Skip to main content
Massive Darkness box art

Massive Darkness

Game ID: GID0203533
Game Info
Year
2017
Players
1-6
Age
14+
Playtime
60 min
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Massive Darkness brings the classic fantasy RPG experience to modern board gaming, with an action-packed campaign chock full of gorgeous miniatures and a streamlined system that keeps the focus on the heroes' actions, with no need for a game master to control the enemies.

Using the popular Zombicide system as a starting point, Massive Darkness adds all the richness of a dungeon crawl RPG. Pick your hero, choose a class, decide on which skills to spend your XP, and get loot by searching the dungeon or killing special enemies that can use the equipment against you! Face a multitude of different enemy types, coming in all shapes and sizes, whose behavior is resolved automatically...or you can try to sneak around enemies by taking advantage of dark areas of the map.

Players begin their adventure in Massive Darkness by picking a Hero – each with two special starting skills – and pair them with a Class of their choosing. Depending on the combination, another skill can be unlocked, giving players a wide range of choices and play styles. In Massive Darkness, the created Heroes go on Quests, killing monsters, collecting loot, and gaining XP. Players spend their XP to unlock new Skills, growing more powerful as the Quest progresses.

Throughout the game, players encounter different monsters, including Minions, Agents, Roaming Monsters, and Bosses. An unique mechanism of the game is the Guardian. Any of the monster types have a chance of spawning as a Guardian, meaning it will use a random piece of equipment in the fight against Heroes. However, if players are able to overcome this difficult encounter, they will acquire that piece of loot!

Description

Massive Darkness brings the classic fantasy RPG experience to modern board gaming, with an action-packed campaign chock full of gorgeous miniatures and a streamlined system that keeps the focus on the heroes' actions, with no need for a game master to control the enemies.

Using the popular Zombicide system as a starting point, Massive Darkness adds all the richness of a dungeon crawl RPG. Pick your hero, choose a class, decide on which skills to spend your XP, and get loot by searching the dungeon or killing special enemies that can use the equipment against you! Face a multitude of different enemy types, coming in all shapes and sizes, whose behavior is resolved automatically...or you can try to sneak around enemies by taking advantage of dark areas of the map.

Players begin their adventure in Massive Darkness by picking a Hero – each with two special starting skills – and pair them with a Class of their choosing. Depending on the combination, another skill can be unlocked, giving players a wide range of choices and play styles. In Massive Darkness, the created Heroes go on Quests, killing monsters, collecting loot, and gaining XP. Players spend their XP to unlock new Skills, growing more powerful as the Quest progresses.

Throughout the game, players encounter different monsters, including Minions, Agents, Roaming Monsters, and Bosses. An unique mechanism of the game is the Guardian. Any of the monster types have a chance of spawning as a Guardian, meaning it will use a random piece of equipment in the fight against Heroes. However, if players are able to overcome this difficult encounter, they will acquire that piece of loot!

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 19 · mix 3 · neu 1 · neg 0
Mentions per page
Showing 1–24 of 24
Video 7md1yxd9vOE BoardGameCo Analysis at 11:08 sentiment: mixed
video_pk 94939 · mention_pk 260342
BoardGameCo - Massive Darkness video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Loved the experience of playing it again
Cons
  • Doesn't like it as much as Cthulhu May Die or Zombicide
  • Had to read/teach rules
Thematic elements
none
Comparison games
  • Cthulhu: Death May Die
  • Zombicide
Mechanics (from transcript analysis)
  • Dungeon Crawler — Mentioned in comparison to other dungeon crawlers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, also special guest is Mogat who's kind of hanging out on the couch over there.
  • So, um, now we're doing this. It'll be shorter because I don't have the energy to do the exact same thing I just did.
  • For non-cat people, I know that um you know, throwing your pets into everything can sometimes be less charming, but for the cat people, they want more.
  • I debated not doing it at all, and I was like, you know what? I'm going to I'm going to do it because last week I missed my weekend review and I allow myself.
  • Nowadays, I'm give I give myself more grace.
  • My favorite things that I do on the channel are usually when I go off script and it's natural.
  • I thought Shelfie was a ridiculous concept, but I'm not here to yuck on someone's yum.
  • The thing I am here to yuck on is blind boxes in general.
  • It is very deflating to like film a video and then have to refilm it.
  • It is part of the process.
  • And as always, I hope you have a good one.
References (from this video)
No references stored for this video.
Video KZJ0ZXf80SY Rolling Dice & Taking Names Top List at 1:00 sentiment: positive
video_pk 93548 · mention_pk 253288
Rolling Dice & Taking Names - Massive Darkness video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Character can grow and change over time
Cons
none
Thematic elements
  • Dungeon crawler
  • Fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Dungeon Crawler — A vanishing dungeon crawler.
  • Experience points (XP) — You earn XP as you play which can be used to gain additional abilities for your character.
  • loot — Discovering loot.
  • questing — Completing quests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2016 was a great year for thematic games
  • Pandemic Legacy Season 1 is still the number one rated game on BGG
  • we can't wait to see the fruits of their labor in the coming months
References (from this video)
No references stored for this video.
Video SjfGeoI5Nrc Rolling Dice & Taking Names Review at 39:40 sentiment: positive
video_pk 93564 · mention_pk 253358
Rolling Dice & Taking Names - Massive Darkness video thumbnail
Click to watch at 39:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • From the same design team as Zombiecide, known for thematic games.
  • Excitement for the potential extras with the Kickstarter campaign.
  • Includes character building and making characters stronger over time.
  • Likely to provide a lot of value and content through the Kickstarter.
Cons
  • Pricey.
  • Another Kickstarter to potentially spend money on.
  • Temptation to back it due to extras.
Thematic elements
  • Dungeon diving
Comparison games
  • Warhammer Quest
Mechanics (from transcript analysis)
  • Campaign play — Features character building and progression over time through a campaign.
  • Dungeon Crawl — A dungeon diving game with miniatures.
  • Kickstarter Exclusives — Potential for extra content like dice and other items for backers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the whole goal of this game is to try to finish first in a race
  • the wackiness of not being able to see what your opponent done to your opponent what your teammate is picking is the crazy part of the game
  • I love the artwork I love the artwork it's totally different than imperial settlers
  • the franticness I enjoy that
  • there are no cons for me in this game
  • if you're playing Imperial settlers you need to check this one out
  • there is a place on your shelf for both
  • I love this game
  • 51st state people seriously go out play it you're gonna fall in love with it
References (from this video)
No references stored for this video.
Video nlvzuPjZ5MY Rolling Dice & Taking Names Analysis at 1:55 sentiment: positive
video_pk 93547 · mention_pk 253284
Rolling Dice & Taking Names - Massive Darkness video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly anticipated campaign game for 2017.
Cons
  • Scheduling game times can be tough with family and friends.
  • If you go too long between sessions, you may forget some aspects of the story, the purpose, the plot, or even the rules.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Games that can be played multiple times, with the story told through multiple play sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Providing gamers a style of game that could be played multiple times with the game changing and evolving with each play.
  • The story of the game is told through multiple play sessions on your first play you're introduced to the story by learning about the characters locations and hopefully an interesting plot line the game will then move the story along through repeated plays where characters locations mechanics and even the game board itself may change in order to draw them there to fort by the end of the campaign you took part in the story that will hopefully give you as much enjoyment as seeing a really well good movie
  • number one BG g rated pandemic legacy
  • king of death monster 1.5 which just closed on kickstarter for twelve point three million dollars and over 19,000 backers
  • 2017 is going to be a big year for campaign games with highly anticipated titles such as massive darkness first Martian charter stone pendant legacy season 2 seventh continent and bloom raven bloom raven it's supposed to be gloom haven look spell check this stuff it's really not the hard or look like an idiot here there is not a word so if you're interested in campaign games this will be your year
  • can there be too much of a good thing these types of games are meant to be played over multiple sessions providing many hours of entertainment
  • it's probably best if you can have the same group playing each time for continuity purposes
  • for me this presents a problem with the wife and kids scheduling game times can be tough and the people I game with also has a family so getting all of our schedules to sync up could be a struggle and if you go too long between sessions you may forget some aspects of the story the purpose the plot shoot even the rules would you please stop moving the teleprompter
  • even though I love campaign style games I'm only going to be able to pick one or two to play and with all these good ones coming out I hate to miss out on some great experiences so maybe too much of a good good thing isn't necessarily a bad bad thing because we have lots of choices but I know I can play six to eight different standard typical common off-the-shelf type board games over the course of a month or approximately 30 days while with a campaign-style game I'll be gosh darn lucky if I can even get to play that just one time dagnabbit
  • are you looking forward to these campaign games are you in the same boat as me having to pick only one or two to play let me know in the comments
References (from this video)
No references stored for this video.
Video Y3ZgOtWEGdk Drive Thru Games Review at 39:52 sentiment: mixed
video_pk 89049 · mention_pk 235880
Drive Thru Games - Massive Darkness video thumbnail
Click to watch at 39:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Improvement on the original (according to players of MD1)
  • Fun and works well
  • Good components
  • Solid dungeon crawl experience
Cons
  • Didn't do anything super different
  • Doesn't stick its head out above the crowd
  • Might be better to play Zombieside 2 for a similar vibe
Thematic elements
  • Zombie-like dungeon crawl
  • Medieval
  • Campaign with selectable scenarios
Comparison games
  • Warhammer Quest
  • Hero Quest
  • Arcadia Quest
  • League of Dungeoneers
  • Imperial Assault
  • Descent (Third Edition)
  • Zombieside 2
Mechanics (from transcript analysis)
  • Character progression — Players level up and gain new abilities.
  • Dungeon Crawl — A campaign game with 10 quests, playable in any order or as scenarios.
  • Miniatures combat — Involves fighting monsters with miniatures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a silly fun little game
  • really really fun definitely recommend it
  • it's fun all the way around pretty much until the very end
  • the production is lavish and great and lots of fun
  • just that last end game thing which I don't think will happen every time but I think it will happen frequently
  • it just sours me a little bit I wish there was kind of a different way
  • I would definitely recommend folks take a look at it pick it up
  • it's a lot of fun just the end game can be a little bit dissatisfying
  • Dune Imperium was my favorite game of 2021
  • I feel like the rise of IX is a is a required expansion to me
  • This one I could kind of take or leave and I think especially for a first play I would never add in the Immortality expansion
  • it's almost like the card pool is almost too watered down now at this point
  • the expansion is funky it just adds some funky stuff and I don't know if it improves or worsenses the gameplay I really can't tell you
References (from this video)
No references stored for this video.
Video 2YmrQBpvtzA Man vs Meeple Top List at 6:40 sentiment: positive
video_pk 85952 · mention_pk 221383
Man vs Meeple - Massive Darkness video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative plastic tray design
  • Constantly changing player board due to loot
  • Appealing to non-hardcore gamers
  • Highly modular
Cons
  • The Zombicide tray looks different, but the Massive Darkness 2 tray is preferred for its functionality.
Thematic elements
  • Dungeon crawling
Comparison games
  • Zombie Black Plague
  • Zombicide
  • Zombicide Side
Mechanics (from transcript analysis)
  • Loot System — Players acquire new weapons, armor, and loot throughout the game, changing their player board.
  • modular components — The player board itself is designed to be modular and adaptable.
  • Player Board — A modular plastic tray that holds character cards and equipment, constantly updated with loot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game builds from like the first round where you how many points do you score? Six. And to the last round, how many points did you score? 2004, right?
  • The artwork by Manny on those platforms and the production, the artwork, all of it's really cool. Really, really good.
  • This one takes the cake. And the big thing here is the variability.
  • This is effectively, in my opinion, one of the first player boards that introduced, at least to my knowledge, introduced that concept of having a bunch of stuff on your playerboard and then removing it throughout the game.
  • It made a game that wasn't really about player boards definitely a game about player boards.
  • The way that they designed this playerboard to accommodate all of the different uses of cards is actually kind of genius.
  • This playerboard serves as my guide to go through all of the important things you have to teach because the mechanisms for how you play the game, what you do in the structure of a round, not terribly difficult, but all of the different things you can do are on this board in all these sections.
  • It really makes a kind of more heavier game easier to understand because the way they presented all this information.
  • This playerboard is the reason I went to Ryan I said Ryan we should do a top 10 player boards This literally is the playerboard because when I open this thing and I see this playerboard, it just makes me want to play Revive.
  • Everything you're doing in the game, you are always always interacting with your playerboard in some fashion in a really satisfying fashion.
  • This for me, you know, and some people, you know, graphic design and illustrations uh are divisive. You know, a lot of people like some things the way they look, some people don't. This one to me, for me personally, this is what I want games to look like.
  • Sometimes the a game is terrible when what'
  • We have done it. We have compiled not just any top 10 list, but the top 10 player boards of all time.
  • The playerboard because when I open this thing and I see this playerboard, it just makes me want to play Revive.
  • It is one of the more colorful, rich looking um euros that we've had in quite some time and one of probably a reason why it's one of our favorites.
  • And I will always love and there are this is kind of summing up all of these because there are so many that we could have choose from, but I always love when you're sitting down at something and it feels like it's an inworld component.
  • Games can live or die based on how well their player boards are designed for sure.
References (from this video)
No references stored for this video.
Video 7LecsTW21GU Playthrough at 35:50:16 sentiment: positive
video_pk 84966 · mention_pk 216788
Massive Darkness video thumbnail
Click to watch at 35:50:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Less complicated than Ra
  • Fun dungeon crawling
  • Flashy production values
  • Easier to understand items
Cons
  • More expensive than older dungeon crawlers
Thematic elements
  • Exploring dungeons, fighting monsters, acquiring loot.
  • Fantasy dungeon crawl
Comparison games
  • Dungeons and Dragons dungeon crawl board game series
  • Catan
  • Dark Tomb
Mechanics (from transcript analysis)
  • Dice Rolling — Involves rolling dice for combat and other actions.
  • item acquisition — Players find and use items, which are described as easy to understand.
  • miniatures — Features miniatures on a map, contributing to the visual appeal and gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I swear my engineering classes are easier to understand than this game.
  • Paul might be right because engineering is based on like real world things and things that just make sense and logic. So that's why it's easier to understand because you can explain everything.
  • When you read the rule book in this game, uh, sometimes it's not explainable why or what they're doing it the way it does and sometimes it just doesn't make sense and it's just they don't have to follow any standards.
  • Dark Tomb is not a great game, Beth. Uh, in my opinion,
  • It's like slave to the D20. It is just like super basic though.
  • This is pay to win. Big time. Pay to win. Pay to win. Such a scam.
  • We got a trick room.
  • The only problem is I'm at five. I don't need that. I have to cleanse my first two actions on my next turn. Or at least
  • So, you're going to awaken from the realm shift if you do, take the bond of separation card from the adventure deck. Proceed straight to interlude three hand of fate on page 60, skipping chapter 13, the ugly truth.
References (from this video)
No references stored for this video.
Video B73uRXdeajg Rob's Tabletop World Discussion at 7:39 sentiment: neutral
video_pk 83207 · mention_pk 209294
Rob's Tabletop World - Massive Darkness video thumbnail
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our last one. This is the last one I'm doing. And I'm I'm telling you, this is the last one I'm doing.
  • Make sure that you email me, uh, what lot you want to bid on, your address. That way I have it.
  • I'm just going to pull out one book that is worth $125.
  • It is a neat little storytelling game.
  • I cannot do it. Um, and it is a great Sony camera.
  • It's just filled with miscellaneous everything. It is a surprise lot.
  • I mean you can resell all this stuff. That's what I'm trying to tell you.
  • It is just a mishmash box of stuff and just I don't care what you bid, just take it, make some money off of it, sell it individually, whatever you want to do with it.
  • this is going to be a pain in the ass to pick up.
  • It is like having your own built-in arcade and it is fantastic.
  • It is going to be packed with almost $1,000 worth of war gaming uh war games.
  • I painted a majority of this. This is some of the better stuff that I've done.
  • I'm not a big fan of Eric Lang.
  • I always make sure that you get more than your money's worth.
  • make sure when you bid, uh, that you put in your, uh, address. uh what lot you're going to bid on
References (from this video)
No references stored for this video.
Video oVze6_9rCJg Board Games UnLocked Top List at 1:43:00 sentiment: positive
video_pk 82604 · mention_pk 207550
Board Games UnLocked - Massive Darkness video thumbnail
Click to watch at 1:43:00 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Considered one of the best dungeon crawlers available.
  • Has a 'looter shooter' feel with satisfying loot acquisition.
  • Improved mob management and less overwhelming enemy swarms compared to the first game.
  • Easier and more direct ways to gain XP and loot.
  • Features highly asymmetric character classes, each playing very differently.
  • Unique mechanics for each class, like bag building for rogues and a rage system for berserkers.
  • The core gameplay is described as 'fun' and 'a blast'.
  • Includes multiple tiers of loot (common, rare, epic, legendary).
  • High replayability due to lots of content and varied character playstyles.
  • The 'shadow mechanic' adds an interesting layer where being in the dark grants advantages.
Cons
  • The company (CMON) that published it had issues, leading to concerns about future support or availability.
  • The naming of 'Massive Darkness 2' was considered a 'self-own' by the speaker, implying the first game had issues.
  • Secondhand copies can be very expensive.
Thematic elements
Comparison games
  • Marvel Zombies
  • Merchants Cove
  • Odelin
Mechanics (from transcript analysis)
  • Bag Building — The rogue has like a bag pulling element.
  • character classes — every character class plays completely different.
  • Dungeon Crawler — this one is one of the best dungeon crawlers out there.
  • Loot System — where you just go in, kick the door down, kill a bunch of monsters, get loot, get a build, get a character build going, and you know complete the scenario objective.
  • Resource Management — The berserker has like this health uh damage pool rage uh system.
  • Set Collection — If you buy like a certain amount of the trash lord, I'm the trash man. If you do, then you get like this uh unique roll uh roll card that gives you a unique ability because you have the trash lord armor set.
  • Shadow Mechanic — unique shadow ability, which is also a cool system where if you're in the dark, you're actually stronger
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, this one for the price of the game and for what you get like all those monuments and stuff that you get or the you know the the wonders.
  • They're like painted. They're all like chunky wood stuff. you know, it's a they're that's just retail relief and it's super nice.
  • This game is just so good. I really this theme that I just absolutely love.
  • That Cuphead style, what is a rubber hose animation?
  • So it completely changes the way that you're that you fight them versus all the other ones.
  • The components are outstanding for this game.
  • This one was one of those that I saw the cover, I nabbed it, and it's was such a a surprise for me, you know, like uh it's it's because it uses that brand.
  • Technically, you are not fighting the boss, but you're fighting things on the boss and the boss is fighting back for you.
  • I this one I just absolutely love it.
  • Every single boss is completely unique in in their their systems and mechanisms.
  • If you played Shadow of the Colossus, uh, then you're going to love I I feel like it's just a shoe.
  • Plays super well solo.
  • Phenomenal cooperative game.
  • It has so much content. There's so many uh spirits for this game that are all 100% unique.
References (from this video)
No references stored for this video.
Video lQQmhV8ueDk Rahdo Runs Through Top 12 List at 1:01:40 sentiment: positive
video_pk 81750 · mention_pk 204276
Rahdo Runs Through - Massive Darkness video thumbnail
Click to watch at 1:01:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantasy loot progression
  • cooperative play
  • high production values
Cons
none
Thematic elements
  • fantasy dungeon crawl with modular scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative dungeon-crawl — Teams work together to overcome encounters and bosses.
  • Dice-driven combat — Roll dice to determine actions and outcomes for hero and monsters.
  • Dungeon Crawl — Teams work together to overcome encounters and bosses.
  • loot-based progression — Loot and upgrade mechanics with varying items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think dogs are better than cats.
References (from this video)
No references stored for this video.
Video NyJ0GfKrkU0 UndeadVikingVideos Discussion at 15:22 sentiment: positive
video_pk 81172 · mention_pk 200269
UndeadVikingVideos - Massive Darkness video thumbnail
Click to watch at 15:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • core box is good
  • expansions add interesting characters
  • campaign adds story
Cons
  • haven't played it yet
  • haven't opened it yet
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called Schllock. It's pretty good.
  • I love Habitats.
  • You're making a you have a movie theater and you're making like Bem movie posters to draw people into your theater and uh Yeah. It's pretty neat.
  • It's like a poker game where you're trying to predict who wins the wins the hand.
  • I had for our quiz today, I had I even showed the three frigin stripes. I'm like, that was way too easy.
  • The scammers have figured out a way around my anti-scammers work.
  • It's like an arms race.
  • It's like, you know, like you you know what you want. You have expressed it. But but when it was like the the fourth and fifth time that he brought it up in the thing trying to get people to to ban behind him that that was that was the you know I I I understood shooting his shot, you know, saying saying what he wanted out of his out of his board game so he could have a really awkward game night.
  • It's like, Oh, I want to play X. Well, I've got X. I can bring it. And so, it has matches.
  • The thing I couldn't figure out was I finally got it to figure out how to go to the geek and like if your game is like, 'What the hell is this game?' You can click on it, it'll go to the geek, it'll do a search for Ghost Tower.
References (from this video)
No references stored for this video.
Video rGr6RjuCCtc Analysis at 8:11 sentiment: mixed
video_pk 77052 · mention_pk 185554
Massive Darkness video thumbnail
Click to watch at 8:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The asymmetrical powers of the different heroes were really excellent.
  • It was a really good solid dungeon crawl.
  • The scenario-based play without forced campaign persistence is a nice feature.
Cons
  • Massive Darkness 1 had some issues.
  • I have enough done good dungeon crawls that I really need need anything to do with this.
Thematic elements
  • dungeon crawl
  • dungeon
Comparison games
  • Dungeons & Dragons
  • Puzzle Strike
  • Gloomhaven
  • Gloomhaven: Jaws of the Lion
  • Gloomhaven: Frosthaven
  • Brimstone
  • Warhammer Quest
  • Descent: Legends of the Dark
  • Oathsworn
Mechanics (from transcript analysis)
  • Bag Building — The Rogue character had a bag building mechanic where chips were put into a bag and drawn to provide bonuses to actions.
  • Rondel — The Mage character had a rondel-like wheel mechanism that players could interact with to gain bonuses for spells.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's probably my least favorite out of the trilogy but I still like it
  • it does some really cool stuff with like turn order and order of operations and kind of roll selection similar to like a Puerto Rico kind of thing and it kind of marries that with some traditional sort of area control jocking you know kinds of stuff
  • it's another one I played I think only only once I might have played it twice I didn't really care for it
  • the rule book was probably the main problem with it
  • it felt like a big dud when it actually did come out
  • we just got bored of and that's not that's all I can only say about it like there was nothing really terrible about it
  • it just was like mediocre I think it's the right word for it
  • season two I like better
  • it's definitely the weirder quirkier sort of sister of the first one
  • pandemic Legacy season one was the number one game
  • mark my words or some other arrogant comment I said this will be the number one game on Board Game Geek by the end of the year
References (from this video)
No references stored for this video.
Video XzjPe26dsAM Top List at 1:02
video_pk 72701 · mention_pk 172114
Massive Darkness video thumbnail
Click to watch at 1:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, those are your honorable mentions. But, there is five, and five that were overwhelmingly picked.
  • Some of these kind of shocked me and in the position that they are, uh I kind of thought maybe it'd be a little bit different.
  • Gloomhaven, a lot of people are torn on this game. So, I'm surprised to see this in the top five of all time.
  • And when you get down to these last three, I mean, it could have gone either way, and you kind of would have just been okay with what no matter where it went.
  • HeroQuest has to be considered, you know, out of all the dungeon crests the uh uh the dungeon crawls, probably the greatest of all time, at least in my opinions.
  • This is a very very special special game with tons of just absolute greatness.
  • But right now, as picked by you, the number one overall pick for the greatest dungeon crawl of all time in our top five, number one, is Shadows of Brimstone.
References (from this video)
No references stored for this video.
Video hWV-e_fOAGE Top List at 3:41 sentiment: positive
video_pk 66934 · mention_pk 162801
Massive Darkness video thumbnail
Click to watch at 3:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reminiscent of Diablo video games
  • Asynchronous character classes are a plus
  • Challenging but rewarding scaling
Cons
  • Can seem inappropriately hard at first, especially with six players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • character classes — Features asynchronous character classes that allow for role changes.
  • Scaling Player Counts — The game scales with player counts, which can present initial difficulty.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, by this I specifically mean these are games that are not campaign games and these are games where I feel like I'm going on an adventure.
  • Um, hopefully with some variability, but not a campaign game, not a game where you have persistent elements continuing from session to session.
  • And really crucially, I I do want to stress the idea that I want to feel like I'm going on an adventure.
  • It means that you can let players feel powerful rather quickly.
  • Um, go from from zero to hero rather quickly, weak to strong in a single session in these oneshot adventure games.
  • It's murky whether you're a hero or not, but it's clear as day that fun will be had on this adventure.
  • I was much more interested in the story I was telling than
  • At number two, we have Clank. And it's various iterations, but I still go back to the classic Clank.
  • I like having the board in Clank where in this deck building adventure, you venture down into a dungeon, following different paths and collecting artifacts, collecting tokens, trying to score as many points, and trying to run back out of that dungeon before the dragon eats me.
  • At number one, I am going to pick a Stommyer game. I'm going to pick Vantage here because I designed Vantage.
  • I wanted players to be able to sit down, crash on the Vantage planet, go on an adventure, and then clean it up and have a completely new adventure.
  • Vantage gives you essentially around 7,000 different choices that you can make throughout the game. I tried to make it a big enough world that no adventure is the same.
  • Scythe, you know, I thought about putting Scythe on this list because Scythe is a little bit a style of adventure game along the lines of a Clank or The Witcher, u maybe Western Legends, but Scythe leans a lot more into the engine building and kind of the empire building elements, uh, the optimization puzzle, um, than it is about just one character going on an adventure.
  • So, I I didn't think it quite fit into this category of adventure game.
References (from this video)
No references stored for this video.
Video PiZDnuuV2X4 ON TABLE Board Games Top 15 List at 10:13 sentiment: positive
video_pk 39726 · mention_pk 119911
ON TABLE Board Games - Massive Darkness video thumbnail
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • massive box presence and variety
  • robust hero customization
Cons
  • gameplay can feel simplistic without home rules
  • box and plastic can be bulky
Thematic elements
  • heroic fantasy, loot-driven progression
  • dark fantasy dungeon realm with vast loot and monsters
  • campaign-style adventures
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetrical heroes — each hero has unique abilities and decks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tiny epic dungeons
  • every time when i reach another envelope and i open it to see what new scenario what new adventure awaited me
  • the app adds even more to the atmosphere
  • the entire zombie side series for being a dungeon crawler that i can easily play even with completely casual players
  • compression of the big version of gloomhaven
References (from this video)
No references stored for this video.
Video O5sOKOaReN4 Meeple Mountain Discussion at 1:46 sentiment: positive
video_pk 28647 · mention_pk 84005
Meeple Mountain - Massive Darkness video thumbnail
Click to watch at 1:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • flexible class combinations
  • shadow mechanic adds tension and flavor
  • big encounter variety with many minis
Cons
  • rules can be dense for newcomers
  • might feel chaotic for some players
Thematic elements
  • exploration and monster battles with heroic classes
  • fantasy dungeon crawl
  • cooperative dungeon crawl with modular class mixing
Comparison games
  • Rising Sun
  • The Godfather: Corleone's Empire
Mechanics (from transcript analysis)
  • character class mixing — players mix and match classes to build diverse heroes
  • Combat: Dice — combat encounters resolved with dice against monsters
  • Cooperative Game — players work together to clear scenarios
  • cooperative play — players work together to clear scenarios
  • Dice-driven combat — combat encounters resolved with dice against monsters
  • shadow/darkness mode — hidden/shadow mechanics grant extra powers or conceal threats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a thug placement game where you're controlling a family who's trying to jockey for the position to take over
  • you can do different jobs and some of them like maybe a car bomb
  • when you take out a thug or a family member you lay them face down in the hood
  • the darkness part where they can hide in the shadows to gain additional powers
References (from this video)
No references stored for this video.
Video gNAM4HI5jSc Board Game Coffee Unboxing at 5:16 sentiment: positive
video_pk 13505 · mention_pk 39490
Board Game Coffee - Massive Darkness video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • impressive 3D terrain packs and terrain variety
  • high production value and immersive presentation
  • strong hobbyist appeal for collectors and builders
Cons
  • complex setup and configuration
  • potential overwhelm for casual players
  • inventory management can be intricate
Thematic elements
  • cooperative exploration with monsters, traps, and loot
  • fantasy dungeon-crawl
  • modular, expansion-driven campaign flavor
Comparison games
  • Zombicide: Black Plague
  • Zombie Side
Mechanics (from transcript analysis)
  • cooperative play — players work together to clear encounters and progress through a dungeon.
  • Dice-driven combat — combat resolves with dice rolls, modifiers, and stat checks.
  • loot progression / upgrades — characters gain items and abilities to improve over time.
  • modular/3D terrain integration — terrain components and 3D props shape the dungeon layout and atmosphere.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the 3d terrain
  • it's a really nice tray
  • i miss playing zombie side that's why i'm really looking forward to playing this
  • i'm gonna mix and match i'm gonna spend a lot of time doing it
  • thanks for joining us if you like this video and you want to see more subscribe to our channel
References (from this video)
No references stored for this video.
Video UDgNtENAOio Board Game Coffee Discussion at 0:00 sentiment: positive
video_pk 10139 · mention_pk 109261
Board Game Coffee - Massive Darkness video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Impressive, highly detailed minis and boss models
  • Excellent presentation of the game contents in unboxing
  • Quality packaging and an interesting organizer design
  • Variety of scenarios and campaign potential
  • High replayability with multiple missions and items
Cons
  • Box weight and complexity can be intimidating
  • Unboxing is lengthy; potential video length concerns
  • Sleeves prevent standard organizers from fitting; may require extra storage solutions
Thematic elements
  • Heroes vs. demonic forces, cults, celestial beings
  • Dark fantasy dungeon-crawl world within the Massive Darkness universe
  • Campaign-driven, episodic with escalating boss encounters
Comparison games
  • Marvel Zombies
  • Ninja Turtles
Mechanics (from transcript analysis)
  • Campaign progression to level 10 — Mobs scale and players upgrade skills and items across expeditions
  • Loot tokens and treasure bags — Tokens used to augment actions and reward exploration
  • Miniatures and boss encounters — Large boss minis with unique abilities used in escalating combat
  • Sleeved cards and organized storage — Sleevable cards and a dedicated organizer to manage components
  • Token-based action modification — Draw and flip tokens to modify actions, linking to attack/movement/power
  • Track Advancement — Mobs scale and players upgrade skills and items across expeditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this cover has got me excited
  • it's a massive mini
  • i would like to see a giant version of this guy
  • hug bear
  • this is an awesome box of minis
  • do you fight all four horsemen the four horsemen or the boss
  • archangel raphael
References (from this video)
No references stored for this video.
Video yUuwZydhYgs Board Game Hangover Top List at 4:37 sentiment: positive
video_pk 8417 · mention_pk 24745
Board Game Hangover - Massive Darkness video thumbnail
Click to watch at 4:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique hero asymmetry
  • Solid co-op dungeon crawl
Cons
  • Can overwhelm new players
  • Best with smaller to mid player counts (avoid six players)
Thematic elements
  • Cooperative hack‑and‑slash with heavy customization
  • Fantasy dungeon crawl
  • Narrative-driven dungeon exploration with quest hooks
Comparison games
  • Gloomhaven
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • asymmetric heroes — Each hero class has distinct decks and abilities.
  • Dice-driven combat — Combat relies on dice rolls and modifiers to resolve outcomes.
  • Prototype-map combat and questing — Players work together to advance on a modular map and complete objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dominion is the greatest deck building game of all time.
  • It's a chess with dice.
  • It's a horse betting simulator for the whole family.
  • The biggest draw of Massive Darkness is that each hero is hugely asymmetric.
  • In Space Base, you have your own fleet of ships that are flying into space to generate cash.
References (from this video)
No references stored for this video.
Video mR_YCXPj24c Board Game Coffee Discussion at 9:53 sentiment: positive
video_pk 7495 · mention_pk 22249
Board Game Coffee - Massive Darkness video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scale
  • great for groups
Cons
  • setup time and complexity
Thematic elements
  • adventure with monster encounters
  • fantasy dungeon crawl
  • cooperative with boss mechanics
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative dungeon crawl — team up to defeat monsters with character progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a time travel chest and it's really well done
  • i dug it
  • i'm sold so i want to play the game that lights up
  • blue clues with benedict cumberbatch
  • I got 84 gold
  • this is gamma so far gamma's been
References (from this video)
No references stored for this video.
Video kPugDbDtl8k TableTop Wolf Playthrough at 0:00 sentiment: positive
video_pk 7468 · mention_pk 22130
TableTop Wolf - Massive Darkness video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative dungeon crawl with rich encounter variety
  • Strong XP-driven progression that scales character power
  • Exciting, high-stakes boss and god-card encounters
  • High replay potential and flavor
Cons
  • First-game learning curve and rule-reading mistakes
  • Some sessions can be unforgiving with powerful opponents
  • Setup and rule interpretation complexity can slow early play
Thematic elements
  • Cooperative dungeon exploration with monster encounters and evolving threats
  • Dungeon crawl in a dark fantasy world with hero parties exploring rooms and encountering monsters
  • Event-driven, enemy phase and XP progression drive the story-like progression
Comparison games
  • Zombicide
Mechanics (from transcript analysis)
  • Combat system with dice — Enemy and hero attacks use colored dice, with different symbols guiding results; some attacks transfer or affect shields/health.
  • Door and room spawning — Open doors trigger guard cards, treasures, and monster spawns in subsequent rooms according to a door card.
  • Event phase and card interactions — Gameplay cycles through hero phase, enemy phase, and event phase with various actions and consequences.
  • Experience points (XP) phase — XP earned in combat can be spent to upgrade heroes or gain new abilities and powers.
  • Monster and boss encounters — Randomized monster cards (god cards) appear and scale in danger, requiring coordinated hero actions.
  • Treasure and loot management — Treasure cards and loot level influence what is usable by each hero; some items are class- or level-restricted.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my first game I played
  • an amazing game did I learn some things yes I did very much so
  • not to charge for words willy-nilly it's just like zombicide in that sense
References (from this video)
No references stored for this video.
Video tQ6Zdjov3W8 TableTop Wolf Top List at 8:41 sentiment: positive
video_pk 7021 · mention_pk 20803
TableTop Wolf - Massive Darkness video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dungeon crawler with solo play
  • Versatile table presence
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely adore Raiders of the North Sea
  • Massive Darkness is the best Dungeon Crawler I've got
  • the story was pants in all honesty
  • I love space Hulk and so that one will always be staying
  • Bloodborne the board game is terrible
References (from this video)
No references stored for this video.
Video gfANzLAT7GA Board Game Coffee Top List at 5:34 sentiment: positive
video_pk 2698 · mention_pk 82052
Board Game Coffee - Massive Darkness video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid dungeon-crawl vibes with accessible rules
  • great minis and production value
  • fun loot/inventory system
Cons
  • downtime between turns can be noticeable
  • app integration nuances or learning curve may exist for some
Thematic elements
  • heroic adventuring with diverse classes
  • fantasy dungeon crawl world
  • action-movie Dungeon Crawl experience
Comparison games
  • Zombie Side
  • Jaws of the Lion
Mechanics (from transcript analysis)
  • cooperative dungeon crawl — players cooperate to clear dungeons with class-specific abilities
  • distinct class asymmetry — each character class plays differently with unique powers
  • Dungeon Crawl — players cooperate to clear dungeons with class-specific abilities
  • Loot and progression — collect loot from defeated creatures to upgrade or tailor characters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I wasn't expecting to enjoy it as much as I did
  • it's better than DC deck building game
  • this is Power Rangers and it got me hooked
  • Taburu brings an action-movie-like experience to the table
References (from this video)
No references stored for this video.
Video L9r4dSgTLw4 Board Game Coffee Unboxing at 0:10 sentiment: positive
video_pk 1851 · mention_pk 86626
Board Game Coffee - Massive Darkness video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-quality miniatures and artwork
  • Dense variety of equipment and loot options
  • Engaging dungeon-crawl feel with dice-driven combat
  • Supports up to six players for party play
Cons
  • Large, heavy box with substantial setup
  • Complex rulebook and learning curve
  • Potential for overwhelming number of components and expansions
Thematic elements
  • Loot-driven, cooperative dungeon exploration with fantasy themes
  • Fantasy dungeon crawl world with wizards, monsters, and loot
  • Adventure-dungeon crawl with objective-driven encounters and boss monsters
Comparison games
  • Zombie Side (Zombicide)
  • Black Plague
  • Hero Quest
  • Nemesis: Lockdown
  • Rising Sun
Mechanics (from transcript analysis)
  • Boss Battler — Creatures come in multiple levels with boss variants offering tougher challenges.
  • Character progression / XP track — Character cards track experience to improve abilities and access new options.
  • Combat: Dice — Resolved through dice rolls with modifiers and abilities.
  • Cooperative Game — Players work together to defeat monsters and achieve dungeon objectives.
  • cooperative play — Players work together to defeat monsters and achieve dungeon objectives.
  • Dice-based combat — Resolved through dice rolls with modifiers and abilities.
  • Loot and equipment management — Loot drops from monsters and treasure cards provide equipment and enhancements.
  • Modular Board — Various dungeon layouts and boss minis with unique challenges.
  • Modular/dungeon board setup — Various dungeon layouts and boss minis with unique challenges.
  • Monster levels / boss encounters — Creatures come in multiple levels with boss variants offering tougher challenges.
  • Track Advancement — Character cards track experience to improve abilities and access new options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love me some seamon and simon minis
  • it's adventure souped up zombie side
  • this is a dungeon crawl adventure
  • the art is amazing
  • i'm mark maya and this is boarding coffee
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–24 of 24
Game Deep Dive
View on BoardGameGeek