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Melee box art

Melee

Game ID: GID0206566
Game Info
Year
1977
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Microgame #3 in the Metagaming Microgames series is a board game of pre-gunpowder individual combat. On a hex map representing an arena, players fight it out with cardboard counters. Fighters are rated for Strength and Dexterity and can carry weapons and armors of various advantages and disadvantages.

Included a 32-page booklet (4¼" by 7", or half-legal size), with a hex map (8½" by 14", or "legal" size) and counter sheet.

Melee was released with three different covers, the first two both appearing in 1977 and the third in 1979. All were released in plastic ziplock bags. In 1981 there was a fourth edition which was boxed with a cover almost identical to the second edition (lettering changed from red to white).

This system was later developed into Advanced Melee, one of the three books of the The Fantasy Trip role-playing system.

After Steve Jackson and Metagaming had parted he lost control of his creation. He responded to this by adapting the basic rules into a new system: GURPS, the Generic and Universal Role Playing System.

Steve Jackson has reacquired rights to TFT and is publishing the Legacy version. More information can be found here...

https://rpggeek.com/rpgitem/256884/fantasy-trip-legacy-editi...

Integrates with:

Wizard

Reimplemented by:

Legends of the Ancient World (RPG)
Heroes & Other Worlds (RPG)

Description

Microgame #3 in the Metagaming Microgames series is a board game of pre-gunpowder individual combat. On a hex map representing an arena, players fight it out with cardboard counters. Fighters are rated for Strength and Dexterity and can carry weapons and armors of various advantages and disadvantages.

Included a 32-page booklet (4¼" by 7", or half-legal size), with a hex map (8½" by 14", or "legal" size) and counter sheet.

Melee was released with three different covers, the first two both appearing in 1977 and the third in 1979. All were released in plastic ziplock bags. In 1981 there was a fourth edition which was boxed with a cover almost identical to the second edition (lettering changed from red to white).

This system was later developed into Advanced Melee, one of the three books of the The Fantasy Trip role-playing system.

After Steve Jackson and Metagaming had parted he lost control of his creation. He responded to this by adapting the basic rules into a new system: GURPS, the Generic and Universal Role Playing System.

Steve Jackson has reacquired rights to TFT and is publishing the Legacy version. More information can be found here...

https://rpggeek.com/rpgitem/256884/fantasy-trip-legacy-editi...

Integrates with:

Wizard

Reimplemented by:

Legends of the Ancient World (RPG)
Heroes & Other Worlds (RPG)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video WTPiiNXE42Q The Dice Tower Review at 21:36 sentiment: mixed
video_pk 33452 · mention_pk 161987
The Dice Tower - Melee video thumbnail
Click to watch at 21:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful components; interesting two-board dynamic; tactile stamping
Cons
  • Hard to plan; visual/readability issues; color readability and colorblind concerns
Thematic elements
  • tile rearrangement; abstract pattern building
  • abstract depiction of blue flowering vessels; inspired by blue-and-white ceramic art
  • abstract
Comparison games
none
Mechanics (from transcript analysis)
  • color/flower matching scoring — Scoring depends on matching flowers to board shapes and completing patterns.
  • flip-tile mechanic — Tiles are double-sided; flowers on one side, lily pads on the other; flipping reveals options.
  • Pattern Building — Scoring depends on matching flowers to board shapes and completing patterns.
  • stamp-on-back ownership — Blue stamps on back identify ownership; stamps can alter tile choices.
  • Tile/Map Shifting — Tiles are double-sided; flowers on one side, lily pads on the other; flipping reveals options.
  • two-board layout (diamond and circle) — On each board you place tiles and stamps to match scoring patterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very, very simple deduction game.
  • This is an amusing game. I like the theme of it.
  • The theme here is actually pretty strong.
  • It's an assault on the eyes.
  • I thought this was just okay.
References (from this video)
No references stored for this video.
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