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Patterns

Game ID: GID0241815
Game Info
Year
2023
Collection
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Description

Patterns: A Mandala Game is another area-control design by Trevor Benjamin and Brett J. Gilbert. Patterns draws you in as you take turns swapping tiles from the large mandala at your table. Each player tries to mark contiguous colored areas as territory. Start by spreading the unique tea towel play mat first and creating a mandala by all but 2 out of 54 colorful mandala tiles. Whoever claims most point in the end, wins.

Description

Patterns: A Mandala Game is another area-control design by Trevor Benjamin and Brett J. Gilbert. Patterns draws you in as you take turns swapping tiles from the large mandala at your table. Each player tries to mark contiguous colored areas as territory. Start by spreading the unique tea towel play mat first and creating a mandala by all but 2 out of 54 colorful mandala tiles. Whoever claims most point in the end, wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment: pos 15 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–17 of 17
Video sCcWTJ28jnI Tabletop Turtle Analysis at 3:19 sentiment: positive
video_pk 99416 · mention_pk 276940
Tabletop Turtle - Patterns video thumbnail
Click to watch at 3:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Peaceful coexistence
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Players place tiles, and each player at the table receives a card when a tile is placed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cozy isn't a feeling a game earns anymore. Its squishy components bulk ordered from China. It's watercolor art commissioned off Fiverr and slapped into into shallow mechanics and vapid gameplay.
  • Cozy has become a shield against honest criticism.
  • Don't let light or beginner friendly or peaceful excuse a game being uninspired and hacky.
  • The greatest crime publisher pull is trying to sell that feeling to games that haven't really earned it.
  • We're all gamers. I just want us to stay vigilant against the constant barrage of [ __ ]
References (from this video)
No references stored for this video.
Video PRYjO8BgBv8 Game Night Picks - Pair Of Dice Paradise Analysis at 2:36
video_pk 92124 · mention_pk 247420
Game Night Picks - Pair Of Dice Paradise - Patterns video thumbnail
Click to watch at 2:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Target being a friendly local game store? Why the mere thought is preposterous. Sacrilege, or is it?
  • no a catalog of modern board games alone doesn't qualify Target as a friendly local game store. There's more to a game store than just games.
  • Is the friendly local game store of the future going to change from being an independent Mom and Pop Shop to a big box retail chain? Could stores like Target and Barnes & Noble even ever technically qualify as a friendly local game store?
References (from this video)
No references stored for this video.
Video mPoUGq54Esw The Board Gaming Doctor Top List at 1:52 sentiment: positive
video_pk 88091 · mention_pk 231302
The Board Gaming Doctor - Patterns video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun
  • Deserves to be on this list
Cons
  • Host prefers other Rosenberg-adjacent games more
Thematic elements
  • Farming
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for area majority for end-game points.
  • Multi-Use Cards — Players build out a farm tableau with multi-use cards.
  • Order Fulfillment — Cards are used to fulfill orders for side markets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game for how quick it can play for like a medium to medium heavy weighted Euro game is just really unique and or at least feels unique to me and feels varied and enough that I love coming back to it time and time again
  • it doesn't surprise me that this game has been so well received by the community as a whole as it is the number one game played on board game arena
  • Glass Road is one of the most unique games I've ever played when it comes to I guess Euro games
  • it creates a very interactive game as a socially interactive game in a euro game which is very to me unheard of
  • this game is one of the most deeply played games I think it's one of the most competitive games and lifestyle games amongst board games of all time
  • the ability to create something out of very little and to become good at this game has been the most rewarding thing that I have one of the most rewarding things that I have done in board gaming
References (from this video)
No references stored for this video.
Video fwlSx5xqFZI Chairman of the Board Discussion at 4:35 sentiment: positive
video_pk 87423 · mention_pk 228409
Chairman of the Board - Patterns video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Had a very fast game, closest game yet.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the London box but I've got the Paris map in there and I think that's my favorite version of the game now
  • a brilliant Paulo Mory tug-of War Style game all about Chess and this game was so so interesting
  • the more I'm playing this the more I'm understanding how to really exploit that hand of cards and know when to throw games that you can afford to throw in order to boost up your longevity by keeping your mental strength as high as possible to make sure you have more cards in your hand as well as more pawns to boost your strength
  • this one might be one of the quickest climbers through my rankings
  • the more I'm playing it the more the the depth of the game is starting to reveal itself
  • this is a brilliant abstract game and I don't use that word lightly it is truly an excellent piece of design and it's definitely flown right into my top 100 now for the first time
  • playing new games that I've really liked such as ter pyramides has been an absolute Joy
References (from this video)
No references stored for this video.
Video _U5JnRJ04_4 3 Minute Board Games Top List at 9:33 sentiment: positive
video_pk 87072 · mention_pk 226994
3 Minute Board Games - Patterns video thumbnail
Click to watch at 9:33 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Wonderful looking
  • Keeps everyone engaged
  • Good choice to end a session
Cons
  • Very light
Thematic elements
  • Collecting lanterns
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting (implicit) — cards are assigned based on your seating order
  • Set Collection — you collect lanterns
  • Tile Placement — based on how you place down the tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video T7GvplCbPYo Chairman of the Board Top List at 3:10 sentiment: positive
video_pk 86547 · mention_pk 224219
Chairman of the Board - Patterns video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Abstract strategy game
  • Moving tokens around
  • Create different groups
  • As good if not better than the original
Cons
none
Thematic elements
  • Mandala
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — I love this abstract strategy game as you're moving these tokens around trying to create different groups.
  • token movement — Moving these tokens around trying to create different groups.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Chairman's Choice Awards for me this is the best of board gaming of 2024
  • these games aren't necessarily released in 2024 these are all games that I played for the first time in 2024
  • this was the strongest year ever for two-player only games that I played for the first time
  • it's been a fantastic year so much competition
  • it's been a fantastic year for board gaming for me personally played so many of my favorite games um and covered so many great ones
  • hopefully you've enjoyed the video uh if you have please be sure to hit like And subscribe to the channel and check out my other content too
References (from this video)
No references stored for this video.
Video V9pdOCFsmhg Chairman of the Board Top List at 9:54 sentiment: positive
video_pk 86591 · mention_pk 224555
Chairman of the Board - Patterns video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genius design
  • Clever
  • Perfect example of a two-player abstract strategy game
  • Modern twist in scoring conditions
Cons
  • Can feel like it puts a stranglehold on you, limiting desired moves
Thematic elements
  • Creating groups of same-colored tiles
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — A game with minimal theme, focusing on strategic decision-making.
  • Scoring based on groups — Points are awarded based on the size of connected groups of tiles.
  • Tile Placement — Players place tiles on a board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, these are games that I played for the first time in 2024 that were not 2024 releases.
  • Um I love the simple winning system here where you know, instead of trying to checkmate your opponent, you're simply trying to get two of your pawns behind your enemies' lines.
  • It is just a perfect example of a two-player abstract strategy game that with a modern twist in terms of its scoring conditions.
  • It's almost like a perfect design in the way that everything is is put together here.
References (from this video)
No references stored for this video.
Video Olk4tlRJLkU Board Game Buzzz Top 100 List at 3:10 sentiment: positive
video_pk 83539 · mention_pk 210674
Board Game Buzzz - Patterns video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • color matching and set collection
  • lantern festival
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I didn't want to bother you. It's not a bother.
  • It's so good.
  • It's so cute.
  • You can't help but scream.
  • This is River of Gold.
  • It's such a cute little game.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 12:13 sentiment: positive
video_pk 82279 · mention_pk 206811
Chairman of the Board - Patterns video thumbnail
Click to watch at 12:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Host really likes this game from Benjamin and Gilbert.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 1B8ZAFMK45Y The Dice Tower Top List at 15:17 sentiment: other
video_pk 80057 · mention_pk 194260
The Dice Tower - Patterns video thumbnail
Click to watch at 15:17 · YouTube ↗
Overall sentiment (raw)
Brilliant
Pros
  • Brilliant interaction of simple rules
  • Generates a lot of gameplay from simple mechanics
Cons
none
Thematic elements
Comparison games
  • Mandala
Mechanics (from transcript analysis)
  • Area Majority — Players move chips around the middle of the board and claim control of groups.
  • scoring system — Uses the same scoring system as Mandala, where earlier points are worth fewer points and later ones more.
  • Tile Placement — Players place color tiles on their side of the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's truly astonishingly great.
  • The rules get out of the way. You're immediately in your opponent's head.
  • Brilliant, truly amazing.
  • This is the most streamlined version of it where I feel like they they really smoothened out some of the weirder edges.
  • Brilliant, absolutely amazing.
  • Brilliant, interesting tactical, you know, not combat but like area majority type decisions.
  • oh my gosh, this game is incredible.
  • It is so simple structurally but it does have a lot of powers.
  • It's just incredible how much gameplay you get out of this.
  • This is like a more approachable version of Agricola.
  • It's actually my preferred game in that whole series of It's one of my favorite Uwe Rosenberg games, actually.
  • This is I think Knetia's best two-player two-player game.
  • And yeah, this is one of my favorite two-player games of all time, if not my absolute favorite.
References (from this video)
No references stored for this video.
Video ByOZ6u9L7So Top List at 6:23 sentiment: positive
video_pk 73819 · mention_pk 177630
Patterns video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Retains original scoring system
  • Completely different game in its own right
  • Rich gameplay
  • Lightning fast
  • Every decision matters
  • Crunchy
  • Easily as good as the original
Cons
none
Thematic elements
  • Abstract strategy with color manipulation
Comparison games
  • Mandala
Mechanics (from transcript analysis)
  • abstract strategy — A more traditionally abstract strategy game, as you are trying to manipulate this board of tokens, trying to put the same colors next to each other.
  • action selection — You need to prioritize each action very meticulously.
  • Set Collection — The first set you collect is worth one point each. The second set is two points each, the third set three sets three points each, and so on.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, another Feld game here, and this is Feld's take on the programming mechanism as you have to be very carefully plan which actions that you're going to take.
  • But, again, I do love the meticulous planning into this one as you know all your actions are laid out in front of you and you have to plan your route accordingly to what's going to suit you best.
  • So, Firenze, a classic Euro by Andreas Stealing, all about building towers and trying to fulfill these commissions.
  • I love this incentive building mechanism as you are taking blocks and these cards hand in hand.
  • I love the way this is kind of a one mechanism game. It kind of really does focus on that shifting card mechanism, which I love. You know, one of my favorite mechanisms for sure.
References (from this video)
No references stored for this video.
Video az7DqY89s9c Review at 0:11 sentiment: positive
video_pk 65732 · mention_pk 159492
Patterns video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful simplicity of rules
  • Eye-catching aesthetic
  • Pleasing tile placement and color arrangement
  • Card scarcity rules create a sharp edge and strategic depth
  • Fun balancing act of holding/spending cards for objectives
  • Tense decisions due to evolving board and card availability
  • Extremely family-friendly with enough depth for gamers
  • Wonderful balance between pretty looks, simple rules, and hard decision-making
  • Solid design that does what it sets out to do well
Cons
  • Probably won't be a good fit if you want something quite complex and involved as it is short and simple.
Thematic elements
  • Decorating the lake in wonderful lanterns to make the most impressive display.
  • The harvest festival
Comparison games
  • Biblios
  • Tiny Towns
Mechanics (from transcript analysis)
  • card management — Players manage a hand of colored cards.
  • Set Collection — Cards can be turned in for victory points.
  • Tile Placement — How tiles are placed determines what cards are drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video is brought to you by the three minute board game patrons keep us independent by supporting us on patreon
References (from this video)
No references stored for this video.
Video BG9XvnqQko0 All You Can Board Discussion at 6:56 sentiment: positive
video_pk 62455 · mention_pk 154981
All You Can Board - Patterns video thumbnail
Click to watch at 6:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong strategic options in a compact 30-minute 2-player game
  • Balanced interplay between tactical and strategic thinking
  • Visually understated yet satisfying when patterns align
Cons
  • Looks less striking on the table than Mandala
  • Might be overshadowed by other abstract games
Thematic elements
  • pattern formation and color cluster optimization
  • two color-focused mandalas with abstract scoring
  • strategic, long-term planning with color management
Comparison games
  • Mandala
Mechanics (from transcript analysis)
  • color tile placement into mandalas — Players place color tiles into mandalas to form clusters and maximize points.
  • color-cluster scoring — Points are earned from arranging colors to form valuable clusters.
  • no-card design — The game relies on the board and tiles; there are no cards driving play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Iliad's one of those games.
  • these are the kind of decisions you're making constantly in Iliad
  • it's a 30-minute game
  • There are trade-offs everywhere
  • the overwhelm for me dissipated really quickly
  • Patterns is the more strategical game.
  • Patterns is the one that makes me feel like I want to play another game immediately and consistently gives me those feelings.
  • Ultimately I am keeping Patterns
References (from this video)
No references stored for this video.
Video 440HTGYDSo0 All You Can Board Discussion at 35:24 sentiment: positive
video_pk 62457 · mention_pk 154996
All You Can Board - Patterns video thumbnail
Click to watch at 35:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep abstract puzzle with evolving scoring
  • Simple rules but rich strategic depth
Cons
  • Requires more play to fully appreciate potential
Thematic elements
  • Mandala-style abstract
Comparison games
  • Toy Battle
  • Iliad
Mechanics (from transcript analysis)
  • Mandala-style abstract scoring — Players lock color values on a cloth mat; connected tokens of a color score progressively higher as the color is locked in earlier.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two players, not enough time
  • steal someone's donkey
  • bang for your buck
  • eight maps in the base box
  • you can draw from the deck. Each card has its own way of like yes, you can use it as an item, but it's also one of the endgame conditions
References (from this video)
No references stored for this video.
Video w29msbj8Fg8 The Board Game Garden Discussion at 3:14 sentiment: positive
video_pk 38974 · mention_pk 117520
The Board Game Garden - Patterns video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this will just be a fun quick little how I'm storing my small boox games
  • it's not too heavy it's not too um like big and bulky
  • I'm super excited to do some more of these
  • remember you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video x6M-6arZ_jc Chairman of the Board Discussion at 5:41 sentiment: positive
video_pk 12836 · mention_pk 37478
Chairman of the Board - Patterns video thumbnail
Click to watch at 5:41 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • regarded as near-perfection in two-player abstracts
  • tight, cerebral tension with simple rules
Cons
  • might be too cerebral for casual players
Thematic elements
  • patterning and set-building
  • Abstraction with patterned token groups
  • highly cerebral abstract puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — manipulating tokens to form groups of the same type
  • Set Collection — the first set is worth fewer points, the last set is worth more
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is going to be one of the coolest examples of a programming game that you will see out there
  • Wallenstein has become one of my favorite games of all time
  • it's beyond genius
  • Tower Up is fantastic
  • it's pure system
  • this is one of the most overlooked games from the Oink brand
References (from this video)
No references stored for this video.
Video YgrY-kmAr3A Chairman of the Board Review at 0:02 sentiment: positive
video_pk 8872 · mention_pk 26166
Chairman of the Board - Patterns video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, minimalistic rules with deep strategic and tactical decisions.
  • Measured pacing around ~20 minutes with strong tension.
  • Innovative blend of abstract play and mandala-style scoring.
  • High replayability as players refine strategies across games.
  • Production respects the Mandala aesthetic and fits a compact Lookout box.
Cons
  • Visual presentation can feel drab; color palette could be more vibrant.
  • Color-blind accessibility is not perfect; some tokens may be challenging.
  • Potential for analysis paralysis if players plan too far ahead.
Thematic elements
  • Pattern formation, territorial influence, and regional control with scoring gradients.
  • Two-player abstract strategy focused on color regions and mandala-inspired scoring.
  • Abstract
Comparison games
  • Mandala (original)
Mechanics (from transcript analysis)
  • Basic rule economy — Two core actions keep rules simple and elegant with no fiddly exceptions.
  • Closed Economy — Two core actions keep rules simple and elegant with no fiddly exceptions.
  • End-game scoring by token values — At game's end, tokens are moved to scoring piles; tokens in a color chain score according to their order.
  • Region creation — On your turn you can create a new color region by placing a color token not yet used.
  • Region expansion by flipping — Flip a token of your color adjacent to your existing controlled region to extend influence.
  • Region expansion by placement — Place a new token adjacent to existing tokens of the same color to extend a region.
  • Token swap from supply — Swap a token from your pool with one that is on the board before placing it.
  • Turn-based tension and opportunity cost — Only one token is played per turn, creating tension between expanding and flipping.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love this game.
  • This is one of my favorite scoring systems of all time; the mandala-style scoring is brilliant.
  • A completely different game, but it preserves the Mandala feel through scoring.
  • There are an abundance of meaningful decisions from start to finish.
  • Elegant rules overhead—no fiddly rules or exceptions.
  • 20 minutes to play, but it’s rich in decisions.
  • Head and shoulders above any other two-player game in 2023.
  • It’s a fantastic design and a complete triumph of design.
  • Patterns could reach the level of the original Mandala; it’s that good.
  • Patterns is undoubtedly one of the best games of 2023.
References (from this video)
No references stored for this video.
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