Game Info
Year
2021
Players
Age
Playtime
Publisher
Collection
Ratings
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description
In this fun, fast-paced game, players play their cards simultaneously, quickly see which colour appears on the most cards, and then its a race to grab the totem pole with the correct colour nearest the top before anyone else can get to it.
It’s everyone for themselves!
—description from the publisher
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 1
Showing 1–4 of 4
Video cJ0Nh_42Ouw
The Dice Tower Analysis at 0:36 sentiment: negative
video_pk 151824 · mention_pk 425681
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
- Very meh
Thematic elements
- Putting birds in a row
Comparison games
- Monstrouslicious
Mechanics (from transcript analysis)
- Set Collection — Players are putting birds in a row.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Finga Golf was a game where you hit the golf ball with a little golf club on your finger. It's kind of big and giant. It's okay. Six out of 10.
- Nature. This is the big new game version of Evolution. Evolution has been made quite a few times. I think I liked it fine. Seven out of 10. I think if I play the expansions, I like it more.
- Sumo. A weird two-player trick-taking game that somehow works amazingly well in a small little package. It's almost too weird to love it, but I do like it. Seven out of 10.
- Please don't burn my village. This is from Fireside Games and you're playing cards and moving up values. It's almost like a very, very light economic game and I enjoy it. 7.5.
- Shadow Sea. Beautiful game. Um I think it it's prettier. I'd rather play it than Cascadia, but they're kind of in the same bucket. If you like one, you might like the other. 7.5.
- Waddle, a little game from All Play that I really enjoyed about trying to make groups of penguins in controlled numbers, but also it has this weird little marble thing to see who goes next, which is a very it's a gimmick, but it works really well, but the game play is what attracts me and eight out of 10.
- So, those are all the games I reviewed 1, 5, 10, and 20 years ago. Thanks so much for watching.
- If you really like what we're doing here at The Dice Tower, then there are different ways to support The Dice Tower.
- Tell your friends about The Dice Tower.
References (from this video)
No references stored for this video.
Video toAWz_j9Q8Q
kovray Discussion at 7:06 sentiment: positive
video_pk 87698 · mention_pk 290125
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- clever two-player design
- historical significance within the conversation
Cons
none
Thematic elements
- two-player strategic interaction
Comparison games
- Monstrous
Mechanics (from transcript analysis)
- Two-player interaction — classic two-player strategic duel (context implies drafting/selection).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- your voices mean a ton in those spaces
- it's a Gateway game that will just feel a lot of fun to play again
- it's kind of a brain burner actually
References (from this video)
No references stored for this video.
Video AuiJmZS5tdU
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Interview at 0:12 sentiment: positive
video_pk 85923 · mention_pk 286436
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- A lot of fun
- Interesting concept of reversing the bidding formula
- Stands up to time
- Game works well
- Removed memory element that wasn't the focus
Cons
- Original version was positioned as a heavier game than it should have been
- Original version came in a bigger box than needed
Thematic elements
- Birds jockeying for posts based on pecking order.
Comparison games
- Strateggo
Mechanics (from transcript analysis)
- bidding — The game involves bidding on prizes with randomly obtained resources, a reversal of the typical formula.
- Memory — The game originally had a 'peak' element for opponents' pieces which was changed to 'flip' in the reprint to reduce memory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If there was a Mount Rushmore of game designers he'd be on it, Mr. Richard Garfield.
- Well, the uh the original inspiration I was walking uh around Portland and saw some birds uh seagulls jockeying for posts and uh I began to um fantasize that uh that the birds were choosing the better posts and uh acquiring them based on the pecking order because one would fly up and either be pushed off or manage to take the post they were trying to land on.
- And uh I thought it might be an interesting opportunity to make a game like Strateggo, but only one person showed uh showed their piece and the other one said who won, thereby keeping some of the the mystery in the game and uh that's what I applied to this idea of pecking order.
- You kind of like take something that's typically done and you completely turn it on its head.
- I try a lot and uh and uh many many don't make it past uh casual play.
- In my opinion, there's been some recent good examples of what to do with the reprint.
- I don't typically do a lot of negative reviews. That game got a negative review for me.
- I feel like publishers try to do too much. I feel like they don't listen to what the people actually want.
- Old games uh games in general when they reach a certain quality level just stand up to a lifetime of replay and they there's no logical reason why they should expire.
- It's not that I don't care about themes. I do. Um I I don't uh but but I I I want them to resonate with whatever the mechanics are.
- I totally approve of that as a as as a way to play. That's the way I play. I find it very enjoyable to have those deductions on the table rather than to have to memorize them.
- The game the game worked really well, but it was positioned as sort of a heavier game than it should have been. It came in a in a bigger box than it needed to.
- With uh Spyet, I actually presented they they said they wanted to uh with Shadow Blades, they wanted to change the flavor to being uh instead of spies sort of set in a modern context, they changed it to uh Asian warriors uh Korean Asian warriors. And I I actually redesigned the entire game based on that.
- With uh Vanguard Exiles? It's on Steam with uh as in early release, so there's a long way to go, but uh but you can play head-to-head.
- I've tried to make auto battlers myself. Uh and uh they always felt when when I was working on them, they always felt like uh I I I they always stalled at this point where I said, "Oh, this is kind of fun, but you know what? It would be better on computer."
- Recently I played uh zombie kids with uh with my seven-year-old twins. And and this worked this worked really well is getting a legacy experience which was a you know which which worked for that age was marvelous.
References (from this video)
No references stored for this video.
Video uwP4SY6ZudY
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top List at 18:47 sentiment: positive
video_pk 40099 · mention_pk 438270
Click to watch at 18:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very fast playing
- Very simple
- Very elegant
- Has memory element
- Has bluffing element
- Simple tactical choices
- Does everything loved in a two-player tug-of-war game
Cons
- Completely forgotten
- New version didn't make a splash
- Original version was ugly
Thematic elements
- Birds battling
Comparison games
- Piñata
- Battle Line
- Monstericious
- Strateggo
Mechanics (from transcript analysis)
- bluffing — Players can bluff about the strength of cards they are going for.
- Hand Management — Players don't pick their card but pull the top one and choose where to play it.
- lane battler — The game functions as a lane battler, similar to games like Piñata or Battle Line.
- Memory — The game has a memory element, where players need to remember certain card states.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This game blew my socks off because it literally just brought me back to being a 10-year-old.
- This is the most elegant experience.
- The search for Planet X will make your brain bleed. And it's amazing.
- Battlestar Galactica, the best social deduction game.
- Ready, set, bet.
- This is one of the most clever word games ever because you're just trying to get with one word clue trying to get them to guess as many words as possible.
- For sale. It's a masterpiece.
- The evolution of two-player duels—Seven Wonders Duel is an improvement over the original for two players.
- Everything on the top 100 to me is nines and tens.
- This is one of my favorite social deduction games because, as he mentioned, it's a longer one. It's about 45 minutes to an hour.
- The tension of this game ratchets up like like no other game. Because in this game, everything that you do is tracked. So if you lie early in the game, eventually someone's going to find out.
- It's a horrible theme of of you know there's there's terrorists on a plane. They're trying to you know they're trying to get out of a cockpit and you're trying to basically keep them out. And if even one bad guy gets in, the game's over.
- It's like super tense and it just has created some of the most memorable moments.
- So yes, it was good. I put good but she said bad and we're on the same team and she threw me under the bus so that later on
- I can't believe this is your first time playing this game cuz that's she is sharp
- Mechanically, it's place one piece on the board next to one of your other pieces. I mean, that's all you need to know to play the game.
- The whole game is just how does it score?
- It looks beautiful on the table. And I think it's incredibly underrated. I think it's one of his very best games.
- I've been yelling for rooftops underrated.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4