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Last Light box art

Last Light

Game ID: GID0186934
Game Info
Year
2023
Players
2-8
Age
14+
Playtime
90 min
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe.

Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.

The first player to gather 20 light has what they need to overcome their rivals and lay claim to the last light in the universe and win!

Description

Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe.

Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.

The first player to gather 20 light has what they need to overcome their rivals and lay claim to the last light in the universe and win!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 12 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–14 of 14
Video OYZUyQ2JJ6s Discussion at 9:14 sentiment: positive
video_pk 66043 · mention_pk 160518
Last Light video thumbnail
Click to watch at 9:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Promising fast-paced 4X dynamics
  • 3D planets and rotating board add tactile intrigue
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • 4X framework — Explore, expand, exploit, exterminate style play (as referenced by the host).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's another watch it played question and answer video"
  • "rulebooks are living documents really valuable resource for us board game enthusiasts"
  • "I really think it's the oldest on who is saying it and what you mean by it when I hear fill a game I think that could be a great game"
  • "there's nothing greater than a brilliant filler game"
References (from this video)
No references stored for this video.
Video f9KXigtX9NY Meeple University Rules Teach at 0:39 sentiment: positive
video_pk 64541 · mention_pk 158009
Meeple University - Last Light video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rapid, game-length friendly for quick replays
  • two-player head-to-head play
  • card drafting adds strategic depth
  • appealing cute animal aesthetics
Cons
  • dice introduces luck into battles
  • light complexity may not satisfy heavier gamers
Thematic elements
  • dark magic corrupting the land; conflict among animals
  • animal kingdom world of Aminar
Comparison games
none
Mechanics (from transcript analysis)
  • Action point economy — On a turn, a player plays a card and spends that many action points to influence map and battles.
  • Action points — On a turn, a player plays a card and spends that many action points to influence map and battles.
  • Area Control — Players place crystals on the map to gain control of areas; can move crystals between areas.
  • area control with crystals — Players place crystals on the map to gain control of areas; can move crystals between areas.
  • Battle resolution with dice — Battles resolve battle abilities on chosen cards and then roll dice equal to crystals to determine outcome.
  • Card draft — Players draft five pairs of cards from the game's selection of cards.
  • card drafting — Players draft five pairs of cards from the game's selection of cards.
  • Combat: Deck/Hand — If a player enters an opponent's area, a battle is triggered between selected cards.
  • Combat: Dice — Battles resolve battle abilities on chosen cards and then roll dice equal to crystals to determine outcome.
  • Compound Scoring — Crystals score points based on regional control; crystals in larger regions score more.
  • crystal scoring — Crystals score points based on regional control; crystals in larger regions score more.
  • duel battles triggered by entry — If a player enters an opponent's area, a battle is triggered between selected cards.
  • End-game conditions — Game ends when a player is wiped off the map or players run out of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game plays two players competitively
  • a card draft and a battle during the card draft
  • the five cards they handed to their opponents during the draft
  • the game is run and done inside 20 minutes
  • if a player enters an opponent's area then a battle
References (from this video)
No references stored for this video.
Video mqQtGBS-9zA Meeple University Discussion at 0:03 sentiment: positive
video_pk 64142 · mention_pk 157627
Meeple University - Last Light video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • production copy is finally out
  • deluxe version of the production copy with resin planets and the star lights up
  • Limited edition
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh my God such a great game
  • I'm super stoked that the production copy is finally out
  • this is what it looks like
  • deluxe version of the production copy with all of the resin planets and everything and the star even lights up
  • let me actually pull this off
  • Limited
References (from this video)
No references stored for this video.
Video xVXuNwo9zYY Shelfside Review at 2:03 sentiment: positive
video_pk 60723 · mention_pk 153160
Shelfside - Last Light video thumbnail
Click to watch at 2:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Addresses balance and pacing issues from base game
  • Adds meaningful endings and exploration options
Cons
  • Some late-game sections still slow down the game (costs in secrets 13 and 15)
  • Complexity could overwhelm new players
Thematic elements
  • continuation of the storyline with new content and endings
  • Spring-like environment; sanctuaries; endgame with epilogue consequences
  • expansion that adds more content and deeper payoffs
Comparison games
  • Tainted Grail: The Fall of Avalon
  • Age of Legends
Mechanics (from transcript analysis)
  • end game bonuses — New endings and outcomes based on choices
  • Expanded endgame decisions and epilogues — New endings and outcomes based on choices
  • New traits and keywords exposures — Adds more cards, mechanics, and interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the ending of Fall of Avalon is just asinine
  • it's not satisfactory at all
  • this is a 40-hour long tutorial
  • the world of Tainted Grail is just so cool
References (from this video)
No references stored for this video.
Video PoFHHYPuDvw Shelfside Review at 2:18 sentiment: mixed
video_pk 60651 · mention_pk 153053
Shelfside - Last Light video thumbnail
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fast, high interaction for a 4X with a short playtime
  • Excellent replayability due to many factions and tech, asymmetric play
  • Simultaneous action selection and rotating board create dynamic tension
  • Accessible teach and scalable from 2-4 players (and more with expansions)
Cons
  • Barebones rulebook with missing examples; edge cases unaddressed
  • Tech balance is uneven; some techs are overpowered or underpowered
  • Component quality issues (cards fraying; exploration aids thin; tokens visibility)
  • Planet/explorer tokens imbalanced; colorblind issues; hard to see symbols
  • Not a true 4X in scope; some people may call it mislabelled; exterminate dynamic is contested
  • High price for deluxe components; plastic inserts issues
Thematic elements
  • Expansion, exploitation, and conquest for light resources
  • Future space opera with rotating central board and 4X empire building
  • Simultaneous action selection with a rotating map to create dynamic play
Comparison games
  • Twilight Imperium (TI4)
  • Twilight Imperium (TI3)
Mechanics (from transcript analysis)
  • Extermination / combat — Combat resolves with dice and mods; attacking strengthens with gains, and central board interactions matter
  • Extractors and mining — Place extractors to mine planets for points and resources
  • Fleet Management — Build and move ships, upgrade via tech, and engage in combat
  • hidden victory points — Each player has hidden goals that grant points if completed
  • Resource economy (tubes) — Players collect tubes to trade or spend for actions and ship building
  • Rotating board — Two rings rotate the board, changing where planets and resources are located and scoring opportunities
  • Secret objectives — Each player has hidden goals that grant points if completed
  • Simultaneous card play — Players secretly choose one of six action cards and reveal simultaneously, resolving in order
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a fast game with a lot of 4X elements crammed into its short play time
  • endgame rounds can certainly be tense with everyone attacking each other
  • killing one enemy ship is 1/4 of a point
  • the rotation is easy to do with the linking up areas
  • Last Light is simultaneous play so every turn everyone will take one of six cards
References (from this video)
No references stored for this video.
Video 78PYCiFjHeg Tabletop Tolson Review at 0:01 sentiment: positive
video_pk 59737 · mention_pk 152278
Tabletop Tolson - Last Light video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced 4X experience
  • streamlined rules
  • strong theme integration
  • short playtime for a 4X title
Cons
  • conflict-heavy with potential for luck-based combat
  • dice luck may frustrate some players
  • balance considerations in multi-player
Thematic elements
  • 4X-style exploration, expansion, technology, and competition in a shared space environment
  • Futuristic space conquest with rotating rings and planetary bases, a race to accumulate light.
  • Array
Comparison games
  • Twilight Imperium
  • Eclipse
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the speed is my very favorite first thing I really like about Last Light
  • the speed the quickness of the game feels like you are racing
  • Simplicity here is just great
  • Twilight Imperium feel but condensed
  • this is a brand new twist on a big game idea
  • the board moves so it accelerates the speed
  • you can probably play this game in an hour
  • the end-of-round moment... refresh cards and board rotation
  • it's going to feel conflict-heavy but still very engaging
References (from this video)
No references stored for this video.
Video uIKtgiHs4DU The Dice Tower Top List at 43:53 sentiment: positive
video_pk 36220 · mention_pk 108464
The Dice Tower - Last Light video thumbnail
Click to watch at 43:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rapid play with deep strategy
  • smooth mechanics
Cons
  • epic scope may overwhelm new players
Thematic elements
  • Concordia-esque resource management in a galactic setting
  • Epic space exploration/empire-building
  • Strategic and grand
Comparison games
  • Twilight Imperium
  • Concordia
Mechanics (from transcript analysis)
  • Simultaneous action selection — A fast-paced planning and action execution cycle with strong strategic depth.
  • Simultaneous Actions — A fast-paced planning and action execution cycle with strong strategic depth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's such a clean idea. It's so incredibly simple. But I love that you can teach this game in a minute.
  • This is the game that kind of put Awaken Realms on a map.
  • One surface in which you roll or flip and write. In every one of these games, everybody has their own sheet.
References (from this video)
No references stored for this video.
Video 5RSsQxxTylM Our Family Plays Games Discussion at 26:02 sentiment: positive
video_pk 13648 · mention_pk 39888
Our Family Plays Games - Last Light video thumbnail
Click to watch at 26:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we had a wonderful friendsgiving with some wonderful friends
  • this is one of my favorite conventions to attend
  • we had a big huge table of 10 eating at Papados
  • we are going to have our ugly Christmas sweater episode again
  • one of the highlights of the convention was meeting the designers
  • Alan Moon was so nice, down to earth
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 46:23 sentiment: positive
video_pk 12365 · mention_pk 36089
The Dice Tower - Last Light video thumbnail
Click to watch at 46:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced for a space epic; engaging card play
Cons
  • higher complexity for new players
Thematic elements
  • 4X-like exploration and conquest
  • epic space conquest; fleet management
  • simultaneous turns; card-driven play
Comparison games
  • Twilight Imperium (miniature comparison)
  • Aquatica
Mechanics (from transcript analysis)
  • Card play system — cards drive actions and interactions similar to Aquatica/Concordia hybrids
  • simultaneous turns — players act in parallel; drafting and fleet moves drive momentum
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video irqRVyb-TFo Paula Deming Top List at 2:07 sentiment: positive
video_pk 11462 · mention_pk 33700
Paula Deming - Last Light video thumbnail
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be played in one hour (unusual for 4X games)
  • Designed by Roy Canaday from The Dice Tower
  • Prototype seen at The Dice Tower Cruise 2020
  • Positive reception from other players
  • Cool planet pieces
Cons
none
Thematic elements
  • space_exploration
  • planet_building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Q-v8QNJzjnE Board Game Hangover Top List at 5:13 sentiment: positive
video_pk 8176 · mention_pk 24023
Board Game Hangover - Last Light video thumbnail
Click to watch at 5:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong space-game appeal
  • Short-to-medium play length depending on design
Cons
  • Details not fully disclosed in transcript
Thematic elements
  • Expanding and exploiting a space frontier
  • Space-themed 4X adventure
  • Epic, exploratory, in-space expansion
Comparison games
  • 4X space games
Mechanics (from transcript analysis)
  • 4X (expand, explore, exterminate, exploit) — Classic 4X action with space opera flavor.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have only 20 minutes to research and buy games
  • you will be able to write in the comments which game we should buy
  • it's accessible and not that expensive
  • it looks like a lot of fun
  • real time betting
  • it's a betting game where the horses run and you're betting in real time
References (from this video)
No references stored for this video.
Video PySjjnkjfWM The Dice Tower Discussion at 1:52 sentiment: neutral
video_pk 6507 · mention_pk 19304
The Dice Tower - Last Light video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Post-apocalyptic space
  • Space science fiction
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is easily on this shelf. The most checked out game. Wonderlands War I see played every time.
  • Foundations of Rome despite how big this game is. It gets checked out all the time.
  • Everyone's really upset with Grimlord Games cuz they never delivered their last Kickstarter, but another company has picked it up.
  • I don't I still don't understand why companies can't put names on the sides of their boxes. Come on now.
  • Frostpunk, the board game if you're ready to have a depressing day.
  • I think Mosaic is a fantastic civilization game. So fast and easy to play.
  • People love Smashup. I have almost everything for Smashup, but it just barely gets played.
  • Probably Twilight Imperium is my favorite of all these here, even though I don't play it that much.
  • Last Kingdom is a kind of a really fun game from Games based on said TV series. Uh but pretty good. Think Game of Thrones style.
References (from this video)
No references stored for this video.
Video i4w348kAtXs Our Family Plays Games Discussion at 21:59 sentiment: positive
video_pk 5434 · mention_pk 16184
Our Family Plays Games - Last Light video thumbnail
Click to watch at 21:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides a scalable 4X feel without the time sink
  • Good teaching and pacing when demonstrated by Roy from the Dice Tower
  • Visually engaging with clear table presence
Cons
  • Rule complexity can be challenging for new players
  • Possibly long playtime for a full session
Thematic elements
  • 4X style exploration and expansion
  • Futuristic space setting with a survival/empire-building flavor
  • story-light, mechanics-driven
Comparison games
  • Twilight Imperium
Mechanics (from transcript analysis)
  • 4X framework — Explore, Expand, Exploit, and Exterminate in a compact, action-driven format
  • deck-building — Players acquire and utilize a personal action deck to perform moves
  • tile/area placement — Tiles or board areas are claimed to form territories or routes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Vegas is gonna take your money sometimes
  • Omega Mart you gotta go
  • we are finishing up the pledge manager we are hoping to have it done next week
  • it's a mountain of games
  • we had a three hour Cascadia marathon in Las Vegas
  • we want to see you there in 2024
References (from this video)
No references stored for this video.
Video bbtL6RZr9dQ The Dice Tower Top List at 5:26 sentiment: positive
video_pk 4659 · mention_pk 13622
The Dice Tower - Last Light video thumbnail
Click to watch at 5:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun, light 4X that plays in about 1.5–2 hours
  • easy to table for mixed groups
Cons
  • not a deep 4X; some players may want more depth
Thematic elements
Comparison games
  • Twilight Imperium Fourth Edition
Mechanics (from transcript analysis)
  • 4X mechanics — A light, expedited 4X experience with exploration, expansion, and tactical choices that play quickly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Every facilitator should own these game(s).
  • Just One is a great little fun party game and it's just enjoyable.
  • No Thanks is a fantastic game.
  • Cascadia really is a game that everybody should own.
  • Welcome to the Moon. It really is a great game.
  • King of Tokyo Dark Edition... It's better for larger groups.
  • Final Girl... you just buy a core box and a couple of the film boxes and you've got a complete game.
  • Teleustrations is a great game and everybody should have it on their shelves.
References (from this video)
No references stored for this video.
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