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North Wind box art

North Wind

Game ID: GID0229193
Collection Status
Description

Game description from the publisher:

In the adventure game North Wind, cities are suffering heavily under constant raids from pirates. As freelance trade captains, the players bring food and other goods to the cities, in addition to fighting the pirates whenever they encounter them. Fighting without cannons leads to poor results, however, and cannons are expensive. With each success, though, a player can better equip his three-dimensional ship and strengthen his crew.

In the end, the player who finds the best mix of trading and fighting will prove to be the victorious captain.

Year Published
2014
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 7 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–8 of 8
Video pU6cLvqWoyA playthrough at 0:01 sentiment: mixed
video_pk 63122 · mention_pk 156414
North Wind video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is day one of me attempting to play
  • I will win this game
References (from this video)
No references stored for this video.
Video sSLFReQnBUY Danielle game_review at 0:04 sentiment: positive
video_pk 60942 · mention_pk 153353
Danielle - North Wind video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adorable, colorful art with readable font
  • Compact, card-based design suitable for solo play
  • High replayability due to many scenarios and deck variations
  • Clear, readable components; easy to learn for trick-taking players
  • Campaign scrapbook with challenge scenarios
Cons
  • Card sleeves may not fit back in the box when sleeved
  • Small box/contents packaging may limit storage space for sleeved cards
  • Plastic pieces might be hazardous to pets if not managed
Thematic elements
  • woodland adventure with charming character cards
  • Not explicitly stated in video; woodland/fantasy theme implied by title and art
  • campaign/scrapbook-style scenarios and challenge modes
Comparison games
  • Orchard
  • Grove
Mechanics (from transcript analysis)
  • campaign/scenario progression — Includes a scrapbook with challenge scenarios that guide play and increase replayability
  • Compound Scoring — Eight locations (numbered 0-7) influence scoring, with stars earned for meeting objectives at locations
  • location-based scoring — Eight locations (numbered 0-7) influence scoring, with stars earned for meeting objectives at locations
  • Trick-taking — Players play cards in rounds; the highest card of the led suit wins the trick; solo variant present as the game centers on a single player
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a very compact card game
  • I really really like the art
  • the art here is just top notch
  • I love it
  • I'm really glad that I decided to buy it
  • the replayability is amazing
  • definitely enjoying this one a lot
References (from this video)
No references stored for this video.
Video OMUDzdygmYM Tabled top_10_list at 5:51 sentiment: positive
video_pk 41797 · mention_pk 149457
Tabled - North Wind video thumbnail
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever solo trick-taking concept
  • tight, solvable puzzles with clear incentives
  • great brainburning experience in a short playtime
Cons
  • subject to luck in draws
  • may feel limiting if you crave broader tactical choices
Thematic elements
  • trick-taking with a puzzle element
  • A snowy, trick-taking landscape where you hunt for tricks in a solo card duel
  • highly puzzly card-play with deterministic outcomes
Comparison games
  • Oh Hell
  • Rove
Mechanics (from transcript analysis)
  • Compound Scoring — Choices shrink as rounds progress; you must plan for diminishing options.
  • hand management — Build and optimize a hand to reach precise trick counts.
  • scoring pressure — Choices shrink as rounds progress; you must plan for diminishing options.
  • solo trick-taking — Aim to win an exact number of tricks across eight rounds (0 to 7 tricks).
  • Trick-taking — Aim to win an exact number of tricks across eight rounds (0 to 7 tricks).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • AP doesn't exist in a Solo game; only a analysis paralysis isn't a problem when no one's waiting for you to finish your turn
  • it's all very simple but the puzzle itself is crunchy and interesting
  • the puzzle itself is brilliantly constructed but solving it leaves me a little bit cold
  • No better solo only game than Final Girl; it's my number one
References (from this video)
No references stored for this video.
Video SbUim_3rHH4 Board Game Garden top_10_list at 22:32 sentiment: positive
video_pk 40793 · mention_pk 123739
Board Game Garden - North Wind video thumbnail
Click to watch at 22:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • addictive, quick-to-pick-up solo trick-taking
  • compact box with satisfying drawer design
Cons
  • art style may not be to everyone’s taste
  • campaign book adds complexity for new players
Thematic elements
  • creature diplomacy and trick-taking
  • fantasy critter world, card-played tricks
  • campaign-like with seasonal scenarios
Comparison games
  • Northwood (thematic family of trick-taking games)
Mechanics (from transcript analysis)
  • campaign book / scenarios — season-based goals and rules that change across rounds.
  • solo trick-taking vs AI — play tricks against a deck of cards with AI behavior.
  • Trick-taking — play tricks against a deck of cards with AI behavior.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a wonderful little puzzle game
  • it's easy to get to the table
  • I absolutely love this game
  • Legacy of You has captured my heart
References (from this video)
No references stored for this video.
Video otUL_BmsFPQ Totally Tabled top_10_list at 3:57 sentiment: positive
video_pk 39401 · mention_pk 118907
Totally Tabled - North Wind video thumbnail
Click to watch at 3:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast to teach and play
  • puzzle-like feel with fresh variety each session
Cons
  • rules can be dense for pure solo beginners
  • some players may want more depth
Thematic elements
  • puzzle-like card play with evolving abilities
  • solo trick-taking with a forested, all-ages vibe
  • light and puzzle-focused
Comparison games
none
Mechanics (from transcript analysis)
  • solo trick-taking with variable abilities — A growing pool of special abilities is available each game; players attempt to win an exact number of tricks using these abilities.
  • Trick-taking — A growing pool of special abilities is available each game; players attempt to win an exact number of tricks using these abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games tend to fly off the shelf because they just work so well they have few components so setup is super easy
  • I love the coziness of this design and how quickly it can spiral completely out of control
  • The Twist here is that police meeples are being randomly placed in locations as well and at the end of the round your workers need to be able to trace a clear path back to your hideout
  • Cascadia feels super casual and when you're feeling bad a nature theme is exactly what the doctor ordered
  • it's my ultimate comfort food game for so many reasons
  • everything about this game is quirky from its theme to its artwork to the gameplay which is really unlike anything I've played before
References (from this video)
No references stored for this video.
Video 8F9D1Jjtf0A Board Game Garden general_discussion at 6:36 sentiment: positive
video_pk 36288 · mention_pk 108671
Board Game Garden - North Wind video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short, quick play sessions
  • easy to bring to table
Cons
  • limited depth in solo mode relative to heavier games
Thematic elements
  • card-driven, trick-based play with a nature motif
  • solo trick-taking game with a geographic/forest theme
  • lightweight, puzzle-first vibe
Comparison games
none
Mechanics (from transcript analysis)
  • solo trick-taking — small, accessible trick-taking game adapted for solo play
  • Trick-taking — small, accessible trick-taking game adapted for solo play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really really enjoyed it
  • I absolutely love this one I love the art of this one too and this one will definitely be one that I choose to bring traveling and stuff in the future. I really really like it
  • I freaking loved it. I am so, so happy that I have it in the collection
  • I absolutely love it and I'm excited to hop into those
  • I love engine-building games
  • I absolutely love the solo I've heard a ton of good things about the solo from a few of the people in the board game Garden solo community
  • I think it's very cool that you can name the baby too; it just makes me very happy
References (from this video)
No references stored for this video.
Video YtLzhYqxGAs Totally Tabled top_10_list at 15:32 sentiment: positive
video_pk 32056 · mention_pk 94634
Totally Tabled - North Wind video thumbnail
Click to watch at 15:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • surprisingly engaging solo trick-taking
  • interesting powers add strategic depth
  • effective deduction without multiplayer interaction
Cons
  • novelty may wear thin for long sessions
  • not as widely accessible as other solo formats
Thematic elements
  • classic hand management tailored for solo play
  • trick-taking with a solitaire variant
  • puzzle-like strategy with deduction
Comparison games
none
Mechanics (from transcript analysis)
  • four special abilities — Powers modify trump, hand manipulation, and tricks for solo puzzle solving.
  • solo trick-taking — Play a fixed number of tricks with special powers that alter gameplay.
  • Trick-taking — Play a fixed number of tricks with special powers that alter gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Voidfall is one of my favorite games of all time.
  • I love that he brought completely new mechanisms to solitare voidfall that aren't used in the competitive multiplayer mode.
  • Ultimately, Voidfall shows that even highly interactive games can make for great solo experiences as long as you have a designer dedicated to the art form.
  • Solo tricktaking. Actually, is tricktaking one word? Maybe I only need two words.
  • Heat not only exposes how ridiculous that opinion is, but I think it shows how much the genre has suffered by not including solo play.
References (from this video)
No references stored for this video.
Video AsnITF-z9y8 Foster the Meatball top_10_list at 25:49 sentiment: positive
video_pk 6931 · mention_pk 114443
Foster the Meatball - North Wind video thumbnail
Click to watch at 25:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, satisfying brain-work with trick-taking
  • Compact and fast for a solo/duo experience
Cons
  • Theme/matters can be abstract for casual players
Thematic elements
  • alliance-building and cunning plays
  • fantasy/medieval kingdoms with trick-taking tension
  • tight, focused, solo-friendly contrasting play
Comparison games
none
Mechanics (from transcript analysis)
  • ally mechanics — alies grant special abilities that shape play
  • solo trick-taking emphasis — a tightly tuned trick-taking framework with allies
  • Trick-taking — a tightly tuned trick-taking framework with allies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spicy. So you might be like, Here, Sam. And maybe I'm giving him back some of his bloodline that he gave me back.
  • Root's just always going to be here. I play it every day.
  • Dice Town. Since we first played Dice Town and every time afterwards, I have had so much fun.
  • I love Dune Imperium. I think it's a perfect of a game as you can get.
  • Obsession is such a fantastic game and I will pump this game up as much as I can.
  • Mountain Goats is incredible. It's a great, quick dice game.
  • Red Dust Rebellion is no joke amazing.
  • Three Chapters is the newest game from Amigo. And I think it's going to blow up.
  • Crafting the Cosmos is so good. The UX is amazing.
References (from this video)
No references stored for this video.
Transcript Navigation
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