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Description
In Genoa (originally published as The Traders of Genoa), players take the part of Renaissance traders, moving about the city acquiring goods and filling orders for goods. Messages need to be delivered and privileges obtained. Of course, none of this can be accomplished on one's own. Much negotiation and deal-making is the order of the day in an effort to become the richest deal-maker in Genoa. Flexible rules allow for negotiating almost everything in the game.
The Traders of Genoa version of this game is #6 in the Alea big box series.
Year Published
2001
Featured Videos
Playthrough
Let's Play Extreme Jenga! - Lost In The Shuffle
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video nlYUhCOjrSI
top_10_list at 0:00 sentiment: mixed
video_pk 37211 · mention_pk 151408
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Thematic appeal of Africa setting
- Accessible to casual players
- Elegant bidding mechanism
Cons
- Mechanics may feel repetitive over time
- Older design by modern standards
Thematic elements
- wildlife conservation and resource management
- Kenya, Africa
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid to acquire assets or opportunities.
- auction/bidding — Players bid to acquire assets or opportunities.
- set collection — Players collect a set of items to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- wait one second you're saying that's your most underrated game ever
- this is just clickbait
- join us tomorrow for what I actually consider to be the most underrated Reiner Knizia game as we talk about the best Knizia game that no one talks about
References (from this video)
No references stored for this video.
Video uRiL0Z73tA8
Lost in the Shuffle playthrough at 1:28 sentiment: positive
video_pk 29664 · mention_pk 87132
Click to watch at 1:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- easy to learn and widely accessible
- great for demonstrating balance and tension in a physically active way
- fun in group settings
Cons
- can be frustrating when luck and precision collide
- can be messy if played on imperfect surfaces
Thematic elements
- tension, balance, skill vs luck
- tabletop, casual game night
- light-hearted, practical demonstration
Comparison games
none
Mechanics (from transcript analysis)
- dexterity — physical skill and a steady hand to remove blocks without toppling the tower
- Physical interaction — players manipulate a shared vertical structure on a surface
- Stacking and Balancing — physical skill and a steady hand to remove blocks without toppling the tower
- tower stability — center of gravity and balance determine which blocks can be removed
- turn-based play — players take turns removing and replacing blocks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Let's Jenga
- oh so blindfolded Jenga what would you rate that on the extreme score table
- Extreme Jenga moving Jenga on a little platform
- mega super all caps neon letters fullon throttle 90s extreme Jenga
- we are Daredevil
- this episode is made possible in part by A Touch of Evil
- the centrifugal force is not going to stop
- that's extreme if blindfold was fairly extreme this does feel a step up from that
- Fullon throttle 90s extreme Jenga I feared for my life your mission accomplished
References (from this video)
No references stored for this video.
Video _rWPdy6-EUU
The Secret Cabal top_50_list at 10:26 sentiment: positive
video_pk 8178 · mention_pk 24033
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- innovative action-selection via wheel and tower
- thematic depth of wheeling and dealing
- engaging player interaction and negotiation
Cons
- older design may have a steeper learning curve for newcomers
Thematic elements
- wheel-and-deal, bribery, and negotiation
- Genoa, a mercantile Italian city-state
- economic intrigue
Comparison games
none
Mechanics (from transcript analysis)
- Action points — actions are resolved where the tower is positioned and where disks are left behind
- Action spaces — actions are resolved where the tower is positioned and where disks are left behind
- Bribery — players can influence moves by offering or accepting bribes
- wheel-and-deal — move a central Tower of disks to access actions; leaving a disk behind as you move
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's just a wonderful deck building game with fantastic artwork thematically and replayability
- Core Worlds is one of my favorite deck building games of all time
- the board is gorgeous the territories the way they're laid out it just makes for well-done territory control
- I love the card building concept in these games this one and blood rage as well you buy your monsters and your monsters for the game
- Defenders of the Realm fantastic cooperative game you can't miss with this one plus it's got Larry Elmore art gives me that nostalgic feeling of Dungeons and Dragons in the 80s it's gorgeous
- it's such a cool territory control game and these trilogy uses the cube tower for combat
- combat what I love about the combat is the fact that it feels like medieval warfare because it takes a long time
- it's a very cool war game
- Terraforming Mars fantastic game
References (from this video)
No references stored for this video.
Video SkNAZ409DrY
Foster the Meeples general_discussion at 2:18:42 sentiment: positive
video_pk 2007 · mention_pk 5709
Click to watch at 2:18:42 · YouTube ↗
Overall sentiment (raw)
neutral_to_positive
Pros
- deep strategic planning with satisfying long-term payoff
- excellent classic Euro with strong tension in bidding and expansion
Cons
- heavy and can be intimidating for newcomers
- requires careful rule study to optimize early decisions
Thematic elements
- infrastructure expansion and resource management
- electric grid economy; power production
- serious euro-style economic planning
Comparison games
- Agricola
- Terraforming Mars
Mechanics (from transcript analysis)
- auction/bidding — players bid on power plants to acquire capacity and fuel contracts.
- network/grid building — players connect cities using a map network while balancing fuel costs.
- Resource management — fuel and resource usage drive efficiency and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a mean game.
- We are playing Perch, everybody.
- Zip, zap, Zork.
- Are Jeff and I on the same wavelength?
- We are going nuts for donuts.
- Tinder blocks and barbecubes!
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4