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Hotshots box art

Hotshots

Game ID: GID0162123
Game Info
Year
2017
Collection
Rating
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Description

In the cooperative, press-your-luck game Hotshots, crews of 1 to 4 players take on the roles of wildfire fighters — crew boss, spotter, swamper, and sawyer — with special abilities, then roll dice on burning terrain tiles to match the combinations shown on those tiles. The more faces they roll, the better they fight the fire. Players can choose to cut firebreaks, which protect tiles from embers blown by wind gusts, or push their luck to reduce flames and possibly even generate reward tokens. If players bust and fail to match at least three of the six symbols on the tile, the fire grows. Another option is to maneuver vehicles — air tanker, helicopter, and brush rig — to save the forest.

Flame tokens are added at the end of each player's turn by the draw of a fire card, which can bring about light or strong wind gusts, increase the strength of the flames on certain tiles, and start fires. Too many flame tokens will cause a tile to scorch and be lost. Losing a terrain tile could also affect the game play. Some tiles are tied to crewmembers' special abilities, while others help the firefighters, and still others cause the fire to spread in unique ways. If eight tiles scorch or the fire camp scorches, the game is over and the forest is lost — but if the intrepid crew can extinguish the fire, the team wins together.

The press-your-luck mechanism with ratcheting rewards creates tension, and the variety of ways to fight the fire makes for interesting choices. The modular tile layout and fire cards bring high replayability to the game, and the acrylic flame tokens provide an enticing table presence.

Description

In the cooperative, press-your-luck game Hotshots, crews of 1 to 4 players take on the roles of wildfire fighters — crew boss, spotter, swamper, and sawyer — with special abilities, then roll dice on burning terrain tiles to match the combinations shown on those tiles. The more faces they roll, the better they fight the fire. Players can choose to cut firebreaks, which protect tiles from embers blown by wind gusts, or push their luck to reduce flames and possibly even generate reward tokens. If players bust and fail to match at least three of the six symbols on the tile, the fire grows. Another option is to maneuver vehicles — air tanker, helicopter, and brush rig — to save the forest.

Flame tokens are added at the end of each player's turn by the draw of a fire card, which can bring about light or strong wind gusts, increase the strength of the flames on certain tiles, and start fires. Too many flame tokens will cause a tile to scorch and be lost. Losing a terrain tile could also affect the game play. Some tiles are tied to crewmembers' special abilities, while others help the firefighters, and still others cause the fire to spread in unique ways. If eight tiles scorch or the fire camp scorches, the game is over and the forest is lost — but if the intrepid crew can extinguish the fire, the team wins together.

The press-your-luck mechanism with ratcheting rewards creates tension, and the variety of ways to fight the fire makes for interesting choices. The modular tile layout and fire cards bring high replayability to the game, and the acrylic flame tokens provide an enticing table presence.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 6 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–6 of 6
Video 2CXyL8d1aPw Tantrum House Crowdfunding Roundup at 6:52 sentiment: positive
video_pk 66972 · mention_pk 162856
Tantrum House - Hotshots video thumbnail
Click to watch at 6:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative experience
  • family-friendly
  • teamwork-focused gameplay
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "layered systems"
  • "very very minimal luck"
  • "strategy-first experience"
  • "direct competition"
  • "tactical decision-making and a strong visual presence."
  • "immersive campaign-style games with miniatures and strong narrative elements."
  • "cooperative experience likely best for families or groups that enjoy teamwork-focused gameplay."
References (from this video)
No references stored for this video.
Video p0XhdkjDdhk Rules Teach at 0:05 sentiment: positive
video_pk 66858 · mention_pk 162663
Hotshots video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative gameplay encourages teamwork.
  • Push-your-luck dice rolling adds tension.
  • Asymmetric character abilities offer variety.
  • Strategic tile placement and firebreak tokens add depth.
  • Reward tokens and support mechanics help mitigate bad luck.
  • New edition includes updated artwork, rules changes, and an expansion.
  • Vehicles offer powerful one-time use abilities.
  • Firebreak tokens are effective at controlling fire spread.
Cons
  • Can be tense with multiple ways to lose.
  • Scorched tiles can cause cascading problems.
  • Losing a die when a tile scorches while a player is on it is detrimental.
Thematic elements
  • fighting fires as specialized firefighters
  • a forest that is currently on fire
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a limited number of movement points per turn.
  • Area Control — Players place firebreak tokens to control the spread of fire.
  • card drafting — Fire cards are drawn each turn to introduce new challenges.
  • cooperative play — Players work together to achieve a common goal.
  • Dice rolling — Players roll dice to match symbols on terrain tiles to remove flame tokens.
  • Modular board — The board is randomized at the start of the game.
  • One-time use abilities — Some abilities, like vehicles, are single-use for the entire game.
  • Push Your Luck — Players can choose to re-roll dice, risking blowups for potentially better outcomes.
  • Resource management — Players manage reward tokens and dice.
  • set collection — Players collect dice with matching symbols to achieve results.
  • special abilities — Characters have unique abilities that can be used during the game.
  • tile placement — The game board is made up of terrain tiles.
  • Variable player powers — Each player has asymmetric character abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're trying to push our luck, rolling dice, strategically deciding which ones to set aside in order to try to remove as many flame tokens as possible.
  • The name of the game is removing these things.
  • This is the worst card in the deck because this is um another one of the wind cards, but the difference is it's a feeding gust that is strong. So, that means that flame spread to adjacent burning and non-burning tiles, and they go through fire breaks.
References (from this video)
No references stored for this video.
Video loxuJURZtjA Review at 0:04 sentiment: positive
video_pk 66834 · mention_pk 162635
Hotshots video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined and fast-paced
  • Approachable for most groups
  • Strategic push-your-luck mechanic
  • Quality of life adjustments in the second edition
  • Visually modernized with new art
Cons
  • Can be very challenging
  • Risk of chain reactions leading to loss
  • Losing certain tiles can remove powers or access to vehicles
Thematic elements
  • firefighting
Comparison games
  • Castle Panic
Mechanics (from transcript analysis)
  • cooperative play — Players work together to put out fires and win the game.
  • Dice rolling — Used to match icons to fight fires. Players roll all available dice and aim to match icons shown on the tiles.
  • Push Your Luck — Players roll dice to find fires and match icons. They can lock in successful dice but rolling fewer dice on subsequent rolls can be riskier. Busting means adding fire and losing progress.
  • set collection — Players try to match a certain number of icons on dice rolls to achieve positive outcomes like putting out fires or collecting reward tokens.
  • tile placement — The game board is made up of circular randomized tiles.
  • Variable player powers — Each player has unique powers that can be linked to specific locations on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are playing Hot Shots. This is a cooperative firefighting game from Fireside Games and this is the new edition of this thing.
  • But this is a very sort of streamlined fast-paced very fast-paced experience that I think is pretty approachable by anyone.
  • And fighting fire is basically the core thing that you're doing in this and this is what the dice rolling mechanic revolves around.
  • Now, here's how the press your luck works in this cuz it's kind of interesting and I think a little more strategic than many other games that work this way.
  • If you bust, if you ever decide to roll the dice, and you roll something and you cannot match a single die, you're going to add a flame to that tile, and anything that you rolled is lost.
  • So, you do really have to prioritize which tiles you want to focus on saving, and kind of just decide which ones you're just going to let go because you're going to let some go.
  • It gets pretty tense, um for a a game that moves along as quickly as it does and feels as like sort of chance-taking, if you will, it really, really gets pretty tense.
  • To me, this base game is already pretty hard.
  • But one thing they told us is they're going to have fire tokens in the deluxe version that actually have little LEDs or something like that in them so that they light up, which is a really cool touch.
References (from this video)
No references stored for this video.
Video g4MY5ua5dD4 Review at 0:03 sentiment: positive
video_pk 65749 · mention_pk 159513
Hotshots video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced co-op game with simple rules
  • Strong theme
  • Push your luck die system makes actions tense and important
  • Wind changes and fire spreading adds to tension and panic
  • Threat is present from turn 1
  • Unique bonus tokens with special abilities
  • Teamwork makes the game easier
Cons
  • Prone to alpha gaming or quarterbacking
  • Game can be disheartening in the initial turns as the fire starts very strong
  • Players can lose special abilities very early on
Thematic elements
  • Firefighting
  • A forest on fire
Comparison games
  • Pandemic
  • Flash Point: Fire / Rescue
Mechanics (from transcript analysis)
  • cooperative play — Players work together to contain the blaze. You win if all fires on the board have been put out.
  • Dice rolling — Custom dice are used to fight fires, with symbols on the dice matching symbols on location tiles.
  • event cards — After a player's action, a fire card is drawn and resolved, often spreading or intensifying fires.
  • Modular board — The board is made up of location tiles that can be arranged in any pattern.
  • Push Your Luck — Players roll custom dice to fight fires and can keep rolling for better results, but failing can make fires worse.
  • set collection — Players keep dice that match the symbols on the tile to put fires out.
  • Variable player powers — Bonus tokens are unique, with each one having its own special ability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hot Shots I put the fires out
  • Instead of buying a game you could donate to your local volunteer Fire Service
References (from this video)
No references stored for this video.
Video bsaNN4AGQgg TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Rules Teach at 0:00 sentiment: positive
video_pk 62644 · mention_pk 155357
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Hotshots video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modular tile layouts provide variety in setup
  • Cooperative team play with roles providing unique abilities
  • Press your luck dice mechanic adds tension
  • Fire breaks and rewards add strategic choice
  • Expansion Inferno teased with new depth
Cons
  • Prototype components in crowdfunding preview may change
  • Strategy may be complex for newer players
  • Some rules and terms may require clarification in final edition
Thematic elements
  • Array
  • Wildfire response in a forest environment
  • instructional
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — All players work together to extinguish fires and manage resources.
  • cooperative play — All players work together to extinguish fires and manage resources.
  • Dice rolling — Players roll six dice to try to match symbols on a fire tile.
  • locking dice — You must lock at least one die and may lock more; locked dice affect subsequent rolls.
  • Modular board — Board setup uses modular tiles that can be arranged in fixed or randomized layouts.
  • Modular board / tile placement — Board setup uses modular tiles that can be arranged in fixed or randomized layouts.
  • Push Your Luck — Players may press their luck to reroll dice to achieve better results, risking a blow up if they fail.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a crowdfunding preview, so all the art and components you see here are not final.
  • modular tile layout, fire cards, and the pressure luck mechanism makes each game its own tense battle against the wildfire.
  • There's four ways to lose.
References (from this video)
No references stored for this video.
Video d7TN_e_ps-I Tantrum House Rules Teach at 0:21 sentiment: positive
video_pk 62642 · mention_pk 155356
Tantrum House - Hotshots video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative teamwork on a dynamic disaster scenario
  • Engaging push-your-luck dice mechanism with meaningful choices
  • Variety of vehicle-driven and tile-based abilities adds depth
  • Wind and fire card interactions create emergent tension
  • Multiple end conditions and strategic options extend replayability
Cons
  • Component quality can be provisional in prototype videos
  • Rule complexity and numerous token types may create a learning curve
Thematic elements
  • Array
  • Wildland firefighting
  • Instructional
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to achieve a common objective and manage shared risks.
  • cooperative play — Players work together to achieve a common objective and manage shared risks.
  • Crew abilities and tile effects — Each crew card grants a special ability; tiles have symbols that grant additional effects or restrictions.
  • Dice rolling — On each turn, players roll a set of dice to try to match symbols on their tile in order to earn rewards.
  • Fire breaks — Players place fire breaks to slow the spread of fire along edges between tiles.
  • locking dice — Players may lock dice that match the tile to secure those results before continuing to re-roll.
  • Push Your Luck — After an initial successful roll, players decide whether to stop and claim rewards or roll again at risk of failure.
  • Re-rolling and Locking — Players may lock dice that match the tile to secure those results before continuing to re-roll.
  • Scorch and edge-case rules — Tiles become scorched when flame tokens meet scorch limits; scorched tiles alter future flame placement and penalties.
  • Token management (flame tokens, fire break tokens, reward tokens) — Players manage different tokens to control fire spread, earn rewards, and mitigate outcomes.
  • Vehicles on the air attack base tile — One-time vehicle actions provide alternative effects during a turn instead of standard dice rolling.
  • Wind and fire card deck management — A deck of fire cards, wind cards, and breeze gusts drives fire spread and wind effects across turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hot Shots is a cooperative press your luck firefighting game for one to four players.
  • If you stop after a successful roll, meaning you made at least one match on that roll, you can claim a reward.
  • There are several types of fire cards.
  • Wind cards spread the fire from burning tiles to other tiles in the direction of the wind.
  • Scorching is an important aspect since it's one of the ways to lose the game.
  • The dozer allows you to place three fire breaks either in an unbroken line or a Y formation.
  • Thanks for watching the sponsored how to play video.
References (from this video)
No references stored for this video.
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