Minion Hunter is the simplified board game version of GDW's Dark Conspiracy RPG.
Players move around the outer edge of the board trying to build up their cash, weaponry, equipment and four categories of ability points. In the middle of the board is a map of the USA and a progression track of Dark Minion plots represented by cards, which have city names on the backs and monster names and attack scores on the fronts.
Once players are strong and rich enough, they can enter the map and fight the enemies shown on the cards that are currently on the track. The enemy cards move down the track after every player turn. If they reach completion, the corresponding Dark Minion (Nukid, ETs, Morlocks, or Fey) gains points toward taking over America.
Players must boost their own success scores while also cooperating to keep the Dark Minions from snatching victory from all players.
Expanded by:
Minion Nation
- Fast playtime (under an hour)
- Potential for fun once characters are leveled up and money is acquired
- Appreciated the early co-op nature
- Cool art by Larry Elmore
- Very dry and lacks flavor text
- Basic gameplay
- Difficult start with a significant snowball effect
- Mechanics can feel arbitrary without thematic explanation
- Expansion components required cutting out
- Humanity fighting back against dark supernatural forces
- Near-future America under siege by supernatural creatures
- Talisman
- Arkham Horror
Mechanics (from transcript analysis)
- Action Point Allowance — Players move around the board and perform actions, with different movement options and encounter types.
- Card Drafting — Players draw plot cards that represent threats and equipment cards for items and money.
- cooperative play — Players work together as Minion Hunters to stop plots from taking over America.
- Dice Rolling — Dice (d10 and d6) are used for stat tests, movement, and random encounters.
- Modular Board — The game uses a map of America with various locations where plots can occur.
- Set Collection — Players collect equipment cards that provide bonuses and can be bought or earned.
- Stat progression — Characters have four stats (empathy, stalking, combat, contacts) that can be leveled up through various training spaces on the career track.
- threat management — Players must manage threats from four factions that advance on a threat track, aiming to prevent any faction from reaching the end.
Video topics + discussion points
Quotes (from this video)
- The best among you will become the most famous minion Hunter but you have to act quickly or the minions will complete their plots and the country will fall completely under their Shadow
- It's a very dry thematic game and that's probably my biggest criticism of it
- I would love love love to see somebody like Restoration Games bring this back into print with a little bit of a modern twist you don't need mini I'm not asking for minis I'm not asking for a super ornate production just something like this a nice Square size board quad fold though so it could fit in a smaller box and just with some more art with some more theme with a little bit more of that kind of thematic spice that we expect from a modern Adventure game