The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!
A fun run takes place – the rascals are running everywhere and trying to snatch some fish on their way, but the Hall Monitor is trying to catch each and one of them to have some order in the school. Who will be more successful?
ICECOOL is a flicking game in which each round one of the players takes the role of the Hall Monitor (also called "the Catcher") – his aim will be to catch each other penguin and get points for that. The others (also known as "Runners") will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. Each player will take the role of the Hall Monitor once and at the end of the game the winner will be the one with the most points on their fish cards.
The penguins can be flicked in a straight line, make curves and even jump over the walls! Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool, it's ICECOOL!
- fun dexterity play with penguins
- great for two players in variant modes
Mechanics (from transcript analysis)
- dexterity — penguins flicked through doors to collect fish
Video topics + discussion points
Quotes (from this video)
- this is specifically for two players
- it's moving cubes around um it's like chits that are hidden
- the panda you're moving and you're chomping away at the bamboo
- it's a great theme
- it's just such a beautiful relaxing game
- two players so i think basically everything on our list does work pretty well for two
- this is a terrific gateway game absolutely
- you can feel his pain as the panda continues to gobble up all of his bamboo
- it's a 10 minute game that does tend to take us half an hour
- it's so pretty and i think the standard edition still is really pretty as well
References (from this video)
- Dexterity/flicking game that is accessible to kids and adults
- Simple to teach, quick to play, highly social
- Flicking accuracy can vary; physical dexterity required
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's legitimately pretty cool
- it's a really cool game
- it's a starter worker placement game
- it's surprisingly thinky for a game that's one page of rules
- it's asymmetric and the factions play very differently
- the theme is absurd
- it's thinky because of planning ahead
- it's a flicking game, it's a dexterity game
- the artwork is beautiful
- it's purposely mean
- it's a great space game
- it's a big epic adventure
- every time you put a tile in and it affects everything else in your area
References (from this video)
- Unique box-as-board design that doubles as the play area
- Weighted penguin components add satisfying physics
- Engaging flicking mechanics suitable for families
- Fast to teach and quick to play
- Smaller components may be fragile with rough handling
- Flicking accuracy can require a light touch and practice
- Dexterity-based pursuit and evasion with penguin flicks
- A school hallway that becomes an ice-world arena with penguin characters
- Light, playful, action-oriented
Mechanics (from transcript analysis)
- arena_building — The box inserts and smaller compartments form a modular arena with entrances and exits.
- Flicking — Players flick penguin-shaped tokens across the board to move through openings and hit others.
- set collection — Penguins go through openings to collect fish tokens above them.
- set_collection — Penguins go through openings to collect fish tokens above them.
Video topics + discussion points
Quotes (from this video)
- One of the coolest things about this game, honestly, is just the way the box, it literally is becomes the arena that you're playing in.
- the box has like little boxes inside and you piece them together and you build this big shared arena
References (from this video)
- fantastic box-within-box design
- amazing penguin playing pieces
- really fun flicking game
- impressive table presence
- works well with adults
- skillful gameplay
- Kinderspiel des Jahres winner
- penguins
- flicking
- school
Mechanics (from transcript analysis)
- Asymmetrical
- dexterity
- Flicking
Video topics + discussion points
Quotes (from this video)
- these games have amazing table presence by which i mean people are going to glance across the room and go what is that person playing and i want to play all these games
- stacking games have table presence like nothing else
- looks beautiful it looks like a load of sweets on the board
- one of my favorite games of all time
- i don't like that sort of game i find that one of the most frustrating game mechanisms
- the central marble dispenser is your main draw in this game
- absolutely brilliant strategic game quite complex game
- it's actually my favorite of the mask trilogy
- i'm almost scared to say this but i don't really like azul very much
- biggest most overlooked game on this list
References (from this video)
- Won Kinderspiel award
- Asymmetric goals create interesting dynamics
- Pieces have great physics for precision play
- Light and accessible
- Fun for wide age range
- School hallway
- Penguins
Mechanics (from transcript analysis)
- Accuracy-based objectives
- asymmetric goals
- asymmetric teams
- Flicking
- Flicking wobbly-based pieces
- Hall monitor role
Video topics + discussion points
Quotes (from this video)
References (from this video)
- Engaging flicking techniques and curve shots
- The box becomes the arena, a clever component design
- Great for families
- Can be challenging for very young players to master flicks
- Availability and pricing vary
- Playful chase and escape with magnetic penguin pieces
- A penguin-themed flicking race through a school hallway
- light-hearted, kinetic competition
Mechanics (from transcript analysis)
- Flicking — players flick penguin-shaped pawns to navigate the board and collect fish
- Flicking / dexterity — players flick penguin-shaped pawns to navigate the board and collect fish
- Semi-cooperative — players move through openings, competing yet influencing race dynamics
- semi-cooperative routing — players move through openings, competing yet influencing race dynamics
Video topics + discussion points
Quotes (from this video)
- Beating up on my kids in these games is really what brings my life meaning.
- this is a shared list. I don't think we clarified that.
- the box literally becomes the arena that you're playing in.
- it's cooperative. You're all working as a team here.
- world championships of this game.