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Flesh and Blood box art

Flesh and Blood

Game ID: GID0129425
Game Info
Year
2019
Collection
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Description

Welcome to Flesh and Blood, the new hero-centric fantasy trading card game, designed for incredible constructed, booster draft, and sealed deck play.

Players setup the game with a chosen character, weapon(s), and equipment. Players take turns attacking with their weapons and/or using action cards which are played by "pitching" (discarding) cards to pay resource costs. Attacks and defense reactions are placed on a "chain" (queue) and resolved with damage inflicted based on the difference of values. Play continues until a player reaches 0 health with the opponent declared the victor.

Description

Welcome to Flesh and Blood, the new hero-centric fantasy trading card game, designed for incredible constructed, booster draft, and sealed deck play.

Players setup the game with a chosen character, weapon(s), and equipment. Players take turns attacking with their weapons and/or using action cards which are played by "pitching" (discarding) cards to pay resource costs. Attacks and defense reactions are placed on a "chain" (queue) and resolved with damage inflicted based on the difference of values. Play continues until a player reaches 0 health with the opponent declared the victor.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 20
This page: 20
Sentiment: pos 15 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–20 of 20
Video DD24F0i-_jI DaniCha Playthrough at 0:01 sentiment: mixed
video_pk 89819 · mention_pk 239211
DaniCha - Flesh and Blood video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging two-player duel with deep strategic depth
  • Dynamic card interactions and sequencing create tense moments
  • Slow pace allows thoughtful planning and learning together
Cons
  • High learning curve and dense rule interactions
  • Hands can collapse quickly with heavy costs and frostbite mechanics
  • Long, complex turns can be mentally draining and frustrating in a live match
Thematic elements
  • Array
  • Fantasy
  • Competitive duel with evolving card interactions
Comparison games
  • Endless Winter
Mechanics (from transcript analysis)
  • Arsenal — Storing or deploying cards to the hand for future turns
  • Blocking/Defense — Using cards to absorb or reduce damage from an attack
  • Dominates — An attack or effect that forces stronger outcomes and discards or limits the opponent's options
  • Go again — An attack action that can be followed by another attack in the same chain
  • Hand Management — Managing hand size, drawing and discarding during turns
  • hand management / draw — Managing hand size, drawing and discarding during turns
  • Resource/Pitch system — Punting or pitching cards to generate resources to pay for card costs
  • Turn/Action sequencing — Multiple action choices per turn with timing and sequencing implications
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I thought he was easy you know
  • this is hard what am I doing
  • you monster I don't have any attacks
  • it's coming for it
  • I don't have any good cards in my hand
References (from this video)
No references stored for this video.
Video MZxm3h_jYAE Watch It Played Discussion at 12:58 sentiment: positive
video_pk 88588 · mention_pk 233926
Watch It Played - Flesh and Blood video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hero-centric combat.
  • Characters getting weaker fits thematically.
  • Engaging despite not looking for a new CCG.
Cons
none
Thematic elements
  • Hero-centric combat in a fantasy trading card game.
Comparison games
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • Chain reactions — Attacks and reactions create a chain.
  • Combat — Players take turns attacking and using actions.
  • Resource Management — Discarding other cards to pay resource costs.
  • Trading Card Game (TCG) — A fantasy trading card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 10 games on the radar is a production of party Lemmings media Holdings Incorporated
  • you don't need to know everything just one more thing than your friends do
  • it was really satisfying to watch your fake clue totally send someone off in the wrong direction
  • this game seems to be pairing beautiful art with Cutthroat gameplay which sounds exactly like something I'd enjoy
  • we discovered just how unforgivingly deliciously brutal a word game can be
  • the fact that it's two player only makes me think that I might just have to give them a try one more time
  • party Lemmings has assured me that everything's gonna be absolutely fine
References (from this video)
No references stored for this video.
Video svUKg-nqyIk Watch It Played Discussion at 5:43
video_pk 88405 · mention_pk 232944
Watch It Played - Flesh and Blood video thumbnail
Click to watch at 5:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • dueling fighters with equipment and cards
  • fantasy fighter setting
  • head-to-head duels with deck-building and combat
Comparison games
none
Mechanics (from transcript analysis)
  • actions and resources as currencies — one action on your turn, with 'go again' for extra actions and resources used to pay for cards
  • attack/defense with checks — cards require certain checks and may cause discards from the draw deck to fulfill costs
  • two currencies — actions and resources used to pay for cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the one of the biggest board game toxic traits that I hate in other people if I'm perfectly honest is when people complain the whole way through the game that they're not going to win and then they do win
  • I hate it when people don't listen when I'm teaching the rules
References (from this video)
No references stored for this video.
Video aJMn8R3Tg8E Rob's Tabletop World Discussion at 4:25 sentiment: positive
video_pk 83457 · mention_pk 210329
Rob's Tabletop World - Flesh and Blood video thumbnail
Click to watch at 4:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really neat little game
Cons
none
Thematic elements
  • suit them up for battle
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The very best at sports cards, non-sports cards, trading card games, and accessories.
  • Trading Card Market. Great service, great prices, and great cards.
  • I wish they David they would re-release that [Battletech card game].
  • traditionalist hate it, but you know, how many different sets can you come out when you come out with four sets a year uh that are different?
  • And now using different IPs, different universes, uh, you know, from from Final Fantasy to Marvel Spider-Man, which but, um, you know, Avatar and God of War and all these really cool things.
  • And the funny thing about it is you have your diehard Magic guys that that will always be Magic guys playing in the big tournaments and stuff like that.
  • And now with them using IPs, the game is very very attractive. Um because it kind of breathes life into it.
  • So, you know, traditionalist hate it, but you know, how many different sets can you come out when you come out with four sets a year uh that are different?
  • It just keeps the game and and it becomes a collector's um dream in a way because because you know they print this and then they're not going to do it again and you're going to you know there's going to be chase cards
  • Amazing thing because people that played in the the first edition, you know, are now, you know, older and have kids and are collecting and and kids love Pokemon.
  • My grandson loves Pokemon and we've done some box openings here for our good friends over at Trading Card Market and even my daughter still loves it, you know, and she's 30 years old now
  • But is there room for anything else? And I I I think we skip over, you know, we we we think, you know, Pokemon people play it, but I don't think they play it the way they play Magic.
  • I think it's more uh of a speculator market and, you know, I wonder if, you know, it's going to crash at some point.
  • you know, the big two. It's the big two. It's Magic and Pokemon.
  • But there are other games out there that are really good that are carried at at at our good friends at Trading Card Market that I really have been trying to showcase here and I'm going to continue to showcase.
  • And I I think we skip over, you know, we we we think, you know, Pokemon people play it, but I don't think they play it the way they play Magic.
  • But the neat thing about the Godzilla game is the the mechanics.
  • And there's a lot of games that are doing different types of mechanics that really really kind of give you a break.
  • And I think they get overshadowed by the big two.
  • it's a really really good game that I I think a lot of people bought for the novelty of the cards but don't really play the game.
  • Grand Archive, which is absolutely beautiful.
  • And uh these cards are gorgeous, of course.
  • And they they really really stand out.
  • And it's a it's a it's a really good solid uh trading card game that you can get that's very affordable.
  • oh, the League of Legends game and now it's like $400 a box.
  • Grand Archive is a great game.
  • Shadow Shadow Verse Evolve, which is a game that I play on Steam and they've turned it into a collectible card game
  • Get a feel for it. And then this is very affordable.
  • the prize cards are like ridiculously beautiful and the art is fantastic because that a lot of times you look for good art to suck you into a theme.
  • It's very unique type of game as you try to capture different land masses until you can get over to the other side and defeat your opponent.
  • I think it's a five by a 4x5 um area that you're going to be playing on which is really really really cool.
  • Very affordable, very easy to get into.
  • Starter decks, they're out there very cheap.
  • You can start the game at 40 bucks and you get four different decks which is really cool, you know.
  • For me it was just a little too I guess racy.
  • This is very interesting because it's kind of like a influencer.
  • um and you're the main influencer and then you do collaborations and you're trying to defeat your opponent a certain number of times
  • it's a very unique cutesy game that I really really like.
  • For those of you that are big, huge, massive fans of of Gundam, I mean, Gundam the card game, I really like
  • it plays so smoothly and and how you you do it and and go through it
  • And once you do that, you win.
  • It is just very thematic, very beautiful, and just a lot a lot of fun.
  • Ultra Man, which is a fantastic One Piece, all these different card games.
  • right now the card game, the trading card market is at at an all-time high, okay?
  • And it's driven by the two main games, which is Magic and of course Pokemon.
  • But there's all these other games that you're missing out on that really are affordable, easy to get into, and a lot a lot of fun.
  • And I highly highly suggest all these different games.
  • You know, the other two are are just as fine. If you just like collecting Pokemon, hey, do it till your heart's content.
  • But you're going to find that a lot of these different games that I'm talking about are fun, enjoyable, affordable, and just, you know, waiting for you to give them a try and enjoy them.
  • And of course, the one most important thing, go check out Trading Card Market where you're going to get some of the best prices ever.
  • your first order ever, you're going to get $10 off.
  • And and you'll be able to use that code and, uh, you attribute points as you buy things.
  • And it makes it very affordable to go out and play these fantastic trading card, trading card games
  • Until next time, my dear friends, it's your old pal Rob.
References (from this video)
No references stored for this video.
Video ew6yniAetNA Rob's Tabletop World Discussion at 5:32:04
video_pk 82278 · mention_pk 206732
Rob's Tabletop World - Flesh and Blood video thumbnail
Click to watch at 5:32:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's really a good thing, you know.
  • And I think that's a good thing. I think this is going to be a very, very busy summer uh for new games.
  • And that's a good thing. We also have taxes this week.
  • Um, the ones that usually do are are corrupt.
  • Um, I'm really enjoying myself. And, that's the most important thing, I think.
  • Um, I'm not complaining. It's It's good.
  • Um, the channel's really doing a lot better.
  • Um, the quality's going to keep getting better.
  • Um, I I mean, I can go on and on with all the stuff and I'm really happy about it.
  • Um, I think I paid three times the amount that I wanted to pay for it.
  • Um, and and and and and and we're overcoming some of the things that we have going.
  • Um, I love the AI artwork. I think they're doing it's doing such a great job and I really like it and um
  • Um, and look to the future.
  • Um, a lot of my friends are are hanging it up and it's sad.
  • Um, I have a small little following and just uh play to that.
  • Um, very sad about Marco.
  • All right? So, if it doesn't work, we'll figure it out from there.
References (from this video)
No references stored for this video.
Video -I1H1-zko3I Rob's Tabletop World Discussion at 7:25
video_pk 81439 · mention_pk 202241
Rob's Tabletop World - Flesh and Blood video thumbnail
Click to watch at 7:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just an up and down thing.
  • FedEx is the worst company in the world. The worst.
  • Life is life.
  • It's your old pal, Rob.
  • I'm looking forward to going to the doctors tomorrow.
References (from this video)
No references stored for this video.
Video sV-sERkUryw Watch It Played Discussion at 23:31 sentiment: positive
video_pk 64843 · mention_pk 158420
Watch It Played - Flesh and Blood video thumbnail
Click to watch at 23:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host has received a copy and intends to play it.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Multi-Use Cards — Cards can be used for money to attack or defend.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know I just I'm kind of attached to it it's the it's live live show I just like that I don't know this could be hard to sway me from that one
  • it is fascinating too and everyone else is dreadfully boring
  • I don't know that there is a game that I'm best at I have to imagine that's a pretty common answer from people who play lots of games maybe maybe it's a common game amongst people who play a lot of different games because I never go so deep as to get particularly good at any one game
  • I love when a card can be used in multiple different ways particularly if you're holding it in your hand and you're like I want to use these for everything and I can't I have to make difficult choices
  • if you try to please everyone there's no there's no there's no way you can do that you just can't and if you fail to please yourself in the middle of that that has a cost too you know at the end of the day
  • I feel like this is probably not giving you much to work with
  • I remember I said it was gonna be like it would be two minutes it might be three three minutes now
  • I found it to be very good and basically you have to memorize a few patterns
  • I was over 40 years old and I've learned how to solve a Rubik's Cube something I was not able to do since childhood or ever you know so that was that was fun
  • Thanks everyone for jumping in and not ignoring and being a part of this little test to run it gives me confidence that tomorrow if I try to run its live live show things will go relatively smoothly
References (from this video)
No references stored for this video.
Video 3nfws-IMmHA DaniCha Playthrough at 0:00 sentiment: positive
video_pk 60984 · mention_pk 153376
DaniCha - Flesh and Blood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting, tactical duel with varied sequencing and card interactions.
  • Mirror match provides clear comparisons of plays and micro-decisions.
  • Frequent go again opportunities create dynamic tempo.
  • Endgame tension with multiple counters and resource management.
Cons
  • Complex turn sequencing can be hard to follow for newcomers.
  • Occasional technical issues in the video (freeze cuts) interrupt flow.
Thematic elements
  • Array
  • Fantasy
  • Competitive duel
Comparison games
none
Mechanics (from transcript analysis)
  • Arsenal — The arsenal zone where players may store a card for use on a future turn.
  • attack — Players initiate an attack action to deal damage using an attack card.
  • Block — Players can defend against attacks by playing block cards or defense reactions.
  • boost — A resource-handling action that increases power via boosting or adding counters.
  • Go again — A keyword that lets the player take another action in the same turn after playing the card.
  • Reaction — After an action, players can play reaction cards or defense responses.
  • Resource Management — Players pitch cards to generate resource and float resources to pay costs.
  • Resource management / Pitch — Players pitch cards to generate resource and float resources to pay costs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yeah no that was that was actually pretty fun to do a mirror match
  • it's just a matter of who can get there first
  • you win… because like you got your action point you loaded the chamber which gave you go again and then you can you have another action point
  • let's play over loop again
  • that was actually pretty fun to do a mirror match
References (from this video)
No references stored for this video.
Video NZ_nMa47dLU Good Time Society Playthrough at 1:09 sentiment: positive
video_pk 37627 · mention_pk 113047
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 1:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-energy, entertaining commentary
  • Flavorful mechanics (ward, dominate, aim counters) are well demonstrated
  • Beautiful card art and deck aesthetics highlighted
Cons
  • Complex rules can be hard to follow for newcomers
  • Match can run long and become fatigue-prone
Thematic elements
  • combat, tempo, control of auras and arrows
  • Fantasy arena duels using hero decks
  • dynamic, banter-filled commentary during a live duel
Comparison games
none
Mechanics (from transcript analysis)
  • Aim counters — Counters placed on certain arrows providing future benefits.
  • Arrow attacks — Arrows are played from the arsenal and have special rules compared to other attack actions.
  • Dominate — Attacking with dominate forces the defending player to block with a limited number of cards.
  • Frailty and Blood Rot tokens — Tokens created by certain attacks that impose additional effects on the opponent.
  • Go again — Actions can grant an extra attack in the same chain.
  • Spectral shield — Auras can become spectral shields with counters and interact with cost to attack.
  • Transcend / energy — Blue energy resources enabling card play and triggering effects.
  • Ward — Aura-based shields absorb damage and can require destroying to remove, interacts with certain cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dominate's pretty scary. I know it sounds scary and that's because it is.
  • 10 out of 10.
  • It's the fastest game I've ever played.
  • I learned some things watching you play.
  • The editor cut him out entirely.
References (from this video)
No references stored for this video.
Video _mdJzuiIPgI Good Time Society Playthrough at 0:39 sentiment: positive
video_pk 37001 · mention_pk 111042
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Energetic, dynamic deck interactions with Draconic chain-building
  • Eye-catching new cards and art in Silver Age decks
  • Strong synergy between Fi and Icelander archetypes for exciting play
  • Clear growth and new mechanics like arcane barrier and frostbite add tension
Cons
  • Arcane damage and frostbite tax can slow the pace and punish suboptimal plays
  • Blue non-attack cards are weaker in raw power and require careful sequencing
  • Complex interaction between frostbite, barrier, and fusion can be tricky for new players
Thematic elements
  • Draconic/Ninja chaos vs Ice Wizard discipline and frostborne power
  • Fantasy dueling between heroes featuring arcane and elemental abilities
  • cinematic, fast-paced skirmishes with dynamic chain-building and card interactions
Comparison games
none
Mechanics (from transcript analysis)
  • Arcane barrier (AB1/AB2) — Equipment-based shield that lets players pay resources to block arcane damage; affects decisions about blocking vs. playing blue cards
  • Arcane damage — Damage that is arcane rather than physical and interacts with arcane barrier and frostbite
  • Arsenal — A separate zone from hand used to play non-attack blue cards on your opponent's turn; synergy with frostbite and arcane effects
  • Draconic chain links — Building a chain of Draconic-linked attacks that power future effects and gain bonuses
  • Frostbite tokens — Tokens that make the opponent pay more for actions (extra cost on cards) and are generated by ice/fusion effects
  • Go again — Attacks or actions that get to go again within the same chain, enabling multiple actions in a turn
  • Ice Fusion — Fusion of an ice card to enhance a non-attack card, creating powerful combined effects and controlling timing
  • Phoenix Flame from graveyard — A resource/draw mechanic allowing you to retrieve a Phoenix Flame from the graveyard to hand and re-play it for value
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This fight deck is sick.
  • I am stoked about it.
  • I love the art for this set.
  • Dude, these packs are sick.
  • First time playing with the Silver Age decks.
  • Incredible game.
  • The art for this set is nice.
References (from this video)
No references stored for this video.
Video upRvn5sUrHU Good Time Society Playthrough at 0:00 sentiment: positive
video_pk 30773 · mention_pk 90688
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, tactical combat with meaningful tempo and sequencing
  • Rich equipment and card interactions that enable snowball plays
  • Significant timing and reaction opportunities with go again
  • High excitement and comeback potential during duels
Cons
  • High complexity and counting can be overwhelming for new players
  • Arsenal and resource management adds cognitive load
  • Grindy tempo battles can stall if both players optimize defensively
Thematic elements
  • hero-centric combat with equipment, weapons, and attack-action interplay
  • Two heroes duel in a fantasy, weapon-and-equipment-driven card combat world.
  • duel-centric, with back-and-forth tempo and tactical exchanges
Comparison games
none
Mechanics (from transcript analysis)
  • Arsenal — A zone where players can place a card facedown to be revealed later; used to threaten attacks or control tempo.
  • Crush — An enhanced attack or ability that, when conditions are met, reduces an opposing player's blocking or provides extra effects.
  • Dominance — A keyword on some weapons that restricts blocking to a single card when defending an attack.
  • Engine Building: Triggered/Cascading — An attack that hits or certain effects allow the next attack to be played again in the same chain.
  • Go again — An attack that hits or certain effects allow the next attack to be played again in the same chain.
  • Seismic Surge — A guardian-specific effect that reduces the cost of attack actions by 1 at the start of the action phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Booyah.
  • agility token really unlocking a lot of warrior potential here.
  • This is going to hit.
  • That's a big domin.
  • This like we know it's good cuz it looks cool.
References (from this video)
No references stored for this video.
Video 582V_it93EI Good Time Society Playthrough at 1:04 sentiment: positive
video_pk 29737 · mention_pk 87289
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong synergy within Dash/Arachnne archetypes demonstrated in this session
  • Silver Age format is praised for accessibility and depth
  • High interaction and dynamic back-and-forth in the combat chains
Cons
  • Some complex interactions can be overwhelming for new players
  • High variance from chaos and chaos-related effects (blood rot, chaos agent forms) can swing momentum quickly
Thematic elements
  • dueling heroes with ability-driven combat and equipment interactions
  • Fantasy world featuring heroes, equipment, and dynamic combat
  • live commentary with hands-on deck interaction
Comparison games
none
Mechanics (from transcript analysis)
  • Arsenal — a zone representing prepared plays; some effects interact with cards from Arsenal rather than hand.
  • boost — banish the top card of your deck; if it is a mechanologist, you get to go again.
  • Go again — a card played on a chain that allows subsequent attacks or actions to continue in the same turn.
  • Marking — certain effects mark an opposing hero; marks can boost attacks or trigger reactions on hit.
  • Stealth — attacks with stealth can only be targeted by certain cards; presence of stealth influences play decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Silver Age rocks so much fun.
  • Dash be dashing.
  • We got a game all of a sudden.
  • It's not going to get through.
  • Six into four is insane now.
References (from this video)
No references stored for this video.
Video -r_FwzERJT4 Good Time Society Discussion at 0:00 sentiment: positive
video_pk 29296 · mention_pk 86086
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • affordable entry point into Flesh and Blood
  • shorter, more focused games
  • focus on commons/ rares/ basics enables competitive decks without high costs
  • democracy-driven Sage hero rotation engages players
  • preconstructed Silver Age decks make starting easy
Cons
  • excludes Majestic/Legendary cards which may constrain some players
  • format complexity with ban list and rotation could be confusing for newcomers
Thematic elements
  • Heroic duels, deck-building, equipment-based combat
  • Fantasy dueling world where heroes face off in tactical battles
  • Competitive strategic play with evolving formats
Comparison games
none
Mechanics (from transcript analysis)
  • Core gameplay loop — Players play cards from hand to attack, defend, and trigger abilities within resource constraints.
  • Deck Building — Players assemble a 55-card deck with up to two copies of any card, restricted to Common/ Rare/ Basic cards (no Majestic/Legendary).
  • Deck construction rules — Players assemble a 55-card deck with up to two copies of any card, restricted to Common/ Rare/ Basic cards (no Majestic/Legendary).
  • Equipment, weapons, and sideboard — Interaction with equipment cards and sideboard to modify in-game strategy.
  • Format-based constraints — Silver Age uses a comprehensive ban list to balance play and defines rarity rules for deck construction.
  • Hero abilities and life total — Each hero provides a unique ability; players manage hand size and life total (20 life for many heroes) for fast-paced games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a full format unto itself.
  • Democracy, we love to see it.
  • Let Silver Age be your introduction to Flesh and Blood.
  • The shorter gameplay is a really great way to ease in and learn what has quickly become one of my favorite TCGs.
  • So, if you're on the fence about trying a new TCG, let Silver Age be your introduction to Flesh and Blood.
References (from this video)
No references stored for this video.
Video tBhwqfEubmk Good Time Society Rules Teach at 0:00 sentiment: positive
video_pk 13357 · mention_pk 39189
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic gameplay
  • Unique resource management
  • Diverse hero types
  • Tactical combat
Cons
  • Complex for new players
  • Requires strategic card management
Thematic elements
  • Hero-based card combat
  • Fantasy combat
  • Individual hero abilities and combat
Comparison games
none
Mechanics (from transcript analysis)
  • Combat chain — Sequential attack and defense system
  • Go again — Ability to take additional actions in a turn
  • Resource Management — Cards used for multiple purposes: attack, defense, resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything that you're doing with your cards in your deck is very thematic
  • The might tokens are mighty powerful
References (from this video)
No references stored for this video.
Video T0udr7uWQX0 Good Time Society Rules Teach at 0:05 sentiment: positive
video_pk 9908 · mention_pk 29138
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intricate decision-making
  • Dynamic back-and-forth gameplay
  • Unique resource management
Cons
  • Complex ruleset for new players
Thematic elements
  • Card battle combat
  • Fantasy elemental world
  • Player-driven combat
Comparison games
none
Mechanics (from transcript analysis)
  • Go again — Certain cards allow additional actions in a turn
  • Resource pitching — Cards can be pitched for resources to play other cards
  • Turn-based combat — Players take turns playing cards and attacking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game, it's so fun
  • One of my favorite things about Flesh and Blood is setting up your second cycle
References (from this video)
No references stored for this video.
Video JevmCVEKpi8 Good Time Society Playthrough sentiment: positive
video_pk 8519 · mention_pk 25123
Overall sentiment (raw)
positive
Pros
  • Interesting combat mechanics
  • Strategic depth
  • Varied hero abilities
Cons
none
Thematic elements
  • Fantasy combat
  • Heroic combat
Comparison games
none
Mechanics (from transcript analysis)
  • Go again — Ability to continue attacking after certain actions
  • Soul charging — Accumulating cards in hero's soul to use as resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do hate it. I'm not broken.
  • You don't even know how much trouble you're in.
References (from this video)
No references stored for this video.
Video oSgtnfwqo5Y Good Time Society Discussion at 0:08
video_pk 8141 · mention_pk 23907
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to try this whole board game thing everyone keeps going crazy about
References (from this video)
No references stored for this video.
Video ZpNuf2a9So0 Good Time Society Playthrough at 0:00 sentiment: positive
video_pk 6340 · mention_pk 117633
Good Time Society - Flesh and Blood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic gameplay
  • Interesting hero mechanics
  • Flexible combat system
Cons
  • Complexity for new players
  • Requires strategic understanding
Thematic elements
  • Hero-based card combat
  • Fantasy combat
  • Character-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Combat chains — Sequential attack and defense interactions
  • Marking — Special status effect applied to heroes during combat
  • Resource pitching — Using cards as resources for playing other cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are a Flesh and Blood gameplay Channel we focus on like the main classic constructed format
  • I have six different versions of Arachne that I may be transforming into over the course of the game
References (from this video)
No references stored for this video.
Video 3xdiuxK0kno Rolling Dice & Taking Names Discussion at 10:16 sentiment: positive
video_pk 4740 · mention_pk 13832
Rolling Dice & Taking Names - Flesh and Blood video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong competitive scene, clear design alignment with competitive players
  • Accessible entry for players coming from similar games
Cons
  • Steep learning curve for new players
  • Supply and distribution fluctuations can affect accessibility
Thematic elements
  • Competitive PvP with tangible equipment and actions
  • Hero-based fantasy combat
  • Competitive, event-driven to support pro circuits
Comparison games
  • Magic: The Gathering
Mechanics (from transcript analysis)
  • Hero-based attack/defense — Players select a hero, build an equipment-and-attack deck, and duel
  • Sealed/constructed formats — Different modes allowing varied entry points into competition
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Riftbound does some things right from a retailer perspective; it has organized play and promos.
  • The pandemic created a huge advertising impact on the TCG industry where Pokemon and collectibles boomed.
  • Magic's organized play was gutted under Hasbro's direction, shifting focus to multiplayer casual formats.
References (from this video)
No references stored for this video.
Video e8wevo5QWiI Good Time Society Rules Teach sentiment: positive
video_pk 2582 · mention_pk 7643
Overall sentiment (raw)
positive
Pros
  • Unique resource management system
  • Tactical combat mechanics
  • Balanced first turn rule
  • Flexible action and combat system
Cons
none
Thematic elements
  • One-on-one hero battle
  • Fantasy combat
  • Individual hero combat
Comparison games
none
Mechanics (from transcript analysis)
  • Card pitching — Resource generation system where cards are pitched to generate resource points
  • Combat chain — Unique combat resolution with attack, defense, and reaction windows
  • Equipment management — Limited use equipment with specific slots and abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's always just you versus your opponent, your flesh versus their blood
  • Unlike many other TCGs, there isn't an inherent advantage to going first or second
References (from this video)
No references stored for this video.
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