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Onitama box art

Onitama

Game ID: GID0234427
Game Info
Year
2014
Players
2
Age
8+
Playtime
20 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.

Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

Description

Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.

Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 63
This page: 50
Sentiment: pos 39 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 63
Video 2PHNYh-apQg Top List at 3:29 sentiment: positive
video_pk 134250 · mention_pk 382263
Onitama video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great little two-player game
  • Does not take a lot of teaching time
  • Multiple plays every time it hits the table
  • Lots of replayability
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — You get five different moves out of the box and now you can have another game of it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shadows Over Camelot. Now, I used to say that this is probably one of the most thematic games that I've ever played.
  • In the Hall of the Mountain King. Now, this was 97 last year and 76 the year before. So, it's hanging on.
  • Warhammer Underworlds. I probably have close to 10 to 12 different war bands that you can play with this game, but I think I probably have only I don't think I've put together like four of them.
  • Terracotta Army. Terracotta Army was my 96 last year and my 67 the year before.
  • Jackal and Hyde versus Scotland Yard. Another Vincent Dut Trade artwork game. Uh but really it's the mechanisms um that really made this one fun for me.
  • Comic Hunters is a really cool game where you are drafting all different kind of comic book covers.
  • Cities. It's really an interesting thing. And one of the cool things about it is that the game does come with a a good number of different cities.
  • Decorum. This is from Charlie and Harry Mlin and Drew Tennbomb and Floodgate Games. I really like Decorum.
  • Fury of Dracula. Now, I specifically have the uh third edition, but I think the fourth edition is the same.
  • Nar. Um, what makes Nar such a fantastic game is that it really is a race. Everything that you're doing in this is speed of getting to the 40 points and being done.
  • Criminally low. That's all I'm going to say. [referring to Nár's rank]
References (from this video)
No references stored for this video.
Video BQfmktEBgUs Board to Death TV - Board Game Reviews Review at 0:22 sentiment: positive
video_pk 130679 · mention_pk 372234
Board to Death TV - Board Game Reviews - Onitama video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Awesome game
  • Great replayability
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — During the a person's turn they you only have two options available to you for instance in this case I have dog and mouse so I can move any one of my pieces according to the patterns on this card.
  • perfect information — Onama is an abstract strategy game where of where you have perfect knowledge during the game.
  • Set Collection — So once I've made that move this move goes into the common area and I take the card that was on the other that was in the common area then the other player has it turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Onama is an abstract strategy game where of where you have perfect knowledge during the game.
  • It's actually really simple and strategic at the same time.
  • There's a great deal of replayability because we have a total of 15 cards in in here so these five cards get pulled at random they are random at the beginning of the game you randomly randomly assign the moves.
  • it's an awesome game
References (from this video)
No references stored for this video.
Video 2UJ8YK_1fYU Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 114852 · mention_pk 327114
Board Games UnLocked - Onitama video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game with lots of variety.
  • Great entry point for those new to abstract games or chess.
  • Simple concept with deep strategy.
  • Clear visibility of all available moves.
  • Atmospheric and neat thematic elements.
  • Dual victory conditions add balance.
  • Doesn't feel like chess, preferred over chess by the reviewer.
  • Loved the variety with the cards.
  • Perfect opening abstract game with depth.
Cons
  • The box is difficult to store, especially with expansions.
Thematic elements
  • Asian
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — The game is described as an abstract strategy game, similar to chess but with unique movement mechanics.
  • Hand Management — Players use a hand of five cards that dictate how pieces move, and these cards are cycled between players.
  • Movement programming — The five cards available to each player determine the exact ways their pieces can move on the board.
  • Variable player powers — The movement of pieces is dictated by the cards available, which change throughout the game, providing different capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Onitama has been one of the first games I played outside of chess.
  • For me it's like it's pretty much the perfect abstract game.
  • I genuinely like it like I have no complaints over it.
  • It didn't improve the game it didn't change the game in my opinion.
  • It's like a five out of ten.
  • It's average it's an expansion it's not it doesn't hurt the game it doesn't help the game.
References (from this video)
No references stored for this video.
Video n5KAIiPuxqQ Board Games UnLocked Review at 2:06 sentiment: positive
video_pk 114851 · mention_pk 327112
Board Games UnLocked - Onitama video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Open knowledge
  • Head-to-head strategy
  • Clean game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven movement — Player and master movement is dictated by a hand of cards.
  • open information — All game state and player options are visible to both players at all times.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a full-fledged expansion that comes with two modes and ninjas
  • it drastically changes the game
  • it's less chess it's more poker I guess
  • taking an open information game and being a head-to-head of strategy and then making it where one player has all the information and one player has none I don't personally like that
  • I don't think you could add anything to it that won't muddy it a bit
  • because I appreciate the hidden movement and I like that in those types of games but I don't like it in my abstract strategy games I guess
References (from this video)
No references stored for this video.
Video fxGViwwX2ug Board Game Sanctuary Discussion at 7:52 sentiment: positive
video_pk 109834 · mention_pk 315923
Board Game Sanctuary - Onitama video thumbnail
Click to watch at 7:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool fast fun abstract experience
  • Simplicity of actions
  • Fresh twist on chess
Cons
none
Thematic elements
  • Strategic movement and combat on a grid
  • Abstract grid
Comparison games
  • Chinese Chess
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — A strategic game played on a grid with limited moves.
  • Action Sharing — When a card is used, it's replaced by the leftover card, passing moves around and eventually to the opponent's hand.
  • Card-driven movement — Animal cards dictate how pawns or the emperor can move.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i thought i'd take a little bit of a different angle with this talking sanctuary video topic where i'd showcase some board games that remind me of my dad and the relationship that we have
  • the adversity that he has gone through you know he's lived through the vietnam war he had to leave his home his entire family had to leave and um he became a boat refugee where he spent three days and three nights on the open ocean
  • it was an incredibly emotional experience to be able to walk in his shoes and just really see his reactions to how everything had changed as well as not changed
  • these are games that i have either played with my dad over the years or their games that i'm really keen to get out on the table this father's day and have a go
  • one of the fondest memories that i have with my dad in terms of board gaming is the time he taught me how to play chinese chess
  • this game just encapsulates you know the cons that my dad and i have together and the appreciation of you know how he's inspired me to become the person that i have
  • i know that's those raw memories that make those experiences resonate with you for the rest of your life
References (from this video)
No references stored for this video.
Video YF9_Tk3je6c Board Game Sanctuary Analysis at 13:47 sentiment: positive
video_pk 109842 · mention_pk 315973
Board Game Sanctuary - Onitama video thumbnail
Click to watch at 13:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Action patterns influence movement
  • Square grid influences strategy
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Square Grid Movement — A variation of chess that uses a square grid. Actions shared between players create movement patterns for pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When it comes to board game packaging most board games are square shaped so that they can be catalogued stacked and displayed easily on your shelf
  • When it comes to designing a game and translating it into a fully fledged board game the shape of a game is the first thing that designers often think about
  • Squares are really good because they can be easily joined together with other squares to make rectangles
  • The idea that moving one space diagonally is not the same distance as moving one space orthogonally is an interesting dilemma that game designers have to contend with
  • The hexagon is a very common shape used in many modern board games in fact it's a shape that tessellates extremely well
  • When it comes to emulating the geography and topography of the true natural features of a map in a board game using a hex grid based system is actually particularly effective
  • I'm always truly fascinated when it comes to tile laying games and the sorts of shapes that game designers use in their games to create a fun experience
  • Just because a game uses a square shaped tile in its design doesn't actually mean that that game is any less complex
  • Just when you think that the square has finally relished in its glory in terms of one-upping a hexagon in terms of its design shape well the game gods love dinosaurs takes domino's to a whole new level
  • Polyhexes have an interesting shape to them and when you attach a polyhex to an established map they provide players with up to 10 different options of different ways they can be connected together
  • Henceforth you could even rotate the tile so that it fits in spaces like this one here
  • What this has consistently shown so far is that hexagons always provide that extra flexibility the extra level of option that squares don't often provide
  • I personally gravitate towards the hexagon just because the shapes feel more organic when it comes to map building
  • When games can kind of marry the shape of the game to the mechanisms and their theme and they can do it well then that says to me that it doesn't really matter what shape the game is the game is going to be fun regardless
References (from this video)
No references stored for this video.
Video gOmQOFgV4GM Board Game Sanctuary Top List at 3:01 sentiment: positive
video_pk 109310 · mention_pk 315108
Board Game Sanctuary - Onitama video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simplifies and tweaks the heart of Chess.
  • Cool sense of interaction through shared moves.
  • Creates a sense of tug of war and dueling.
  • Limits options to encourage strategic decision-making.
Cons
  • Limited options might be a con for some players (though framed as a pro for strategy).
Thematic elements
  • Control of an Emperor and pawns with animal movements.
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • action selection — Choosing which card to play to move pieces.
  • Area Control — Implicitly, by moving pieces towards the opponent's Emperor or Crone.
  • Hand Management — Players have two animal cards in hand, and used cards are passed to the opponent.
  • Movement programming — Players use animal cards to dictate movement patterns for their pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it feels a lot more abstract it's very analysis paralysis prone and it probably just doesn't give me that same feeling that it used to
  • there's much better and more approachable games that are out there
  • my top five favorite chess like games that aren't chess but feel like chess
  • every choice is weighted everything has impact and everything that you do emanates throughout the game itself
  • This is a game that just really gives me the warm fuzzies
References (from this video)
No references stored for this video.
Video hEJCzB7umAw Rolling Dice & Taking Names Discussion at 9:53 sentiment: positive
video_pk 93575 · mention_pk 253404
Rolling Dice & Taking Names - Onitama video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good game
  • Teaches multi-turn strategic thinking
  • Very simple and easy to learn
  • Quick playtime
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — An abstract strategy game that requires thinking multiple turns ahead.
  • Card-driven movement — Five cards dictate how pieces can move, out of a total of 16.
  • King Capture — The object is to either capture the opponent's king or move your king to their starting space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you've ever seen pictures of J con as the ventar gets R open you know how much of a mad house it is well this is a smaller con so I'm going to show you what it looks like and how see how Gen Con compares to Origins
  • It's a good deal they brought 100 copies we got kind of a running bet going around here on how soon they'll sell out because we think it's going to be pretty quick
  • I was big on dead of winter last year I think it's a great CAU game with a potential of a Traer aspect to it
  • it's a lot of fun one of the so the hunters are are going around the map and using their line of sight to try to find the spy and then they get shots at him and depending on how far the away they are how how effective those shots are and uh in the in the five player game one of those Huns is a traiter so you might think that okay well we got this street covered he's looking there but one of these guys could be the spine so he could have crossed there and so it it totally it's a you know it's a mind game and starts to get in the Hunter's head nobody trusts anybody
  • Unique Mechanics are there's a insider trading element so everyone gets a secret piece of information and they're trying to deduce what the other pieces of information that players have but the main mechanic is the big and that's what people love you place cards face up and face down and then bid on them using your secret information it's a blast
  • it is a really really good 5 to 10 minute game it's amazing um it will teach you to subliminally think like two three four turns ahead and it's very simple you pick it up there's five cards in the game there's 16 total but you Shuffle up and you only use five they tell you how you can move your pieces and the object is either capture your opponent's king or be able to get your king into your opponent's starting space it's really really quick easy to learn really really fun play and you can play a lot of games in a short amount of time
  • This is a really fun and exciting game it's set in this fantasy steampunk world where you are an entrepreneur trying to help finish off this Grand City of gears and every game there's going to be nine tiles that are randomly laid out you're going to have to use your workers to explore the city and discover what's out there so every game it's going to be different
  • Mage Wars right now big game little bit of a complex game it's designed for specific type of gamer a lot of people look at it and maybe go well that might be a little too much I maybe don't want to jump into it Academy is actually going to be designed for that new player it's going to take existing players and give them a more portable faster way to play but it's also going to be a lower barrier to entry for newer players
  • what I feel like I won but but you didn't who did win we'll get to that we'll get to that we'll get let's not ruin it let's not ruin it let's keep going
  • even in last place it also makes it a little bit easier to play because you just go as forward as fast as you can well I ended up catching back up with everybody and then we made a game out of it I thought I was out of it but I was still right back in it so I think the Mechanics Work really well
  • the nice thing of letting Marty win yes was really nice orchestrated that okay that had to come out
References (from this video)
No references stored for this video.
Video A0gfUv_kFd4 Getting Games Discussion at 27:22 sentiment: mixed
video_pk 92204 · mention_pk 247673
Getting Games - Onitama video thumbnail
Click to watch at 27:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • interesting take on a chess-like game
  • tight two-player abstract with varied moves
Cons
  • not the author’s wheelhouse; felt heavy for a two-player abstract
Thematic elements
  • modern abstract strategy
  • two-player abstract with chess-like elements
Comparison games
none
Mechanics (from transcript analysis)
  • capture/goals on the board — goal to get your big pawn into the opponent's goal area or capture theirs
  • five possible moves — only five types of moves; each player has two moves and one communal move per turn
  • shared and private move interaction — each player uses their own cards to move pieces according to the chosen pattern; one card moves to the middle for the opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a really great worker placement game that came out of the blue for me.
  • I think it's a very goofy theme and it's a beautiful looking game.
  • This is a neat little game where you have a bunch of simple decisions that have really complex results.
  • There are a ton of neat stuff going on here and I've been impressed with the game.
References (from this video)
No references stored for this video.
Video cbBFm3Wk_iY Watch It Played Discussion at 41:47 sentiment: positive
video_pk 92188 · mention_pk 247613
Watch It Played - Onitama video thumbnail
Click to watch at 41:47 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • First game filmed and edited entirely independently
Cons
none
Thematic elements
  • strategy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pap, you still haven't received your Tekkaido that you backed at a pretty high amount because you got your own character in the game.
  • It's funny. We we talked about that at some point. Just like the humor, like the humor of doing something like a pep talks where I would talk about, you know, like some advice for particular games and it's something I like that. I like that. I love that idea of a pep talk.
  • Rebel Mage here uh, left a message just said, "Pep, just want to say you're a great co-host for watching play. Keep up the good work."
  • For me, it's probably going to be Star Realms. Star Realms is very high on here as well for me. Um, but I kind of want to skip that just because of how repeatable Star Realms is anyway. And I'm going to go to Sheriff of Nottingham.
  • Uh, this is self- serving, but I would dress up as a Mounty and be my character from the Dead of Winter promo that's in the fundraiser.
  • I'd want to find something I already look like and kind of like I wouldn't just go as my favorite character. I'd go as a character that I think I that I could that I could best look even kind of naturally almost, right?
  • Yes, we talk about it somewhat frequently actually. Like, oh, we should probably cover some of the old older classics. Yeah, cuz there are still people today who pick up those games and and want to uh learn how to play them, right?
  • Every game. But the one that always comes to mind for me is uh Pathfinder and any game that's kind of trying to do what the Pathfinder adventure card game is doing because in that game whenever you level up and complete missions, you get like draw a random item out of the box or do this or do that.
  • Like Seall has something similar to that. They have an emnity thing. If you attack someone then they remember that other players remember that in in the game's mechanics and then that comes back to haunt you later or whatever.
  • The whole idea of under Mountain is like it's constantly shifting and like it's the surroundings are changing. So every time you go down, things will be a little different anyway. So it' be really cool to make like a legacy style dungeon exploring thing around the end of that naturally.
References (from this video)
No references stored for this video.
Video PRYjO8BgBv8 Game Night Picks - Pair Of Dice Paradise Analysis at 2:43
video_pk 92124 · mention_pk 247421
Game Night Picks - Pair Of Dice Paradise - Onitama video thumbnail
Click to watch at 2:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Target being a friendly local game store? Why the mere thought is preposterous. Sacrilege, or is it?
  • no a catalog of modern board games alone doesn't qualify Target as a friendly local game store. There's more to a game store than just games.
  • Is the friendly local game store of the future going to change from being an independent Mom and Pop Shop to a big box retail chain? Could stores like Target and Barnes & Noble even ever technically qualify as a friendly local game store?
References (from this video)
No references stored for this video.
Video y00mXmBE_lw 3 Minute Board Games Top List at 5:56 sentiment: positive
video_pk 91370 · mention_pk 245185
3 Minute Board Games - Onitama video thumbnail
Click to watch at 5:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful bamboo pieces and gorgeously drawn tiles
  • Charming and light-hearted
  • Easy to learn
  • Tactical enough to stay fun
  • Features a panda
Cons
none
Thematic elements
  • Panda life
  • Japan
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Implied by collecting bamboo for the panda.
  • Tile Placement — Features gorgeously drawn tiles.
  • Weather effects — A diary role tells the weather, which affects the panda.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love everything about this game [Block by Block]
  • the concept is simple guess who but it's all brilliant women and you narrow down your opponent's identity using questions of accomplishment not appearance
  • obsession is a brilliantly designed worker placement game with a mechanics and theme of vintage English social climbing and flirtation tie together beautifully
  • in my experience obsession is best enjoyed with a few glasses of wine lots of smutty wordplay and accusing your table mates of being secret American cads in terribly over-the-top accents
  • thanks for sticking through to the end chums it has been a blast creating this paradigm shifting content for you and for the glory of the algorithm
References (from this video)
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Video JJYca04yRq0 Watch It Played Analysis at 4:45
video_pk 90362 · mention_pk 241360
Watch It Played - Onitama video thumbnail
Click to watch at 4:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do miniatures really enhance the board game experience
  • chess is a culture untowards itself
  • flgs mean
  • well very simply flgs stands for friendly local game store
  • if that person does not want to play any ball games don't force them
  • all your games are more complicated than you think they are
  • tailor that experience to that person is my suggestion
References (from this video)
No references stored for this video.
Video sOAe7z-Tddw Watch It Played Top 10 List at 5:28 sentiment: neutral
video_pk 89232 · mention_pk 236696
Watch It Played - Onitama video thumbnail
Click to watch at 5:28 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Ottawa appearance at Essen referenced in relation to Sabika
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — No explicit mechanics described in the transcript beyond market mention.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's survival of the fittest
  • you good at making predictions I knew you'd say that
  • care for what you wish for
  • the game where blank minds think alike
  • "Sabika implements three interrelated rondelles"
References (from this video)
No references stored for this video.
Video HTcO5zw3oTg Allies or Enemies Review at 0:05
video_pk 89047 · mention_pk 235873
Allies or Enemies - Onitama video thumbnail
Click to watch at 0:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • Deforestation reduction through sustainable farming, bat ecology, and community-driven resource management.
  • Array
  • A rural village setting inspired by West African ecological and community farming, where fruit bats interact with crops to influence seed dispersal and village growth.
  • Array
  • Array
  • Array
  • positive
Comparison games
  • Feast for Odin
  • Caverna
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ottawa is one of the most accessible uve Rosenberg farming games out there
  • the bats are fun they are fun to gain they are fun to feed fruit to and to poop trees out of
  • Ottawa might be worth echolocating
  • if you want a fun farming game that does not take too long to play has a very smooth system and a fascinating theme Ottawa might be worth echolocating
References (from this video)
No references stored for this video.
Video hFxr-g5nSrQ Meeple University Top List at 23:04 sentiment: positive
video_pk 88440 · mention_pk 233134
Meeple University - Onitama video thumbnail
Click to watch at 23:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • 3D cooperative puzzle
  • dexterity element
  • cooperative and competitive versions
Cons
none
Thematic elements
  • Electricity poles with cats
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — 3D Cooperative puzzle
  • dexterity — a bit of dexterity
  • Dice Rolling — you roll the dice and it will tells you how you're going to place it and so on
  • Puzzle — 3D Cooperative puzzle
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rats of Wurtzburg by Cranio Creations so it is a worker placement game it is by Simon luani which we love the games
  • Footprints by chili fox games so we love come together from last year yep yeah that one was a real hit for us big hit for me it was in my top five by the same designer and publisher Footprints so this is going to be good
  • general orders World War II by Osprey games the fourth one because it was at demo it's demo and then followable at chenon but they sold out and I heard good things about it it's a great to player game but it's got World War II theme not the theme that I would usually kind of like attracted to but because there so many things so many people like oh I recommend this game it's very tight worker placement uh taco war worker placement so there you go general orders
References (from this video)
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Video dKMi0BYIGi4 Meeple University Unboxing at 2:32
video_pk 88193 · mention_pk 231984
Meeple University - Onitama video thumbnail
Click to watch at 2:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — A fun cooperative or competitive dexterity game.
  • network building — You're building up a network of cables and poles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of the big Euro releases from the Essen it's really good we both really enjoy it especially me I think
  • It's really fun. It feels like it's very satisfying engine building.
  • Competitive relaxing holiday in Japan.
  • The design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • viral virual what is it called hang on virual revolution virual revolution
  • this is Studio H this is the biggest box game I think I've seen from Studio H
  • this seems really interesting it's it's I think this was the one from the movie so the design is actually the movie maker or film maker based on the movie and they make the board game out of it
  • a good looking map always makes me uh picks my interest
  • it wasn't on my list as an anticipated list but I picked it up
  • this is a waterfall park
  • look at this uh there was a common board and you are a color frame and you place it and then you gain the TOs of the building and you can negotiate to each other to gain the building that you want to score points
  • the points is comes from the money that you have you have to buy stuff and then you goate
  • those are the games please do let us know which one that you like to see the most or the ones that you actually got either from ENT or pre-order or anything like that and let us know what you think of them hit the like button if you've been enjoying it hopefully you have an awesome awesome day everyone thank you so much and see you next time bye
References (from this video)
No references stored for this video.
Video 2D8Q_ya_n-Q Board Gaymes James Review at 0:05 sentiment: positive
video_pk 87077 · mention_pk 353901
Board Gaymes James - Onitama video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quick setup
  • Short playtime (~20 minutes)
  • Accessible entry point into deeper, strategy-focused two-player games
  • Appeals to two-player Euro-type gamers
  • Beautiful neoprene mat
Cons
  • Two-player only; not suitable for larger groups or multiplayer formats
Thematic elements
  • Capture and pursuit through card-driven movement
  • Two-player abstract strategy on a shared board
  • Minimal narrative; abstract strategy with thematic flavor
Comparison games
  • Chess
  • Checkers
Mechanics (from transcript analysis)
  • board and components — Game is played on a board with a neoprene mat that provides the play area.
  • Card-driven movement — On your turn you play one of two cards in your hand to determine where one piece can move; cards are replenished from the opposite side after use.
  • Drafting/hand management — You start with two cards and draw from the other side to maintain a two-card hand each turn.
  • Pattern Movement — Players move pawns or a master token using the directions provided by the played card.
  • Piece types and movement — Players move pawns or a master token using the directions provided by the played card.
  • Win conditions — Win by capturing the opponent's master token or by moving your master to the opponent's starting side (similar to Checkers).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • anama is a great mix of both
  • it's really quick easy setup
  • first person to manage to capture the master token of the other team member is the one that wins
  • if you get your master over to the other side like in checkers
  • two-player Euro type Gamers
References (from this video)
No references stored for this video.
Video Cwrlr5C-QqI Brains On Games Analysis at 0:30 sentiment: positive
video_pk 86977 · mention_pk 226682
Brains On Games - Onitama video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast setup and easy to learn
  • High-quality components
  • Fun table presence and social interaction
  • Multiple play modes (cooperative and competitive)
Cons
  • Limited depth for hardcore gamers
  • Not as strategically heavy as some other games
  • Gray color palette on some components
Thematic elements
  • urban infrastructure networks
  • tabletop casual family game session
  • abstract
Comparison games
  • Jenga
Mechanics (from transcript analysis)
  • cat tokens (black cubes) — Drawing black cubes forces placing cats on the wires; affects others' placement.
  • cooperative/competitive variants — Rules support both cooperative and competitive play modes.
  • Dice Placement — On each turn you roll two dice to determine which dentu (color-coded poles) you may place.
  • Dice-driven placement — On each turn you roll two dice to determine which dentu (color-coded poles) you may place.
  • difficulty tracking — A score chart tracks the game's difficulty level via cube placement.
  • tower building / balancing — Place dentu on the board to build a tower and balance it; avoid knocking it down.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • super fast setup
  • this is a stacking and balancing game
  • the components are great they're high quality components
  • this little score sheet with the cubes is an elegant way of tracking your difficulty level
  • Nikima was my favorite of the two
  • I love dexterity games
  • I did in fact really quite enjoy this game
  • the resource management the planning and strategy is so different from other dexterity games
  • Tokyo Highway certainly wins out in terms of the replayability factor
  • the focus here is on cars and missions rather than dexterity
References (from this video)
No references stored for this video.
Video xHzbIW_mHxg Board Games for One Top 10 List at 16:54 sentiment: positive
video_pk 86796 · mention_pk 225939
Board Games for One - Onitama video thumbnail
Click to watch at 16:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever movement system
  • Compact, fast two-player game
Cons
  • Limited to two players
Thematic elements
  • duel-style piece movement
  • Two-player abstract strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Deck/Hand — head-to-head match with strategic positioning
  • Grid Movement — move pieces according to chosen movement cards on a map grid
  • Grid-based movement — move pieces according to chosen movement cards on a map grid
  • Two-player duel — head-to-head match with strategic positioning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • absolutely love this game I'm glad it's doing well
  • I'm glad people are playing it
  • the big sell with this game is its asymmetry
  • it's a two-player game
  • this is a fun little party game
  • Final Girl is a solo only game you can play it cooperatively with two players if you want to but really it's designed to be played alone
  • this is a card drafting game
  • this game introduces us to a lot of basic mechanics that we're going to see in other games
  • you flip the timer and you have until that timer runs out to get your team to guess the word
References (from this video)
No references stored for this video.
Video ZpOMDTDW2UU Ryan and Bethany Board Game Reviews Top List at 6:24 sentiment: positive
video_pk 86347 · mention_pk 223047
Ryan and Bethany Board Game Reviews - Onitama video thumbnail
Click to watch at 6:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever and insane
  • very thinky
  • plays well on phone and in person
Cons
none
Thematic elements
  • abstract strategy
  • a 5x5 grid
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — A two-player abstract game with defined win conditions.
  • open information — All tiles and possible moves are visible to both players.
  • Tile Placement — Players are given a new tile each turn which dictates how they can move their pawns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Three sisters I don't like a lot of rolling rights it's not my jam but three sisters I think is one of the greatest rolling rights that's ever been made
  • this is just chaotic
  • it's just crazy like Cosmic chaos fun as you're moving around
  • this is probably the C game I've played the most of all time this is the game I play the most I probably have several thousand of this game because you don't just play it once this is the kind of game that you play and then you play again and then you play again
  • this is personally my favorite in the Forbidden series but this is also just kind of a placeholder for the Forbidden series
  • this is also a Cooperative game uh but in this game basically you have uh you are playing kind of as the people or the the island itself and you are fighting off people who are trying to come to your islands
  • I think code names duet it's a it's a two-player game they made code names they made it two-player and it is so difficult just as difficult as code names but even like kind of more so
  • this is going to be race to the raft
  • I like this so much more than I love cats and I don't hear getting talked about a lot play race of the ra people it's really fun
References (from this video)
No references stored for this video.
Video OF1yz1OnAxw Board Games UnLocked Top List at 1:12:23 sentiment: positive
video_pk 83358 · mention_pk 209814
Board Games UnLocked - Onitama video thumbnail
Click to watch at 1:12:23 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Simple to learn but deeply strategic
  • Unique card swapping mechanic
  • Good for chess fans
Cons
  • Expansions are not well-regarded
  • App version is also mentioned as good
Thematic elements
  • Abstract strategy, like chess
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — A two-player abstract strategy game with chesslike elements.
  • Hand Management — Players manage a hand of two movement cards, swapping one with a central card each turn.
  • Pattern Building — Movement is dictated by patterns on cards, requiring strategic selection and placement.
  • Set Collection — Players collect specific patterns or card types to achieve victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game I never would have thought just looking at the cover and then like the side art of the cover and all that stuff all cutesy and the name is all cutesy.
  • I think that's my favorite part of the game is that it's just nope, just you took a tile, place it somewhere.
  • Still a great game. Still my top 100.
  • this is the best racing game out there.
  • the solo variant, even if you can call me, you can just throw in bots into into multiplayer games, uh, are some of the best bots in board gaming in my opinion.
  • So it's like why the [ __ ] are you doing this? It's so stupid.
References (from this video)
No references stored for this video.
Video DnJ5DnJecAg Get into games Discussion at 2:40 sentiment: positive
video_pk 82410 · mention_pk 207044
Get into games - Onitama video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variability with card movement leads to different experiences each game.
  • Short play sessions; accessible to newcomers.
Cons
  • Abstract with limited theme; may not appeal to players seeking strong thematic immersion.
Thematic elements
  • Martial arts duel, shifting tactics through card-based moves.
  • Two rival schools with a sensei and four students in a dojo-like arena.
  • Abstract/zen with a hint of mythic storytelling.
Comparison games
  • Pandemic
  • Carcassonne
  • Colt Express
  • Catan
  • Ticket to Ride
  • Jamaica
Mechanics (from transcript analysis)
  • Card Drafting — Players use movement cards that are drafted and exchanged to determine moves each turn.
  • Card drafting and card swapping — Players use movement cards that are drafted and exchanged to determine moves each turn.
  • Movement-based combat — Move pieces according to card effects with the goal of outmaneuvering the opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the enormous giant great box of Flip 7 that it originally came in.
  • This is a pure game of pushing your luck.
  • It's the real Goldilocks and the three bears of board games.
  • Take time is all about playing cards around a clock face.
  • This is such a clever, clever, cooperative game that will have you playing over and over and over again until you can beat the game.
  • Footsteps of Darwin should be on your agenda.
References (from this video)
No references stored for this video.
Video az6FWEactHc JestaThaRogue Top 10 List at 13:42 sentiment: positive
video_pk 81927 · mention_pk 205013
JestaThaRogue - Onitama video thumbnail
Click to watch at 13:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • loads of variety through many cards (expansions)
  • quick to play; highly replayable due to card variety
Cons
none
Thematic elements
  • card-driven movement and emulation of martial arts
  • Japanese-themed abstract strategy
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • capture the emperor — emperor piece is a victory condition; capturing an opponent's emperor wins
  • Card-driven movement — cards govern movement; cards swap between players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • loads of fun
  • it's the fantasy sport of total domination
  • the ball should be the most important thing
  • one of my favorite games
  • I would love to see a big box of Mystic Veil with just the stuff in it that's worth playing
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 45:20 sentiment: positive
video_pk 81632 · mention_pk 203662
The Dice Tower - Onitama video thumbnail
Click to watch at 45:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exciting card swap mechanic
  • timeless classic
  • easy to teach and play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Two-player abstract game.
  • action selection — It's just a lot of fun. Easy game to play.
  • Card Drafting — whenever you teach people, they just they sit there and they go, 'Well, his cards look better than mine.' I'm like, 'Yeah, not a problem. You're about to switch them out.'
  • two player — Two-player abstract game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video J_fUN1hALw0 The Dice Tower Discussion at 6:11
video_pk 81521 · mention_pk 202872
The Dice Tower - Onitama video thumbnail
Click to watch at 6:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • YINSH
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the highest ranked game I haven't played is Eclipse: Second Dawn.
  • Each year I play more more games and each year I have played fewer of the top 100. BGG's top 100 is turning into heavy game central, for sure.
  • Daydream is a cozy roll and write.
  • Stop telling me your games are cozy.
  • Terraria on the box says 45 minutes per player. I don't even know what what was going on there because someone was like, you lots of publishers lie about time. No one lies that that egregiously. It is not even remotely 45 minutes a player.
  • I don't like Imperial at all. There's my review of
  • Wise Wizards definitely said they're kind of on the uh that they're that they're struggling with a lot of stuff. So, I hope it works out pretty well.
  • That was Zen Camilla, and they said it was really really hard, which made me not really particularly want to play it that strongly. I like to play games that are easier, not as difficult.
  • Um, there's there's always things we're working on. Uh there's something small bag that we're working on. I can't really talk about that. Um, yet, but you'll know about that in a few weeks.
References (from this video)
No references stored for this video.
Video CoApRpfZrVE The Command Zone Playthrough at 1:36 sentiment: positive
video_pk 81008 · mention_pk 199048
The Command Zone - Onitama video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • All that extra value.
Cons
none
Thematic elements
  • Enchantress deck with a special focus on powerful sagas.
Comparison games
none
Mechanics (from transcript analysis)
  • Commander — The commander is Enigma.
  • copying — Ways to copy sagas.
  • Counter manipulation — Manipulate saga counters.
  • Enchantress — The deck is an enchantress deck.
  • recursion — Ways to recur sagas.
  • Saga — Focuses on powerful sagas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a huge Rachel Weeks stan.
  • Don't let her know. I don't want her to know I'm freaking out that I'm getting to talk to her.
  • This one's going to be legendary.
  • IT HAPPENED. It enters untapped.
  • Does he dare? Not feed the fish? Please do.
  • I PROMISE. Just keep hanging into it.
  • The best place to go is cardkingdom.com/command.
  • It's the easiest way to get an estimate of your deck's bracket.
  • AN ACT OF WAR. AN ACT OF WAR.
  • Wow, wait. Okay. Huge.
  • THAT WAS THE CRAZIEST TURN I'VE EVER HAD.
  • Ain't that just the way?
References (from this video)
No references stored for this video.
Video J1mzm_Q2vMA Board Game Critique Analysis at 10:38
video_pk 81016 · mention_pk 199100
Board Game Critique - Onitama video thumbnail
Click to watch at 10:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The noise is not organic. It's built.
  • The information environment around a game's launch is structurally compromised in ways most hobbyists have absolutely no idea about.
  • The hotness does not measure quality. It does not measure how many people are enjoying a game. It measures activity, page views and forum thread activity.
  • Previews are universally positive in tone because the entire purpose of a preview from the publisher's perspective is to generate excitement.
  • A preview is an advertisement that does not always announce itself as one.
  • The structural pressure that creates on the honesty of reviews.
  • The incentive to be positive is not always conscious. It rarely manifests as someone deciding to lie. It shows up in softer ways.
  • Publishers are not stupid. When they choose which creators to send games to, they tend to gravitate toward people who covered their previous games positively.
  • Crowdfunding campaigns are not just fundraising tools, they're psychological environments specifically designed to manufacture urgency and suppress rational decision-making.
  • It's behavioral economics weaponized against your wallet, and it works on us, too.
  • The FTC has actually noticed all of this, by the way.
  • There are documented cases of publishers going after creators who gave their game a negative review, including approaching the creator's sponsors to pressure them into removing content.
  • The board game content space has been slow to comply. Disclosure practices vary wildly.
  • The review copy is a permanent gift. Yeah, this one is wild when you actually think about it.
  • The game did not fail. The hype around it failed the game.
  • The hype machine is not going away. The economic incentives that drive it are too strong.
  • Once you can see the machinery behind the curtain, the magic stops working.
  • The publishers who rely most heavily on these tactics are not creating the hobbies best games. They're creating the hobbies most marketed games.
References (from this video)
No references stored for this video.
Video 660JYKt8ER0 Actualol Analysis at 27:25 sentiment: positive
video_pk 81009 · mention_pk 199062
Actualol - Onitama video thumbnail
Click to watch at 27:25 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • leaner and faster than chess
  • fresh challenge each game
  • easy to visualize options
  • fairer competition
Cons
  • can't master it
Thematic elements
  • abstract strategy
Comparison games
  • chess
Mechanics (from transcript analysis)
  • abstract strategy — Onitama is chess for the modern world because it's leaner, faster
  • Action card drafting — With only two cards to choose from, you can't move a piece wherever you want.
  • move selection — The cards decide how your pieces move.
  • win condition — trying to get into position to take their pieces or their master, which wins you the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BarbeCubes should be clocking in a record face value of 96.
  • The bodies are piling up at the Paris Opera House, and since no one heard the screams over the sound of the screams, it's your job to get to the derriere of it.
  • Onitama is chess for the modern world because it's leaner, faster, and doesn't require you to do homework to get on with it.
  • For me, it's the only entry-level area control game I'd recommend.
References (from this video)
No references stored for this video.
Video E90zYeyCUD4 The Dice Tower Top List at 1:01:12 sentiment: positive
video_pk 80683 · mention_pk 197296
The Dice Tower - Onitama video thumbnail
Click to watch at 1:01:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Son liked it
  • Great game
  • Lots of variability
  • Easy to learn new abilities
Cons
  • Can feel unfair initially due to animal abilities
Thematic elements
  • Animals
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — A straight strategy game played casually.
  • Variable player powers — Each animal has a slightly different move set.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The problem with two-player games is there's so many of them.
  • This is a great game. It really is.
  • It feels more strategic than it is.
  • It's a simple game, but it's beautiful.
  • This is just absolute comfort food kind of a game that still has a lot of player interaction.
  • You got to play to the middle to draw new cards. It's brilliant.
  • It kind of feels like cornhole but for indoors.
References (from this video)
No references stored for this video.
Video TRFYOPnoJCw Beyond Solitaire Analysis at 0:42
video_pk 80103 · mention_pk 194369
Beyond Solitaire - Onitama video thumbnail
Click to watch at 0:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • The early church
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What you want to see is a game that has a specific tension point or story beat that is determined to show you above all the other ones.
  • The driving feeling or tension that you're trying to create in your game and that can be a semantic tension or it could be a mechanical tension.
  • The tightness of time and like the sort of panic about running out of it is a key aspect of the way the game feels when you play it, because that was part of our thesis for playing the game.
  • The feeling that it's trying to capture is being young, going downhill, you don't have an engine, gravity's pulling you faster and faster and faster.
  • What I like about Jungo is figuring out when to ditch cards versus pick them up and take them into my hand, how big of a combo do I need to make before I can go for broke and try to clear my hand out and win the game.
  • Is it fun? has never been like what I was looking for as somebody who's talking about games.
  • When I'm thinking about a game, I want to be able to assess it not just based on like whether I like it, but on what it's trying to say.
  • The point of the game is to communicate about the miracle of everybody on that expedition surviving, and also to kind of show some of the depressing and difficult aspects of being in Antarctica waiting for rescue.
  • Your game needs a thesis statement not because you have to make a big highfalutin argument.
  • So, get in touch with your inner high schooler, I guess. And uh start thinking about that game thesis.
References (from this video)
No references stored for this video.
Video sO57nnv3H68 Top List at 15:11 sentiment: positive
video_pk 79860 · mention_pk 193442
Onitama video thumbnail
Click to watch at 15:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant martial arts duel
  • Simple rules, easy to learn (under 5 minutes)
  • Constantly changing puzzle
  • Surprising depth without being overwhelming
  • Rewards clever play
  • Perfect for quick games
Cons
  • Can be difficult to win against a highly skilled opponent.
Thematic elements
  • Martial arts duel
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • abstract strategy — A two-player abstract strategy game.
  • Action Card Sharing — Players share a pool of movement cards.
  • Movement programming — Players use shared movement cards to move their pieces.
  • Pattern Building — Pieces move on a grid, and capturing the opponent's master or moving into a specific temple space wins the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to give you my top 10 casual games, but nothing on my strategy game list can make it on this one, which makes me a little bit sad.
  • It's so strategic this game. So strategic and but it's also casual. See? See what I did? It's strategy and casual. Both of them in here. It's okay. I'm all right. I'll live with it.
  • Those aren't opposites. I mean, something could be strategic and casual.
  • The rules are simple enough for anyone to grasp, right?
  • This is a very elegant martial arts duel with simple rules and the players are going to share the movement cards and you're it's a constantly changing puzzle.
  • I refuse to put this on the strategy list because the str it's not difficult to play.
References (from this video)
No references stored for this video.
Video smTqXl0AC1o Meeple University Rules Teach at 0:04 sentiment: neutral
video_pk 69980 · mention_pk 236858
Meeple University - Onitama video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • expanding their family's population and capabilities while working within the local ecosystem
  • Ottawa District of Ghana
Comparison games
none
Mechanics (from transcript analysis)
  • breeding and scoring — Breeding checks grant extra resources if conditions on the breeding track are met; final scoring based on cards and tracks.
  • card placement and adjacency — Terrain and location cards are placed orthogonally adjacent to existing cards in your tableau.
  • Compound Scoring — Breeding checks grant extra resources if conditions on the breeding track are met; final scoring based on cards and tracks.
  • fruit bat pollination mechanic — Once per work phase you can move fruit bats to pollinate trees and grow more trees, under certain conditions.
  • maintenance phase sequence — Seven steps: income, tree/animal/fruit income, fruit bat maintenance, feeding, breeding check, workers, preparation.
  • Resource Management — Resources are gained from grid slots and must be stored in specific locations; no more than available on the board.
  • resource management within tableau — Resources are gained from grid slots and must be stored in specific locations; no more than available on the board.
  • round action tiles and order of play — Round tiles determine actions; seven rounds with a central track and first player marker handoffs.
  • terrain and location types — Two card types: terrains and locations; terrains are space to grow; locations provide houses and points.
  • Tile Placement — Terrain and location cards are placed orthogonally adjacent to existing cards in your tableau.
  • Variable Phase Order — Seven steps: income, tree/animal/fruit income, fruit bat maintenance, feeding, breeding check, workers, preparation.
  • Worker Placement — On your turn, place a worker on an empty action space and resolve its effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ottawa is played in seven rounds which is tracked on this track here
  • the game ends after seven rounds and players will count up their final scores
  • for each untrained family you must draw one token from the pollution bag
  • you may never have more of these resources than are available on your player board
References (from this video)
No references stored for this video.
Video WZp2H_60To4 Allies or Enemies Top 10 List at 0:22 sentiment: positive
video_pk 66212 · mention_pk 160969
Allies or Enemies - Onitama video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Card-driven movement creates meaningful, indirect interaction
  • Constant variation because different cards appear each game
  • Beautiful components (neoprene mat, distinctive pieces)
Cons
  • Some players may find the play style chess-like or abstract
  • Learning the card interactions can require a learning curve
Thematic elements
  • card-driven movement with chess-like feel
  • Abstract duel, no real-world setting
  • minimalist, tactical
Comparison games
  • chess
  • abstract strategy games
Mechanics (from transcript analysis)
  • Card-driven movement — On each turn you choose from five move options provided by cards; the card you play goes into the middle and will be available to the opponent on their next turn, shaping both players’ options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really different from chess
  • it's different cards every time
  • it's a really quick playing kind of tableau builder
  • the art this is like a neon pinks and blues which I'm such a sucker for
  • it's basically bug chess
  • it's the same game again so you got air, land and sea you got three different theaters
  • it's a two-player drafting game
  • surrounding different regions of Rome and you're Pompey versus Caesar
  • this is when you're talking about it being like a full game this fills your table
References (from this video)
No references stored for this video.
Video IFRewjcngwU Watch It Played Rules Teach at 0:29 sentiment: positive
video_pk 65146 · mention_pk 158768
Watch It Played - Onitama video thumbnail
Click to watch at 0:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple setup
  • Clear win conditions (capture opponent's master or move own master to opponent's shrine)
Cons
none
Thematic elements
  • Masters seeking enlightenment through combat, drawing power from animal spirits
  • Deep in the ancient mountains of Japan, within the Shrine of Onitama
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — The game focuses on tactical pawn movement and capturing the opponent's master or reaching a specific objective space (the opponent's shrine).
  • Capture — Players can remove an opponent's pawn from the board by ending their movement on that square. The captured pawn is removed, and the player's pawn takes its place.
  • card drafting / hand management — Players have two face-up movement cards. After playing one, they take a card from the general pool, creating a constant rotation of available moves.
  • Movement programming — Players select a movement card which dictates the available moves for one of their pawns. The black starting square on the card indicates the relative position from which the pawn can move to one of the highlighted gray areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deep in the ancient mountains of Japan lies the Shrine of Onitama. Masters of all forms of combat make the journey here in search of enlightenment.
  • So come join me at the table and let's learn how to play.
  • And that's the setup.
  • That's everything you need to know to play Onitama.
  • If you have any questions at all, don't hesitate to put them in the comments below, and I'll gladly answer them as soon as I get a chance.
References (from this video)
No references stored for this video.
Video g-P6uKtIX6Q Board Game Critique Discussion at 3:13
video_pk 62890 · mention_pk 155693
Board Game Critique - Onitama video thumbnail
Click to watch at 3:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cult of the new isn't an affliction of the careless.
  • Judge the game, not the funding number.
  • The crowd is not wise.
  • Great theme compensates for mediocre mechanics. Theme gets you to the table once. Mechanics determine whether you come back.
References (from this video)
No references stored for this video.
Video PVSwvB6Uuj4 Let's Table It Playthrough at 0:16 sentiment: positive
video_pk 61977 · mention_pk 154601
Let's Table It - Onitama video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible for families and kids due to fewer pieces and shorter playtime
  • Fewer pieces to track than chess reduces cognitive load for younger players
  • Dynamic, card-driven movement adds strategic depth and variability
  • Fast, engaging play that can be learned quickly with a play-by-play demonstration
Cons
  • Potential learning curve for balance and optimal card usage
  • Some cards may feel over- or underpowered, leading to uneven reliance on specific patterns
  • Requires keeping track of both players' cards and potential moves, which can be challenging for beginners
Thematic elements
  • Array
  • Abstract
  • play-by-play instructional narration
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • Capture — If a moving piece lands on an opponent's piece, that piece is removed from the board and captured.
  • Card Driven Movement — Movement options are dictated by one of five movement cards, each card showing black/colored spaces that indicate allowed moves for the selected piece; after a move, the card is passed to the opponent and a new card becomes available.
  • Card Passing / Deck Cycling — Used movement cards are passed to the opponent and re-enter the game from the other side; the left-right rotation dictates which card becomes available next.
  • Pattern Movement — Each card encodes a distinct movement pattern; players must read and compare up to five different patterns to decide how to advance their pieces.
  • Pattern-based Movement — Each card encodes a distinct movement pattern; players must read and compare up to five different patterns to decide how to advance their pieces.
  • Turn and Board Constraints — Players alternate turns on a constrained 5x5 board, with explicit restrictions that you cannot move off the board or onto your own pieces.
  • Win via Master Pawn — There are two paths to victory: either capture the opponent's Master Pawn or move your own Master Pawn to the opponent's Master Pawn starting space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an abstract strategy game probably most similar to chess as you will be moving your pieces on a grid
  • the cards that you use for your movement are given to the other player to use in future turns
  • five cards will also help you to know how many changes or cards let you move you know to the right only or to the left
  • this is a nice fast game that requires players to focus on the possible movements that they have access to but also what their opponent can do as well
  • you can win by doing two different things and changing your strategy mid game is very possible
  • here is a play byplay of playing against my daughter here hopefully you can learn something or learn what not to do
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 18:08 sentiment: positive
video_pk 61145 · mention_pk 153671
Allies or Enemies - Onitama video thumbnail
Click to watch at 18:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible entry into the genre
  • calm, engaging theme
Cons
  • tends to be slower-paced for fast players
Thematic elements
  • bat conservation and family training
  • farming community focused on bats and ecology
  • eco-science-inspired storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • real-world inspired background — story based on a Ghanaian bat-seed idea; educational flavor.
  • Resource Management — grow bat populations and resources to sustain families.
  • resource management and breeding — grow bat populations and resources to sustain families.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video TvyV-MJzzqM Board Gaming Ramblings Discussion at 14:08 sentiment: positive
video_pk 42293 · mention_pk 128311
Board Gaming Ramblings - Onitama video thumbnail
Click to watch at 14:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, elegant, fast abstract
  • good balance between depth and accessibility
Cons
  • not as deep as heavier abstracts
Thematic elements
Comparison games
  • Shobu
Mechanics (from transcript analysis)
  • puzzle-driven movement — Exact move sequences and capture mechanics create a chess-like but elegant duel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so tight like if you play this with five players it would be probably horrible so three or four players is the best
  • this week we played 22 games and three of those were not for the talents we played and then 19 games for this challenge
  • i'm having fun so far
  • this is basically the same designer so it has a lot of the same element
  • the weirdest thing that has ever happened in a board game
References (from this video)
No references stored for this video.
Video 6VHEKOGHaDA Board Gaming Ramblings Discussion at 23:36 sentiment: positive
video_pk 41731 · mention_pk 126444
Board Gaming Ramblings - Onitama video thumbnail
Click to watch at 23:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean, fast-playing abstract
  • elegant movement system
Cons
  • may feel light for some players over repeated plays
Thematic elements
  • tournament battle with card-driven movement
  • feudal Japan; dojo martial arts
  • abstract strategy with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven movement — each card shows both players a possible move; players choose one card each turn
  • duel/two-player abstract — beginner-friendly but deeply tactical, goal is to capture the Master’s Spirit or move the Master to your opponent's temple
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the first polynomial games that i played which got me hooked on them
  • I prefer this to cottage garden and indian summer for the simplicity and quick length of the game
  • the economics are simply brilliant
  • movement with cards
  • rare 10 because it does something no other game in my collection does it makes me almost wonder if the game has been around for centuries
References (from this video)
No references stored for this video.
Video Pj9fQYxCATQ Zilla Blitz Playthrough at 0:00 sentiment: positive
video_pk 40707 · mention_pk 123411
Zilla Blitz - Onitama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense, iterative decision-making with clear progress as beachheads are linked
  • Effective integration of air power to weaken fortifications and accelerate breakthroughs
  • Card-driven structure provides varied turns and strategic depth
  • Objective-driven playthrough with transparent victory point dynamics
Cons
  • Reliance on air power and ground forces with naval support often unavailable
  • High casualties and replenishment management can slow momentum
  • Fortress and tunnel defenses create bottlenecks and potential stalemates
Thematic elements
  • island invasion vs. defensive bunker/fortification defense
  • Okinawa, World War II, operational-level campaign scenario
  • turn-based, card-driven campaign narrative with phase-by-phase tactical decisions
Comparison games
none
Mechanics (from transcript analysis)
  • air bombardment — Air power attacks and suppresses fortifications to facilitate ground advances
  • Card-driven actions — Player actions and events are driven by a deck of cards, introducing strategic choices each turn
  • ground combat in fortified lines — Combat occurs against bunkers, tunnels, and defensive lines (e.g., Shooty line) with potential to breach
  • island-wide operational planning — Players must link advances from multiple beachheads and secure key locations to 'close the noose' around targets
  • reinforcement and redeployment — Units can be moved and redeployed across the island to exploit weaknesses or shore up lines
  • supply and replacements management — Units require supply; replacements are allocated to keep forces combat-ready
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Victory United States our battalions have beaten the trees
  • we're doing this the hard way without the Navy just the Air Force and our Ground Forces here
  • the battleships disappeared like three weeks ago
  • naha Center is ours we've got 75 of the city of naha now
  • I think it's going to be pretty much can we Whittle down the shuri line
References (from this video)
No references stored for this video.
Video c1Ubrl3ddgM Game Night Picks - Pair Of Dice Paradise Top 10 List at 8:07 sentiment: positive
video_pk 36291 · mention_pk 212922
Game Night Picks - Pair Of Dice Paradise - Onitama video thumbnail
Click to watch at 8:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This episode that you're watching right now is the one where we're going to list our 30 top nominees.
  • This is definitive.
  • Just click it.
  • You won't bias us.
  • See you soon.
References (from this video)
No references stored for this video.
Video NyWn-_7Jhbw JestaThaRogue Top 10 List at 5:00 sentiment: positive
video_pk 35055 · mention_pk 104594
JestaThaRogue - Onitama video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact package with elegant mechanics
  • highly teachable with deep strategic space
  • beautiful surface and tactile components
Cons
  • some players may prefer more direct interaction or longer planning horizons
  • balance may feel tuned to experienced players
Thematic elements
  • discipline, movement, and capture
  • feudal Japan martial arts dojo
  • elegant, minimalist strategy
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven movement of pieces — each side has a master and student pieces; movement dictated by spirit cards that rotate between players
  • puzzle-like positioning — timed movement and card choices create tactical exchanges and threats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • February is the month of love so let's look at games for two players
  • I'm not going to lie, I'm single this time I'm looking at games that play two players
  • these are my top 10 games for two
  • let's not fall out
  • you know I don't have to tell you but you have to tell me I'm going to die alone
  • it's asynchronous so you can either pick your favorite side and play with that one all the time or switch things up keep it spicy
  • you can wake up your sleepy baby Raptors and recover your frightened scientists
References (from this video)
No references stored for this video.
Video RvVxlZEv4h0 Rolls in the Family Top List at 0:36 sentiment: positive
video_pk 32664 · mention_pk 96709
Rolls in the Family - Onitama video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Condenses the feeling of chess onto a miniature board
  • Two win conditions add strategic variety and tension
  • Movement templates and card cycling introduce depth and replayability
  • High tactical tempo with meaningful choices each turn
Cons
  • Abstract, which may deter players seeking thematic storytelling
Thematic elements
  • Strategic duel using card-driven movement templates
  • A dojo/ancient martial arts theme condensed onto a small 5x5 board
  • Minimalist, tactical, abstract with a subtle martial arts flavor
Comparison games
none
Mechanics (from transcript analysis)
  • card passing — After using a movement template, the card passes to your opponent for the next turn, creating tempo-based decisions.
  • Limited pieces — Each side starts with five pieces: one master and four pawns, emphasizing efficiency and positioning.
  • Movement templates — Two animal-spirit cards define legal movement patterns; you select one to move any of your pieces.
  • Varying win conditions — Win by capturing the opponent's master or by moving your master to the opponent's starting space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • condenses the feeling of chess into kind of a miniature chess board
  • movement templates can really change the feel of the game
  • there's a ton of God powers that you can play with and these aren't just little things
  • portable, very durable, this is a great like camping game
  • the pieces themselves make up the play area
  • there are some really good opportunities for clever plays or ways to trap your opponent
  • the goal is five in a row
  • when you move that ring, it flips all of the discs that it jumped over
References (from this video)
No references stored for this video.
Video EcMdBYJYNUk The Dice Tower Discussion at 5:15 sentiment: positive
video_pk 32334 · mention_pk 207711
The Dice Tower - Onitama video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Balanced play with strong abstraction
  • Abstract strategy/area control
  • serene
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy / area control — Second Dice Tower Essentials title with refined mechanics
  • Area Control — Second Dice Tower Essentials title with refined mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look Back, where I take a look at reviews that I did a year ago, 5 years ago, 10 years ago, and 20 years ago this week, and tell you what I think about them now.
  • This game was very much a Sudoku board game. I would play it a whole lot less today.
  • It's now impossible to find. It has not been reprinted for a lot of uh litigation reasons.
  • I think the second game in the Dice Tower Essentials line.
References (from this video)
No references stored for this video.
Video SHX9FE-aqk8 Watch It Played Top 10 List at 12:30 sentiment: positive
video_pk 30662 · mention_pk 90267
Watch It Played - Onitama video thumbnail
Click to watch at 12:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful and clean abstract feel
  • tight, thoughtful puzzles
Cons
  • short games may leave some wanting more depth
Thematic elements
  • perfect information abstract movement duel
  • Japanese-inspired dojo for martial arts
  • clean, elegant abstraction
Comparison games
  • Chess
Mechanics (from transcript analysis)
  • capture/removal of opponent pawn — Win by capturing the opponent's main pawn or moving onto their starting space.
  • Card-driven movement — Each turn uses movement cards that cycle in and out.
  • two-player perfect information — Both players have the same information throughout the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so fun and it's really easy to learn how to play
  • adorable robot minis
  • rich narrative with intuitive yet unique game mechanisms making every game a new adventure
  • i love role play i can't wait for this campaign-style game
  • beautiful and clean abstract game
  • epic cataclysm that shakes the foundations of the entire circadians world
  • secret personality with specific victory conditions
  • the only thing i love more than somewhat abstract 3d worker placement is something else
References (from this video)
No references stored for this video.
Video _L9wNsaKqTo Game Night Picks - Pair Of Dice Paradise Top 10 List at 7:15 sentiment: positive
video_pk 30386 · mention_pk 89464
Game Night Picks - Pair Of Dice Paradise - Onitama video thumbnail
Click to watch at 7:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, compact ruleset
  • Good entry point for abstract strategy
Cons
  • Limited variability between plays
Thematic elements
  • ancient martial arts warfare
  • ancient martial arts dojo
  • none
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy / movement patterns — Two players move pieces on a grid via fixed move cards to capture the opponent's Master.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tari is one of my all-time favorite games. Two-player or no, it's a top 10 game for me.
  • Chess, the ultimate two-player classic game.
  • I would rather lose Sky Team than Mythic Mischief.
  • I love Magic the Gathering. I play it. Uh, but I don't think this should be on the list.
  • That Time You Killed Me—the way you're manipulating the past, the present, and the future with your moves.
References (from this video)
No references stored for this video.
Video CLOQTtqEMr8 Meeple Mountain Top List at 4:27 sentiment: positive
video_pk 29872 · mention_pk 87660
Meeple Mountain - Onitama video thumbnail
Click to watch at 4:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful board
  • engaging movement options
  • variety with rotating cards
Cons
  • board can be delicate
  • learning curve akin to chess
Thematic elements
  • master pond path to victory through alternated movement and card play
  • pond-themed abstract strategy with a master pond and temple gates
  • elegant, chess-like
Comparison games
none
Mechanics (from transcript analysis)
  • capture/kill win condition — win by reaching the temple gates or eliminating the opposing master pond
  • movement cards — cards determine available moves for pieces
  • Variable turn order — cards are passed and used to constrain or enable actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kahuna is a really fun elegantly designed game
  • it's like chess
  • the artwork is incredibly beautiful
  • it's very cheap and it's like 14 15 bucks on Amazon and it is a classic
  • the point of the game is get your master pond to the temple gates to the other side
  • and it takes maybe 20 minutes
References (from this video)
No references stored for this video.
Video CfUjiUl6yHA Board Games for One Discussion at 10:13 sentiment: positive
video_pk 29033 · mention_pk 152414
Board Games for One - Onitama video thumbnail
Click to watch at 10:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique dexterity mechanic
  • Coop/ competitive options
Cons
none
Thematic elements
  • Dexterity tower-building
  • Is land of cats
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative/competitive tower-building
  • Cube Tower
  • dexterity
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm intimidated to get started with it.
  • You're building outposts and in order to increase your trade routes.
  • the artwork here is quite lovely
  • I'm not super into Political themes.
  • it's a dexterity game where you are building up power towers on the island of nikima
  • Arctic scavengers I picked this up because I know nothing about it
References (from this video)
No references stored for this video.
Video b2qyR4b9oFk Zilla Blitz Playthrough at 0:04 sentiment: positive
video_pk 28207 · mention_pk 82679
Zilla Blitz - Onitama video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dynamic card-driven decision making
  • powerful air/naval support to influence battles
  • clear objective progression with expanding goals
  • bold planning moments that reward strategic risk
Cons
  • stubborn pillboxes and strong defensive lines
  • risk of gaps in lines and infiltrating defenders
  • uncertainties about reaching isolated regions
  • logistical complexity requiring careful planning
Thematic elements
  • U.S. invasion and island capture against Japanese defenses
  • World War II, Okinawa, 1945
  • historical simulation with card-driven decisions
Comparison games
  • Artinian Campaign
Mechanics (from transcript analysis)
  • air and naval bombardment — air and naval power are used to soften defenses and influence battles before land moves
  • beachhead expansion — frontlines expand inland from initial landings as the campaign progresses
  • card-driven play — turns and reinforcement options are governed by event cards, driving strategic decisions
  • reinforcement sequencing — reinforcements (e.g., Marine divisions) activate in stages across turns
  • territory capture objectives — players work toward capturing airfields, ports, villages, and peninsulas to win control
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a card based game
  • episode two in the bank
  • optimistically kind of cautiously optimistic that we're doing okay
  • thanks so much for tuning in everybody have a great day bye
References (from this video)
No references stored for this video.
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