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Let's Make a Bus Route box art

Let's Make a Bus Route

Game ID: GID0190560
Collection Status
Description

In Let's Make a Bus Route (バスルートをつくろう), you and others each control a bus company in Kyoto and are creating new bus lines to respond to the needs of local students, the elderly, and tourists and commuters visiting the city, while also trying to avoid traffic jams. Can you bring people by sightseeing spots while also getting them to their destinations? Which lines will be most pleasing to users?

The game includes a large shared map board, along with five individual player boards. All players draw their routes on the shared board, while taking note of their passengers, sights, and other elements on their individual boards.

To start a round, you reveal a colored bus route at random from the deck. Each player's board has a different combination of colors and required moves, so blue on one board might be go straight one block, while someone else goes two blocks and a third player must make a turn. Players make their moves in turn on the shared map board, then mark the icons of what they've seen at various intersections on their player board. Different types of riders all score differently, and placing checks on your personal board for passengers and areas (sight-seeing spots, stations, universities) before other players do can earn you extra bonus points, so strategically planning your route while keeping in mind your main destinations is very important. Sharing the road with someone else causes traffic, which might lead to penalties. Meet the conditions on public demand cards to score bonus points!

Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–3 of 3
Video uIKtgiHs4DU Dice Tower top_10_list at 28:33 sentiment: positive
video_pk 36220 · mention_pk 108460
Dice Tower - Let's Make a Bus Route video thumbnail
Click to watch at 28:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique roll-and-write twist
  • short playtime with meaningful decisions
Cons
  • penalty tracking can be fiddly for some
Thematic elements
  • Route optimization and traffic management
  • Urban transit planning
  • Light, strategic
Comparison games
  • Get on Board
Mechanics (from transcript analysis)
  • Flip/Roll and Write — One shared surface (a bus route) to fill in; players write routes, avoid overlaps to minimize penalties.
  • Roll-and-write / flip-and-write — One shared surface (a bus route) to fill in; players write routes, avoid overlaps to minimize penalties.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's such a clean idea. It's so incredibly simple. But I love that you can teach this game in a minute.
  • This is the game that kind of put Awaken Realms on a map.
  • One surface in which you roll or flip and write. In every one of these games, everybody has their own sheet.
References (from this video)
No references stored for this video.
Video x_Uk5XThUW0 Actual Law Anjaan Purchase top_10_list at 16:53 sentiment: positive
video_pk 7735 · mention_pk 94622
Actual Law Anjaan Purchase - Let's Make a Bus Route video thumbnail
Click to watch at 16:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever transport-puzzle feel
  • shared-board interaction
Cons
  • traffic tension can feel punishing
Thematic elements
  • city planning, public transit
  • Kyoto bus routes and city landmarks
  • playful, strategic
Comparison games
  • On Tour
Mechanics (from transcript analysis)
  • Network/route building — draw numbers to place routes on a shared map
  • private vs public objectives — personal goals clash with group efficiency
  • rolling rights / route placement — draw numbers to place routes on a shared map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sushi Roll is a dice game about eating sushi with such a perfect name that you can't help but feel the makers of 2014's sushi dice should all retire in shame
  • I love gambling on trying to collect the best set because if you do it feels like pulling off a full house in poker
  • it's not going to appeal to gamers who want strategic depth but if you want a light-hearted social game with big moments age of dirt is one-of-a-kind
  • Deep Blue is the year's big family game
  • this is the best storytelling board game I've ever played and it's not even close
References (from this video)
No references stored for this video.
Video Tct99zQG_PU Board Game Spotlight general_discussion at 22:12 sentiment: positive
video_pk 4730 · mention_pk 13789
Board Game Spotlight - Let's Make a Bus Route video thumbnail
Click to watch at 22:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hybrid between rolling right and board game
  • dynamic shared-board visualization with 3D components in new version
Cons
none
Thematic elements
  • urban planning and transit
  • New York and London
Comparison games
none
Mechanics (from transcript analysis)
  • Network/route building — drawing routes on a common board; asymmetric sheets; no road crossing
  • shared-board route drafting — drawing routes on a common board; asymmetric sheets; no road crossing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have 50 000 people there all these brand new games and you know what it really does come down to is relationships and friendships
  • Twilight Inscription is a thing
  • don't even try to win
  • meeting new people and getting outside your little bubble of friends
  • these memories you make with people stick with you forever
  • the fact that we can connect through games and through technology and then when you do see each other in real life it's a trip
References (from this video)
No references stored for this video.
Transcript Navigation
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