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K2 box art

K2

Game ID: GID0176302
Game Info
Year
2010
Players
1-5
Age
8+
Playtime
60 min
Collection
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Description

K2 is the second-highest mountain on Earth as well as the second deadliest. It's known as the Savage Mountain, as it kills one person for every four who have reached the summit... Now your team stands in its shadow, ready to climb for fame and glory. 

K2 is a board game in which each player controls a team of 2 mountaineers, trying to climb to the summit of K2 and return before the other players' teams and before the mountain kills them. Every player uses an identical deck of cards. You use the cards to move your climbers on the route pictured on the gaming board, or to acclimatize the members of your team. 
You can also set up a tent and wait for better weather. You will have to choose your path carefully, as the other mountaineers can block your way, and watch the upcoming weather which can lower your acclimatization to 0, thus killing your climbers.
K2 is a hand management game for 1-5 players, with strong interaction and low luck factor, lasting up to 60 minutes. The theme is very well represented by the mechanics, including such elements as changing weather, lack of oxygen and death of the mountaineers. The result is an exciting match for gamers and non-gamers alike.
The box includes, among other materials, a double-sided board with two different routes to the summit (easier and harder) and two sets of weather tiles (for summer and winter).

Description

K2 is the second-highest mountain on Earth as well as the second deadliest. It's known as the Savage Mountain, as it kills one person for every four who have reached the summit... Now your team stands in its shadow, ready to climb for fame and glory. 

K2 is a board game in which each player controls a team of 2 mountaineers, trying to climb to the summit of K2 and return before the other players' teams and before the mountain kills them. Every player uses an identical deck of cards. You use the cards to move your climbers on the route pictured on the gaming board, or to acclimatize the members of your team. 
You can also set up a tent and wait for better weather. You will have to choose your path carefully, as the other mountaineers can block your way, and watch the upcoming weather which can lower your acclimatization to 0, thus killing your climbers.
K2 is a hand management game for 1-5 players, with strong interaction and low luck factor, lasting up to 60 minutes. The theme is very well represented by the mechanics, including such elements as changing weather, lack of oxygen and death of the mountaineers. The result is an exciting match for gamers and non-gamers alike.
The box includes, among other materials, a double-sided board with two different routes to the summit (easier and harder) and two sets of weather tiles (for summer and winter).

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 8 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–10 of 10
Video kFzdBDGrwPY Watch It Played Discussion at 9:35 sentiment: positive
video_pk 92575 · mention_pk 248800
Watch It Played - K2 video thumbnail
Click to watch at 9:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a different theme than previously played games.
  • Expansion provides new boards, mountains, and scenarios.
  • Expansion offers faster, tenser, and more strategic gameplay options.
Cons
none
Thematic elements
  • Climbing
  • Mountain
Comparison games
none
Mechanics (from transcript analysis)
  • Acclimatize — Players must acclimatize to changing conditions as they ascend the mountain.
  • Set tents — Players can set up tents along the way to create resting spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a little game called the scent 2 Dungeon Crawler no one cares about that
  • so all of that is going to be um on www.ser games.com for pre-order if it's not up there already
  • and of course after that I believe it will be available um through other means as well
  • wow fluffies all right well what's right on top here game
  • he's right actually these are all these are all white fluffies and you found the one pink one good for you
References (from this video)
No references stored for this video.
Video Ox7GryFN9Zk Getting Games Discussion at 26:22 sentiment: positive
video_pk 88529 · mention_pk 233544
Getting Games - K2 video thumbnail
Click to watch at 26:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good teaching approach for kids; rolling teach method suggested in guidance
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a competitive two-player version of dwarf romantic
  • I'm actually super excited about this one
  • it just looks like absolutely my kind of game
References (from this video)
No references stored for this video.
Video cBbtFmHztC8 Getting Games Top List at 17:20 sentiment: positive
video_pk 87283 · mention_pk 227711
Getting Games - K2 video thumbnail
Click to watch at 17:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • noted as a more approachable/accessible version due to markers
  • curiosity about original game and changes
Cons
none
Thematic elements
  • trading via futures contracts
Comparison games
  • 4X
Mechanics (from transcript analysis)
  • trade via future contracts with dry erase markers — Sequel to 4X; uses dry erase markers instead of money cards/tokens; changes in action selection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am biased but I also think this game looks pretty cool
  • I'm intrigued by this one
  • I plan to do another one of these in like six months
  • I thought it was absolutely awesome
References (from this video)
No references stored for this video.
Video b5u9ArZ-Stk Heavy Cardboard Discussion at 1:19:33
video_pk 86569 · mention_pk 224385
Heavy Cardboard - K2 video thumbnail
Click to watch at 1:19:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my only fear is that it runs too long
  • it's so much but now I am
  • it is the most feudum stress biotics looks at feudum says ha hold my beer it's a lot but it is about as heavy of a Euro as you're ever going to get in your life and if you want just an insane theme and the kitchen sink it's a lot of fun and I cannot wait to play it more
  • heaviest game I've ever played non war game
  • my take on nucleum was it's fine um I don't think it was as good as it seems a lot of the critical world out there thought um I don't think nucleum is going to be uh played in five years
  • perfectly forgettable in a sense that it's just the same old
  • the lack of respect is staggering to me but I welcome it because I guarantee Dan Lanning is going to find a way to use this and I cannot wait till tomorrow and I think Oregon houses them
  • The Bear oh my God that is the most stressful I've ever or most stressed I've ever felt watching the show
  • if you've ever wanted to watch me cry yes 100% I cry at the end of Great British baking show almost every episode it is wonderful
  • it's a lot of work and a lot of fun
  • I would love to have you over maybe in the summer when you're up at at the cottage over on the cape I would love that
  • it's the most surreal place I've ever been to weatherwise and if you ever get a chance it's worth making a drive
  • half y'all still don't subscribe I don't I I just don't get it
  • my Cowboys are atrocious but good God do do I have everything riding on my ducks tomorrow
  • it is a lot but it is about as heavy of a Euro as you're ever going to get in your life
  • I'll tell you what I don't drink beer and I'm still down to make that bet that's fine that works done book it
  • I think the concept in the theme of Cerebria is fantastic
  • Nemo's War that's a great way to end the year
  • The Colonist that's a game I could get back into I miss that
  • stress biotics Odyssey somebody make one so I don't have to try and help design it I would love that You' be my best friend ever
  • stress spox Odyssey heaviest game I've played n war game honestly it might be the heaviest game I've played
  • Three Kingdoms Redux bought and got it to the table this year Hidden Gem needs more awareness
  • just a fantastic great game that if you play with three players and you enjoy heav your it's a game that should be in your collection
  • Mount Washington is the weirdest place on Earth weatherwise that I've ever experienced
  • happy New Year everybody I hope everyone H uh be safe if you go out on amateur night tonight be safe don't drink a drive please
References (from this video)
No references stored for this video.
Video touV_dcAYu4 Meeple University Review at 1:00 sentiment: positive
video_pk 64390 · mention_pk 157841
Meeple University - K2 video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast setup and quick play
  • Deep strategy despite simple rules
  • High interaction and blocking dynamics
  • Compact small box; family-friendly
  • Good for travel and filler
Cons
  • Initial impression may seem dull from the rules alone
Thematic elements
  • stacking puzzle with color blocks and blocking
  • Himalayan mountain
Comparison games
  • Ziggurat
  • DOS
Mechanics (from transcript analysis)
  • Available moves determined by top pieces — On your turn you can only move a piece that is fully available from the top.
  • Bag Building — There is a bag from which pieces are drawn.
  • Bag draw mechanic — There is a bag from which pieces are drawn.
  • Color-ownership stacking with penalties — If a piece ends up on top of two of its color you incur a penalty and your opponent can steal one of your pieces.
  • Common middle area and personal pyramids — There is a common row of nine in the middle that starts the game; players build from their own pyramids outward.
  • Dice Placement — Natural colored pieces are wild for placement; white pieces can be set aside to skip a turn.
  • End condition based on moves — In multi-player, last player who can move wins; in two-player, the player who cannot move loses.
  • Player Elimination — In multi-player, last player who can move wins; in two-player, the player who cannot move loses.
  • Random setup with some special pieces — Pieces are dealt randomly at the start with some special ones; the rest are random.
  • Stealing from opponents — Opponent may steal one of your pieces and place it next to their own pyramid.
  • Top-piece placement on a personal pyramid — On each turn you take a top piece and place it onto your own pyramid; it must be placed on top of at least one piece of its color.
  • Wild pieces and placement rules — Natural colored pieces are wild for placement; white pieces can be set aside to skip a turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very simple game but there's a couple of things in there which make it really nice
  • drive your opponent into being the one who can't take a turn
  • I would recommend both of these
  • it's a good family game
  • it's incredibly simple game
References (from this video)
No references stored for this video.
Video dc1ZAul3C_w Actualol Top List at 12:55 sentiment: positive
video_pk 13122 · mention_pk 38380
Actualol - K2 video thumbnail
Click to watch at 12:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic execution that captures risk and drama
  • clear, tense decision-making with meaningful trade-offs
  • high replayability due to variable weather and card draws
Cons
  • can be punishing; some players may dislike the mercy of dice and luck
  • rule-heavy for newcomers
Thematic elements
  • risk management and expedition planning
  • high-altitude mountaineering
  • tension-filled, survival-focused
Comparison games
none
Mechanics (from transcript analysis)
  • card-based movement — players play cards to move climbers, manage health, and plan ascent above the mountain.
  • turn-based tension with tempo — timing and sequencing are crucial to avoid death by exposure and to reach the peak.
  • weather and health management — snowstorms and acclimatization affect climbers' endurance and survival.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best lines are the ones that people actually use
  • arghhhh is a simple bluffing game that gets straight to the point of can you lie to your friends
  • the puzzle of role player is addictive with so many moving parts to consider
  • paperback is a word game that has you creating words with letter cards
  • Santorini is an abstract game which puts it in the same vein as chess
  • cartographers is a really satisfying puzzle to get lost in
  • the game is brilliant at making players look suspicious
  • railroading is the perfect puzzle game you can play in just 30 minutes
  • the temptation of pushing on risking death to reach the peak is what makes this game so fun
  • stockpile is all about trying to get a bargain and riding the wave of the market
References (from this video)
No references stored for this video.
Video kj0GDeS4A1c Actualol Discussion at 0:08
video_pk 11331 · mention_pk 33310
Actualol - K2 video thumbnail
Click to watch at 0:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm giving away a copy of Dead of Winter: The Long Night with this video
  • To be in with a chance of winning, simply like this video, comment below and subscribe to Actualol
  • If you're new to Actualol then check out the rest of my videos.
  • I'm Actualol on Facebook and Twitter. I'm Jon Purkis, thanks for watching.
References (from this video)
No references stored for this video.
Video 57fc8LV9ivE Actualol Discussion at 20:08 sentiment: positive
video_pk 9966 · mention_pk 29342
Actualol - K2 video thumbnail
Click to watch at 20:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • taut tension and thematic immediacy
  • approachable climb-to-summit feel
Cons
  • can be punishing for casual players
Thematic elements
  • risk management and ascent strategy
  • high-altitude mountaineering
  • intense, thematic, survival-focused
Comparison games
  • Descent: Journeys in the Dark
  • Rocky Mountain Expedition (thematic kin)
Mechanics (from transcript analysis)
  • Risk Management — Players manage danger in a high-stakes ascent with probabilistic outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • King's Dilemma is a beast.
  • I would never get rid of that one, that is perfect.
  • There is a real appeal to negotiation games; they're so interactive and social.
  • This is absolutely one of my favorite party games.
  • Two Rooms and a Boom is completely unique.
  • New Angeles is such a cool example of negotiation in a modern setting.
References (from this video)
No references stored for this video.
Video Zm_BJOVo7jo Actualol Discussion at 13:29 sentiment: positive
video_pk 7213 · mention_pk 21369
Actualol - K2 video thumbnail
Click to watch at 13:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, accessible core with meaningful decisions
  • expansion adds fresh twists without overhauling the base game
  • compact table presence and theme integration
Cons
  • some luck elements influence outcomes
  • can become fiddly for newer players during complex route planning
Thematic elements
  • Climb with resource balance and acclimatization challenges
  • High-altitude mountaineering on a fictional peak
  • Lean, thematic, and highly interactive despite simple rules
Comparison games
  • Mount Everest (board game)
Mechanics (from transcript analysis)
  • Card-driven movement — Use movement cards to ascend the mountain and manage pace.
  • expansion material — Expansion Lotsa adds new board, weather zones and alternative routes.
  • peril and blocking — Climbers can block spaces and risk failure, influencing others’ routing.
  • Resource Management — Balance acclimatization points and card play to stay alive and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very interesting auction dynamic because you might actually be bidding high because then you might be making money off of other people
  • i think it's brilliant i think the dynamic is so much fun because you're always invested
  • it's such a different auction game from anything else I've played
  • Quacks of Quedlingburgh is an interesting push-or-luck game
  • the gist of this is you're trying to solve a crime just like Sherlock Holmes
  • it's self-contained and works well without needing extra components
  • there's a real push or luck aspect to it
  • on the face of it it looks very much just like a dexterity game
References (from this video)
No references stored for this video.
Video brAlFgpGAXk Stonemaier Games Discussion at 30:04 sentiment: positive
video_pk 2933 · mention_pk 81470
Stonemaier Games - K2 video thumbnail
Click to watch at 30:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high depth of strategy and partnership required
  • humbling due to the nuanced complexity
Cons
  • can be overwhelming for new or casual players
  • requires highly consistent teammates to perform well
Thematic elements
  • depth through partnership and subtle strategic signaling
  • card shedding game with pair-based play
  • bridge-like partnership dynamics
Comparison games
none
Mechanics (from transcript analysis)
  • hidden pair-based strategy — two players on each side with deep, nuanced communication
  • Trick-Taking — card play carries long-range strategic implications
  • trick-taking depth — card play carries long-range strategic implications
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the on the table game versus the above the table game were both very good and they were both drawing in different people
  • I wrote a 40-page Avalon guide
  • luck and skill are two very different axes
  • the wake up system of Fresco is definitely the standout
  • it has to be fun to lose
  • stay humble
References (from this video)
No references stored for this video.
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