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Marco Polo II: In the Service of the Khan box art

Marco Polo II: In the Service of the Khan

Game ID: GID0201762
Collection Status
Description

The journeys of Marco Polo continue in Marco Polo II: In the Service of the Khan, an epic follow-up to The Voyages of Marco Polo. After traveling to Beijing, your travels now take you back to the West in the service of the Khan, sending you to the farthest reaches of his empire in search of wealth and fame.

Marco Polo II is a standalone game based on The Voyages of Marco Polo, and you don't need the original game to play this one. This new journey will present unique challenges, with new and different actions, new scoring rules, and a new good: rare and valuable Chinese jade.

Retread old paths with renewed purpose, or find new ones as you explore farther west, continuing to build the immortal legacy of Marco Polo!

—description from the publisher

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
Mentions per page
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Video vp_o1iEyeH4 Unknown Channel general_discussion at 0:00 sentiment: neutral
video_pk 29127 · mention_pk 151434
Unknown Channel - Marco Polo II: In the Service of the Khan video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Historically flavored theme with strategic depth
  • Diverse action economy via dice values
  • Rich thematic integration with trade and travel motifs
Cons
  • Rule complexity may be intimidating for new players
  • Long learning curve for newcomers
  • Thematic components may be less intuitive for casual players
Thematic elements
  • commerce, exploration
  • Silk Road trade routes, historical Asia
  • historical/adventure
Comparison games
none
Mechanics (from transcript analysis)
  • dice placement — Use dice to activate actions on your player board; higher dice values enable stronger actions.
  • dice-placement — Use dice to activate actions on your player board; higher dice values enable stronger actions.
  • Resource management — Acquire and manage goods and resources to maximize scoring potential.
  • resource_management — Acquire and manage goods and resources to maximize scoring potential.
  • set collection — Collect sets of goods or bonuses to optimize end-game scoring.
  • set_collection — Collect sets of goods or bonuses to optimize end-game scoring.
  • worker placement — Place dice-enabled workers to perform actions and build your caravan network.
  • worker-placement — Place dice-enabled workers to perform actions and build your caravan network.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been waiting to play board games again
  • Marco no you could just stop
  • doom doom
  • how long does it take for a cat to come up and just play a game
  • wanted to play Marco Polo with me
  • Marco Polo
References (from this video)
No references stored for this video.
Transcript Navigation
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