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Pan Am box art

Pan Am

Game ID: GID0238957
Game Info
Year
2020
Players
2-4
Age
12+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
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Description

In Pan Am, players compete with Pan American Airways and others to build an air-travel empire. Outbid rivals for lucrative landing rights, buy planes with longer range to reach the far corners of the world, and use insider connections to advance your interests. As you bump up against the ever-growing Pan Am, you can sell your routes to the company to earn a tidy profit, with you then using that money to invest in other growth or to purchase Pan Am stock for what's sure to be a big payout down the road.

Pan Am is a game of global strategy that spans four decades of industry-changing historic events.

Description

In Pan Am, players compete with Pan American Airways and others to build an air-travel empire. Outbid rivals for lucrative landing rights, buy planes with longer range to reach the far corners of the world, and use insider connections to advance your interests. As you bump up against the ever-growing Pan Am, you can sell your routes to the company to earn a tidy profit, with you then using that money to invest in other growth or to purchase Pan Am stock for what's sure to be a big payout down the road.

Pan Am is a game of global strategy that spans four decades of industry-changing historic events.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 34
This page: 34
Sentiment: pos 22 · mix 5 · neu 2 · neg 0
Mentions per page
Showing 1–34 of 34
Video zaZDkMvIXCE The Dice Tower Unboxing at 3:30:28
video_pk 93406 · mention_pk 253564
The Dice Tower - Pan Am video thumbnail
Click to watch at 3:30:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everybody. Welcome to the Dice Tower most boring unboxings in the world
  • This is a box made by AEG.
  • Well, that looks interesting.
  • I reviewed Pirate King before. This is a nicer box for it for sure.
  • The embargo is as of the moment that I opened it.
  • Rocket Ranchers, herding cats in space.
  • Sushi Go Party! is a fun little game. It's quick.
  • This is a fun little game, it's quick.
References (from this video)
No references stored for this video.
Video 6T8i9EPG2ao Watch It Played Top 10 List at 3:39 sentiment: positive
video_pk 90949 · mention_pk 243568
Watch It Played - Pan Am video thumbnail
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • planes with longer range to reach the far corners of the world
  • use insider connections to advance their interests
  • sell their roots to the need to earn a tidy profit investing growth
  • purchase PanAm stock for a big payout down the road
Cons
  • don't wait too long to cash out or you might lose it all
Thematic elements
  • building an air travel empire
Comparison games
  • Pan Am (autobiography)
Mechanics (from transcript analysis)
  • auction/bidding — Players outbid rivals for lucrative landing rights.
  • Stock market — Players can sell their routes to the need to earn a tidy profit investing growth or purchase PanAm stock for a big payout down the road.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are the top ten games that recently stood out from the crowd to us and are now on our radar.
  • Heartland first published back in 2009 was reimplemented in 2018 as Gùn Mò with a new theme set in feudal Japan but this recent resurgence and buzz for the game was likely due in part to a recent reddit post which listed games that people enjoy that are in need of a facelift and that reddit post led to the publication of an article on opinionated gamers calm covering the same topic and that article led to this segment about the game which you are watching right now.
  • Volt Robot Battle Arena is somewhat reminiscent of 2000's BattleBots.
  • It's just the way cartography works.
  • The shivers is the game on my personal radar this month because I mean just think about all of the things that I just said to describe it and what you know about me and my taste in games it's got storytelling it's got role-playing it's got puzzles so I mean it's got mystery you've got pop-ups pop-ups pop-ups pop-up books I don't know really what else I need to say but pop-up books pop-up books.
  • Is this Stockholm Syndrome in the card game Race for the Galaxy which comes in at number four this month.
  • also the vending machine is out of Fresca.
  • The game that made the biggest blip on our radar this month is that Terraforming Mars Big Box which recently wrapped up its Kickstarter campaign after around 23,000 backers raised over 2.7 million dollars to finance its production.
  • Like every gamer all of them the Terraforming Mars Big Bucks is not only a storage solution for all the Terraforming Mars material released to date including the base game five expansions and the first player rover but it also includes a set of 3D terrain tiles to dress up the game because you don't want your game to be too casual you want it to be dressed up it's a sign of respect that your game dresses up a little to impress you when you get together that was so weird why would I say that.
References (from this video)
No references stored for this video.
Video ysfpNDp78Ek Meeple University Top 10 List at 11:21 sentiment: positive
video_pk 90901 · mention_pk 243410
Meeple University - Pan Am video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Stone Age
  • First Class
  • Puerto Rico
  • Snowdonia
  • Gallerist
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most well-known
  • it's essentially a round-based action draft
  • my first worker placement was stone age
  • you can just knock the other player's worker out
  • cards that let you jump in and mess up other people's plans
  • it's not competitive
References (from this video)
No references stored for this video.
Video 0wEAE3gtIV4 Getting Games Discussion at 17:34 sentiment: mixed
video_pk 90942 · mention_pk 243539
Getting Games - Pan Am video thumbnail
Click to watch at 17:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • cool theme of Pan Am growing and buying out routes
  • mechanical integration of bidding, route planning, and stock market
  • interesting non-player competition that shapes board state
Cons
  • significant randomness can be frustrating
  • endgame feels hinge on die outcomes and early luck
Thematic elements
  • airline routes with a Pan Am neutral player that grows via route acquisitions
Comparison games
  • Masters of Renaissance
Mechanics (from transcript analysis)
  • Events — an event card is revealed each round that can drastically change income and possibilities, contributing to the game’s variability
  • neutral Pan Am and buyouts — Pan Am acts as a neutral entity that purchases routes by buying out opponents’ planes, paying money in exchange for control of those routes
  • route permissions and card color decisions — flying between cities requires permissions obtained via airports or matching city cards; some cards can be discarded to enable different color routing options
  • slowed by random event cards — an event card is revealed each round that can drastically change income and possibilities, contributing to the game’s variability
  • stock market and randomness — end-of-round stock prices influenced by event cards and Pan Am purchases; stock can go up or down, introducing randomness into end-game scoring
  • time and round length — the game runs for seven rounds with cumulative income and stock mechanics; learning cycle took around two hours
  • work replacement with bidding — players use engineers to perform actions (build airports, get route permissions, fly planes, buy cards); most actions are bid-based with round-end money management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rules are very simple to teach
  • losing the battle to win the war
  • pan am is going to just dominate the air paths essentially
  • i was actually pretty disappointed with this one play of the game
  • the marble grid seemed super neat and i like it in theory
  • there is a lot of randomness can have a huge impact on the play
  • if the time track had ended at 24 instead of 36 i probably would have enjoyed the game more
References (from this video)
No references stored for this video.
Video dg3_Ka35M2c 3 Minute Board Games Discussion at 20:28:08
video_pk 90107 · mention_pk 240341
3 Minute Board Games - Pan Am video thumbnail
Click to watch at 20:28:08 · YouTube ↗
Pros
  • Got that one on special
Cons
  • Still haven't gotten to it
  • Buzz on that one has has flown already
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Anacrony is a cooperative game for one to four players. So it's a cooperative game where you're working together to stop that end game timer.
  • You're constantly making choices about how you're gonna spend your next X turns, and you've got to have enough resources.
  • You've got to plan for months ahead. You've got to plan how you're gonna spend your next X turns.
  • This is a really good cooperative game. I've played it a couple of times.
  • It's a very thinky game. So you've got all these different tracks and your different workers and your different ways to score points.
References (from this video)
No references stored for this video.
Video 2d-A_ZE3YO0 Meeple University Top 10 List at 1:04 sentiment: positive
video_pk 88247 · mention_pk 232242
Meeple University - Pan Am video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting worker placement with blocking
  • strong engine-building feel
  • endgame depth with multiple scoring avenues
Cons
  • learning curve
  • some players may slow down as the engine grows
Thematic elements
  • renewable energy production and optimization
  • renewable energy theme; collecting resources to support renewable energy
Comparison games
  • Brass
Mechanics (from transcript analysis)
  • deck drafting / endgame scoring — Endgame cards to draft; multiple scoring opportunities later in the game.
  • Engine Building — Gains cards to power the board; activation and pacing depend on engine size and placement.
  • engine-building element — Gains cards to power the board; activation and pacing depend on engine size and placement.
  • Worker Placement — Players can block others from optimal options without collapsing the game state.
  • Worker placement with blocking — Players can block others from optimal options without collapsing the game state.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the theme it's renewable energy
  • I love the engine building element
  • it's a good challenge
  • it's a really fun two-player game Simple Rules it's just many possibilities to win
  • I think what stood out to me is that I enjoyed it and it's a Cooperative deck building game
  • the economic part of it
References (from this video)
No references stored for this video.
Video SDQ5qfGrvsw UndeadVikingVideos Discussion at 1:07:39 sentiment: neutral
video_pk 87960 · mention_pk 230634
UndeadVikingVideos - Pan Am video thumbnail
Click to watch at 1:07:39 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Financial management
Comparison games
  • Careers
Mechanics (from transcript analysis)
  • Money management — The game likely involves managing money, given the name.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna play access and Al for the first time together
  • 1942 um and that's where I'm drawing a line you know after that it's going to get it's a big time sync that I don't think anybody will really put into it
  • so I picked it up and it became like a staple diet every weekend with me and my mates
  • it had some like event things that would happen and you would read a paragraph and then you would populate the rim with monsters
  • everything else is basically if you can see on their outline in the thing if it's not gray you can hit it
  • the heroscape big thing is you can learn like the synergies of like oh okay if I use this units and this units together then this enhances this and then this enhances that
  • Nexus out was a good one Nexus Ops was good
  • Vegas Showdown we played Nexus Ops a lot we played Vegas Showdown a lot I loved Vegas Showdown but that was like that game should still be around
  • man I I bought three copies of Queens Gambit at Toys R Us
  • risk Shadow forces in 2002
  • the lady who was checking me out was Hispanic and she said to the other tyer in Spanish and I knew what she said it's like oh my God this big game is only $1.99 I'm gonna get one
  • the Red Dot you would you could hit it yeah you just had to put your eye line behind the characters and if you could see to the other any part of them yeah
  • you can change the rules of the terrain pieces and it just makes the game interesting
  • hot lava death
References (from this video)
No references stored for this video.
Video _U5JnRJ04_4 3 Minute Board Games Top List at 6:08 sentiment: positive
video_pk 87072 · mention_pk 226987
3 Minute Board Games - Pan Am video thumbnail
Click to watch at 6:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Explores predatory capitalism
  • Family-friendly
  • Easy to teach with depth
Cons
none
Thematic elements
  • Building an airline and aiming for PanAm to purchase it.
  • Airline industry.
  • Commentary on predatory capitalism.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Build in PanAm's way.
  • network building — A traditional Network building game where you're aiming to build the biggest Airline possible.
  • Stock Holding — Buy shares in PanAm.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video EVlt0BQd9M8 Tabletop Minions Discussion at 1:28:25 sentiment: positive
video_pk 86862 · mention_pk 226279
Tabletop Minions - Pan Am video thumbnail
Click to watch at 1:28:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Models are significantly cheaper than many other miniatures.
  • A wide variety of models are available.
  • Building and customizing models is a popular aspect.
  • Can be used in various tabletop games with flexible scale rules.
Cons
  • Variable scale can be a challenge for game integration.
  • The term 'Gunpla' might sound strange to some.
Thematic elements
  • Giant robots (mechs)
  • Sci-Fi
  • Anime/Manga series
Comparison games
  • Mech Warrior
  • Star Wars Legion
  • Star Wars Shatterpoint
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The idea behind 3D printing is that I can go onto my minifactory and find a really weird specific interesting to me type of model that probably wouldn't sell well out in the real world if it was made in plastic
  • We're not constantly line goes up up because not only do we have no shareholders we have to make happy we also don't have to do this this isn't our day job
  • it's the more Choice um I don't really think it's actually about saving money
  • the point of the game is to try and crawl to the highest spot so there's a lot of rules for pushing people off of things and falling off of things and stuff like that and climbing and things like that
  • but they were a lot of fun to paint and they were very interesting and whatnot
References (from this video)
No references stored for this video.
Video otSj8LfUpig Foster the Meeple Unboxing at 29:49 sentiment: positive
video_pk 86663 · mention_pk 225117
Foster the Meeple - Pan Am video thumbnail
Click to watch at 29:49 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Played and enjoyed at Gen Con
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the only game that I just straight up asked for this is this is actually iconic this is the only game in the history of uh Foster the meele that Jamie went up and just said hey I would really like a copy of that game
  • I'm not like super big into RPGs but this is one that could get me into RPGs
  • it is literally a pile of squishy poops
  • I really wanted to focus this packs on getting um games that are really hard to find in Canada
  • unless yeah something drastically changes just financially it does not make any sense for us to go
  • we'll see what that other 10% says
References (from this video)
No references stored for this video.
Video hDnwfRQHN70 Board Gaming Ramblings Analysis at 19:04
video_pk 86596 · mention_pk 224597
Board Gaming Ramblings - Pan Am video thumbnail
Click to watch at 19:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Congratulations to all the nominees and spectacular and to you for watching this award video Woo we will see you in 2025 bye
  • The spoiler alert he has designed set Tea Garden Galileo galile and the designer is obviously then toas holck a designer just like came out of nowhere got so much hype this year and I will say even though like we have ranked those games we like all three of those games like two of them better than the last one but this is a designer I am looking forward to see more games from
  • We are going to be bringing you the nominations and the winner for the best card game of 2024 and the nominees are Star Wars unlimited cortis an misos and 5050
  • Lone wolves yay and lone wolves was one of my favorite small box games of the year so I am so glad it made the list
  • If you like a High degree of uh interaction that head-to-head kind of style game this is I think my all-time favorite two-player trick game
  • Congratulations Agonia for winning best narrative campaign game for 2024 in these rambling Awards
  • Harmonies congratulations to Harmony is one of the most played games from this last year with the People's Choice as well over at the dice Towers uh game of the year uh so this is one that is very impressive so kudos to harmonies the winner of this year's abstract Game of the Year
  • Tranquility the ascent yes congratulations indeed we have played that game do you remember we were we were building the the the oh my goodness I love that game oh there we go I love that game it's a deserved win I'm sorry I don't hate co-op games anymore it's an amazing game it's beautiful on the table if you haven't played it check it out it won fair and square this is a great game
  • The winner is flip seven
  • To the winner is iron Forest congratulations
  • Most Innovative game is War Stories Occupied France designed by David Neil and David Thompson art by Mara and published by Osprey games congratulations to all the nominees but of course congratulations to War Stories Occupied friends
  • we have made a big list of awards that we are giving away to different games
  • this is all of the awards we have made a big list of awards that we are giving away to different games
  • we want to highlight these amazing games that gives our or all so much joy
  • I focus on cozy games welcoming games family games card games um also solo games as well
  • Winner for the category of the most Innovative game is War Stories Occupied France
  • that was amazing I really enjoyed that I hope you did too
  • please go check all those amazing people out because they make really good content
References (from this video)
No references stored for this video.
Video W_Ffzuk3ccA Tabletop Minions Discussion at 1:05:52 sentiment: neutral
video_pk 85933 · mention_pk 221227
Tabletop Minions - Pan Am video thumbnail
Click to watch at 1:05:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you see something and you want it, get it right away.
  • It's kind of like when Nova used to be in the old place when it was in several years back it was in Crystal City. Technically, there was like one restaurant within three blocks of the place and that was it.
  • The benefit to this being in downtown Milwaukee is that it's in the convention district and there's a lot of restaurants and bars and all kinds of places around there. So uh it's going to be real nice.
  • I think that the number of people obviously that go to conventions in comparison to the number of people who are in the hobby it's a very small percentage that go to conventions and I think there's a lot of folks that are just not that are either unable to due to distance or you know cost or social anxiety or just you know they just never have the the um the you know like they they got you know, several kids and two jobs or stuff like that. You just don't have the time to take off and go to a convention or whatever. So, I think that that happens a good deal.
  • The reason they moved out of the old place was because they just literally had outgrown it. um when they moved to Shamberg I think adept to con was about 5,000 people maybe six and then over the years being in Shamberg like last year they hit 10,000 people so
  • I have found that you get less of that overlap with speed paints. They they maybe don't I don't feel like they dry quite as quickly or something. I don't know what it is, but they don't seem I don't have a problem. They What do they call it? tide marks, coffee stains, something like that. And it's because you've taken a transparent color that dries so quickly that when you bring the other transparent color over and you have them kind of overlap a little bit, so there's not like a space in between where you, you know, on this thing, then you get double transparency, which means it gets darker. So you get this line where you stopped and then had to go and get more and then come back.
  • The benefit I think what happens is almost every single convention gets to a point where it can no longer be in a convention center and hotel combo. It gets to the point where they need a convention center and then hotels around the convention center. It's the way Gen Con does it. It's the way that, you know, Adepticon's doing it now.
  • It's like you're colorizing an old black and white movie or something like that. Um, but it does make things quicker and simpler and it still looks pretty good in most situations.
  • Am I doing it right? I mean, I don't know. It's up to you.
  • Would love if GW re-releases Mheim, but I fear this will also cause most people to overlook unofficial fan-made Mheim content, but who knows, maybe GW will open to unofficial content.
  • Horus Heresy is basically a civil war story. So, it's all about we're not even paying attention to the aliens right now.
  • It's because they were spending 50% of the time working on stuff for Warhammer Fantasy, but it was only 18% of sales and they were like, 'Well, this isn't going the right direction.'
  • It's been a long time since GW's made a Kill Team box where I liked everything in the box.
  • I find that I have the best um luck with OSL when I'm using my airbrush.
  • The difference is is if you are like, 'Well, I would rather do something a little bit different and tweak things differently that way.'
  • Overall, Army Painter Speed Paint wins for me, but there's um always a couple of the contrast paints I love, like the Blood Terror Red. It's just a gorgeous deep burgundy.
References (from this video)
No references stored for this video.
Video SGsQbShi5_M Rob's Tabletop World Discussion at 24:23 sentiment: positive
video_pk 82848 · mention_pk 208141
Rob's Tabletop World - Pan Am video thumbnail
Click to watch at 24:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't give a [ __ ] And I will continue to say that.
  • You are all lemmings. You are all idiots.
  • Neither side is right and neither side is wrong.
  • And that's what we are doing as a people.
  • The internet. The most disastrous invention in the world, the internet.
  • Divide and conquer and destroy you.
  • The ones that take all this stuff so goddamn serious.
  • Because you're so unhappy with your lives and you don't know what to do next.
  • I don't care. I really don't.
  • But I also have to be honest
  • It's about the game. Is the game fun? Is it something I'm interested in?
  • Don't trust any reviewers going for those hot takes.
  • It's all about views and trying to get subs.
  • I'm going to do Godzilla.
  • I've lost a lot of people because they sent me the game and I told them, 'I don't like this game and I'm not going to do a video for it because I don't want to hurt you.'
  • I've been loving Free League Publishing.
  • Can you admit you're wrong? A lot of people can't
  • And that's the end of it as far as I'm concerned and that is my opinion
  • I don't give a [ __ ] Okay? I really don't.
  • It's not about you anymore. You have a life to to defend.
  • Hope is the greatest of things
  • My dear friends, hopefully I'm not sad the next time I see you.
  • If you think you hurt me, you don't.
  • It's all about balance.
  • Compassion. Balance.
  • and listening and love.
References (from this video)
No references stored for this video.
Video xtfWiJAJcYE Rob's Tabletop World Discussion at 8:41 sentiment: positive
video_pk 82494 · mention_pk 207241
Rob's Tabletop World - Pan Am video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • waiting for the game to come out
  • looking forward to the Gunding game
Cons
none
Thematic elements
  • Gundam
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know people have a hard on for for AI, but hey, Zabick, thank you for the 10 bucks, my brother.
  • I don't care if it looks nice. I don't care. I get freaked out when I see videos of of, you know, a girl or a guy or something and they look so real until you look at the background and it starts glitching a little bit.
  • My subscriptions have gone up. They've gone up almost like 400 people this month, which is unheard of.
  • And all the games we went to. So, for me and her, it is a very special thing to do.
  • What is this this thing going for? Shopping. Oh, here we go. I said board game. Someone's selling it for 12 or $1,300. That's unpainted.
  • This paint job sucks.
  • All three games I give you 150 bucks. Smack right in the face.
  • I'm going to step away from uh the board game community as a whole and just just concentrate on on games and have fun and stuff and comics and all that other stuff that that I like to cover.
  • I think the convention scene is toxic. I think it's stupid.
  • I think the only con I think I would go to is next year's Tantrum Con because Richard and my friend Pete are going to be there and we're going to try to make that a yearly thing.
References (from this video)
No references stored for this video.
Video aytjdLjPfeM Rob's Tabletop World Discussion at 22:50 sentiment: positive
video_pk 82087 · mention_pk 206053
Rob's Tabletop World - Pan Am video thumbnail
Click to watch at 22:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pulled some cool Gundam cards.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trading Card Game — Mentioned as a fun trading card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be a long long recovery. That's for doggone sure.
  • I'm going to be playing games from bed from when I'm where I'm going to be recovering.
  • So, what do we got from here? Uh this is from GMT.
  • I can't wait to tell you about it. Okay? Uh it's going to be a lengthy video.
  • It was the most horrifying sound I think I've ever heard in my entire life.
  • So, we're going to be able to do this. You might want to mirror your video.
  • Uh the thing is is that, you know, my my my kids Any ideas on which games uh to crack live?
  • I learned to just take more time with games.
  • This foot is humbling.
  • Let's take a positive outlook to it.
  • Um how you shouldn't go shopping ever again at Miniature Market.
  • I've been on YouTube for so many doggone years and if you think that I'm going to get shook up by somebody coming here going blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah.
  • So, you know, we're going to have some fun. It's Friday.
  • And we're going to have a lot of fun and we're going to do it together.
  • Fireworks are going to be going off next week.
References (from this video)
No references stored for this video.
Video nG8sDAKie1Q Tabletop Minions Discussion at 1:19:37 sentiment: other
video_pk 81398 · mention_pk 201814
Tabletop Minions - Pan Am video thumbnail
Click to watch at 1:19:37 · YouTube ↗
Overall sentiment (raw)
mentioned
Pros
none
Cons
none
Thematic elements
  • robot battle game
  • robot battle game
Comparison games
  • Chrome Rangers
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • OPR is the GURPS of wargaming.
  • 40K rules as deep, I would call it artificially deep.
  • Star Wars Legion terrain is almost always the best.
  • OPR skirmish is a breath of fresh air compared to Kill Team.
  • The damned stuff is supposed to be out, but it's not out yet, unfortunately.
References (from this video)
No references stored for this video.
Video xv9xk9syWMw Grant Lyon News at 17:57 sentiment: positive
video_pk 80325 · mention_pk 195341
Grant Lyon - Pan Am video thumbnail
Click to watch at 17:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting tension in card drafting
  • very pretty and fun
  • replayable due to variable scoring
Cons
none
Thematic elements
Comparison games
  • Tokaido
Mechanics (from transcript analysis)
  • Card Drafting — You will move your pawn to a different spot to take the top card on on a stack.
  • Route Building — You are going to take the cards and build a panorama in front of you. There are terrain types on the cards that you're taking and you would like to connect those if possible and sort of build a panorama of terrain types.
  • Variable scoring conditions — Each game there's going to be a different a few different scoring conditions and scoring conditions might be like have the longest river.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sorry this video is coming a little bit late this month.
  • I have been on tour with my board game comedy show.
  • Almost every single show has sold out so far which is better than I could have hoped for.
  • So I hope to see you at those shows as well.
  • This is a cooperative party game.
  • The grid is smaller.
  • This is a trick-taking game at its core.
  • The twist of the game, the thing that makes it interesting and different from other games, is you will have sort of a background card and a transparency colored card. And when you combine those two things, they will create a different color.
  • There is worker placement. There is hand management. There's a betting and bluffing aspect to the game.
  • So yeah, that is 23 games coming to retail here in the month of June.
  • I have been releasing episodes of It's All Funny and Games.
  • Thank you so much. I'm Grant with Grant's Game Rex.
References (from this video)
No references stored for this video.
Video Q7pr8XXdbN8 Analysis at 0:14 sentiment: positive
video_pk 79498 · mention_pk 192947
Pan Am video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and cool theme
  • Lighter side, but fun
  • Looks like a lot of fun
  • Nice trays and unique board folding
  • High replayability due to many cards
Cons
none
Thematic elements
  • creating your own airline and competing against others
  • golden age of air travel
Comparison games
none
Mechanics (from transcript analysis)
  • Airline Building — Players are 'basically creating your own airline' and 'building airlines'.
  • bidding — The game involves 'bidding on tracks' and players are 'bidding for all these different things'.
  • event cards — The game includes event cards that influence gameplay each round.
  • Objective Cards — There are 'objective cards' that players work towards for end-game scoring.
  • Route Building — Players are 'building airlines, routes'.
  • Set Collection — The destination cards, which seem to represent specific locations, might be collected or bid upon.
  • Stock market — There's 'some stock stuff going on' and mentions of 'Pan Am stock price' and 'stock cards'.
  • Variable player powers — Players control different airlines such as 'Grand Olympian Air', 'Trans Imperial Airways', and 'Premier Interglobal'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello, ladies and gentlemen, and welcome to the discriminating gamer.
  • You know, the Egyptians claim to have invented the guitar. But they were such liars.
  • I don't care (about stickers on the box). As long as I can cut these and they come off, I am totally good to go.
  • Ghost rider requesting fly by.
  • I played too much when I find these little toys. All right. I love board games.
References (from this video)
No references stored for this video.
Video 8-v8C7uzG8k Meeple University Review at 0:31 sentiment: positive
video_pk 64611 · mention_pk 158110
Meeple University - Pan Am video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good replayability due to destination cards, event cards, and dice
  • Accessible / fairly simple to learn
  • Cash management provides flexibility to obtain desired items and outpace opponents
  • Selling routes later can yield a lump sum to finance next turns
Cons
  • Some randomness from event cards and dice
Thematic elements
  • airline route development and stock market
  • 1920s aviation industry
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Auction / Bidding — Players can outbid opponents by placing workers on more expensive spots
  • auction/bidding — Players can outbid opponents by placing workers on more expensive spots
  • dice-driven route determination — A dice roll determines which route the pattern will take, affecting pricing and movement
  • Network/Route Building — Players build routes and airports to connect destinations
  • Route Building — Players build routes and airports to connect destinations
  • stock market / stock buying — Players buy Pan Am stock; stock prices are influenced by event cards
  • Worker Placement — Players place workers around the table; actions are resolved at the end of the round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I like that it is still fairly simple"
  • "there are some randomness in the game like the event cards and the dice roll"
  • "the bigger the road is the more you get back"
  • "has good amount of replayability"
  • "having money during the round is important as it gives you flexibility to obtain the things that you really want as you can out beat your opponents as long as you've got the cash"
References (from this video)
No references stored for this video.
Video I8ItajGQtAU Meeple University Discussion at 6:39
video_pk 64612 · mention_pk 158112
Meeple University - Pan Am video thumbnail
Click to watch at 6:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • route-building
Comparison games
none
Mechanics (from transcript analysis)
  • Network/Route Building — Mentions route-building as a potential part of Pan Am; question about whether that is part of it.
  • route-building — Mentions route-building as a potential part of Pan Am; question about whether that is part of it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it doesn't mean it's true
  • i think i would usually think of it in the context of a social deduction game
  • it's very mathematical
References (from this video)
No references stored for this video.
Video LYvkHTF_2Tc Ryan and Bethany Board Game Reviews Review at 0:08 sentiment: mixed
video_pk 62328 · mention_pk 154832
Ryan and Bethany Board Game Reviews - Pan Am video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • easy setup and teach, making it approachable
  • artwork and visuals that cohesively connect into scenic panoramas
  • two panoramas per round create continuous scoring tension
  • dynamic, ever-shifting scoring parameters keep drafting interesting
  • strong thematic resonance with wilderness and northern lights imagery
Cons
  • frustration when drafted cards cannot be played and must be placed on a blank side
  • balance and pacing can suffer in two-player variant; some interactions feel constrained
  • luck can overly influence early drafting choices, leading to suboptimal plays
Thematic elements
  • nature exploration, landscape photography, and scenic design
  • A wilderness panorama building exercise spanning dusk and dawn, culminating in two separate landscape panoramas per game
  • pattern-building and scenic assembly through card-based panoramas
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players select one card per turn from a shared hand to place into one of two panoramas, influencing scoring possibilities.
  • double-board tableau (dusk and dawn phases) — Each game round yields two panoramas: a dusk phase and a dawn phase with distinct scoring bonuses and card interactions.
  • long-term and short-term scoring — In addition to per-card scoring, award tiles at setup and endgame provide lasting scoring incentives for trees, animals, and other features.
  • no hunting/blank sides — When a player cannot play a card, they flip it to a blank side which scores nothing, ensuring game progress but often a setback.
  • pass-and-draft hand management — After each placement, players pass remaining cards to the next player, cycling through hands and forcing adaptation.
  • set/pattern matching — Card features (animals, trees, water, mountains, etc.) must align with neighbors to accrue points; adjacency and feature matching drive scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really did enjoy the artwork of this game
  • it's a ridiculously easy setup and teach
  • I typically love luck based games
  • I felt like part of that is when we played the two-player variant
  • this was a lot of fun
  • the frustration I got from not being able to do what I wanted was greater than any of the enjoyment I got
  • this was a good game it was just not a Bethany game
References (from this video)
No references stored for this video.
Video T7u7Ior0kpM GamesNight Review at 0:00 sentiment: positive
video_pk 42724 · mention_pk 207520
GamesNight - Pan Am video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Chaotic, lighthearted fun when playing with friends
  • Varied playstyles through different wands and spells
  • Loot-and-shop loop encourages progression in a run
  • Announcements of updates and content plans suggest future growth
  • Broad appeal with humorous moments (e.g., chaotic spells, silly contracts)
Cons
  • No persistent meta progression currently between runs
  • High-stakes failures can end a run abruptly with no guaranteed progression
  • Early explanation of mechanics could be clearer; lobby experience is minimal
  • Unclear future balance or long-term retention mechanics
Thematic elements
  • chaos, mayhem, contract-based objectives, cooperative chaos with friends
  • Forested hub and Ark Mage's Tower, multiple nights/loops, tower exploration
  • tongue-in-cheek, irreverent humor, chaotic playful tone
Comparison games
none
Mechanics (from transcript analysis)
  • inventory and shop system — Loot found inside and currency used to buy wands/tools from a shopkeeper, enabling varied play styles.
  • lobby and exploration loop — An initial lobby area with a blue ball to invite friends; branches provide early wand options for new playstyles.
  • per-run progression with three nights — Runs are split into three nights with a goal to reach a cow skull to advance; failure resets progress for that run.
  • random contracts per run — Each run presents three random contracts outside the tower that drive objectives and chaos.
  • risk-reward extraction — Balance completing contracts with extracting loot before time runs out; dead ends can happen if time runs out.
  • spell casting with wands — Spells govern object manipulation, healing, destruction, and comedic effects like 'piss' production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • filling containers with piss. Yes, that's right.
  • it's a pretty chaotic time, but it's a good time with friends
  • go fill those containers with piss.
References (from this video)
No references stored for this video.
Video N6muKmSOMlA Board Stupid Top List at 4:43 sentiment: positive
video_pk 41835 · mention_pk 150958
Board Stupid - Pan Am video thumbnail
Click to watch at 4:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great production value
  • clever use of worker bumping
  • engaging theme for aviation buffs
Cons
  • heavy emphasis on stock market feel may disappoint casual players
  • some find scoring endgame fiddly
Thematic elements
  • racing competition to grow an airline empire
  • Golden Age of air travel, airline industry
  • economic and strategic with a splash of humor
Comparison games
none
Mechanics (from transcript analysis)
  • Stock Holding — players invest in PanAm stock and compete for the largest share at game's end
  • stock/ownership mechanics — players invest in PanAm stock and compete for the largest share at game's end
  • Worker Placement — placing workers to gain actions; higher-rated workers can bump lower-rated ones off
  • Worker placement with bumping — placing workers to gain actions; higher-rated workers can bump lower-rated ones off
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to give you five amazing games each each so 10 in total
  • the maximum play time is 60 minutes
  • PanAm is inevitable so it's gonna come and get you
  • adrenaline rush of a board game
  • Starship Troopers in a box
  • it's just a fabulous game
  • Ra simple as that
References (from this video)
No references stored for this video.
Video iMxvXS4HsgI Tabletop Tokki Playthrough at 0:00 sentiment: positive
video_pk 40255 · mention_pk 151438
Tabletop Tokki - Pan Am video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun and approachable solo puzzly experience
  • quick setup and short play sessions
  • varied bucket layouts provide replayability
  • clear rules and helpful tutorial videos
  • well-suited to both solo and group play
  • lamination-friendly components for repeated use
Cons
none
Thematic elements
  • Animals and fences organizing pens
  • Farmyard/puzzle world; dice-driven pattern building
  • Puzzle-driven with light, playful theme
Comparison games
  • Cosmic Run Mission One
  • Cosmic Run Rapid Fire
Mechanics (from transcript analysis)
  • Deck Manipulation — If dice show the same value, you may change one die to a value of your choice.
  • dice drafting / dice-driven placement — Roll dice to determine shapes that must be placed on your board; dice can be modified in some cases.
  • dice manipulation — If dice show the same value, you may change one die to a value of your choice.
  • Dice Placement — Roll dice to determine shapes that must be placed on your board; dice can be modified in some cases.
  • fixed-orientation polyomino placement — Place shape tiles on a grid without rotation; align with existing fence segments.
  • grid/dimensional segmentation — Tentative scaffolding of fences to create separate scoring areas (pens) on the board.
  • pattern-building / bucket scoring — Construct pens (buckets) and assign animals; scoring depends on number of different animals or duplicates within a pen.
  • round-based play — 12 rounds of rolling and placing shapes, with end scoring after the final round.
  • set collection and scoring strategy — Decide whether to score like-kind animals or mix different types within each pen when a pen has a single bucket.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • PenPal is a really fun one.
  • The setup with where the buckets are each time is slightly different, which is really nice.
  • This book can be played multiplayer and solo; quick to learn and teach.
References (from this video)
No references stored for this video.
Video vpTOE23Ji8Q Board Stupid Top List at 9:56 sentiment: positive
video_pk 35607 · mention_pk 106403
Board Stupid - Pan Am video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • underrated classic with tight engine-building
  • great production and thematic vibe
Cons
  • some feel it’s hard to buy copies due to limited print runs
Thematic elements
  • stock-based, worker-placement with bid mechanics
  • Golden Age of flying, airline industry
  • historic business simulation with competitive bidding
Comparison games
  • 1920s airline-themed titles
  • Airlines: Europe 1914
Mechanics (from transcript analysis)
  • stock-based system + worker placement — you bid for control of work slots and reinvest in routes to maximize revenue
  • Worker Placement — you bid for control of work slots and reinvest in routes to maximize revenue
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "tile placement and open market..., it's a smooth and perfect tile placement game"
  • "Cascadia is a fantastic game that you can play with everyone"
  • "endless winter paleo Americans is wide and thinky; a big, ambitious euro"
  • "mind management is the best sort of one game you can buy"
  • "production is insane—deluxe, beautiful components"
  • "unsettled is a giant puzzle with every planet different"
  • "Iki is a tremendous Euro game I absolutely love"
References (from this video)
No references stored for this video.
Video iDw-j5By-9U Board Game Dad Top 12 List at 25:43 sentiment: positive
video_pk 34879 · mention_pk 104010
Board Game Dad - Pan Am video thumbnail
Click to watch at 25:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smart thematic execution
  • Interesting take on stock-like mechanics
Cons
  • Less mainstream; may be overlooked
Thematic elements
  • strategic airline expansion and acquisition
  • airline route-building and stock-style bidding
  • thematic, stock-market-esque
Comparison games
  • Stock market games
  • Wingspan
Mechanics (from transcript analysis)
  • Auction / Bidding — bids influence actions and route development
  • bidding/auction — bids influence actions and route development
  • route-building and resource management — build routes and manage holdings for victory points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these deals come from Amazon
  • What's Next is a Cooperative Adventure game
  • for 30 bucks oh and also the component quality here
  • Apollo this is a really fascinating educational game
  • Juicy Fruits I think is not very exciting
  • Gloomhaven Jaws of the Lion is one of the most popular board games on Board Game Geek
  • Oath is not an entry-level game
  • Pan Am is a really smart thematic game
  • Beyond the Sun is fantastic
  • Gutenberg is a wonderful auctioning game
References (from this video)
No references stored for this video.
Video Ardk5_e4DqY The Dice Tower Discussion at 11:39 sentiment: mixed
video_pk 32733 · mention_pk 96983
The Dice Tower - Pan Am video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • concept is appealing
  • works fairly well
Cons
  • timing of card availability affects scoring
  • could rely too much on luck
Thematic elements
  • sidewalks in Barcelona
  • pattern-building
Comparison games
none
Mechanics (from transcript analysis)
  • pattern matching / card placement — players place cards to form matches; right card in hand matters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate this game so much.
  • The theme definitely is carrying the game but I really like the mechanisms too.
  • It's a nice back and forth two-player game trying to outguess the other person.
  • This is basically Scrabble with pictures.
References (from this video)
No references stored for this video.
Video CrLzefFDvAU Good Time Society Discussion at 6:00 sentiment: positive
video_pk 28844 · mention_pk 209210
Good Time Society - Pan Am video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute, cozy aesthetic and approachable tile-placement
  • Strong thematic flavor with tactile components
  • Appealing from a visual and tactile perspective
Cons
  • Learning curve for first-time tile-placement hybrids
  • Weight and depth may be lighter for heavy euro fans
Thematic elements
  • Cozy, nature exploration with animal/terrain matching
  • Hot air balloon tour over varied landscapes
  • Abstract tile-placement with scenic progression
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Tile Placement — Players place tiles to match terrain and animal icons from a top-down view.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a tile laying game, tile placement game, and as y'all know, we do love our tile placement games here.
  • This game is super cute and cozy.
  • We could play this with real marshmallows.
  • The artwork is fantastic.
  • Angel Share is a big chunky heavy euros.
  • Stamp cards look cool.
References (from this video)
No references stored for this video.
Video leM4unzWvyc Fabulous Games Discussion at 7:20 sentiment: mixed
video_pk 13741 · mention_pk 40134
Fabulous Games - Pan Am video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong retro aesthetic and flavor
  • large player count makes it good for gatherings
  • engaging route-bidding tension
Cons
  • components feel cheap and light
  • the aesthetic embellishments don’t fully compensate for component quality
Thematic elements
  • air travel, route building, and airline expansion
  • Mid-20th century Pan American Airways and airline routes
  • retro, thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid on routes and opportunities to expand the airline network.
  • bidding — Players bid on routes and opportunities to expand the airline network.
  • Hand Management — Managing cards and assets to optimize routes and revenue.
  • Network/Route Building — Acquiring and extending flight routes to maximize points.
  • Route Building — Acquiring and extending flight routes to maximize points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • every game deserves a second chance
  • it's a good game, it's a middleweight game
  • the components are cheap
  • we're not fans of real time games though but you know what we're going to try it
  • we always have fun and try to play with family
References (from this video)
No references stored for this video.
Video 6EQ-OT7B2lk 3 Minute Board Games Review at 0:14 sentiment: mixed
video_pk 12465 · mention_pk 36389
3 Minute Board Games - Pan Am video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The unique premise centers on attracting Pan Am for a buyout rather than simply racing to dominate the map, which reframes victory conditions into a leverage-based strategy and adds a refreshing twist to the typical airline-building trope.
  • Rules are approachable for newcomers while maintaining depth that satisfies seasoned players, making Pan Am suitable as a foundation game that can scale with your gaming group.
  • The design supports multiple viable strategies, from concentrating on a few high-value routes to a broader, more opportunistic expansion plan, allowing players to adapt to evolving board states and pan-stance events.
  • A standout feature is the possibility of winning without maintaining a strong board presence by the end, which adds a stealthy, timing-driven pathway to victory and broadens strategic thinking beyond pure footprint control.
  • Auction mechanics inject social tension and decisive moments, forcing players to balance immediate needs with longer-term plans and to weigh the opportunity cost of every bid against potential future moves.
  • Thematically coherent integration of mid-century aviation topics with mechanics like landing rights and aircraft scaling helps the game feel like a cohesive world rather than a dry economic exercise.
Cons
  • The Pan Am die is difficult to read from a distance, which can slow decision-making and moment-to-moment clarity during play, especially as action stacks become dense.
  • Early suboptimal decisions can put a player into a catch-up trajectory that persists for most of the game, potentially dampening the sense of a clean, skill-based competition for certain groups.
  • Some regions or routes can appear disproportionately lucrative depending on how Pan Am expands, which may create balance concerns or require deliberate house-rules to smooth variance.
  • Keeping track of multiple interlocking systems—destinations, landing rights, stock, bids, and routes—adds cognitive load that can be intimidating for newer players or those seeking lighter gameplay experiences.
  • The combination of abstract stock mechanics with network-building logic can occasionally feel opaque or disconnected from the flavor of airline operations, leaving some players craving a clearer thematic through-line.
Thematic elements
  • Corporate competition, stock control, and acquisition pressure drive how players decide to invest, expand, and sometimes sell to a dominant player's interest.
  • Mid-20th-century global airline industry with a focus on expansion, hub-building, and strategic route allocation as airlines strive to dominate key regions.
  • Strategic, economic, and negotiation-heavy with a dash of hidden information (destination cards) and probabilistic expansion from event cards, all set against the backdrop of airline era intrigue.
Comparison games
  • Power Grid
  • Brass Birmingham
Mechanics (from transcript analysis)
  • Auction / Bidding — Certain actions on the board are contested via a bidding track where players can outbid each other; the highest bidder wins the action but must pay the price and possibly face opportunity costs.
  • Auctions / bidding — Certain actions on the board are contested via a bidding track where players can outbid each other; the highest bidder wins the action but must pay the price and possibly face opportunity costs.
  • Hidden destination cards and directive cards — Two destination cards hidden in hand guide end-of-round scoring opportunities, while directive cards grant one-time effects that can dramatically shift turn-by-turn decisions and economic balance.
  • Income management and expansion timing — Airports boost income, routes generate revenue, and expansion occurs in waves; players must gauge when to push for expansion versus when to consolidate existing holdings to optimize stock outcomes.
  • network building — Players construct a network by placing airports and planes across the board, connecting regions to enable route development and to unlock higher-value moves later in the game.
  • Network/Route Building — Players construct a network by placing airports and planes across the board, connecting regions to enable route development and to unlock higher-value moves later in the game.
  • Route building with landing rights — To claim a route, a player must have landing rights at both endpoints; players manage color-coded cards and airport assets to establish and activate routes, with plane size constraining which routes can be built.
  • Stock market and buyouts — A pan-identified stock track interacts with event cards that adjust stock value; players accumulate shares and may sell to Pan Am, influencing end-game victory in a non-traditional fashion.
  • Worker Placement — Players allocate workers to on-board action spots to perform income generation, expansion, or stock-related actions; placement on some spots triggers additional bidding dynamics, and placement costs money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pan Am is a fascinating game with a rather unique premise.
  • Not too complex as well so it serves as an excellent foundation game.
  • The best thing about this game is how you can win the game with zero presence on the board at the end—it's fascinating to me.
  • Asia is full of big routes and big money, but only if Pan Am is interested.
  • You can win by selling routes to Pan Am; that changes how you approach the gameplay.
  • I don't care for the Pan Am die; it's really hard to read at a distance.
References (from this video)
No references stored for this video.
Video UIySi3BySqU 3 Minute Board Games Top List at 31:20 sentiment: positive
video_pk 8691 · mention_pk 25646
3 Minute Board Games - Pan Am video thumbnail
Click to watch at 31:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • impresses every playthrough
  • crossover from foundation to serious gamer
  • unique premise
  • network designed to be cannibalized
  • balance income and stock selling
  • clever win condition
Cons
none
Thematic elements
  • building airline network
  • airline empire
  • economic_strategy
Comparison games
  • Power Grid
  • Catan
Mechanics (from transcript analysis)
  • network building — building airline network
  • stock mechanics — buying and selling company stock
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my list the video says the top 100 board games of all time but it really is just my top 100 board games of all time
  • three minute board games is an independent channel we dont take money from publishers and we do not do any form of paid content
  • Mosaic has the ambitious goal of being a civilization game that can be played in two to three hours and it very much succeeds at this goal
  • a game that does not need to be played with a traitor because the inherent selfish goals in this game created enough internal conflict
  • I love space racing games and space corp is the game that is most racy as far as space racers go
  • the term I use instead of gateway game is foundation game
  • Sentinels could easily be a forever game the kind of game you just play over and over and over and over again endlessly
  • Modern Art is a simple and brilliant and beautiful game and easily the best pure auction game Ive ever played
  • Black Orchestra models some very clever things about how conspiracy is run
  • when I asked the question hey what game should I play with my non-gamer friend who's interested in gaming but hasn't done much gaming I almost always answer Sentient Golem Edition
  • Arkham Horror is the game that really made board gaming my number one hobby
  • there are a few things more fun and rewarding in board gaming than organizing a fight in the arena
  • Twilight Struggle is one of the best head-to-head games out there
  • Santorini is the definition of an elegant design
  • Arkham Horror the card game absolutely should be for you it's a hundred percent for me and it is my number one game of 2023
References (from this video)
No references stored for this video.
Video 1kWAa1fLsrk Going Analog Discussion at 9:31 sentiment: positive
video_pk 5335 · mention_pk 15871
Going Analog - Pan Am video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight packaging
  • clear rules
Cons
  • theme not for everyone
Thematic elements
  • airline industry
  • 1960s airline route planning
  • light, economic simulation
Comparison games
  • Celestia
  • Deep Sea Adventure
Mechanics (from transcript analysis)
  • Set Collection — collect cards to fulfill route networks
  • simultaneous action bidding — bid for turns and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sanity
  • you are hundred percent in this so far
  • the components are great
  • cloud nine
  • it's an epic, but heavy
References (from this video)
No references stored for this video.
Video jtuVA4SAa9Y Our Family Plays Games Top List at 17:26 sentiment: positive
video_pk 4241 · mention_pk 12382
Our Family Plays Games - Pan Am video thumbnail
Click to watch at 17:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Airline theme with historical flavor
  • Accessible bidding and route planning
  • Solid weight for family-friendly play
Cons
  • Designer/publication details are sometimes uncertain
  • Some may wish for more variability in maps
Thematic elements
  • Airline industry expansion and competitive route-building
  • Worldwide airline expansion and route dominance
  • Strategic, business-focused
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid for routes and rights to operate specific paths.
  • bidding/auction — Players bid for routes and rights to operate specific paths.
  • Hand Management — Manage cards/resources to expand airline network.
  • Network/Route Building — Plan and optimize flight paths across a world map.
  • route-building — Plan and optimize flight paths across a world map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • enter from a place of curiosity not judgment
  • what is my desired result, is it helpful and is it kind if it's not helpful and it's not kind you probably shouldn't say it
  • recognizing intent but speaking to impact
  • play testing is the most exciting, most important part of play testing
  • it's about entering conversations with curiosity and not judgment
  • don't judge Monopoly, don't judge people who enjoy different games
References (from this video)
No references stored for this video.
Video 8RUQyvR45Kk 3 Minute Board Games Discussion at 7:18 sentiment: positive
video_pk 2992 · mention_pk 8736
3 Minute Board Games - Pan Am video thumbnail
Click to watch at 7:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, quick-to-teach economics and route-building
  • Accessible to fans of Ticket to Ride with a twist
  • Strong value in a compact package
Cons
  • Theme may feel light to some Euro-game purists
Thematic elements
  • Economic route-building and strategic planning with a light touch of stock mechanics
  • Airline route development and competition
  • humorous, accessible
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Auction — Bid on actions/routes to optimize your airline empire
  • Auction / Bidding — Bid on actions/routes to optimize your airline empire
  • network-building — Create and optimize a network of routes for points and efficiency
  • Network/Route Building — Create and optimize a network of routes for points and efficiency
  • Stock Holding — Represent share-like control and influence in the airline market
  • stocks/ownership-like mechanics — Represent share-like control and influence in the airline market
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not one for people who don't like dice rolls because it'd be very easy to blame the dice for you for bad play but there's plenty of mitigation in Final Girl
  • Regicide is a very simple Cooperative or solo game that you can play and you can play it using just a standard deck of cards
  • the crew 2 takes the original crew and just gets rid of all of the awkward parts of it and makes it a better game with more replayability
  • Block by Block Uprising is a great game ... it makes a political statement a very blunt political statement and I kind of respect as honesty there
  • Pan Am is a network building aircraft game but you initially expect to be a bit like Ticket to Ride where you just try to put down planes and and you know get long chains of them but it has a Twist where you're actively trying to get in the way of Pan Am as it expands so that they buy your networks off you
  • unsettled is an excellent game it has some of the best writing of any game I've played
  • Roll Camera it's a hoot track it down if you can go into it knowing that what you get out of it is what you put in
References (from this video)
No references stored for this video.
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