Skip to main content
Nocturne box art

Nocturne

Game ID: GID0228662
Game Info
Year
2024
Players
1-4
Age
10+
Playtime
30 min
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel!

In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back.

Through two rounds (twilight and moonlight), players compete to collect the strongest sets of magical items like firebird feathers, creature skulls, glowing mushrooms, mysterious eggs, and rare herbs. These items have value when collected in specific sets, but can also be combined to fulfill recipes needed for concoctions, scoring you even more prestige!

Each round you begin with a set of numbered tokens that represent your spell strengths. These tokens are used to cast spells and bid on a grid of items (and special actions) on the forest floor. Once you cast a spell, your rival mystics will have an opportunity to cast a more powerful spell onto an adjacent item, hoping to compel it towards them and prevent you from collecting what you need! As the forest is explored, different conditions of magical control will restrict pathways, leading to strategic situations in which players can "corner cast" and secure multiple items with less powerful spells. If your spell casting comes up short, you can always make an offering to the forest sprites, magical mice that have their own cache of treasures they may share with you, giving you further options to expand your collection.

The set-up of the forest grid and twilight and moonlight goals, along with concoction cards and special player abilities in each game, provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game!

—description from the publisher

Description

Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel!

In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back.

Through two rounds (twilight and moonlight), players compete to collect the strongest sets of magical items like firebird feathers, creature skulls, glowing mushrooms, mysterious eggs, and rare herbs. These items have value when collected in specific sets, but can also be combined to fulfill recipes needed for concoctions, scoring you even more prestige!

Each round you begin with a set of numbered tokens that represent your spell strengths. These tokens are used to cast spells and bid on a grid of items (and special actions) on the forest floor. Once you cast a spell, your rival mystics will have an opportunity to cast a more powerful spell onto an adjacent item, hoping to compel it towards them and prevent you from collecting what you need! As the forest is explored, different conditions of magical control will restrict pathways, leading to strategic situations in which players can "corner cast" and secure multiple items with less powerful spells. If your spell casting comes up short, you can always make an offering to the forest sprites, magical mice that have their own cache of treasures they may share with you, giving you further options to expand your collection.

The set-up of the forest grid and twilight and moonlight goals, along with concoction cards and special player abilities in each game, provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 29
This page: 29
Sentiment: pos 24 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–29 of 29
Video iuujq7aspUg kovray Top 10 List at 9:02 sentiment: positive
video_pk 88559 · mention_pk 233775
kovray - Nocturne video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • coming to crowdfunding
  • incredible quality games
  • beautiful art
  • looks quite different
Cons
  • won't be available for sale, only demo copies
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • next up is that Cosmo octopus
  • it's such a unique theme yes and the gameplay is really fun it is it's great it's a great game
  • If you liked like King Domino this is like almost a step up in my opinion in terms of like uh you're building a three-dimensional pyramid.
  • it tickles your brain in such a unique way.
  • Six player fit to print is some of the best experience that you can possibly have.
  • The art in this game is absolutely gorgeous. There's a capybara that's a unicorn.
  • it's a very nice introductory uh well delving game.
  • It's also super clever how they did the dice and you have to combine them in their grade in the grade and it creates the space that you have to play.
  • This is a fantastic kind of filler gamer conversationalist game.
  • you get to make waffles
References (from this video)
No references stored for this video.
Video lUenqGO1l44 Watch It Played Announcements at 9:03 sentiment: positive
video_pk 88436 · mention_pk 233050
Watch It Played - Nocturne video thumbnail
Click to watch at 9:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • nocturnal fantasy with mystics
  • mystical moonlit forest
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Collecting items to fulfill recipes and scoring
  • Spatial bidding — Puzzly, spatial bidding mechanic central to play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • space bees anyone
  • gosh I I love board games
  • this game looks pretty beautiful
References (from this video)
No references stored for this video.
Video 6YQX8LUQT50 Tabletop Tolson Top 10 List at 19:28 sentiment: positive
video_pk 88286 · mention_pk 232446
Tabletop Tolson - Nocturne video thumbnail
Click to watch at 19:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • open information bidding mechanic adds tension and strategic depth
  • strong replayability through tile/disc combinations
  • accessible to both casual and more serious gamers
Cons
  • not explicitly enumerated in the discussion; potential learning curve for newcomers
Thematic elements
Comparison games
  • Goa
  • Skyrise
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid on tiles using colored discs; bidding dynamics influence who gets which tiles
  • Set Collection — players collect tiles/cards to assemble sets for scoring
  • tile bidding / disc bidding — players bid on tiles using colored discs; bidding dynamics influence who gets which tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's endlessly replayable with the combination of tiles and how it works with the discs
  • this is a really cool mechanic that they haven't done before
  • Nocturn fits in with Flatout's lineup and is really fun
References (from this video)
No references stored for this video.
Video Pne02Q_D51k kovray Top 10 List at 5:33 sentiment: positive
video_pk 88019 · mention_pk 230897
kovray - Nocturne video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous art and components
  • Fresh bidding mechanic
  • Engaging set collection
Cons
none
Thematic elements
  • spatial bidding and set collection with a fox mystic
  • forest setting with magical fauna
Comparison games
none
Mechanics (from transcript analysis)
  • multi-board play — separate player board and central board interaction.
  • set collection with hidden objectives — collect items and chase hidden goals to influence scoring.
  • Spatial bidding — bid on terrain or spaces adjacent to the last bid; winning bid collects a relic or item.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this first game is an absolute home run
  • as soon as you play this game you always want to play the other side
  • I want to continue playing it again and again
  • it's a spatial bidding game where you'll take turns bidding on this terrain
  • planning your vacation and energy levels ... balance
References (from this video)
No references stored for this video.
Video 4cIrprW58lg UndeadVikingVideos Discussion at 2:55:30
video_pk 87342 · mention_pk 228045
UndeadVikingVideos - Nocturne video thumbnail
Click to watch at 2:55:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gotta shoot for shoot for the moon if you miss you'll wind up with the Stars
  • I don't know man I mean it's just like when somebody wants to like get all up in my uh area and and and like and like I said I'm trying to give him empathy and saying I understand you know you have a shitty day a lot of people are like probably all up in your uh uh business about it
  • It's just like instead of you could just come up with so many real reasons why why that guy's just an idiot and what's my what's my expression I don't know what's your you have enough ammunition stop trying to load a knife into the chamber
  • The convention hall was just so so let me let me ask for I'll ask you how did Saturday feel I didn't I didn't really see it much
  • My favorite part of John Conan was this year my hug
  • I I love and hate you all in equal my favorite Jenna my favorite line that I've used that I stole from you and I've used it dozens of times is I used to have a friend that look just like you
  • I don't know he's got he said he's got a fever and he's got sore throat hopefully he hopefully it's mild
  • I was like you know what you know you know what really chaps my ass I'm just G to say this right now this really chapped my ass and I I I realize this is political and I apologize for it and and I'm willing to let people say say what they want to say but you know I think that Donald Trump Trump is a complete and total [ __ ] [ __ ] and I think that JD Vance guy is a complete and total [ __ ] [ __ ] as well and there is in a world where I would vote for either of them I wouldn't put them in charge of a 25 cent pay toilet
  • It's like you know like wrestlers who come out and just say you know what I was driving into Minneapolis Minnesota that's where we're from yeah just like he said the name we're in the city we're in it's just it's just and so what it does then is that it gives the people that like are are are gonna vote for them it gives them all of the like ammunition in the world to say those idiots blah blah blah couch jokes you know it's just like instead of you could just come up with so many real reasons why why that guy's just an idiot
  • I mean you guys pay attention to me but nobody else wrong again SC okay by the way also Twitter I hate that site
  • I mean you guys told everybody to f off and they did and now you're suing them because they like what world is this now I don't know if anything they did is illegal not not a lawyer yeah but uh I suspect they probably didn't really do anything illegal in my just observations I don't know they're like oh so much has come to light I'm like huh really
  • So Scott we we really need to do that well I forgot what you sent me the the lifetime VIP oh lifetime badge didn't we try to do a lifetime v no we just need we just need Gen Con hot games room VIPs for life bch
  • There's a lot of games those see did anyone see the game it was there just demo I think um String Theory I saw it yeah that thing looks ridiculous it's basically there are it's they're hex tiles with these like spools on them I see it and you get actual string and you string together uh all these conspiracy theories
  • I was like I'm not gonna play it probably so oh the big bucks yeah it was it was a definitely like i i i i i 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • I mean you know when I think about it the booth that was ridiculous for us from my my booth they had so many games at the end of the C they had to pack back up and take home
  • I mean you know it's like oh yeah we you know we offered to pay more we offered this with that and just like yeah nothing you can do like you'd think there was only one convention in America it's crazy
  • I mean you know it's like oh I I I I I I 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • People are still going to get really really sick from it and people are going to get really are going to you know die from it as well right but it is one of the nice things about viruses is that you know viruses are with us forever is that they do you know as they mutate and change and whatever you know our bodies adapt and and and grow more used to fighting it because you're just get exposed to it you get exposed to it you get exposed to it just except when long Co would hit you w you know you're believe everything you read
  • they're hex tiles with these like spools on them
  • you get actual string and you string together all these conspiracy theories
  • sold out every day fairly quickly
  • how's your hand he's like it really started to cramp up
  • The Cat In The Box hat they had in the booth 50 bucks
  • it's a really good game
  • it's so good brilliant
  • You're gonna be sad you passed on that
  • perfect game for me
  • it's a meaningful ending apparently
  • and then you can start over with different characters different race different um class tons of classes tons of races tons of quests
  • was landmarks one of the very few games I did play was things in ring
  • if you don't advertise with me f off
  • I will not be blackmailed with money but I will be blackmailed with chocolats
  • there's a lot of dark chocolate
References (from this video)
No references stored for this video.
Video QGZiRp5WqKI Chairman of the Board Top List at 7:46 sentiment: positive
video_pk 87322 · mention_pk 227874
Chairman of the Board - Nocturne video thumbnail
Click to watch at 7:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very cool bidding system
  • Systems within systems
  • Nice clean example of well-integrated mechanisms
  • Well polished game
  • Lovely artwork
  • Simple but interesting mechanisms
Cons
  • Don't think it's going to set the world on fire
Thematic elements
  • Simple set collection
Comparison games
  • Metropolis
  • Highrise
Mechanics (from transcript analysis)
  • Area Control — Claimed tiles can contribute to goals like "control different areas".
  • bidding — A bidding system where players must choose an adjacent tile to the one bid on to raise the bid, navigating around the board.
  • Set Collection — Tiles score based on "very simple set collection mechanisms".
  • tile drafting — Players draft "tiles using a very cool bidding system" from a large grid.
  • token placement — When a tile is claimed, a player token is placed on it, contributing to other goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I talk about the last five new to me board games that I've played and I rank them from my least favorite up to my most favorite
  • it feels like I played a lot of games like this and I suppose my only nitpick would be that it's a little bit too loose for me
  • there's so much about it that I like yet there's so many things that L it down in my opinion
  • I'm a bit concerned that it's a bit of a gimmick rather than being as unique as maybe it tries to make out
  • Again I tend to like games that have systems within systems and this is a nice clean example of that
  • for me this has a real addictive quality to it
  • I think it's fantastic one of the best games I've played this year actually and it's going to be a candidate to being one of my favorite two-player games of the year for sure
References (from this video)
No references stored for this video.
Video u74bPLMLwOA Board Gaymes James Discussion at 0:54 sentiment: positive
video_pk 86804 · mention_pk 226058
Board Gaymes James - Nocturne video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really excited for those
  • these are both nice little smaller box games
  • I want to take a look at that
  • pattern building and it's coming out
References (from this video)
No references stored for this video.
Video Zq8Lw_tpCfI UndeadVikingVideos Discussion at 55:00 sentiment: other
video_pk 86798 · mention_pk 225981
UndeadVikingVideos - Nocturne video thumbnail
Click to watch at 55:00 · YouTube ↗
Overall sentiment (raw)
Mentioned as a game that is 'cool looking' but not discussed further.
Pros
  • Looks neat.
Cons
none
Thematic elements
Comparison games
  • Cascadia
  • Little Alchemist
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nice I played the expansion of after the Empire with a guy who it's his favorite game ever so that was that was a lot of fun
  • The implementation of the 'revealing thing' for the keys is frustrating and annoying.
  • The way to feed the key in is face up, but it should be face down.
  • everybody's just a jackass I mean you're basically just giving away all the food that we set aside for you
  • BGCon competes with the vendors because it's a good convention in my opinion
  • The older I get the more my calendar fills with funerals
  • You know that guy was making crystal meth by the way this is sort of like on the politics Spectrum
  • he survived the shooter was sentenced to 36 years in prison the man appeared seemingly out of nowhere and stood in front of our van and pulled out a gun aiming it right at us I yelled duck as The Gunshot rang out the guy shot he didn't even like oh that's c a lunatic
  • it's a buying crowd nobody plays games it's just a buying crowd
References (from this video)
No references stored for this video.
Video E2_544A6S0A Sir Thecos Top List at 20:34 sentiment: positive
video_pk 86264 · mention_pk 222718
Sir Thecos - Nocturne video thumbnail
Click to watch at 20:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • good game
  • interesting bag building mechanism
  • few unique mechanisms
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — it has a very interesting bag building mechanism
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is an abstract game that actually worked pretty well
  • oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
  • the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
  • this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
  • it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
  • Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
  • Secret identity I will also give an a yeah it works really well
  • it's very very tough but I like it it's always fun
  • very good Abra game I can just I just recomend can recommend that to pretty much everyone
  • Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
  • Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
  • just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
  • K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
  • Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
  • fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
  • belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
No references stored for this video.
Video 74tLg7fdJ-4 Foster the Meeple Other at 11:27 sentiment: positive
video_pk 85951 · mention_pk 221373
Foster the Meeple - Nocturne video thumbnail
Click to watch at 11:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Nocturnal animals returning
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Monumental it's very Monumental
  • and push is a push your luck game that I think is really fun and you could play it in the springtime
  • libertalia you feel liberated
  • roll and bump I said it was scandalous it's scandalous that's the animal version of pump and grind rolling bump is the next game and that's what the animals do because they have to make the babies in the springtime
  • there's a forest Shuffle as the animals look for their mates in the spring time to do a little roll and bump
  • the worms have spanned across the ground because the water pushes them out of their home Engish that isn't even English it rains and the worms they pop up and the robins eat them true but because the worms are spanned everywhere worm span is the next game
  • nocturn is the next one because nocturnal animals are coming back they're back in the spring
  • Scales of Fate mhm okay it's amazing it's two-player game awesome
  • Moon rollers because the moon rolls in the springtime because it's so excited that it's not winter it's just rolling around
  • and fractured Sky because when winter explodes it fractures the sky
References (from this video)
No references stored for this video.
Video EzvE6xCax98 Our Family Plays Games Analysis at 25:19
video_pk 85578 · mention_pk 219610
Our Family Plays Games - Nocturne video thumbnail
Click to watch at 25:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • THEM SILLY LITTLE KIDS, instead of trying TO HELP US GATHER STUFF FOR THE WINTER cuz winter is coming, y'all. They trying to make A FESTIVAL.
  • YOU CAN'T DO THAT. You can't pillage and plunder.
  • And that makes sense because Emily Vincent's first game is called knitting circle. And that's for Flatout Games. And it's about cats and quilts.
  • I BEAT THE DESIGNER, Y'ALL.
  • When you're a mom, you understand why Mama Bear's porridge was too cold.
  • Because its mother was a wafer too long.
  • And if you're looking for Our Family Plays Games you can find us on Facebook Uh-huh. Instagram Yes. Blue Sky Uh-huh. Vine Yes. TikTok Yep. on our website Website. and right HERE ON YOUTUBE.
  • We need a game on Goldilocks doing her thing and them bears getting mad at her.
References (from this video)
No references stored for this video.
Video 1hvTRe-n9Cc Where There's A Wilz, There's a Play Discussion at 7:48 sentiment: positive
video_pk 85410 · mention_pk 218805
Where There's A Wilz, There's a Play - Nocturne video thumbnail
Click to watch at 7:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • potential co-op play with partner
Cons
none
Thematic elements
  • co-op / storytelling
  • nocturnal / nighttime themes
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not detailed in transcript; likely narrative or puzzle-based
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Where there's a wheels, there's a play.
  • my present to myself is learning a bunch of new games this month
  • It's my birthday at the end of the month
  • Wander Lost, Discover the World
  • Nocturn will probably be the other one that we play together this month
References (from this video)
No references stored for this video.
Video es1tLpslDi4 Where There's A Wilz, There's a Play Review at 0:08 sentiment: positive
video_pk 85292 · mention_pk 218302
Where There's A Wilz, There's a Play - Nocturne video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning artwork by Beth Soil that enhances the magical theme
  • Deluxe components (thick tokens, two-sided cards) that feel premium
  • Engaging bidding mechanic that adds tension and strategic choice
  • High replayability due to many tile types, goals, and concoction cards
  • Asymmetric powers add variety and strategic depth
Cons
  • Tiles are hard to shuffle and mix; a bag or better storage would help
  • Main board in the deluxe version feels a bit flimsy
  • Rule interactions can be nuanced and may require rule references or rereading
Thematic elements
  • Array
  • Fantasy forest / mystical realm
  • Whimsical, mystical
Comparison games
  • Cascadia
  • Calico
  • Verdant
  • Fit to Print
  • Knitting Circle
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Players use two-sided character cards with asymmetric abilities that can be used in advanced play.
  • Auction / Bidding — Bidding for tiles is done through spell power tokens; the first player must start with their lowest token and others must respond by placing higher tokens on orthogonally adjacent items.
  • Bidding / Auction for tiles — Bidding for tiles is done through spell power tokens; the first player must start with their lowest token and others must respond by placing higher tokens on orthogonally adjacent items.
  • Concoction Card Fulfillment — Concoction cards require specific symbols on tiles to be fulfilled; players draw and keep several cards and then score based on fulfilled concoctions.
  • End-of-Round Scoring & Phase Transitions — The game is played in Twilight and Moonlight rounds with end-of-round bonuses and token management, followed by a new round with redraws and setup changes.
  • Recipe — Concoction cards require specific symbols on tiles to be fulfilled; players draw and keep several cards and then score based on fulfilled concoctions.
  • Set Collection — Players collect different items (mushrooms, eggs, feathers, etc.) to form sets that determine final scoring.
  • Tile Placement — Players place tiles and tokens to create and contest orthogonally connected control areas on a forest sprite board.
  • Tile placement / area control — Players place tiles and tokens to create and contest orthogonally connected control areas on a forest sprite board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the artwork.
  • I think the artwork is really gorgeous.
  • It really does give you this magical feel just the way it was all drawn.
  • The main board is kind of flimsy.
  • This one... is another hit for us.
  • I do like this game.
References (from this video)
No references stored for this video.
Video a6xqjEGo5K0 Where There's A Wilz, There's a Play Playthrough at 1:42 sentiment: positive
video_pk 85265 · mention_pk 218172
Where There's A Wilz, There's a Play - Nocturne video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging two-player bidding with meaningful choices
  • Multiple scoring paths and end-round goals
  • Thematic and flavorful components
Cons
  • Rule complexity and occasional ambiguity in house rules
  • Learning curve for new players
Thematic elements
  • Magic, spellcasting, set collection, and tile bidding
  • Fantasy forest with fox magicians vying to conjure concoctions
  • Competitive head-to-head spellcasting with end-of-round goals
Comparison games
  • Cascadia
  • Calico
  • Verdant
Mechanics (from transcript analysis)
  • end-of-round_goals — Twilight and moonlight phases unlock end-round objectives to score points.
  • Once-Per-Game Abilities — One-time or limited abilities affect tile draws or scoring.
  • Set Collection — Collect mushrooms, eggs, herbs, runestones and other tokens for points.
  • set-collection — Collect mushrooms, eggs, herbs, runestones and other tokens for points.
  • special_abilities — One-time or limited abilities affect tile draws or scoring.
  • spell-bidding — Three or more spells are bid on in a round; players outbid to claim a tile.
  • tile-drafting — Players draft and place tiles to build their tableau and score combos.
  • token_and_copy_mechanic — Shadow spell tokens and mirror stones modify spell tiles and copying effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nocturn, you are rival spellcasters
  • This is a nice little bidding game almost where you're spell casting, set collecting
  • There you have Nocturn by FlatOut Games and AEG
  • We are going to be trying to do these concoctions
References (from this video)
No references stored for this video.
Video aB56LOh1DIU Where There's A Wilz, There's a Play Discussion at 2:31 sentiment: positive
video_pk 84834 · mention_pk 216240
Where There's A Wilz, There's a Play - Nocturne video thumbnail
Click to watch at 2:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun to play
  • Nice cover
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're watching this video, please put orange in your games.
  • it's my birthday month.
  • There you have it. There is the wall for August.
References (from this video)
No references stored for this video.
Video MZaPJ8TXkps Where There's A Wilz, There's a Play Top 10 List at 7:00 sentiment: positive
video_pk 84774 · mention_pk 215971
Where There's A Wilz, There's a Play - Nocturne video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Accessible solo mode
Cons
  • Magical theme may not appeal to everyone
Thematic elements
  • magic and items
  • mystical night forest with foxes
  • bidding and set collection with blocking
Comparison games
  • Verdant
  • Calico
Mechanics (from transcript analysis)
  • Auction / Bidding — outbid opponents to acquire enchanted items
  • bidding — outbid opponents to acquire enchanted items
  • Set Collection — collect enchanted items and cast spells
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Cascadia. I love the puzzle.
  • Fit to Print is the top game for me.
  • Cascadia Rolling Hills is the rolling right version of Cascadia.
References (from this video)
No references stored for this video.
Video JcH_ZT1h574 Review at 0:20 sentiment: positive
video_pk 69388 · mention_pk 165867
Nocturne video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic artwork by Beth Soble.
  • Unique blend of area control, bidding, and set collection.
  • Elegant rules with light complexity but significant depth.
  • Impressive solo mode with low upkeep and fast turns.
  • Charming theme is a nice touch.
  • Satisfying gameplay once the bidding mechanism is understood.
Cons
  • Theme feels a bit tacked on.
  • Gameplay might feel repetitive over time, especially compared to other Flatout Games titles.
  • Uncertainty about performance at higher player counts, potentially becoming chaotic.
  • Lower score in solo mode compared to other plays, indicating it's not the host's best solo experience yet.
Thematic elements
  • Fox mystics casting magic spells to collect enchanted items
  • forest
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Area Control — Mechanic is blended with bidding and set collection.
  • bidding — Used for acquiring tiles, might take time to grasp but is smooth and satisfying once understood.
  • score tracking — The solo mode is essentially a score tracking experience with achievements and scenarios.
  • Set Collection — Incorporated with spatial bidding and area control.
  • solo mode — Features low upkeep, fast turns, and focus on player decisions, with achievements for replayability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is fantastic, consistently delivering exceptional illustrations.
  • The theme is charming but don't be misled, the gameplay itself is quite abstract.
  • The title is truly unique, it blends area control, bidding, and set collection in a fascinating way.
  • The game is also impressively elegant, the rules are light yet the depth is more than eloquent.
  • The solo mode is always a major factor and I have to say here it delivers, there's almost no upkeep, the turns are fast and the focus stays on your decisions, exactly what a solo experience should be.
  • It's a very unique game unlike anything else I've played.
  • Replayability could be a concern even with achievements in the solo mode, the gameplay might start to feel repetitive over time.
  • I would primarily recommend it for Solo or two-player sessions.
References (from this video)
No references stored for this video.
Video Nutl3BR5Sio Review at 0:14 sentiment: mixed
video_pk 67722 · mention_pk 163921
Nocturne video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Easy to learn and play
  • Set collection provides significant points
  • Some tiles offer interesting trade-offs (e.g., cursed treasure chest)
Cons
  • Not a favorite or go-to light game for the reviewer
  • Reviewer would recommend other games first
Thematic elements
  • Mystic fox casting spells and collecting enchanted items
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Tokens are placed on tiles, and the player who places the last token wins the tile. Tokens can also be placed on a sprite board to influence tie-breaking.
  • bidding — Players use numbered tokens to bid on tiles.
  • Endgame scoring — Points are tallied at the end of the game based on collected tiles and completed goals.
  • Set Collection — Players collect tiles to form sets for scoring points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello ladies and gentlemen and welcome to the discriminating gamer.
  • So, let's go down to the table or let me explain how to play the game, and then I'll give you my final thoughts.
  • Now, the main thing with this game, what you're trying to do is you're going to start off the game with one goal card.
  • It's about the set collection piece.
  • I can't say it's uh it's one of my favorite games. I can't say it's it's the light game that I would go to.
  • I I would play it if somebody wanted to play it. I don't know if I would ever ever recommend it personally myself.
References (from this video)
No references stored for this video.
Video lmyZhI_HZ0g Let's Table It Review at 5:38 sentiment: positive
video_pk 61881 · mention_pk 154514
Let's Table It - Nocturne video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep tactical bidding with meaningful decision making
  • Strong mix of bidding, set collection, and board control
  • Forest Sprite board adds depth and variability
  • Two-round structure with evolving goals increases strategic depth
  • Shadow tokens add strategic complexity without bloating rules
  • Solo mode and achievements add replayability
Cons
  • High complexity may be challenging for casual players
  • Decision space can be dense and potentially slow with more players
  • Rules feel layered; setup and teach could be lengthy
Thematic elements
  • collecting varied items, bidding for tile control using spell tokens
  • Fantasy forest with forest sprites
  • tactical, procedural with evolving goals across rounds
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid on tiles using tokens, with higher valued tokens typically winning the tile; tokens form a snake across tiles and influence next choices.
  • bidding with spell tokens — Players bid on tiles using tokens, with higher valued tokens typically winning the tile; tokens form a snake across tiles and influence next choices.
  • corner cast and guaranteed tile wins — A tactic where the first bid on an isolated corner tile guarantees its win but blocks the next placement.
  • forest Sprite board and tile drafting — Tiles are drafted from a forest board; tiles have associated points and goals; board setup depends on player count.
  • Scoring Variety — Tiles yield points via skulls, herbs, eggs, chests and other resources; bonuses for sets and unique items; end scoring includes leftovers and character abilities.
  • shadow tokens and token discard — In the second phase, shadow tokens are distributed; using them discards a token from the player’s hand.
  • solo/achievements mode — Solitaire mode with achievements included.
  • Token/Chit Drafting — In the second phase, shadow tokens are distributed; using them discards a token from the player’s hand.
  • twilight goals and concoctions — Players complete goals for points; concoctions cards give additional scoring possibilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's almost a tactical bidding game with some set collection
  • there is a lot to think about when deciding which tile to bid on
  • a great tactical bidding game with some set collection and something that feels like AA control but not really AA control
  • Corner cast which means that when you have the first bid and there is a tile all by itself most likely in a corner then you can place your bid token on it and because there is no orthogonally adjacent tile you automatically win that tile
References (from this video)
No references stored for this video.
Video cf8z3aRVhZg Crimsonboardgames Playthrough at 0:00 sentiment: mixed
video_pk 61635 · mention_pk 154264
Crimsonboardgames - Nocturne video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • beautiful artwork by Beth Sobel
  • accessible but deep strategic decisions
  • scenario-based structure with replay variety
  • straightforward solo AI that supports quick games
Cons
  • solo experience may feel less tense than multiplayer
  • some complexity in tracking all ingredients and scoring
  • corner-casting strategy can rely on AI mistakes
Thematic elements
  • potion brewing and spellcraft in a fantasy forest
  • Gothic forest at night with magical ingredients and forest spirits
  • whimsical fantasy with procedural puzzle elements
Comparison games
  • Calico
  • Cascadia
Mechanics (from transcript analysis)
  • Auction / Bidding — use a spirit board to bid for tile control and influence AI actions.
  • bidding / resource bidding via spirit board — use a spirit board to bid for tile control and influence AI actions.
  • corner casting / special abilities — certain powers allow corner-based placement that can trap the opponent.
  • end-game scoring via concoctions and ingredients — points come from completed concoctions and ingredient sets.
  • set collection / potion building — collect ingredients to complete concoctions for end-game scoring.
  • solo AI opponent — the AI uses simple token-based moves to challenge the player in solo mode.
  • Tile Placement — players place tokens on a grid to claim tiles and shape their route.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the beautiful artwork of course once again by Beth soble
  • the theme of this is just gorgeous gorgeous gorgeous theme I love it the artwork is amazing
  • it's not that complex but it is very different from let's say Calico or Cascadia
  • I love flat out games
References (from this video)
No references stored for this video.
Video cSxpyP3Mu6s kovray Rules Teach at 0:07 sentiment: positive
video_pk 60418 · mention_pk 152815
kovray - Nocturne video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear two-round Twilight/Moonlight structure
  • Engaging bidding mechanic with star token
  • Corner casting adds strategic depth
  • Tile/goal diversity with set-collection scoring
  • Prototype with Kickstarter preview
Cons
  • Prototype version may change before release
Thematic elements
  • Spell bidding and tile collection with set-collection scoring
  • Fantasy forest during Twilight and Moonlight cycles, with two scoring rounds
  • Rule explanation and prototype overview
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players place spell tokens on tiles; the highest-value token wins the tile. The Star token can lock out bids.
  • bidding/auction with spell tokens — Players place spell tokens on tiles; the highest-value token wins the tile. The Star token can lock out bids.
  • concoction deck and tile interactions — Concoctions give goals; Ancient Runestones draw extra cards; Cursed Treasure Chest can give points but costs points.
  • corner casting — Winning a tile can allow automatic advantage in the next tile, creating corner-casting dynamics.
  • phase-based scoring: Twilight and Moonlight — Two rounds with different rules: Twilight focuses on claiming tiles for scoring, Moonlight shifts scoring and token mechanics.
  • tile drafting from forest/board — Draft tiles from the forest sprite board and add to personal supply based on draft results.
  • token management and forest sprites — Tokens are returned or sent to the forest sprites based on value and position, influencing future rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is a prototype version of nocturn so anything you see here might be changing in the future
  • Nocturn is played over two rounds Twilight and Moonlight
  • will you cast the spell to get the best assortment of items
References (from this video)
No references stored for this video.
Video fPHJ3WuFIxg kovray Review at 0:13 sentiment: positive
video_pk 60417 · mention_pk 152814
kovray - Nocturne video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative spatial bidding that differs from typical bidding games
  • Strong integration of multiple mechanics (bidding, set collection, drafting, spatial control)
  • Beautiful art by Beth Sable
  • Two distinct rounds that shift strategy and pacing
  • Solid table presence and thematic vibe (fox mystics)
Cons
  • Theme can feel underutilized or not strongly realized during play
  • High cognitive load due to multiple scoring elements and card management
  • Two-player games can feel head-to-head and less dynamic than higher player counts
Thematic elements
  • Spellcasting and item acquisition through a spatial bidding system
  • A mystical forest where Fox Mystics cast spells to acquire enchanted items
  • Compact, rules-forward with a magical forest vibe
Comparison games
none
Mechanics (from transcript analysis)
  • concoction cards — Cards that influence scoring and require matching symbols, adding layering and potential complexity.
  • grid-based bidding — Players place spell tokens on a grid; to stay in contention, they must place adjacent to the highest token with a higher value, leading to a dynamic race for tiles.
  • Set Collection — Tiles collected from the board score points and may trigger Twilight/Moonlight goals.
  • tile drafting — End-of-round drafting of highest-value tokens to select tiles.
  • Two-round structure — Twilight and Moonlight rounds with different scoring and token rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the art in this game is absolutely lovely
  • the bidding mechanic is something that I'm not like the biggest fan of particularly when it's like the main thing of a game
  • it's coming to Kickstarter so you can check the link down below
  • Nocturn is worth checking out
References (from this video)
No references stored for this video.
Video eU3WR_GnYL4 kovray Discussion at 25:10 sentiment: positive
video_pk 60338 · mention_pk 152761
kovray - Nocturne video thumbnail
Click to watch at 25:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous art
  • engaging spatial puzzle
  • accessible
Cons
  • niche theme or abstract mechanics may not appeal to all
Thematic elements
  • tile placement and set collection in a fantasy world
  • mystical forest
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Gather patterns and combos for scoring.
  • Tile Placement — Place tiles with spatial planning and movement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've been making content for four years.
  • Four is a number I love; if we play four games in a game night, that's an ideal game night.
  • We are ready to do four more with you.
References (from this video)
No references stored for this video.
Video x4XjGXiSQ74 Tabletop Tolson Discussion at 6:15 sentiment: positive
video_pk 59733 · mention_pk 152274
Tabletop Tolson - Nocturne video thumbnail
Click to watch at 6:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • open bidding creates back-and-forth tension
  • two distinct scoring phases add depth
Cons
  • complex rules may deter casual players
Thematic elements
  • fantasy spellcraft and forging potions
  • Forest of a grid with magical spells
  • mythic fantasy
Comparison games
  • Cascadia
  • Calico
  • Verdant
Mechanics (from transcript analysis)
  • Auction / Bidding — discs are bid openly to cast higher spells in sequence
  • Open bidding — discs are bid openly to cast higher spells in sequence
  • pattern/resource collection — collect elixirs, eggs, skulls, and herbs to craft potions
  • spells/discs — discs with numbers represent spells to cast orthogonally adjacent to previous casts
  • twilight and moonlight rounds — two-round structure with different scoring objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Point City replaces Point Salad for me
  • this is one to four players
  • it's about 15 to 30 minutes a game
  • Cascadia I want Cascadia I like Cascadia I will play this I will share it I will enjoy it it's just my all-time favorite of their games
  • Calico is a lovely strategy game it is a cozy spatial game but boy is it thinky
  • Verdant is at the bottom I think mostly because of the restriction and luck of the draw
  • Nocturn stacks up as a strong, open bidding game with back-and-forth tension
  • the games come in these small boxes these are really nice size boxes great artwork and super super affordable
References (from this video)
No references stored for this video.
Video NHVLn-ZxVWs No Pun Included Discussion at 11:29 sentiment: positive
video_pk 38526 · mention_pk 116023
No Pun Included - Nocturne video thumbnail
Click to watch at 11:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a trick digging game. It's called Bidcoin.
  • There is a very limited amount of money in the trough and the first piggy to snuffle it all up basically just gets it.
  • This is a game that doesn’t feel like it’s trying to be something it’s not.
  • The world is a loosey goosey experience.
References (from this video)
No references stored for this video.
Video OxHepfO4Ggo Board Game Dad Discussion at 8:33 sentiment: positive
video_pk 31849 · mention_pk 93922
Board Game Dad - Nocturne video thumbnail
Click to watch at 8:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh twist on traditional bidding
  • Strategic use of adjacency adds depth
Cons
  • Can be dense for casual players
Thematic elements
  • competitive bidding on tiles with a grid mechanic
  • Dark bidding game with a haunting atmosphere
  • thematic tension with strategic depth
Comparison games
  • Raw
Mechanics (from transcript analysis)
  • bidding on a grid — Players bid on tiles by placing increasingly higher tokens; bids must be adjacent to prior bids on the grid.
  • grid-adjacency bidding — Each bid must be adjacent to the previous bid, moving around the board and influencing isolation tactics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely want to get my hands on and try out because I love family games
  • it's smart it's clever and it features simultaneous gameplay
  • I read rule books and I don't watch other reviews to influence my impressions
  • Nocturn is a really neat twist on a bidding game, very similar to Raw
  • the core idea of bidding and adjacencies is very interesting
  • I wasn't really too excited about Toll
References (from this video)
No references stored for this video.
Video 3vpr3q44MWg The Board Game Garden Discussion at 1:21 sentiment: positive
video_pk 31255 · mention_pk 92074
The Board Game Garden - Nocturne video thumbnail
Click to watch at 1:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bid-drafting mechanic with depth and tension
  • Two-round structure provides evolving strategy and endgame payoff
  • Aesthetic fox mystics and components hailed as beautiful in preview
  • Asymmetric character choices add variability and replayability
  • Concoction cards and forest-spirit drafting create multiple scoring paths
Cons
  • Prototype components are subject to change before final release
  • Rule explanation in a preview video can be dense for new players
  • Two-round format may feel short for some groups depending on player count
Thematic elements
  • Spell-casting, item collection, and strategic drafting within a two-round structure set in a magical forest.
  • Forest realm featuring Fox Mystics, night-time ambience, and mystical environments.
  • Asymmetric character presence with optional power modifiers and a fairy-tantasy tone.
Comparison games
  • Calico
  • Cascadia
  • Verdant
  • Fit to Print
Mechanics (from transcript analysis)
  • Auction / Bidding — Players place numbered tokens on a center grid to bid for tiles; higher numbers win the tile, and tokens may move to a forest/board track to influence future rounds.
  • bidding with spell tokens — Players place numbered tokens on a center grid to bid for tiles; higher numbers win the tile, and tokens may move to a forest/board track to influence future rounds.
  • concoction cards — Starter and additional concoction cards grant points based on icon requirements and can be drafted or drawn to expand scoring options.
  • corner casting — If a tile is isolated or favorable, a player can take a tile immediately by placing a token in a way that others cannot block it, effectively 'corner casting'.
  • forest spirit board and end-round drafting — At the end of each round, tokens on the forest spirit board contribute to a drafting phase for additional tiles and scoring opportunities.
  • grid-based drafting across Twilight and Moonlight rounds — Two sequential rounds create changing grid layouts; players draft tiles to build a personal tableau and chase endgame scoring.
  • set collection and tableau-building — Tiles collected form a tableau; specific icons and tile types enable scoring via various mechanisms and concoction cards.
  • shadow spell tokens — Tokens not used in a round can be converted into stronger shadow tokens for the Moonlight round, influencing late-game scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nocturn to start off is a one to four player game.
  • Nocturn will be coming to Kickstarter and is up on Kickstarter when you’re seeing this video.
  • the star spell token here is your strongest spell and cannot be beat by any other player.
  • Corner casting is a key mechanic where you can take a tile immediately if conditions align.
  • these components are prototype components so all of them are subject to change.
References (from this video)
No references stored for this video.
Video TYtr85sqqe4 The Board Game Garden Discussion at 7:24 sentiment: positive
video_pk 28795 · mention_pk 84500
The Board Game Garden - Nocturne video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stylized presentation
  • ambiance-friendly design
Cons
none
Thematic elements
  • Dark, atmospheric setting
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Compact game with thematic stealth/deduction vibes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's Get Cozy and play some board games
  • I get very socially anxious
References (from this video)
No references stored for this video.
Video irqRVyb-TFo Paula Deming Top List at 2:28 sentiment: positive
video_pk 11462 · mention_pk 33701
Paula Deming - Nocturne video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork by Beth Sobel
  • Unique spatial bidding mechanic
  • Interesting theme (fox mystic casting spells)
  • Publisher with strong track record
  • Highly interactive gameplay
Cons
  • Multiple game mechanics (11 keywords) might feel disjointed
Thematic elements
  • magic
  • spell_casting
  • mysticism
  • animals
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–29 of 29
Game Deep Dive
View on BoardGameGeek