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Description
In Link City, build a city by matching ideas!
In this cooperative party game, players create the biggest possible city in 6 exciting rounds, trying to have the most connections between the Location tiles and score points.
In each round, a different person takes on the role of mayor. His or her mission: secretly connect 3 new locations to the sites marked by 3 building studs. The twist? The other players then talk together, trying to make the same choices as the mayor.
Harmony is the only way to validate the mayor's decisions and expand the city! Take up the challenge, unlock bonuses and admire your unique and unusual city!
—description from publisher
Year Published
2024
Featured Videos
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment:
pos 3 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–5 of 5
Video gWnQtEW7mic
Ryan and Bethany board game reviews game_review at 0:29 sentiment: mixed
video_pk 62252 · mention_pk 154766
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Engaging reveal moments when patterns align or misalign with the mayor’s intent
- Color-coded cones and stripe labeling improve accessibility and reduce color-confusion
- Clear scaling of complexity as more cones are introduced
- Strong thematic coherence between city-building and mind-melding concepts
Cons
- Contains tiles with mature/sensitive themes (e.g., Safe Injection Site) that may be inappropriate for some households
- Can feel opaque or inconsistent in its puzzle logic for some players
- Balancing party-game vibe with board-layout strategy may not click for all groups
Thematic elements
- cooperative drafting and mind-melding with a mayor
- Urban planning in a cooperative city-building scenario
- collaborative puzzle with inferred mayor intent
Comparison games
none
Mechanics (from transcript analysis)
- hidden_information — The mayor hides their intended tile pattern; the rest of the team discusses and attempts to deduce it before reveal.
- pattern_matching_scoring — Points are awarded when tiles align with the mayor's intent and with other players’ placements to form trees and connected patterns.
- reveals_and_bonuses — Perfect rounds yield bonuses (trees, white cones, extra tiles) and introduce strategic tradeoffs (you block rows/columns going forward).
- tile placement — Players place city tiles at cone positions to form coherent city blocks and meet the mayor's implied plan.
- tile_placement — Players place city tiles at cone positions to form coherent city blocks and meet the mayor's implied plan.
- Track advancement — The game scales by adding more cones and more tiles as rounds advance, increasing choices and difficulty.
- variable_game_progression — The game scales by adding more cones and more tiles as rounds advance, increasing choices and difficulty.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "this is kind of a mind melding game you're trying to figure out what the mayor is thinking"
- "I like how you are introduced to the game with only three original cones"
- "we mix-matched hilarity ensues lots of laughter at the reveal"
- "it's all in somebody else's head basically"
- "a board you're trying to build it out properly and you're trying to get a good score"
- "not for me, this is a board you're trying to build it out properly and you're trying to get a good score"
References (from this video)
No references stored for this video.
Video uIKtgiHs4DU
Dice Tower top_10_list at 15:56 sentiment: positive
video_pk 36220 · mention_pk 108457
Click to watch at 15:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- engaging discussion, strong group dynamics
Cons
- not for players who dislike social deduction
Thematic elements
- City-building through a party-like environment
- Urban planning and city design mini-games
- Humorous, social
Comparison games
- Dixit
- Codenames
Mechanics (from transcript analysis)
- party game / guessing and discussion — Players describe placements; others guess where a player would put a building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's such a clean idea. It's so incredibly simple. But I love that you can teach this game in a minute.
- This is the game that kind of put Awaken Realms on a map.
- One surface in which you roll or flip and write. In every one of these games, everybody has their own sheet.
References (from this video)
No references stored for this video.
Video ayrMvbT5hgY
The Dice Tower general_discussion at 2:26 sentiment: positive
video_pk 8925 · mention_pk 26347
Click to watch at 2:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Times Up, one of the greatest party games ever.
- Pictures is a game I don't understand.
- Just One's such a great game. It works in every situation.
- Detective Club where everyone's lying.
References (from this video)
No references stored for this video.
Video KuLkjIXXIxY
Board Gameco top_10_list at 3:37 sentiment: positive
video_pk 6826 · mention_pk 20225
Click to watch at 3:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging placement and network-building with a thematic twist
Cons
- Rating drift from 4.5 to 4.0
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I gave it a 4.5 out of five. I think I would bump it to a five out of five.
- Massive Darkness 2 is still here. I just think it's an excellent game system.
- Cascadia Alpine Lakes was the second time I gave a five out of five to a Cascadia game.
References (from this video)
No references stored for this video.
Video i7UVXtHkVxY
Board Games Hitting My Table general_discussion at 2:55 sentiment: mixed
video_pk 2802 · mention_pk 124710
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- simple rules with predictable pathways
- easy to teach and quick to play
Cons
- feels a bit too predictable and may not stick around
Thematic elements
- ordering and color sequencing
- card drafting and ordering with color-based scoring
- light, approachable abstract
Comparison games
- Mind Up
- Calico
Mechanics (from transcript analysis)
- hand management — you draft from a communal row and build sequences in ascending or descending order
- set-collection-like bonuses — matching colors in rounds yields bonus scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's really tight this Bard is and the opportunity cost of doing one thing
- there are so many different ways you can score in this game
- it's punchy
- the game end really does rush up on you
- polished, refined, gorgeous to look at
- you can just take the pieces off the board and go again
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–5 of 5