to cater to those of us who you might consider veterans of the Hobby people who are already fully invested in this insane wonderful thing that we do it's also going to be inclusive and inviting to people who are outside of the Hobby people who maybe are curious about it and want to try it a few games
  • look there are so many more people outside of our hobby than there are in it and I think that we have to at least spend a certain amount of our time not just catering to those of us who are already into this hobby and they're already excited about all the hot new releases but also bringing people in who are looking for this kind of activity that could become a part of their lives
  • the more people we can get to the table I think the better that is and I believe the aircon is going to be something that helps with that
  • mark has done a great job growing this convention from something that started in his home and is now in a convention center so I'm really excited to be a part of this and I hope I'll see you there
References (from this video)
No references stored for this video.
Video eT7JwFvyHjs 3 Minute Board Games Analysis at 12:15
video_pk 12475 · mention_pk 36402
3 Minute Board Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 12:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Mars colonization
Comparison games
none
Mechanics (from transcript analysis)
  • custom dice used as playing pieces / dice pools — dice carry information and drive multiple actions without charts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • dice are probably the first board game mechanic
  • the more sides of the dice the more extreme their variables will be
  • dice can add uncertainty to actions and while you may recall vividly the fistful of ones you rolled in an important battle the overall distribution of rolls in the game should balance out over time
  • there's really no such thing as luck there's just probability
  • get better and stop blaming the dice when you lose
  • friction is all the random things that happen in war that turn it from a mathematical challenge into the messy chaotic experience
References (from this video)
No references stored for this video.
Video HV1Kd3IA5K0 Getting Games Playthrough at 0:00 sentiment: positive
video_pk 5442 · mention_pk 16197
Getting Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Integrated exploration with tight base-management constraints
  • Scenario-driven variability through events and upgrades
  • Autonomous helpers and upgrades meaningfully affect planning
Cons
  • Steep learning curve and high complexity
  • Dice-driven luck can dominate certain outcomes and push games toward volatility
Thematic elements
  • cooperative survival and scientific exploration under scenario constraints
  • Mars, base settlement and exploration campaign
  • scenario-driven, event and consequence oriented
Comparison games
  • Robinson Crusoe: Adventures on the Cursed Island
Mechanics (from transcript analysis)
  • Adventure and event chaining with dice — Events trigger adventures with varied outcomes; dice determine success, damage, and potential penalties.
  • Cooperative Game — All players work together to achieve mission objectives and manage station resources.
  • cooperative play — All players work together to achieve mission objectives and manage station resources.
  • Morale tokens and character skills — Morale can be spent to boost actions and grant improvements; each astronaut has unique skills that influence play.
  • Resource Management — Oxygen, energy, and food production/consumption must be balanced across blocks and actions.
  • Rovers and autonomous helpers — Rovers like Froggy and Scorpio, plus autonomous repair/build robots, provide extra pawns or assist actions.
  • Signal tokens and ring-path exploration — Signals are placed in concentric rings to form a seven-spot chain needed to locate the probe; exploration moves along this path.
  • Three-block malfunction tracks — Systems, Living, and Working blocks each have malfunction tracks that escalate with events and require repairs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game borrows several mechanics from Robinson cruso but definitely has its own tweak on many of these things
  • we're not playing this game from the particular perspective of one of the players
  • exploration oriented Probe on the loose scenario long story short one of our probes is caring off in the distance
  • Amazing fossil we just found
  • you found the probe and the samples
References (from this video)
No references stored for this video.
Video FeTAVPnP-_0 3 Minute Board Games Top List at 2:23 sentiment: positive
video_pk 4807 · mention_pk 14105
3 Minute Board Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compelling crisis management
  • Makes you feel like a commander
  • Good value currently as game did not perform well
Cons
  • Cumbersome rulebook
  • Significant time investment to learn
  • Compared unfavorably to Robinson Crusoe
Thematic elements
  • Crisis management simulation
  • Mars base
  • Tense system management
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • crisis management — Manage gremlins and systems breaking down
  • Risk Management — Balance pushing forward with dealing with system failures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've played about 300 solo games so this represents the top of all the solo games I've played
  • These are entirely my opinions based on my personal play experience
  • I think this is one of the cleverest solo modes on the market
  • When you win a game of Robinson Crusoe there are very few things in solo board gaming more satisfying
  • The closest experience in board gaming to being the captain on a bridge in a sci-fi movie where everything is going to shit
  • I'm probably a solo board gaming masochist
  • I just love Thunderbirds as a solo game
  • It feels like Legendary Encounters was built for the Alien theme and was built as an upgrade to the original Legendary system
  • Probably the best AI opponent in all of board gaming
  • Few games have that genuine sense of exploration
References (from this video)
No references stored for this video.
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