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Metal Gear Solid: The Board Game box art

Metal Gear Solid: The Board Game

Game ID: GID0207933
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Year
2025
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Description

Metal Gear Solid: The Board Game is a fully co-operative, miniatures board game. Following the story of the first Metal Gear Solid video game, players take on the roles of Solid Snake, Meryl Silverburgh, Dr. Hal "Otacon" Emmerich, and Gray Fox the Cyborg Ninja and need to use their unique skill sets to avoid detection as they complete objectives across multiple campaign scenarios. Featuring a highly dynamic A.I. system and sandbox gameplay, missions can be completed in multiple ways and always play out differently.

—description from the publisher

Description

Metal Gear Solid: The Board Game is a fully co-operative, miniatures board game. Following the story of the first Metal Gear Solid video game, players take on the roles of Solid Snake, Meryl Silverburgh, Dr. Hal "Otacon" Emmerich, and Gray Fox the Cyborg Ninja and need to use their unique skill sets to avoid detection as they complete objectives across multiple campaign scenarios. Featuring a highly dynamic A.I. system and sandbox gameplay, missions can be completed in multiple ways and always play out differently.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment: pos 13 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–17 of 17
Video NQsc88P-DIk Rolling Dice & Taking Names Top List at 11:48 sentiment: positive
video_pk 93486 · mention_pk 253768
Rolling Dice & Taking Names - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 11:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Faithful recreation of a beloved video game
  • Innovative boss battle mechanic
  • Designed by a passionate fan
Cons
none
Thematic elements
  • Stealth and action from the first Metal Gear Solid game
  • Metal Gear Solid video game world
  • Campaign that recreates the story of the video game
Comparison games
none
Mechanics (from transcript analysis)
  • Action/Combat — Players can choose to go 'guns blazing' if they wish.
  • Boss battles — Involves a boss deck that dictates boss actions and patterns.
  • Campaign play — Designed as a campaign that recreates the story of the original video game.
  • Stealth — Players try to sneak around on a map and avoid detection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top games I played at Gen Con that are not available for sale yet
  • this is 100% of Euro game but there are no victory points
  • The goal generate the most money by the end
  • his goal is to create a campaign that totally recreates the story in that video game
  • The multiplayer supposedly was really really good
References (from this video)
No references stored for this video.
Video xJeP4MxxJ_I Meeple University Discussion at 20:56 sentiment: neutral
video_pk 88535 · mention_pk 233590
Meeple University - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 20:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Prototype, not 100 final
Thematic elements
  • Metal Gear Solid
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pantera that was Prototype so I'm able to be bought just taken or whatever a peaceful garden obviously the one that I showed and here is the um the wind farms in Argentina correct correct well not volcano I'd like to probably sorry if I was in Uruguay yes so for on a volcano we just feel like a Harding's game I like to try it still
  • nucleum this is also a prototype that I saw this is coming David Torchy's next one yes yes by um by ball and dice so this is one that the same day is actually nuclear but they make it in the alternative world because otherwise you'll probably too controversial for nuclear
  • and then the um Star Trek Discovery black alert team assistant yeah that'll be the first Star Trek game in the in the new discovery Universe yep I'll just be um Spore driving all over the place
  • and then there's a game called armelo now this there is a video game called amelo and they're making the board game so it'll be exciting I don't know if you play have you played our Melo I haven't actually played I'm a lawyer yet myself have you okay it seems like a good like artwork as well it wasn't on Sega Mega Drive I probably haven't played it
  • it seems like a good like artwork as well
References (from this video)
No references stored for this video.
Video Ca2J2c-zB48 Rolling Dice & Taking Names Discussion at 1:16:56 sentiment: positive
video_pk 86488 · mention_pk 223838
Rolling Dice & Taking Names - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 1:16:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures the stealth and tension of the video game
  • Good variety of actions and tactical options
  • Engaging boss battle mechanics
  • High production value with detailed components
  • Includes equipment and progression systems
Cons
  • Large amount of tokens to manage
  • Not broken up into distinct missions/chapters in the core campaign
Thematic elements
  • Metal Gear Solid video game series
  • Shadow Moses Island
  • Story-driven scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a set number of action points each turn to spend on various actions like moving, attacking, or using equipment.
  • AI deck — A deck of cards dictates the movement and actions of guards and NPCs.
  • Boss battles — Specific scenarios focus on boss encounters with unique AI decks and objectives.
  • Card Drafting (Equipment) — Players can earn and select equipment cards to customize their loadout for missions.
  • cooperative play — Players work together to complete scenarios and objectives.
  • Dice Rolling — Dice are used to resolve attacks and combat, comparing against opponent's defense.
  • Equipment System — Players can earn and use various equipment like guns, bombs, and upgrades.
  • Guard AI — Guards have predictable movement patterns and react to alerts or suspicious activity.
  • Modular Board — Scenarios are set up using tiles to create different map layouts.
  • scenario-based gameplay — The game is structured into 18 chapters, divided into stealth and boss scenarios.
  • stealth mechanics — Includes mechanics like silent takedowns, hiding bodies, and avoiding guard line of sight.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this one a little bit more because first off, it's Lord of the Rings.
  • The art in this game is topnotch. It very much has a Lord of the Rings feel to it.
  • Do you feel it somewhat capture at least the spirit of the game?
  • I definitely do think it captures some of it with like the line of sight like the guards will can only see in front of them.
  • Those two things right there, the dice roll and the dual value cards, is what turned this game into something that I just freaking loved.
  • One of the best new trick taking games I've played in quite a while.
  • I went in prepared for control decks and didn't have face on one of them.
References (from this video)
No references stored for this video.
Video nO7eX2GHmks slickerdrips Discussion at 1:31:57 sentiment: other
video_pk 86459 · mention_pk 223732
slickerdrips - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 1:31:57 · YouTube ↗
Overall sentiment (raw)
anticipating more content
Pros
  • The host is looking forward to playing more than just the tutorial stages.
Cons
  • Current content is limited to tutorial stages.
  • The host has only played the first two stages.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great big box uh like it's a campaign right well like not it goes over several sessions but I don't think like a completely ongoing thing.
  • I've heard it described as like a well I've actually heard a mix of people saying that it's like too many bones 2.0 and that it's like a mix of um too many bones and H Marcus I haven't played uh H Marcus but I've heard good things maybe I'll get stri at some point mixed together with the Elder Scrolls lured stuff I'm completely on board for this I cannot wait to play this.
  • it is completely like to to try and put you off if uh if you're not familiar and you're into Euro stuff it is completely dice chucking and there there is like there is Choice there is strategy and stuff into it but more than any of that there is Dice chucking there's rooll to move there's rooll to hit there's rooll to wound there's there's so much dice in this.
  • and so many things crop up in these um random cards that you're drawing whether it's the gear that you find whether it's those um events that um that come up or the the enemies that you tend to find that like you can you can see it happen even in like the the few episodes that I did of that playthrough like it's partly like just the human thing of wanting to recognize patterns but it comes up with these satisfying uh stories so often based on just a big pile of Randomness it is crazy that it can do that.
  • Shout out to bromstone is so good they had a big Kickstarter I think that was a couple of years ago now and it's projected for this year who knows if it will deliver.
  • if you get it and like it it is such a big rabbit hole that you can fall into like this game has been going for a long time like is like 2013 or something original Shadow to bromstone 2014 this game has been out for a long time and like 194 expansions.
  • Liz Boa is winning so I think we're going to be playing Liz boa next year next week.
  • is still getting disappointingly low votes that's my personal I'd like to give uh the the re revised uh Pathfinder ago uh and the reckon is actually
References (from this video)
No references stored for this video.
Video iaQiYF5o7GU slickerdrips Playthrough at 0:00 sentiment: positive
video_pk 86335 · mention_pk 223007
slickerdrips - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The Ocelot fight was cool.
  • The Reload card mechanic adds tension and strategic depth.
  • Unlocking card number six provided two rations, giving players a buffer.
Cons
  • The fight was very close to failure multiple times.
  • The C4 mechanic can be dangerous if not handled carefully.
  • Ocelot's reaction to damage can put players in difficult positions.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players use actions for movement (dash, sneak) and attacks, with opportunities to gain extra actions.
  • Area denial — C4 explosives can be planted to damage enemies but pose a risk to players if detonated incorrectly or if Baker is too close.
  • Attack/Defense Rolls — Attacks are resolved with dice rolls against the boss's defense, with players able to modify rolls using focus tokens or abilities.
  • Boss deck — Revolver Ocelot has his own deck of cards, shuffled and with some removed, dictating his behavior and reactions during the fight.
  • Boss Reactions — Ocelot has specific reactions when dealt damage, such as moving away or attacking players.
  • Combat Abilities — Snake has C4 and abilities like minus two defense. Merill has a light assault rifle and abilities to enhance attacks.
  • Cover/Obstacles — Obstructing terrains (yellow lines) can be shot through but incur penalties (damage to Baker) for each exclamation mark rolled.
  • Health and Damage — Players and the boss have health pools, and damage is tracked. If either player character dies, they lose. If Baker takes too much damage, C4 detonates, and they lose.
  • Reload mechanic — Ocelot's 'Reload' card triggers a specific sequence of movement and potential damage to Baker, creating a race against time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Revolver Ocelot he is going to be fighting revolver oselot
  • If we do three damage to Baker it's going to set off the C4 and everyone dies and we we lose
  • Ocelot I understand the bullets you see I make them go where I want
  • My hand what he was cut off by the sound of metal slicing metal
  • Ocelot wasn't so lucky impacting the wall and pitching forward to his remaining hand and knees
  • You can't you ever die right yelled acelot as he grabbed his severed hand and revolver and ran
  • Baker confessed to revealing his code under osel lot's torture
  • Baker expired
  • Ocelot has lost one of his prize hands and there is a ninja about whatever next
References (from this video)
No references stored for this video.
Video LyjBUn-Eb4Y One Stop Co-op Shop Top List at 4:26 sentiment: positive
video_pk 85198 · mention_pk 217861
One Stop Co-op Shop - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good video game adaptation.
  • Like the core action system.
  • Love the variety in characters.
  • VR missions play in a free form way.
  • Great if you like stealth.
Cons
  • Weird for more than one or two players in the campaign.
Thematic elements
Comparison games
  • Metal Gear Solid (video game)
Mechanics (from transcript analysis)
  • action system — I like the core action system.
  • Character Variety — I love the variety in characters.
  • Stealth — Especially if you like stealth.
  • VR Missions — Having the VR missions that kind of play in a much more free form way is great.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the end of June, so it's time for one of my annual traditions, which is to talk about my favorite games of the year so far, six months in.
  • This is a great game. If you like puzzles specifically for two-player play, uh, this is one of the best out there.
  • Even without me playing the game correctly, even without me realizing that that was an option, this was still one of my favorite games of the year and that's just pushed it up even further.
  • My other my last uh favorite game that is new to me but not new to 2025, although this one did get a big reprinting in 2025, so it's closer, is Wondrous Creatures.
  • Pixel Tactics is a game that I always really enjoyed the core mechanics of, but I found it just like so harsh and mean.
  • I just forgot what a good boss battle this is and what a good like representation of a JRPG combat system this is.
  • This is a war game set in Vietnam that is a mix of narrative exploration and like choose your own adventure and this really crunchy combat mode that is actually pretty cool to play even by itself.
  • Now, my one complaint that kept this from being like number one or number two is that the game can be uh pretty swingy.
  • Now, y'all, if you watch the channel, know that I love like exploration games.
  • This is a cooperative mind sweeper, if you want to call it that. you are logically deducing where to go while trying to survive in this harsh wilderness.
  • I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got me emotionally.
  • This is my number one of 2025 so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game.
  • Let me know in the comments what some of your favorite games so far this year are.
  • War Story Occupied France. I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got to me emotionally. I had incredibly tough choices and these incredible cinematic battles that felt like I was playing a war movie. Yeah, this one is one of the greatest experiences I've had this year and I can still replay it a few more times and like show it to my family and stuff. So, even though it is like a choose your own adventure kind of narrative game, it's not just a one-off. Absolutely love this one.
  • That's my number one of the year so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game. The quick play time, the tactical action choices, the co-op and two players is fine. Not my favorite way to play the game, but it works. And even the boss variety is fun. Yes, I would like more bosses. Yes, I do hope they come out with an expansion, but honestly, I'm super happy with just the core game. And I would play that for years, I think, with just what's already in there. But yeah, Unstoppable easily my favorite game of the year so far. It's kind of far ahead of the other ones.
References (from this video)
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Video lEy6aqBte5o One Stop Co-op Shop Discussion at 7:04 sentiment: positive
video_pk 84571 · mention_pk 215009
One Stop Co-op Shop - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 7:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Such a good adaptation
  • Stealth action is great
  • Scenarios are a lot of fun
  • Little oneoff sneaking missions are cool
  • Really good game if you like stealth gameplay
  • Does the video game justice
  • A fullon keep
Cons
  • It's kind of random
Thematic elements
  • Adaptation of the Metal Gear Solid video game series
Comparison games
  • Metal Gear Solid video game series
Mechanics (from transcript analysis)
  • Sneaking missions — The little oneoff sneaking missions are cool.
  • Stealth action — The stealth action is great.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we finally made it to 2026. I'm looking at the games I covered in January.
  • It's a fun little spatial manipulation game with a great theme about being an introvert and trying to get books to make yourself happy.
  • I really enjoyed the Euro action in this one.
  • This is such a good adaptation of a video game series that I really enjoy.
  • So, man, that was a rough month. I covered 10 or more games and only kept two of them.
References (from this video)
No references stored for this video.
Video MLP2hD4He2s BoardGameCo Unboxing at 15:36 sentiment: positive
video_pk 81294 · mention_pk 200974
BoardGameCo - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 15:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent game
  • Very easy to dive into
  • Cerebral and satisfying gameplay
  • Tactically engaging
Cons
  • Constantly checking rules
  • Stealth feels more like reactions/reflexes than thoughtful planning
Thematic elements
  • stealth
Comparison games
  • V Commandos
  • Assassin's Creed
  • Stalker
Mechanics (from transcript analysis)
  • Stealth — The game is centered around stealth gameplay.
  • Tactical analysis — Players engage in tactical analysis of the board state.
  • Tutorial — Includes a tutorial guide for learning the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The sheer quantity of game here is a downside to me.
  • It took over two hours to punch out everything, get organized according to AR's guide.
  • The campaign arcs are like 15 hours.
  • It's a very clever way to bridge that gap between giving players tons of content while making it accessible at the same time.
  • Board games give you that mental satisfaction in a way that video games just don't in my opinion.
  • It's probably my favorite from them with the possible exception of Scoundrels.
  • The general feedback around Lands of Outshade was so excellent that I think it wasn't just me.
  • Even um Shelfside, who generally are very critical of Awaken Realms, uh they they thought it was their best game yet, and I agree with them because it is their best game yet.
  • If you like slaughtering hordes of zombies with tactical decisions, I do think Zombicide's a great game. I'm a big fan of it.
  • I like to own the things I buy.
  • Grim Coven is a mustplay.
  • The harder something is to table, the less likely I am to play it, even if I like it a lot.
References (from this video)
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Video 8_kGBqsfBT8 BoardGameCo Discussion at 7:59 sentiment: positive
video_pk 81272 · mention_pk 200829
BoardGameCo - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loving it so far.
  • Really enjoying it a lot.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I didn't have anything particularly interesting as far as the various news sources that I try to uh keep up with.
  • people are allowed to not like a game.
  • It is okay for people not to like the game you like.
  • Although good conversation is important, but sometimes people pop up into groups and they're like, "I didn't like super popular thing." And then people really just don't react the best way in a way that's really super welcoming.
  • It's just always helpful if we do so in a way that actually fosters relevant, meaningful, helpful conversation as opposed to just simply, you know, dunking on people for not liking the thing that you like.
  • I like it probably about as much as I like Things in Rings.
  • I just prefer Vindication and they're a little too similar. I don't feel the need to own both.
  • Orléans is one of those very very classic games that's just so smooth and elegant and well done.
  • I'm sorry there wasn't a lot of news this week. Although sometimes that can be a good thing.
  • it doesn't seem to be a COVID thing to be afraid of. Like this is not COVID 2.0.
  • Hantavirus it requires significantly more work for it to spread.
  • it's not COVID-level big deal. It's a big deal for a smaller group of people, and the level of contagion is not nearly what we're talking with COVID.
References (from this video)
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Video CNl2wKKbDWE BoardGameCo Analysis at 70:06:40 sentiment: positive
video_pk 80733 · mention_pk 197620
BoardGameCo - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 70:06:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Host has gotten a bunch of plays of it
  • Host is really enjoying that one
Cons
  • Host still wants to play it a lot more
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
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Video f-bQEDVgSek Review at 0:00 sentiment: positive
video_pk 69343 · mention_pk 165792
Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The fight against the tank was shorter than expected.
  • Successful use of grenades and dice manipulation led to a quick victory.
  • Obtained a card key and grenades from the defeated tank crew.
Cons
  • The tank's movement could have potentially trapped the players.
  • The physical components might be flat cardboard in some editions.
Thematic elements
  • Ambush
  • Shadow Moses
Comparison games
none
Mechanics (from transcript analysis)
  • Area Movement — The tank moves across spaces and can affect players in adjacent or specific columns.
  • Card Play — Cards are drawn from a boss deck to determine bonus damage and influence the tank's actions.
  • Combat — The core of the segment involves fighting a tank with specific weaknesses (missiles, mines, grenades) and a set health pool.
  • Dice Rolling — Dice are rolled for attacks and movement, with the ability to manipulate results using special powers or re-rolls.
  • Movement — Players and the tank have specific movement rules, including dashing and the tank's directional movement based on card draws.
  • Resource Management — Players manage a limited number of grenades and actions per turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We fought a sharp shooter some kind of cyborg ninja came and saved us and chopped his arm off.
  • The terrorists have got both of the codes to arm Metal Gear Rex and we are off to find Hal Emer who was in charge of the project who is in the north hanger building but first up Ambush.
  • Snake lobbed a grenade into the Tank's open hatch the resulting muffled boom sent a crewman flying out to land right in front of snake convenient he thought.
  • Raging through the crewman's pockets sure enough he found a card key that should get him into the hang along with a couple of grenades in the Dead Man's Pockets.
References (from this video)
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Video cmuZyd4IF5M Review at 0:02 sentiment: positive
video_pk 69164 · mention_pk 165528
Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great stealth system
  • Incredibly thematic
  • Huge love letter to Metal Gear Solid
  • One of the best stealth games played
  • Coolest stealth systems seen
Cons
none
Thematic elements
  • Stealth infiltration
  • Infiltrating a facility
  • Comics within the mission book tell the story
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have four action points to spend on their player board, with some actions costing one and others costing two.
  • AI deck — An AI deck controls enemy actions and movement, acting as a time limit for the game with some cards ending the game immediately.
  • Alarm System — Blue and red tokens on the board indicate the alert status. Red tokens signify alarms are off and make the game much harder.
  • boss fights — The campaign includes boss fights that feel like puzzles with specific strengths and weaknesses, distinct from the stealth missions.
  • Campaign — The game features a campaign with persistent effects, a mission book, and unlocking new content over multiple plays.
  • Combat — Combat is simple and streamlined, involving dice rolls against player defense. Taking too many hits results in death.
  • Line of Sight — An interesting and streamlined line of sight system is used, where enemies can see Snake if there are no red lines within a drawn box around the characters.
  • Loot/Upgrades — Players can unlock new items, upgrade character abilities, and gain special equipment through campaign progression.
  • Noise System — Actions can generate noise, requiring dice rolls to determine if guards are alerted. Noise tokens are placed on the board to guide enemy movement.
  • Stealth — The game is heavily focused on stealth, with mechanics for sneaking, avoiding guards, and managing noise levels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am a huge Metal Gear Solid fan, and I did not want to let this one uh pass me by. I will take any chance to talk about Metal Gear Solid.
  • this game does encapsulate what it feels like to play Metal Gear Solid.
  • this has a great stealth system.
  • So, that is Metal Gear Solid. Find the game online now.
  • It's incredibly thematic. It's a huge love letter to Metal Gear Solid.
  • So, yeah, if you're a fan of Metal Gear Solid, this is an instant buy.
  • if you're a fan of stealth games in general, I think this is one of the best stealth games I've played with one of the coolest coolest stealth systems I've seen.
References (from this video)
No references stored for this video.
Video 1Rbv9R5HICg Board Stupid Top List at 11:40 sentiment: positive
video_pk 34555 · mention_pk 150863
Board Stupid - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 11:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • IP adaptation with potential for deep, replayable missions
  • Emerson Matsuuchi as designer suggests solid systems
  • Cooperative play with varied paths
Cons
  • High expectations due to Metal Gear IP
  • Risk of overreach if design is not tight
Thematic elements
  • Cooperative stealth/ops with individual powers and mission branching
  • Open sandbox mission-based co-op in the Metal Gear universe
  • Sandbox, mission-driven campaign with sandbox progression
Comparison games
none
Mechanics (from transcript analysis)
  • Miniatures-based tactical play — Tactical objectives for a stealth/assault style play.
  • Open sandbox design — Choose how to approach each mission with multiple paths.
  • Scenario / Mission / Campaign Game — Choose how to approach each mission with multiple paths.
  • scenario-based campaign — Cooperative missions with individual character powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • River of Gold looks absolutely tremendous
  • Take my money
  • Two-player version would be great
  • Open sandbox way of completing missions
  • This is going straight into my collection because I love Everdell
References (from this video)
No references stored for this video.
Video B4AcZGIHvdk BoardGameCo Top 15 List at 16:45 sentiment: positive
video_pk 32264 · mention_pk 208133
BoardGameCo - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 16:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High fan anticipation; strong solo focus
  • Engaging stealth-management theme
Cons
  • Pre-release expectations may color verdicts; complexity could deter newcomers
Thematic elements
  • stealth/action management
  • covert mission environment inspired by MG/S era
  • tactical scenario-driven
Comparison games
  • V Commandos
  • Assassin's Creed board game
Mechanics (from transcript analysis)
  • Action Queue — control actions and timing to succeed
  • action-queue management — control actions and timing to succeed
  • co-op / stealth management — one-to-many missions with stealth mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 2026 now, which means it's time for that thing that I like to do every single year
  • I want to play 30 of the 35 games I set out for myself
  • Three games a month would make it doable
References (from this video)
No references stored for this video.
Video WOF8JjnsbYc Board Game Coffee Playthrough at 0:27 sentiment: mixed
video_pk 9882 · mention_pk 145640
Board Game Coffee - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging stealth-based tension that rewards careful planning
  • Clear emphasis on teamwork and coordinated actions
  • Memorable thematic moments (e.g., the dinner bell drawing mercenaries) that heighten immersion
Cons
  • High variance in outcomes due to one player's misstep or unlucky circumstances
  • Potential for abrupt failure if a single mistake cascades through the team
  • Thematic familiarity may not appeal to players seeking fast-paced action rather than stealth discipline
Thematic elements
  • Stealth, infiltration, and combat against guards to complete a mission
  • A stealth-infiltration scenario set in a facility with hostile mercenaries; team-based objective execution
  • Tense, mission-driven espionage with emphasis on coordination and role execution among players
Comparison games
none
Mechanics (from transcript analysis)
  • combat encounters — Engage enemies when detected, using a combination of stealth and force, with potential for instant setback if surrounded
  • cooperative team coordination — Multiple players must perform complementary actions to advance, with one player's misstep risking the entire run
  • event-driven chaos — Dynamic events like alarms or crowd reactions (e.g., a dinner bell drawing attention) that alter the taktics mid-run
  • Line of Sight — Managing line of sight, flanking opportunities, and safe corridors to advance through the facility
  • Objective Collection — Acquire required files and complete mission objectives to achieve success
  • Set Collection — Acquire required files and complete mission objectives to achieve success
  • Stealth — Avoid detection by enemies to progress without triggering alarms or overwhelming force
  • tactics and positioning — Managing line of sight, flanking opportunities, and safe corridors to advance through the facility
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the audio is just turning off on our videos
  • Midway through one of our videos it just cut out
  • Solid Snake the star of Metal Gear Solid
  • we had a game we played four players
References (from this video)
No references stored for this video.
Video keUMLQ3vgsM The Broken Meeple Discussion at 0:00 sentiment: negative
video_pk 4016 · mention_pk 11725
The Broken Meeple - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Just another skirmish game
  • Miniatures focused
  • Not interested in this style
Thematic elements
  • Metal Gear Solid
  • Video game IP
Comparison games
  • Deep Rock Galactic
  • Zombicide
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • Matt Leacock will you grow another thread of innovation in your skull and do something else
  • we're done with pandemic
  • I would rather be pessimistic and then pleasantly surprised then optimistic and then constantly disappointed
  • I could rank something like Alice's garden a 9 10 out of 10 for how perfect a game for its genre it is but that doesn't mean I want to play it game after game
  • this theme is going to speak to me heavily from a Nostalgia perspective
  • you're not as good as you used to be mate
  • this is why you've got to get your demos right
  • head cubes on tracks is that really what I'm supposed to get excited for
  • this one I think is the game that void fall should have been
References (from this video)
No references stored for this video.
Video o2Hg9X0B_Xw Board Game Coffee Discussion at 0:03 sentiment: positive
video_pk 1402 · mention_pk 145643
Board Game Coffee - Metal Gear Solid: The Board Game video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Anticipation for a hands-on experience, curiosity about new media packaging or a boxed product, and the social dynamics of demo access.
  • The transcript does not describe in-world settings or narrative scenes. Instead, it points to a real-world event moment where a hands-on demo of a product (implied to be a boxed item, potentially a game or related media) is being observed. The context suggests a consumer-oriented preview environment rather than a fictional game session.
  • Casual, enthusiastic, event-focused narration typical of a live or quasi-live YouTube demonstration.
Comparison games
none
Mechanics (from transcript analysis)
  • not_discussed — The transcript provides no explicit discussion of game mechanics. This placeholder notes the absence of mechanics content within the segment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • look at what we got here
  • huh
  • so we got some metal gear solid I'm
  • I'm Gonna See since we're in here early and see if I can sneak in the seat get a little demo check it out cause I'm excited about this little box
References (from this video)
No references stored for this video.
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