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Giants box art

Giants

Game ID: GID0142016
Game Info
Year
2008
Players
3-8
Age
7+
Playtime
10 min
Collection
Your Tier
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Description

In this game, players incarnate clan leaders during the Golden Age of Easter Island. The board represents a simplified map of the island. Rock platforms (ahus) are where the Moaïs (monumental sculptures) will be erected.

Your clan competes against others, and you will earn more prestige by building and transporting larger, more imposing Moaïs than your opponents' clans.

Each of your pawns represents a group of men. You can grow your population if you wish. You will choose each turn which part of your population will sculpt Moaïs and which other part will transport them, in cooperation with other players.

Statues are transported from the quarry to the ahus (the rock platforms) using paths made of pawns and the help of logs.

You can use your influence (Tribal Markers) to choose the best statues and mark to your color the statues you cannot achieve in your turn. You can also rely on your Sorcerer and his mighty powers, of the strength of your Chief, as well as on mystic powers of the Rongo writing tablets.

The winner will be the one who has erected the largest statues in the best places at the end of the game.

Note that there is a Official Rule Change for this game : For the final scoring, complete Rongo tablets are no longer scored and do not earn any points to the players.

Description

In this game, players incarnate clan leaders during the Golden Age of Easter Island. The board represents a simplified map of the island. Rock platforms (ahus) are where the Moaïs (monumental sculptures) will be erected.

Your clan competes against others, and you will earn more prestige by building and transporting larger, more imposing Moaïs than your opponents' clans.

Each of your pawns represents a group of men. You can grow your population if you wish. You will choose each turn which part of your population will sculpt Moaïs and which other part will transport them, in cooperation with other players.

Statues are transported from the quarry to the ahus (the rock platforms) using paths made of pawns and the help of logs.

You can use your influence (Tribal Markers) to choose the best statues and mark to your color the statues you cannot achieve in your turn. You can also rely on your Sorcerer and his mighty powers, of the strength of your Chief, as well as on mystic powers of the Rongo writing tablets.

The winner will be the one who has erected the largest statues in the best places at the end of the game.

Note that there is a Official Rule Change for this game : For the final scoring, complete Rongo tablets are no longer scored and do not earn any points to the players.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 12 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–14 of 14
Video -gr86AutUK0 Board Gaming Ramblings Other at 3:10 sentiment: positive
video_pk 86223 · mention_pk 222499
Board Gaming Ramblings - Giants video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pleasant game
  • Quick fun
  • Really Pleasant
  • Enjoyed it
Cons
  • Not going to keep it
Thematic elements
  • Building houses
Comparison games
  • Star Wars Bounty Hunter game
  • Walking in Barrington
Mechanics (from transcript analysis)
  • Drafting — Players draft cards from piles, with the intent of potentially passing unwanted cards to the next player. Cards represent parts of buildings (bottom, middle, roof).
  • Set Collection — Players try to finish buildings by collecting the necessary card types for the bottom and roofs to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • something's going to happen that's never happened in keeper call history
  • this is the first ever hi episode so we never done this before
  • this is the one of the worst games I've played in a long long time
  • the way we consume games which is not normal and you should not try to consume games the way we do because we do this for you
  • my best with oranges is lemons because it has no oranges in it and it's fun
References (from this video)
No references stored for this video.
Video u2AIeo7IwTQ Gaming with Edo & Jessica Review at 0:07 sentiment: positive
video_pk 84411 · mention_pk 214461
Gaming with Edo & Jessica - Giants video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well-produced components with magnetic elements
  • Delightful and well-done design
  • Tactical depth with unit counters and strategic play
  • Quick to learn and fun to play
  • Charming cartoony aesthetic on wood components
  • Fits well into a small box
Cons
  • Can overstay its welcome if one player has a clear advantage but can't close the game
  • Lack of a consistent end state leading to potential drag
  • Games can sometimes take a long time to finish, leading to forfeits
Thematic elements
Comparison games
  • chess
Mechanics (from transcript analysis)
  • Action Point Allowance — So you're going to decide who which three you're going to bring in... on your turn, you can move two times and deploy once or move once and deploy twice.
  • Area Control — And what you're trying to do in this game is get um get a total of um three stars either by um having two of the uh taking uh two of the star spots uh holding two of the star spots by the end of your turn for one token, all three for two.
  • Commander Bonus — There's like another rule that like if you have your captain and and he and grunts near them, you get a free movement for everyone in the same direction of the captain.
  • Leader movement — Or getting your leader to the other side of the board and ending your turn on the other side of the board.
  • Magnetic Components — You can put a transport with a magnet on the tank base or you can put a little uh you know the gun on the tank of the tank turret um and or anti-aircraft missile on top. And it's magnetic because you can also do that with a truck.
  • objective-based victory — Or getting your leader to the other side of the board and ending your turn on the other side of the board.
  • Rock-Paper-Scissors — It's like that kind of play where every unit has their little rule. You have your sort of rock, paper, scissor, what kills what.
  • special abilities — There's some advanced rules where you start with these um special tokens and there's just a list of special abilities you can do with them and you can choose from.
  • unit movement — So you're just like moving across the board.
  • Unit Specialization — Basically on your turn at the start of the game each player is going to bring in three units on your side of the field... and you have like aircraft 2 that can start in the aircraft spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have to be honest with you, I am absolutely smitten by this game. I think it's so well done.
  • It takes a little bit less than chess, but like a little bit to get your head wrapped around it. And then you just play and you have fun.
  • My complaint is that like um it doesn't have a good consistent end state and can sometimes drag on.
  • I just dig it. I dig it. I'm a big fan.
References (from this video)
No references stored for this video.
Video 6DH8VECS7xg Grant Lyon News at 2:11 sentiment: positive
video_pk 81107 · mention_pk 199663
Grant Lyon - Giants video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Packs a lot of strategy into a small box and short playtime
  • Quick playing tactical head-to-head games
Cons
none
Thematic elements
  • War
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Trying to take over particular spots on the map.
  • Attachment System — You also have magnetic attachments. So you can deploy troops. Sometimes those things will be like just grunts, just like basic uh troops. Sometimes those will be like airplanes that can take out a lot of stuff. You can deploy anti-air plane anti-aircraft. An anti-aircraft stuff to to stop the planes. Um and when you deploy a uh you know tanks and trucks and things like that, you can put little magnetic attachments on it. So you could put a cannon on for extra firepower. You can put a cargo hold on for extra transport troops.
  • Modular Board — You roll out a little map and then you deploy troops on that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a horror comedy game because you are in a world where sheep are mutating at night and turning into horrible things that will attack you.
  • it's pretty silly, but also kind of scary at the same time.
  • you will get these little shape pieces. They're just these little abstract pieces and they'll stick to your magnetic board which is kind of satisfying, right?
  • it is not easy. uh it is it is difficult to indicate what you want to indicate with these little uh with these little wooden pieces.
  • Excalibur is full of trash talkinging. It's full of social, memorable moments.
  • it is chaotic, but it's fun and memorable.
  • now the retail version is much more affordable and it's still the same sort of social gameplay. You just don't have these metal swords that you can clink together and stuff.
  • this is a lighter weight card game but a strategy game. This is not a party game. This is a strategy card game.
  • there can be these sort of cascading triggers like boom boom boom, you know, sort of thing.
  • It's a clever little game of sort of planning and cascading uh your cards.
References (from this video)
No references stored for this video.
Video vJqF8U007ck BoardGameCo Top List at 12:26 sentiment: positive
video_pk 81095 · mention_pk 199529
BoardGameCo - Giants video thumbnail
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Incredibly tense and strategic
  • Brilliant gameplay experience
  • Appealing cute war theme
  • Good for fans of two-player abstracts
Cons
  • Art style might not initially convey the experience
Thematic elements
  • Tactical warfare
  • Battlefield
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — you're trying to control the various areas of the battlefield
  • Elimination — slowly eliminating your forces or your opponent's forces.
  • Hand Management — And then I can respond like this and you can respond like that.
  • tactics — it's basically a tactical two-player game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of those incredible games.
  • This is a light dice chucking game, but I find it to be so much fun.
  • It looks absolutely charming.
  • Potatoes is your currency.
  • It is incredibly tense.
  • I thought this was absolutely brilliant.
  • The experience I got was not the experience I was expecting to get.
  • I love Dartmouth, I do.
  • I think expansions improve the experience.
  • one of the things that's actually funny about this one is if you look at the the the reviews on this, the reviews, one of the negative reviews has me more interested.
  • I don't care about deck builders.
  • similar to Lost Ruins of Arnak, one of my favorite games of all time, but with more deck-building, yes, please.
  • this could be a CGE game that knocks it out of the park.
References (from this video)
No references stored for this video.
Video nat11Q35t_s Board Stupid Discussion at 3:48 sentiment: positive
video_pk 80778 · mention_pk 197890
Board Stupid - Giants video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pretty fun
  • Really liked that a lot
  • Cool little game
Cons
none
Thematic elements
  • Julian battling
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric combat — Each piece will be moving in different ways. You can attack like a normal soldier cannot attack a tank but tank can attack the the small soldier.
  • Modular Units — You can have different you can put up different attachments to be like a normal tank or an anti air anti plane stuff. The planes can be a normal planes can be a bombarder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's day three end of UK Games Expo.
  • So, we took the time to do a little bit of shopping today, speak to some amazing people but also got to play some games.
  • It's still a prototype. It's going to be ready for Essen.
  • Um it might be a big one for Essen.
  • It's a one versus one Julian battling game.
  • It's an an abstract chess not that like a chessy game using this like military pieces.
  • By the time we were there we thought we'd pick it up.
  • Can't say much now but just keep an eye on what they're doing in advance of Gen Con.
  • It has been our favorite show probably that we've ever done.
  • The reaction has been phenomenal. Uh you guys are all incredible uh and so so generous with your kind words to us.
  • The feelings that like you like a a a hi from one of you guys, it gives us a lot of like warms our heart a lot.
  • The next video is going to be like a a more like a recap of the entire event of all the good and the bad of the event.
  • Just an incredible experience.
References (from this video)
No references stored for this video.
Video xvIRZj5CfBU BoardGameCo Event Coverage at 15:25 sentiment: positive
video_pk 80550 · mention_pk 196302
BoardGameCo - Giants video thumbnail
Click to watch at 15:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly recommend
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And honestly, I'm not really sure I'm going to be focusing too much on any one specific game. I guess as I see them.
  • My one of my sons loves Armymen. He is. I'm going to have to get a photo later before the day is over because he is going to want to see me near army gear.
  • The crew is actually fantastic. I met them the other night at the um the the the demo the media demo tonight.
  • Memorial 44 to me is luck as to where you can actually go followed by luck as to what you roll. I can deal with one of those two looks both together and I just feel like I don't have the agency I want.
  • Terraria new expansion coming soon. That's the first time I'm hearing of that.
  • This which looks fantastic. I have not seen this properly set up. Bridge or bust. Uh this feels like an insane system. It's based on like it's got to be based on like those video games. I don't know. This feels This feels crazy. Toy factor high gameplay possibly not as much my jam.
  • This has been a light UK Games Expo tour. Next year I hope to do better.
  • Long story short, uh Friday I slept in because of the plane and catching up on sleep. And then Sunday the trains were down. So um between the two I got you I got you uh late on the coverage.
  • This is more intended as like, hey, if you haven't been to UK Games Expo, you want to get a sense of the similarities or differences to other conventions. Hopefully, this gave you a light touring of showing.
References (from this video)
No references stored for this video.
Video oY75qdEK5UI BoardGameCo Review at 16:17:28 sentiment: positive
video_pk 80534 · mention_pk 196240
BoardGameCo - Giants video thumbnail
Click to watch at 16:17:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey, I'm Alex Rack from Board Game Co.
  • And this is News and Weekend Review, where we go over a variety of news pieces, the videos of the week, the games I've played, the uh games we've covered, all of that and more.
  • So, if you want to see the games I'm excited about at Origins Game Fair, we'll be figuring that out together.
  • I say it together because I haven't actually done any research on this.
  • I am fighting against a cat meowing in the background.
  • What's the person to do?
  • Everyone has the thing that works for them.
  • Now that we've learned way too much about what I do to deal with headaches, let's go ahead and talk about the news and weekend review.
  • The biggest thing is sail south for the Isle of Penguins.
  • I am very excited for this one.
  • Anything for new for Harmonies I am intrigued and excited for.
  • Harmony is a fantastic game.
  • I like the art. I like the art. I like the style.
  • It doesn't tell me a lot about the actual gameplay.
  • So, I I am intrigued to see how that's actually going to play out, but it's going to come with new protected area boards,
References (from this video)
No references stored for this video.
Video zuaifosRCpY kovray Event Coverage at 22:18 sentiment: positive
video_pk 80532 · mention_pk 196205
kovray - Giants video thumbnail
Click to watch at 22:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really interesting
  • I'm in.
  • I'm really excited to see how it works.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Which was Jinxo, which we brought brought to UK GE to play with people.
  • It is one of the spiel de Jarus uh um nominees and we had not played it before.
  • It is so much fun.
  • We played it with three separate groups every time. We had plenty of laughs.
  • This has hit one of our top party games.
  • Jump Masters. This is a prototype copy, I believe, of a new game from Chip Theory Games. I actually don't know much about it, but I'm excited to try it out because Chip Theory produces some really high quality stuff.
  • So, by limiting the amount of space you have in a suitcase, you can limit the num the amount of money and games you bring home.
  • No, you have to. It has to be have six sides, but that's the only rule.
  • I didn't follow that rule when making my die.
  • Tyler made a ridiculous die because it's more fun that way. Don't try to make a regular dye.
  • Paddington, UKG was pretty amazing and honestly just the people along the way.
  • Not to not to be dramatic, but I think I would die for Paddington.
  • We saw the musical, not just the bear. We saw Paddington the musical, which was 10 out of 10.
References (from this video)
No references stored for this video.
Video SzWQwq8oDrU BoardGameCo Other at 11:40 sentiment: positive
video_pk 80419 · mention_pk 195694
BoardGameCo - Giants video thumbnail
Click to watch at 11:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic
  • Really clever two-player abstract system
Cons
  • Uncertain if it will get tabled long-term
Thematic elements
Comparison games
  • White Castle Duel
  • Leaders
  • General Orders
Mechanics (from transcript analysis)
  • abstract strategy — Described as a "two-player abstract system."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did not love this one. I I drastically prefer Hey, That's My Fish.
  • This felt like a less fun version of Hey, That's My Fish.
  • I thought the game was very dry.
  • This was very charming. I I like what the game was doing as far as the real-time speed nature of trying not to be the last one holding the bag when everything goes bust, while also trying to collect sets of cards through real-time live trading. This was very fun.
  • I was very impressed by how well the game is designed. Uh ultimately it was it was fine to play a few times and then move on from it.
  • This was very solid uh going along with Triangulation and Decrypto. It's another one of those clue intercepting games, uh, but done very differently.
  • Biggest complaint I have against it is I'm just keeping too many of these games and I can't have all these small box games be everything.
  • It's cute. It's fast. It's thematic. I've enjoyed this one, but this kind of real-time game is just not overall my jam.
  • Basically, it's a fun charming game. I'm just not overly uh enthused by it.
  • Vestige is a great game. I think I just prefer Vindication.
  • Vindication will almost always get picked over Vestige each time.
References (from this video)
No references stored for this video.
Video Hyh6kw9CVSc The Dice Tower Unboxing at 5:57
video_pk 80347 · mention_pk 195472
The Dice Tower - Giants video thumbnail
Click to watch at 5:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Bassel.
  • Thanks for watching the most boring unboxings on the planet Earth.
  • I'm Tom Bassel. Thanks for watching another video on the Dice Tower.
References (from this video)
No references stored for this video.
Video qL8L8PcEFgE Review at 0:38 sentiment: positive
video_pk 79473 · mention_pk 192917
Giants video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Overflowing amounts of strategy
  • The magnets work well
  • Good table appeal
  • Small box game with a lot of game
  • Doesn't outstay its welcome
  • Theme comes across
  • Pieces look great
  • Plenty of variety
Cons
  • Player reference card is not very helpful
  • A bit much to take in at the beginning
  • Can feel like there's no way to beat a certain unit, but there is a way
Thematic elements
  • battlefield
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — if you have two of those spots covered with a a grunt or sold or a captain, you're going to score a point.
  • Customizable units — when you deploy a truck, you literally get to decide which magnet boop you're going to pop on because you might want the anti-air... Or you might get the gunner... Or the mobile infantry.
  • Movement — You can either move two and deploy a unit or you can move one and deploy two units.
  • Special unit abilities — The captain guy who can't attack but he can walk slowly... if he has this the little grunts next to him, then when he moves, they move with him and he can kill they can kill things and he can move them.
  • unit deployment — they're going to deploy three units out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My current favorite game of Origins 2026 as we stand at Saturday night. That is Grunts from All Play.
  • I don't like abstract strategy games. Typically, they're just not my cup of tea.
  • The theme comes across.
  • If you like two-player games, if you like abstract strategy games, if you like small box games, if you like games where there's tons of strategy in the box, you like games that don't need an expansion.
References (from this video)
No references stored for this video.
Video 50Lr1RSuC-E Rules Teach at 0:49 sentiment: positive
video_pk 79452 · mention_pk 192872
Giants video thumbnail
Click to watch at 0:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging tactical combat
  • Interesting unit customization (planes, trucks/tanks)
  • Clear win conditions
Cons
  • Some units are permanently removed from play
  • Captain cannot directly fight
Thematic elements
  • head-to-head combat
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players gain points by controlling tactical positions on the board.
  • Captain command — Captains can command adjacent grunts, influencing their movement and actions.
  • Combat — Units can attack and eliminate opposing units, with specific rules for which units can attack which.
  • Hidden Deployment — Players deploy various units like grunts, captains, planes, trucks, and tanks onto the board.
  • Movement — Units have different movement capabilities (e.g., grunts move one space, trucks move up to three).
  • unit deployment — Players deploy various units like grunts, captains, planes, trucks, and tanks onto the board.
  • Variable unit types — Planes can be designated as bombers or fighters, and trucks/tanks can have different attachments (cannon, transport, anti-aircraft).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You've always asked. Yeah. The things you didn't know you needed to know. [laughter] You were always afraid to ask.
  • Operation Dumbo Drop. That's a good one.
  • You're putting out a bomber just like in Braveheart.
  • And then I'm going to put a grunt right there. Okay. You need to stay.
  • War is heck.
  • You know what though? If he was in that, there would have been no danger. You know that, right?
  • You are piles of butts.
  • This is my first two-player game I've ever beaten Z at.
  • Check the Gills behind the ears.
References (from this video)
No references stored for this video.
Video wZ19_43j2ts Review at 1:12
video_pk 66835 · mention_pk 162639
Giants video thumbnail
Click to watch at 1:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I keep calling it Things on Rings now. Uh I Things in Rings, I think is fantastic, one of my favorite All Play games, and this is very much built on that.
  • I will tell you right now, I very much enjoy this game.
  • This is my favorite from the games in that crowdfunding campaign.
  • This is a basic this is a very similar concept that is structured more as a cooperative entity.
  • You have one card per person. Let's go ahead and decide where the card goes.
  • It's things on strings. Remember? Not things in rings, things on strings. Things under strings is really the correct terminology, but I think it's just less catchy as the title goes.
  • I like this one more cooperatively. I think I like things in strings more more competitively, even though you can play it cooperatively and I like this one more cooperatively even though you could play it competitively.
  • As the guesser, same experience, love it. I like things in strings, I like things on rings. I'd say the same level as a guesser.
  • As a knower, it is more involved in this game than it is in things in strings because you're creating the rules. So, I have a better experience playing as the knower in this game.
  • The one thing I don't love about this is the table set up, and I don't have a suggestion as to how to make it better, but once you have all your five clues, it does become a little weird weirdly unwieldy on the table and a little harder to follow.
  • I think I like them about an equal level.
  • If you have things in strings already, you do not need things in wings. If you have things in wings already, you do not need things on strings.
References (from this video)
No references stored for this video.
Video WsO405DMsBI Review at 0:01 sentiment: positive
video_pk 66563 · mention_pk 162210
Giants video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant and fun tactical experience.
  • Charming toy factor with magnetic pieces.
  • Meaningful decisions between movement and deployment.
  • Lots of strategy and decisions.
  • Fits in a small box.
  • The base game is a strong abstract strategy game.
  • Provides variety and fun when mixed with the expansion.
Cons
  • Fainter lines on the board than desired.
  • Barbed wire design on the edge is misleading.
  • Dislike for the folded playmat due to creases and difficulty standing units.
  • The Supplies expansion can make it difficult to react in a true rock, paper, scissors manner by breaking the rules.
  • Can feel like a war of attrition where control is lost.
  • Abstract strategy nature may not appeal to all.
Thematic elements
  • two different factions trying to dominate the battlefield
  • a little war battlefield
Comparison games
  • Santorini
  • Mythic Mischief
  • Tak
Mechanics (from transcript analysis)
  • action selection — The base game has a move/deploy action choice, while the expansion adds supply actions like charging, assaulting, paradropping, rallying, and retrofitting.
  • Area Control — Winning involves controlling central points with Grunts or Captains to gain coins, or controlling the enemy headquarters.
  • Movement and Deployment — Players choose to either move twice and then deploy once, or move once and then deploy twice each turn.
  • Permanent Unit Loss — Equipment units, unlike Grunts and Leaders, are permanently removed from the game when destroyed.
  • Unit customization — Units can be customized with different heads (e.g., cannon, transport, anti-aircraft) that affect their abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grunts is a two-player abstract strategy game disguised as a cute little war game.
  • This entire thing is a complicated rock, paper, scissors puzzle of how to prevent whatever your opponent is trying to do through the way you can move, position, and deploy in ways that stop them from achieving their goal while helping you achieve yours.
  • This to me to me this is a 4.5 out of five.
  • I really don't like mats like this.
References (from this video)
No references stored for this video.
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