Go Nuts for Donuts is a fast-paced card game for the whole family with just a sprinkle of strategy. Outsmart your opponents and collect donuts hot out of the oven for points. But beware, if two players go after the same donut, then no one gets it!
In Go Nuts for Donuts, players lay out donuts from the deck equal to the amount of players plus one. Each player has a number card for each donut that is out. Players all pick a donut they want by placing one of their number cards face down on the table. Players simultaneously reveal their number. If two or more players have matching numbers, that donut is discarded and no one gets it. If you're the only player that bid for the donut, than you take it and place it face up in front of you. Collect sets, unique and powerful donuts, and pairs of donuts to maximize points.
Contents
70 donut cards (full-size cards with brown backs)
Teal
Chocolate Frosted (3)
Donut Holes (6)
Eclair (3)
Glazed (5)
Jelly Filled (6)
Maple Bar (2)
Plain (7) Note that there was a misprint in the 2017 rules incorrectly stating the total of Plain donuts to be only 6.
Powdered (4)
French Cruller (1 teal)
Pink
Boston Cream (6)
Double Chocolate (2)
Red Velvet (2)
Sprinkled (2)
French Cruller (1 pink)
Purple
Bear Claw (2)
Cinnamon Twist (2)
Coffee (2)
Day Old Donuts (1)
Milk (1)
Old Fashioned (2)
French Cruller (1 purple)
Blue
Maple Frosted (2)
Mucho Matcha (2)
Raspberry Frosted (2)
Strawberry Glazed (2)
French Cruller (1 blue)
42 selection cards
six sets of miniature cards with white backs. Fronts display the numerals 1 through 7
7 donut row indicators
cardboard chits with numerals 1 through 7
- cute, appealing theme and components (donuts, doughnut holes, cinnamon twist)
- compact size and portability
- bacon promo card exists as a GenCon promo rather than core game content
- donut-themed point collection with playful character pieces
- quirky donut shop world with cute donut tokens and characters
- lighthearted, humorous, family-friendly
- Sushi Go Party
- Sushi Go
Mechanics (from transcript analysis)
- set collection — players collect donuts and related tokens to maximize point values and achieve scoring objectives.
- set_collection — players collect donuts and related tokens to maximize point values and achieve scoring objectives.
Video topics + discussion points
Quotes (from this video)
- it's a new release for us and so really at GenCon is the first time people are getting their hands on the game and getting to play it and getting to see it
- you're trying to grab the most amount of points and there's awesome little guys in there like doughnut holes
- bacon promo card available at GenCon if you push if you purchase go nuts for donuts here
- it's small its portable
- you can build your own deck and the customized way that you can play is really a next level from sushi go
- it's got a point track system it's got little shocky bottles love it yeah yeah
- imagine is a visual charades game so you can't talk during it but you've got these transparent cards that are just gorgeous
- it's fast it's fun it's another one that's a huge hit for us
- dragon wood yeah yeah it's a dice game it's got a dragon theme it's just it's a good quick play everyone's really having a great time with it
References (from this video)
- Relatable food theme with lighthearted cruelty of competition
- Might become mean-spirited in high-conflict groups
- Food rivalry with cutthroat donut-drafting
- Donut-infused arena where players jockey for preferred donuts
- Comedic and competitive
- Pizza Party
- Donut Rush
Mechanics (from transcript analysis)
- drafting — Players fight over donut types; if two players want the same donut, competition ensues.
- Drafting / conflict over resources — Players fight over donut types; if two players want the same donut, competition ensues.
Video topics + discussion points
Quotes (from this video)
- The weirder, the better. I love it.
- It's going to be a real hit.
- This is all in fun as per usual.