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Invincible: The Hero-Building Game box art

Invincible: The Hero-Building Game

Game ID: GID0170717
Game Info
Year
2024
Collection
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Description

There's no rest for the wicked — or anyone who has to deal with them! You're a young hero trying to learn your powers and to deal with being a teenager as well as the villains and problems that surround you...which seem to get more and more complicated as you go!

Based on Robert Kirkman's iconic comics and the series adapted by Amazon Video, Invincible: The Hero-Building Game has you step into the shoes of Atom Eve, Rex Splode, Robot, and Invincible to work together to protect Earth.

A fusion of bag-building and tableau-building allows you to customize your hero each game. Press your luck and risk crashing to deal with the numerous threats at once, while trying to rescue civilians and your fellow heroes.

Campaign-based gameplay takes you through the key events of Invincible's story in Season 1 of the series.

—description from the publisher

Description

There's no rest for the wicked — or anyone who has to deal with them! You're a young hero trying to learn your powers and to deal with being a teenager as well as the villains and problems that surround you...which seem to get more and more complicated as you go!

Based on Robert Kirkman's iconic comics and the series adapted by Amazon Video, Invincible: The Hero-Building Game has you step into the shoes of Atom Eve, Rex Splode, Robot, and Invincible to work together to protect Earth.

A fusion of bag-building and tableau-building allows you to customize your hero each game. Press your luck and risk crashing to deal with the numerous threats at once, while trying to rescue civilians and your fellow heroes.

Campaign-based gameplay takes you through the key events of Invincible's story in Season 1 of the series.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 8 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–12 of 12
Video 9_xZLZCYIPc Rob's Tabletop World Review at 0:32 sentiment: positive
video_pk 99454 · mention_pk 277038
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Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautifully done and illustrated
  • Great job by the publisher
  • Includes dice, initiative cards, character sheets, map
  • Pre-done character sheets for easy start
  • Includes solo play option
  • Rules are not too long (approx. 20 pages in starter set)
  • Art is just like the comic book and TV show
  • Very thematic and beautiful games from the publisher
Cons
none
Thematic elements
  • Superhero
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Includes "initiative cards" and "power cards."
  • Character Sheets — The game comes with "sheets" for characters, which are "pre-done."
  • Dice Rolling — The starter set includes "a whole bunch of dice."
  • Map — A "tremendous map" is included in the starter set.
  • Scenario Book — Includes a "read me first book" and a "metro mayhem" scenario book providing background and setup instructions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tremendous tremendous tremendous job that they've done once again.
  • just beautifully done, illustrated perfectly uh as they do everything else, and they just do a great job.
  • Really really nice and smart job done with this again from Free League who just kill everything that they touch.
  • Uh, the rules aren't too long, they're about maybe 20 pages long uh, in the starter set at least.
  • I mean, the art is absolutely beautifully done, just like in the comic book, in the TV show.
  • just just again, just done to the nth degree as you know, this great company always does, which is taking things to the nth degree and just really making very thematic and very beautiful, beautiful games.
References (from this video)
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Video qEbHptdPYI0 The Dice Tower Event Coverage at 2:24 sentiment: neutral
video_pk 99359 · mention_pk 276746
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Click to watch at 2:24 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Playing with the new season 2 expansion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so I wanted to go over in this video some of the things that we are doing there so that you can come by and see us.
  • Come by our booth. It is 249 in the exhibit hall.
  • If you see me walking around, you see Dice Tower people walking around, stop us to say hi.
  • Well, good news, we're putting up a Gen Con blog.
  • I'm Tom Vasel and you're watching The Dice Tower heading to Gen Con 2026.
References (from this video)
No references stored for this video.
Video XXuVjRZ_p7s kovray Discussion at 9:21 sentiment: positive
video_pk 87468 · mention_pk 228655
kovray - Invincible: The Hero-Building Game video thumbnail
Click to watch at 9:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will link the BGG preview list down below so you can also explore and read about all the different games
  • you have to come in with an open mind
  • we're excited and do a lot give us that pra to a lot of games
References (from this video)
No references stored for this video.
Video wbfy9ww1BCM Hungry Gamer Discussion at 30:36 sentiment: positive
video_pk 87337 · mention_pk 227980
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Click to watch at 30:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deceptively simple rules; highly engaging
  • surprising pivot from deck-building misperception
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bag builder / tableau builder — push-your-luck bag building with tableau mechanics
  • Bag Building — push-your-luck bag building with tableau mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con was everything it was cracked up to be this year.
  • it's a crisis management game that hits on all cylinders
  • I think this game is going to be off the hook
  • I would love to cover this game because these things are so cool
References (from this video)
No references stored for this video.
Video NOlZ2ps1bO0 UndeadVikingVideos Discussion at 1:16:57 sentiment: positive
video_pk 85498 · mention_pk 219225
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Click to watch at 1:16:57 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Well written
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then and then um you know, could I get some bacon? And she's like, of course you can get some bacon now. But I'm I with the bacon, if you could if you could make it really rare, like really rare, like very I mean like raw if possible, if that's possible, if I get get that. And she's looking at him like, 'What do you'
  • It is the greatest game. Every single group of people that I've introduced that game to that I've seen people immediately take out their phone and buy it.
  • He's like, 'It's raining outside. this this this guy standing next to me with a with a Viking sweatshirt on and and he's with with with Crocs with Ver Crocs and and uh and and gym shorts screaming at me that I yelled at this kid a couple of You know what? I'm just going to throw my cigarette away and get back on my bus and drive away.
  • I'll fight it and send it to you.
  • And the thing is like she's got like 20,000 subscribers and it's just she just doesn't care. She's just like yeah I'm going to do this. This is this is what I'm going to do. I'm just going to talk about every episode of Columbbo and I just god bless her heart you know.
References (from this video)
No references stored for this video.
Video pqz7SNcrUt0 One Stop Co-op Shop Analysis at 6:18 sentiment: negative
video_pk 84857 · mention_pk 216383
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Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • core mechanics are pretty cool
  • cool combos to do
  • core action of pulling stuff is fun
  • had a lot of good things in its favor
Cons
  • scenario balance was pretty off
  • gameplay got pretty repetitive
  • balance really messed with me
  • didn't want to play it that much cuz we couldn't really get it to be the right difficulty
Thematic elements
  • hero building
Comparison games
  • Quacks of Quedlinberg
Mechanics (from transcript analysis)
  • bag builder — A bag builder with a push your luck pulling element.
  • Push Your Luck — Pulling element similar to Quacks of Quedlinberg.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And this time, we are going to the end of last year, December of 2024.
  • So, first in the crowdfunding corner, we've got a double feature, the latest from the Solo series, or at least at that time.
  • And this was Hunted Transylvania and Escape from Route 52.
  • So, yeah, I would say probably Hunter Transylvania might be a keep and definitely Escape from 52 would be a call if I had received copies of the final games.
  • But uh the new addition of campaigns I found was a bit hoham.
  • So if I was someone who had like bought every season of Death May Die, I would not especially rush out to get this one.
  • This is from Chip Theory.
  • And I thought this was fine.
  • The big kind of nail in its coffin is that I already have Decorum, which is kind of a similar game, but I find drastically better for my taste at least, especially at two players, or Hannabi or Paint the Roses.
  • So it does limit itself if you're playing without like workarounds like I don't know putting some like see-through sheet over the page.
  • So, Red Dust Rebellion is a call, but still a strong recommend for competitive play.
  • It's an awesome system.
  • And hey, let's finally get to a keep.
  • This is one of my favorite games from last year.
  • It's fully released this year. Still a favorite.
  • But yeah, the combat system is cool. The open world is great. The emergent kind of story that you can discover is really fun.
  • Like I think they went a little bit too hard in trying to make this like a video game and a video game kind of automates things that are frustrating to do as a player.
  • But still, it's a great game. Very exciting. Beautiful production.
  • Uh, you can see this one is just reading and reading and more reading the game, which I don't mind.
  • This is a follow-up to the Tales of the Arabian Knights.
  • So, this is very much like a wander around and have weird adventures and make choices.
  • I think it's fun for that, just like seeing what crazy stuff happens.
  • But yeah, if you don't want to read a lot or if you don't want just some random kind of adventuring without much control or agency, you might not like this one.
  • And man, we gave this one a lot of chances.
  • It's very quick. It's very nice to lay down on the table.
  • But, uh, even when playing with the Omaha variant where you have more cards and the hands are better and a bit more differentiated from each other, which I do prefer, it's still just kind of not an interesting game.
  • It just feels very like random and more like an activity.
  • And especially now that I played River Rats, which was a game on crowdfunding recently, and this upcoming Cyberpunk card game, which also uses cooperative poker, I find those a billion times better, at least for my taste.
  • First expansion for Sky Team.
  • This is a keeper mainly cuz I love Sky Team.
  • I said this before and I'll say it again. The Turbulence expansion is not at all necessary.
  • It adds a few new things that are kind of interesting.
  • It's got a bunch of new airports. If you love Sky Team, if you've already played it a whole bunch, it's definitely a good pickup.
  • It's super cheap, but uh, you know, if you haven't played your copy of Sky Team that often, then I don't think it's at all necessary.
  • The core game is still the best thing here and really has the coolest modules and the coolest gameplay.
  • So, I'm absolutely keeping my copy of Turbulence. I love it, but Sky Team is really the winner here and the reason that I'm keeping this game overall.
  • This is Invincible, the hero building game.
  • This is a bag builder with a push your luck pulling element kind of like Quacks of Quedlinberg.
  • And I like this one. Okay, the core mechanics are pretty cool, but I thought the scenario balance was pretty off.
  • I thought the gameplay got pretty repetitive, but there were cool combos to do.
  • The core action of pulling stuff is fun.
  • So, it had a lot of good things in its favor.
  • But yeah, just the balance really messed with me and I didn't want to play it that much cuz we couldn't really get it to be the right difficulty.
  • So that was a call as well.
  • This is the night cage with the shrieking hollow expansion.
  • This is a keeper largely because my kids still love the night cage and I think the shrieking hollow makes the game a bit more tactical.
  • It's still pretty random but also make it way more exciting.
  • The addition of this giant creature that you see on the board that's coming to eat us all is just so exciting and it really does change up the gameplay in a good way.
  • So if you like the night cage, this is a full recommend.
  • And the shrinking hollow is a great expansion and it's a keep for me.
  • Lots of expansions covered at the end of December, I guess.
  • And this one was great.
  • I already really like World Breakers for a quick competitive card game and then the solo mode in the original core game was great, but Indigo Sisterhood does the wild thing where they have a totally different type of automa, a totally different solo system for the expansion.
  • And I think it's great, too.
  • And I like them both for different reasons.
  • So, I mean, yes, if you like World Breakers, definitely check out the Indigo Sisterhood.
  • It's an awesome expansion.
  • And if you just like kind of solo card games, like I don't know in the Ashes Reborn, Sky Terror Horde kind of vein, might be worth a look for that as well.
  • But World Breakers, Indigo Sisterhood, definitely a keeper for me.
  • And here's another one of those solo series games, Rome Fate of an Empire.
  • This one is awesome.
  • It's basically Mage Knight, like a lot of the Mage Knight mechanics, but turned in different ways and applied to a very different type of game.
  • But it was also a call for me for that reason, because uh Mage Knight just works better for me in terms of theme.
  • This one is very much more of a mechanical feeling game.
  • Now, it's still awesome. It's smaller than Mage Knight. It's cheaper than Mage Knight, but it still has a lot of the tactical and strategic yumminess and like the, you know, deck building and card building and all that.
  • And it's it's solo only and I only really play Mage Knight solo, so you're not really missing up out much on that.
  • But yeah, I just prefer the theme of Mage Knight.
  • We already have Mage Knight, so I'd rather play that.
  • So, I did end up calling Rome Fate of an Empire, but still a great game.
  • Okay, next is Resurgence.
  • This is a worker placement game set in a post-apocalyptic future.
  • I thought it was pretty solid.
  • It doesn't really stand out from the worker placement bunch.
  • There's just so many of these and some I adore.
  • This one was good, but not great.
  • So, I didn't end up keeping it.
  • It really needs to be great at this point for me to keep a worker placement game.
  • But, I didn't have any major complaints about the gameplay.
  • The solo mode works well, too, and the competitive play is really solid and like you like level up your workers and I don't know, there's some cool things going on, but yeah, it didn't hold my interest indefinitely.
  • So, Resurgence is a call.
  • And finally, the one I know is going to mess up the most brackets, so sorry, uh, is Keep the Heroes Out, the boss battal expansion.
  • So I kept Keep the Heroes Out, even though I didn't love the balance of the game, even though I thought the deck building was a little anemic, because my my kids liked it pretty well, and everything in the boss battles expansion sounded like it was going to fix things I didn't like.
  • And I will say that it did.
  • I I think the Boss Battles expansion fixes a lot of my problems.
  • I love the addition of like the apprentices or whatever those like little like weaker heroes are called.
  • I love that you unlock these
  • I thought it was pretty solid. It doesn't really stand out from the worker placement bunch. There's just so many of these and some I adore. This one was good, but not great.
  • I think the Boss Battles expansion fixes a lot of my problems.
  • I do think it is fabulous. I think it is almost a must buy if you're going to get keep the heroes out, at least for me.
  • I know some people enjoy the base game, but I think it is so much better with the expansion.
  • 77% thought I would keep it, and I did not.
  • 82% thought that would be a keeper for me.
References (from this video)
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Video v1tV7xRomas Analysis at 0:32
video_pk 78483 · mention_pk 191150
Invincible: The Hero-Building Game video thumbnail
Click to watch at 0:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ooh that looks tasty welcome folks to the hunger gamer
  • beatric the board game dog game of the year tournament
  • so our final four is Conquest princess versus factions of Soul factions of Soul very much being the underdog here coming out of nowhere from the playin game
  • the unique movement system alone makes this game worth having in your collection
  • Conquest princess which was my game of the year I think this is a fantastically themed game it is batshit crazy and it is a wonderful crisis management style game
  • andromeda's Edge has had a heck of an award season here for me it was in my top five games of the year
  • this is one of those types of games that's just at the edge of the weight of game that I like to play regularly it is at the very top of the edge before I'm like okay that's a little bit too heavy for me to play on the regular but very cool game beautiful looking game
  • this is to me one of the best games for con is fast lots of simultaneous play you can teach people really quickly it is beautiful on the table it's got this lovely bidding system that it's just a joy to play I really really love this game
  • Factions of Soul the Cinderella story of the of this tournament
  • apparently all you need to do for victory is come and give her more blueberries than she can eat and lots of scritches
  • beatric the board game dog had a moment where she had to think about it
  • she eats our blueberries she immediately goes down and takes a nap for about an hour or two it's very very taxing when you're a board game dog
  • I really do hope that you go check out any of the games that you saw that look interesting especially those final four games they're all just delightful games
References (from this video)
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Video SNRNa97YWJk Review at 0:25 sentiment: mixed
video_pk 69558 · mention_pk 166083
Invincible: The Hero-Building Game video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Decent game overall.
  • Generates a lot of interaction with players in co-op mode.
  • Good amount of scenarios (around seven).
  • Variety in powers, including unique ultimate powers.
  • Can be played solo or co-op.
  • Tutorial mode guides players quickly.
  • Customizable difficulty levels.
  • Use of IP can generate discussion among fans.
Cons
  • Not up to par with games like Sentinels of the Multiverse.
  • Limited tactical decisions compared to other games.
  • Player abilities are limited on the board.
  • Only a few powers can be actively used at a time.
  • Luck aspect of cube draws can be annoying and frustrating.
  • Crashing mechanic involving a D6 roll for damage is seen as weird and random.
  • Mission variety is fine but not a huge difference between scenarios.
  • IP feels like a pasted job, artwork consists of screen caps that sometimes don't make sense.
  • Component quality could be better (generic cubes, cardboard).
  • Can be a bit pricey for what's included.
  • Character differences feel minor.
Thematic elements
  • Superhero series
Comparison games
  • Dune Imperium
  • Sentinels of the Multiverse
  • Marvel
  • DC
Mechanics (from transcript analysis)
  • Bag Building — The core mechanic involves drawing cubes from a bag to perform actions and eventually adding more colored cubes to the bag over time.
  • cooperative play — The game can be played solo or with up to three other players, with players working together to beat the main baddy.
  • Hand Management — Players have a hand size of five cards (superpowers and ultimate powers) which they can use to learn new powers.
  • Real-time action selection — Players draw cubes and can use them to trigger moves at any time, not strictly on their turn, creating a real-time element.
  • scenario-based play — The game features various scenarios based on the original comic, featuring different villains and objectives.
  • Set Collection — The use of colored cubes to activate specific powers or moves suggests a set collection aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The collateral damage to civilians is very very high which is kind of one of the great things about the series
  • I think I'm giving it overall seven out of 10 it's a good game I just don't think it's quite amazing
  • I would have liked better component quality and yes the IP is there but I can't give it brownie points because it's an IP I like when the IP is just kind of there as a pasted job or anything so yeah it's it's decent
  • it's a seven still good still worth a try you know maybe a little bit pricey for what's in the but still a good bit of good bit of fun
References (from this video)
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Video pgeDc9bOFBU Totally Tabled Playthrough at 0:00 sentiment: positive
video_pk 41265 · mention_pk 125241
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Overall sentiment (raw)
positive
Pros
  • strong thematic integration with Invincible IP
  • cooperative puzzle with episodic progression
  • robust card/power synergy and upgrade path
  • solo play option via episode-based campaign
Cons
  • rules are complex and have a steep learning curve
  • reliant on luck of cube draws and occasional 'crash' risk when too many black cubes are drawn
  • potential downtime due to simultaneous play and planning
  • balancing for solo vs 2-player can be subtle and requires careful setup
Thematic elements
  • team-based hero work, saving civilians, thwarting mega-villains
  • Urban superhero setting centered on the Guardians of the Globe, with Mount Rushmore as a key territory in the campaign
  • episodic/campaign scenario with tutorial-first episode and escalating threats
Comparison games
none
Mechanics (from transcript analysis)
  • action-slot activation — placing required color cubes to activate actions on hero boards
  • Bag Building — draw cubes from a bag and place them on action slots to activate abilities
  • bag-building/draw-and-place — draw cubes from a bag and place them on action slots to activate abilities
  • Combat: Damage Based — villain and hero health tracking; KO leads to loss; casualties track per round
  • confidence tokens and training phase — earn confidence to acquire powers during a training phase; activation of ultimate powers costs confidence
  • Cooperative Actions — drone tokens add additional damage after other actions; synergy with certain cards
  • Cooperative Game — two heroes share a common deck and act in a round-based flow per episode
  • cooperative play — two heroes share a common deck and act in a round-based flow per episode
  • drone/tactical ability and synergy — drone tokens add additional damage after other actions; synergy with certain cards
  • hero health and KO conditions — villain and hero health tracking; KO leads to loss; casualties track per round
  • thwart, rescue, and attack actions — different action types to protect Mount Rushmore, save civilians, or damage villains
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we won without a single KO without a single civilian in casualty
  • Guardians gather it's a ton of orange Cubes
  • we're playing on normal difficulty
  • coordinated assault
  • bubble up
  • thwart tokens
References (from this video)
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Video wHhOIgCLs3c Totally Tabled Top 10 List at 1:39 sentiment: positive
video_pk 38203 · mention_pk 215631
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Overall sentiment (raw)
positive
Pros
  • cooperative play with flexible, simultaneous flow
  • accessible yet meaty for solo and group play
  • personalization of characters and card-driven combos
Cons
  • expansion and content depth can affect pacing
  • component weight may be off-putting for some players
Thematic elements
  • teamwork, protecting civilians
  • Invincible comic book universe, focusing on young superheroes
  • campaign-driven, episodic
Comparison games
  • Marvel United
Mechanics (from transcript analysis)
  • Bag Building — Draw action cubes from a bag three at a time
  • bag_building — Draw action cubes from a bag three at a time
  • character_customization — Personalize characters by adding cubes to their bag to enable combos
  • Simultaneous Actions — No turn order; players act in parallel
  • simultaneous_play — No turn order; players act in parallel
  • Tableau Building — Purchase and add cards to a personal tableau to activate actions
  • tableau_building — Purchase and add cards to a personal tableau to activate actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This cooperative bag building and tableau building game takes place in the Invincible comic book universe.
  • The Last Lighthouse is another solo only 18 card buttonshy micro game that has really charmed me.
  • Black Forest is a spin-off, sequel, new take, whatever you want to call it, on Uwe Rosenberg's earlier design, Glass Road.
  • Harmonies is a cozy game that can be as thinky as you want it to be.
  • Endeavor Deep Sea is extremely streamlined and highly replayable.
  • Sori is a surprisingly heavyweight and lengthy Euro game about the University of Sori.
  • Slay the Spire is a faithful recreation of the roguelike deck-building game with a cooperative option.
  • Primal the Awakening is probably my favorite cooperative boss battler.
  • Inventions is my favorite Vital Lerta game for solo play.
  • Civolution is Feld at his best, offering tons of options but also tight constraints that force hard decisions.
References (from this video)
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Video bjQ8L6Hm5D0 Totally Tabled Gift Guide at 12:42 sentiment: positive
video_pk 37227 · mention_pk 211913
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Overall sentiment (raw)
positive
Pros
  • Clever integration of IP
  • Solid cooperative experience
Cons
  • Rules density may challenge new players
Thematic elements
  • hero-building co-op in the Invincible universe
Comparison games
  • Horrified
  • The Crew Mission Deep Sea
Mechanics (from transcript analysis)
  • Cooperative Game — build your deck and execute scenarios using a hero roster.
  • scenario-based co-op — build your deck and execute scenarios using a hero roster.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dexterity games are an often forgotten part of the board game hobby, and I think they make the best gifts, especially for families with kids.
  • Clask is fast and frantic and just so much fun.
  • The best dexterity board game of all time, Clask.
  • A toy factor and table presence is essential for a great gift.
References (from this video)
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Video 7dbcQhQdn7o Totally Tabled Discussion at 5:04 sentiment: positive
video_pk 30073 · mention_pk 212723
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Overall sentiment (raw)
positive
Pros
  • IP familiarity can attract fans
  • flexible play across standalone and linked titles
Cons
  • full mechanical depth may be unclear to newcomers
  • some players prefer fully defined standalone systems
Thematic elements
  • cooperative deck-building with cross-compatibility
  • Invincible IP; superhero teamwork
  • campaign-like, with cross-compatibility to related titles
Comparison games
  • Astronights
  • Aon's End
Mechanics (from transcript analysis)
  • Cooperative deck-building — build a deck to complete mission objectives with teammates
  • cross-compatibility — integrates with Astronights and Invincible IP across products
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shallow Sea is a fantastic Thailand game reminiscent of Cascadia and Harmonies.
  • I think it's the most thinky and puzzly of the trio, especially if you add the expansion.
  • Next up is the solo only dice game 20 Strong Tangle Woods by Chip Theory Games.
  • you can use the original 20 Strong core box with these expansions, or you can instead get the new core box that comes bundled with the red deck.
  • The Hobbit There and Back Again is a competitive roll and write adventure game for one to four players.
  • You're going to draft dice to make pathways, collect resources, and perform actions.
  • In Horrified DnD, there appears to be cards that can mitigate that.
  • Propolis is a tableau building card game about medieval bee colonies competing to dominate the realm.
  • Chronologic Cusco 1450 is the next game in the deduction murder mystery series.
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