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Master Word box art

Master Word

Game ID: GID0203844
Game Info
Year
2020
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Are you as clever as a fox? As dogged as a bloodhound? Do you have an eagle-eye for details? Pool your team's resources together to seek out the master word!

Master Word is a co-operative word-based deduction game in which players have to work together to try to find a secret word from a single starting hint.

Each game, a guide selects a card, looks at the master word, then shows the other players (seekers) the starting hint. The seekers then have 90 seconds to discuss and each write a clue on a card, which they place in a row. Once this is done, the guide places a number of tokens at the end of the row equal to the number of clues that are "on the right track" toward the master word. The only catch: The seekers don't know which clues the tokens refer to!

If the seekers write the master word on a solution card before the end of seven rounds, everyone wins! If they fail to do this or if they accidentally write the master word on a clue card, everyone loses!

Description

Are you as clever as a fox? As dogged as a bloodhound? Do you have an eagle-eye for details? Pool your team's resources together to seek out the master word!

Master Word is a co-operative word-based deduction game in which players have to work together to try to find a secret word from a single starting hint.

Each game, a guide selects a card, looks at the master word, then shows the other players (seekers) the starting hint. The seekers then have 90 seconds to discuss and each write a clue on a card, which they place in a row. Once this is done, the guide places a number of tokens at the end of the row equal to the number of clues that are "on the right track" toward the master word. The only catch: The seekers don't know which clues the tokens refer to!

If the seekers write the master word on a solution card before the end of seven rounds, everyone wins! If they fail to do this or if they accidentally write the master word on a clue card, everyone loses!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–2 of 2
Video ryZFm4B1LJY watch it played Rules Teach at 0:16 sentiment: neutral
video_pk 64567 · mention_pk 158035
watch it played - Master Word video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • word guessing with clues
Comparison games
none
Mechanics (from transcript analysis)
  • clue drafting — seekers write clues on their clue cards within the round
  • Compound Scoring — guide assigns thumbs up tokens to indicate helpful clues
  • deck progression — cards increase in difficulty across the deck and new cards are introduced after each game
  • deduction — seekers' clues are analyzed across rounds to narrow down possibilities
  • end-of-round reveal and scoring — after each round, clue tokens are revealed and used to control progress
  • master word placement rule — the master word can only be written on a solution card and not on a clue card
  • per-game special token reveal — the guide can move a token to reveal a clue as a one-time aid
  • round-based deduction — seekers' clues are analyzed across rounds to narrow down possibilities
  • solution cards gambit — players may place a guess on one of three red-bordered solution cards
  • team-based roles — one player as guide, others as seekers
  • thumbs up scoring — guide assigns thumbs up tokens to indicate helpful clues
  • timed rounds — each round uses a 90-second timer
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the seekers will win or lose as a team
  • the master word can only ever be written on one of the three solution cards
  • if they cannot figure it out after the seventh round everyone loses
  • the guide cannot give any indication about which specific clues they're for
References (from this video)
No references stored for this video.
Video E4TspRHTlRw Meeple University Playthrough at 1:42 sentiment: positive
video_pk 64469 · mention_pk 157931
Meeple University - Master Word video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative play encourages teamwork and friendly collaboration
  • Audience participation adds energy and engagement
  • Challenging word-deduction mechanics offer puzzle appeal
  • Live-stream format enables interactive learning
Cons
  • Ambiguity in certain clues (e.g., edible category) can cause confusion
  • Some rounds can be time-consuming and require Google for clarification
  • Long sessions risk fatigue if not paced well
Thematic elements
Comparison games
  • Mastermind
  • 20 Questions
  • Decrypto
Mechanics (from transcript analysis)
  • audience_interaction — Viewers can influence gameplay by offering clues or feedback.
  • category_guessing — The game uses categories (e.g., edible, purple) to guide guessing through clues.
  • clue_writing_rounds — One player writes three clues while the other writes one; matching clues can unlock additional information.
  • deduction — Three rounds of clue-creation and guessing with scoring reveals per round.
  • round_based_deduction — Three rounds of clue-creation and guessing with scoring reveals per round.
  • secret_clue_reveal — A secret clue can be revealed if it matches another player's clue.
  • two_player_roles — In two-player mode, a seeker (guesser) and a guide (clue writer) interact to identify the target word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's kind of like mastermind isn't it
  • it's a word guessing game you just ask questions and go yes or no basically
  • cooperative game yes we work together
  • Saving Mr Banks
  • lion king
  • beef jerky
References (from this video)
No references stored for this video.
Transcript Navigation
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