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Forbidden Sky box art

Forbidden Sky

Game ID: GID0131626
Game Info
Year
2018
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description

Soar to dizzying heights in the electrifying cooperative adventure. Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket — all before you are struck by lightning or blown off to the depths below. It's a high-wire act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded…permanently!

This latest installment in the Forbidden... game series takes you to new heights with several novel challenges, including collectively planning a terrain using only limited information and constructing a real electrical circuit.

Description

Soar to dizzying heights in the electrifying cooperative adventure. Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket — all before you are struck by lightning or blown off to the depths below. It's a high-wire act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded…permanently!

This latest installment in the Forbidden... game series takes you to new heights with several novel challenges, including collectively planning a terrain using only limited information and constructing a real electrical circuit.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 3 · mix 4 · neu 0 · neg 2
Mentions per page
Showing 1–10 of 10
Video DPj1hsh5MUU Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 116848 · mention_pk 329740
Board Games UnLocked - Forbidden Sky video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Intense problem-solving
  • Satisfying when strategies pay off
  • Aesthetically pleasing ship and wiring components
  • Good levels of difficulty (novice, normal, elite, legendary)
  • Works well as a three-player game
  • Streamlined compared to Forbidden Desert (no annoying moving 'eye')
  • Quick playtime, even with losses
  • Makes you want to come back and do better
Cons
  • High luck factor from card draws
  • Randomness can negate strategy
  • Frustratingly difficult at times
  • Underwhelming tile art
  • Wind mechanic can be particularly annoying, pushing players out of safe spots
  • Small deck size leads to non-stop intensity
  • Losing can feel like a waste of time if strategy is nullified by luck
Thematic elements
Comparison games
  • Forbidden Desert
  • Forbidden Island
  • Pandemic
  • Pandemic Legacy
Mechanics (from transcript analysis)
  • cooperative play — The game is played cooperatively, with players working together towards a common goal. The 'dream team' aspect is mentioned in relation to player roles.
  • Deck Building — The game uses a deck of cards that players draw from, which can include events like lightning and wind that affect gameplay. The small size of this deck is noted as a significant factor.
  • Hand Management — Players manage a hand of cards, making decisions on when to use them or hold onto them. Holding onto a specific card is mentioned as a potential mistake.
  • Modular Board — The game board is made up of tiles that are laid out, and their random appearance and movement (like the wind) create variability. The placement of tiles to create a circuit is key.
  • Set Collection — Players need to collect specific components or complete sets (like wiring up the circuit) to win the game.
  • Variable player powers — Different player roles (like the medic or a character who can jump skies) are mentioned, with one being preferred over another for strategic advantage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • god damn these games
  • it all comes down to luck on how the deck comes out
  • the wind pushes you out of it and then you get hit by lightning which is kind of annoying because nothing does that
  • it is soul-crushing
  • the ship is awesome I like that that's my favorite part of the game but the tiles look like garbage
References (from this video)
No references stored for this video.
Video nFrN4v3QT98 Board Games UnLocked Playthrough at 0:30 sentiment: mixed
video_pk 116849 · mention_pk 329741
Board Games UnLocked - Forbidden Sky video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strategic tile placement is crucial for winning.
  • Cooperative nature fosters teamwork.
  • Unique character abilities add depth.
  • Escalating threats create tension and engagement.
Cons
  • Can be very challenging, even on normal difficulty.
  • Coordination is key, and misplays can be costly.
  • The rules for connecting wires can be complex.
Thematic elements
  • Surviving a dangerous sky
  • 7,000 feet above the ground
Comparison games
  • Forbidden Desert
Mechanics (from transcript analysis)
  • Action Points — Players have a limited number of actions per turn.
  • character abilities — Each player has a unique role and abilities (e.g., Medic, Surveyor).
  • cooperative play — Players work together to achieve a common goal.
  • Hand Management — Players manage a hand of cards that represent actions and events.
  • Set Collection — Players need to collect specific components to build the landing pad and connect the circuit.
  • threat management — Players must deal with escalating threats like lightning strikes and storms.
  • Tile Placement — Players place tiles to build the board and create paths and connections.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • normal difficulty is already pretty challenging
  • Tile placement is very very important because that's ultimately how we will win this game.
  • The final piece has to be a connection onto the launch pad.
  • We made this way difficult on ourselves.
  • I think we would have been able to maneuver around and get all these wires connected while being there.
References (from this video)
No references stored for this video.
Video HfDyt4ChH7w Board Games UnLocked Review at 0:57 sentiment: positive
video_pk 116850 · mention_pk 329743
Board Games UnLocked - Forbidden Sky video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More engaging than Forbidden Desert
  • More put together than Forbidden Desert
  • Players don't have to worry about as many things
  • More involved gameplay
  • Players feel more in control of puzzle-solving
  • Has the same difficulty level as Forbidden Desert but feels more engaging
  • Allows for creating defenses pretty early
Cons
  • Has 15-18 cards, all of which are bad
Thematic elements
Comparison games
  • Forbidden Desert
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is rough it is a brutal game rough like a SAN like a coarseness to it
  • I like forbidden sky better I think it was I think I feel like it's more engaging
  • ultimately yeah it is a game of randomness
  • I definitely think this is a good gateway game good gateway into a co-op game
  • I was really frustrated
  • I do very much like forbidden sky I think it's cool
  • I gave forbidden sky an eight
References (from this video)
No references stored for this video.
Video sWuW_EWzjNA Board Games UnLocked Top List at 14:26 sentiment: positive
video_pk 116867 · mention_pk 329765
Board Games UnLocked - Forbidden Sky video thumbnail
Click to watch at 14:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved Forbidden Desert
  • Innovative use of batteries and electrical mechanisms
  • Cool factor of the electrical components
  • Could be the first of its kind for board gamers
Cons
  • Some people might hate the battery thing
  • Tiles might look bland
Thematic elements
  • Cooperative game involving lightning and building circuits
Comparison games
  • Forbidden Island
  • Forbidden Desert
Mechanics (from transcript analysis)
  • Circuit building — Players build circuits as part of the game's mechanics.
  • cooperative play — Players work together.
  • tile laying — Standard mechanic in the Forbidden series.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do not be afraid to say hello and tell me how much you love my channel
  • I have not played any of these games so now obviously a iliza games I actually know about um prior to doing research
  • Oh My gods like I when I first saw this I creamed like it was just amazing
  • I will [ __ ] my pants and cry if I don't get my own copy of scythe rise of Fenris
References (from this video)
No references stored for this video.
Video J9DEhYzRNvc Meeple University Discussion at 21:05
video_pk 91293 · mention_pk 244816
Meeple University - Forbidden Sky video thumbnail
Click to watch at 21:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we found at origins in particular was the value of a big box and some rope and packing tape so we acquired a lot of games there
  • the big checked in luggage is the best way to go
  • make sure you have a water bottle or easy access to water
  • to research what games are out and what games you want to get pre-order things download the apps that will come with all conventions these days
  • the most important tip is to make most of the con if you want to play games
  • origins is not as busy
References (from this video)
No references stored for this video.
Video pXJ8dPybKrA The Dice Tower Discussion at 7:53 sentiment: negative
video_pk 81964 · mention_pk 205268
The Dice Tower - Forbidden Sky video thumbnail
Click to watch at 7:53 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Duck & Cover is a fantastic filler family game.
  • Pentago is one of the best abstract games of all time.
  • What is this in the middle of all the board games on BoardGameGeek?
  • This game truly is mid.
References (from this video)
No references stored for this video.
Video nMihwPNR2EI The Dice Tower Top List at 4:12 sentiment: mixed
video_pk 80001 · mention_pk 193872
The Dice Tower - Forbidden Sky video thumbnail
Click to watch at 4:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The rocket ship makes fun noise and blinks lights when it works
Cons
  • Doesn't quite work every time
  • The execution part is lacking
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Circuit building — Involves connecting physical metal pieces to close a circuit.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game mostly speaks for itself. We've all experienced it. We all want to forget about it. Sorry I brought it up here.
  • I think I think we live in a more innocent time and I miss that.
  • This was a huge, huge disappointment for me because I wanted to like it so much.
  • Seal is one of the biggest hype to reality moments that I've ever had. Just that that gut check of like, yeah, you still live in a in a messed up earth. You lost faith in humanity.
  • There's so many mistakes and so many disappointments and we still tried to play through so much.
  • my number one is what my clear number one because it was the worst execution possible of any game.
  • And so on top of the fact that it didn't work, which is a huge problem, but if you didn't enjoy assembling them and if you assemble them just like a teeny bit off, not only would the marble like roll down and get stuck, but it would roll off the side of the first piece and just fall on the floor.
References (from this video)
No references stored for this video.
Video XgE91U8iF2o Ryan and Bethany Board Game Reviews Review at 2:36 sentiment: mixed
video_pk 62370 · mention_pk 154899
Ryan and Bethany Board Game Reviews - Forbidden Sky video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The light-up ship gimmick is functional and visually appealing
  • Vibrant color palette, especially the purple storm
  • Strong cooperative feel with a sense of unity
  • Reuses the tile-stack concept to create a fresh, distinct experience within the Forbidden series
  • Two balancing stats (health and rope) add strategic depth
Cons
  • Tile draw randomness can stall progress and require extra actions
  • Components can be fiddly; aligning wire connections and tiles can be finicky
  • Moving large components can feel cumbersome and reliant on precise handling
  • Early rounds can be punishing due to required prerequisites and board setup
  • Normal difficulty is very challenging; losses can occur due to unlucky draws
Thematic elements
  • Cooperative engineering under pressure, building a powered system to launch a ship
  • A large floating platform with a spaceship awaiting launch amid a raging electrical storm
  • Cooperative puzzle-solving with a ticking clock and environmental hazards
Comparison games
  • Forbidden Island
  • Forbidden Desert
Mechanics (from transcript analysis)
  • Cooperative Game — All players work together to connect wires and components to power the ship.
  • cooperative win condition — All players work together to connect wires and components to power the ship.
  • gear and equipment management — Collecting gears and items assists progress toward completing the objective.
  • Light-up ship gimmick — The ship lights up when the circuit is completed, serving as a tangible victory cue.
  • Movement and placement constraints — Wind and edge effects influence player positioning and risk.
  • Pattern Building — Players must fit tiles into shapes to position large/lightning rod placements and capacitors.
  • Pattern-building and placement prerequisites — Players must fit tiles into shapes to position large/lightning rod placements and capacitors.
  • Resource Management — Two main stats (health and rope) are limited and can be depleted by hazards.
  • Storm deck and peril — Storm cards add escalating danger and events that threaten the team.
  • Tile Placement — Players draw and place tiles to form the board and create layouts for components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a hard game and it's fun
  • the color palette of it I'd like how the storm is purple
  • the gimmick of the light-up ship isn't just a simple gimmick it's actually functional as well
  • cooperative games it's like we're all miserable together and I just say unity is wonderful
  • I really like it, it might be my favorite and the Forbidden series
References (from this video)
No references stored for this video.
Video N3g0DcePp68 Actualol Review at 0:00 sentiment: positive
video_pk 8801 · mention_pk 25950
Actualol - Forbidden Sky video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive, cinematic theme that evokes a disaster movie feel.
  • Innovative cooperative tile-based puzzle with tangible feedback as you power the rocket.
  • Accessible core rules (four actions) paired with deep strategic planning.
  • High replayability through evolving weather patterns and dynamic layouts.
  • Strong emphasis on teamwork and discussion that makes each game unique.
Cons
  • Can be punishing and stressful for new players or those who dislike pressure.
  • The puzzle can become a logistical nightmare to coordinate perfectly.
  • May be heavy for casual players or families seeking lighter experiences.
Thematic elements
  • Cooperative engineering under pressure against a dynamic natural disaster.
  • A storm-beset platform high above the ground where players connect a rocket launch circuit while weather chaos disrupts progress.
  • Cinematic, action-film vibe with escalating danger and teamwork.
Comparison games
  • Forbidden Island
  • Forbidden Desert
Mechanics (from transcript analysis)
  • action_selection — On each turn players select four actions to perform, balancing risk and safety.
  • cooperative_play — All players must coordinate actions; if any player dies, everyone loses the game.
  • dynamic_weather — Storm cards escalate over time, increasing frequency and intensity of threats.
  • risk_management — Players manage hazards from lightning and wind by placing lightning rods and Faraday cages.
  • tile_laying — Players place and connect tiles to create pathways and link components of the rocket launch circuit.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • forbidden sky is a stunning achievement
  • it's a world-class example
  • this is a triple a co-op game
  • it's a masterpiece
  • it's such a complete package
  • a delicious puzzle to solve
  • cooperative tile laying game
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 12:02 sentiment: negative
video_pk 6062 · mention_pk 18041
3 Minute Board Games - Forbidden Sky video thumbnail
Click to watch at 12:02 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Seems like a gimmick
  • Apparently flopped - cheap availability
  • Host played once and didn't like it
Thematic elements
  • Cooperative puzzle
  • Floating island
Comparison games
  • Forbidden Island
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
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