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Haven box art

Haven

Game ID: GID0153646
Game Info
Year
2018
Collection
Ratings
Creator Score
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Description

The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself?

The battle for Haven begins!

In Haven, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using "stone lore" and machines. The other plays as the forest and its creatures who defend their home with the aid of "leaf lore" and forest spirits.

To obtain the power needed to oppose your enemy, you must send seekers to compete for the lore controlled by elementals, ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board, scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.

Description

The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself?

The battle for Haven begins!

In Haven, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using "stone lore" and machines. The other plays as the forest and its creatures who defend their home with the aid of "leaf lore" and forest spirits.

To obtain the power needed to oppose your enemy, you must send seekers to compete for the lore controlled by elementals, ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board, scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 25
This page: 25
Sentiment: pos 17 · mix 1 · neu 3 · neg 1
Mentions per page
Showing 1–25 of 25
Video moQmrjcE5UI Board Game Sanctuary Top List at 8:06 sentiment: positive
video_pk 109927 · mention_pk 316257
Board Game Sanctuary - Haven video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting tug-of-war gameplay
  • Forces tough decisions
  • Semi-revealed information leads to tense moments
  • Lore power cards add advantages and variety
  • Players race towards the same goal with different strategies
Cons
none
Thematic elements
  • Fighting to take control over the mystic forest
  • Mystic forest
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Haven is a card hand management and area control style game that plays either take on the role of the city people or the forest creatures as they fight to take control over the mystic forest by battling over shrines trying to send their seekers into the first to claim more tokens.
  • bluffing — Law tokens are contested by playing seekers facedown from a place hand or face-up from the top of their own deck.
  • Hand Management — Players will be essentially sending seekers to compete for control of three different law tucán that represent the three elementals in the game.
  • Set Collection — The planet earns the most victory points across the game will be declared the winner.
  • Variable player powers — Law power cards can be used by place to gain extra abilities effects or bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The challenge of organizing the board game night can be that it's simply too difficult to find a group of four, five or more players to play with.
  • Simply stated many people often prefer to play a casual board game with their relatives friend or significant other.
  • I really hope you've enjoyed this smorgasbord of some of my favorite to play board games
  • I also hope you found some of those peers throughout the video too
References (from this video)
No references stored for this video.
Video qMsg4N1G4ZE Board Game Sanctuary Top List at 2:18 sentiment: positive
video_pk 109840 · mention_pk 315956
Board Game Sanctuary - Haven video thumbnail
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful two-player game
  • Love the forest theme
  • Great hand management
  • Outbluffing opponent shines through
  • Magical feel
Cons
  • Quite hard to learn
  • Rulebook was a little bit funny
Thematic elements
  • Forest versus the city people
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Dominating certain regions of the map by gaining elemental appeal.
  • bluffing — Trying to out bluff your opponent.
  • Card Drafting — Offering cards to gain the appeal of elementals.
  • Hand Management — Manipulating unique decks and playing certain things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • First impressions what makes a good first impression and what are my top five games that left a really long everlasting impression on me as a board gamer
  • hundreds of board games have been released all the time each and every year you know it's really hard to choose and play every single game so you have to be quite selective about which games you really connect with
  • Haven is a beautiful two-player game because not only do i love a forest themed game but the way that the three decks are divided and they're manipulated and the hand management that is involved in the game and trying to play certain things and out bluff your opponent just really shines through this game so magically
  • Great Western Trail is a beautiful game it is probably one of my top five favorite games in my entire board game collection
  • So much elegancy that happens in this game where you feel like you build this engine and as the board fills up with lots of property you feel the game kind of building higher and higher and getting more and more powerful
  • Maglev Metro
  • it is a really great pickup and deliver game where you pick up these uh commuters and you drop them off and you're trying to score points and you're laying these perspex hex tiles on top of other hex tiles to try and create these networks and efficiency routes
  • Imhotep Builder of Egypt
  • This is such a rich and very simple game to teach but it is so unique that it lasts it left such a great impression in me that i literally went home that night after i played and pressed the purchase button
  • Arc Nova
  • this game looks so much more beautiful in your hands than it does in pictures
  • Designer did an outstanding job of trying to ultimately create this amazing game which provides players with a cornucopia of choices
References (from this video)
No references stored for this video.
Video wv18K5vyaJo Board Game Sanctuary Top List at 0:32
video_pk 109313 · mention_pk 315118
Board Game Sanctuary - Haven video thumbnail
Click to watch at 0:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • conflict between nature and machine
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — A two-player area control game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As an avid plant lover here are some board games that inspire me to be more green
  • Azul is an abstract game that's the queen of my heart
  • I love green board games
References (from this video)
No references stored for this video.
Video a2TvKOK1nzg Board Game Sanctuary Review at 0:51 sentiment: positive
video_pk 108997 · mention_pk 314588
Board Game Sanctuary - Haven video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the host's favorite two-player games.
  • Gorgeous artwork.
Cons
none
Thematic elements
  • Nature versus machine.
  • The game takes place in a land with Elemental Havens.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — There's an area control element on the main board where players can claim a region if they surround and dominate the post.
  • Asymmetric abilities — One deck gives players cool special asymmetric abilities.
  • Deck Building — The game has three interesting decks that each player uses: one for law token resolution, one for asymmetric abilities, and one for creatures.
  • Summoning — Players will be summoning different characters that will battle for law tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of my favorite two-player games in my entire board game collection
References (from this video)
No references stored for this video.
Video cZrtqgMLEas Board Games UnLocked Top List at 25:19 sentiment: negative
video_pk 104854 · mention_pk 302641
Board Games UnLocked - Haven video thumbnail
Click to watch at 25:19 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Interesting concept initially
  • Area control element is not terrible
  • Headlines and conspiracies felt thoughtful
  • Writing for individual knights is phenomenal
Cons
  • Game goes on too long
  • Gimmick becomes stale
  • Gerrymandering extends playtime
  • Lack of fun after the hour mark
  • Disdain for the way other decks were handled
  • Host disliked the 'Zodi' version
Thematic elements
  • Pseudo-political discussion game
Comparison games
  • Campaign Trail
Mechanics (from transcript analysis)
  • Area Control — An area control element is present, but it contributes to the game's length and frustration when combined with gerrymandering.
  • Political discussion prompts — The game uses yes/no questions on controversial topics to spark discussion and drive gameplay.
  • Set Collection — Players engage in set collection, unlocking powers based on answers to questions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the number one spot, the game that has fallen off for me.
  • So, this is the second campaign game that I have covered in different version like different types of videos where I talk about obviously the game.
  • I am 100% convinced that anyone who praises this game, any reviewer, anyway, who gives this game any high praise, this is my conspiracy played a few hours because there's no way in hell that they played through the entire campaign.
  • The reason why this one fell off for me is not I mean if I removed my disdain for the way Days of Wonder has handled this.
  • The gimmick for it just got stale. It It no longer Who cares what the questions were?
  • The Everdell effect when I'm talking about other games where as the game got more and more expansions, it got too unwieldy to ever hit the table.
References (from this video)
No references stored for this video.
Video jvoYxwIT1as Getting Games Discussion at 30:42 sentiment: positive
video_pk 91905 · mention_pk 246720
Getting Games - Haven video thumbnail
Click to watch at 30:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • auction bidding; management; set collection; trick-taking — ramen shop theme; bidding rounds; cards usable in future auctions; end-game tips
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an ongoing ripple effect of me changing the channel up and not making reviews any more
  • I've been thinking about doing this for a while and I finally went about changing my audio setup in here
  • thanks for watching
References (from this video)
No references stored for this video.
Video 6aQlVTFeqyk kovray Top 10 List at 11:19 sentiment: positive
video_pk 90647 · mention_pk 242391
kovray - Haven video thumbnail
Click to watch at 11:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning art
  • Immersive experience
  • Great thematic integration
  • Mixture of hidden information and area control
  • Secret bidding is fun
  • Trap cards add twists
Cons
  • Need to befriend elements to control spaces.
Thematic elements
  • City vs. Nature conflict
  • Sacred land
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — In this area control type game you'll be playing what they call seekers which is essentially your warriors to combat in these areas.
  • bidding — Where these elemental folks elemental spirits are is where you'll bid but you'll be in secret.
  • Hidden Information — It's a bit a mixture of hidden information and area control.
  • Set Collection — You'll fight to win favor of the elements and whoever ends up winning the favor of the most elements and controlling the most areas ends up winning the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This week we've got something that you folks have actually requested a few times now we're going to show you our top five strictly two player board games.
  • If there's any others that we are not on this list that you think we should include jot them down below and we'll talk about them later.
  • So since the pandemic we kind of dove a little bit more into two player games and we've been able to put together this list because of that.
  • It's like this one's like a mind game to me because you play a lot of trick games in with the intention of winning but with this one you have to kind of decide do i win early do i win late.
  • It's really easy to focus on what your opponent is doing because in a multiplayer game you can't it's very hard to account for everybody's strategy to see what they're doing but here you really get to focus.
  • The amount of history and resources the rule book actually provides around the whole watergate scandal.
  • The art is done by ryan lockett ryan has to be one of my personal favorite artists and designers too.
  • And that is it so that has been our top five two player games for now.
  • If you have any of your favorite two-player games that we missed or that you think we should check out please leave a comment below let us know and we'll be sure to check them out.
References (from this video)
No references stored for this video.
Video sz7jmWSp74g kovray Top 10 List at 0:05
video_pk 90595 · mention_pk 242219
kovray - Haven video thumbnail
Click to watch at 0:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ExT5cPgmNPo Drive Thru Games Top List at 1:08:21 sentiment: mixed
video_pk 90390 · mention_pk 241487
Drive Thru Games - Haven video thumbnail
Click to watch at 1:08:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique and humorous lore.
  • Paranoid and self-serving nature is entertaining.
  • Have a track record of disrupting major events through chaotic luck.
  • Originality as a ratman faction.
  • Associated with humor and absurdity.
Cons
  • Can feel 'gross' due to being 'a bunch of rats'.
  • Voice lines in games can be 'stupid'.
  • Playing against them can involve rolling '60 dice'.
  • The lore can 'fall apart' upon deeper examination.
Thematic elements
  • Highly paranoid ratmen who believe they are the greatest beings and are willing to do anything to preserve their supremacy.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find Slaanesh to be the most compelling of the chaos gods.
  • Warhammer Fantasy has the best vampires.
  • They are dwarves taken to the point of absurdity.
  • Age of Sigmar doesn't take itself seriously 40k takes itself way too seriously to its detriment.
  • The chaos dwarves of the Warden are building a giant gun and they're going to shoot it at Sigmar.
References (from this video)
No references stored for this video.
Video 8nfYyNizuzw kovray Top 10 List at 2:56 sentiment: positive
video_pk 89512 · mention_pk 237892
kovray - Haven video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art is absolutely phenomenal
  • mechanics are tight and smooth
  • variety in how each play feels
  • underrated and worth more players trying it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the art knit is absolutely phenomenal
  • it's a very exciting game
  • the edge of the seat factor really elevates this game
  • it's a tug and pull in an internal tug and pull
  • production, the theme, the art, the rules are easy to teach
References (from this video)
No references stored for this video.
Video OKBMchaors8 UndeadVikingVideos Discussion at 57:15 sentiment: positive
video_pk 85067 · mention_pk 217282
UndeadVikingVideos - Haven video thumbnail
Click to watch at 57:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing lore and art, especially for the Moria book
  • ENIE nominated for the Moria book
  • Good systems for both their own and D&D 5e
Cons
none
Thematic elements
  • Lord of the Rings lore
  • Moria
Comparison games
  • Lord of the Rings
  • D&D 5e
Mechanics (from transcript analysis)
  • D&D 5e system — They also have a 5e system for Lord of the Rings.
  • RPG System — They have their own system for Vasen.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's with Charize Throne. Like there's an Old Guard 2 and everybody's like, "Oh my god, there's an Old Guard, too. How amazing."
  • Charliss Therone as an immortal like a from ancient history, like ancient times. like she's been alive for thousands of years.
  • She's badass.
  • The whole team of immortals is badass.
  • Oh, I started watching Squid Game season two because I never and I saw Squid Game season 3 is out and I'm like, guess I better watch season two.
  • Do any of you guys watch Yellow Jackets?
  • Watch it. Lord of the Flies and um yeah, like a Lord of the Flies kind of thing.
  • Kabuki Kid says yellow jacket is good.
  • I know I'll end up buying like Shackleton base, even though I don't need it and I won't play it, but I'll be like, "Oh, I should probably get this because it's supposed to be really good."
  • I remember going to that movie with my buddy Scott and I remember and I was like because he said I heard somebody say it was really good and I was like well we should go check it out
  • and I remember we went to it thinking you know this is before you could look [ __ ] up and like see everything and know everything, right? And so nothing about it. We went we went we went to it
  • and I remember I mean we couldn't breathe. We were laughing so hard
  • It's absolutely insane.
  • remember the little like um like they would get done with a a scene and then they would have that like music cutaway of everybody dancing.
  • The second and third one sucked.
  • I mean um the first one though. I mean uh what was it was magical
  • you shot me. You shot me right in the arm.
References (from this video)
No references stored for this video.
Video _XTwLtVsYUk Drive Thru Games Review at 58:51 sentiment: neutral
video_pk 84105 · mention_pk 213216
Drive Thru Games - Haven video thumbnail
Click to watch at 58:51 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • Fantasy shooter
Comparison games
none
Mechanics (from transcript analysis)
  • Shooter — Player shoots enemies from a first-person perspective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here we've also got the good old games Doom 1 Doom 2.
  • Yeah, so you know, it's Doom.
  • It works.
  • And while we're talking about it, same idea here with Heretic and Hexen.
  • this is just Doom fantasy.
  • And then here we have System Shock 2.
  • But, it's it's a remaster of System Shock 2, so it's a little bit updated.
  • But it runs good just like basically right out of the box there.
  • And this is last one this Pico-8.
  • So, what Pico-8 is, it's almost like it's own little console.
  • But then, you get like hundreds and hundreds of games for free.
  • these little like Gameboy S games.
  • This top screen runs at 120 Hz.
  • So, if I'm just playing like, you know, retro games or something, I don't worry about it.
  • And if I'm especially if I'm playing the dual screen games here, then if you set this to 120, this bottom screen is like a little bit weird cuz the screen technically can't go to 120, but it kind of fakes it out.
References (from this video)
No references stored for this video.
Video k5rABLKEiUM The Dice Tower Other at 2:36 sentiment: positive
video_pk 81546 · mention_pk 203162
The Dice Tower - Haven video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful art
  • Fun back and forth style game
Cons
none
Thematic elements
  • Machines vs. Forest
  • Back and forth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hens is a game I didn't like at all.
  • Gobblet is a simple game in which you are to stacking pieces and trying to get four in a row, but bigger pieces cover up other pieces.
  • Dice as resources to buy cards, kind of like a Dominion-style game. And it was fine. It just didn't have any kind of air of excitement to it.
  • And it's a big, grandiose Euro-style game that I thought worked pretty well.
  • The biggest problem with Echoes of Time is I think it's almost too short.
  • It's a cool mechanism. This is the game that should have it.
  • It's a very different feeling of Lost Cities. It's not as good as Lost Cities, but it's still pretty cool game.
  • It's very Ameritrashy.
  • It's a lot going on in this game.
  • I think my favorite of those is Pixel Tactics 2.
  • Thanks as always for joining me in my pile of mid games.
References (from this video)
No references stored for this video.
Video uWM8t7R5v54 The Dice Tower Discussion at 14:21 sentiment: positive
video_pk 81081 · mention_pk 199430
The Dice Tower - Haven video thumbnail
Click to watch at 14:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic artwork
  • Great card drafting
  • Interesting mechanics
Cons
none
Thematic elements
  • Tableau building
  • Streets with houses, monuments, and piers
Comparison games
  • Big Sur
  • Santa Monica
Mechanics (from transcript analysis)
  • Card Drafting — Involves drafting cards to build out streets.
  • Set Collection — Cards score based on surrounding cards and specific features like pigeons or lamp posts.
  • Tableau Building — Players build a tableau where cards must connect correctly.
  • Turn order manipulation — Turn order is influenced by action selection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to jump to our final contributor block and then we'll be back with a game show led by one Eric Summerer.
  • SCREAM IS A HAND MANAGEMENT BLUFFING CARD GAME where players race trying to get rid of their cards and have the lowest score possible in front of them at the end of each round.
  • The essence essence is fading. Time gets the best of us all.
References (from this video)
No references stored for this video.
Video P5mQIn8Ns9Q Rules Teach at 0:00 sentiment: neutral
video_pk 79844 · mention_pk 193406
Haven video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • A tavern
Comparison games
none
Mechanics (from transcript analysis)
  • Character Selection — The host states 'we will pick one of the four heroes that we have and one of the four classes'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now we are in a tavern here.
  • And you can hear the background noise is a bit like nice sound effect.
  • And the first thing we do is like in a good old role-playing game, we will pick one of the four heroes that we have and one of the four classes.
References (from this video)
No references stored for this video.
Video vAX_MKOzEIo Watch It Played Review at 5:50 sentiment: other
video_pk 68924 · mention_pk 248926
Watch It Played - Haven video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
null
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Ability — Thalen's ability to add one damage token could not be used.
  • Removed from quest — Thalen was removed from the quest by the 'when revealed' effects of the black forest bats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made enough mistakes that to punish myself, I legally changed my name to Rodney Mistake, and I wanted to rush out this correction video.
  • Well, I chose to keep the Horn of Gondor. But the problem is I went and attached it right away to somebody and I was in the uh I believe it was the combat phase. So you can't attach attachments during that phase. It has to be during the planning phase.
  • So, technically speaking, the horn of Gondor should have gone to my hand.
  • So, that being the case, when I drew the shadow card, that would have forced me to discard an attachment, I would have had to pick from one of the two attachments that were currently on my my characters, which was the armor or the weapon.
  • But because this card was not in the staging area when this was revealed, it does not get the bonus.
  • So, listen folks, I'm really sorry about that. I hate making those kind of mistakes. I don't want to waste your time or or misdirect you.
  • I tell myself, and hopefully this is true, that sometimes through making these kind of mistakes, it'll help future players avoid them.
  • But uh but again, I I'm sorry for that. I try to be careful. I'll try to be more careful in the future.
References (from this video)
No references stored for this video.
Video ThuP806oL3A The Board Game Garden Discussion at 6:17 sentiment: positive
video_pk 37399 · mention_pk 112361
The Board Game Garden - Haven video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous components
  • two-player focus
  • streamlined rules
Cons
  • limited player count
Thematic elements
  • nature vs civilization
  • two-player head-to-head between forest and city
  • competitive, asymmetric tile-building
Comparison games
  • Near and Far
  • Above and Below
Mechanics (from transcript analysis)
  • Tile Placement — placing cards to gain tiles on a shared board
  • two-player head-to-head — asymmetric duel between forest and city
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you cannot experience everything in one day
  • I'm a lot more introverted than I thought I was
  • I wanted to stick to having like a hundred dollar budget
References (from this video)
No references stored for this video.
Video WX9EACaSWR0 Jenna's Cozy Corner Discussion at 13:55 sentiment: positive
video_pk 36959 · mention_pk 110951
Jenna's Cozy Corner - Haven video thumbnail
Click to watch at 13:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Surprisingly engaging two-player experience
  • Tightly designed for head-to-head play
Cons
  • Asymmetric rules may take time to memorize
Thematic elements
  • Area majority through card-driven actions
  • Two-player abstract-like setting with forest vs city
Comparison games
  • Arc Nova
Mechanics (from transcript analysis)
  • Area Majority — Competing control of tiles to gain scoring advantages.
  • Card-driven actions — Cards determine actions and tile acquisition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually really enjoyed Moonrakers.
  • I did not enjoy Steam Up very much.
  • I really really enjoyed Haven.
  • Dale of merchants has been on the Shelf of opportunity for a while.
  • Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video w1GV1TV5eoc The Board Game Garden Discussion at 39:59 sentiment: positive
video_pk 33636 · mention_pk 100053
The Board Game Garden - Haven video thumbnail
Click to watch at 39:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video GYqPNSiOnI0 Tim Chuon Discussion at 1:36 sentiment: positive
video_pk 30416 · mention_pk 209987
Tim Chuon - Haven video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging, adaptive dialogue system that tailors story to the player's experience
  • strong Greek myth theme with action-focused gameplay
Cons
none
Thematic elements
  • mythology, roguelite progression with evolving powers
  • Underworld, Greek myth-inspired realm
  • live, branching NPC conversations that adapt to player choices
Comparison games
  • Black Rose Wars
Mechanics (from transcript analysis)
  • character progression through deific blessings — each god blessing grants thematically linked powers that modify play
  • live dialogue with NPCs — conversations adapt to interactions with different gods and prior choices
  • Narrative Choice — conversations adapt to interactions with different gods and prior choices
  • roguelike progression — gain new powers after clearing maps; progression is map-to-map and power-specific to gods
  • Unique Player Powers — each god blessing grants thematically linked powers that modify play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's addicting
  • live conversation with an NPC that's evolving with your choices
  • it's always a different conversation
  • Stranger Things is my favorite series of all time
References (from this video)
No references stored for this video.
Video bhQevCF8xLE Foster the Meeple Discussion at 19:05 sentiment: positive
video_pk 10592 · mention_pk 127231
Foster the Meeple - Haven video thumbnail
Click to watch at 19:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight economy, strong theme
Cons
  • rule depth could be challenging for new players
Thematic elements
  • shop/serve drinks with secret objectives
  • tavern/inn management
  • light, fantasy-adjacent
Comparison games
  • Merchants & Marauders (theme overlap)
Mechanics (from transcript analysis)
  • hand-management/secret objectives — fulfill drink orders while pursuing hidden goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's kind of like The Mind but better.
  • it's a very, very good two-player game
  • we are so competitive that we need to be able to turn it off
  • I loved it so much I spilled my water all over the table
  • we've met some of our best friends this year
References (from this video)
No references stored for this video.
Video jMTvzWmb09c Board Game Hangover Top List at 6:57 sentiment: positive
video_pk 9965 · mention_pk 84334
Board Game Hangover - Haven video thumbnail
Click to watch at 6:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and fast
  • Good push-your-luck mechanic
Cons
  • Luck-driven
  • Can end abruptly
Thematic elements
  • Luck-based card draw
  • Card-driven risk and stop/continue
  • Humorous and casual
Comparison games
  • Catch Sketch
  • Kutti Kutsi
  • Agent Avenue
Mechanics (from transcript analysis)
  • Card draw and push-your-luck — Draw cards sequentially; you can stop or risk; there are fixed counts for cards; end when someone stops or deck ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Catch Sketch is the best drawing game out there
  • Agent Avenue is a two-player game
  • it's basically a bluffing game where you try to challenge others at the right time
  • the greatest card game of all time
References (from this video)
No references stored for this video.
Video P9zZvuyYDis The Dice Tower Other at 2:40 sentiment: neutral
video_pk 4840 · mention_pk 14253
The Dice Tower - Haven video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shelf 16 is kind of a an odd mix here
  • This shelf has twice as many games as most shelves
  • one of my favorite two-player games, but it's very difficult to learn and play
  • Fantastic abstract strategy game
  • Such a classic game and I like it a lot
  • I don't know why I like it so much, but I do
  • one of the most beautiful dexterity/party games there are
  • There are so many games on the shelf
References (from this video)
No references stored for this video.
Video 2SGcYioZl4E Sir Thecos Playthrough at 0:16 sentiment: positive
video_pk 2744 · mention_pk 85764
Sir Thecos - Haven video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fascinating and unique theme
  • Quality component upgrade (tiles, coins) vs. cards
  • Engaging push-your-luck mechanics
  • Strong thematic integration and artwork
  • Re-playability through varied layouts and weather outcomes
Cons
  • High difficulty and brutal penalties for cave-ins
  • Luck-based elements can dominate a run
  • Rule complexity and a steep learning curve
Thematic elements
  • Push-your-luck resource management with cave-ins, weather, and market
  • Month-by-month mining operation set in 1602-1603
  • Procedural, solitaire narrative with evolving board state
Comparison games
none
Mechanics (from transcript analysis)
  • drilling — Spends money to drill and reveal resources underneath; affected by weather
  • Excavation — Reveal tiles in a row; can trigger cave-ins and penalties; requires stable stacks
  • loan and penalties — Monthly loan payments; cave-ins incur penalties that can end the game
  • market/treasury management — Convert mined resources into cash via monthly market prices; debt payoff win condition
  • push-your-luck — Balance risk vs reward across the drilling/excavation decisions
  • weather — Weather conditions constrain actions per month and influence risk taking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is extremely fun with a great push effect mechanism that always keeps you on the edge of your seat
  • the theme of the game is fascinating and very unique
  • the high difficulty can make it brutal especially in bad weather conditions
  • I really enjoyed playing this game
  • one of the best games I have played so far
References (from this video)
No references stored for this video.
Video I2Ye0KSesBA Board Games With B7 Discussion at 4:01 sentiment: positive
video_pk 351 · mention_pk 101674
Board Games With B7 - Haven video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced two-player dueling
  • Delightful artwork and theme
  • Accessible and engaging for quick sessions
Cons
  • Luck can influence results due to card draw
  • Two-player only may limit variability
Thematic elements
  • competition, wits, luck
  • Scottish Highlands tug-of-war in a playful card-driven contest
  • lighthearted, real-time feel with tug-of-war flavor
Comparison games
  • Two-player Cosmos tug-of-war line
Mechanics (from transcript analysis)
  • Hand Management — Players manage cards to maximize pulls and manipulate outcomes.
  • tug-of-war — Race to pull a barrel along a track by card-driven actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Casablanca is a bluffing board game that combines mechanics of betting, set collection, and memory.
  • If everyone plays it safe and avoids cheating, the game can feel dry and dull, dragging on without much excitement.
  • Casablanca can be a good game when played with the right group of players who are willing to embrace the bluffing and strategy involved.
  • Twisty Tracks is a well-rounded game that successfully combines enjoyable mechanics, beautiful artwork, and a captivating theme.
  • Butterfly Kingdom is an abstract strategy card game featuring hand management, melding and slaying, take that and set collection mechanics.
References (from this video)
No references stored for this video.
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