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Haggis box art

Haggis

Game ID: GID0151043
Game Info
Year
2010
Collection
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Description

Haggis is a climbing game in the same family as Zheng Fen and Big Two. It borrows and recombines elements from its parent games - card combinations, bombs, scoring for cards in hand, scoring for cards collected in tricks - and it mixes in equally distributed wild cards and betting that you'll be the first to empty your hand of cards.

Description

Haggis is a climbing game in the same family as Zheng Fen and Big Two. It borrows and recombines elements from its parent games - card combinations, bombs, scoring for cards in hand, scoring for cards collected in tricks - and it mixes in equally distributed wild cards and betting that you'll be the first to empty your hand of cards.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 11 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–12 of 12
Video bJqT0NoBhlo Rolling Dice & Taking Names Review at 1:20:39 sentiment: mixed
video_pk 93473 · mention_pk 253717
Rolling Dice & Taking Names - Haggis video thumbnail
Click to watch at 1:20:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Refreshing 'vanilla' euro experience
Cons
  • Felt old-school and potentially stale initially
  • Players questioned its value compared to similar games like War Chest or Undaunted
Thematic elements
  • War game
Comparison games
  • War Chest
  • Undaunted
Mechanics (from transcript analysis)
  • Area Control — Players place tokens to build up buildings and gain points.
  • Resource Management — Players generate resources to build buildings.
  • Worker Placement — Players place workers on a track and cannot go back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The name does it a disservice even I'm gonna say who it was it was mark when we taught him the rules he didn't seem that thrilled at all
  • The market burst like you said I don't think there's a bubble here that's gonna burst but maybe there's some slowness in the growth
  • The staples are getting to be more staple as the thousands of new games continue to struggle
  • This is not a game this is not a game that I would play with Donna and my friends who enjoy Carcassonne they don't like using timers you have to have the timer
  • The odds are against you which what meant was what makes it a fun co-op game
References (from this video)
No references stored for this video.
Video J5Kw8JDxCPk The Dice Tower Discussion at 4:45 sentiment: positive
video_pk 92850 · mention_pk 249689
The Dice Tower - Haggis video thumbnail
Click to watch at 4:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoy this card shedding game quite a bit
  • Nice little hooks
  • Nice little special powers
  • Had some really cool unique moments
  • Love the idea of the wild cards
Cons
  • Don't really like shedding games (Wendy)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — A card shedding game.
  • Special Powers — Nice little special powers here and there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then Wild Blooms, a game in which you have these flowers that you're collecting. A nice a nice game. Uh you collect a flower, and it activates everybody else. Interesting ideas in it, seven out of 10.
  • Uh Morty Morty, which is nominated for the Spiel des Jahres. And at this point, you know if it's won or not. I don't know if it's won or not. But at the we didn't like it at all. I gave it a five out of 10.
  • And then King of Tokyo Godzilla, what a great breath of fresh air, great themeing, really cool. I like King of Tokyo anyway. This is the best version since I played, a nine out of 10.
  • Hey folks, thanks for watching another one of our videos. If you like our videos, if you like our channel, if you would love to game with us at one of our conventions, check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • False Logic Puzzles by Norman D. Willis. I haven't read a good book in a while, and I'm afraid that trend is going to continue here.
References (from this video)
No references stored for this video.
Video XZmygigLM1E Watch It Played Discussion at 6:31 sentiment: positive
video_pk 89071 · mention_pk 236007
Watch It Played - Haggis video thumbnail
Click to watch at 6:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic little game
Cons
none
Thematic elements
  • climbing game
Comparison games
none
Mechanics (from transcript analysis)
  • Climbing Game — a climbing game where you aim to make card combinations and bombs to score for cards in your hand and score for cards collected in tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a new year but the same old me
  • we start this week by talking about a couple upcoming board game tournaments
  • there's not much more than an announcement for an announcement which is how the board game industry likes to do things
  • Let's quick fire these New Year's news items
  • I really like this thematically and I've Heard lots of good things but maybe I'll be playing the roller right before the original
  • The players it seems control the fortunes of this company together in this wonderful player co-op
  • well interestingly not the journeyman expansion
  • though all reference to it has since disappeared
  • so as there is a Star Trek Voyager flux game how could I not want to try out the solo version
  • you can't have Burns night without haggis
  • it really is a fantastic little game
  • this new version is being described as a deluxe edition
  • finally I wanted to finish with some good old-fashioned watch it played news
  • we personally wanted to say thank you to everyone that's here watching what we do
References (from this video)
No references stored for this video.
Video 3IhxxOdyHhM The Cardboard Herald Interview at 7:56:36 sentiment: positive
video_pk 84559 · mention_pk 214959
The Cardboard Herald - Haggis video thumbnail
Click to watch at 7:56:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing
  • Tense at two players
  • Great four-player team version
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Climbing — An amazing climbing game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art is beautiful and makes you want to just keep playing to see more.
  • It feels epic, like you're part of a grand unfolding story.
  • It's a challenging game that requires a lot of deduction and thinking.
References (from this video)
No references stored for this video.
Video EJ4B6TZMuw4 Review at 0:10 sentiment: positive
video_pk 79552 · mention_pk 193046
Haggis video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers many opportunities to take advantage of situations.
  • Flexibility provided by wild cards (jack, queen, king) is highly appreciated.
  • Bombs and ranked bombs are clever mechanics that provide 'get out of jail free' moments.
  • Players often have good choices, unlike many card shedding games where turns can be rote.
  • The betting aspect adds strategic depth and allows for reaction to opponents' plays.
  • Beautiful production with nice stained glass artwork.
  • Works well as a two-player game, with interesting team variants for more players.
  • The puzzle of mitigating losses and preventing opponents from scoring is fun even with a bad hand.
Cons
  • Can have 'feel bad' rounds where one player scores heavily and the other scores nothing.
  • There's still luck involved in what cards are dealt.
Thematic elements
  • A meal that involves haggis
Comparison games
none
Mechanics (from transcript analysis)
  • Betting — Players can make a bet at the start of a round, risking points if they don't empty their hand first, or gaining points if they do.
  • Betting and Bluffing — Players can make a bet at the start of a round, risking points if they don't empty their hand first, or gaining points if they do.
  • Bombs — Special combinations of cards (e.g., a specific sequence of the same suit, or certain face card combinations) that can be played to win a 'climb' regardless of the cards played before them.
  • card shedding — The core goal is to empty your hand of cards, which is a common mechanic in games of this type.
  • Ladder Climbing — Special combinations of cards (e.g., a specific sequence of the same suit, or certain face card combinations) that can be played to win a 'climb' regardless of the cards played before them.
  • Runs/Sequences — Players can play sequences of cards, like a 3, 4, 5, or stairs of the same suit.
  • Set Collection — Players can play sets of cards, such as pairs, three of a kind, or five of a kind, which can be beaten by higher sets.
  • Trick-Taking — While not explicitly named, the concept of 'climbing' with higher sets, sequences, or bombs implies a trick-taking or climbing mechanic where players vie for control of the round.
  • Trick-taking (implied) — While not explicitly named, the concept of 'climbing' with higher sets, sequences, or bombs implies a trick-taking or climbing mechanic where players vie for control of the round.
  • Wild cards — Jacks, queens, and kings can be played as their face value, as a wild card to complete sets or runs, or as part of a bomb.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This feels like an old school game from the 1700s, the 1800s, but not necessarily in a bad way.
  • The wild jack, queen, king out there is has a more modern sensibilities of like get out of having been dealt a bad hand.
  • I feel like I almost always have a good choice. Um unless I've played terrible the whole round and it's the end of the round that I don't have a choice, right?
  • Every decision in here is very intentional and thoughtful.
  • I can see why some people might not love it because you can have some feel bad rounds where your opponent scores 70 points and you score nothing, right?
  • I'm coming in at 8.5. I thought this was excellent. I thoroughly enjoyed it.
  • As I was like dealing with a terrible hand, I was like, 'Oh, this is actually fun. I can find good fun strategy in knowing I'm going to lose.'
References (from this video)
No references stored for this video.
Video cWtJGKYp70I Actualol Top List at 18:52 sentiment: positive
video_pk 42662 · mention_pk 129593
Actualol - Haggis video thumbnail
Click to watch at 18:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong party-game vibes
  • great for groups that love memory and social interaction
Cons
  • can be chaotic in very large groups
Thematic elements
  • memory, quick wit, and social banter
  • party game vignette about boisterous trivia and wordplay
  • lively, humorous, and social
Comparison games
  • Anomia
  • Anomia: shock value
Mechanics (from transcript analysis)
  • Betting and Bluffing — players reveal or bluff about memories while guessing cards
  • Bluffing and deduction — players reveal or bluff about memories while guessing cards
  • Trick-Taking — rounds hinge on memory of prior cards and quick responses
  • trick-taking and memory prompts — rounds hinge on memory of prior cards and quick responses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Skull is a classic.
  • The tension when someone is flipping coasters one at a time is brilliant.
  • No Thanks is a one-of-a-kind game that is perfect for playing in pubs.
  • Sea Salt and Paper is a phenomenal game that completely stands on its own.
  • Valbara is less brutal than Libertalia.
References (from this video)
No references stored for this video.
Video DCCnYeZE8is The Dice Tower Top 10 List at 3:02 sentiment: positive
video_pk 33074 · mention_pk 98127
The Dice Tower - Haggis video thumbnail
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hyperfocused on a tiny, delicious niche
  • fun, thematic take on cheesemaking
Cons
  • very niche subject may limit broad appeal
Thematic elements
  • cheese production mastery
  • Italian cheesemaking
  • niche, artisanal
Comparison games
  • Cheese Mastery titles
  • Tiny Cheese
Mechanics (from transcript analysis)
  • Hand Management — craft cheeses through careful resource use
  • Set Collection — collect ingredients to maximize cheese quality
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Storm Raiders takes this post-apocalyptic kind of MadMax theme that we know and throw in stormchasing as well.
  • I love the stormchasing element of it and that's why Storm Raiders is my actual number ten.
  • This game is going to focus on the reporting, the ethics, as well as just kind of the newsroom tension of that time.
  • I love that it's focused on this unique little piece of culture and it brings it to life.
  • The Voinich puzzle is one that I think has a really unique theme and I'm super excited to see it entering our board game hobby.
  • I remember reading and learning about the Voyage manuscripts... that I now love.
References (from this video)
No references stored for this video.
Video 7u910YDf0eE Board Game Hangover Top 10 List at 6:27 sentiment: positive
video_pk 32896 · mention_pk 97477
Board Game Hangover - Haggis video thumbnail
Click to watch at 6:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high toy factor, engaging pieces
  • strong interaction between players
Cons
  • small components may be easy to lose
Thematic elements
  • memory and interaction with pets
  • park setting with colored tongue markers
  • cute, approachable
Comparison games
none
Mechanics (from transcript analysis)
  • dice and color matching — roll two dice, then find a doggy with the same colored tongue
  • placement and steal — place dog in your park; steal dogs from others to build your park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On your turn you will roll this giant dice and the color you roll is the color of the fruit you put into the basket.
  • But if on your turn you roll the raven it moves closer to your garden.
  • This is your first competitive game because you will play as one of these worms that will try to get to the finish line.
  • Biggest lesson this game teaches you is losing alone.
  • In this game, you will learn a new skill called dexterity.
  • The toy factor. It looks like a toy even though it trains your dexterity and other skills.
  • In this corruptive game, you're trying to stop the fox before it gets into its cave.
  • The farther you move, the more treasures you will get.
References (from this video)
No references stored for this video.
Video 6dVkQe01zlQ Board Game Hangover Discussion at 12:04 sentiment: positive
video_pk 13212 · mention_pk 38657
Board Game Hangover - Haggis video thumbnail
Click to watch at 12:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variety of tricks and bombs adds depth
  • High interaction and chaotic fun
Cons
  • Can feel chaotic or overstimulating for some players
Thematic elements
  • climbing/hand-management with competitive play
  • traditional Scottish cuisine motif
  • chaotic, fast-paced
Comparison games
none
Mechanics (from transcript analysis)
  • trick-taking / set management — Players play combinations or sequences to beat each other; bombs can be played to disrupt; the round continues until players pass out or resolve all tricks; scoring occurs as cards are won or left in hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the smallest package just from game pieces
  • fits in a shoe
  • super simple, super fun
  • it's a trick-taking game that has wild super powers
References (from this video)
No references stored for this video.
Video 4cFvymkdWp0 Board Gaming Ramblings Review at 14:25 sentiment: positive
video_pk 8748 · mention_pk 25817
Board Gaming Ramblings - Haggis video thumbnail
Click to watch at 14:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever shedding mechanic
  • engaging tail-end decisions
Cons
  • can be slower with larger groups
  • rules-tiney
Thematic elements
  • pushing and discarding cards strategically
  • shedding game with a Scottish-hued theme
  • thematic
Comparison games
  • Haggis
Mechanics (from transcript analysis)
  • point-based endgame — certain cards and sequences determine endgame points; strategic shedding is rewarded.
  • shedding with scoring cards — players shed their hand by following lead with same counts, using special cards to alter hand and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was fun I enjoyed it but I'm never going to play it again
  • I absolutely enjoyed this one because of how you could try to outsmart the other team
  • I love the name of this game because it is the thing that you don't you want don't want to fly too close to the Sun in this game
  • it's Slay the Spire like 95% it's Slay Spire and it was fun to see the cards in real life but other than that it's a video game made into a board game
  • this game is fantastic it was very good
  • I bid on two and three so what I do if I place it here I also block that space
References (from this video)
No references stored for this video.
Video WtSJqNPlGcc Adam in Wales - Board Game Design Top List at 29:20 sentiment: positive
video_pk 2356 · mention_pk 6912
Adam in Wales - Board Game Design - Haggis video thumbnail
Click to watch at 29:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid, traditional feel with modern twists
Cons
  • Rules can be intricate in longer play sessions
Thematic elements
  • Climbing game with bombs and special card interactions
  • Traditionally rooted climbing mechanics with modern twists
Comparison games
  • Chronicle
  • Potato Man
Mechanics (from transcript analysis)
  • bombs and power cards — Bombs end the current trick; other cards resolve under special rules
  • two-player or multi-player adaptation — Scalable player counts with similar dynamic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • trick-taking games are the most ancient form of card games dating back to the 10th century in China
  • this is a top 10 style of trick-taking games top 10 different mechanisms used in trick-taking games and specifically in modern trick-taking games
  • the first half of the game players reveal a card in an attempt to win a central revealed card
  • bidding is a way to add a layer of strategy and prediction to the trick-taking format
  • the most famous and popular example is the four player game teach you which is played in two teams of two
References (from this video)
No references stored for this video.
Video mOsdQ7XZNiU Adam in Wales - Board Game Design Top List at 12:47 sentiment: positive
video_pk 1208 · mention_pk 3505
Adam in Wales - Board Game Design - Haggis video thumbnail
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two-player brilliance
  • deeper than many climbing games
  • great rules and elegant design
Cons
  • may be more complex for casual players
Thematic elements
  • traditional deck vs bombs in a climbing duel
  • climbing-themed card game
  • classic, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • bidding / bombs — bombs are specific card combinations that beat anything; correct sequencing to outplay others
  • taking pyramids of cards — you play cards to your central display and collect winning combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a mind-bending chaotic game, you'll either love it or hate it
  • it's garish right it's bright pink
  • an absolute classic
References (from this video)
No references stored for this video.
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