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Galactic Cruise box art

Galactic Cruise

Game ID: GID0137056
Game Info
Year
2025
Players
4
Age
14+
Playtime
150 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.

On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players.

When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work.

Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise.

Do you still think you have what it takes to work for us? You do? Great. Let’s get started.

—description from the publisher

Description

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.

On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players.

When you launch a ship, one of your workers will accompany it as a pilot, navigating the ship to various destinations and “days in space,” where guests will reward you for all your hard work.

Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company’s progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise.

Do you still think you have what it takes to work for us? You do? Great. Let’s get started.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 198
This page: 50
Sentiment: pos 39 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 198
Video kmWIJIguXTg Banter and Boards Top List at 0:45
video_pk 151346 · mention_pk 424992
Banter and Boards - Galactic Cruise video thumbnail
Click to watch at 0:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • employees competing to be the next director of Galactic Cruise
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Some games can look incredibly intimidating.
  • So, I have 10 games I believe are worth every minute it takes to learn them.
  • Are there any other games that you think that are hard to learn, but worth to teach? Comment down below. I'd love to hear it.
References (from this video)
No references stored for this video.
Video 1CVqt_PTh7E Top List at 7:54 sentiment: positive
video_pk 134255 · mention_pk 382293
Galactic Cruise video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent theme execution
  • Beautiful components
  • Thematic guest placement mechanism
  • Strategic action selection
  • Engaging push-your-luck element
  • Good game timing, doesn't overstay its welcome
Cons
none
Thematic elements
  • Running a cruise line
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — So strategically allowing yourself to do those actions while getting the proper people on the right cruises while also while also managing the ships that you have in front of you.
  • Push Your Luck — How big of a ship do you want to send? Are you going to risk not being able to send that ship out? How like it's kind of got a little bit of like a strategic push your luck to it cuz you got to make sure that you can send that ship out properly filled to do the things that you want it to do.
  • Set Collection — And the fact that each one requires specific tokens in a specific layout really works because you're getting these tiles, drafting them, trying to place them on your board to go perfectly where you want them so that you can get as many of those animals in there as possible while also trying to plan for the future for the other animals you're going to get in.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Blood Rage for so many people this game is their number one favorite game of all time.
  • This is one of the most beloved games in recent memory of board gaming.
  • Blood Rage. My number 62
  • Clank is so much fun.
  • There is such a deep like immense strategy to it that almost gets ignored because so much fun of the game is the push your luck.
  • And I didn't get out in time. But oh my goodness, was it so much fun trying to get out because I pushed my luck cuz it's who I am.
  • I think every decision in this game really is very important.
  • And that's another 10 in the books in this top 100
References (from this video)
No references stored for this video.
Video qQ9d3BzpajY The Dice Tower Top List at 5:59 sentiment: positive
video_pk 134215 · mention_pk 381824
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 5:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the theme
  • Gorgeously produced
  • Deep and dense gameplay
  • Expansions are well-housed
  • Wife's first Kickstarter, enjoyed it
Cons
  • Super heavy
Thematic elements
  • Running a space cruise line and taking over from retiring CEOs
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — You can unlock technologies. Uh you can upgrade your people, unlock uh expert workers that will then be able to do extra actions and get special abilities.
  • Resource Management — You need to have enough resources to launch, you need fuel, you need food, you need oxygen.
  • Set Collection — You need to recruit uh passengers, you need to build the rocket ships, you need to have the amenities that people are going to want.
  • Technology tree — you can get bridging uh technologies that will allow you with one placement to get access to more than just the two actions that you're placing at.
  • Worker Placement — This is all acquired through a uh worker placement system where you're putting a guy out, uh one of your technicians, and taking the actions on the space uh that that you have chosen.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bomb Busters is a blast to explore.
  • My family adores this game.
  • We have had so much fun exploring this game, having delightful moments that we laugh about to this day.
  • Merchant of Venus is a pick up and deliver game in space.
  • Merchant of Venus has that just weird quirky sense of humor, just that edge that that little bit of a pointy edge that makes it unique.
  • I recently crossed my 100th play of Merchant of Venus off the list.
  • Still number one.
References (from this video)
No references stored for this video.
Video QQ1XbTf_ta8 Neon Gorilla Review at 0:17 sentiment: positive
video_pk 123001 · mention_pk 353250
Neon Gorilla - Galactic Cruise video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible heavy game design
  • High production quality and aesthetic
  • Engaging player interaction through bumping
  • Streamlined turn structure
  • Strategic depth from interlocking systems
  • Excellent player aids
  • Satisfying thematic moments
  • Good replayability due to varied strategies
Cons
  • Can be a table hog due to component size
  • Potential for new players to be overwhelmed by the depth
Thematic elements
  • Building space cruises to send guests on vacations in outer space
  • Outer space
Comparison games
  • Viticulture
  • Terraforming Mars
  • On Mars
  • Gricola
  • Dune: Imperium
  • Great Western Trail
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • action selection — Players select actions from available options.
  • Engine Building — Players build up their capabilities over the course of the game to become more efficient.
  • Player scaling — The game's experience and scoring can be affected by the number of players and their experience levels.
  • Set Collection — Players collect sets of icons or preferences to fulfill guest or destination requirements.
  • table presence — The game is noted for its substantial table presence due to its components.
  • Worker Placement — Players place workers on action spaces to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going fulltime into board games.
  • We want to make sure this is like a Kickstarter worthy product.
  • The payoff it for me was in the launch, not like stringing together a bunch of things.
  • The payoffs it for me was in the launch, not like stringing together a bunch of things, right? Like it's and I said that in my re review, like you have these um these really incredible moments where you're able to bring it all together and launch your ship and it's like you're building towards this dramatic moment as opposed to what I think a lot of Euros do is they try to chain um you know actions together and kind of create combos and such.
  • It's it's it's tough to keep your mind uh you know everything put together, right? Because you have all these interacting systems that you're trying to optimize for and that last one is just kind of like a uh I don't have the thing in the market.
References (from this video)
No references stored for this video.
Video Ro760PZEtYI The Dice Tower News at 6:52
video_pk 122140 · mention_pk 351315
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 6:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Goodest Good mornings to you all."
  • "If you didn't back our game found, you get a a passing hello."
  • "Good luck, Tom."
  • "They're ending on a high note. They're going out with a bang or an explosion or"
  • "Apparently taking the world out with them."
  • "This is the Deutsche Spiel Price."
  • "Wow. Really? That is that is getting such love. I do not get it."
  • "I think it must be a bigger deal in Germany, right, than it is."
  • "Welcome to the Shire."
  • "No, I want welcome to Mordor."
  • "We just made everything up about that. We do not know what they're doing with it. That's just us guessing."
  • "I JUST WANTED TO CLICK SOMETHING."
  • "In other news, I GOT FIVE PENS."
  • "Um I don't like this also because you get one of those and you're like, 'What does this do again?'"
  • "Yeah, I have to say the my favorite weird one I've ever seen released was a Kickstarter from some publisher, I forget who did it was the pendants."
  • "Fantastic."
  • "This is the size of a Calllex. Not a Call Cube. A Call."
  • "Stop doing this stuff and get me more Final Titan."
  • "You are the only one that played the Greek."
  • "Did you know what I mean?"
  • "This is very much in their wheelhouse right now. Bring this back."
  • "2016 is one of the best years of gaming for for sure."
  • "I wrote yours down so we can"
  • "I have a kneeling bench. Any I kind of I don't need anymore, man."
References (from this video)
No references stored for this video.
Video kmib7K9u9HY Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 112696 · mention_pk 324335
Board Games UnLocked - Galactic Cruise video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phenomenal game
  • Insanely good
  • Better than expected
  • Rewarding more plays
  • Smooth and intuitive rules teach
  • Complex without being overwhelming
  • Satisfying planning and execution
  • High production quality, immaculate rulebook
  • Player-focused design with quality of life upgrades
  • Engaging and multi-use card system
  • Attention to detail in components like player aid and rulebook
  • Doesn't feel like a long game despite its length
  • Excellent player aid that clarifies actions and scoring
  • Well-designed heavy Euro that balances challenge and accessibility
Cons
  • Lack of a strong catch-up mechanism
  • If someone jumps out to a lead, it's hard to catch up
  • The actual launching part felt a bit anticlimactic to one reviewer
  • Some cards can be very powerful, leading to potentially unbalanced combos
  • The game is long (2.5-3 hours)
Thematic elements
  • Space cruise
  • Space
Comparison games
  • Valarda games
  • Lerta games
  • Conbong
  • Barcelona
  • Zulkan
  • Hegemony
Mechanics (from transcript analysis)
  • action selection — Players select actions, with the option to perform a second action, and the ability to pay to use adjacent spots.
  • Area Majority — Launching ships and placing cubes contributes to gaining control or bonuses in certain areas.
  • Card Drafting — Players can take cards from a display, and there are mechanics for refreshing the display or paying to retrieve cards.
  • Engine Building — Players build up ship segments and developments, which can lead to bonuses and abilities.
  • Resource Management — Players manage three resources (money, ads, resources) and need to acquire them to perform actions.
  • Set Collection — Collecting specific types of guests for ships leads to scoring points.
  • Tech Tree — Players can acquire technologies that provide ongoing benefits or upgrades.
  • Variable player powers — Expert workers have unique bonuses, adding a variable element to player capabilities.
  • Worker Placement — The core of the game involves placing workers to take actions, with the ability to take a second action, or pay to use adjacent spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game is phenomenal.
  • And I think this game is insanely good.
  • If I had one complaint, and this is a not a complaint about this, it's this style of game, I guess I should say. Um, that I don't think there's a big catchup to to this game. Like, if somebody jumps out, you're not going to catch up.
  • But it's like, it's the quality of life upgrades that just make this more of a joy to play.
  • I love it. I think it's I think it's fantastic.
  • On a scale of 1 to 10, what are you giving Galactic Cruise?
  • I would probably landed an eight.
  • It was a great game. It's just one of those things it definitely re is going to reward play.
  • I'm giving this a nine. I think it's I think it's absolutely phenomenal.
  • So it's like, you know, you just really they just really knew how to design a heavier euro.
References (from this video)
No references stored for this video.
Video iaqXiMrhSzo The Dice Tower News at 29:01 sentiment: positive
video_pk 106465 · mention_pk 307772
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 29:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
No references stored for this video.
Video iaqXiMrhSzo The Dice Tower News at 49:38 sentiment: positive
video_pk 106465 · mention_pk 307775
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 49:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
No references stored for this video.
Video iaqXiMrhSzo The Dice Tower News at 1:20:56 sentiment: positive
video_pk 106465 · mention_pk 307780
The Dice Tower - Galactic Cruise video thumbnail
Click to watch at 1:20:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Recognized across multiple award categories (New Designer, Strategy, Game of the Year).
  • Considered a labor of love by the designers.
  • Deep respect for the Dice Tower team and their content.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
No references stored for this video.
Video hJLYIoDxU4I Rob's Gaming Table Other at 16:29
video_pk 103682 · mention_pk 299396
Rob's Gaming Table - Galactic Cruise video thumbnail
Click to watch at 16:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Galactic Cruise
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, as you can see way far down there, it keeps going and going on forever.
  • All the new Arkham Horror scenario being played. Very nice. Very nice.
  • People also just sitting around resting. It is Sunday so less people are in here.
  • So, yeah, this is like the Asthma area as you can see from the little Asay hidden room there. Uh, people are playing games. That's all that's happening in here pretty much.
  • Look at this stuff. Going to walk down this little this little row here. No one's around, so I can kind of get close up to some of these terrain setups that look better than anything I could ever put together.
  • The con closes in like 2 and 1 half hours. So there's less people in here right now.
  • So, pro tip, uh that that one was given to me by Janet uh shout out to Janet uh from our community for passing that one on to us a few years back.
  • It's one of those things. Sometimes it happens at the con where like Thursday and Friday, no one cares about a certain game or a certain publisher and then by the end word gets out and then everyone needs to try it before they leave.
  • So they did not sell as many as they thought, but I've never seen giant pallets of games in the exhibit hall just sitting on the floor before.
  • The Emperor's Promise.
  • It's like a tradition to see that here at the con. I don't know how old that thing is, but when I see them lugging CRT monitors, I kind of think it's old. But uh still here. People still come and do it.
References (from this video)
No references stored for this video.
Video K3MBlhG2_B8 Stonemaier Games Top List at 3:48:00
video_pk 103167 · mention_pk 296842
Stonemaier Games - Galactic Cruise video thumbnail
Click to watch at 3:48:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh if I know that I'm going to be at the table for a number hours. It's not a like I'm going to play this for an hour and then we'll be done.
  • Um but I warn people ahead of time like this is this is a big one. It's going to take us a bit.
  • Yeah, my head I put it I I would say similar for me, but I I would put it at a at three plus hours.
  • Like most of my game nights are around two hours.
  • So today I'm going to kind of focus on games that manage to hold my attention even as we get close to or even go beyond three-hour mark.
  • Uh because you know, many campaign games are technically like many many hours.
  • Um so some of the games that um are on my list wouldn't take that long as a two-player game.
  • Like I I but I I it's all relative, you know.
  • I feel like another parameter is who you're playing with.
  • That can take longer, too. And so, there's another kind of relative thing.
  • Right. And even with analysis paralysis, there I I think one of the things that we'll get to in in the top 10 here are games that even if it's taking a while, that you don't end up minding that, because there are certainly some long games that I
References (from this video)
No references stored for this video.
Video K3MBlhG2_B8 Stonemaier Games Top List at 35:05:28 sentiment: positive
video_pk 103167 · mention_pk 296835
Stonemaier Games - Galactic Cruise video thumbnail
Click to watch at 35:05:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoyed the game
  • Time flew by
  • Interesting decisions and things to do
  • Thematic immersion (inspired by real cruise ships)
  • Satisfying to build the cruise ship
Cons
  • Long teach
  • Played two-thirds of the game in 5 hours and felt like everything was done
  • Might be too long for some
Thematic elements
  • Building a cruise ship
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Deciding which rooms to send to different destinations.
  • Tile Placement — Using tiles to create rooms of vertical cruise ships.
  • Worker Placement — Implied by having actions and decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh if I know that I'm going to be at the table for a number hours. It's not a like I'm going to play this for an hour and then we'll be done.
  • Um but I warn people ahead of time like this is this is a big one. It's going to take us a bit.
  • Yeah, my head I put it I I would say similar for me, but I I would put it at a at three plus hours.
  • Like most of my game nights are around two hours.
  • So today I'm going to kind of focus on games that manage to hold my attention even as we get close to or even go beyond three-hour mark.
  • Uh because you know, many campaign games are technically like many many hours.
  • Um so some of the games that um are on my list wouldn't take that long as a two-player game.
  • Like I I but I I it's all relative, you know.
  • I feel like another parameter is who you're playing with.
  • That can take longer, too. And so, there's another kind of relative thing.
  • Right. And even with analysis paralysis, there I I think one of the things that we'll get to in in the top 10 here are games that even if it's taking a while, that you don't end up minding that, because there are certainly some long games that I
References (from this video)
No references stored for this video.
Video ej4733ljGpI Stonemaier Games Top List at 11:23 sentiment: positive
video_pk 99375 · mention_pk 276293
Stonemaier Games - Galactic Cruise video thumbnail
Click to watch at 11:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The refresh action is exciting as players gain benefits revealed by taken cards.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card market refresh — Players can take an action to refresh the cards, gaining benefits revealed by cards that have been taken.
  • Worker Placement — A specific worker placement action allows players to refresh the available cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
  • I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
  • These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video HykeFEB2EwU Watch It Played News at 5:36 sentiment: positive
video_pk 88640 · mention_pk 234144
Watch It Played - Galactic Cruise video thumbnail
Click to watch at 5:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers extended stay space vacations.
  • Fantastic box art by Irio Tall.
  • Players act as supervisors managing a space tourism company.
  • Actions include building shuttles, launching workers, managing network, inventing tech, growing workforce.
  • Affects resource markets.
  • Competes to complete company goals.
  • Grand thematic Euro game.
Cons
none
Thematic elements
  • space tourism and corporate management
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Competition with fellow supervisors to complete company goals.
  • Engine Building — Players enhance the company's network, invent new technologies, and grow their workforce.
  • network building — Actions involve the ever-expanding network and building developments which are connections between locations.
  • Resource Management — Affecting resource markets is part of the gameplay.
  • Worker Placement — Players place workers to take actions in the network, launch shuttles, or recall Earthbound workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the crate generation of board games is upon us
  • Challengers 2 has been announced by z-man games with what has to be the most eyebrow raising placement of an exclamation mark in board games since Clank in space
  • like how I want to one day oust the other members of watch it played together we can do it
  • this all just sounds cool to me I like spells
  • I'd have called it scrambley everyone else
  • this looks like a Nostalgia fuel fun time to me so I can't wait to play it
References (from this video)
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Video Ox7GryFN9Zk Getting Games Discussion at 18:10 sentiment: positive
video_pk 88529 · mention_pk 233546
Getting Games - Galactic Cruise video thumbnail
Click to watch at 18:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually appealing; Uno tool artwork mentioned
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a competitive two-player version of dwarf romantic
  • I'm actually super excited about this one
  • it just looks like absolutely my kind of game
References (from this video)
No references stored for this video.
Video xJeP4MxxJ_I Meeple University Discussion at 41:41
video_pk 88535 · mention_pk 233609
Meeple University - Galactic Cruise video thumbnail
Click to watch at 41:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Cruise ship
  • Space
Comparison games
  • Lucida
Mechanics (from transcript analysis)
  • Development — Phil has helped develop it or give some suggestions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pantera that was Prototype so I'm able to be bought just taken or whatever a peaceful garden obviously the one that I showed and here is the um the wind farms in Argentina correct correct well not volcano I'd like to probably sorry if I was in Uruguay yes so for on a volcano we just feel like a Harding's game I like to try it still
  • nucleum this is also a prototype that I saw this is coming David Torchy's next one yes yes by um by ball and dice so this is one that the same day is actually nuclear but they make it in the alternative world because otherwise you'll probably too controversial for nuclear
  • and then the um Star Trek Discovery black alert team assistant yeah that'll be the first Star Trek game in the in the new discovery Universe yep I'll just be um Spore driving all over the place
  • and then there's a game called armelo now this there is a video game called amelo and they're making the board game so it'll be exciting I don't know if you play have you played our Melo I haven't actually played I'm a lawyer yet myself have you okay it seems like a good like artwork as well it wasn't on Sega Mega Drive I probably haven't played it
  • it seems like a good like artwork as well
References (from this video)
No references stored for this video.
Video BvMd1RjGr6w Quackalope Top List at 2:21 sentiment: positive
video_pk 88073 · mention_pk 231165
Quackalope - Galactic Cruise video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Potentially the most talked about Euro game
  • Beautiful artwork
  • Depth for exploration
  • Room to min/max resources
  • Satisfying objectives similar to Wall-E
Cons
none
Thematic elements
  • Euro game, building a shuttle system
Comparison games
  • On Mars
Mechanics (from transcript analysis)
  • Engine Building — Looks like a "Tableau building engine building style of game".
  • Resource Management — Identified as a "resource management" game.
  • Tableau Building — Looks like a "Tableau building engine building style of game".
  • Worker Placement — Identified as a "worker placement" game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game all about exploration, survival Big Boss creature fighting and hunting
  • the mechanics look really interesting
  • what you're trying to do in terms of the objectives that you have change from chapter to chapter from Scenario to scenario and so you're always going to have a new puzzle to solve a new challenge to overcome
  • this publisher keeps putting out amazing products for me
  • I love the art and style
  • it's a worker placement engine building game
  • I cannot wait to see the adventure we're going to be going on when we dive into this game
References (from this video)
No references stored for this video.
Video 5k3PFe-Qrn4 UndeadVikingVideos Discussion at 1:20:06 sentiment: positive
video_pk 88069 · mention_pk 231131
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:20:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Great meeple design
  • Excited to see it turn out
Cons
none
Thematic elements
none
Comparison games
  • Carnegie
  • Dead Reckoning
Mechanics (from transcript analysis)
  • Kickstarter Campaign — The reviewer met with the games publisher to start the Kickstarter page.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Peter Piper oh oh yeah is correct yes
  • It's not a problem it's who cares it's just it's just drop in the bucket doesn't matter these people's ratings doesn't matter at all
  • I think that person would just go pound sand
  • It's like you know you know who I am me it's just like you know I am like no [ __ ] no no I was I was quoting Quint
  • I think the fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
  • You're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • It's like you can't create anything without without yes there's warts I Make Some somebody say that you suck right
  • I think it's cool I think it's a cool idea think it's a cool system I think it make the board game geek rating that much better and more reputable
  • You know it's like it's like you know you say hey look this is [ __ ] you'd be like okay fine it's [ __ ] but if like I went in there and I was like oh well you know it's like if somebody said play it played R to three played this game way too random
  • You know it's like you can’t create anything without without yes there’s warts I Make Some somebody say that you suck right
  • I think the rating system I I don't know what I would change for that one but there there's definitely other things I would change
  • I think you're just not looking at from the perspective of a really small I guess that's my perspective I'm thinking of a firsttime Kickstarter who actually is on board game geek
  • I think you're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • The idea is you want to make the ratings you want to see and that'll be what I mean I get it
  • The fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
References (from this video)
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Video GgS3QYfilzI Meeple University Top 10 List at 1:48 sentiment: positive
video_pk 87834 · mention_pk 230226
Meeple University - Galactic Cruise video thumbnail
Click to watch at 1:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Not as heavy as heavier euros; quality Euro
  • Kick-out action is fun
  • Open-ended engine build option
  • Fun cruise/theme and room-building flavor
Cons
  • Prototype status; box and final components unknown
  • Limited variety in scoring compared to some other euros
Thematic elements
  • Cruise industry with advertisements and points
  • Cruise ship with rooms and promotional activity
Comparison games
  • L'Gallerist
  • The Gallerist
Mechanics (from transcript analysis)
  • Advertising-to-points conversion — Accumulated advertisements can be converted into points.
  • Engine Building: Efficiency — Players can upgrade certain aspects to enhance their engine and gain bonuses.
  • Engine upgrade path for actions — Players can upgrade certain aspects to enhance their engine and gain bonuses.
  • Kick-out action — A player can kick out another player to gain a benefit.
  • Limited Points — Accumulated advertisements can be converted into points.
  • Tile drafting with kick-out bonuses — Players draft tiles with objectives, money, and advertisements; kick-out actions can remove or affect other players to gain benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very gallerist feeling Euro game
  • the theme is so fun it's a cruise
  • it's the longest to teach out of all of the games
  • open drafting and it's a snake draft
  • you can save the game
References (from this video)
No references stored for this video.
Video vmm4OoqMZhE UndeadVikingVideos Discussion at 2:14:24 sentiment: neutral
video_pk 87890 · mention_pk 230371
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 2:14:24 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Crowdfunding campaign setup — The discussion revolves around the process of setting up a crowdfunding campaign, including creating content, copy, and using graphics from existing games for thematic panels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I never I still haven't gotten my shipment well so that's weird man
  • the Catalyst games Peterson games like uh buyou like fell through and nobody knows exactly what happened it's just it's a big giant um C fuffle that
  • the path to us for finally completing and delivering the gods War I is coming into view in the next few weeks we are going to have a major announcement on this thank you for your continued patience in t that we realize it's been a frustrating journey
  • hyperspace is you know we'll get to it eventually
  • I think I got my highest score ever on H Gaia project the other day 100 and something
  • when people go silent like completely silent and they don't say anything for months it's because they have no interest zero interest zero interest of actually completing what they're doing
  • I hate forgetting [ ] I hate it I hate you st lits you're getting old I know but I hate it
  • you know they they say if you're afraid of homosexuals that means that deep down inside you're homosexual and that worries me because I'm afraid of dogs
  • Growing up I never would have believed that one day i' need a computer just to masturbate
  • he did that so he'd have something if you're one of those people that complains that their CVS receipts are too long oh man you're gonna [ ] hate books
  • it's good it's a perfect movie
References (from this video)
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Video b5u9ArZ-Stk Heavy Cardboard Discussion at 52:46 sentiment: other
video_pk 86569 · mention_pk 224355
Heavy Cardboard - Galactic Cruise video thumbnail
Click to watch at 52:46 · YouTube ↗
Overall sentiment (raw)
Anticipated
Pros
  • Expansions are looked forward to
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my only fear is that it runs too long
  • it's so much but now I am
  • it is the most feudum stress biotics looks at feudum says ha hold my beer it's a lot but it is about as heavy of a Euro as you're ever going to get in your life and if you want just an insane theme and the kitchen sink it's a lot of fun and I cannot wait to play it more
  • heaviest game I've ever played non war game
  • my take on nucleum was it's fine um I don't think it was as good as it seems a lot of the critical world out there thought um I don't think nucleum is going to be uh played in five years
  • perfectly forgettable in a sense that it's just the same old
  • the lack of respect is staggering to me but I welcome it because I guarantee Dan Lanning is going to find a way to use this and I cannot wait till tomorrow and I think Oregon houses them
  • The Bear oh my God that is the most stressful I've ever or most stressed I've ever felt watching the show
  • if you've ever wanted to watch me cry yes 100% I cry at the end of Great British baking show almost every episode it is wonderful
  • it's a lot of work and a lot of fun
  • I would love to have you over maybe in the summer when you're up at at the cottage over on the cape I would love that
  • it's the most surreal place I've ever been to weatherwise and if you ever get a chance it's worth making a drive
  • half y'all still don't subscribe I don't I I just don't get it
  • my Cowboys are atrocious but good God do do I have everything riding on my ducks tomorrow
  • it is a lot but it is about as heavy of a Euro as you're ever going to get in your life
  • I'll tell you what I don't drink beer and I'm still down to make that bet that's fine that works done book it
  • I think the concept in the theme of Cerebria is fantastic
  • Nemo's War that's a great way to end the year
  • The Colonist that's a game I could get back into I miss that
  • stress biotics Odyssey somebody make one so I don't have to try and help design it I would love that You' be my best friend ever
  • stress spox Odyssey heaviest game I've played n war game honestly it might be the heaviest game I've played
  • Three Kingdoms Redux bought and got it to the table this year Hidden Gem needs more awareness
  • just a fantastic great game that if you play with three players and you enjoy heav your it's a game that should be in your collection
  • Mount Washington is the weirdest place on Earth weatherwise that I've ever experienced
  • happy New Year everybody I hope everyone H uh be safe if you go out on amateur night tonight be safe don't drink a drive please
References (from this video)
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Video nO7eX2GHmks slickerdrips Discussion at 1:11:49 sentiment: positive
video_pk 86459 · mention_pk 223726
slickerdrips - Galactic Cruise video thumbnail
Click to watch at 1:11:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • This is so good.
  • It comes together so well.
  • This is going to be one of the big hits of the year.
Cons
none
Thematic elements
  • Running galactic cruises
  • Galaxy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions based on worker placement and adjacent 'cog' placements.
  • Engine Building — Players can gain game-changing powers through development.
  • Set Collection — Building different shuttle sections attracts specific guest types.
  • Worker Placement — Players place workers on action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great big box uh like it's a campaign right well like not it goes over several sessions but I don't think like a completely ongoing thing.
  • I've heard it described as like a well I've actually heard a mix of people saying that it's like too many bones 2.0 and that it's like a mix of um too many bones and H Marcus I haven't played uh H Marcus but I've heard good things maybe I'll get stri at some point mixed together with the Elder Scrolls lured stuff I'm completely on board for this I cannot wait to play this.
  • it is completely like to to try and put you off if uh if you're not familiar and you're into Euro stuff it is completely dice chucking and there there is like there is Choice there is strategy and stuff into it but more than any of that there is Dice chucking there's rooll to move there's rooll to hit there's rooll to wound there's there's so much dice in this.
  • and so many things crop up in these um random cards that you're drawing whether it's the gear that you find whether it's those um events that um that come up or the the enemies that you tend to find that like you can you can see it happen even in like the the few episodes that I did of that playthrough like it's partly like just the human thing of wanting to recognize patterns but it comes up with these satisfying uh stories so often based on just a big pile of Randomness it is crazy that it can do that.
  • Shout out to bromstone is so good they had a big Kickstarter I think that was a couple of years ago now and it's projected for this year who knows if it will deliver.
  • if you get it and like it it is such a big rabbit hole that you can fall into like this game has been going for a long time like is like 2013 or something original Shadow to bromstone 2014 this game has been out for a long time and like 194 expansions.
  • Liz Boa is winning so I think we're going to be playing Liz boa next year next week.
  • is still getting disappointingly low votes that's my personal I'd like to give uh the the re revised uh Pathfinder ago uh and the reckon is actually
References (from this video)
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Video a3NVftbhPkE The Broken Meeple Discussion at 4:14 sentiment: positive
video_pk 85935 · mention_pk 221258
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Euro Game — Described as a big massive Euro game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova is my favorite game of all time.
  • Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
  • So, inserts I think are worth it.
  • The money you get in those two games is garbage.
  • I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
  • Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
  • People don't respect wood enough. Wood pieces are great.
  • I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
  • The Folded Space insert for Civilization and New Dawn is a thing of genius.
  • Do bling your games is good, but remember that you're paying a lot of money for it.
  • Live comedy these days has suffered a lot because of all the political correctness nonsense.
  • The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
Video Mf35DlpOqQE Heavy Cardboard Top List at 529:28:40 sentiment: positive
video_pk 85950 · mention_pk 221352
Heavy Cardboard - Galactic Cruise video thumbnail
Click to watch at 529:28:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Whimsical
  • Interesting mechanics
  • Good theming
Cons
  • Expansions add to the game but are not vital
Thematic elements
  • Disney Cruises in space is kind of how I how I imagine this one.
Comparison games
  • Vital Lerta games
Mechanics (from transcript analysis)
  • Eno Tool — This is a game that that very much you you see the bones of it being a Vital Lerta inspired Eno Tool inspired game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to talk about Zul'kator.
  • It's just it's it's uh it's almost painful to think about.
  • Hadrian's Wall, man, I love this game.
  • It feels incredibly satisfying when you start to see your little engines start to run.
  • Tiletum, man, I love this game.
  • The components are absolutely beautiful.
  • Terraforming Mars is just an epic game.
  • Wingspan is just a beautiful game.
  • Everdell is incredibly charming.
  • Lost Ruins of Arnak, I love this game.
  • Ark Nova is a very deep game.
  • Oath: Chronicles of Empire and Exile is a very unique game.
  • Tiny Epic Galaxies is a really fun game.
References (from this video)
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Video NblgkzpcyoY The Brothers Murph Other at 358:34:40 sentiment: positive
video_pk 85860 · mention_pk 220890
The Brothers Murph - Galactic Cruise video thumbnail
Click to watch at 358:34:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super fun game.
  • One of the coolest themes.
  • Generous gameplay.
  • Appreciated the less punishing mechanics.
  • Segments are silly and fun.
  • Base game is enjoyable.
  • Outstanding production.
Cons
  • Segments are just icons and not very impactful.
  • Need to randomize action spaces for variety.
  • Expansions might be needed to 'juice things up'.
Thematic elements
  • operating a galactic cruise line
  • space
Comparison games
  • The Gallerist
  • San Juan
  • Combine
Mechanics (from transcript analysis)
  • action selection — Choosing actions to gain blueprints, build ships, and launch cruises.
  • Set Collection — Collecting guests that match cruise offerings.
  • Tableau Building — Building ship segments to create entertainment.
  • Worker Placement — Placing workers to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game about collecting games, which sounds like it's going to be right up your alley. It's basically a game about setting up your shelf.
  • It is I think my favorite of the Imperium games that I have played so far.
  • This is a game where you are working together trying to land a plane.
  • It's really tense.
References (from this video)
No references stored for this video.
Video IiHA4ZAirTs UndeadVikingVideos Discussion at 2:53 sentiment: positive
video_pk 85711 · mention_pk 220290
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • heard nothing but good things about it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'll trade a $60 euro for that in a heartbeat. Not even think about it because $60 euro game I reviewed I didn't give a [ __ ] about.
  • No, man. I grew up I grew up with a scarcity mindset. I hold to that dear.
  • The majority of the games that I have at this point in my attic are absolute horseshit.
  • It's got a really cool auction mechanism. I think you call it you can't go back where essentially you get offers and you look at the offer and you have to immediately accept it or immediately reject it and move on to the next offer and you so you you don't know what you're getting into.
  • My goal is to be almost 100% board game free other than like a small handful of things that I'll play with my kids.
  • My favorite thing about Strike is that the first time people play it, they're like, "That's all there is."
  • It's 1:15 in the morning. Not early. Boom.
References (from this video)
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Video ySBwtvNse6A Board Gaymes James Review at 0:00 sentiment: positive
video_pk 85691 · mention_pk 220205
Board Gaymes James - Galactic Cruise video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tightly integrated theme and mechanics that reinforce each other
  • Strong engine-building potential with diverse strategic paths
  • Variable setup increases replayability
  • Rich interaction through cog/development/tech combinations
  • Engaging card market and market manipulation elements
Cons
  • Long setup time (roughly 30–45 minutes)
  • Storage/box-insert setup could be improved; 3D-printed inserts suggested by the reviewer
  • Complex rules and systems may present a steep learning curve
Thematic elements
  • Space travel, luxury cruising, resource management, and market influence
  • Interstellar cruise ships visiting planets and managing passengers
  • Engine-building and strategic planning with a space-trade theme
Comparison games
none
Mechanics (from transcript analysis)
  • Action Timer — A timer determines the flow and length of the game, adjustable for player counts.
  • building and blueprints — Build ships using blueprints or by paying additional costs directly from the board.
  • Card/Chit Market — Market board adjustments and a card market that cycles through cards; refreshing reveals new cards.
  • Compound Scoring — Scoring multipliers based on wings, cubes, and completed objectives; end-game scoring adapts with market changes.
  • Deck Building — Build ships using blueprints or by paying additional costs directly from the board.
  • developments and cog actions — Present developments unlock adjacent actions; actions can be shared if cogs are in place.
  • follow actions — You can follow another player's space, with improvements to income actions affecting follow payouts.
  • Influence Points — Influence determines how much you pay to use others' cogs and can be spent to collect specific resources.
  • Influence track — Influence determines how much you pay to use others' cogs and can be spent to collect specific resources.
  • launching the ship (dual-phase turns) — Launching consumes a full ship-turn; subsequent turns include both ship and player actions.
  • market and card market — Market board adjustments and a card market that cycles through cards; refreshing reveals new cards.
  • Resource Management — Limited currencies are used; some resources can be discarded for needed inputs.
  • resource management with limited currencies — Limited currencies are used; some resources can be discarded for needed inputs.
  • scoring via wings and cubes — Scoring multipliers based on wings, cubes, and completed objectives; end-game scoring adapts with market changes.
  • technologies (bonus actions) — Technology cards grant bonus actions; you can pay to use others' technologies.
  • timed game length — A timer determines the flow and length of the game, adjustable for player counts.
  • Variable Set-Up: Board — Board setup changes via cog chips and developments, increasing variability.
  • variable setup — Board setup changes via cog chips and developments, increasing variability.
  • Worker Placement — Assign workers to gather resources, take actions, and access spaces with constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm about to blow your mind and turn it into mush and ship it off to space in Galactic Cruise.
  • This is a table hog.
  • I quite like it. It's probably my new favorite right now.
  • setup is 30 to 45 minutes.
References (from this video)
No references stored for this video.
Video aUe8vt8KVY4 Board Gaymes James Discussion at 4:53 sentiment: positive
video_pk 85638 · mention_pk 219970
Board Gaymes James - Galactic Cruise video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • travel and exploration
  • space cruise
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — space-themed card/draft style (details not specified in transcript)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am not a fan of it at all.
  • This artwork is so beautiful. Like look at it's so vibrant and so pretty.
  • The Lord of the Rings Fate of the Fellowship though this I am very excited about.
  • Cali Mala is a reprint.
  • I pre-ordered Cube Express from them because I wanted to take a look at that one.
References (from this video)
No references stored for this video.
Video hAFGEFdvxEM kovray Top 5 List at 19:26 sentiment: positive
video_pk 85655 · mention_pk 220123
kovray - Galactic Cruise video thumbnail
Click to watch at 19:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, crunchy, thematic
  • high production value
Cons
none
Thematic elements
  • space travel and cruise marketing
  • space cruise
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — modular action zones that can be varied
  • Resource Management — manage resources to launch ships
  • Timing — timing of actions and expansions is crucial
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Galactic Cruise is my number one game this month again.
  • it's a bag builder where you're going to be putting a bunch of ingredients into a bag and then drawing them and mixing a potion
  • the theme in this game is you are shoveling poop basically across London
  • it's genuinely so much fun
  • I think it's Sashi game
References (from this video)
No references stored for this video.
Video U5LJvMT7aFs The Broken Meeple Discussion at 8:50
video_pk 85580 · mention_pk 219644
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 8:50 · YouTube ↗
Pros
none
Cons
  • a beast to teach
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It takes elements of The Mind and those sort of games where you have to you can't communicate and you've got to figure stuff out.
  • But the game uses Texas Holden Poker to do it.
  • So flip seven.
  • It's literally just the equivalent of an Uno card game of push your luck.
  • I found Slay the Spire to be boring as a computer game.
  • The rinse repeat nature of a rogike game is just not fun to me because you just rinse and repeat the same thing.
  • Let's Go to Japan actually did a pretty good job of doing the theme well with that.
  • Let's Go to Japan is mostly about the scoring phase.
  • SETI search for extraterrestrial intelligence one win it wins it over
  • But, Seti, yeah, I'm I'm happy with this one.
  • war game. To be honest, I'm not interested in war games. Arcs is I mean, that is basically what Arcs is.
  • I don't find what you do in the game that interesting, period.
  • the card system has a major problem.
  • the ambitions as well, this is one thing I really do not like.
  • So, my scoring objectives are based on random chance.
  • How is that a good aspect of design?
  • the defenses I was getting from some people were really bad.
  • It's only a game.
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 21:54 sentiment: positive
video_pk 85601 · mention_pk 219800
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 21:54 · YouTube ↗
Overall sentiment (raw)
Very positive
Pros
  • Phenomenal.
  • Fast, yet heavy.
  • Intuitive gameplay.
  • Makes players feel like they are doing what they are supposed to be doing.
Cons
none
Thematic elements
none
Comparison games
  • STI
Mechanics (from transcript analysis)
  • Decision making — The game involves 'choices and decisions' that feel meaningful.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video gcpRDbnsBpc Tim Chuon Discussion at 7:05 sentiment: positive
video_pk 85437 · mention_pk 218943
Tim Chuon - Galactic Cruise video thumbnail
Click to watch at 7:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Huge box packed with deluxe components
  • Deluxe bits, coins, and acrylic tokens
Cons
  • Some components feel less premium compared to Chip Theory standard
Thematic elements
  • space exploration
  • Array
Comparison games
  • Arcs and Adrama's Edge
Mechanics (from transcript analysis)
  • unknown — Not discussed in transcript
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unconscious Mind is a game that I specifically asked for.
  • This box is heavy. It is packed full of stuff.
  • I would just scratch this out and put like okay roller edition.
  • Apothe Bakery. Now, this one I specifically backed because I saw Mon'nique and Naveen's video.
  • Gengar and Stormy. Gengar and Stormy.
References (from this video)
No references stored for this video.
Video 3fV1yAbNg9w Our Family Plays Games Discussion at 1:02:17 sentiment: positive
video_pk 85409 · mention_pk 218783
Our Family Plays Games - Galactic Cruise video thumbnail
Click to watch at 1:02:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great components
  • thematic
  • fun with large groups
  • appealing to space game fans
Cons
  • long playtime (3-4 hours)
Thematic elements
  • Searching for planets
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — The planets go back and forth.
  • Worker Placement — Thematic for a worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Rebel Princess. I want I love it so much. I want to play it again right like right now.
  • It was a puzzle, y'all. It was a puzzle.
  • We beat Eric three times in a row.
  • Can't really communicate, but it's a lot of fun.
  • Mike won. Yeah. Mike on.
  • Transgalactica has about a thousand stickers that you have to put on there.
  • They don't tell you that you got to add a thousand stickers to make those beautiful components.
References (from this video)
No references stored for this video.
Video nhi06ghD_gg UndeadVikingVideos Discussion at 1:57:52 sentiment: positive
video_pk 85436 · mention_pk 218928
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:57:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good game, fun to build your ship and fly it.
  • The guys who made it were awesome.
Cons
  • Random placement of worker spaces can lead to slow pacing.
  • Downtime can be significant due to the need for precise timing.
Thematic elements
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Achievement collection — Collecting achievements early is important as they compound.
  • Resource Management — Requires managing resources and timing actions to maximize points.
  • ship building — Players build their ships and perform actions.
  • Worker Placement — Features worker placement with random placement of spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the one other game that took us by surprise was Crackle or Rackle, which is a drawing game where you draw a word.
  • It's a Viking game without much Viking Vikinging.
  • Endeavor Deep Sea, amazing if anybody's played that.
  • It's one of those games where you think you can just do better every next no next game I'll do more you know better.
  • It's a really good poker dice game that from Schmidt and it's No one ever talks about it and it's so good.
  • The games were all the library. It's all for charity, by the way.
  • We sold $11,500 worth of games in an hour.
  • It's like, "Oh, you have Mestre Schmidt 57. Amazing."
  • I just got talked into reviewing a a war game because I like the people. They're so nice. I was like, I don't like war games.
  • It's like, "Wow, this is cool."
  • I mean, they're like, "Take them, right?"
  • It's a year-long internship. It's life-changing.
  • I am on the verge of victory here.
  • He can take any stealth card from the discard pile.
  • It's really good. You see James Bond just losing his mind screaming at people.
  • The Phoenician scheme. Asteroid City is not in the box set.
References (from this video)
No references stored for this video.
Video iK_PLqbt6Bs Board Gaymes James Top 10 List at 1:17 sentiment: positive
video_pk 85282 · mention_pk 218260
Board Gaymes James - Galactic Cruise video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • space adventure
  • space exploration
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This has debuted last year at Essence, so it's making its way through to North America.
  • This is a great game. Uh definitely suggest that you pick this one up if you have the space for it because it is quite a large game.
  • Drag queen at their booth.
  • stay safe, and we'll see you next time.
References (from this video)
No references stored for this video.
Video OKBMchaors8 UndeadVikingVideos Discussion at 1:55:38 sentiment: positive
video_pk 85067 · mention_pk 217294
UndeadVikingVideos - Galactic Cruise video thumbnail
Click to watch at 1:55:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • friendly publisher
  • entertaining
Cons
  • publisher had a rude interaction
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's with Charize Throne. Like there's an Old Guard 2 and everybody's like, "Oh my god, there's an Old Guard, too. How amazing."
  • Charliss Therone as an immortal like a from ancient history, like ancient times. like she's been alive for thousands of years.
  • She's badass.
  • The whole team of immortals is badass.
  • Oh, I started watching Squid Game season two because I never and I saw Squid Game season 3 is out and I'm like, guess I better watch season two.
  • Do any of you guys watch Yellow Jackets?
  • Watch it. Lord of the Flies and um yeah, like a Lord of the Flies kind of thing.
  • Kabuki Kid says yellow jacket is good.
  • I know I'll end up buying like Shackleton base, even though I don't need it and I won't play it, but I'll be like, "Oh, I should probably get this because it's supposed to be really good."
  • I remember going to that movie with my buddy Scott and I remember and I was like because he said I heard somebody say it was really good and I was like well we should go check it out
  • and I remember we went to it thinking you know this is before you could look [ __ ] up and like see everything and know everything, right? And so nothing about it. We went we went we went to it
  • and I remember I mean we couldn't breathe. We were laughing so hard
  • It's absolutely insane.
  • remember the little like um like they would get done with a a scene and then they would have that like music cutaway of everybody dancing.
  • The second and third one sucked.
  • I mean um the first one though. I mean uh what was it was magical
  • you shot me. You shot me right in the arm.
References (from this video)
No references stored for this video.
Video l033N82kwXA Hungry Gamer Discussion at 52:02 sentiment: positive
video_pk 84773 · mention_pk 215965
Hungry Gamer - Galactic Cruise video thumbnail
Click to watch at 52:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging but challenging; learning curve can be steep
  • great for players who like planning and strategy
Cons
  • AP and long turns can slow the game
Thematic elements
  • space exploration and tactical routing
  • Space exploration / cruise style with AP-heavy turns
  • multi-player strategy with heavy planning
Comparison games
  • Andromeda's Edge Genesis
  • Raider-style space games
Mechanics (from transcript analysis)
  • large-scale planning and action economy — players plan turns with many simultaneous considerations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Backyard Chickens was the best moment of the con.
  • This is a fever dream, Conquest Princess is wild.
  • The ending of Clank Legacy 1, spoiler, was disappointing.
  • Shouting about statistics in a game of backyard chickens. It was fantastic.
  • Thunder Road is chaos served well.
References (from this video)
No references stored for this video.
Video R8cAA8OkyIo The Cardboard Herald Interview at 37:05 sentiment: positive
video_pk 84676 · mention_pk 215379
The Cardboard Herald - Galactic Cruise video thumbnail
Click to watch at 37:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • Big game
Cons
none
Thematic elements
  • Sci-fi
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love sci-fi. That is that is a good theme for me.
  • it has um like seven modules whereas like SETI only has five, which is only a difference of two, but it's that that's so much more replay-ability because all the permutations of five different options versus seven different options. Like seven gives you so many more. So I just feel like base has a lot more replayability.
  • I also recommend Hot Streak which came out. that's a fun light light betting game. if you like Camel Up, it's like the next step. And uh to me it's way more fun than Camel Up.
  • and the gang, the gang is like a classic uh like new new party game classic. Um, we'll we can pull it out and have fun like at any time.
  • it was a Gricola because um, besides the farming theme and also teaching me worker placement, it was probably the first worker placement game I played.
  • there's just so much replay-ability in that box. Um, that you'll never see the same game twice or even close to the same game twice.
  • Agricola has so much tension.
  • Agria is just like such such a game that was like ahead of its time. It's still better than like 99.9% of the games that come out these days.
  • if you're interested in like dungeon crawlers, uh, Gloom Haven is my favorite.
  • treat it as an experience and not a game kind of situation.
  • what Vantage taught me is like uh doesn't like the game in in that sort of game, it doesn't have to be like balanced to be fun, you know? It doesn't have to be like um super scripted or super strategic. If the story is interesting, then people who love stories will still love the game.
  • board games is such a great place to like reconnect with friends and family and people you care about. So, um, keep gaming, keep buying games and I'll keep making them. And thank you all so much for the support.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM Gaming Rules! Interview at 2:04:35 sentiment: positive
video_pk 84719 · mention_pk 215685
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 2:04:35 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • One of the top games of the year.
Cons
none
Thematic elements
Comparison games
  • Elder Scrolls: Betrayal of the Second Era
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM Gaming Rules! Interview at 2:04:36 sentiment: positive
video_pk 84719 · mention_pk 215663
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 2:04:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video f8VQsc_sHFQ Rahdo Runs Through Top List at 1:13:00 sentiment: positive
video_pk 84600 · mention_pk 215137
Rahdo Runs Through - Galactic Cruise video thumbnail
Click to watch at 1:13:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Actively exciting to play and get into collection.
  • Great first offering from Keni Games.
  • The worker placement flexibility is cool.
  • Building a spaceship and plotting a route is fun.
  • The game mechanisms are satisfying.
  • Felt fun even when falling behind.
  • The game has great chunky euro design.
  • The iconography and graphical design are excellent.
  • The artwork is beautiful.
Cons
  • Takes up a lot of table space.
  • The game is expensive.
  • Can be difficult to get to the table with new people.
  • Requires a strategy, which the reviewer initially struggled with.
Thematic elements
  • Building spaceships and sending people on the cruise of their life.
  • Space.
Comparison games
  • Galactic Era
Mechanics (from transcript analysis)
  • Engine Building — Building a spaceship and plotting a route to planets where stops provide benefits.
  • Route Building — Players plot routes for their spaceships, balancing length with fuel and resource costs.
  • Worker Placement — Worker placement spots evolve with network expansion, offering more options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Adults yell at hot dog man.
  • This might be a hot take, but I feel like Hot Streak is kind of what Camelup wants to be.
  • So, it is absolutely critical that every player understands exactly what um their teammates are up against.
  • It is my number one best game so far of 2025 in my opinion anyway, is the Peak Team.
  • That that shared that shared deck that you're building together that then collectively destroys all of you is so genius.
  • It totally solves that single player solitaire feeling. And the humor is so great.
References (from this video)
No references stored for this video.
Video YvlR1iDDQds Man vs Meeple Analysis at 0:02 sentiment: positive
video_pk 84503 · mention_pk 214775
Man vs Meeple - Galactic Cruise video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The worker placement is good and the advanced mode with mixed actions offers great variability.
  • The game is highly variable, with changing goals and components making each playthrough unique.
  • The thematic immersion is strong, with a world that feels alive.
  • The launch sequence provides a satisfying feeling.
  • The achievements expansion adds surprising content and replayability.
Cons
  • Heavier games are not typically the host's preference, but this sounds like a cool new way to play.
Thematic elements
  • Launching and operating space cruise ships.
  • space
Comparison games
  • Pandemic Legacy
  • Vitul
  • Lerta
  • Dorf Romantic
Mechanics (from transcript analysis)
  • Area development — Players can build developments that grant access to more actions and connect worker placement spots.
  • Set Collection — Implicit in collecting achievements and certificates.
  • Variable player powers — New content added through achievements can include variable player powers.
  • Worker Placement — Players place workers to take actions, potentially bumping opponents. As the network expands with developments, more actions become available.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The last thing I want to do is ruin anyone's surprise.
  • So for me that's a hook because it is always a puzzle of looking at the board and being like where do I want to build these developments?
  • So it is a very variable experience.
  • You're going on a Galactic Cruise.
  • And that is like a really cool like there's this like countdown like five steps.
  • But my favorite part about this game and they really lean into this with the achievements expansion is how it feels so thematic to in world.
  • Number one is literally the achievements.
  • When you sit down to start the game, you're looking at this blank board that is 12 achievements.
  • So, it's a whole process.
  • Very undetermined.
  • It just depends on how well you achieve things.
  • Because it's fun to be the one to sign it.
  • So, if you want to know more about Galactic Cruise achievements, too bad.
  • Yeah, it's it's really cool the way it does.
References (from this video)
No references stored for this video.
Video 4BBtMu4VkPU The Broken Meeple Analysis at 9:24 sentiment: mixed
video_pk 84342 · mention_pk 214261
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 9:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Love the game
Cons
  • takes a lot longer than it should have done when teaching new players
  • swingy nature
  • chore to teach to new people
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — The game involves placing workers, implied by the context of teaching and playing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is very pretty.
  • it's an aggressive area control game.
  • This expansion is fixing a fundamental flaw of the original game.
  • I am salivating at the mouth for this one.
  • This game is the theme done justice in tabletop form.
  • I do have to temper my expectations because I think Valheim's going to be a little bit trickier to bring to tabletop.
  • There's not a lot of innovation in games anymore.
  • But when I played it, it's like, 'Okay, that mechanism I like. Let's find out.'
  • This is a very long podcast.
  • But remember, it's only a game.
References (from this video)
No references stored for this video.
Video FKFTI29Oj6c The Broken Meeple Discussion at 12:57 sentiment: neutral
video_pk 84051 · mention_pk 212975
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 12:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • would not want to spend an entire week demoing it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • March of the Ants is uh from Tim Eisner. So, same guy who did uh Canopy and some guy who did Leaf. Um, and I have talked highly about both of those games. Uh, this one is a reimplementation of an older game, March of the Ants. This is an area control game, quite an aggressive area control game.
  • Now, when you put those two things together along with Board of Dice, you usually expect a very complicated, heavy, oh my god, there's so many rules type game.
  • The demo did a good job of teasing me, thinking, 'Wow, this game didn't feel that complicated.' It was It was very in-depth.
  • This could be one of the better David Turczi games I've played in recent uh you know tried out in recent um years.
  • They didn't want to just make it White Castle with two players because to be honest, White Castle worked best as a two-player game.
  • This is a two-player area control game um where basically you have followers, dudes on the map.
  • But it's beautifully produced. You got these translucent dice, these lovely artwork cards, these wooden followers.
  • Yes. Sorry, there is a spider on one of these pictures. I didn't see that coming, but uh I've seen scarier spiders, but still
References (from this video)
No references stored for this video.
Video FKFTI29Oj6c The Broken Meeple Discussion at 14:30
video_pk 84051 · mention_pk 212978
The Broken Meeple - Galactic Cruise video thumbnail
Click to watch at 14:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • March of the Ants is uh from Tim Eisner. So, same guy who did uh Canopy and some guy who did Leaf. Um, and I have talked highly about both of those games. Uh, this one is a reimplementation of an older game, March of the Ants. This is an area control game, quite an aggressive area control game.
  • Now, when you put those two things together along with Board of Dice, you usually expect a very complicated, heavy, oh my god, there's so many rules type game.
  • The demo did a good job of teasing me, thinking, 'Wow, this game didn't feel that complicated.' It was It was very in-depth.
  • This could be one of the better David Turczi games I've played in recent uh you know tried out in recent um years.
  • They didn't want to just make it White Castle with two players because to be honest, White Castle worked best as a two-player game.
  • This is a two-player area control game um where basically you have followers, dudes on the map.
  • But it's beautifully produced. You got these translucent dice, these lovely artwork cards, these wooden followers.
  • Yes. Sorry, there is a spider on one of these pictures. I didn't see that coming, but uh I've seen scarier spiders, but still
References (from this video)
No references stored for this video.
Video w8ageJvxRDY Gaming Rules! Discussion at 1:34:45 sentiment: positive
video_pk 83911 · mention_pk 212456
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 1:34:45 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Number one out of the three
Cons
none
Thematic elements
none
Comparison games
  • On Mars
  • Shackleton Base
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video w8ageJvxRDY Gaming Rules! Discussion at 1:34:47 sentiment: positive
video_pk 83911 · mention_pk 212440
Gaming Rules! - Galactic Cruise video thumbnail
Click to watch at 1:34:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • number one
Cons
none
Thematic elements
none
Comparison games
  • On Mars
  • Shackleton Base
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video H1IjngF8q7c The Brothers Murph Review at 1:48:17 sentiment: positive
video_pk 83613 · mention_pk 211033
The Brothers Murph - Galactic Cruise video thumbnail
Click to watch at 1:48:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love it.
  • So good.
  • Great game.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more we talk about this game, the more divisive I realize that it is.
  • It's just it's it could be frustrating because it's a tugof-war, right? So you're like, "God, just give me this thing."
  • Covenant fell flat for us. Felt like we didn't have enough time to upgrade our dwarves.
  • I didn't do anything in this game.
  • Concordia is such a classic.
  • My short answer is Arcs is the worst game.
  • Oh, Arcs is the worst game I've ever played in my life. Well, not worse. It's my least favorite game. That those are two different things.
  • Star Wars Bounty Hunters. The game is trash.
  • Dude, you should totally make a full Baron Park inspired park in Planet Zoo. That'd be epic, though. Severely on people watch it.
  • Mountain goats is a great game.
  • I love goats. Goats are cute.
  • It's just a living lawn mower.
References (from this video)
No references stored for this video.
Video 5u87WYKLF6M kovray Top 10 List at 53:49 sentiment: positive
video_pk 83606 · mention_pk 210968
kovray - Galactic Cruise video thumbnail
Click to watch at 53:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly modular and scalable with expansions
  • Engaging, space-themed puzzle with strong cohesion
Cons
none
Thematic elements
  • space travel, cruise management
  • space cruise line
Comparison games
  • Gaia Project
  • Dune: Imperium
Mechanics (from transcript analysis)
  • multi-phase scoring — Three scoring phases increase with progress and efficiency.
  • worker placement with modular board — Assign workers and trigger actions across a modular layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is also Ilia's number eight. Galactic Cruise. All right.
  • The theme is amazing. The variability is fantastic. I love the different strategies that I've been able to discover through this.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:13:21 sentiment: positive
video_pk 83481 · mention_pk 210428
Board Games UnLocked - Galactic Cruise video thumbnail
Click to watch at 1:13:21 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Unique theme
  • Engaging worker placement mechanics
  • Double-edged sword mechanics add player choice
  • High production value in retail version
  • Great theme execution
Cons
  • Board can get crowded
Thematic elements
  • Building and managing a space cruise ship
  • Space
Comparison games
  • STI
  • Vidic Culture
Mechanics (from transcript analysis)
  • action selection — Players select actions using worker placement and gears.
  • Engine Building — Players build rooms and accommodations on their cruise ship.
  • Resource Management — Players manage resources to build rooms and book tickets.
  • Worker Placement — Players use gears as workers to perform actions, with mechanics for using other players' connections and bumping workers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
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