Skip to main content
First Orchard box art

First Orchard

Game ID: GID0127957
Game Info
Year
2009
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

Haba's classic Orchard for the smallest ones. The rules are adjusted to their age and the game material is especially designed for a small child's hand. The beautiful and handy wooden pieces are also very suitable for free play and fostering better motor skills.

It’s time to pick the fruit in the orchard! But watch out for the pesky raven coming down the orchard path to eat it all up. Can you pick all the apples, plums, and pears before the raven arrives? A cooperative game for littles as young as 2, this game works on colors, taking turns, fine motor skills, and the concept of winning and losing.

A co-operative game for 1 - 4 players, Ages 2 and up

Description

Haba's classic Orchard for the smallest ones. The rules are adjusted to their age and the game material is especially designed for a small child's hand. The beautiful and handy wooden pieces are also very suitable for free play and fostering better motor skills.

It’s time to pick the fruit in the orchard! But watch out for the pesky raven coming down the orchard path to eat it all up. Can you pick all the apples, plums, and pears before the raven arrives? A cooperative game for littles as young as 2, this game works on colors, taking turns, fine motor skills, and the concept of winning and losing.

A co-operative game for 1 - 4 players, Ages 2 and up

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 8 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–9 of 9
Video w0o1fKg_HyU Top 10 List at 7:20 sentiment: positive
video_pk 66508 · mention_pk 162072
First Orchard video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very puzzly and satisfying for a lightweight game
  • Seeded trilogy with Grove and Forage that expands on Orchard's ideas
Cons
  • May feel abstract to players who prefer thematic games
Thematic elements
  • three-tree overlap scoring
  • tree-overlap puzzle with nature themes
Comparison games
  • Grove
  • Forage
Mechanics (from transcript analysis)
  • Compound Scoring — Score increases as overlaps happen and patterns become more complex.
  • scoring_over_time — Score increases as overlaps happen and patterns become more complex.
  • tile_overlap — Overlap three types of trees on a nine-card deck to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The tile laying rules are so simple and obvious.
  • This is one of the simplest, easiest to get into, and yet extremely satisfying to play.
  • The Last Lighthouse is my number one simple solo.
  • If you're a fan of a game like Cascadia or, you know, even Carcassonne, I think there's a lot of similarities here.
References (from this video)
No references stored for this video.
Video FaQrdnUP5To Totally Tabled Rules Teach at 0:05 sentiment: mixed
video_pk 65509 · mention_pk 159196
Totally Tabled - First Orchard video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simple and quick playing
  • Uses only nine cards
  • Great for short play sessions (10 minutes)
Cons
  • Can be difficult to find optimal plays
  • Mismatched placements result in rotten tokens and negative points
  • Can be frustrating if optimal plays are not found
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement — Players play cards that must overlap with previously played cards, requiring tree symbols to match.
  • Dice Rolling/Manipulation — Dice are used to score points, and their values increase when certain conditions are met through card placement.
  • hand management — Players manage a hand of cards, drawing a new card after each placement.
  • risk management — Players can choose to make mismatched placements, which incurs a penalty of rotten tokens but can sometimes lead to higher scores.
  • set collection — The goal is to cover bushes on cards to score points, with higher scores achieved by increasing dice values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And there you go. You're ready to begin.
  • So, you can rotate the card in 90° however you want. And you want to cover up these bushes.
  • So, we want to keep getting that die moving up.
  • So, that was a good placement.
  • So, we'd lose four points. We'd have a rotten here. So, we'd lose those three and another three six. We'd be losing 10 points.
  • So, we used all of our dice. That is actually pretty remarkable.
  • Adding up your score is very easy. You just add up all the numbers. Subtract three for any rottens.
  • 37 is Remark Apple and we are just uh three points away from Tremendous.
References (from this video)
No references stored for this video.
Video fcFhptYQ8XU Meeple University Rules Teach at 0:29 sentiment: positive
video_pk 64845 · mention_pk 158422
Meeple University - First Orchard video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides variability from game to game due to random card selection.
  • Can be played competitively by multiple players with separate copies.
  • Offers a strategic element with the use of rotten fruit tokens.
Cons
  • Limited to five dice of each color; a sixth overlap does not score.
  • Rotten fruit tokens are worth negative three points at the end of the game.
  • Once a rotten fruit token is placed, that space cannot be overlapped again.
Thematic elements
  • Orchard
Comparison games
none
Mechanics (from transcript analysis)
  • hand management — Players draw back up to two cards after playing one, managing their hand for optimal placement.
  • pattern matching — Players overlap cards, trying to match the trees depicted on them.
  • Push Your Luck — The use of rotten fruit tokens, which provide scoring opportunities but deduct points at the end, adds a push-your-luck element.
  • Scoring Dice — Dice are used to track and increase scores based on successful overlaps, with different values and a maximum limit.
  • set collection — Matching groups of trees contributes to scoring, implying a form of set collection for points.
  • Solitaire — The game is primarily played by a single player trying to achieve a high score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Orchard is a nine card solitaire game
  • making as many matching groups of trees as possible
  • you can never increase or die beyond 10
  • and you are never allowed to place a card again which overlaps that space even if the colors match
  • like apples with apples
References (from this video)
No references stored for this video.
Video 4jSCPkOG3RM Meeple University Playthrough at 2:48 sentiment: positive
video_pk 64209 · mention_pk 157677
Meeple University - First Orchard video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and fun
  • Travel-friendly / compact
  • Portable for travel
  • Family-friendly
  • Easy to pick up for casual play
Cons
  • Rotation challenge can be hard to execute well
  • Endgame decisions can require careful planning
Thematic elements
  • fruit overlapping puzzle
  • Orchard Garden
  • abstract puzzle / spatial overlap
Comparison games
  • Grove
Mechanics (from transcript analysis)
  • color/pip scoring — Score is the total of pips; matching colors increase score; rotten fruits decrease score.
  • Compound Scoring — Score is the total of pips; matching colors increase score; rotten fruits decrease score.
  • deck size constraint — You draw nine cards and only use those nine cards in the game.
  • End condition — The game ends when all cards are used or you cannot place anything legally.
  • hand management — On each turn you have two cards to play from a nine-card hand.
  • Multiplayer variant — If you have multiple copies you can play multiplayer; otherwise it is a solo game.
  • Overlap placement — You overlap cards to overlap as many as possible from your hand onto the tableau/orchard garden.
  • rotation challenge — There is a rotation-based challenge during play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really simple it's really fun
  • This is actually a solo mode game
  • Orchard Garden by trying to overlap as many as possible of the orchard
  • the game ends when all of these cards are used
  • you would draw nine cards
  • it's a travel game as well play on the plane
  • it's a really quick game
  • my sister's kids would easily be able to play this
  • it's compact enough
  • Orchard 9k nine cut solitaire game
References (from this video)
No references stored for this video.
Video Y6hXC7YmKS8 Actualol Discussion at 16:09 sentiment: positive
video_pk 60285 · mention_pk 152710
Actualol - First Orchard video thumbnail
Click to watch at 16:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great for toddlers 2-year-old
Cons
none
Thematic elements
  • family-friendly orchard theme
Comparison games
none
Mechanics (from transcript analysis)
  • tile placement — placing orchard tiles, matching fruit tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's your game night, so you get to decide.
  • Storing your games vertically isn't perfect.
  • If your shelves are overflowing, why not play a game that doesn't take up any space because it's Hearthstone.
  • This is your game night.
References (from this video)
No references stored for this video.
Video UaQfrhMsekU Rolls In The Family Review at 0:00 sentiment: positive
video_pk 8992 · mention_pk 26514
Rolls In The Family - First Orchard video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and accessible for ages 2–4
  • Cooperative play teaches sharing and turn-taking
  • Chunky wooden pieces are appealing and safe for small hands
  • Introduces basic dice concepts and color recognition
  • Replayability through randomized outcomes keeps it engaging for toddlers
Cons
  • Some repetitiveness and limited player agency
  • Near the end, many rolls can be wasted if fruit is already collected
Thematic elements
  • cooperation, sharing, early learning
  • A garden/orchard environment where fruit is harvested, geared toward very young children
  • educational, gentle, conducive to parent–child interaction
Comparison games
none
Mechanics (from transcript analysis)
  • color_recognition — Children identify and match fruit colors to the dice results (red, blue, yellow, green).
  • Cooperative Game — All players work together to collect all fruit before the raven reaches the end.
  • cooperative_play — All players work together to collect all fruit before the raven reaches the end.
  • Dice rolling — On a player's turn, they roll a die to determine which fruit to take from the tree.
  • dice_rolling — On a player's turn, they roll a die to determine which fruit to take from the tree.
  • Pattern recognition — Children identify and match fruit colors to the dice results (red, blue, yellow, green).
  • risk management — The raven advances along a path, creating tension and uncertainty about whether the group will win.
  • risk_and_tension — The raven advances along a path, creating tension and uncertainty about whether the group will win.
  • set collection — Players collect matching fruit to fulfill the cooperative objective.
  • set_collection — Players collect matching fruit to fulfill the cooperative objective.
  • turn_taking — Players take turns in sequence, maintaining simple interactivity and pacing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The gameplay in First Orchard is extremely simple.
  • First Orchard is one of the first games I would recommend when introducing a toddler to board games.
  • There aren't really any necessary prerequisites to introducing First Orchard.
  • There is something inherently fun about rolling dice and seeing the randomized outcome.
References (from this video)
No references stored for this video.
Video iyYYgK0IYg4 Actualol Top List at 7:49 sentiment: positive
video_pk 6326 · mention_pk 18701
Actualol - First Orchard video thumbnail
Click to watch at 7:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Shaw Shank Redemption of toddler board games
  • Liked and respected by every parent
  • Pure luck gameplay perfect for toddlers
  • Easy to follow rules
  • Teaches turn-taking and dice rolling
  • Chunky pieces for small hands
  • Playable from age 1
Cons
none
Thematic elements
  • Cooperative fruit harvesting before crow arrives
  • Fruit orchard setting
  • Family-friendly cooperative gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — All players work together to collect fruit before crow reaches orchard
  • Crow Progression — Rolling crow on dice advances the naughty crow closer to gate
  • Dice rolling — Players roll dice to determine which colored fruit to harvest
  • Fruit Collection — Players collect matching colored fruit from tree and add to basket
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It isn't Christmas without some board games.
  • It's you that will be playing it with them.
  • It's such a simple idea, but it just works.
  • These are the Ferrari of board game accessories.
  • We are a species of gamers.
  • Board games are beautiful.
  • If you want to buy a present for a board gamer, you can't buy them a game.
References (from this video)
No references stored for this video.
Video aYLExEawl6U Rolls in the Family Top List at 4:16 sentiment: positive
video_pk 5862 · mention_pk 17363
Rolls in the Family - First Orchard video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • introduces dice-rolling basics
  • cooperative play with meaningful consequences
  • replay-friendly for families
Cons
  • unpredictable early turns may feel chaotic to some players
Thematic elements
  • cooperative fruit gathering
  • four trees loaded with chunky fruit pieces, raven on a track
  • collaborative objective with a rising tension from raven
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative objective — players work together to gather all fruit before the raven advances to eat them
  • die-roll to select fruit — roll a die to determine which fruit you can take and place in the team's basket
  • Progress tracking — the raven advances on a track as players progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The goal of the game here is not interesting meaningful decisions; eventually that becomes a very kind of important aspect
  • Go Away Monster is really the best option for introducing your child to board gaming
  • We are working together to collect all of our fruit before the Raven gets there
  • This is a Cooperative game we are working together to fill all of the boards
  • There is no skill to be found here
  • Beasts of Balance is a very unique game
References (from this video)
No references stored for this video.
Video FqKfdAlRLxM The Cardboard Herald Interview at 14:43 sentiment: positive
video_pk 5279 · mention_pk 15685
The Cardboard Herald - First Orchard video thumbnail
Click to watch at 14:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong educational value for colors and sharing
  • cooperative play suitable for preschoolers
  • colorful chunky components
Cons
  • limited depth for older players
  • requires parental involvement for youngest players
Thematic elements
  • color recognition, cooperative play
  • early childhood orchard theme emphasizing colors and sharing
  • light, educational, cooperative
Comparison games
  • Animal Upon Animal
  • Rhino Hero
  • Karuba
Mechanics (from transcript analysis)
  • cooperative play — players work together to collect fruits and complete goals before a raven action interrupts.
  • set collection / pattern matching — collect colorful fruits and match types to gain points and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Habba actually has child psychologists on staff, which informs our game development and age ratings.
  • The difference in the amount of fun that you have as an experienced gamer and engaging something even like my First Orchard.
  • Miyabi is very simple to get up and start learning and to play but then there's a lot of strategic depth and potential in that game.
  • Color It works super well over Zoom or Skype and coloring sheets are available online.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–9 of 9
Game Deep Dive
View on BoardGameGeek