Go Nuts for Donuts is a fast-paced card game for the whole family with just a sprinkle of strategy. Outsmart your opponents and collect donuts hot out of the oven for points. But beware, if two players go after the same donut, then no one gets it!
In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one. Each player has a number card for each donut that is out. Players all pick a donut they want by placing one of their number cards face down on the table. Players simultaneously reveal their number. If two or more players have matching numbers, that donut is discarded and no one gets it. If you're the only player that bid for the donut, than you take it and place it face up in front of you. Collect sets, unique and powerful donuts, and pairs of donuts to maximize points.
Contents
70 donut cards (full-size cards with brown backs)
Teal
Chocolate Frosted (3)
Donut Holes (6)
Eclair (3)
Glazed (5)
Jelly Filled (6)
Maple Bar (2)
Plain (7) Note that there was a misprint in the 2017 rules incorrectly stating the total of Plain donuts to be only 6.
Powdered (4)
French Cruller (1 teal)
Pink
Boston Cream (6)
Double Chocolate (2)
Red Velvet (2)
Sprinkled (2)
French Cruller (1 pink)
Purple
Bear Claw (2)
Cinnamon Twist (2)
Coffee (2)
Day Old Donuts (1)
Milk (1)
Old Fashioned (2)
French Cruller (1 purple)
Blue
Maple Frosted (2)
Mucho Matcha (2)
Raspberry Frosted (2)
Strawberry Glazed (2)
French Cruller (1 blue)
42 selection cards
six sets of miniature cards with white backs. Fronts display the numerals 1 through 7
7 donut row indicators
cardboard chits with numerals 1 through 7
- Fast-paced card game
- Good for families
- Allows players to ruin each other's plans in a fun way
- Players get hungry for donuts
- If two players want the same donut, no one gets it.
- Collecting donuts
Mechanics (from transcript analysis)
- Card Drafting — Players pick the donut they want by placing one of their numbered card spaces down on the table.
- Player Elimination (implied) — If two players want the same donut, neither gets it, implying a competitive element where not everyone succeeds.
- Set Collection — Players collect sets of unique and powerful donuts, and pairs of donuts to maximize profits.
Video topics + discussion points
Quotes (from this video)
- This episode though has been made possible in part by sink or swim from bezier Games
- The list of games our viewers reported playing this month starts with a game called egg slam egg slam that sounds like a messy game
- Regarding Agricola and its revised Edition viewer Helen W simply says uve
- viewer Darren s says that it's a great introduction to the BattleTech Universe it's also a great excuse to play with mechs again
- viewer Rob R says that Calico is a game about Cozy cats sleeping on quilts and some nice colorful buttons hellish yes brilliant but hellish the same film that's the feeling we have in that bed
- 20w says this game is hard for the humans to win but when they do you feel a real sense of accomplishment also you get to kill a monster with guns playing flows and dynamite it's pretty good
- viewer Stephen waffle says it's all so calm until the fire Spirits start burning down your Forest the push your luck on the card draw is nail biting it's true I like it
- viewer Michael L says r r oh I pronounce that it's yep pirate's life for me
- Preston e says the 3D tile placement aspect of this game is fantastic easy to learn but hard to strategize over the course of the game love it
- Smash says I have two kids who love to ruin each other's plans this game really really lets you do that but in a fun cute buck tooth donut kind of way
- the 3D tile placement aspect of this game is fantastic easy to learn but hard to strategize over the course of the game
- I played Planet I played a Gen Con with the brothers mouth oh those guys I talk about them a lot but we do all of them talk about them a lot it's a good game but I was bad at it it's a thing where you have like a and then you put I've not played it yeah and you go I'm just gonna put this here it's perfect and you go and then later you're like oh why did I put that there it's terrible I've made mistakes
- is it designed to be a fast-paced card game for the whole family with just a sprinkler strategy which is actually doing oh I'm not talking no you will not trick me into doing this with you outsmart your opponents just like I did there and collect Donuts hop out of the oven for points but beware if two players craft the same donut then no one gets it play it all pick the donut they want by placing one of their numbered card space down on the table and collect sets unique and powerful donuts and pairs of donuts to maximize profits surely there is an option more than this isn't actually an official callback but it's either we both want the donut or none of us can have it can't you just cut the donut in half come on people sharing it's a life skill
- says I have two kids who love to ruin each other's plans this game really really lets you do that but in a fun cute buck tooth donut kind of way I want donuts now I just we need some donuts I got hungry there's some those little Donuts at Essen oh yeah there are yeah maybe we get some of those today that's can you hear my stomach to do my story I just did yeah I was my body just went you want donuts except I also want donuts so guess what neither one of us can have no one gets donuts
- follow the link in the description of this video to our patreon where you can support what we're doing here at watch it played and also have the opportunity to vote on the very games that make it onto this list
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's a tradition and Jeff from borging Geek puts these on and he's fantastic
- The Vibes were just good it was it was a good time
- we were on the same wavelength
References (from this video)
- great for a full group and pointing new players to an easy entry game
- not a heavy title; may be less appealing to veteran players
- Array
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- celebrating the joint 40th birthdays of Brad and Rebecca that's 80 years old
- the toddler didn't nap and pretty much made it through the whole day
- everybody just mucks in and everybody feels part of it
- there was the obligatory game of Blood on the Clock Tower
- it forces your hand you have to talk to strangers
- kid-friendly games integrated into general play
References (from this video)
- cute, appealing theme and components (donuts, doughnut holes, cinnamon twist)
- compact size and portability
- bacon promo card exists as a GenCon promo rather than core game content
- donut-themed point collection with playful character pieces
- quirky donut shop world with cute donut tokens and characters
- lighthearted, humorous, family-friendly
- Sushi Go Party
- Sushi Go
Mechanics (from transcript analysis)
- Set Collection — players collect donuts and related tokens to maximize point values and achieve scoring objectives.
- set_collection — players collect donuts and related tokens to maximize point values and achieve scoring objectives.
Video topics + discussion points
Quotes (from this video)
- it's a new release for us and so really at GenCon is the first time people are getting their hands on the game and getting to play it and getting to see it
- you're trying to grab the most amount of points and there's awesome little guys in there like doughnut holes
- bacon promo card available at GenCon if you push if you purchase go nuts for donuts here
- it's small its portable
- you can build your own deck and the customized way that you can play is really a next level from sushi go
- it's got a point track system it's got little shocky bottles love it yeah yeah
- imagine is a visual charades game so you can't talk during it but you've got these transparent cards that are just gorgeous
- it's fast it's fun it's another one that's a huge hit for us
- dragon wood yeah yeah it's a dice game it's got a dragon theme it's just it's a good quick play everyone's really having a great time with it
References (from this video)
- Light-hearted donut theming provides humor
- Simple, recognizable scoring concept
- Ambiguity around which donut cards score and by how much
- Jokes can overshadow concrete game mechanics
- Endgame donut scoring with a humorous tone
- Sweet shop / donut-themed endgame scoring
- Playful, snack-themed banter during trivia
- Canasta
- Phase 10
- Skip-Bo
Mechanics (from transcript analysis)
- Betting and Bluffing — Discussion around wagering and interpretation of scoring cards in a trivia setting.
- card-based end-game scoring — Donut cards with varying point values determine endgame scores; players debate which cards score two points and which do not.
- soft bluff/banter-based wager context — Discussion around wagering and interpretation of scoring cards in a trivia setting.
Video topics + discussion points
Quotes (from this video)
- Wagers. Out. out. Get them out of here.
- No wagers.
- This is going to be worth 10 points.
- I'm absolutely 100% an Acquire release date aficionado because not less than a year ago, I produced an entire video for the Watch Patreon about Acquire's 50th anniversary because it was made in 1964.
- Skip-Bo is based on Spite and Malice.
References (from this video)
- fun, family-friendly theme
- light and approachable gameplay
- short playtime may limit depth for some players
- nutty humor and pastry obsession
- playful bakery/Nut-themed world
- lighthearted
Mechanics (from transcript analysis)
- Pattern Recognition — Players chase donuts and nut patterns to maximize points.
- pattern recognition / set collection — Players chase donuts and nut patterns to maximize points.
Video topics + discussion points
Quotes (from this video)
- it's King of Tokyo
- Correct it's King of Tokyo
- Title Blades Banner Festival
- Go Nuts for Donuts
- Century Spice Road
- Mansions of Madness
- Final Girl
- Mage Wars
- Heat: Pedal to the Metal
References (from this video)
- Relatable food theme with lighthearted cruelty of competition
- Might become mean-spirited in high-conflict groups
- Food rivalry with cutthroat donut-drafting
- Donut-infused arena where players jockey for preferred donuts
- Comedic and competitive
- Pizza Party
- Donut Rush
Mechanics (from transcript analysis)
- Drafting — Players fight over donut types; if two players want the same donut, competition ensues.
- Drafting / conflict over resources — Players fight over donut types; if two players want the same donut, competition ensues.
Video topics + discussion points
Quotes (from this video)
- The weirder, the better. I love it.
- It's going to be a real hit.
- This is all in fun as per usual.