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MLEM: Space Agency box art

MLEM: Space Agency

Game ID: GID0212494
Game Info
Year
2024
Players
2-5
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Let me take you on a journey to the year 2075. Just as soon as they took control of the world, cats set their sights on a new frontier - space! The crème de la crème of feline specialists now compete for cosmic dominance, with their determination unmatched even by the lack of opposable thumbs. It's a fierce race, filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race, claim their paws on the infinite treasures of the Milky Way, and become the true cosmic conquerors?

MLEM: Space Agency is a family board game where you step into the shoes of fearless captains of cosmic expeditions. But hold on, these aren't your ordinary explorers - they're cats! These intrepid felines have long conquered the Earth with their unmatched bravery, and now they've set their sights on conquering the entire cosmos. However, their clumsiness might lead to some purrfectly chaotic cat-astrophes. Take the helm of a cosmic rocket, reach for the stars, or trust your cat instincts and bail out before things go up in flames. Fame and admiration from the entire meowing world await the most exceptional leader of the feline space agency. Get ready for an adventure that's out of this world!

Description

Let me take you on a journey to the year 2075. Just as soon as they took control of the world, cats set their sights on a new frontier - space! The crème de la crème of feline specialists now compete for cosmic dominance, with their determination unmatched even by the lack of opposable thumbs. It's a fierce race, filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race, claim their paws on the infinite treasures of the Milky Way, and become the true cosmic conquerors?

MLEM: Space Agency is a family board game where you step into the shoes of fearless captains of cosmic expeditions. But hold on, these aren't your ordinary explorers - they're cats! These intrepid felines have long conquered the Earth with their unmatched bravery, and now they've set their sights on conquering the entire cosmos. However, their clumsiness might lead to some purrfectly chaotic cat-astrophes. Take the helm of a cosmic rocket, reach for the stars, or trust your cat instincts and bail out before things go up in flames. Fame and admiration from the entire meowing world await the most exceptional leader of the feline space agency. Get ready for an adventure that's out of this world!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 11 · mix 2 · neu 2 · neg 0
Mentions per page
Showing 1–16 of 16
Video zwrN0qljlo4 Watch It Played Analysis at 5:23 sentiment: positive
video_pk 88760 · mention_pk 234743
Watch It Played - MLEM: Space Agency video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • about cats in space
  • a pressure look dice game
Cons
none
Thematic elements
  • cats in space
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — each player has a team of cat astronauts they want to place our moons and planets around the Milky Way at large
  • Dice Rolling — pressure look dice game
  • Press Your Luck — this is a pressure look dice game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest video game adaptation of the year
  • we will secretly and simultaneously be planning actions before diving into combat trying to out maneuver or sneak up on our opponents or simply throw a grenade into the nearest window and hope for the best
  • this episode that you are watching right now was made possible in part by Apex Legends the board game from glass Cannon unplugged
  • why did you announce your game without any information or even putting the board game geek page up about it come on people
  • Planet unknown which was my favorite game of last year maybe top three it's very good
  • thanks to board game arena for sponsoring this segment
  • The Golden Age of industry is here as skyscrapers and Prophets don't forget profits saw now is the time or so we are told to build our Fortune as we launch companies and invest in new Industries to earn Capital
  • honestly can we talk about how Governor is it's a great game
  • forever home unfortunately isn't about hermit crabs but it is instead a possibly pattern building game about second chances for shelter dogs
  • I learned something about the Czech Republic today
  • there's something about the tiles and the artwork that really drew me in when I saw pictures of it
References (from this video)
No references stored for this video.
Video OR_rFFQ9_bY Where There's A Wilz, There's a Play Top List at 6:08 sentiment: positive
video_pk 86433 · mention_pk 223519
Where There's A Wilz, There's a Play - MLEM: Space Agency video thumbnail
Click to watch at 6:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great game
  • really like this game
  • like the pressure luck aspect
  • struck so well with me
Cons
none
Thematic elements
  • sending cats into space
  • space
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — Push your luck game where players try to land on furthest planets and moons.
  • Role selection — Each turn you rotate, so you can be the captain or the passenger. You can jump off at any time, and if you or the captain, the next person takes over and can continue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is our top 10 10 five and 10 five and dime games we played in 2024
  • it's really tough and I play some stuff solo so that is taken into consideration here too
  • I really like that that Dynamic of okay I really want to do something over on this board so I need to make sure I have at least one worker here
  • I love my tile laying games and this one has really risen up and it's just it's a nice cozy game for the two of us to play
  • everything about that game is just so good
  • I love this the solo mode is so easy to run as well
  • this is an amazing game I absolutely love it it is going to be a keeper for a long time
  • I'm surprised umbrella made it
  • I really like that game that's yeah that was another spatial one where I can't picture where the path is going
References (from this video)
No references stored for this video.
Video jaWuwh8vptM Where There's A Wilz, There's a Play Top 10 List at 28:20 sentiment: positive
video_pk 85886 · mention_pk 220972
Where There's A Wilz, There's a Play - MLEM: Space Agency video thumbnail
Click to watch at 28:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun theme, charming cat astronauts
  • engaging and thematic
Cons
  • can feel chaotic for some players
Thematic elements
  • cat astronauts exploring; power cards and upgrades
  • space with cat astronauts
  • lighthearted sci-fi adventure
Comparison games
none
Mechanics (from transcript analysis)
  • cat abilities and power cards — special abilities modify outcomes and enable jumps
  • dice drafting and movement along mat — use dice results to advance and perform actions
  • end-game pathing — jump to moon/planet and pass captaincy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is really interesting and so much fun.
  • This game is so unique and so much fun.
  • The push your luck aspect in this comes in determining what you're going to do with your disc.
References (from this video)
No references stored for this video.
Video c5r2mefPR2Q UndeadVikingVideos Discussion at 16:49 sentiment: neutral
video_pk 85601 · mention_pk 219805
UndeadVikingVideos - MLEM: Space Agency video thumbnail
Click to watch at 16:49 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was fantastic. It was just there was so much stuff going on that was really enjoyable.
  • Well, I think there's that one Warhammer guy that syn There's some synthesizer show synthesizer synthesizer shows that I watch that have been around for a long time.
  • We must slay them.
  • Thanks for nothing, Danny Nunan.
  • It's like, Oh, honey, I'm so sorry.
  • This is the longest running weekly live stream thing held on YouTube 10 years or so in a row.
  • Americans don't even like America.
  • It's not like we're keeping track here yeah, who's keeping score
  • Oh, really? Runner up code names.
  • You don't make a podcast.
  • I mean, the definition I don't even know what you're saying.
  • You're just making up words.
  • So defeist.
  • Yeah, that gumballs.com. They suck.
  • This is not a good website.
  • The two eyes are swords.
  • It's like, how does anybody know this guy exists?
  • I'm always impressed when things like that exist.
  • Oh, yeah. I guess you can. Yes, you can. But that's not the same because podcast is a different
  • It's like, oh, you know, use use use non like you have didn't make this game colorblind uh friendly.
  • Be excellent to one another as Bill and Ted would say.
  • The fact that the dice rolls were so unlucky against me.
  • I love the game, but it's when those dice rolls don't go your way.
  • It's like, Oh, you know, should he fight the wolves or should he run away?
  • This is the most evil, most powerful terrorist organization in the world that never wins.
  • It's like, 'No, nobody's died. This is realistic.'
References (from this video)
No references stored for this video.
Video aR_cP_LgN8Q Where There's A Wilz, There's a Play Top 10 List at 2:52 sentiment: positive
video_pk 85255 · mention_pk 218150
Where There's A Wilz, There's a Play - MLEM: Space Agency video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • part of a curated list of 2024 games
  • accessible to a broad audience
Cons
  • not elaborated in detail here
Thematic elements
  • agency management and mission planning
  • space exploration
  • sketchy and light
Comparison games
none
Mechanics (from transcript analysis)
  • management and planning — Referenced as part of the January top list
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a quick game. Makes you think.
  • This is Stamp Swap... Automa Factory knocked it out of the park this with this one because what the Automa does, they're going to rate them based on the rarity of them.
  • The artwork in this game is phenomenal.
  • This game is a wordplay game, and every word matters when you're trying to do this.
  • I really enjoy this game. It It was a lot of fun.
  • Wonderlust Discover the World… a travel planning game.
  • In Cities you are building the best city.
  • The windmill rotates and you choose which side you are going to do things from.
References (from this video)
No references stored for this video.
Video hSPr6dRH_uQ Top List at 15:01 sentiment: positive
video_pk 77056 · mention_pk 185643
MLEM: Space Agency video thumbnail
Click to watch at 15:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for families
  • Lots of energy and enthusiasm
  • People get invested in others' rolls
  • Fun push-your-luck mechanic
  • Was a huge hit during holidays
Cons
  • Not cooperative
  • You can bust a bunch
Thematic elements
  • Cats on a spaceship
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — You're going to jump off onto a planet uh for area control.
  • Dice Rolling — push-your-luck dice rolling game
  • Push Your Luck — MLEM is a push-your-luck dice rolling game
  • Set Collection — You have different cats you can put in the spaceship and they get you the a sort of different special ability for the round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These do not include games that you can play with like three, four, five-year-olds.
  • my list is more, you know, these are games you can certainly play with kids, but probably more like the eight and up type of crowd for a lot of these.
  • Cooperative games make great family games. For that matter, party games make great family games as well
  • In Wandering Towers, you will be moving wizards around this circle of towers and trying to get them into Ravenskeep, into this one particular spot.
  • you can cover up wizards with other towers and now your wizard is trapped and you have to remember where it is and that is much harder than you think it is.
  • Super Mega Lucky Box is kind of bingo on steroids.
  • I love I love that feel of boom, boom, boom, boom, boom.
  • hope you're having fun playing games.
References (from this video)
No references stored for this video.
Video Nqfdm7HhHLc Meeple University Rules Teach
video_pk 69903 · mention_pk 166792
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our aim is to quick start you on the basic game of mm
  • the main ways to score points in mm is to have your cats disembark onto the moons and planets that you'll explore
  • the commander will roll dice and spend them tactically to determine how far the ship advances
  • it's up to the players whether they disembark or push their luck to move into the furthest depths of space
References (from this video)
No references stored for this video.
Video Nqfdm7HhHLc Meeple University Rules Teach at 0:09 sentiment: neutral
video_pk 69903 · mention_pk 230114
Meeple University - MLEM: Space Agency video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • space exploration and competition to score points by disembarking
  • space exploration across moons and planets in a galaxy
Comparison games
none
Mechanics (from transcript analysis)
  • Astronaut powers — Each astronaut token has a special power that affects moons, planets, or deep space, influencing scoring or movement.
  • Commander-driven cat selection — Starting commander selects a cat to place into the commander position on the rocket.
  • Crash handling — If none of the dice icons match any rocket icons, the rocket crashes; crashed astronauts return to their owners' boards; the crash counter advances.
  • Dice pool and grouping — Roll six dice; group by faces; discount groups not matching the icons printed on the rocket space; form complete groups to determine movement.
  • Disembarkation and scoring — Players may disembark astronauts onto moons or planets in turn order to claim points; scoring depends on placement and occupancy.
  • End-of-round/round robin — The commander role passes to the next player on a disembark or crash; the original first player remains the designated first for tracking.
  • Goal cards for bonus points — Goals grant additional points to the first player achieving them; examples include two cats in deep space, three cats on a single planet, etc.
  • Mission end conditions — The game ends when the last cat disembarks or after 11 crashes.
  • Movement resolution — Movement equals the sum of pip groups or afterburner value; groups cannot be broken up; used dice are removed from the pool (except afterburners).
  • Planet/Moon endgame scoring — Planets are scored by the number of astronauts; the highest column yields more points; points are distributed based on relative height in the column.
  • sabotage and disruption — Certain astronaut powers can remove a die from the pool for the rest of the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our aim is to quick start you on the basic game of mm
  • the main ways to score points in mm is to have your cats disembark onto the moons and planets that you'll explore
  • the commander will roll dice and spend them tactically to determine how far the ship advances
  • it's up to the players whether they disembark or push their luck to move into the furthest depths of space
References (from this video)
No references stored for this video.
Video DKAg9hDBXgw Allies or Enemies Discussion at 19:02 sentiment: positive
video_pk 66213 · mention_pk 160991
Allies or Enemies - MLEM: Space Agency video thumbnail
Click to watch at 19:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique cat-astronaut theme with light-hearted tone
  • Competitive but with a social feel
Cons
  • The theme may not appeal to all audiences
Thematic elements
  • push-your-luck dice and space exploration
  • Space mission with cat astronauts as captains
  • humorous, thematic
Comparison games
  • Horrified
  • Open Season
Mechanics (from transcript analysis)
  • Push Your Luck — Captain rolls dice; players decide when to leave the ship to progress, balancing risk and reward.
  • Push-your-luck with captain dice — Captain rolls dice; players decide when to leave the ship to progress, balancing risk and reward.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's gorgeous"
  • "it's cooperative"
  • "they put everything back in the boxes and dismantle the puzzle"
  • "the dial the spinner for us didn't work great"
  • "Open Season which is about monsters hunting"
  • "Cascadia landmarks this is in both of our top 10 the original of all time"
References (from this video)
No references stored for this video.
Video zKOHNfK9n9Q The Board Game Garden Top 10 List at 30:47 sentiment: positive
video_pk 38118 · mention_pk 230325
The Board Game Garden - MLEM: Space Agency video thumbnail
Click to watch at 30:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun thematic twist
  • solid dice drafting
  • solo mode is accessible
Cons
  • asynchronous online play can feel awkward
Thematic elements
  • space exploration and feline crew
  • space exploration with cat astronauts
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — draft and use dice to drive actions and upgrades
  • Push Your Luck — risk/reward dice rolls across expeditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • February was a very busy month you guys might have seen on the Channel that I had a lot of like crowdfunding previews
  • I genuinely really really enjoyed it
  • There is something about going for different goals that just ooh if a game has quests I freaking love it
  • I absolutely love NumerS it is a wonderful wonderful card game
  • It's a push your luck game
  • Anacron is my number one game of February
References (from this video)
No references stored for this video.
Video RFy4ZBc2Wjg The Board Gaming Doctor Discussion at 4:36 sentiment: mixed
video_pk 35724 · mention_pk 106829
The Board Gaming Doctor - MLEM: Space Agency video thumbnail
Click to watch at 4:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • fun push-your-luck dice concept
  • cute space-cat theme
Cons
  • mobile Board Game Arena implementation glitchy
  • auto-scroll makes play feel unstable
Thematic elements
  • theme-embedded push-your-luck dice
  • space exploration with cat crew
  • whimsical
Comparison games
  • Can't Stop
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — each cat character provides a unique power that affects board and roll outcomes
  • Asymmetric powers — each cat character provides a unique power that affects board and roll outcomes
  • Dice Rolling — players roll dice, choose which dice to keep, with fuel/fuel loss representing risk
  • dice rolling / push-your-luck — players roll dice, choose which dice to keep, with fuel/fuel loss representing risk
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed it
  • the plane of the game might be a little fiddly
  • the board game arena implementation on the mobile is glitchy and downright unplayable
  • Daybreak has QR codes that link to real-world solutions
  • it's a great primer to teach people how to think about race for the Galaxy
  • I think Teal will find some success on board game arena
References (from this video)
No references stored for this video.
Video Q_rwWTsj9-c Game Night Picks - Pair Of Dice Paradise Discussion at 3:16 sentiment: mixed
video_pk 35545 · mention_pk 106158
Game Night Picks - Pair Of Dice Paradise - MLEM: Space Agency video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Familiar dice-driven tension for players
  • Clear discussion hook around dice quantity and how it affects play
Cons
  • Details about production run and exact dice count are unclear
  • Ambiguity around official rules makes precise evaluation difficult
Thematic elements
  • Resource management with dice in a space setting
  • Space exploration / space agency milieu
  • Lighthearted trivia framing with competitive wagering context
Comparison games
  • Age of War
  • Picomino
  • Goon Nuts for Donuts
Mechanics (from transcript analysis)
  • dice-based resource/score generation — Players use a fixed set of dice to influence scoring and outcomes, with discussion centering on dice count and usage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wagers. Out. out. Get them out of here.
  • No wagers.
  • This is going to be worth 10 points.
  • I'm absolutely 100% an Acquire release date aficionado because not less than a year ago, I produced an entire video for the Watch Patreon about Acquire's 50th anniversary because it was made in 1964.
  • Skip-Bo is based on Spite and Malice.
References (from this video)
No references stored for this video.
Video B4AcZGIHvdk BoardGameCo Top 15 List at 3:18 sentiment: positive
video_pk 32264 · mention_pk 95372
BoardGameCo - MLEM: Space Agency video thumbnail
Click to watch at 3:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and quick (30–60 minutes)
  • Interesting space/cat theme with broad appeal
Cons
  • Shines best with 4–5 players; may be less ideal at other counts
Thematic elements
  • Cat-themed space colonization and exploration
  • Space, solar system exploration
  • light, approachable sci‑fi flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players compete to occupy planets and moons
  • Unique Player Powers — each player has a different ability affecting actions
  • Variable player powers — each player has a different ability affecting actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 2026 now, which means it's time for that thing that I like to do every single year
  • I want to play 30 of the 35 games I set out for myself
  • Three games a month would make it doable
References (from this video)
No references stored for this video.
Video WTWhyd4RzjE Board of It Top List at 5:09 sentiment: positive
video_pk 28710 · mention_pk 84199
Board of It - MLEM: Space Agency video thumbnail
Click to watch at 5:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two-player viability remains strong; scales well with more players
  • fun theme with cat astronauts; visually appealing
  • decisions feel meaningful even with dice-driven luck
Cons
  • some downtime due to the dice-driven turn structure
  • abstract in places; can feel light for experienced euros
Thematic elements
  • cats in space; light, humorous sci-fi teamwork with push-your-luck dice elements
  • two to five players guide cat captain characters on a space-faring agency
  • playful and breezy with moments of planning and pressure
Comparison games
none
Mechanics (from transcript analysis)
  • Area/track progression — navigate a track to advance and earn points; some spaces grant instant points or rewards
  • dice chucking — roll dice to determine movement options and actions for the captain/ship; dice faces constrain what can be used
  • Push Your Luck — choose when to press luck for better movement vs. safe, guaranteed options
  • push-your-luck — choose when to press luck for better movement vs. safe, guaranteed options
  • Track Advancement — navigate a track to advance and earn points; some spaces grant instant points or rewards
  • Variable Powers — each astronaut (played by players) has a unique power influencing decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can't recommend it enough
  • great little filler game with some really lovely artwork
  • it's arguably the most solitaire game we've played outside of some Roll & Write games
  • two players is best; a lot of downtime when you add more players
References (from this video)
No references stored for this video.
Video yqznxXUeqkI Board Gaming Ramblings Review at 0:09 sentiment: positive
video_pk 28304 · mention_pk 83022
Board Gaming Ramblings - MLEM: Space Agency video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very quick to teach, often around five minutes
  • Snappy, high interaction with minimal downtime
  • Playmat board and cat-themed artwork are whimsical and appealing
  • Strong fit for families and groups of 4-5 players
  • Hidden mission modules add replayability and varied goals
Cons
  • Luck-driven core mechanic may not satisfy all strategic players
  • The playmat/board can feel bulky and may require thoughtful storage
  • Some players may crave deeper mechanics beyond a light experience
  • End-game length can feel long if players push aggressively and many crashes occur
Thematic elements
  • Whimsical cat astronauts competing in a chaotic yet lighthearted space exploration race
  • Future where cats have taken over the world and launch a space program, chasing points across space
  • humorous, playful, cat-centric
Comparison games
  • Quacks of Quedlinburg
  • The Cauldron
Mechanics (from transcript analysis)
  • Cat-ability cards — Each astronaut (cat) card provides a unique ability that subtly modifies how you land, discard dice, or influence movement, adding variability between playthroughs.
  • Dice Rolling — At each turn you roll a pool of dice and can only use certain die values based on the spaces on the rocket track; burners may be kept and used strategically.
  • Dice rolling with selective usage — At each turn you roll a pool of dice and can only use certain die values based on the spaces on the rocket track; burners may be kept and used strategically.
  • End-of-game triggers — The game ends when a set number of crashes occur or a player places all eight cats, triggering final scoring.
  • Push-your-luck movement along a track — Players decide how far to move each round by choosing dice values, balancing risk of crashing against advancing toward scoring areas.
  • Two-tier scoring: moons and planets, plus goals — Moons grant instant points; planets are a major scoring emphasis; goals and missions provide additional scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the board, I love the playmat, and the cats are adorable.
  • This is a beer-and-pretzels game you can sit around the table, laugh, and have fun.
  • I think this might well be something we keep in our collection because it’s so simple to teach and so fast to play.
References (from this video)
No references stored for this video.
Video Eok_xJhZ6JU No Rolls Barred Playthrough at 1:01 sentiment: positive
video_pk 2619 · mention_pk 125163
No Rolls Barred - MLEM: Space Agency video thumbnail
Click to watch at 1:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming cat-themed presentation and art
  • Easy entry for new players via clear rules and lively banter
  • Varied cat powers add strategic depth without heavy complexity
  • Trophy scoring provides additional short-term goals during play
  • Light, social, and highly replayable in casual settings
Cons
  • Significant luck factor due to dice results
  • Potentially abrupt game length if players crash repeatedly
  • Some players may find the theme childish or silly
Thematic elements
  • Cosmic conquest featuring spacefaring cats with unique power tokens
  • A playful, cat-centered space race across planets and moons toward the universe's end
  • lighthearted, humorous banter with improvisational storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • After Burner tokens — After Burner dice give extra movement and can be kept for future turns; some options let you maximize results.
  • Cat tokens with special powers — Each astronaut cat token provides a unique power (doubling results, bonus movement, etc.).
  • Compound Scoring — Feats such as placing multiple cats on the end goal provide bonus points via trophies.
  • Dice grouping and allocation — Dice of matching values must be grouped to form moves; players choose which groups to apply for movement.
  • End-game and scoring — Game can end by ship catastrophe, completion of the track, or placement of all cats; final scoring aggregates planets, moons, trophies, and end-zone bonuses.
  • Parachute options — A parachute token allows escaping or special options after crashes or near-end situations.
  • Push-your-luck dice rolling — Players roll captain dice to advance; a mismatch on the current space can cause a ship crash and loss of progress.
  • Trophies and feats scoring — Feats such as placing multiple cats on the end goal provide bonus points via trophies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's luck based
  • meow meow meow
  • I'm going to Moon the whole lot of you
  • double moons huge
  • we're going all the way on the Galaxy
  • puss
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Game Deep Dive
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