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Haven box art

Haven

Game ID: GID0153646
Collection Status
Description

The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself?

The battle for Haven begins!

In Haven, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using "stone lore" and machines. The other plays as the forest and its creatures who defend their home with the aid of "leaf lore" and forest spirits.

To obtain the power needed to oppose your enemy, you must send seekers to compete for the lore controlled by elementals, ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board, scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.

Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Top
Showing 1–2 of 2
Video ThuP806oL3A Board Game Garden general_discussion at 6:17 sentiment: positive
video_pk 37399 · mention_pk 112361
Board Game Garden - Haven video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous components
  • two-player focus
  • streamlined rules
Cons
  • limited player count
Thematic elements
  • nature vs civilization
  • two-player head-to-head between forest and city
  • competitive, asymmetric tile-building
Comparison games
  • Near and Far
  • Above and Below
Mechanics (from transcript analysis)
  • tile placement — placing cards to gain tiles on a shared board
  • two-player head-to-head — asymmetric duel between forest and city
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you cannot experience everything in one day
  • I'm a lot more introverted than I thought I was
  • I wanted to stick to having like a hundred dollar budget
References (from this video)
No references stored for this video.
Video P9zZvuyYDis Dice Tower library_tour at 2:40 sentiment: neutral
video_pk 4840 · mention_pk 14253
Dice Tower - Haven video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shelf 16 is kind of a an odd mix here
  • This shelf has twice as many games as most shelves
  • one of my favorite two-player games, but it's very difficult to learn and play
  • Fantastic abstract strategy game
  • Such a classic game and I like it a lot
  • I don't know why I like it so much, but I do
  • one of the most beautiful dexterity/party games there are
  • There are so many games on the shelf
References (from this video)
No references stored for this video.
Transcript Navigation
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Showing 1–2 of 2
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