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One Key box art

One Key

Game ID: GID0233841
Game Info
Year
2019
Collection
Your Tier
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Description

The Key is missing, and it is up to the players to find it! The team leader tries to communicate with the other players, proposing clues by indicating their degree of affinity — strong medium/weak — with the object that the team must find. With good team-play, the other players remove the wrong cards, step by step, until the Key is all that remains. Removing the Key results in instant defeat, so be careful!

One Key is a family game for all kinds of players, a light game that offers a co-operative experience based on the association of ideas and deduction. All the objects are like little universes of their own. Find the right one to solve the enigma! One Key is best played with an app with a three-minute timer and background music to add tension to your games.

—description from the publisher

Description

The Key is missing, and it is up to the players to find it! The team leader tries to communicate with the other players, proposing clues by indicating their degree of affinity — strong medium/weak — with the object that the team must find. With good team-play, the other players remove the wrong cards, step by step, until the Key is all that remains. Removing the Key results in instant defeat, so be careful!

One Key is a family game for all kinds of players, a light game that offers a co-operative experience based on the association of ideas and deduction. All the objects are like little universes of their own. Find the right one to solve the enigma! One Key is best played with an app with a three-minute timer and background music to add tension to your games.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 4 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–6 of 6
Video _ioMTAJo1Mk Game Night Picks - Pair Of Dice Paradise Top List at 22:07 sentiment: positive
video_pk 91596 · mention_pk 245823
Game Night Picks - Pair Of Dice Paradise - One Key video thumbnail
Click to watch at 22:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • requires good team play
  • involves communication and deduction
Cons
  • difficult to acquire and play
Thematic elements
  • finding a missing key
Comparison games
  • Code Names
Mechanics (from transcript analysis)
  • communication — the team leader tries to communicate with the other players proposing clues by indicating their degree of affinity either strong medium or weak affinity with objects that the team must find
  • cooperative play — use really good team play
  • Deduction — players remove the wrong cards step by step until the key is all that remains on the table
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The court that surrounds him and contains subjects who seek power and so each player represents a family that will vie for control over the different subjects of the land.
  • Seven different victory conditions so the path to victory may shift as you play and you gain more information about each subject's motives during the game.
  • Usurp the King does sound interesting enough that I'm really looking forward to giving this one a try.
  • Players are aspiring vinyl collectors, you know vinyl those big flat black LPS that my daughter wouldn't recognize if I waved one in front of her face.
  • Players then will acquire morsels of information and that information will lead them to different vinyl bins where they will select albums to add and expand their collection.
  • Inventory is limited and the other customers may be targeting the very same vinyl gems as you.
  • There's there's there's something about this game that scene very very familiar.
  • Players take turns being the focus of an intervention by drawing a problem card with a nonsensical problem like uncontrollable interpretive dance or neurotic inability to turn right.
  • Friends will give obscure clues and hints at what the problem is without giving it away completely and the sooner the intervened it can guess what their problem is well if the more points they'll score.
  • It's also one of those games that I don't know how often I will find the need to play it after playing it once but sounds interesting enough.
  • Players take on the role of foxes trying to steal as many chickens as they can from the henhouse and then cook them up into delicious fried chicken dinners.
  • Each character's Fox that they play has a unique ability that can be used once throughout the game giving them a little bit of player asymmetry.
  • Rolling poorly too many times he might scare the chickens out of your bag which would end the game and no chicken dinner for you sorry.
  • I love a good word game.
  • In this game all players create words simultaneously from their letter pieces that they're going to have on the table out in front of them.
  • There's a thrilling little challenge of word discovery that starts to happen.
  • You score more points the fewer pieces that you lose.
References (from this video)
No references stored for this video.
Video GIpkRS23jXs Getting Games Discussion at 25:57 sentiment: neutral
video_pk 91553 · mention_pk 245716
Getting Games - One Key video thumbnail
Click to watch at 25:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origins is obviously a lot smaller than Gen Con
  • I quite liked it
  • overall I had a good time at origins
  • it's a heavy game with a really neat card and worker placement mechanism
  • I actually quite enjoyed this one
References (from this video)
No references stored for this video.
Video cJWTmb8se2E Let's Table It Playthrough at 0:00 sentiment: mixed
video_pk 87830 · mention_pk 230208
Let's Table It - One Key video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Campaign-style progression with puzzle-driven objectives
  • Envelope-based information gathering creates tension
  • Timer/deadline mechanic adds pressure
Cons
  • Rules are complex and can be confusing
  • Deck/Intel interactions can be fiddly and error-prone
  • Learning curve is steep as evidenced by the playthrough
Thematic elements
  • Espionage, code-cracking, puzzle-solving
  • Contemporary urban environment with spies decoding messages via a campaign-style mission system
  • Campaign-based, mission-by-mission progression with a campaign log
Comparison games
none
Mechanics (from transcript analysis)
  • Action Timer — Watch symbols add a timer; too many time cards can cause loss
  • Card-driven actions — Players play resource cards to perform actions (move, gather, intel, regroup)
  • Counter/intel tokens — Tokens affect actions and may require regroup to discard or clear
  • Deck Manipulation — Deck management with discard pile and regroup mechanics; shuffle when the deck runs out
  • Deck/discard/regroup — Deck management with discard pile and regroup mechanics; shuffle when the deck runs out
  • Envelope Exploration — Move around a map to search Manila envelopes for information
  • Intel/reveal mechanic — Reveal information from envelopes by performing Intel actions and flipping tokens
  • Simultaneous Reveal — Reveal information from envelopes by performing Intel actions and flipping tokens
  • Time/deadline mechanic — Watch symbols add a timer; too many time cards can cause loss
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board game called the key
  • we're spies cracking codes or something
  • it's a timer
  • we're not doing good are we nope
  • the dumb game lied to us it lied to us cuz we lost
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 43:14 sentiment: positive
video_pk 81632 · mention_pk 203661
The Dice Tower - One Key video thumbnail
Click to watch at 43:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pretty game
  • satisfying clue giving
  • simultaneous play keeps it moving
Cons
  • died on the vine
  • poor cover art
Thematic elements
Comparison games
  • Similo
  • Dixit
Mechanics (from transcript analysis)
  • Clue giving — You're giving them hints to make them have associations strong or or counter associations with the images
  • Cooperative — trying to get the rest of the team cooperatively to guess the one that you secretly that the app picked for you.
  • Deduction — trying to get the rest of the team cooperatively to guess the one that you secretly that the app picked for you.
  • Elimination — they have to be eliminating them.
  • image association — giving them hints to make them have associations strong or or counter associations with the images
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video -TldTl2qMTs Actualol Top List at 2:41 sentiment: positive
video_pk 6880 · mention_pk 20348
Actualol - One Key video thumbnail
Click to watch at 2:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative clue interpretation
  • Short playtime fits party contexts
  • Accessible for casual gamers
Cons
  • Requires a shared understanding of abstract visuals
  • Possibly opaque to players who dislike deduction
Thematic elements
  • interpretive imagery to connect clues
  • abstract clue-deduction game with surreal artwork
  • cooperative deduction with competitive edge in scoring
Comparison games
  • Dixit
  • Mysterium
Mechanics (from transcript analysis)
  • card/shape-based clues — cards with artwork guide players toward or away from possibilities
  • cooperative deduction — players collaborate to deduce the 'one key' from abstract clues
  • Deduction — players collaborate to deduce the 'one key' from abstract clues
  • Timed play — rounds are brisk to maintain momentum and tension
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sushi Roll deserves to be one of the most successful family board games on the market
  • One Key is the perfect simplification that still retains the fun to try and communicate through imagery and argue over what you're convinced you can see
  • Bosque is a gorgeous looking game
  • it's the perfect setup for a party game just that right amount of arm flapping and frustration at your teammates
  • the Catacombs of Horror ... continue to surpass my expectations in how they can continue to bring creativity to puzzles
  • Dragon's Breath is one of the best kids games I've ever played
  • Paris is a one-of-a-kind dexterity game with a handcrafted hardwood board
  • Undo ... is a cooperative one-shot experience
  • Home Brewers ... I love it because it does a great job of capturing its theme
References (from this video)
No references stored for this video.
Video VwVs5egZsM4 Adam in Wales - Board Game Design Top List at 1:12 sentiment: positive
video_pk 2289 · mention_pk 127597
Adam in Wales - Board Game Design - One Key video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • ingenious puzzle design and mechanisms
  • reusable cards across multiple puzzles
  • excellent puzzle construction
  • competitive race element adds tension
  • endlessly replayable despite limited solutions
  • different card draws create varied paths
  • beautiful illustration quality
  • works with families and adults
  • multiple difficulty levels included
Cons
  • competitive element adds complexity to puzzle solving
  • limited number of final solutions (9)
  • somewhat overlooked by the board game community
Thematic elements
  • crime_solving
  • detective_work
  • logical_deduction
  • mystery_puzzle
Comparison games
  • Zooligans
Mechanics (from transcript analysis)
  • Card Drafting
  • card_drafting
  • competitive_racing
  • Deduction
  • information_gathering
  • puzzle_solving
  • Race
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm adam porter and this is my board gaming vlog and it's my annual top 10 board games of the year
  • this is not an authoritative list of the best games of the year or anything like that it is just the 10 games that i've enjoyed the most
  • the game is ultimately endlessly replayable even though there's only something like nine different final solutions
  • i find the game thoroughly entertaining
  • this is exactly the sort of game i wish i could design something that simple that streamlined that looks that beautiful
  • this game pretty much got us through lockdown
  • it's gone immediately right to the top as far as my wife is concerned this is one of her favorite games of all time
  • i'm really hoping for a better 2021
References (from this video)
No references stored for this video.
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