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Kites box art

Kites

Game ID: GID0180847
Game Info
Year
2022
Players
2-6
Age
10+
Playtime
10 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
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Description

The sun is shining, the wind is blowing, and you know just what to do — gather your friends to fly some kites!

In Kites, everyone works together to keep all their kites — represented by colorful sand timers — in the air. Take turns playing cards, flipping the sand timers, and coordinating with other players to ensure none of the timers run out. If it does, a kite has crashed! Add complication cards for additional challenges.

Play all of the kite cards in the deck, and everybody wins!

Description

The sun is shining, the wind is blowing, and you know just what to do — gather your friends to fly some kites!

In Kites, everyone works together to keep all their kites — represented by colorful sand timers — in the air. Take turns playing cards, flipping the sand timers, and coordinating with other players to ensure none of the timers run out. If it does, a kite has crashed! Add complication cards for additional challenges.

Play all of the kite cards in the deck, and everybody wins!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 42
This page: 42
Sentiment: pos 32 · mix 2 · neu 4 · neg 0
Mentions per page
Showing 1–42 of 42
Video no7Ky6ahFqo Our Family Plays Games Analysis at 44:19 sentiment: neutral
video_pk 95178 · mention_pk 261225
Our Family Plays Games - Kites video thumbnail
Click to watch at 44:19 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Have we jumped the shark family? Because this shelfie thing is the mini stuff.
  • It's a toy. So, Brother Wise is in the toy business.
  • It is not underrated cuz it's always on the hot.
  • It is evil. It is evil.
  • I'm a water connoisseur.
  • We want to move forward and show that people from all walks of life can come together, reason together, work together, play together, and get along because we're all human.
References (from this video)
No references stored for this video.
Video ZCwFUcHXUW8 Rolling Dice & Taking Names Discussion at 1:11:07 sentiment: positive
video_pk 93465 · mention_pk 252913
Rolling Dice & Taking Names - Kites video thumbnail
Click to watch at 1:11:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to learn
  • Fast to play
  • Good with different player counts
  • Strategic element from variable timers and card counts
  • Can be made harder with expansion cards
Cons
  • Can be overwhelming with many players
  • Timers can get knocked over with many players
Thematic elements
  • Keeping kites in the air
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players manage cards in hand and decide when to play them strategically.
  • Real-Time — The game uses sand timers that run out, creating time pressure.
  • Set Collection — Players collect cards of different colors.
  • Variable player powers — Expansion cards provide special abilities and twists to the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Life is a Highway
  • Mount Rushmore in South Dakota it is not as exciting as what you think it would be
  • Don't make Mount Rushmore your number one priority
  • Vanessa swears it's photoshopped because Abraham Lincoln looks like Modok from Marvel
  • It's like somebody literally standing at a light switch went click and turned it on
  • The Badlands is one Deadwood is a really cool western town if you're there go see Mount Rushmore but don't make Mount Rushmore your number one priority
  • That's the way a park should be
  • life is a highway my friend as we were on there all night long and my butt got sore and gas was expensive and I ate a lot of crappy food and gained a lot of weight
  • I was about to crawl out of the seat of the car
  • Checkers on steroids for me
  • this is a learning game promise you'll be back again
  • Frantic it is card playing you are trying to keep kites in the air
  • Communication is key in this game
  • I love this game I think it's easy learn it's fast to play
  • I really think this is the one miniature game where you would feel like okay I'll play this because the barrier to entry is so so low
  • What's interesting is if they also sell the model renders so that you could print out your own at a certain price
  • It's not good for them but I mean if I mean okay yeah it's if here's the thing if they're not making the money any other way besides selling models I doubt that they would do that
  • When the fragile balance of the world is in jeopardy and sinister forces move in the darkness her will be tested
  • Supercalifragilisticexpialidocious
  • For my God for my story for my freedom for the world to restore the balance
  • He goes what's this I say it's a sausage biscuit no it's not
  • You didn't make him homemade biscuits
  • He wants to try Twinkies
  • What is this called a southern summer Southern thunderstorm
  • It was a blast I'm so I'm so thankful he stopped
References (from this video)
No references stored for this video.
Video 7cyCAX2vydI kovray Top 5 List at 1:11 sentiment: positive
video_pk 89976 · mention_pk 239888
kovray - Kites video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique real-time mechanic
  • Bright theme and accessibility
Cons
  • Real-time can be chaotic for some players
Thematic elements
  • Aerial racing, competitive drafting
  • Real-time kite flying game
Comparison games
none
Mechanics (from transcript analysis)
  • Real-Time — Players act in real-time to control kite flights.
  • real-time action — Players act in real-time to control kite flights.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rule book is super keychain smart
  • this game blew me away
  • it's a social co-habiting almost role-play-e type game
  • the responses is what really sells this game
References (from this video)
No references stored for this video.
Video UnugNtJI3To Watch It Played Discussion at 4:51:09 sentiment: positive
video_pk 89556 · mention_pk 238079
Watch It Played - Kites video thumbnail
Click to watch at 4:51:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lovely artwork
  • Challenging coordination
  • Fun theme
  • Cooperative gameplay
Cons
  • Can be chaotic
  • Difficult to coordinate
  • Timed nature can be stressful
Thematic elements
  • Flying kites
  • Yard
  • The game's teaching style involves players adopting personalities and scenarios related to kite flying.
Comparison games
  • Guess Who
  • Who's It
  • The Crew
Mechanics (from transcript analysis)
  • cooperative play — Players work together to prevent any timer from running out.
  • Hand Management — Players manage cards in their hand and decide when to play them.
  • Real-Time — Players must manage sand timers of different durations (red, orange, yellow, blue, purple) to play cards and complete the game before time runs out.
  • Set Collection — Players aim to play cards of specific colors or symbols to match requirements.
  • Variable player powers — Special cards like 'Storm', 'Cross Lines', and 'Airplane' introduce unique challenges and rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video UnugNtJI3To Watch It Played Discussion at 4:54:21 sentiment: other
video_pk 89556 · mention_pk 238091
Watch It Played - Kites video thumbnail
Click to watch at 4:54:21 · YouTube ↗
Overall sentiment (raw)
Fun
Pros
  • Players try to get rid of all their cards via sand timers
  • Cards have symbols correlating to timers or wilds
  • Special cards like Storm, Cross Lines, and Airplane add unique challenges
  • Lovely kite artwork
Cons
  • Can be difficult to coordinate without speaking
  • Running out of time means losing
Thematic elements
  • Getting rid of all your cards by playing them in conjunction with sand timers.
  • Flying kites
  • Players play cards and try to manage sand timers so they don't run out.
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players manage cards in their hands.
  • Real-Time — Sand timers are used throughout the game.
  • Set Collection — Matching colors of cards.
  • Take That — Special cards like 'Storm' or 'Airplane' can affect other players or the game state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video v5B2nyp3zcM Meeple University Discussion at 20:21 sentiment: positive
video_pk 89452 · mention_pk 237521
Meeple University - Kites video thumbnail
Click to watch at 20:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative real-time challenge
  • Engaging teamwork dynamics
Cons
none
Thematic elements
  • Cooperative real-time game
Comparison games
none
Mechanics (from transcript analysis)
  • Real-Time — Real-time cooperative play requiring timely actions.
  • real-time play — Real-time cooperative play requiring timely actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cooperative game due to four players
  • this is turing machine we actually have how to play video this is a puzzle deduction game
  • it's really cute
  • not as rotationally heavy
  • two to six players
  • dexterity game
  • real time
  • pop-up book pop-up book
References (from this video)
No references stored for this video.
Video ZEiHDu4GqoU Board Game Dad Top List at 12:11 sentiment: positive
video_pk 89175 · mention_pk 236556
Board Game Dad - Kites video thumbnail
Click to watch at 12:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hectic and fun
  • Challenging
  • Quick game
  • Players work together
Cons
  • Coordination can be challenging for very young children
Thematic elements
  • Keeping kites in the air
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Playing a card and then flipping over the matching sand timer.
  • cooperative play — Players working together to manage sand timers.
  • Real-Time — Players have to keep track of sand timers and flip them quickly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're looking to get somebody a family board game for the holidays then first of all you are an excellent Gift Giver.
  • All of the games on this list are brand new there's nothing on this list that was published earlier than 2021.
  • While the age group goes as young as children of age four these are not children games these are family games meaning that they are picked to be just as enjoyable for the adults in the room as they are for the children.
  • This channel is called Board Game Dad and many of my viewers and subscribers are board game dads and if there are any games that I am not aware of they are sure to leave excellent recommendations in the comments.
  • I really like asking my kids to step up to a new challenge and give them something that is going to have them solving problems in a creative new ways that's why we play so many board games in my house.
References (from this video)
No references stored for this video.
Video -dvPHdQke7g Meeple University Top 10 List at 57:45 sentiment: positive
video_pk 89073 · mention_pk 236026
Meeple University - Kites video thumbnail
Click to watch at 57:45 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Simple rules, easy to teach.
  • Fun in real-time cooperative play.
  • Innovative design.
  • Quick to play.
  • Can be played at almost any social occasion.
Cons
none
Thematic elements
  • Flying kites
Comparison games
  • Drop It
  • Illusion
Mechanics (from transcript analysis)
  • cooperative play — Players work together to keep hourglasses from running out.
  • Dexterity (implied) — Compared to games that are dexterity or have simple mechanics, suggesting a physical element.
  • Real-Time — Players must act quickly before hourglasses run out.
  • Turn-based (melded) — Melds turn-based and real-time elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there were a number of different ways to engine build and work towards you know you could get lots of large workers so you had lots of choice of actions or you could get lots of incomes but it ended up being a really tight battle on that tile placement the Army Warrior placement board
  • it's the type of Cooperative that no Alpha player can take control
  • the way you draft them here you've got so many things to think about
  • it's a brilliant release
  • this is the best real-time game there is because there's very few rules and that means you don't have to stop and ask each other the rules all the time
  • it's highly interactive you look at other opponents what they are close to you can also steal one of their
  • this is actually going to sound like quite an understated review because there's nothing there's not much new here this is a five action Euro it's got a map it's got a um you know it's got a track it's got all the sorts of things said collection nothing really new
  • the dice drafting you mentioned before each die that you take it's going to have a color which tells you how many resources which tells you what resource you get it's going to have a number which tells you how many of that resource you'll get and it dictates what action the dye is connected to and the action points you'll get is equal to 7 minus the number on the die
  • the map is really tight once people have built in locations it really blocks others out and that's a lot it's a lot tighter than I'm used to seeing these days on Euro map boards and it was what made it stand out
  • what I like about this is that it's combo your egg combo your actions of other players back of cards
  • you've always dropped like the risk yeah you've always got the risk if you're just waiting for that one little extra thing to come into someone's hand you've got that risk that they all get
References (from this video)
No references stored for this video.
Video YCeddQkouGQ UndeadVikingVideos Discussion at 7:59 sentiment: positive
video_pk 88614 · mention_pk 234036
UndeadVikingVideos - Kites video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good party game
Cons
  • Not released yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a puzzle puzzle game
  • the mountain thing is very very fiddly
  • I played sides s-i-d-e-s which is not released yet that was a really that's a really good party game
  • I really enjoyed it it was a lot of fun
  • it is a roll and write you will have to use your pen to like you know draw little markings or whatever to mark stuff off
  • it's one of my absolute favorite games that we've made in a long time
  • The Game Crafter template sizes are a real treat to format stuff for
  • It's one of those things where it's like it's weird to me that like obviously court public opinion will always decide whether or not we believe a situation regardless
  • you're not wrong and you know my friend got super upset and went in the bathroom and cried and considered you know giving up the game design and it's like you know that's that's not an inclusive atmosphere you know and everybody not everybody but a lot of people were like toughen up buttercup
  • The Regency hotel is the best hotel to stay at when you go to Gen Con
  • The Big Lebowski has zero fat on that movie, every single scene is purposeful, meaningful and every single line is like your stuff
  • Yeah that's my answer that's my high school buddy
  • I love that guy he's one of my favorite actors
  • The only way you can get into it is if you know your Google password to basically get into it
  • I think the best thing about the Regency is it's right across the street from Gen Con
  • Texas, what?
  • Third in Texas, pick up and deliver.
  • I also played Darwin's Journey collector's edition.
  • Played Fantasy Realms together 800, 71 times. You love that.
  • The Big Lebowski got the wrong guy, dude man.
  • Yeah, every single scene is purposeful, meaningful, and every single line is like your stuff.
  • You pissed off Han Solo.
  • He denied it and then they closed it without filing any charges or whatever it wasn't but so if you do something like that...
  • So, like, but he didn't but so then he had, was it in 2020?
  • It's one of those things where it's like, he's he's actually been in a couple of movies and like little tiny roles since all that stuff happened.
  • Speaking of the Cosby Show and this is the strangest thing and I have no idea why it happens whenever I'm scooping kitty litter I think of one of two episodes of 80s sitcoms.
  • You're fascinated with Brittany.
  • I'll say that's where me and uh Joel lady stayed the first times when we were sharing a room.
  • Hey, let's let's just don't worry, just change the sides of all your cards and it'll be fine.
  • But you always learn something, yeah.
  • Speaking of people, I made some enemies today on Facebook. Delightful.
  • What is a good number of drink tickets to give somebody? Two for that. Two.
  • The people at BGG are awesome.
  • It is right, it is like right across the street from Gen Con.
  • It is the best.
  • So, like, as far as like it's something I can get what I want, either my daughter can get what she likes to eat there.
  • It was like two floors, multiple balconies and they they would just have a ton of food and a ton of alcohol.
References (from this video)
No references stored for this video.
Video 4ghbMftbHoA Allies or Enemies Top 10 List at 12:19 sentiment: positive
video_pk 88026 · mention_pk 230924
Allies or Enemies - Kites video thumbnail
Click to watch at 12:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting at party scale
  • Grows with more players (six is great)
Cons
  • Can be chaotic with larger groups
Thematic elements
  • Speed, timing, and chaos
  • Kites and winds; real-time feel
Comparison games
none
Mechanics (from transcript analysis)
  • Card-switching and event cards — Special cards introduce shifts and chaos; players yell/un-yell with plan changes.
  • Real-time timers — Sand timers determine actions; frantic pacing as timers run out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just pure push your luck that's all this game is
  • you give a number any number and then the next person has to either raise that number or say how dare you
  • it's a betting game
  • the race is crazy
  • it's a real-time game
  • Draftosaurus is a dinosaur drafting game
References (from this video)
No references stored for this video.
Video 5oKd87b6ULQ Where There's A Wilz, There's a Play Top 10 List at 13:14 sentiment: positive
video_pk 87222 · mention_pk 227487
Where There's A Wilz, There's a Play - Kites video thumbnail
Click to watch at 13:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun when tired; chaotic and silly experience
  • fast-paced timer-based play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number 10 uh favorite game from the month was smitten
  • Kites was my number four
  • World Wonders is a polyomino tile-lane game like nothing I have
  • Forges of Ravenshire is definitely a keeper for me
  • Creature Comforts is usually one of those Comfort games for me
References (from this video)
No references stored for this video.
Video 0pKQ9M5_0rA Meeple University Top 10 List at 10:28 sentiment: positive
video_pk 86781 · mention_pk 225834
Meeple University - Kites video thumbnail
Click to watch at 10:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative
  • Real-time
  • Simple
  • Plays like a toy
  • Good for children and families
  • Easy to bring out as an icebreaker
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Playing cards to keep the hourglasses alive.
  • cooperative play — Yet another cooperative game.
  • Real-Time — The game is played in real time with time pressure.
  • Set Collection — Use collect set of fish different color fish that's it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so this is the ultimate board game Christmas gift guide 2024 for $20 and under that's US
  • we ideally don't want to be like that right teren ideally not no don't want to end up with multiple copies of the same thing so hopefully that's why we are here
  • It's a one and done game because you put stickers on the cards or rip cards up and yeah really you just tell that tell your own story.
  • It's certainly a much better game at two players than the original.
  • It plays kind of like a toy as well as a game.
  • So in this trick taking adaptation is that you don't want to win the trick with the prince on it so I just like I don't want it I don't want to so so how you modify that it's just really fun game and each game is different as well.
  • It's got that TCG battle card game Vibe but it's not a TCG it's self-contained.
  • It has this really interesting mechanism where you get your random set of cards but the other player can take two of them from you as you play them during the game.
References (from this video)
No references stored for this video.
Video VNDJ_6uIHWE Chairman of the Board Discussion at 2:16
video_pk 86585 · mention_pk 224462
Chairman of the Board - Kites video thumbnail
Click to watch at 2:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • word association — I have played a little word association style game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Joy Ride which is kind of a a stolen version of power boats
  • Ramy uh tiny little card game where you're drafting these cards Ramy style trying to complete these objectives and that will also tailor your point scoring at the end
  • take a Seat this is a you know a polyomino Style game as you're trying to fill up seats uh in a cinema with variable objectives looks like this quite a bit going on here but you know generally speaking I like polyomino style games especially when they tackle that idea from a different perspective
References (from this video)
No references stored for this video.
Video JZsJx4vtCes Chairman of the Board Top List at 7:15 sentiment: positive
video_pk 86434 · mention_pk 223529
Chairman of the Board - Kites video thumbnail
Click to watch at 7:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Works well for what it is.
  • Personally enjoyed by the reviewer.
  • Worked well for the reviewer's family at Christmas.
  • Easy to pick up and play party game.
  • Extremely versatile and approachable.
  • Broad appeal to play with absolutely anybody.
Cons
none
Thematic elements
  • Word association game where players give clues for a target word.
Comparison games
none
Mechanics (from transcript analysis)
  • Efficiency — Players try to give the best clues using as few letters as possible.
  • Letter constraint — Clues can only be associated with the letters on the extremities of a row of cards.
  • word association — A traditional word association game where one person gives clues to get another person to guess a word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My biggest takeaway from this game is that combat system I think it's super cool.
  • The game itself has a lovely visual design the miniatures are are gorgeous looking it's very Charming artwork great table presence.
  • I thought this was such a a fresh take on the co-op genre that I wanted to Le at least give it a try.
  • I found that this game lacked a little bit of direction I think it would have been better if there was maybe round by round objectives or something you can try and go for to get some bonus points just to put you on the rails a little bit.
  • All in all um again despite me objectively liking a lot of things that went on here I found the game a little bit too Meandering and a bit too plotting um and just like lacking that little bit of drive and that little sense of urgency that I would have liked to have seen.
  • Stephen Feld kind of the polar opposite of Uve Rosenberg to me almost all of his games gel with me you know they fit like a glove because I tend to like the way that he thinks and Designs games.
  • For such a complex game it is remarkably smooth and easy to play.
  • This one lived up maybe even exceeded my expectations and is definitely one of my favorite games of the year and one of my favorite Stephen Feld games which is saying something.
References (from this video)
No references stored for this video.
Video E2_544A6S0A Sir Thecos Top List at 22:32 sentiment: positive
video_pk 86264 · mention_pk 222723
Sir Thecos - Kites video thumbnail
Click to watch at 22:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very good game
  • fun time
  • always fun when pulled out
Cons
  • don't want to play it for a few weeks after a session
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is an abstract game that actually worked pretty well
  • oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
  • the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
  • this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
  • it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
  • Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
  • Secret identity I will also give an a yeah it works really well
  • it's very very tough but I like it it's always fun
  • very good Abra game I can just I just recomend can recommend that to pretty much everyone
  • Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
  • Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
  • just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
  • K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
  • Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
  • fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
  • belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
No references stored for this video.
Video N8c8UxoT8Ig UndeadVikingVideos Discussion at 45:28 sentiment: neutral
video_pk 86249 · mention_pk 222615
UndeadVikingVideos - Kites video thumbnail
Click to watch at 45:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • defines this as a hottie from a specific US state of course go for it Georgia Peach
  • defines this as a hottie from a specific US state of course go for it
  • The theory that the pyramids were like the exact distance from each other as the stars you would see in the Orion's Built.
  • Georgia Peach is correct nicely done
  • I remember going to that in the movie theater and laughing my ass off
  • The handicam thing I had to like look at the floor of the theater to just like get through the movie
  • that was so smart I was I was totally a kid like I was a teenager I was like oh it's totally real it's totally real guys
  • okay everybody hated usual sock know I love the usual socks
  • I'm not going to give this movie a thumbs up but I think that Adam Sandler can make a good movie
  • Happy Gilmore 2 2025 it's in post production
  • more uncut gems please
  • that movie is good I like that that is good movie
  • Christopher McDonald has shooting M Gavin was just the best he's like Happy Gilmore come on down
  • Adam Sandler will be playing Happy Gilmore
  • Bad Bunny will be playing Happy's caddy
  • well grown-ups made a boatload of cash grown-ups was printing money
  • people are tired of superhero movies
  • The Fallout of trading Luca donic is just unreal
  • I love I love the trade deadline
  • I used to be so nervous when I'd call I'd like go sit in the closet so was super quiet I'd like prepare about exactly what I was to say was like I don't want to get burned by Jim Rome
References (from this video)
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Video RekpLh9tKGE Where There's A Wilz, There's a Play Top 15 List at 21:54 sentiment: positive
video_pk 86076 · mention_pk 221969
Where There's A Wilz, There's a Play - Kites video thumbnail
Click to watch at 21:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense, fast-paced real-time coordination
  • Encourages clear communication under pressure
Cons
none
Thematic elements
  • Array
  • Aerial kites in a cooperative setting
  • Timed puzzle solving with teamwork
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative color matching / timing — You must work together to lay down the right colored cards so that timers flip in the correct order.
  • Real-time timer management — Players flip colored timers and must coordinate to reset timers by playing the correct color cards in the right order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this whole cooperative nature of, okay, where can I place dice so that hopefully next time you can do some stuff.
  • 62nd City is the way to go if you like to be a little stressed out, but yet have fun while you're being stressed out.
  • This stresses me out, too. I don't know why I'm recommending games that stress me out.
  • Five Minute Dungeon is a lot of fun. It was really crazy because we're throwing the cards down and clearing stuff out.
  • There you have it. There are 15 cooperative game suggestions.
References (from this video)
No references stored for this video.
Video Cy_wL3GvErs The Brothers Murph Discussion at 4:17 sentiment: mixed
video_pk 85030 · mention_pk 217166
The Brothers Murph - Kites video thumbnail
Click to watch at 4:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a fun game.
  • Beautiful art by Bessobel.
Cons
  • Can be jarring after a heavy game.
  • The vibrancy might be overwhelming.
Thematic elements
  • kites, vibrancy of art
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Implied by the real-time frantic nature.
  • Real-Time — The game involves sand timers and requires players to be quick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we're going for maximum psychological damage.
  • Um, so to start, I got to do it. I got to start big. I got to start big.
  • So, we're go with Deal with the Devil, a big chunky Euro game that is tough to play even for experienced gamers.
  • I'm going to then crack open the rule book for the first time, sit there and read the rules in front of them, and then try my best to then explain the game, which will require several more references to that rule book. And I think that will really add to the uh torture factor.
  • And now we have sand timers and you have to be quick and you have to yell and stuff and I think that will be such a wild shift in the other direction.
  • We're going to play this game to completion. You cannot end the game once you start the game until the game ends.
  • It's the same thing like the entire box. The entirety of Oath Sword at the end of the night. Huge campaign game. Really complicated. Tough to learn. Tough to play. Great game.
  • So, down in the comments, let us know who had the best worst game day for new gamers.
  • We want more board gamers, not less. So, don't do this to anybody, but have a thought about what you would if you did do it to somebody you didn't like.
  • Hamlet. Um, Mike does not like this game. Hate to say it. Hate to say it. It's not a good game.
References (from this video)
No references stored for this video.
Video _qeaVjxzhck Neon Gorilla Interview at 1:36:07
video_pk 81273 · mention_pk 200915
Neon Gorilla - Kites video thumbnail
Click to watch at 1:36:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, you had ready, set, bet. Like, uh, The Last Kingdom was like a a fantastic game that just flew under the radar. Do you know what I mean? Nobody nobody played it at all, you know?
  • They charged a hundred quid for a game that was made out of a bog roll.
  • I think I compared my copy of War of the Ring to a Garen Hospital.
  • I have 15 burner accounts just just tearing you down.
  • It's all me. I've got 15 burner accounts just just tearing you down.
  • I don't care whether AI has had a hand in designing it. If the game is good and I find it fun, then I'll play it.
  • I don't care whether it's designed by a woman, by a man, by, you know, a capybara.
  • The incentive system is totally broken.
  • I honestly think like the whole board game review system in general is like is broke, especially if you are and we can't afford to get all these games. You do have to get some review.
  • I think there's something to say for people um wanting to maintain publisher relationships.
  • You know, my core audience are grumpy old white men that just want to hear somebody slag off a game.
References (from this video)
No references stored for this video.
Video fjVK4Lotnds Allies or Enemies Top List at 6:32 sentiment: positive
video_pk 80306 · mention_pk 195217
Allies or Enemies - Kites video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative
  • Exciting
  • Lots of yelling and fun
  • Goofy and loud
  • Works at picnics with flat ground
  • Quick game
  • Can include various cards for different challenges
Cons
  • Difficult to win at higher player counts
  • Requires flat ground for picnic play
Thematic elements
  • managing sand timers
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Kites is a cooperative game
  • Cooperative Game — Kites is a cooperative game
  • Real-Time — There is a lot of yelling in this game.
  • Sand timer management — involving a whole bunch of different sand timers and on your turn, you're going to play a card. The color of the kite on that card dictates which sand timer or sand timers that you need to flip and you need to try and go through every single card without a single sand timer running out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So today we are talking about 10 games that we would recommend for playing at a picnic.
  • first of all, they've got to have a small enough box that they're going to be easy to take to a picnic.
  • Second, they've got to actually fit on a picnic blanket.
  • And third, we want them to be at least a little bit safe from the wind.
  • If you haven't heard us mention them, go check them out. They are great backpack games.
  • This is one of these games that I'm like, I why didn't I think of this? This is so smart.
  • So, you're just like constantly like trying to trick each other.
  • So, once you've got two of those, you're so scared of taking the upside down card.
  • It feels a little bit like Bomberman, where you set off these bombs and then they're going to blow up sometimes like in all directions.
  • The tiles are pretty neat. They're like this like thick paper cardboard that have this great texture.
  • We do talk about this one a lot, but it's so good, especially for this, especially when you're teaching this to new players.
  • I've not taught this to someone who hasn't gone out and bought it or even bought it while we're playing it.
  • It is really tricky to manage that limit of 10 because most well, all of the groups will score more if you have more of them.
  • I just I love a game like this that you can teach like I taught you the whole rules.
  • This does play excellently for picnics, especially if there's not a lot of wind because you are playing cards down to the ground.
  • To win by tragedy, which is probably the most fun way, you are trying to cause different characters to die, and they're going to die in all different thematic ways.
  • it makes it really tricky to draft cuz every time when you draft cards, your opponent plays first, giving them the opportunity to possibly win.
References (from this video)
No references stored for this video.
Video YC1S3XrMYHU Meeple University Rules Teach at 0:38 sentiment: neutral
video_pk 70683 · mention_pk 244251
Meeple University - Kites video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear core mechanic of word-building with letter cards
  • Variant rules add replayability
Cons
  • Rule complexity may be daunting for new players
Thematic elements
Comparison games
  • Super Key Toss
Mechanics (from transcript analysis)
  • challenge and validation — Players can challenge words; a dictionary check determines validity; challenges pack cards into negative piles.
  • Hand Management — Each player is dealt eight letter cards to form words.
  • Re-Rolling and Locking — Three rule cards are used to trigger different rules; a lock token tracks active changes.
  • round structure and end — Rounds reset hands to eight cards; after three rounds, scores are totaled to determine winner.
  • rule cards and lock token — Three rule cards are used to trigger different rules; a lock token tracks active changes.
  • scoring and piles — Completion creates a positive pile; failure creates a negative pile; scoring occurs per round.
  • seasoning cards (variants) — Seasoning cards provide optional variants to modify play.
  • target word constraints — The new target word must begin with the letters on the table and meet length rules.
  • target word construction — The active player selects a target word and must add the next letter if they have it.
  • Word Building — If the next letter is not in hand, a player may play another card to change the target word.
  • Word modification — If the next letter is not in hand, a player may play another card to change the target word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ketose is a word game for two to four players in which players will use a handful of letter cards to attempt to spell words or force opponents to spell them for them
  • the player with the highest score wins
  • ketose is about to be launched on Kickstarter so we'll put the link in the description below when it's active
References (from this video)
No references stored for this video.
Video N075AbxF8wI Meeple University Review
video_pk 69997 · mention_pk 166893
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a combined real-time and turn-based game
  • this has like three rules
  • it's really fun and so it is exactly what a real-time game needs to be
  • the benchmark of a real-time game
  • definitely a great game for meetup board game meetup place a lot of people it's so fun
  • there's no solo rules
  • i think i would not recommend playing it with two players
  • you could play it solo as well
References (from this video)
No references stored for this video.
Video N075AbxF8wI Meeple University Review at 0:40 sentiment: positive
video_pk 69997 · mention_pk 237376
Meeple University - Kites video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple real-time rules with three rules; easy to teach
  • Engaging real-time interaction; teamwork and communication
  • Great for meetups and groups; highly social
  • Real-time benchmark; fun and addictive
Cons
  • Not recommended for two-player games
  • Chaos cards can complicate first play; avoid for first game
  • No official solo rules; solo play requires improvisation
Thematic elements
  • balancing multiple kites in the air under time pressure
Comparison games
  • Pendulum
Mechanics (from transcript analysis)
  • Action Timer — Six hourglasses with different lengths; flip an hourglass by playing a card; time pressure to keep kites in the air
  • Combat: Deck/Hand — Each player has a number of cards; draw a new card after flipping an hourglass; the draw deck is finite
  • deck and hand management — Each player has a number of cards; draw a new card after flipping an hourglass; the draw deck is finite
  • Hourglass timers — Six hourglasses with different lengths; flip an hourglass by playing a card; time pressure to keep kites in the air
  • Player count dynamics — Two-player mode is more stressful; higher player counts increase chaos and interaction
  • Storm/Challenge cards — Special cards add chaos (e.g., storms flip all hourglasses; penalties like no communication; cross-left/right card passes)
  • Two-handed solo adaptation — No official solo rules, but players can simulate solo play by holding two hands; not a supported solo mode
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a combined real-time and turn-based game
  • this has like three rules
  • it's really fun and so it is exactly what a real-time game needs to be
  • the benchmark of a real-time game
  • definitely a great game for meetup board game meetup place a lot of people it's so fun
  • there's no solo rules
  • i think i would not recommend playing it with two players
  • you could play it solo as well
References (from this video)
No references stored for this video.
Video ujToZvxxuxY Discussion at 3:35:43 sentiment: mixed
video_pk 69629 · mention_pk 166269
Kites video thumbnail
Click to watch at 3:35:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Might finally play Kaiten this weekend
  • Designer reached out to fans for old copies
Cons
  • Expansion is hard to find
  • Expensive expansion cards
  • Never played the game
  • Regrets not buying the expansion
Thematic elements
  • climbing
Comparison games
  • Valeria Card Kingdoms
Mechanics (from transcript analysis)
  • Auction — Players bid on cards, and purchasing the first of a new color secures that color.
  • Set Collection — Players collect cards related to climbing actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a cold worldly game it's you're not going to figure it out in the minute first minute
  • The only downside is a war game you really if you're not even not like Wargames you're not going to like it
  • The game will diverge away from warfare if that makes sense
  • I never met a game and I'll say this all day long to anybody who listen Guilds of London is a very very good game but who who in their right mind like purposly says okay well I'm only going to explain some of the cards but because I explained enough of them you should be able to figure out how the rest of them work
  • Oh my gosh that game that game that I had screaming matches playing that game
  • Santiago now I gotta play that I gotta play that game again
  • It's a very very evil game almost as evil well pretty much as close to as Noyes Hamat
  • The rulebook would have been better if it just said here's a list of all the cards and this is what they do
  • You know what are you doing review copies and I'm like well have you ever reviewed any of our games before and then you go look and they've got like you know 912 like subscribers and they have you know their their their videos get like 27 views a piece
  • If they said hey we've had we wanted to like crack down in security to make sure nobody gets their stuff stolen we've had some things stolen in the past or or you know we found that this works better for crowd control or whatever or if it's just an arbitrary number you know that's fine too but I would just I just wanted to know the reason behind the change
  • It's like can I have your ticket number and I here's my ticket number uh oh well no it was we we lost you there for a second oh no so so it asked me for like my ticket number and my name and stuff like that and I put it in and it was weird because usually when you're in those chat things it's like hi I'm Alice how can I help you or hi I'm Tony how can I help you and this one didn't say that it just said it just said like American Airlines like helper or something on it but that's fine proba Ai
  • I was like wait a minute funny it was absolutely a bot it was absolutely a bot that 100% yeah
  • The people that love him need to they need to they need to just constantly test the way he thinks and the way he way he his mind is because he needs help he needs somebody to because he's he's he's mentally ill
  • My biggest regrets is um when somebody had he just posted I have several sets of the expansion uh available they're like 30 bucks and but but I was like I'm not getting that it's like it's like it's like two punch boards I'm not paying 30 bucks for two punch boards and I was like why didn't I just do that
References (from this video)
No references stored for this video.
Video dr-aSQBM5LQ Top List at 9:35 sentiment: positive
video_pk 69441 · mention_pk 165938
Kites video thumbnail
Click to watch at 9:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Potential to be on a top 100 games list
  • Stressful in a good way
  • Very silly
Cons
  • Can be very stressful
Thematic elements
  • Playing cards to manage falling sand timers
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players play cards with their teammate to manage sand timers.
  • Real-Time — Players must act quickly within the game's time constraints.
  • Set Collection — The goal is to empty your hand before the game ends.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • light games are just for a different circumstance they're not better or worse they're just different circumstances
  • if I'm introducing a game for the first time to someone I'm not going to hit him with one of my very very involved games I want to make sure they have a good time
  • it's basically a checks and balances so somebody can so a small group of people can't make something happen for a game it has to be Collective hold exactly
  • gentle rain fits that perfectly
  • pitch car is just one of those games where if you can play a convention setting with lots and lots of boards lots lots of people it is an absolute blast
  • it calls itself the fastest board game in the world the fastest card game in the world and it is yeah maybe a minute or two each round
  • this is probably for both of our girls the first adult game that we taught them because you it's language independent
  • they fill a great hole in our collection we play them a lot
References (from this video)
No references stored for this video.
Video I_gAYmPXmJI Meeple University Rules Teach at 0:18 sentiment: neutral
video_pk 64327 · mention_pk 157774
Meeple University - Kites video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Real-time cooperative gameplay that relies on communication
  • Clear shared objective and potential for celebration on success
  • Option to extend with challenge cards for more variety
Cons
none
Thematic elements
  • cooperation under time pressure to keep hourglasses from running out
  • in the air
  • real-time and turns
Comparison games
none
Mechanics (from transcript analysis)
  • advancement of rounds and end conditions for white hourglass — As the draw deck empties, the white hourglass is no longer allowed to be flipped; then it's a race to finish.
  • avoid white hourglass with double kite — Double kite cards cannot touch the white hourglass.
  • challenge cards add complexity — Introducing challenge cards (aeroplanes, crossed lines, storms) adds new rules and timing constraints.
  • draw-and-play immediate — After playing a card, the player draws a new card from the draw deck and plays immediately.
  • Hand Management — On your turn you must play one card from your hand into your personal discard pile and resolve it.
  • hand management with card discard — On your turn you must play one card from your hand into your personal discard pile and resolve it.
  • hourglass flipping via kite cards — Single kite cards flip or stand hourglasses; double kite cards flip both hourglasses as described.
  • objective: prevent any hourglass from running out — The team loses if any hourglass runs out of sand; wins by playing all cards in hand and deck.
  • Real-Time — Game uses a real-time portion and a turn-based flow, alternating order among players.
  • Real-time and turn-based play — Game uses a real-time portion and a turn-based flow, alternating order among players.
  • storm/airplane/crossed lines cards effects — Storms force you to reveal and perform effects affecting team play; aeroplane restricts communication; crossed lines restrict telling teammates you drew.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kites is a real time cooperative game
  • communication is both key and encouraged
  • the aim of the game is to work together to keep any hourglass from running out of sand at any point during the game
  • if the players succeed they celebrate their shared victory
  • the players must collectively play all cards from their hands and draw decks
  • you cannot touch the white hourglass using a double kite card
  • when you draw an aeroplane card you're not allowed to tell the other players you've drawn it
  • storms card you must flip over all six hourglasses
References (from this video)
No references stored for this video.
Video wlXbqp4F37k Allies or Enemies Top List at 1:43 sentiment: positive
video_pk 61141 · mention_pk 153648
Allies or Enemies - Kites video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong summer aesthetic and feel
  • timer mechanic adds fast, chaotic fun
  • great with more players
Cons
  • timers can be fiddly for new players
Thematic elements
  • kite flying, outdoor competition, timing
  • coastal sky and wind-driven activity
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a light drafting racing game but it definitely has some summer vibes
  • it's six different little mini timers
  • it's bright and it's colorful and you are trying to defend the islands from oncoming monsters
  • Banner Festival is a really interesting trick taking game
  • it's all based on slasher movies
  • the Heat is in the title
  • Fireball Island ... the Curse of Volcar
  • you flick marbles
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 12:18 sentiment: positive
video_pk 61145 · mention_pk 153667
Allies or Enemies - Kites video thumbnail
Click to watch at 12:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, chaotic energy that scales with group size
  • great entry-level game
Cons
  • can be chaotic and luck-driven in larger groups
Thematic elements
  • timer-based chaos with kites and colors
  • card-driven, fast-paced kite-flying theme
  • light, chaotic, energetic
Comparison games
none
Mechanics (from transcript analysis)
  • timer-based card flipping — two colors per card and multiple timers with varying sand levels drive play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video M7YppvBcVY8 Tabletop Tokki Playthrough at 0:06 sentiment: positive
video_pk 59699 · mention_pk 152218
Tabletop Tokki - Kites video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, thematic artwork with a compact design (18 cards) that feels substantial in depth.
  • Fast-playing, with clear feedback from rounds that keep the tempo engaging.
  • Solid solo mode that provides meaningful challenge and a distinct experience from two-player games.
  • High replayability through variable card draws, tide shifts, and card sets.
  • Strong thematic coherence between aesthetics and mechanics.
Cons
  • Potential memory considerations: players who memorize card values across many plays may exploit patterns.
  • Limited explicit two-player discussion in this piece; the focus is primarily solo play with a mention of two-player appeal.
Thematic elements
  • Driftwood, sea glass, shells, jade and coastal artifacts used to build sets and score points.
  • Coastal seaside environment with low tide and high tide phases, shaping scoring opportunities.
  • Abstract, atmosphere-driven theme presentation focusing on resource collection and scoring.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a row to build their own scoring potential while limiting what the opponent can take.
  • Compound Scoring — A built-in solo scoring reference card simulates an opposing AI that scores sets and competes for the lead.
  • deck turnover and re-dealing — At transitions between tide phases, discarded cards are reshuffled and redealt to form a new row.
  • Hand Management — A hand limit is enforced and players may discard to stay within the limit, influencing which cards stay in play.
  • Resource-based scoring — Points are earned by turning in sets of resources such as driftwood, sea glass, shells, jade, and related tokens.
  • Set Collection — Cards represent resources that, when grouped, score points; the value of those sets depends on card types and timing.
  • Set collection / scoring combos — Cards represent resources that, when grouped, score points; the value of those sets depends on card types and timing.
  • Solo mode with AI — A built-in solo scoring reference card simulates an opposing AI that scores sets and competes for the lead.
  • tide mechanic (low tide / high tide) — Two action regimes depending on tide phase; low tide allows two actions, high tide allows one, affecting strategy and card value.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there is a lot packed into these 18 cards
  • the theme is very beautiful and very unassuming
  • the gameplay is very thinky for a small concise second action game
  • mechanically sound, beautiful presentation and just a really fun time
  • the solo play is adequately challenging
  • I was shocked at how much I really enjoyed it
  • there's not one surefire way to victory each time
  • if you like this theme and artwork, it's novel
  • this is about as close to the beach as I'm going to be getting this summer
  • you can see the teamwork between theme and mechanics in how the tides shift
References (from this video)
No references stored for this video.
Video _hOKlKEgCc0 Tabletop Tolson Review at 0:12 sentiment: positive
video_pk 59741 · mention_pk 152282
Tabletop Tolson - Kites video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, economical 18-card design
  • Tension between when to score and what to collect
  • Balanced two-player experience
  • Clear implementation of tide mechanic affecting strategy
  • Strong replayability for a pocket game
Cons
  • Primarily designed for two players; other modes rely on the solo variant noted in the rules
  • Possible repetition across plays due to a small card pool
Thematic elements
  • Set collection and resource management driven by tidal phases
  • Coastal environment with tides that influence scoring and card availability
  • abstract, strategic, with hand-management tension
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a central row of five each round, influencing future options.
  • deck management — If the draw deck runs out, the discard pile is shuffled to form a new draw deck.
  • End-game threshold and scoring — Game ends when a player reaches 50 points; scoring opportunities vary by tide.
  • Hand Management — Keep or reveal cards to influence opponents, adding strategic tension.
  • Hand management and information control — Keep or reveal cards to influence opponents, adding strategic tension.
  • Limited Points — Game ends when a player reaches 50 points; scoring opportunities vary by tide.
  • Set Collection — Players aim to collect specific cards to complete scoring combinations.
  • set collection / scoring sets — Players aim to collect specific cards to complete scoring combinations.
  • Tide phases (low tide / high tide) — Rounds alternate between low tide (card acquisition) and high tide (scoring and discarding) phases.
  • Variable Phase Order — Rounds alternate between low tide (card acquisition) and high tide (scoring and discarding) phases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Tides it is a really clever smart type game of set collection knowing what to collect knowing when to score and just really managing your hand
  • the economy with the low tide high tide sides
  • it's just really fun
  • I love getting that button shy subscription
References (from this video)
No references stored for this video.
Video RGglnZNWaLI The Board Game Garden Discussion at 3:43 sentiment: positive
video_pk 35284 · mention_pk 105279
The Board Game Garden - Kites video thumbnail
Click to watch at 3:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very welcoming and easy to teach
  • Beautiful art (Beth Sobel)
  • Chaotic, humorous, and engaging cooperative play
Cons
  • Can feel chaotic and hectic at times
  • May have limited replay variety without expansions
Thematic elements
  • cooperative timing and color-kite coordination
  • Coastal summer environment with kite flying
  • none
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — All players collaborate to clear the deck before timers run out.
  • cooperative_play — All players collaborate to clear the deck before timers run out.
  • Hand Management — Players hold a hand of cards (typically 3) and play one on their turn.
  • hand_management — Players hold a hand of cards (typically 3) and play one on their turn.
  • timed_challenge — Sand timers of different colors are flipped to advance actions and create time pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is so much fun oh my goodness it is just
  • it has an app that actually like talks you through the story
  • you are a crew on a pirate ship
  • Sunset Over Water is published by Pencil First Games and it is an incredible game and you are painting photos or painting pictures
References (from this video)
No references stored for this video.
Video _mnKbsa0aGs The Board Game Garden Discussion at 0:08 sentiment: positive
video_pk 34109 · mention_pk 101541
The Board Game Garden - Kites video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great fun
  • easy to teach
  • family-friendly
  • timed tension is engaging
Cons
  • can be stressful for some players
Thematic elements
  • skies and teamwork under time pressure
  • Cooperative real-time play about managing kites using sand timers
  • none
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative real-time — Players play kite cards and flip sand timers; if any timer runs out, a kite falls and you lose.
  • Real-Time — Players play kite cards and flip sand timers; if any timer runs out, a kite falls and you lose.
  • sand-timer driven flow — Timers represent kite stability; managing multiple timers is required to survive the deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hadrian's Wall is my favorite game of all time
  • I love the theme, it warms my heart
  • The end of the first chapter broke my heart
  • Portals is an abstract strategy game
References (from this video)
No references stored for this video.
Video ZAxL6leiW4E Tabletop Tokki Unboxing at 8:10 sentiment: positive
video_pk 33392 · mention_pk 208332
Tabletop Tokki - Kites video thumbnail
Click to watch at 8:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact two-player experience with appealing theme
  • strong solo/duo potential
Cons
  • base game data for publisher/designer not fully confirmed in transcript
Thematic elements
  • collection of items to craft jewelry and sculptures
  • beach treasure-hunting adventure
  • light, thematic treasure-seeking
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — collect items from the beach to turn into jewelry and sculptures
  • two-player focus — primarily designed for two players in this setup
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two players, you choose
  • I'm really excited to see how this one plays since it is also a two-player game with eye cut you choose
  • Unlock is really top tier as far as room escape games go
  • pass your partner the perfect card
References (from this video)
No references stored for this video.
Video hYT_s4FdvA0 Board Game Dad Analysis at 13:21 sentiment: positive
video_pk 31378 · mention_pk 92431
Board Game Dad - Kites video thumbnail
Click to watch at 13:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative use of time as mechanic
  • Fast-paced and social
  • Low downtime
Cons
  • Can be stressful for some players
Thematic elements
  • cooperative timing and speed
  • time-based cooperative play with color-coded timers
  • light, fast-paced cooperative puzzle
Comparison games
  • Escape (board game)
Mechanics (from transcript analysis)
  • color-coded timers and card play — cards indicate which timer to flip; speed and coordination are key
  • Cooperative Game — players cooperate to flip sand timers according to color-coded cards; avoid timers running out
  • Speed Matching — cards indicate which timer to flip; speed and coordination are key
  • time-based cooperative puzzle — players cooperate to flip sand timers according to color-coded cards; avoid timers running out
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five board games with a perfect mechanic score
  • the four factors to consider so let's describe what each of them means
  • I personally really enjoy simultaneous action selection and I dis like Press Your Luck but that's just me
References (from this video)
No references stored for this video.
Video 0vlOEgGjHQI Board Game Garden Discussion at 16:44 sentiment: positive
video_pk 28504 · mention_pk 83654
Board Game Garden - Kites video thumbnail
Click to watch at 16:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • real-time party energy potential
Cons
none
Thematic elements
  • kite flying and rapid action
  • airborne party game vibe
  • light and energetic
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I managed to fit 17 games into this one ticket to ride box
  • this is insane to me
  • I'm trying to think of you know a well-rounded collection here
  • it's a wonderful world would be 11
References (from this video)
No references stored for this video.
Video tNcfJJXMEaI Rolling Dice & Taking Names Discussion at 1:11:03 sentiment: positive
video_pk 10297 · mention_pk 30372
Rolling Dice & Taking Names - Kites video thumbnail
Click to watch at 1:11:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast, tense, easy to teach
  • high interaction and verbal engagement
  • short playtime fits well for a quick session
Cons
  • timer variance can be chaotic for some players
  • replayability tied to timer order; can feel random
Thematic elements
  • timing, risk, and air-sculpted control
  • airborne kite competition; urban aerial sport
  • abstract
Comparison games
  • Blitzkrieg
Mechanics (from transcript analysis)
  • color-token timers — each kite color corresponds to a timer; running out of a color ends that kite’s presence
  • lightweight card drafting/stack interaction — players choose which kite cards to play while managing the state of multiple timers
  • simultaneous action resolution with timers — players flip sand timers when playing kite cards; timers control pacing and end-of-round pressure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fast moving game
  • it's like checkers on steroids
  • life is a highway my friend
  • the painted canyon is awe-inspiring
  • calmly talk to each other
  • communication is key in this game
References (from this video)
No references stored for this video.
Video PWL9yirB40s Our Family Plays Games Discussion at 11:48 sentiment: positive
video_pk 8640 · mention_pk 25431
Our Family Plays Games - Kites video thumbnail
Click to watch at 11:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cooperative theme
  • innovative timer mechanic
  • quick to teach
  • family friendly
Cons
  • potentially luck-driven
  • limited replayability
Thematic elements
  • cooperation under time pressure
  • summertime cooperative session to keep kites flying
  • abstract thematic
Comparison games
  • Catan
Mechanics (from transcript analysis)
  • cooperative gameplay — players work together to keep sand timers from running out
  • Hand Management — managing dealt kite cards to avoid timer failures
  • timer flipping — flipping sand timers when playing kite cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • enlightened growth makes you a better person
  • our goal is to make this world a better place one board gamer at a time
  • this is a game that my students would love
  • it's a quick get it in where you can fit it in
  • an excellent analogy because trying to keep a bunch of plates spinning can be quite frustrating
References (from this video)
No references stored for this video.
Video ENZqrEL5Wuw Might I Suggest A Game Review at 2:19 sentiment: positive
video_pk 7802 · mention_pk 23069
Might I Suggest A Game - Kites video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, chaotic, and highly engaging
  • Great for new players and game nights
  • Short playtime with high energy
  • Encourages teamwork and quick thinking
Cons
  • Can be chaotic and slightly overwhelming for very large groups
  • Timer fiddliness may frustrate some players
  • Requires strong communication to stay synchronized
Thematic elements
  • team communication under time pressure
  • Cooperative kite-flying context with real-time pressure
  • none
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together in real time, coordinating actions to keep kites aloft and progress when playing kite cards.
  • Cooperative signaling and pacing — Communication and quick reading of the table state are essential to keep flow and avoid bottlenecks.
  • Real-time cooperative play — Players work together in real time, coordinating actions to keep kites aloft and progress when playing kite cards.
  • Timer-driven tension — Sand timers of varying lengths drive pacing; players must juggle multiple timers to avoid a collapse.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is fast and chaotic but it's also super fun
  • perfect appetizer for your game night that's quick and easy
  • i really enjoyed this game
  • ahoy was a great medium weight game
  • fans of root are really gonna like ahoy
  • this game is super simple and really fast paced but it leads to a ton of laughs
  • end your game night on a high note
  • if you're looking for the next big party game to finish off your game night
References (from this video)
No references stored for this video.
Video --kWaNv_Wlc 3 Minute Board Games Top List at 3:59 sentiment: positive
video_pk 5448 · mention_pk 125046
3 Minute Board Games - Kites video thumbnail
Click to watch at 3:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Officially ruins family dinners
  • Word nerdy family loves it as much as Bananagrams
Cons
  • Limited availability outside certain regions
Thematic elements
  • Word building cards
  • Word game
  • Family word game
Comparison games
  • Bananagrams
Mechanics (from transcript analysis)
  • Word Building — Card-based word building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do not adjust your set
  • This list is quite different to last year's and I think that mostly reflects what an absolute 2020 has been
  • My subjective opinion is biased skewed irrational and probably wrong
  • It is very political all war games are political
  • So say we all
  • What am I doing with my life
  • Squishy squishy squish squish squish
References (from this video)
No references stored for this video.
Video XQt6JdOLtEs Board Game Coffee Discussion at 14:18 sentiment: positive
video_pk 4618 · mention_pk 13526
Board Game Coffee - Kites video thumbnail
Click to watch at 14:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn and quick to play
  • fun balancing mechanic that scales with players
Cons
  • thematic depth is light; best for families or casual groups
Thematic elements
  • balance and timing with a light, family-friendly feel
  • colorful kite festival with hourglass mechanic
  • quick, tense turns as players try to keep the hourglasses flowing
Comparison games
none
Mechanics (from transcript analysis)
  • timing-based dexterity/placement — players flip hourglasses to advance or block others while maintaining flow
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the matrix mechanic changes how you buy and when you fight—adds tension
  • it's cool that you must exit the matrix to buy and upgrade—adds tension
  • the Goooddies minis look great on the table
  • hourglass mechanic in kite game is a tension-builder
  • the art and components feel premium in Gutenberg
References (from this video)
No references stored for this video.
Video JXgk8B-R8U4 Our Family Plays Games Top List at 7:19 sentiment: positive
video_pk 3020 · mention_pk 8820
Our Family Plays Games - Kites video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent for family gatherings
  • Lively chaos and lots of laughs
  • Intuitive and quick to teach
Cons
  • Can be chaotic; some players may prefer stricter structure
  • Requires constant communication and pace control
Thematic elements
  • flight, teamwork, chaos
  • Family-facing cooperative session with sand-timer mechanics
  • high-energy family puzzle-solving
Comparison games
  • Codenames Duet
Mechanics (from transcript analysis)
  • Cooperative card play with time pressure — Players discard cards to collectively keep sand timers in the air; success depends on maintaining a continuous flow until all cards are cleared.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the first one on my list is a co-op game for two players
  • this one is codenames duet from cge
  • it's all about how well do you know your partner to be able to create the great clues
  • the sand timers… those are the kites that you're trying to keep in the air
  • perfect for those family get-togethers
  • you can bail out early and however many cards you're gonna have in your hand will determine the amount of points you give your opponent
References (from this video)
No references stored for this video.
Video H8EtbqslT2o 3 Minute Board Games Review at 0:14 sentiment: positive
video_pk 783 · mention_pk 86223
3 Minute Board Games - Kites video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Small and portable; quick to set up; easy to teach
  • High interaction and player disruption that keeps players engaged
  • Multiple variants and seasoning cards add replayability
  • Encourages creative word choices and strategic word-changes
Cons
  • Reliance on dictionary; disputes can slow play
  • Negative scoring pile can be punishing and reduce enjoyment for some players
  • Can be chaotic if players don't converge on validity standards
Thematic elements
  • Vocabulary competition and wordplay under pressure, with a light emphasis on social interaction and misdirection.
  • A quick, portable word-building game played around a table where players attempt to form or alter words using a shared letter card pool.
  • Procedural party game mechanics with explicit dictionary verification and dynamic scoring.
Comparison games
  • Bananagrams
  • Scrabble
Mechanics (from transcript analysis)
  • Active word declaration — The first player declares the active word for the round, and subsequent players must add the next letter if they can.
  • Completion and scoring — If a word is completed, the declarer claims the cards to a positive scoring pile; if not possible, players can shift strategy and declare a new word, moving cards to a negative pile.
  • Difficulty and challenge mechanics — Challenging a word invokes a dictionary check; if challenged successfully, the challenger captures the negative card; if failed, the challenger takes the negative card.
  • Letter card placement and word-building — Players take turns adding letters to form a continuing word, or rewrite the active word when possible, with the word judged valid by the group.
  • Rule cards variants and flip mechanism — Three rule cards add variants; in the full version, completing a word flips a counter to prevent double flipping in a row.
  • Scoring piles and draw rules — After each word resolution, all players draw back up to eight cards, and play continues; the round ends when letter cards run out.
  • Seasoning cards — Four seasoning cards spice up play by adding easier/harder/complicated twists to the routine.
  • Word Building — Players take turns adding letters to form a continuing word, or rewrite the active word when possible, with the word judged valid by the group.
  • Word validation and dictionary — A dictionary is recommended to confirm word validity; challenges depend on common lexicon standards (e.g., Wiktionary for example words).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Kiitos is a game for 2 to 4 players attempting to complete words using letter cards from their hand."
  • "Valid" is a subjective term, though.
  • "The game strongly recommends players agree on a dictionary to check the validity of words before playing, because if someone doesn't think your word is real they can challenge it."
  • "If the challenge succeeds, you add the challenge card to your negative pile and think of a new word."
  • "If the challenge fails, because Wiktionary totally accepts \"octopodes\" as a plural of \"octopus\""
  • "Every time a word is completed or scrapped, each player draws back up to eight and whoever last pick up cards from the table begins again."
  • "Not quite."
  • "a word they flip one, marking it with a counter to ensure it isn't flipped twice in a row."
  • "There are a lot of different ways you could play this. Go deep into the probabilities and card-counting,"
  • "Go light-hearted and pick the first word that comes to mind, because it's confusing enough as it is."
  • "Kiitos is definitely one for the word nerds who are looking for a bit more interaction and opportunities to mess with your opponents than Bananagrams or Scrabble affords you."
  • "It's small, portable, quick to set up, easy to teach, and a complete bastard to master."
  • "Damn."
References (from this video)
No references stored for this video.
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