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First Martians: Adventures on the Red Planet box art

First Martians: Adventures on the Red Planet

Game ID: GID0127948
Game Info
Year
2017
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersive experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Players have the option of taking on the design as a series of separate games, in a custom campaign mode in which each successive game builds on the last.

Description

Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersive experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Players have the option of taking on the design as a series of separate games, in a custom campaign mode in which each successive game builds on the last.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
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Showing 1–12 of 12
Video VsGuHGcWQYA Watch It Played Playthrough
video_pk 68601 · mention_pk 164881
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 9rt9KNKpFqs Watch It Played Playthrough
video_pk 68602 · mention_pk 164882
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video znadcM8mdeU Watch It Played Playthrough
video_pk 68603 · mention_pk 164883
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video nRdVNYln6Sk Watch It Played Playthrough
video_pk 68605 · mention_pk 164885
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video A7AdJIjsF04 Watch It Played Rules Teach at 0:00
video_pk 68187 · mention_pk 164545
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ECPhTkQkRiA Game Night Picks - Pair Of Dice Paradise Top List at 10:08 sentiment: positive
video_pk 65542 · mention_pk 159235
Game Night Picks - Pair Of Dice Paradise - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 10:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • App integration for balance and continuity
  • Individual scenarios or campaign mode
  • Worth the wait after development delays
Cons
  • Release date pushed back several times
Thematic elements
  • adventures and challenges on the hostile Martian environment
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — hoping to take app integration to the next level by using it to maintain the game's balance and introduce a sense of continuity from one game session to another throughout the players campaign
  • Campaign play — players will have the option of playing a series of individual unconnected scenarios or embarking on a custom campaign mode in which each successive game builds upon the last
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this top 10 list is based on the daily averages from boardgamegeek.com hottest game list over the past 30 days basically these are the games that people are looking at and talking about the most over on the internet's largest board game database website
  • the quality of the single player experience keeping the quality of its solitire gaming as pristine and as high a priority as possible
  • now will this game have been worth the wait well let's hope so
  • the eighth most popular game in the BGG hotness this past month was the newest offering by designer Emerson matsuuchi Century spice road
  • Arkham Horror the card game is what's known as a living card game or lcg
  • a periodic point of contention with Arkham Horror the card game is that in order to have enough potential cards to accommodate multiple players at least two core sets of the games need to be bought
  • in dice Forge players fight to gain Valor with the gods using an Armory of dice with removable faces
  • I'm wondering will dice Forge suffer the same fate or does this dice game have more to offer in terms of its gameplay and Longevity than its predecessor did
  • a bold statement one that leaves me wondering if these strides towards improving the game's functionality will really cause it to continue to LEAP froggit way to an even higher position in our top 10 next month
  • first Martian aims to bring several Innovations to the board gaming scene by hoping to take app integration to the next level
  • now that the game is starting to ship initial reports are that the game has been worth the wait
  • for the past 4 months the number one spot on the list has belonged to one and only one game Gloom Haven
  • even though Gloom Haven is technically the game in the number one spot we're going to take this opportunity to highlight a different game that's worth talking about
  • it sounds like even though this is another game set in the Gloom Haven universe it is vastly different than its predecessor which is very neat and encouraging to see
References (from this video)
No references stored for this video.
Video b8Tzdbxq6V4 watch it played Preview at 0:20 sentiment: positive
video_pk 65072 · mention_pk 158676
watch it played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Uses the same core mechanics as Robinson Crusoe, making it easier for existing fans to learn.
  • The team is completely different from Robinson Crusoe, offering a distinct experience.
  • Features six unique missions, with an additional introductory mission designed for learning.
  • Includes a campaign mode with five additional missions, doubling the content.
  • The campaign offers a connected storyline with consequences that carry over between scenarios.
  • The app enhances replayability by providing dynamic events, personalized experiences, and managing content updates.
  • The app personalizes the experience based on player names, chosen difficulty, and scenario type.
  • The app uses chains of events to create a more coherent and immersive narrative.
  • Includes personal beats mechanics where the app references player-specific details for immersion.
  • Offers a way for players to create personalized game boards with their photos.
  • The game is a good Euro game focused on managing resources.
  • The campaign is described as amazing, engaging, and immersive with a twisting plotline.
Cons
  • The game might be overhyped, leading to potential disappointment.
  • The theme of managing oxygenators might not be as engaging for families compared to the theme of Robinson Crusoe.
  • The very first scenario of the campaign is already very difficult.
  • There's a fear that the complexity of the campaign might lead to missed paths or game-breaking issues.
  • The app integration might be a point of contention for players who prefer not to use digital devices for board games.
Thematic elements
  • Survival and resource management as scientists on Mars
  • Mars
  • Campaign-driven with interwoven story elements and choices
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • Action Point Allowance — Each player has two action points per turn to spend on actions.
  • Campaign play — Includes a campaign mode with a connected storyline spanning multiple scenarios, where outcomes and player conditions carry over.
  • Character Personalization — Players can use cards representing their characters, which are then input into the app to trigger personalized events and interactions.
  • Companion app — A companion app is used for events, managing difficulty, personalizing the experience, and providing dynamic gameplay adjustments.
  • cooperative play — The game is cooperative, with players working together to achieve objectives.
  • legacy elements — The second campaign incorporates legacy elements, such as sealed envelopes and player choices that permanently alter the game state.
  • Resource management — Players must manage key resources such as oxygen, energy, and food to survive.
  • scenario-based missions — The game features multiple unique missions, including an introductory scenario and various challenging missions like finding lost probes or mapping areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just a game like it doesn't wash dishes it doesn't dance it doesn't sing it's just a game yes
  • Remember lower the pressure it will not revolutionize the world yes it's just a Board game hopefully it will do well for you and hopefully you will have a very good time with the campaigns
References (from this video)
No references stored for this video.
Video gGYRUhqlSk8 Watch It Played Playthrough at 0:27 sentiment: mixed
video_pk 65045 · mention_pk 158653
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging narrative elements, even when focusing on rules.
  • Strategic depth with complex mechanics that can be rewarding.
  • Cooperative gameplay where players must work together.
Cons
  • High complexity can make it difficult to follow.
  • Frequent malfunctions and negative events can be frustrating.
  • Stressful gameplay can lead to negative conditions.
Thematic elements
  • Colonizing Mars and dealing with its dangers
  • Mars
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose specific actions to perform each turn, such as 'build action', 'gather action', and 'repair action'.
  • Dice rolling — Dice are frequently rolled to determine the success or failure of actions, such as 'still have to roll die' and 'resolve this success die'.
  • Event resolution — Players encounter and resolve various events that trigger from the app or by moving into certain tiles, often requiring choices or immediate consequences like 'resolve that as well' and 'resolve an adventure'.
  • Objective/Mission Completion — Players work towards objectives like retrieving a crashed probe or building a backup oxygenator, indicated by objective tokens.
  • Resource management — Players manage various resources like spare parts, morale tokens, oxygen, and food, with shortages leading to negative consequences. Examples include 'gain a spare part' and 'spend two food'.
  • Stress/Condition Tracking — Characters accumulate stress and can gain conditions, impacting gameplay. This is shown with 'increase stress by two' and gaining 'anemia'.
  • worker placement — Pawns are assigned to actions, and the number of pawns and their abilities are crucial for success. For example, 'assigning one pawn' and 'assign another pawn here'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we want to talk a little bit more about the rules behind the decisions that we're making but then for all the rest of the gameplay episodes we go back to that full narrative style yes
  • Oh my goodness pep I have an emu too it need me
  • well I know which one you're going to do we've done so many repair actions I don't think I won't have to do another one
  • you blew myself up two explosions in one day
  • whatever it is happened now it has been my fault you keep leaving the hub you keep choking in my sleep you gave me that's not my fault that's the lab
  • so in the app we'll hit confirm that bit looks like you might have discovered something yeah that Scorpio that overheated earlier it definitely needs some replacement parts
References (from this video)
No references stored for this video.
Video 8Qa1HDz_xFE Watch It Played News at 1:54
video_pk 65039 · mention_pk 158649
Watch It Played - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 1:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • first of all the seventh season fundraiser for watch it played is over
  • thank you so much for putting up with all that I really appreciate it and it was a really big success
  • click the bell and by that I mean the little bell icon that you'll find usually beside the subscription button
  • it turns out that when you subscribe to channels on YouTube YouTube doesn't always push all of your subscriptions into your general feats when you're scanning to see what's releasing during a day you won't necessarily see every channel that you're subscribed to by clicking the bell and ensures that you receive a notification every time that particular channel releases some kind of content
  • and hey that guy Tom vassal from the dice tower is going to be there and I believe a couple of people from to-die-for games will be there as well it should be a good time come join us and let's hang out
  • I really walked away from that conversation feeling good because although certainly the convention is going to cater to those of us who you might consider veterans of the Hobby people who are already fully invested in this insane wonderful thing that we do it's also going to be inclusive and inviting to people who are outside of the Hobby people who maybe are curious about it and want to try it a few games
  • look there are so many more people outside of our hobby than there are in it and I think that we have to at least spend a certain amount of our time not just catering to those of us who are already into this hobby and they're already excited about all the hot new releases but also bringing people in who are looking for this kind of activity that could become a part of their lives
  • the more people we can get to the table I think the better that is and I believe the aircon is going to be something that helps with that
  • mark has done a great job growing this convention from something that started in his home and is now in a convention center so I'm really excited to be a part of this and I hope I'll see you there
References (from this video)
No references stored for this video.
Video eT7JwFvyHjs 3 Minute Board Games Analysis at 12:15
video_pk 12475 · mention_pk 36402
3 Minute Board Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 12:15 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Mars colonization
Comparison games
none
Mechanics (from transcript analysis)
  • custom dice used as playing pieces / dice pools — dice carry information and drive multiple actions without charts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • dice are probably the first board game mechanic
  • the more sides of the dice the more extreme their variables will be
  • dice can add uncertainty to actions and while you may recall vividly the fistful of ones you rolled in an important battle the overall distribution of rolls in the game should balance out over time
  • there's really no such thing as luck there's just probability
  • get better and stop blaming the dice when you lose
  • friction is all the random things that happen in war that turn it from a mathematical challenge into the messy chaotic experience
References (from this video)
No references stored for this video.
Video HV1Kd3IA5K0 Getting Games Playthrough at 0:00 sentiment: positive
video_pk 5442 · mention_pk 16197
Getting Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Integrated exploration with tight base-management constraints
  • Scenario-driven variability through events and upgrades
  • Autonomous helpers and upgrades meaningfully affect planning
Cons
  • Steep learning curve and high complexity
  • Dice-driven luck can dominate certain outcomes and push games toward volatility
Thematic elements
  • cooperative survival and scientific exploration under scenario constraints
  • Mars, base settlement and exploration campaign
  • scenario-driven, event and consequence oriented
Comparison games
  • Robinson Crusoe: Adventures on the Cursed Island
Mechanics (from transcript analysis)
  • Adventure and event chaining with dice — Events trigger adventures with varied outcomes; dice determine success, damage, and potential penalties.
  • Cooperative Game — All players work together to achieve mission objectives and manage station resources.
  • cooperative play — All players work together to achieve mission objectives and manage station resources.
  • Morale tokens and character skills — Morale can be spent to boost actions and grant improvements; each astronaut has unique skills that influence play.
  • Resource management — Oxygen, energy, and food production/consumption must be balanced across blocks and actions.
  • Rovers and autonomous helpers — Rovers like Froggy and Scorpio, plus autonomous repair/build robots, provide extra pawns or assist actions.
  • Signal tokens and ring-path exploration — Signals are placed in concentric rings to form a seven-spot chain needed to locate the probe; exploration moves along this path.
  • Three-block malfunction tracks — Systems, Living, and Working blocks each have malfunction tracks that escalate with events and require repairs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game borrows several mechanics from Robinson cruso but definitely has its own tweak on many of these things
  • we're not playing this game from the particular perspective of one of the players
  • exploration oriented Probe on the loose scenario long story short one of our probes is caring off in the distance
  • Amazing fossil we just found
  • you found the probe and the samples
References (from this video)
No references stored for this video.
Video FeTAVPnP-_0 3 Minute Board Games Top List at 2:23 sentiment: positive
video_pk 4807 · mention_pk 14105
3 Minute Board Games - First Martians: Adventures on the Red Planet video thumbnail
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compelling crisis management
  • Makes you feel like a commander
  • Good value currently as game did not perform well
Cons
  • Cumbersome rulebook
  • Significant time investment to learn
  • Compared unfavorably to Robinson Crusoe
Thematic elements
  • Crisis management simulation
  • Mars base
  • Tense system management
Comparison games
  • Robinson Crusoe
Mechanics (from transcript analysis)
  • crisis management — Manage gremlins and systems breaking down
  • risk management — Balance pushing forward with dealing with system failures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've played about 300 solo games so this represents the top of all the solo games I've played
  • These are entirely my opinions based on my personal play experience
  • I think this is one of the cleverest solo modes on the market
  • When you win a game of Robinson Crusoe there are very few things in solo board gaming more satisfying
  • The closest experience in board gaming to being the captain on a bridge in a sci-fi movie where everything is going to shit
  • I'm probably a solo board gaming masochist
  • I just love Thunderbirds as a solo game
  • It feels like Legendary Encounters was built for the Alien theme and was built as an upgrade to the original Legendary system
  • Probably the best AI opponent in all of board gaming
  • Few games have that genuine sense of exploration
References (from this video)
No references stored for this video.
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