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High Treason: The Trial of Louis Riel box art

High Treason: The Trial of Louis Riel

Game ID: GID0158692
Game Info
Year
2016
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Description

User Summary

Now YOU enter the courtroom during five fateful days of July, 1885, when the future of a country hung in the balance, and the defendant, Louis Riel, faced hanging on a charge of treason.

From the publisher

Canada’s westward expansion was very different than that of the United States. In the U.S., conflict in the westward movement was between the White Man and the Native Indian, and a common language united U.S. settlers. Language, however, has divided Canada ever since General Wolfe united the country by arms at the Plains of Abraham.

Canada’s settlers pushed westward, led by fur-traders and trappers who were predominately French Catholic. These pioneers intermarried with the Native Indians, producing a new race and a new culture – the Métis.

When the Canadian government made treaties with Native Indians, the Métis, being neither Native nor White, did not receive any comparable consideration. Wanting to protect their rights against the remote Anglo-Protestant government in eastern Canada, resentment grew into rebellion in Manitoba's Red River Valley in 1869. Louis Riel led this resistance and forced the government into compromise, resulting in the Manitoba Act.

Due to his participation in the rebellion and in the execution of English Protestant, Thomas Scott, Riel himself was forced to flee to the United States. While residing there, Riel obtained American citizenship.

When trouble between the Métis and the government occurred further west, in Saskatchewan, the Métis recalled their former savior to lead them. Louis Riel and Gabriel Dumont, a local Métis leader, initially worked toward a peaceful solution for their grievances. However, this movement eventually grew into a resistance, known as the North West Resistance. The Conservative government in Ottawa amassed a military force to crush it, and finally did at the Battle of Batoche, 9 – 12 May, 1885. While Gabriel Dumont fled to the United States after the battle; Louis Riel was tried and hanged for High Treason in Canada.

There are many reasons why the first Riel resistance succeeded and the second failed. The westward expansion of the railroad allowed the federal government to deploy superior forces rapidly to the field. Riel himself embraced unorthodox religious views – views that alienated the Catholic Church and its devout supporters who were the key to his first resistance’s success.

Description

User Summary

Now YOU enter the courtroom during five fateful days of July, 1885, when the future of a country hung in the balance, and the defendant, Louis Riel, faced hanging on a charge of treason.

From the publisher

Canada’s westward expansion was very different than that of the United States. In the U.S., conflict in the westward movement was between the White Man and the Native Indian, and a common language united U.S. settlers. Language, however, has divided Canada ever since General Wolfe united the country by arms at the Plains of Abraham.

Canada’s settlers pushed westward, led by fur-traders and trappers who were predominately French Catholic. These pioneers intermarried with the Native Indians, producing a new race and a new culture – the Métis.

When the Canadian government made treaties with Native Indians, the Métis, being neither Native nor White, did not receive any comparable consideration. Wanting to protect their rights against the remote Anglo-Protestant government in eastern Canada, resentment grew into rebellion in Manitoba's Red River Valley in 1869. Louis Riel led this resistance and forced the government into compromise, resulting in the Manitoba Act.

Due to his participation in the rebellion and in the execution of English Protestant, Thomas Scott, Riel himself was forced to flee to the United States. While residing there, Riel obtained American citizenship.

When trouble between the Métis and the government occurred further west, in Saskatchewan, the Métis recalled their former savior to lead them. Louis Riel and Gabriel Dumont, a local Métis leader, initially worked toward a peaceful solution for their grievances. However, this movement eventually grew into a resistance, known as the North West Resistance. The Conservative government in Ottawa amassed a military force to crush it, and finally did at the Battle of Batoche, 9 – 12 May, 1885. While Gabriel Dumont fled to the United States after the battle; Louis Riel was tried and hanged for High Treason in Canada.

There are many reasons why the first Riel resistance succeeded and the second failed. The westward expansion of the railroad allowed the federal government to deploy superior forces rapidly to the field. Riel himself embraced unorthodox religious views – views that alienated the Catholic Church and its devout supporters who were the key to his first resistance’s success.

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Overall sentiment (raw)
positive
Pros
  • Beautiful new production by Tabletop Tycoon
  • Great artwork and representations
  • Intriguing abstraction of a courtroom case
  • Very challenging for both sides
  • Lots of 'take that' interaction
  • Quick playtime (around 30 minutes)
  • Happy to have it in collection
Cons
  • First playthroughs can be confusing, with a steep learning curve for some rules (e.g., juror tokens, trait favorability)
  • The original Victory Point Games production was not the greatest
Thematic elements
  • The trial of Louis Rial for rebellion against the Canadian government
  • 19th century Canada
Comparison games
  • Watergate
  • Twilight Struggle
Mechanics (from transcript analysis)
  • Area Control (implied) — The concept of 'locking' jurors and having majority sway markers on traits implies an area control aspect.
  • card-driven — The game is described as card-driven, almost a CDG (Card Driven Game) in a courtroom.
  • Jury selection — An initial phase involves selecting jurors from a pool of 12 down to 6.
  • Summation — A phase where players play cards from their summation deck to influence the final outcome.
  • Sway markers — Players place sway markers on juror traits and trait tracks to influence them.
  • Track Manipulation — Players manipulate trait tracks, guilty tracks, and insanity tracks by playing cards for actions or events.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You know, my wife recently told me that she's going to leave me because I'm too old-fashioned, but I'll bet she just wants to have scone with a chap who's a real scoundrel.
References (from this video)
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