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HeroQuest box art

HeroQuest

Game ID: GID0157297
Game Info
Year
1989
Players
2-5
Age
14+
Collection
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Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

HeroQuest is Milton Bradley's approach to a Dungeons & Dragons-style adventure game. One player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. Up to four other players take on a character (wizard, elf, dwarf, or barbarian) and venture forth into dungeons on fantasy quests. This game was made in cooperation with Games Workshop Ltd. who designed the miniatures and helped in many of the production details including background world and art in the rule book and scenario book. The HeroQuest series consists of the main game and a number of expansions.

The game is played on a grid representing the interior of a dungeon or castle, with walls segmenting the grid into rooms and corridors. One player assumes the role of the evil wizard character (Zargon/Morcar), and uses a map taken from the game's quest book to determine how the quest is to be played. The map details the placement of monsters, artifacts, and doors, as well as the overall quest the other players are embarking upon. During a Hero's turn, the player can move before or after performing one of the following actions: attack, cast a spell, search for traps and secret doors, search for treasure.

The game ends when every player has either returned to the spiral staircase, exited by a door, or been killed by the evil wizard. If the objective of the quest has not been accomplished then the evil wizard character wins. Items collected during the quest may be kept for future quests. The quests usually form part of a longer story, especially the quests which are part of the expansion packs.

Additional material, which is generally missed since it is not technically an expansion, was published in the HeroQuest: Adventure Design Kit which did feature one more Heroquest adventure: A Plague of Zombies.

Description

HeroQuest is Milton Bradley's approach to a Dungeons & Dragons-style adventure game. One player acts as game master, revealing the maze-like dungeon piecemeal as the players wander. Up to four other players take on a character (wizard, elf, dwarf, or barbarian) and venture forth into dungeons on fantasy quests. This game was made in cooperation with Games Workshop Ltd. who designed the miniatures and helped in many of the production details including background world and art in the rule book and scenario book. The HeroQuest series consists of the main game and a number of expansions.

The game is played on a grid representing the interior of a dungeon or castle, with walls segmenting the grid into rooms and corridors. One player assumes the role of the evil wizard character (Zargon/Morcar), and uses a map taken from the game's quest book to determine how the quest is to be played. The map details the placement of monsters, artifacts, and doors, as well as the overall quest the other players are embarking upon. During a Hero's turn, the player can move before or after performing one of the following actions: attack, cast a spell, search for traps and secret doors, search for treasure.

The game ends when every player has either returned to the spiral staircase, exited by a door, or been killed by the evil wizard. If the objective of the quest has not been accomplished then the evil wizard character wins. Items collected during the quest may be kept for future quests. The quests usually form part of a longer story, especially the quests which are part of the expansion packs.

Additional material, which is generally missed since it is not technically an expansion, was published in the HeroQuest: Adventure Design Kit which did feature one more Heroquest adventure: A Plague of Zombies.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 78
This page: 50
Sentiment: pos 33 · mix 3 · neu 5 · neg 2
Mentions per page
Showing 1–50 of 78
Video Od1tir5NrYs Watch It Played News at 10:02 sentiment: positive
video_pk 90858 · mention_pk 243215
Watch It Played - HeroQuest video thumbnail
Click to watch at 10:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Straightforward reprint
  • Classic game
  • Plastic components
  • New bonus minis and heroes
Cons
none
Thematic elements
  • Questing
Comparison games
none
Mechanics (from transcript analysis)
  • Dungeon Crawl — A reprint of the grailiest of grill games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello and welcome to call to the news
  • I love penguins and it's come up from time to time they're fierce and mighty honorable beasts of the frozen lands and also they're clumsy which i like and they waddle which i'm a big fan of I love penguins they're my favorite animal leave me alone
  • 10 out of 10 for marketing it looks like a lot of tongue-in-cheek fun in a well-established and fully fledged expansion scenario for the game i'm 100 behind it
  • There's so many games being announced that rounding them all up would take only the most mutant of sheepdogs and a pen made out of mithril forged by dwarfs of some kind possibly magical
  • It's called investigative journalism it's not always glamorous and beautiful all right
  • Okay gotta go help me broadsword you're my only hope
References (from this video)
No references stored for this video.
Video O6CA74-3QGM Watch It Played Top 10 List at 12:47 sentiment: positive
video_pk 90840 · mention_pk 243164
Watch It Played - HeroQuest video thumbnail
Click to watch at 12:47 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Triumphant return with new components and artwork
  • Updated miniatures and 3D dungeon dressing
  • Largely untouched rules for accessibility
  • Appeals to nostalgia
Cons
none
Thematic elements
  • Fantasy quests
  • Dungeon
Comparison games
none
Mechanics (from transcript analysis)
  • game master — One player acts as a game master revealing a maze-like dungeon piecemeal as up to four other players explore it.
  • Modular Board — Revealing a maze-like dungeon piecemeal.
  • Player Elimination — Up to four other players explore it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the top 10 games that recently stood out from the crowd to us and are now on our radar
  • players face monsters inspired by h.p lovecraft's cthulhu mythos in a non-cincinnati steampunk setting
  • if the goal was to simply attract cats i would have suggested basing the game on placing important documents on your desk the more critical it is that the paperwork not become covered in fur and muddy paw prints the higher your score
  • players must establish their legacy by building taxing fighting and accomplishing great deeds
  • it's a puzzle-propelled astronomical investigation
  • the second biggest blip on our radar this month is created by the seventh citadel
  • whether this version of the game rekindles the childhood wonder you discovered with it or prevents you from ever experiencing nostalgic joy again in your lifetime
  • The 7th Citadel an all-new cooperative exploration and adventure game from Sirius Pulp the creators of the Seventh Continent.
  • In this post-apocalyptic medieval fantasy world players explore the collapsing lands by gradually unveiling the board's numbered terrain and event cards.
  • HeroQuest from Hasbro in HeroQuest one player acts as a game master revealing a maze-like dungeon piecemeal as up to four other players explore it.
  • This new edition of the game which Hasbro is running its own fundraiser for on their website updates the game's plastic miniatures and 3d dungeon dressing while keeping the rules reportedly largely untouched in an effort to keep it accessible to a wide audience.
  • So check it out whether this version of the game rekindles the childhood wonder you discovered with it or prevents you from ever experiencing nostalgic joy again in your lifetime.
References (from this video)
No references stored for this video.
Video xx75wkZ7HSQ Watch It Played Discussion at 9:06 sentiment: neutral
video_pk 90313 · mention_pk 241169
Watch It Played - HeroQuest video thumbnail
Click to watch at 9:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i wish i knew castles of burgundy had a newer release
  • it's an absolute cutthroat game
  • it's devious but it's light
  • oh yeah have a massive stack of battlestar galactica
  • i know i haven't got tamsk but it's not technically part of the gift series but i still obviously still want it
  • Vegas Showdown's a really good bidding game
  • i did want to buy a copy of hero quest which i thought was really good for 20 quid when it was completely out of print and was never getting reprinted again
  • i wish i could guarantee i liked that game before i bought it
References (from this video)
No references stored for this video.
Video nbShYY3CTWc Watch It Played Top 10 List at 10:25 sentiment: positive
video_pk 90002 · mention_pk 239966
Watch It Played - HeroQuest video thumbnail
Click to watch at 10:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • fantasy quests
  • dungeons
  • dungeon crawling
Comparison games
none
Mechanics (from transcript analysis)
  • fantasy questing — players take on a character wizard elf dwarf or barbarian and venture forth into dungeons on fantasy quests.
  • game master — one player acts as a game master revealing the maze-like dungeon piecemeal as the players wander.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we've tracked the board games with the biggest gains in popularity traffic discussion sales and news this month and have compiled the top 10 into this list of games with momentum
  • and this episode's first sponsor is no stranger to surprises though these usually turn out to be a dagger sunk into your back
  • so it sounds like garfell games is going to give players a lot to look forward to for quite some time to come
  • the publisher splatterspellin has been generating a bit of buzz recently
  • the momentum of the next highest climbing game on this month's list should come as no surprise to anyone familiar with the popularity of its source material
  • who among us hasn't had a potion explode
  • so you know a tuesday hegemony is an asymmetric politico-economic card-driven board game
  • the success of the historical brian beru rested on four pillars his victories against the vikings the favor he managed to garner with the church the alliances he forged through political marriages and his extensive expertise in decorative napkin folding
  • a game that first appeared on store shelves 32 years ago kicks off our top three
  • and that is how i knew i was getting older can't even remember the year i was born in
  • because mars needs more scented candle stores
  • so players looking to trick out their copy of the game may want to keep an eye out for these potential upcoming upgrades
  • you know like outside
  • congratulations you've survived to the end of this episode but there's more games to discover by continuing on to 25 board games that are available right now or one of watch it plays other entertaining and informative videos
References (from this video)
No references stored for this video.
Video rnjPIM66L0o Shelfside Analysis at 3:14 sentiment: positive
video_pk 89852 · mention_pk 239317
Shelfside - HeroQuest video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds depth beyond starting dice
  • Classic example of a mid-90s dungeon crawl
Cons
none
Thematic elements
  • Heroic combat against goblins and orcs
  • Fantasy dungeon crawl
  • Cooperative dungeon-crawl
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Roll dice to determine if an attack hits
  • Dice rolling for attack success — Roll dice to determine if an attack hits
  • Skill checks / combat resolution via dice — Rolls determine outcomes of actions (attack, defense)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • randomness is a very good tool for building tension
  • let's say i roll this mana and then you can change that mana by paying stuff
  • the attack modifier deck is swingier than dice
  • you could change the die faces but at a cost
  • this game doesn't have dice how does that work
  • snake eyes
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU Board Game Coffee Discussion at 13:11 sentiment: positive
video_pk 89133 · mention_pk 236385
Board Game Coffee - HeroQuest video thumbnail
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved the game
  • Has an expansion
Cons
  • Difficult to find players for.
Thematic elements
  • Dungeon Crawler
  • Fantasy
Comparison games
  • Risk
  • Monopoly
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Mark Maya and this is boarding coffee
  • we're going to be doing some micro reviews throughout the episode of any games that I've played
  • so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
  • we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
  • now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
  • The winners will be announced live after these 12 videos are released
  • the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
  • ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
  • it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
  • so the spill is sponsored by smirk and Dagger who who is giving it away
  • this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
  • so that's three lucky winners I'm gonna win one two three
  • you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
  • out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
  • but even if you weren't which one do you have the most fond memories of
  • it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
  • I apologize for the companies who are sponsoring the sponsoring this giveaway
  • we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
  • you can enter every video because you can win multiple times
  • thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
  • remember have fun keep gaming be social see you next week
References (from this video)
No references stored for this video.
Video _OFiDrY1TQM Nights Around a Table Rules Teach at 15:00 sentiment: positive
video_pk 88593 · mention_pk 233937
Nights Around a Table - HeroQuest video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible rules compared to D&D
  • Nostalgic appeal
  • Engaging cooperative play
  • Introduction of new content after many years
Cons
  • Technical difficulties with the stream setup
  • Can be unforgiving
  • Potential for high difficulty in early quests
Thematic elements
  • rescue mission, dungeon crawl
  • high fantasy
  • quest book text read aloud by Zargon
Comparison games
  • Dungeons & Dragons
Mechanics (from transcript analysis)
  • Character Sheet Management — Heroes have character sheets to track body points, mind points, and equipment.
  • Dice Rolling — Used for movement, combat (attack and defense dice), and searching.
  • Hand Management (Spells) — Heroes like the Wizard have a limited number of spells that are used up when cast.
  • Modular Board — The board unfolds as the game progresses, with rooms and corridors revealed through exploration.
  • Player vs. Player (Zargon vs. Heroes) — One player controls the monsters and game flow (Zargon), while the others control heroes working cooperatively.
  • Quest Book — Provides the narrative, objectives, and secret information for the Zargon player.
  • treasure deck — Used when searching for treasure, containing a mix of beneficial and detrimental outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • technical difficulties as you know we for the past couple of years have been streaming to Twitch so switching over to YouTube has posed to some uh some technical technical challenges
  • it's a nightmare
  • happy hero Quest day everybody
  • we're not the only ones playing a game called hero Quest today there is a whole full day of events live streams of videos uh that you can enjoy about hero quest
  • the hero Quest people want to uh uh promote something very important to them
  • the hero Quest people want to uh uh promote something very important to them and hopefully if you're a hero Quest fan uh to you and if you're not a hero Quest fan then we hope to make you a hero Quest man
  • it was a d and d light kind of thing
  • hero Quest is not that but it uses a lot of the same themes as like a high fantasy theme but it's like 18 d light so it's a ton of the rules stripped out
  • today on hero Quest day they've announced the release of the First new content for hero quest in 30 years
  • rise of the dread Moon
  • the wizard gets uh three sets of spells and the elf gets one set of spells and I kind of decide that before the adventure begins so we just went with what the default in the book said
  • it's not nice like this it's dribbling down the spooky wall
  • the Goblin's gonna gobble here we are away from everyone
  • classic cartoon that's probably because I have like this really good shampoo that makes my hair really strong
  • it's 12 o'clock now uh please go and check out Foster the meeple
  • thanks for joining United next round table uh thank you for supporting us thanks for hanging out with us enjoy hero Quest day go see what Foster the Maple's up to
References (from this video)
No references stored for this video.
Video K-D27kyJEY4 Shelfside Playthrough at 28:24 sentiment: positive
video_pk 88592 · mention_pk 233935
Shelfside - HeroQuest video thumbnail
Click to watch at 28:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative play with clear roles; engaging dungeon-crawl vibe; dice-based combat adds tension
Cons
  • Rules density leads to chaotic moments in live play; table-scope confusion at times
Thematic elements
  • Array
  • Fantasy dungeon
  • Cooperative dungeon crawl with GM narration
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
  • casting spells — Spells are cast as actions; they are one-time-use per quest and then are gone
  • Combat Dice — Attacks use weapon-based dice; skulls indicate damage; monsters have HP and can block with shields
  • Combat: Dice — Attacks use weapon-based dice; skulls indicate damage; monsters have HP and can block with shields
  • Doors and line of sight — Doors are opened, line of sight matters, and movement rules include avoiding wall traversal
  • Item usage and potions — Potions and healing items exist; can be used to heal or buff and can be transferred between players
  • Line of Sight — Doors are opened, line of sight matters, and movement rules include avoiding wall traversal
  • Line of sight and movement through allies — Line of sight governs visibility; movement can pass through allies but not through enemies
  • Movement — Movement distance is determined by rolling two red dice; diagonal movement and moving through walls are prohibited
  • Search and disarm — Actions include searching for treasure, searching for traps, disarming traps, and hunting for secret doors
  • Treasure and wandering monsters — Treasure searches can spawn wandering monsters from a deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Quest complete everybody all right so it's over right
  • Time is convoluted
  • Freaking sweet
  • This is hero Quest day
  • Let's go squancho shoot this guy
  • The Gargoyle smacks you real hard
References (from this video)
No references stored for this video.
Video wSewWxaPsOk Shelfside Travelogue And Venue Review at 6:41 sentiment: positive
video_pk 88448 · mention_pk 233158
Shelfside - HeroQuest video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nostalgic classic
  • easy to teach and pick up
Cons
  • Docked by aged components
  • mechanics feel dated for some players
Thematic elements
  • adventure, exploration, dungeon delving
  • Fantasy dungeon crawl
  • story-driven dungeon crawl
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative dungeon exploration — Players work together to explore a dungeon, fight monsters, and gather treasure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hero Quest is the greatest game of all time
  • this place is a definitive board game hub
  • I love Uncommons... there's so many memories made
References (from this video)
No references stored for this video.
Video WkwV99EPUaU Shelfside Discussion at 4:22 sentiment: positive
video_pk 88284 · mention_pk 232443
Shelfside - HeroQuest video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive dungeon crawl
  • Classic co-op gameplay
Cons
  • Older design may feel dated
Thematic elements
  • Heroic adventure
  • Fantasy dungeon crawl; hero quests
  • Campaign-driven, narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Hero upgrades between sessions
  • cooperative dungeon crawl — Players cooperate to clear dungeon rooms
  • Dungeon Crawl — Players cooperate to clear dungeon rooms
  • Modular Board — Tiles form a dungeon layout
  • modular dungeon tiles — Tiles form a dungeon layout
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so much better at hiking than you
  • without the expansion you got to play this game with the expansion
  • base game is worthless without the expansion
  • click it now
References (from this video)
No references stored for this video.
Video AWPUHnYUlYw BoardGameBollocks Top List at 0:36 sentiment: negative
video_pk 88229 · mention_pk 232153
BoardGameBollocks - HeroQuest video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Considered a 'paor man's version of Dungeons and Dragons'
  • Roll and move mechanic is criticized
  • Reprint brought back memories of childhood pain and suffering
Thematic elements
Comparison games
  • Dungeons and Dragons
Mechanics (from transcript analysis)
  • roll and move — The game is a roll and move game where players roll dice against stats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • top 10 games that I thought were going to end up making my knob look like that when instead they ended up making my knob look like that
  • This game is basically just a load of random [ ]
  • it's a roll and move game which out the gate is a pile of [ ]
  • on Piper it looks the dog's bollocks don't it yeah but in practice it's slow it's a Meandering unintelligible mess of a game and I was solely disappointed
  • it's like a cook has come up with this recipe for this [ ] awesome cake here and they just didn't know when to stop
  • it felt like I was wading through [ ] quicksand
  • it's so [ ] random there's just no way to tell whether you've got the resources to pass all of the tests in the game
  • Gloom Haven was probably the biggest disappointment that I've ever experienced in board gaming
References (from this video)
No references stored for this video.
Video SDQ5qfGrvsw UndeadVikingVideos Discussion at 3:08:33 sentiment: positive
video_pk 87960 · mention_pk 230665
UndeadVikingVideos - HeroQuest video thumbnail
Click to watch at 3:08:33 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • A foundational game for the speaker's childhood gaming.
  • Simple ruleset.
  • Fun and engaging gameplay.
Cons
  • Can be strategically predictable (e.g., Barbarian in the doorway tactic).
Thematic elements
  • Fantasy adventure
Comparison games
  • HeroScape
  • Advanced HeroQuest
  • Space Crusade
  • Warhammer Quest
Mechanics (from transcript analysis)
  • Dungeon Crawl — Gameplay involves moving through a map, fighting monsters, and completing objectives.
  • Modular Board — The game board is built using tiles.
  • Player vs. Player (vs. Game Master) — One player controls the monsters and game environment, while others control heroes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna play access and Al for the first time together
  • 1942 um and that's where I'm drawing a line you know after that it's going to get it's a big time sync that I don't think anybody will really put into it
  • so I picked it up and it became like a staple diet every weekend with me and my mates
  • it had some like event things that would happen and you would read a paragraph and then you would populate the rim with monsters
  • everything else is basically if you can see on their outline in the thing if it's not gray you can hit it
  • the heroscape big thing is you can learn like the synergies of like oh okay if I use this units and this units together then this enhances this and then this enhances that
  • Nexus out was a good one Nexus Ops was good
  • Vegas Showdown we played Nexus Ops a lot we played Vegas Showdown a lot I loved Vegas Showdown but that was like that game should still be around
  • man I I bought three copies of Queens Gambit at Toys R Us
  • risk Shadow forces in 2002
  • the lady who was checking me out was Hispanic and she said to the other tyer in Spanish and I knew what she said it's like oh my God this big game is only $1.99 I'm gonna get one
  • the Red Dot you would you could hit it yeah you just had to put your eye line behind the characters and if you could see to the other any part of them yeah
  • you can change the rules of the terrain pieces and it just makes the game interesting
  • hot lava death
References (from this video)
No references stored for this video.
Video SDQ5qfGrvsw UndeadVikingVideos Discussion at 3:11:14 sentiment: positive
video_pk 87960 · mention_pk 230668
UndeadVikingVideos - HeroQuest video thumbnail
Click to watch at 3:11:14 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Enjoyed as a successor to HeroQuest.
Cons
none
Thematic elements
  • Fantasy adventure
Comparison games
  • HeroQuest
  • Space Crusade
Mechanics (from transcript analysis)
  • Dungeon Crawl — Follow-up to HeroQuest with similar dungeon-crawling gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna play access and Al for the first time together
  • 1942 um and that's where I'm drawing a line you know after that it's going to get it's a big time sync that I don't think anybody will really put into it
  • so I picked it up and it became like a staple diet every weekend with me and my mates
  • it had some like event things that would happen and you would read a paragraph and then you would populate the rim with monsters
  • everything else is basically if you can see on their outline in the thing if it's not gray you can hit it
  • the heroscape big thing is you can learn like the synergies of like oh okay if I use this units and this units together then this enhances this and then this enhances that
  • Nexus out was a good one Nexus Ops was good
  • Vegas Showdown we played Nexus Ops a lot we played Vegas Showdown a lot I loved Vegas Showdown but that was like that game should still be around
  • man I I bought three copies of Queens Gambit at Toys R Us
  • risk Shadow forces in 2002
  • the lady who was checking me out was Hispanic and she said to the other tyer in Spanish and I knew what she said it's like oh my God this big game is only $1.99 I'm gonna get one
  • the Red Dot you would you could hit it yeah you just had to put your eye line behind the characters and if you could see to the other any part of them yeah
  • you can change the rules of the terrain pieces and it just makes the game interesting
  • hot lava death
References (from this video)
No references stored for this video.
Video B4M_5E3ik3Q UndeadVikingVideos Discussion at 1:54:04
video_pk 87800 · mention_pk 230097
UndeadVikingVideos - HeroQuest video thumbnail
Click to watch at 1:54:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Map making — Luca mentions making custom maps for Hero Quest when he was a child.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • game they considered street racing a sport
  • I guess we considered illegal but yeah I used to go to a bunch of them up in Philly down by the airport back in like the 90s and all that guys there spare transmissions
  • I love car meets car meets are fun to go to too
  • Breaking the Law now they actually got people on that too at one point they were cracking down on it
  • I drive a piece of [__] Dodge Dakota that's nearly 20 years old
  • it's got more rust than than paint it's you know I mean that's beautiful Mad Max style
  • This weed's gonna be so good because we can turn it into a rope
  • it's like a side Scraper on its side
  • I got my basketball grievance out of the way
  • I had a weird experience my Jen's brother stepbrother had a 60th birthday party
  • well she's getting a touchy Fey with her old lady like well don't make her problem it's my problem
  • the big theory is why Damen priest is gonna lose the belt
  • pulled off the Canadian Destroyer that on the outside outside of the Ring no that was great
References (from this video)
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Video eFlGRRwHKNE Shelfside Top 10 List at 3:49 sentiment: positive
video_pk 87552 · mention_pk 229004
Shelfside - HeroQuest video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneered cooperative dungeon crawlers
  • modular dungeon design
Cons
  • older design can feel clunky today
  • reliant on components/editions
Thematic elements
  • cooperative dungeon exploration
  • fantasy dungeon crawl
  • campaign with recurring progression
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Character progression — upgrading characters with items between sessions
  • Cooperative Game — players work together against a dungeon master
  • cooperative play — players work together against a dungeon master
  • Dungeon Crawl — room-by-room exploration with an ongoing campaign
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bridge invented in the 16th century
  • Dominion holy cow was this the game that made deck building the meat of your game as opposed to deck building being preparation for your game like a TCG
  • Chess was definitely People's First access to 1 V1 wargaming
  • Monopoly was many people's first exposure to multiplayer board gaming and seeing how those Dynamics were like you could also play with all sorts of people as opposed to risk which is more of a conflict heavy crowd
  • the original Pandemic this is the one that propelled Co-op board gaming into the scene where it's Cooperative with a board
  • four to five plus people with hidden roles a minority of them are bad then their goal is to kill off the good people during the night phase
References (from this video)
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Video v0SsPk875Ns Tabletop Minions Discussion at 43:55 sentiment: negative
video_pk 87585 · mention_pk 229182
Tabletop Minions - HeroQuest video thumbnail
Click to watch at 43:55 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Wizards of the Coast (Hasbro) selling it for half off on Amazon undercuts local game stores
  • seen as a bad decision by Wizards of the Coast
  • not selling as well as anticipated
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friends don't let friends Buy HP printers
  • Wizards of the Coast would really rather that you just buy Magic by the case directly from them it seems
  • They've been making a lot of really bad decisions in my opinion and if they go to business I will laugh and point
  • I just don't understand why they don't want to do that
  • I mean the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot
  • The print books like the vast majority of people are buying the printed versions as opposed to just PDF only
  • I don't know what the fourth dimension is
  • I don't really pay attention to that stuff too much
  • Most new Morheim players I talk to seem happy to download the PDFs for free from broheim these days and when I mention paper Printing and hard copies they think I'm crazy
  • One odd thing about cyber punk red starter doesn't come with with gonks which I feel is like an essential mechanic
  • Monac is a great game and the minis for the main monsters are beautiful and fun as heck to pain
  • I attended a one-day charity Horus heresy event yesterday called Pride of the Legion a good day for a great cause but now I'm horse and this can be and need at least a day to recover
  • If you want some great plastic modern soldiers look at the April issue of War Games Illustrated with the free sprew of warlord games special ops Troopers
  • what's your favorite Warhammer mini does that mean which one that I own the most of because it's probably then going to be I don't know what they call them anymore they used to call them nurgle chaos Lord but nowadays he's that guy
  • I think I have like six or seven of them it's great for kid bashing
  • Does snarl not have a physical book to buy it doesn't
  • the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot so some years ago they got rid of Saddle Stitch
  • The newest Kill Team box set, 'Germination', is discussed.
  • It's been a minute since I've liked both sets of models in a kill Team box.
  • Kill team germination is coming this week can't wait
References (from this video)
No references stored for this video.
Video keYeekasjI8 The Dungeon Dive Top List at 11:37 sentiment: positive
video_pk 87523 · mention_pk 228867
The Dungeon Dive - HeroQuest video thumbnail
Click to watch at 11:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • base system is so simple it's really easy to get into
  • really easy to modify
  • love love playing that game now with all of that stuff
  • new one is brilliant
  • new stuff is just as good
Cons
  • play this with so many house rules that it barely feels like I'm actually playing the game
  • not a fan of the game out of the box
  • don't like one versus many games
  • loot is pretty boring
  • heroes are pretty boring
  • moment to moment gameplay is rather dull
Thematic elements
Comparison games
  • Warhammer Quest
Mechanics (from transcript analysis)
  • One vs Many — don't like one versus many games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fallout with the expansions with the California expansion and the atomic bonds um Atomic bonds expansion the small expansion that basically fixes the game uh yeah out of the box wasn't a great game I liked it more than most people did but those expansions greatly Elevate the game it is a great great post-apocalyptic game that does have that unique Fallout feel
  • The combat is a little fiddly and just never really feels natural I always forget uh how to solve combat in that game but uh everything else I really like the questing is super cool and just it's a neat world to be in and I think they did a really good job of capturing the uniqueness of Fallout
  • But once you start adding in all of the incredible expansions for Defenders of the realm then the game really does feel like this Grand epic adventure game
  • It's a cliffhanger game fortune and Glory the Cliffhanger game it has that old Cliffhanger serialized feel to it where you jump for a cliff and you fail that roll and you miss and then on your next turn you have to pick up on that Cliffhanger and you're hanging on by a thread
  • This is probably the most unique game on this list and that is B in one aard game all about Brighton and that is the 2022 it's the uh 10th anniversary edition I believe it's the newest edition that he just put out and this is a game all about having a adventurous day in the city of Brighton and it's a modernday urban Adventure game and it is so Charming
  • It really is it's impossible to keep up it's impossible to play all the games it's impossible to play the games I want to play enough to to satisfy me because there's just so many things coming out and so many things competing for for our hobby intention
References (from this video)
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Video 9yg2AIYdu6E The Dungeon Dive Interview at 3:03 sentiment: mixed
video_pk 87449 · mention_pk 228557
The Dungeon Dive - HeroQuest video thumbnail
Click to watch at 3:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Facilitates fun activity
  • Open to interpretation and customization
  • High toy factor
Cons
  • Thin gameplay
  • Non-existent mechanics
  • One vs Many adversarial nature (for host)
Thematic elements
  • fantasy
  • RPG-like board game
Comparison games
none
Mechanics (from transcript analysis)
  • GM Role — The host acted as the game master, making up stuff and turning it into a little RPG.
  • One vs Many — The host notes they never liked one versus many adversarial games, finding HeroQuest never did it for them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Experience doesn't start when they start playing the game The First Time The Experience starts when you open the box
  • I like Zone movement because if you if you think about it like I don't know why we have such tightly grided uh games where you're counting out your character's movement spaces
  • The app really does for us is it um that barrier of Entry that I talked about earlier um the app really helps with that because what it does is it'll just walk you through the setup process which makes it really easy
  • It's going to be more like a you know like a classic pulp sci-fi Adventure it's always going to be a lot of pew pew going on
  • Your character starts off you have a deck of 10 cards it's a deck builder and so oh cool you have you start off with 10 cards
References (from this video)
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Video sDJ8hWcN5Tk Shelfside Discussion at 24:08 sentiment: neutral
video_pk 87351 · mention_pk 228120
Shelfside - HeroQuest video thumbnail
Click to watch at 24:08 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • family-friendly
  • easy to grasp for newcomers
Cons
  • mechanics can feel fixed due to age
  • limited replay variability
Thematic elements
  • Array
  • Fantasy
  • Accessible dungeon-crawl adventures
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to explore a dungeon and complete quests
  • cooperative play — Players work together to explore a dungeon and complete quests
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going around the Bay Area to visit board game stores in one very long day
  • I'm excited to drive around in my Prius and see how many we can hit today
  • this area is a side room full of tables where I've played many, many, many games
  • it's almost 11:00 and we have just hit 11 board game related places in one day
  • we lost seven game stores during the pandemic
References (from this video)
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Video _OFyzWcQd-Y The Cardboard Herald Discussion at 1:10:06 sentiment: other
video_pk 86620 · mention_pk 224738
The Cardboard Herald - HeroQuest video thumbnail
Click to watch at 1:10:06 · YouTube ↗
Overall sentiment (raw)
nostalgic
Pros
  • Eric had HeroQuest as a child and it had expansions.
  • The expansions blew his mind as a child, as it was before downloadable content was common.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dungeon Crawl — Mentioned as a game that had expansions with side adventures and different character versions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ahead those Azul tiles they look like Starburst they look like delicious bespoke chocolats that I might get in Europe or something uh they look amazing I when they talk about Like A Feast for your eyes those AO tiles are you know like I'm getting hungry I'm getting a little sweaty looking at those things going like oh boy I just want to eat one of those
  • the Forbidden Island lion is a certain type of like softer gummier plastic that she every time we play that thing is like it's the plastic that you just want to chew on I'm like what's wrong with you I'm worried she's come down downstairs in the middle of the night and take Chomps out of the lion in The the box like she doesn't want it to taste like anything else she wants that to be exactly what it is she meets that lion where it is she's like I this is I would like to eat this lion yeah it feels chewy
  • do you think like any of the Gloom Haven or Frost Haven characters would be like if they were like roasted which Gloom Haven character looks like they would taste the best based off of their artwork
  • I'd love to hear from the audience what do you think would be the tasus board game component uh however you want to interpret that and also what's wrong with Christina uh maybe we could get some feedback on that too uh put it in the comments below
References (from this video)
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Video 5HmGVuWUgsw The Cardboard Herald Discussion at 43:46 sentiment: positive
video_pk 86278 · mention_pk 222790
The Cardboard Herald - HeroQuest video thumbnail
Click to watch at 43:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most visceral gaming experience
Cons
  • Got rid of it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
  • I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
  • I think that there is a lot more subjective in every
  • Island root and terraforming Mars were the top three
  • my tastes have changed over time I have kind of like shaped and refined my palette
  • critics have to watch so many effing movies that of course they're going to prioritize originality
  • Spirit Island is going to be in the top three
  • Aries Expedition representing terraforming Mars and root are probably going to be up there
  • maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
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Video W_Ffzuk3ccA Tabletop Minions Discussion at 6:42 sentiment: positive
video_pk 85933 · mention_pk 221209
Tabletop Minions - HeroQuest video thumbnail
Click to watch at 6:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • prepping in my old advanced Hero Quest minis for a major reprint repaint project.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you see something and you want it, get it right away.
  • It's kind of like when Nova used to be in the old place when it was in several years back it was in Crystal City. Technically, there was like one restaurant within three blocks of the place and that was it.
  • The benefit to this being in downtown Milwaukee is that it's in the convention district and there's a lot of restaurants and bars and all kinds of places around there. So uh it's going to be real nice.
  • I think that the number of people obviously that go to conventions in comparison to the number of people who are in the hobby it's a very small percentage that go to conventions and I think there's a lot of folks that are just not that are either unable to due to distance or you know cost or social anxiety or just you know they just never have the the um the you know like they they got you know, several kids and two jobs or stuff like that. You just don't have the time to take off and go to a convention or whatever. So, I think that that happens a good deal.
  • The reason they moved out of the old place was because they just literally had outgrown it. um when they moved to Shamberg I think adept to con was about 5,000 people maybe six and then over the years being in Shamberg like last year they hit 10,000 people so
  • I have found that you get less of that overlap with speed paints. They they maybe don't I don't feel like they dry quite as quickly or something. I don't know what it is, but they don't seem I don't have a problem. They What do they call it? tide marks, coffee stains, something like that. And it's because you've taken a transparent color that dries so quickly that when you bring the other transparent color over and you have them kind of overlap a little bit, so there's not like a space in between where you, you know, on this thing, then you get double transparency, which means it gets darker. So you get this line where you stopped and then had to go and get more and then come back.
  • The benefit I think what happens is almost every single convention gets to a point where it can no longer be in a convention center and hotel combo. It gets to the point where they need a convention center and then hotels around the convention center. It's the way Gen Con does it. It's the way that, you know, Adepticon's doing it now.
  • It's like you're colorizing an old black and white movie or something like that. Um, but it does make things quicker and simpler and it still looks pretty good in most situations.
  • Am I doing it right? I mean, I don't know. It's up to you.
  • Would love if GW re-releases Mheim, but I fear this will also cause most people to overlook unofficial fan-made Mheim content, but who knows, maybe GW will open to unofficial content.
  • Horus Heresy is basically a civil war story. So, it's all about we're not even paying attention to the aliens right now.
  • It's because they were spending 50% of the time working on stuff for Warhammer Fantasy, but it was only 18% of sales and they were like, 'Well, this isn't going the right direction.'
  • It's been a long time since GW's made a Kill Team box where I liked everything in the box.
  • I find that I have the best um luck with OSL when I'm using my airbrush.
  • The difference is is if you are like, 'Well, I would rather do something a little bit different and tweak things differently that way.'
  • Overall, Army Painter Speed Paint wins for me, but there's um always a couple of the contrast paints I love, like the Blood Terror Red. It's just a gorgeous deep burgundy.
References (from this video)
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Video TrbNqjmCXcI Foster the Meeple Other at 10:10 sentiment: positive
video_pk 84529 · mention_pk 214846
Foster the Meeple - HeroQuest video thumbnail
Click to watch at 10:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic status
  • Lots of scenarios
  • Good for groups into TTRPGs but not board games
Cons
  • Requires one person to be the committed bad guy/DM
  • Bigger experience with more rules overhead compared to simpler games
Thematic elements
  • Dungeon crawling
  • App-driven for Oathsworn comparison, but traditionally GM-led
Comparison games
  • Oathsworn
  • Gloomhaven
Mechanics (from transcript analysis)
  • Dungeon Crawl — Players go through scenarios, encountering traps, bosses, and upgrading characters.
  • Player vs. Player (asymmetrical) — One person acts as the Dungeon Master/bad guy controlling opponents, while others play heroes.
  • scenario-based — Played through various scenarios.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called something old, something new, something borrowed, something blue.
  • We're just thinking we've played uh this old game or we've played this new game and they seem to have some similarities.
  • I do think we live in a time where everything new and shiny, that's what people want.
  • And if you haven't played it, you have to. Yeah, it's so good.
  • So, you do need one person who can be committed to doing that.
  • Quantum is one of my favorite games, uh, ever.
  • Cosmic frog is just a big beat him up.
  • I am a frog and I am in space. And that's kind of cool.
References (from this video)
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Video Zn_GZc7mVtc Rob's Tabletop World Analysis at 0:42 sentiment: mixed
video_pk 83572 · mention_pk 210796
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • great in so many different ways
Cons
none
Thematic elements
  • dungeon crawl
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that is the ultimate as far as dungeon crawls are are concerned.
  • The original 1995, not the trash that comes out now.
  • It leaves it wide open where it's a sandbox enough.
  • it is just a game that it leaves the imagination to a complete crawl.
  • the game that I proclaimed as the game of the year for 2025, even though it came out in 2024, but it was impossible to get your hands on.
  • The big five. Okay. All you need is five dungeon crawls. Warhammer Quest, League of Dungeon, Dungeon Universalis, Dragons Down, and D100 Dungeon or four Against Darkness.
  • everything else is so far second that there's nothing that matters.
References (from this video)
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Video pcLtrG1hJks Rob's Tabletop World Discussion at 7:18
video_pk 83335 · mention_pk 209696
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 7:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they always make changes that that really make no sense whatsoever. But hey, it's YouTube.
  • I'm so tired of doing auctions. Believe me.
  • So, we are $1,700 short of what we need to kind of keep going.
  • I want this to be the last auction. And I'll tell you why.
  • I really want to try to keep going.
  • I really don't know how long I can keep going. I really don't.
  • When it stops feeling fun and more like work, it's probably a good time to walk away.
  • How much fun I was having was ridiculous.
  • But as long as you have a good time, who gives two shits?
  • There's no spilled milk.
  • I have been swimming upstream for the longest time.
  • It's just not in me to to call quits.
  • We're just going to do the best we can and that's about it.
  • I just want to concentrate on content. Good, solid ideas and content.
  • And I've got some things that I'm not even mentioning that I want to do that I'm really looking forward to.
  • Just taking things to another level, if that makes any sense, you know.
  • We're just going to do the best we can.
  • I think that's the most important thing.
  • I would almost get rid of the Chronicles of Crime, but when I was sick with CO and I could not sleep at night and I would stay awake all night, I would go out and paint and I painted that entire set.
  • I have a real hard time trying to justify getting rid of it. Um because it was so personal painting it, you know, it's one of those things that when you when you paint something like that and you're that sick and you remember that you Oh god, I'm never going to sleep.
  • I miss doing them.
  • I'm thinking of of just trying and and and playing, you know, playing through the pain more or less.
  • It's been a lot of role playing stuff and conquest.
  • This better be like the greatest game ever in a condensed little box for 60 bucks.
  • All right. So, this opens up and there's these four little boxes in here.
  • This is a game and I figured this out afterwards.
  • This is like an RPG that you can play very quickly with a bunch of people or by yourself.
  • Is it worth 50 bucks? It's only one way to find out, right? 60 bucks, excuse me.
  • I guess it's pretty popular overseas from what I read.
  • I'm tired of them. They are exhausting.
  • If nobody watches it, that's fine. That's fine. As long as I'm enjoying myself, I really don't give two shits. And that's the way I feel.
  • I promise you that. I could promise you that.
  • I figure I'd come on thank everybody. Got everything out. Everybody should be getting it.
  • If this next one that I do can get me over the hump, I'm just not going to worry about anything going forward.
  • It'll be a small one just to all we need to do is just raise enough to get over the hump.
  • Am I going to go to an Origins? Am I going to go to a Dice Tower?
  • It's become a a a convention that's more about the Dice Tower people than it is about gaming and all different events and stuff like that.
  • Gen Con is such it's so big. It's so overwhelming.
  • Origins is just it's it's a quaint. It's different.
  • I got to talk Chris called me the other day. I gotta talk to him, see where he's going.
  • I just don't have it the way I did when I was earlier, you know, middle of summer.
  • I might just do Origins, keep it nice and quiet.
  • I always like that one. It was always nice and quiet.
  • I'm going to do something. I just don't know what.
  • And then uh you know, too damn old to be going to conventions.
  • I got raetball and and wrestling to do.
  • I'm going to try to be live more and talk more and hopefully get some things hooked up where I can kind of show some things off more.
References (from this video)
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Video GoLygHCLGv8 Rob's Tabletop World Discussion at 13:42 sentiment: neutral
video_pk 83255 · mention_pk 209417
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 13:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, baseball highlights 20 45. So, I kind of want to start testing some things and I think I'm going to try something real simple like a nice little playthrough with this game and um because you could play it solo and you know each game takes about four to seven minutes to play.
  • And, you know, not the most high high high high quality game in the world, but as far as fun, I mean, isn't that what it's all about?
  • I'll tell you, Stonemaier Games. Dear God, that guy just he's special. He really is. Really is special. Special dude. Just knows what he's doing.
  • I can't even get rid of Star of Aaros because that piece of garbage is You got to have the 1.5. You know, they ruined they ruin any value of the the old game. If you ever want to get rid of the old game, it's it's completely useless because they had to come out with 1.5 version.
  • All I want is just one more championship to make up for that because they were robbed with the Steelers which was the what they which they call the most crooked game ever.
References (from this video)
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Video OqC4Z794YLU Rob's Tabletop World Discussion at 34:05 sentiment: positive
video_pk 82377 · mention_pk 206989
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 34:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not going to chase developers or or or or uh cu- um companies and try to be, you know, Cult of the New, the guy that that y- y- you know, gets that thing out first or gives you a lot of y- you know, clickbait and crap like that.
  • But I think more than ever I have been been trying to figure out. I go, you know something? I can do this. You know, I never quit on anything in my life.
  • The best way to put it, okay? I'm never going to beat the guy, okay? But I'm going to give everything I can.
  • If you don't adapt, you die. And uh I'm adapting.
  • So, I started retooling the site and I ran a little poll and you know, almost 60% of you liked the changes I made.
  • I want to experience things. I want to share that with with you guys and that's what's inspiring me.
  • If I'm not having fun, what's the point? What's the point, right?
References (from this video)
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Video ew6yniAetNA Rob's Tabletop World Discussion at 23:41:24
video_pk 82278 · mention_pk 206736
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 23:41:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's really a good thing, you know.
  • And I think that's a good thing. I think this is going to be a very, very busy summer uh for new games.
  • And that's a good thing. We also have taxes this week.
  • Um, the ones that usually do are are corrupt.
  • Um, I'm really enjoying myself. And, that's the most important thing, I think.
  • Um, I'm not complaining. It's It's good.
  • Um, the channel's really doing a lot better.
  • Um, the quality's going to keep getting better.
  • Um, I I mean, I can go on and on with all the stuff and I'm really happy about it.
  • Um, I think I paid three times the amount that I wanted to pay for it.
  • Um, and and and and and and we're overcoming some of the things that we have going.
  • Um, I love the AI artwork. I think they're doing it's doing such a great job and I really like it and um
  • Um, and look to the future.
  • Um, a lot of my friends are are hanging it up and it's sad.
  • Um, I have a small little following and just uh play to that.
  • Um, very sad about Marco.
  • All right? So, if it doesn't work, we'll figure it out from there.
References (from this video)
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Video ew6yniAetNA Rob's Tabletop World Discussion at 38:40:55
video_pk 82278 · mention_pk 206738
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 38:40:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's really a good thing, you know.
  • And I think that's a good thing. I think this is going to be a very, very busy summer uh for new games.
  • And that's a good thing. We also have taxes this week.
  • Um, the ones that usually do are are corrupt.
  • Um, I'm really enjoying myself. And, that's the most important thing, I think.
  • Um, I'm not complaining. It's It's good.
  • Um, the channel's really doing a lot better.
  • Um, the quality's going to keep getting better.
  • Um, I I mean, I can go on and on with all the stuff and I'm really happy about it.
  • Um, I think I paid three times the amount that I wanted to pay for it.
  • Um, and and and and and and we're overcoming some of the things that we have going.
  • Um, I love the AI artwork. I think they're doing it's doing such a great job and I really like it and um
  • Um, and look to the future.
  • Um, a lot of my friends are are hanging it up and it's sad.
  • Um, I have a small little following and just uh play to that.
  • Um, very sad about Marco.
  • All right? So, if it doesn't work, we'll figure it out from there.
References (from this video)
No references stored for this video.
Video b_sfPOjiW5A Rob's Tabletop World Discussion at 19:20
video_pk 82068 · mention_pk 205975
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 19:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And it's very scumbaggy. Uh that's the worst part about it.
  • And it really makes me going forward um tough. I mean, to the point where uh I'm going to do all my shopping at Game Nerdz, okay?
  • it's pretty detailed. I have a lot to say about it. There is a history there that it that goes uh 13 years since the creation of this channel.
  • And it's a shame that people aren't aren't seeing what is happening.
  • And you know, I'm going to explain a lot of things. Um and then, you know, let the court of public opinion decide. Okay?
  • it's it's it's painful. It's it you know, it it causes a lot of excur you know, exertion.
  • it really rips rips my heart out, but uh I'm going to be brutal. I'm going to be honest.
  • Um I keep all the receipts. So, just know that.
  • having AI help me has really turned things around.
  • And and um you know, I said, you know, I I wanted to make sure that I gave this one more really hard try and it seemed to be working.
  • And you know, just take it one one step at a time. I think that's that's all I can do.
  • But um you know, I've been agonizing and almost sick to my stomach having to make this.
  • And it's mostly out of my my my my love and and and friendship for for my my Steve.
  • you know, this is life-changing in a lot of ways.
  • So, you know, I have that going on. Then, you know, the stress of what's coming on with the with the operation itself, you know, it's it's no fun
  • Uh, getting going in, you know, in the surgery. You know, it's kind of nerve-racking.
  • And as the old body starts to give out, it's it's not an easy thing, you know?
  • So, there's a lot of stress and and things that are going on that I just uh, you know, I I really didn't need this on top of everything else that's going on.
  • There's a lot of stuff some interesting videos you're going to see this week.
  • To be honest, the real nice thing about it is that I've got, you know, you know, ton of videos that that I'm making. I'm still keeping up with production.
  • And uh we got a lot of things going. Um so I'm pretty happy about it.
  • We'll just uh we'll just get through it. That's all That's all That's all that we can do, you know?
  • I think I have to rely more on certain things. Now I've got to change my business model a bit.
  • And how you handle it and how you adjust to it is just uh the way things the way things are, you know?
  • I'm in the middle of some big changes, so you know, we'll get it done. We'll We'll do everything that we need to do. I can promise you that.
  • My life is filled with Kirby's uh uh final uh fatal adventure or whatever the heck it's called on the switch.
  • Uh you're going to be okay, Rob. Keep your chin up, Rob. Stay positive. Stay focused on your physical therapy.
  • Yeah, we're we're we're doing that. Also, it's key to make plans for cool stuff to always look forward to. You're a warrior. You got this.
  • So, if there's any questions, um I'm actually it's not so much a script as much as a blueprint to make sure that everything that I've documented and everything um is 110%.
  • So, when you guys hear from me, you're hearing nothing but the God's honest truth.
  • they could they could say whatever they want, rebuttal, but I will not stop. I will keep making videos every week.
  • And that's that's that's just the way it's got to be. I don't think I can make it any more simpler than that, right?
  • And my grandson helped me with a few things. We've got tons of HeroQuest stuff. I think it's simple enough.
  • And I You know, I just have so much with this ankle, not you know, holding me down that I'm going to try to shift my focus a bit just to keep myself sane.
  • Godzilla one last time, he says. All right, let's see what happens.
References (from this video)
No references stored for this video.
Video bk5hYfcrR_w The Dice Tower Top List at 9:22 sentiment: positive
video_pk 81932 · mention_pk 205023
The Dice Tower - HeroQuest video thumbnail
Click to watch at 9:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pioneering dungeon crawl game
  • Set the standard for the genre
Cons
  • Original release had some limitations that were improved later
Thematic elements
  • Dungeon crawl
Comparison games
  • Dungeon
  • Warhammer Quest
  • Space Hulk
  • Doom
  • Descent
Mechanics (from transcript analysis)
  • Dungeon Crawl — A foundational game in the dungeon crawl genre.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's all about the narration, the story, the the you know, and that's I still get caught up in this map.
  • It was called Remote Possibilities.
  • Scotland Yard, it just it's one of those games that's way ahead of its time.
  • Sid Sackson was Way ahead of his time.
  • This game almost just This started a genre, but then didn't.
  • Cosmic Encounter is the or one of the original asymmetric games.
  • Also introduced the traitor mechanism, which was a really cool concept that again didn't really become a thing till years later.
References (from this video)
No references stored for this video.
Video RL7I6x_dI58 The Dice Tower Discussion at 3:13 sentiment: positive
video_pk 81484 · mention_pk 202728
The Dice Tower - HeroQuest video thumbnail
Click to watch at 3:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It was the game that got the host into the hobby.
Cons
  • The host is scared it might feel dated.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I'm counting out, make sure I didn't get anything.
  • So, that is it. I have made it to the end.
  • I would say what is next on our schedule, but I don't know.
  • Some days I just show up almost late, and Tom's like, 'You're live in 5 minutes.' I'm like, 'Great.'
  • I just work here, folks.
  • Yeah, so anyway, that is it. I'm Joey Evans, and thank you guys so much for tuning in, and I'll see you later on the channel.
  • Let's see if this button works.
  • Think it does.
References (from this video)
No references stored for this video.
Video E-YxIVRw7YY Rob's Tabletop World Top 20 List at 12:03 sentiment: positive
video_pk 81433 · mention_pk 202167
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Obk9B_ZV5Hs Rob's Tabletop World Analysis at 0:16 sentiment: positive
video_pk 81358 · mention_pk 201553
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible run and all the great stuff they put out.
  • The app that allows solo play opened up new possibilities.
  • The First Light expansion was condensed and good for getting younger players involved.
  • The brand new unique expansions have been great.
  • The run this game has been on is simply incredible.
  • The double-sided board was a great feature.
Cons
none
Thematic elements
Comparison games
  • Advanced Hero Quest
  • Warhammer Quest 95
  • Space Crusade
  • Space Cadets
Mechanics (from transcript analysis)
  • app integration — The availability of an app to play the game solo is highlighted as a significant feature that broadened its accessibility.
  • Double-sided board — The presence of a double-sided board is mentioned as a great feature, representing an official variant board.
  • expansion content — The discussion mentions the 'Wizards of Morocar' as a potential last expansion and the desire for two to three more original expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made a mistake. All right, and I needed to take my resources better. I apologize.
  • You stick that right up your ass. Okay? and then just go cry to your mommy while she makes you your hot pockets.
  • I'm very old school as my boy, you know, little monk said, very old school guy that believes in settling things old school way.
  • This is why I stay away from conventions. I'm here. I do my own thing. I walk my own path.
  • Anybody that took it wrong, I apologize, but do you have to be mean and nasty?
  • Fame got to his head. Yeah, it always thought he was special.
  • You go go woke you go broke and he didn't make the money that he thought he was going to make.
References (from this video)
No references stored for this video.
Video cFrdvpeAHs8 The Dice Tower Analysis at 0:21
video_pk 81131 · mention_pk 200022
The Dice Tower - HeroQuest video thumbnail
Click to watch at 0:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • D&D
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • D&D is bad. So I was stuck playing Hero Quest, which I have no idea how that made it through but D&D didn't.
  • It almost has gatekeepers, right? These people that are so deep in the lore of D&D where they tell you it's like, "Oh, no, you don't understand."
  • this is recommended definitely by me.
References (from this video)
No references stored for this video.
Video xJUvCItTtWY Our Family Plays Games Discussion at 1:09:16 sentiment: neutral
video_pk 81102 · mention_pk 199609
Our Family Plays Games - HeroQuest video thumbnail
Click to watch at 1:09:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • null
  • null
  • null
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yamatai is never going to be made again cuz I don't I'm mad about Yamatai because Desaana that's a very good game that y'all gave up on and that's a very good game.
  • UNMATCHED. NO. YES. YOU'RE NOT TOUCHING THAT. THEY'RE TAKING UNMATCHED. NO, NO, NO. I don't Okay, you're not touching none of those. None.
  • Unmatched. They stay. Every one of them.
  • This is what I deal with.
  • It takes up a lot of space in your home and you do fall in love with these games and you want to play them and then a lot of times you can't play them because you're so busy getting new stuff.
  • It's hard. It's hard.
  • I want an alarm to go off. An alarm after 365 days if you haven't played it. Yeah, it's got to go.
  • Board game collections are gaseous and tend to expand to fill the entire volume of the space you allow them in.
  • The stores are not going to help you sell your games. That's their business.
  • I wish you get a store, which is not bad. Okay. No, store credit is NOT GOOD BECAUSE THAT'S GREAT. That's great.
  • If you haven't played it in three years, get rid of it.
  • Okay. Next week, next Sunday, we will not be here. No, we won't be here, y'all. We will be at BG Spring. We are not doing a tape show because we got a lot of other videos that we've got to get done before we leave.
  • A friend asked me, did you know it takes five sheep to make one sweater? I answered I didn't even know they could knit.
References (from this video)
No references stored for this video.
Video L0fCPfR8rBI Rob's Tabletop World Top List at 1:17 sentiment: positive
video_pk 81069 · mention_pk 199385
Rob's Tabletop World - HeroQuest video thumbnail
Click to watch at 1:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gets better and better with time and age just like a wine
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But very rarely do we have a chance where we can go Well, what are the top 10 dungeon crawls of all time? Okay? I mean we can always have our opinion, but I really wanted to put make a video where you, the public, helps makes the top 10 dungeon crawls of all time of all time.
  • Spanning the history of dungeon crawls, which ones are your favorites? And I'm going to compile this massive spreadsheet, and then we're going to do another video, probably in a few weeks after we get enough entries, and decide what you guys decided are the top dungeon crawls of all time.
  • We're talking dungeon crawlers of all time by the people.
  • So, my dear friends, let's get right to it, and let's get going, and start compiling this list.
References (from this video)
No references stored for this video.
Video Bw6q1149GjE Adam in Wales - Board Game Design Analysis at 4:51 sentiment: positive
video_pk 80259 · mention_pk 195029
Adam in Wales - Board Game Design - HeroQuest video thumbnail
Click to watch at 4:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Peak of the epic plastic adventure genre
  • Huge draw from miniatures
  • Streamlined rules
  • Thematic immersion
  • Brutal and direct player interaction
  • Full of tension
  • Strong feedback and narrative twists
  • Highly engaging experience (scored 13/15)
Cons
  • Meaningful decisions are challenging due to dice rolls.
Thematic elements
  • Fantasy adventure
  • Dungeon
  • Campaign play with transferable items
Comparison games
  • Space Crusade
  • Dungeons and Dragons
Mechanics (from transcript analysis)
  • Campaign — Items gathered can be brought forward into future games forming a narrative campaign.
  • Campaign play — Items gathered can be brought forward into future games forming a narrative campaign.
  • Card Drafting — Drawing cards to search for treasure and traps.
  • Card draw — Drawing cards to search for treasure and traps.
  • Cooperative Game — Other players control a group of heroes, a barbarian, a wizard, an elf, and a dwarf.
  • cooperative play — Other players control a group of heroes, a barbarian, a wizard, an elf, and a dwarf.
  • Dice Rolling — The heroes roll dice to move around the dungeon.
  • Dice rolling movement — The heroes roll dice to move around the dungeon.
  • Dungeon Crawl — One player acts as a dungeon master, an evil sorcerer who controls all of the game's monsters.
  • Dungeon Master — One player acts as a dungeon master, an evil sorcerer who controls all of the game's monsters.
  • Modular Board — Each game constitutes its own mission.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When I was a child, the board game industry was also dominated by huge hulking giants, epic, violent, plastic adventures aimed squarely at children.
  • Unlike the dinosaurs before them, this entire genre of games which felt like everything to children like me went extinct.
  • What they shared wasn't mechanisms, it was ambition. They were huge, packed with toyetic miniatures and terrain and aimed squarely at kids.
  • Meaningful decisions. And this is where the genre struggles.
  • The reality is that epic plastic adventure games for kids represented a very specific cultural moment, and one which we can never get back.
  • Grab a block of amber, extract a little dino DNA, and rewild the board game ecosystem with new epic adventures for kids.
References (from this video)
No references stored for this video.
Video NNPCf_iv-7Q Shelfside Analysis at 7:21 sentiment: positive
video_pk 80206 · mention_pk 194797
Shelfside - HeroQuest video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shaped many a gamer
  • high fantasy classes, rooms, tons of looting, and fighting orcs, goblins, zombies, gargoyles
  • simple movement
  • upgrading characters through scrolls or new abilities
  • cinematic fantasy combat
Cons
  • balance is all over the place
  • gameplay kind of sucks
Thematic elements
  • high fantasy classes, rooms, tons of looting, and fighting orcs, goblins, zombies, gargoyles
  • high fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — through scrolls or new abilities depending on class.
  • Dice Rolling — used to see how much damage you do.
  • GM player — everyone facing off against the GM.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's see if we can come up with the definition together. Then we'll walk back through all sorts of iterations of dungeon crawling to see how the heck we got here.
  • The genre is getting stretched in all these new creative ways to become more of a vibe.
  • And again, if you think it's really boiled down to something simple like kill monsters, grab the loot, and level up. Well, doesn't that also describe the backsabbing party game Munchkin?
  • And pretty much every single dungeon crawler we've played here is not actually a dungeon crawler by some sense of the definition.
  • Fly, you fools.
  • Rather, it's better to make combat mechanics around, say, constantly responding enemies that goofully stand around and exist to die for the adventurer's profit.
  • So actually the right terminology for a lot of dungeon crawling would be dungeon exterminating.
  • So, since we established that dungeon crawling is now dungeon exterminating with a level of vibes that you feel once your character is equipping items, fighting, and looting, let's go into some other examples of dungeon crawler feel that I felt over the years.
  • And finally, number four, dungeon crawler vibe check. There's actually now zero nada puzzle solving, at least from the strict sense of performing a dedicated puzzle within the dungeon.
  • cooperative board gaming just didn't really exist back then.
  • These are the moments that cause the high fives and make you remember game night.
  • But since it was made with a skirmish mode in mind, its turn order doesn't feel like a dungeon crawler at all.
  • This might be the most dungeon crawlery in the truest sense.
  • Wow, this is actually a pretty good comparison.
  • It's kind of like Munchkin and being dungeon crawler inspired, but now you have the threat of dying and with more mechanics.
  • We've always felt like Gloom Haven fit perfectly into what gamers wanted out of Dn D to just be a murder hobo and to kill everything in their path.
  • It wasn't so much about looting or exploration, even though it technically had those things. Rather, it was about being euro puzzly.
  • And ironically, none of them have that typical high fantasy swords and armor and elves and magic theme.
  • Yeah, I was actually chocked by this.
  • It really feels like we've gone from the video game inspiration to board game form which came with a lot of limitations as dungeon crawling in a board game is inherently timeconuming and also very component consuming.
  • For me, I started this video with the goal of, okay, we're going to nail exactly what a dungeon crawler is. But yeah, still it's just it's just like vibes, right?
  • My final thoughts. So, what do I think is going on with this genre? Well, I think it's been massively overtaken by video game influence onto your board game night.
  • And that makes my life as a reviewer more complicated, but also a lot more fun.
  • It actually sounds a lot like what Hero Quest scenarios are trying to do at the end.
  • So, what do I play now? Like what what?
  • And then I can participate in some sort of conflict like probably combat. And then I can move and interact with some sort of map thing like rooms. I don't care about the puzzle element, and it doesn't always have to be a campaign.
References (from this video)
No references stored for this video.
Video _lWrb_Fyw_M Adam in Wales - Board Game Design Analysis at 11:38 sentiment: positive
video_pk 79958 · mention_pk 193657
Adam in Wales - Board Game Design - HeroQuest video thumbnail
Click to watch at 11:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic game
  • Created dramatic and exciting and cinematic outcomes
Cons
  • Movement dictated by dice roll
  • Elf died through no fault of his own
  • Dwarf got away through no skill difference
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Event deck — Drawing from an event deck can trigger random occurrences.
  • roll and move — Features roll and move.
  • Roll for Combat — Combat by dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dice are not the answer.
  • Once we introduce this degree of randomness into a game, then all strategic decisions and tactical decisions cease to matter.
  • Dice are the garlic of the game design world.
  • A board game design is only as good as the decisions that a player makes on their turn.
  • Building
  • In a strategy game, we want choices and those choices have to mean something and they have to be fun and and sort of delicious little puzzles for us to solve.
  • So, I I I wonder what you made of this video. Let me know what you think of the video that I've made now, the video that I made back then and the video that I'm making today.
  • Was it interesting to watch me watching it? Was it interesting to hear my updated views on it, or was it distracting?
References (from this video)
No references stored for this video.
Video uzB3w9ktbh4 The Dice Tower Review at 6:18 sentiment: neutral
video_pk 79951 · mention_pk 193617
The Dice Tower - HeroQuest video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Heroquest
  • Warhammer Quest
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we're going to jump right into these here. I'm going to take a look at them and tell you what I think about them.
  • This game is now 20 years old.
  • It's not nearly as good as made by the people who made War of the Ring.
  • This is my favorite because all the pieces move like rooks sort of and you're trying to take over other people's pieces and each one has a special power and I like the theming of it.
  • Layers expansions bring it up to a nine. Layers is amazing.
  • I think the base game is fine, but when you I mean it's it's very it's enjoyable, but when you add the expansion it's fantastic.
  • Nothing here I think is amazing.
References (from this video)
No references stored for this video.
Video WcOTwGUUv9I Discussion at 10:50 sentiment: positive
video_pk 78023 · mention_pk 189118
HeroQuest video thumbnail
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provided fun and bonding during youth
  • Excitement associated with discovering new content
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular board/scenario play — Implied by playing with two or three people and the excitement of new expansions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know, what's next for me and everything like that. Um and I've been thinking about how I've game through my entire life pretty much.
  • The ones that have really made a difference.
  • And I just wish I can have more of those memories with my grandkids and stuff like that.
  • This shows you how much GW's games meant to me, okay? Because I had so much fun and why I'm so annoyed in some ways.
  • It's the best parts of of of my youth, you know, not running around being an idiot, but actually enjoying my time playing games and interacting with people.
  • in an age of mass production and overkill and all the other drama that comes with the internet and board games nowadays, uh, what are the things that you remember most and mean the most to you?
References (from this video)
No references stored for this video.
Video XzjPe26dsAM Top List at 5:18 sentiment: positive
video_pk 72701 · mention_pk 172121
HeroQuest video thumbnail
Click to watch at 5:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Greatest dungeon crawl of all time (in the speaker's opinion)
  • Simple 'beers and pretzels' fun
  • Playable with kids or solo with an app
  • Many well-done adventures
  • Remarkable work by Avalon Hill and Hasbro
  • Passionate fan base
  • Longevity is amazing
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, those are your honorable mentions. But, there is five, and five that were overwhelmingly picked.
  • Some of these kind of shocked me and in the position that they are, uh I kind of thought maybe it'd be a little bit different.
  • Gloomhaven, a lot of people are torn on this game. So, I'm surprised to see this in the top five of all time.
  • And when you get down to these last three, I mean, it could have gone either way, and you kind of would have just been okay with what no matter where it went.
  • HeroQuest has to be considered, you know, out of all the dungeon crests the uh uh the dungeon crawls, probably the greatest of all time, at least in my opinions.
  • This is a very very special special game with tons of just absolute greatness.
  • But right now, as picked by you, the number one overall pick for the greatest dungeon crawl of all time in our top five, number one, is Shadows of Brimstone.
References (from this video)
No references stored for this video.
Video l6OXtyNcV2Q Review at 0:25 sentiment: positive
video_pk 72629 · mention_pk 171996
HeroQuest video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Favorite experience was two-player with one person as GM and the other controlling all four characters.
  • Good for playing with kids.
  • Recommends it as a two-player game for couples or friends.
  • Each quest takes about an hour.
  • Nice to have extra components in the mythic pledge.
  • Customizable with house rules.
  • The game system has a spirit that lives on in other games like Alterquest and Claustrophobia 1643.
  • Excited for the upcoming app to play solo or co-op.
Cons
  • Doesn't play like modern one-versus-many games.
  • The 'roll to move' mechanic can be unfun if four different players are rolling poorly and lagging behind.
  • If the whole party dies, you have to replay the same quest, which can be tedious if not customized.
  • The rulebook doesn't clearly explain how characters carry over between quests in the campaign.
  • There's a line-of-sight issue that wasn't fixed from the original.
  • A mistake from the original game's quest book is still present.
  • Not enough going on for four players controlling one character each compared to modern games.
  • The group the host plays with isn't interested because it's basic for experienced board gamers.
Thematic elements
  • fantasy dungeon crawl
  • quest book driven
Comparison games
  • AltarQuest
  • Claustrophobia 1643
  • Warhammer Quest
  • Descent
  • Shadows of Brimstone
Mechanics (from transcript analysis)
  • Card Play (Spells/Items) — Players can cast spells (once per game) and use item cards.
  • Character Sheets — Players track stats like attack dice, defense dice, hit points, and items on simple character sheets.
  • Dice Rolling (Attack/Defense) — Attack rolls use dice with skulls representing hits, and defense rolls use dice with shields to block hits.
  • Modular board/tiles — The game uses tiles to create dungeon layouts that are revealed as players explore.
  • One vs Many — One player acts as the GM (Zargon) guiding up to four other players through quests.
  • Quest Books — The game progresses through a series of quest books, with a large number available in the mythic pledge.
  • roll and move — Movement is determined by rolling 2d6, though a house rule of fixed movement is also discussed.
  • Search Actions — Players can use an action to search for treasure or traps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's pretty much a straight across remake with some additional add-ons
  • it's kind of a one versus many type of game so one player is playing the dm or the gm and guiding up to four other players through a series of quests
  • it doesn't quite play like a lot of the modern one versus minis
  • it's more of a role playing type experience
  • the mechanics themselves are very simple
  • the game is pretty simple anyway but if you're controlling four characters then it's you know a lot more interesting from the player position
  • honestly i did not mind the role to move from that perspective
  • you really do have to kind of work together in that case
  • it's not that kind of thing so it's more of like a guide it's a little kind of light rpg system that you can use
  • the favorite way to play it was two player with my buddy doing the dm i'm doing all four characters we played through the whole 14 quests in there and that was great it was a lot of fun
  • personally if you're like a gamer type or an adult i probably wouldn't recommend you know four players playing with the one other person i mean maybe it kind of depends on how funky you sort of you know alter the game
  • this is great with kids and uh you know so playing through it that way is is good and i would recommend the game as a two-player game
  • you got to be you know going into this kind of knowing that this is not like where you're going to play a game like a board game and then everything's kind of lined out and the thing is like perfectly tweaked and balanced
  • i think mostly kind of the spirit of this game to me lives on in kind of two games
  • i'm excited for this what i'm personally going to do with this is wait for the app to come out
References (from this video)
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Video doJoJsXRsw8 Analysis at 25:44 sentiment: positive
video_pk 72608 · mention_pk 171937
HeroQuest video thumbnail
Click to watch at 25:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • First Dungeon Crawl board game
  • Allowed incorporation of role-playing elements
  • Handles corridors in a unique way
  • Has a new edition
Cons
  • Roll to move mechanic is sometimes criticized
Thematic elements
  • Dungeon crawl
  • Fantasy
  • Dungeon Master and party dynamic
Comparison games
  • Descent
  • Warhammer Quest
  • Imperial Assault
  • Shadows of Brimstone
  • League of...
Mechanics (from transcript analysis)
  • Dungeon Crawler — The foundational game for the dungeon crawl board game genre.
  • roll and move — Acknowledged as a part of the game, though sometimes criticized.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think from my perspective based on what I've seen of the games that they inducted the original 25 uh I just wanted to speculate on what the next 25 would be
  • there's some interesting gaps in the 25 list that's out there now
  • Shadows over Camelot out really started that whole thing
  • it influences things that you wouldn't necessarily think that it did influence that kind of thing
  • it really took the world over for several years
  • it's like too big I mean the shadows of Brimstone which isn't on this list and I would never suggest to be in the Hall of Fame is like its own thing
  • it is such um a force or a presence in the board gaming world that it just has to be in there
  • it's almost like the quintessential board game in in a way
  • it is really the predecessor of all of these board games that have been a big part of the board game geek hobby
  • maybe eventually this is my opinion here I think they should stick to the games for a few years and then you know later on they can start thinking about like putting ryer kitsi in or stefen Feld or Christian Peterson or Corey kesa Cole Worley Richard Borg
References (from this video)
No references stored for this video.
Video dv1Xk3IPg-w Discussion at 0:33 sentiment: positive
video_pk 72357 · mention_pk 170575
HeroQuest video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Longevity and enduring popularity
  • Spawned other games and systems
  • Has a very loyal and passionate fanbase
  • Can be played by almost anyone, including children and solo
  • Fantastic storylines and expansions
  • Has been 'sandboxed' by the community to create new experiences
Cons
  • Some argue it's too simple
Thematic elements
  • dungeon crawl
Comparison games
  • Advanced HeroQuest
  • Warhammer Quest
  • League of Dungeoneers
  • Dungeon Universalis
  • D&D
Mechanics (from transcript analysis)
  • app integration — Can be played by yourself thanks to the app.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If somebody told me that they felt that HeroQuest was the greatest dungeon crawl of all time, I couldn't argue it.
  • It's a game that you can do just about anything with if you have the proper dungeon master in a lot of ways.
  • Has it spawned other games because of its system? Sure has. Sure has.
  • It has to be in the conversation, at least.
  • It is just a magnificent game.
  • HeroQuest is something that I really consider that could very well be the greatest dungeon crawl of all time.
References (from this video)
No references stored for this video.
Video sxK0PreYw9I Review at 0:25 sentiment: positive
video_pk 69371 · mention_pk 165848
HeroQuest video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New entry point for new players at a lower price point.
  • Includes a new quest line with interesting twists.
  • App acts as a GM, enabling solo play or GM-less games.
  • Updated components like new miniatures and a double-sided board.
  • Offers more spell cards for different party combinations.
  • App has improved features and difficulty customization.
Cons
  • Cardboard furniture instead of 3D plastic.
  • Plastic doors are not hollow and are black, making it hard to see what's behind them.
  • Solo play can lead to excessive app interaction, detracting from the board experience.
  • Returning players might not find enough value if they already own the base game and expansions.
Thematic elements
  • Fantasy dungeon crawl
Comparison games
  • HeroQuest
Mechanics (from transcript analysis)
  • App-assisted gameplay — The companion app can act as the Game Master, narrating events, controlling monsters, and managing game flow, allowing for solo play or a GM-less experience.
  • Character progression — Characters gain new abilities and equipment through items found during quests, rather than a traditional leveling system.
  • Dice Rolling — Used for combat and other actions, with options in the app to adjust monster stats (attack, defense, body points, mind points) affecting dice rolls.
  • Modular Board — The game features a double-sided board with a new map style that the quest line makes creative use of, offering different layouts for gameplay.
  • Quest-driven gameplay — Consists of 10 quests forming a new quest line that serves as an alternative starting point or continuation for players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is going to be like right around $50
  • this is a kind of a new entry point
  • the app acts as a game master for you so you don't need a zargon player
  • it's a let down because the game is such a visual thing heroquest you know with the furniture and the doors and everything
  • this is a good entry point if you don't want to commit to I think the original box is like $125
  • I think it's quality I think it's fun
References (from this video)
No references stored for this video.
Video CJK2bHqHxqo Watch It Played Playthrough at 1:11 sentiment: mixed
video_pk 68759 · mention_pk 248836
Watch It Played - HeroQuest video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Ability to heal characters with potions
  • Strategic choice of targets based on defense
  • Heroes go first next turn due to initiative roll
Cons
  • Paladin is taking multiple wounds and is close to death
  • Attacks don't always yield desired results (potions/hearts)
  • Some rolls are not great and lead to taking wounds
Thematic elements
  • questing and combat
Comparison games
none
Mechanics (from transcript analysis)
  • character abilities — Specific character abilities like 'vending machine ability' and 'coal ability' are used.
  • Combat — Players attack monsters and monsters attack players, with results determined by dice rolls and character stats.
  • Dice Rolling — Used for attacks, defense, and skill checks, with specific colors of dice (blue, red, green) mentioned.
  • Health/Wounds — Characters can take wounds and are described as 'pretty bruised' or 'one wound away from death'.
  • initiative — Dice are rolled at the end of a round to determine initiative for the next turn.
  • Movement — Characters move a set number of spaces on the board.
  • Potions — A resource that can be obtained and used for healing or other effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I promised to wear them every single time I game.
  • So, good, but not too good. Maybe the gloves are still getting warmed up.
  • He doesn't need them. Maybe I'll give him like a high five like spread on the glove mask.
  • I'm not a wimp.
  • So, I got six stars plus one is seven.
References (from this video)
No references stored for this video.
Video j4EXjDSJqRo Analysis at 5:49 sentiment: positive
video_pk 67337 · mention_pk 163380
HeroQuest video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Should be on the list.
Cons
  • Not on the Hall of Fame list.
Thematic elements
Comparison games
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • put if you're going to put terraforming Mars, why don't you put Everddale, okay?
  • Or Wingspan, okay? Uh why not Wingspan? Why not Wingspan more than terraforming Mars?
  • for sale. I mean, really.
  • Acquire makes sense.
  • you know I'll even you know Magic makes sense.
  • if if you're talking about Grail Games, you have to talk all Arkham Horror.
  • the third edition really wasn't, you know, I mean, maybe that hurts.
  • all these other games that were spawned out of this universe was was was because of Arkham Horror and the popularity of it.
  • I hate taking it out of the box because I think it's such a classic.
  • Maybe, you know, it just it bewilders me.
  • This is just my opinion. and I would love to hear your opinion as well.
References (from this video)
No references stored for this video.
Video hzU3D47cAVM Playthrough at 0:06 sentiment: positive
video_pk 66966 · mention_pk 162841
HeroQuest video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to run
  • Nostalgic
  • Lighter game complexity
  • Fun to play with a customizable board
  • App integration makes managing enemies and quests easier
  • Potential for challenging gameplay with adjustable app settings
Cons
  • Can be easy to miss updating the app with actions
  • Dice rolls for defense can be unpredictable
Thematic elements
  • Heroes battling malevolent powers and a witch queen.
  • Northern dread waste
  • App-driven narrative with spoken text.
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — An app is used to manage quests, enemy activations, narrative, and track game state.
  • Character Stats — Heroes and enemies have stats like health, attack dice, defense dice, and mind points which influence their capabilities.
  • Combat — Players and enemies attack using dice, with defense rolls to block incoming damage. The number of dice and hits/blocks determine the outcome.
  • Movement — Players roll dice to determine movement allowance, with restrictions on moving through walls or diagonally. Movement can be split before and after an action.
  • Searching — Players can search rooms or corridors for treasure, secret doors, or traps.
  • Spellcasting — Heroes can cast spells which have various effects, such as damage, buffs, or utility, often with one-time use or per quest limitations.
  • traps — Various traps can be triggered, inflicting damage or hindering player movement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Heroquest. Look at this board. This board is from Etsy. I bought it on there. I'll put a link in the description below. Doesn't it look fantastic?
  • This game is quite light.
  • I do find this game is super easy to run, which is wonderful.
  • You just don't know what you're going to get for defense.
References (from this video)
No references stored for this video.
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