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Perch box art

Perch

Game ID: GID0243023
Game Info
Year
2024
Players
2-5
Age
14+
Playtime
60 min
Collection
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Mechanic profile
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Description

In Perch, players fight for control of locations by commanding birds of their own and other players' flocks. Earn points and command woodland creatures by having the most birds on a location, pushing your foes off the perch, and breaking ties to take the lead.

Each round, players add their birds into a shared bag. Players then draw birds of their own, and other players take turns stacking birds on location tiles. Each location tile will award variable points for majorities and sometimes grant players a unique ability. The game ends after five rounds, and the player who has earned the most points wins.

With a modular tile configuration and a variety of woodland creatures to control, each game will present a new tactical challenge.

Description

In Perch, players fight for control of locations by commanding birds of their own and other players' flocks. Earn points and command woodland creatures by having the most birds on a location, pushing your foes off the perch, and breaking ties to take the lead.

Each round, players add their birds into a shared bag. Players then draw birds of their own, and other players take turns stacking birds on location tiles. Each location tile will award variable points for majorities and sometimes grant players a unique ability. The game ends after five rounds, and the player who has earned the most points wins.

With a modular tile configuration and a variety of woodland creatures to control, each game will present a new tactical challenge.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 30
This page: 30
Sentiment: pos 23 · mix 2 · neu 3 · neg 0
Mentions per page
Showing 1–30 of 30
Video dPoP1Dn-jzE Jamie, Tabletoptiktok Top List at 2:34 sentiment: positive
video_pk 99360 · mention_pk 276238
Jamie, Tabletoptiktok - Perch video thumbnail
Click to watch at 2:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • so much fun
  • ton of fun
  • amazing expansion
  • so much going on
  • ton of replay-ability
Cons
  • not the nicest thing ever
Thematic elements
  • Birds
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — based on majorities, that's how they're going to score.
  • Bag Building — birds that are going into a bag, and every round you are drawing out four birds.
  • player interaction — doing things to help yourself, but to not help your opponents and sometimes that's, you know, not the nicest thing ever
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Love them or hate them, there are a lot of bird themed games out there.
  • I know a lot of people have a big fear of birds, but I think birds are fascinating.
  • this is just such a fun game with so much going on and the variable setup really lends itself to a ton of replay-ability.
References (from this video)
No references stored for this video.
Video hbK7XUPhZJ4 Watch It Played Review at 2:02 sentiment: positive
video_pk 92036 · mention_pk 247118
Watch It Played - Perch video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique tile game
Cons
none
Thematic elements
  • Animals fetching treats and returning home.
Comparison games
none
Mechanics (from transcript analysis)
  • Pathfinding — Animals move based on arrows on the tiles.
  • roll and move — Players roll dice to determine actions. They can rotate a row or shift a row/column.
  • Set Collection — Players collect treat tokens.
  • Tile Placement — Players set up a four by four grid of tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to GTS business conference 2017
  • I'm Pat McDonald from watch a played
  • I'm Shana Gerry from ultra pro entertainment
  • ask in the comments below and I'll get back to you as soon as possible but otherwise thanks for watching and I'll see you next time
References (from this video)
No references stored for this video.
Video HykeFEB2EwU Watch It Played News at 7:22 sentiment: positive
video_pk 88640 · mention_pk 234146
Watch It Played - Perch video thumbnail
Click to watch at 7:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two to five players.
  • Players fight for control of locations.
  • Uses birds to command locations.
  • Area majority scoring for most birds on a location.
  • Location tiles have variable points and unique abilities.
  • Players add birds to a shared pool and draw them to place.
Cons
none
Thematic elements
  • control of locations with birds
  • woodlands
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • Area Majority — Players fight for control of locations by commanding birds and having the most birds on a location.
  • Take That — Pushing opponents off the perch by having the most birds on a location.
  • Worker Placement — Players add birds into a shared pool and draw birds to stack on location tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the crate generation of board games is upon us
  • Challengers 2 has been announced by z-man games with what has to be the most eyebrow raising placement of an exclamation mark in board games since Clank in space
  • like how I want to one day oust the other members of watch it played together we can do it
  • this all just sounds cool to me I like spells
  • I'd have called it scrambley everyone else
  • this looks like a Nostalgia fuel fun time to me so I can't wait to play it
References (from this video)
No references stored for this video.
Video 8GtU1EjxN2c Meeple University Top 10 List at 11:34 sentiment: positive
video_pk 88479 · mention_pk 233246
Meeple University - Perch video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, strategic and interactive
  • clear tension and planning with each move
  • strong visual design with bird tokens
Cons
  • prototype status may imply balance and production uncertainties
Thematic elements
  • area control with birds; first/second/third on tiles score bonuses
  • bird tiles on a planar area
Comparison games
  • Petra Cor
Mechanics (from transcript analysis)
  • area control with bird tiles — players place markers to claim tiles; end-of-round scoring bonuses apply
  • random bird draw / placement — start of turn you get two of your own birds and two from the bag, informing placement decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Luna this is by CMYK and this is an abstract games where you actually place not place you measure and certain distance to get the flowers on the pond
  • I love about it is that this is a very unique game I haven't actually seen or played games like this before
  • it's beautiful game as well
  • I would play it again and again
  • it's elegant the icons are easy just so great
  • two-player abstract
  • it's very tight
  • not going to be for everyone
  • gorgeous box nice component it's got wooden tokens metal tokens and a cloth mat as well
References (from this video)
No references stored for this video.
Video 0Mp1hn3SFMk Watch It Played Discussion sentiment: positive
video_pk 88208 · mention_pk 232064
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • first-player mechanism — First-player determined by flicking a coaster with a player token; a mini-game to decide order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I advise anyone to get it I know it looks like a slice of pizza
  • I'm a massive fan of what we all call the Seven Wonders dual box size
  • the best ball game insert is any game that comes with enough baggies to put things in
  • art matters in games obviously it does it's marketing it's like you wouldn't produce a movie and then not Market the movie
  • I like to play with as many people as there are sitting around the table
  • this is too many cooks brilliant art love it absolutely fantastic you everything is an anthropomorphized vegetable
  • I played a game called perch recently... best first play mechanism I've ever had
  • Polish version of battle line it's amazing I want to buy that game again
References (from this video)
No references stored for this video.
Video 0Mp1hn3SFMk Watch It Played Discussion sentiment: positive
video_pk 88208 · mention_pk 272585
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • first-player mechanism — First-player determined by flicking a coaster with a player token; a mini-game to decide order.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I advise anyone to get it I know it looks like a slice of pizza
  • I'm a massive fan of what we all call the Seven Wonders dual box size
  • the best ball game insert is any game that comes with enough baggies to put things in
  • art matters in games obviously it does it's marketing it's like you wouldn't produce a movie and then not Market the movie
  • I like to play with as many people as there are sitting around the table
  • this is too many cooks brilliant art love it absolutely fantastic you everything is an anthropomorphized vegetable
  • I played a game called perch recently... best first play mechanism I've ever had
  • Polish version of battle line it's amazing I want to buy that game again
References (from this video)
No references stored for this video.
Video OIQYLhbxdn8 kovray Discussion at 12:21 sentiment: positive
video_pk 86513 · mention_pk 223987
kovray - Perch video thumbnail
Click to watch at 12:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deceptive charm that hides strategic depth
  • Good interaction through blocking and manipulation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • area_control — Player placement can block or influence others.
  • take_that — Competitive maneuvers that can impact opponents' scores.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 600 plays in 2024
  • 306 different games
  • 1288 different people
  • There is one big goal for the year: play 365 different games
  • we love doing this and we're excited to do more
References (from this video)
No references stored for this video.
Video rlN7nra_Lio Board Gaymes James Top 10 List at 0:58 sentiment: positive
video_pk 86417 · mention_pk 223446
Board Gaymes James - Perch video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute but ruthless feel
  • involves sending birds to nest and stealing resources
Cons
none
Thematic elements
  • attacking/nesting/resource management
  • Bird-themed nesting and territory
  • preview
Comparison games
  • Flamecraft
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's for two to six players and it's going to play in about 60 Minutes
  • it seems really cutesy
  • this one might be a little less on the Cozy side because it is a little bit ruthless
  • How to Train Your Dragon the board game but cuter
  • there's also multi-use cards uh so there's a lot of really cool mechanics in here that I like
  • cooperative way through Tableau building, combo creating and dice drafting
References (from this video)
No references stored for this video.
Video UVj-BJp83Mc The Broken Meeple Discussion at 44:40 sentiment: mixed
video_pk 85327 · mention_pk 218394
The Broken Meeple - Perch video thumbnail
Click to watch at 44:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Won the demo game
  • Enjoyed the demo generally
  • Nice pleasant artwork
  • Nice little pieces
  • Simple rules
  • Nothing felt too clunky
Cons
  • Area control is not the reviewer's favorite mechanic
  • Fairly evil gameplay can be frustrating
  • Interaction can feel unbalanced
  • Sold out before purchase consideration
  • May not be a game to play 'crazy often'
Thematic elements
  • birds/area control
  • nests/trees
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for control of nests (trees) by placing birds, with scoring based on majority.
  • Bag Building — Birds are drawn from a bag at the start of each round.
  • player interaction — Players can place other players' birds, leading to 'evil' or 'screwing over' tactics.
  • Set Collection — Control of animal cards (dog, hawk, cat) provides different effects and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's only a game.
  • My body clock has got stuck into the routine of work.
  • I've got a couple of games on my review pile. One that I'm choosing to review, one that I've agreed to review, but they're quite big games.
  • This is basically the third biggest con in the world.
  • With all the games getting more expensive, with tariff uncertainty, with Kickstarter price hikes, you know, we are now at a stage where people need to be honest with their reviews and not mislead consumers.
  • This is a good solid game. It's got potential.
  • This is pretty evil. And I enjoyed it.
  • It really doesn't just feel like another clone. There's more meat to this one.
  • It's not tarnished by, oh, look, look at all these celebrity special guests we have.
  • Stay hydrated, guys. I can't stress enough how hydration is so important.
  • created his own Mario Kart version of Heat. So we played it.
  • the items weren't the most balanced. The banana skin was way too damaging to people.
  • it's basically a kind of a spin-off of something like Cockroach Poker.
  • you pass around gifts that may or may not be what you say they are.
  • the fact that it's a memory game combined with the bluffing stuff just makes this quite quite funny.
  • if you don't like the mechanic of cockroach poker, you're going to hate this one as well.
  • it's not tarnished by, oh, look, look at all these celebrity special guests we have, you know, and stuff like that like some conventions are.
  • No, it's we're a convention. We're big. We got a lot of games. We're good. Oh, and by the way, some guests are here. That's kind of the better way it should be.
  • make sure you take good footwear and all this stuff and all snacks and stuff still remains true
  • So, take care and bye for now.
References (from this video)
No references stored for this video.
Video UVj-BJp83Mc The Broken Meeple Discussion at 1:12:23 sentiment: neutral
video_pk 85327 · mention_pk 218401
The Broken Meeple - Perch video thumbnail
Click to watch at 1:12:23 · YouTube ↗
Overall sentiment (raw)
Neutral, demoed but not discussed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's only a game.
  • My body clock has got stuck into the routine of work.
  • I've got a couple of games on my review pile. One that I'm choosing to review, one that I've agreed to review, but they're quite big games.
  • This is basically the third biggest con in the world.
  • With all the games getting more expensive, with tariff uncertainty, with Kickstarter price hikes, you know, we are now at a stage where people need to be honest with their reviews and not mislead consumers.
  • This is a good solid game. It's got potential.
  • This is pretty evil. And I enjoyed it.
  • It really doesn't just feel like another clone. There's more meat to this one.
  • It's not tarnished by, oh, look, look at all these celebrity special guests we have.
  • Stay hydrated, guys. I can't stress enough how hydration is so important.
  • created his own Mario Kart version of Heat. So we played it.
  • the items weren't the most balanced. The banana skin was way too damaging to people.
  • it's basically a kind of a spin-off of something like Cockroach Poker.
  • you pass around gifts that may or may not be what you say they are.
  • the fact that it's a memory game combined with the bluffing stuff just makes this quite quite funny.
  • if you don't like the mechanic of cockroach poker, you're going to hate this one as well.
  • it's not tarnished by, oh, look, look at all these celebrity special guests we have, you know, and stuff like that like some conventions are.
  • No, it's we're a convention. We're big. We got a lot of games. We're good. Oh, and by the way, some guests are here. That's kind of the better way it should be.
  • make sure you take good footwear and all this stuff and all snacks and stuff still remains true
  • So, take care and bye for now.
References (from this video)
No references stored for this video.
Video iK_PLqbt6Bs Board Gaymes James Top 10 List at 8:06 sentiment: positive
video_pk 85282 · mention_pk 218277
Board Gaymes James - Perch video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This has debuted last year at Essence, so it's making its way through to North America.
  • This is a great game. Uh definitely suggest that you pick this one up if you have the space for it because it is quite a large game.
  • Drag queen at their booth.
  • stay safe, and we'll see you next time.
References (from this video)
No references stored for this video.
Video SeKnbuiVjUQ Grant Lyon Review at 0:00 sentiment: positive
video_pk 82640 · mention_pk 207638
Grant Lyon - Perch video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • delightfully cutthroat gameplay
  • clear, thematic scoring decisions
  • room for strategic trash-talking and sabotage
Cons
  • highly competitive play may strain friendships
  • tactical depth may be intimidating for casual players
Thematic elements
  • competitive bird placement and scoring with direct interaction
  • Bird-themed competitive bag-building and location scoring on multiple boards
  • enthusiastic, analytical
Comparison games
none
Mechanics (from transcript analysis)
  • area_majority_scoring — Most birds at a location score the most points; ties cancel so next tier earns points.
  • Bag Building — Players contribute birds to a common bag and draw them to place on location boards.
  • bag-building — Players contribute birds to a common bag and draw them to place on location boards.
  • Compound Scoring — Most birds at a location score the most points; ties cancel so next tier earns points.
  • direct_player_interaction — You can place opponents' birds to hinder their scoring.
  • location_based_scoring — Each location has its own scoring rules emphasizing strategic placement.
  • Positive Player Interaction — You can place opponents' birds to hinder their scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you want a game that will make you lose friends, Perch is one of my favorite delightfully cutthroat games.
  • Perch is great
  • you can place somebody else's bird and screw them big time.
  • This has three new game modes in it, and you can mix and match them.
  • Play with one or play with all three.
  • Birds of play is coming soon
  • Birds of Play adds three new game modes that you can mix and match
References (from this video)
No references stored for this video.
Video 2fPvDjtBODs UndeadVikingVideos Discussion at 2:07:40
video_pk 82011 · mention_pk 205617
UndeadVikingVideos - Perch video thumbnail
Click to watch at 2:07:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not an image guy.
  • Oh, my God, me and I look so freaking young.
  • We're innovators.
  • I don't know how to like talk about the game without like It's It's incredibly complicated.
  • I don't know how to win that game.
  • The raw and write is really good. Which is and it's really simple.
  • It's a trading card game where the sizzle is more than the steak there.
  • Harvest now, decrypt later.
  • I feel like I've talked about it for a long time.
  • You got to watch The Blues Brothers.
  • He's the second coolest guy of all time.
  • We're only on two We've only done two slides.
  • This is a super super deep cut.
  • I don't know what the name of this thing.
  • This is a movie that was on HBO or Cinemax all the time when we were kids.
  • My favorite movie of all time.
  • You don't know what you're talking about, man.
  • There's not that many laughs.
  • This is a deep deep deep deep cut.
  • We're trying to throw our goblins cuz like tossing goblins is the only thing I could think of.
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uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a 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a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh
References (from this video)
No references stored for this video.
Video ix59gmSdBKI Our Family Plays Games Game Reviews at 45:27 sentiment: positive
video_pk 81942 · mention_pk 205101
Our Family Plays Games - Perch video thumbnail
Click to watch at 45:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun area control with mean-takes
  • modular board adds variety
Cons
  • some players found it a bit mean
  • a few components could be improved
Thematic elements
  • Birds vying for locations
  • Aviary bird-dominant area control
  • puzzle-like with modular board
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — place birds to control locations and gain bonuses
  • Bag Building — birds drawn from a bag to place on locations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
  • Galactic Cruise is a wonderful game. I love it. LOVE IT.
  • I definitely endorse it. I give it a BIG FIVE.
  • It's a mean game, but mean in a fun way.
  • This is a five for Rebel Princess. Must have, must play.
References (from this video)
No references stored for this video.
Video uXWHqiOfG88 Meeple University Playthrough
video_pk 70224 · mention_pk 167137
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video xF8Y58m27UM Rules Teach at 0:06 sentiment: positive
video_pk 68528 · mention_pk 164798
Perch video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modular game with lots of variability from play to play.
Cons
none
Thematic elements
  • Birds fighting for control of locations by commanding flocks
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players place birds on locations to earn points, trigger actions, and take control of creatures, with scoring based on having the most, second most, and third most birds on a location.
  • hidden objectives — Players can optionally use hidden objective cards for endgame scoring.
  • Modular Board — The homestead is built with location tiles that vary in size depending on player count.
  • Set Collection — Creatures are collected by having the most birds on a location during the upkeep phase.
  • Take That — Players can 'zap' a bird from any player's flock (or their own) using a lightning token in round five.
  • Worker Placement — Players place birds from their flock onto location tiles in the homestead.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Birds of a feather don't always flock together. Sometimes they're very aggressive and territorial, which is the case in Perch, the two to five player game from Inside Up Games, who helps sponsor this video.
  • In Perch, players fight for control of locations by commanding birds of their own and other players flocks.
  • Perch is a very modular game with a lot of variability from one play to the next.
  • Dominance isn't as straightforward as you might think, though.
  • A nest always counts as plus one bird for the flock that occupies it. And this counts for scoring, location effects, and creature abilities.
  • Make sure everyone has fun at the table
References (from this video)
No references stored for this video.
Video NFWjl4hKtr8 Meeple University Preview at 0:06 sentiment: positive
video_pk 64593 · mention_pk 158090
Meeple University - Perch video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple core mechanic with depth to decision-making
  • high interactivity, including affecting other players' birds
  • clear area control focus with thoughtful location bonuses
  • optional objectives add replayability
  • humorous, engaging presentation
Cons
  • components are prototyped and not final
  • rules and artwork may still be in flux
Thematic elements
  • area majority and flock management with scoring based on bets and location effects
  • bird-themed environment with various locations (nest, fountain, plaza) in a cornfield world
Comparison games
none
Mechanics (from transcript analysis)
  • area_control — Players place birds to gain majority in locations; scoring occurs at round end.
  • attack_mechanic — Lightning ball allows a player to scare away one bird to the fountain during their turn.
  • bag_drafting — At the start of each round, players add two bits to a bag and draw bits to determine what they place that round.
  • largest_flock_bonus — A bonus is awarded for the largest flock, contributing significant points.
  • location_effects — Locations provide various bonuses and scoring modifiers (e.g., nest counts as +1 bird).
  • optional_objectives — Optional individual objectives provide additional scoring opportunities.
  • placement — Each player places one bird per turn, including potentially placing on opponents' birds.
  • round_structure — Five rounds with scoring after each round.
  • scarecrow_mechanic — A scarecrow can be moved to intersections to influence scoring and bit flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such the most points come from second or third most bets in an area
  • fellow bird lovers would you join me in birth stacking area control fun in the Battle of perch
  • the components featured in this video are prototyped so rules and artwork are not final
References (from this video)
No references stored for this video.
Video i06GfMXyw9w Board Gaymes James Rules Teach at 0:00 sentiment: mixed
video_pk 62096 · mention_pk 154673
Board Gaymes James - Perch video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Dynamic interaction through take-that style mechanics
  • Clear, location-based scoring with tangible endgame rewards
  • Interesting nesting and fountain mechanics that influence positioning
Cons
  • Rules clarity gaps noted in the two-player reference section
  • Beeping/audio features caused annoyance or distraction during playthrough
  • Some ambiguity around perching rules and bonus actions in early turns
Thematic elements
  • competition for positioning and control of locations through flock manipulation and scoring via the fountain
  • Bird-themed area-control with a focal setup involving nests, flocks, and a central fountain mechanic
  • instructional/educational overview with live playthrough commentary
Comparison games
none
Mechanics (from transcript analysis)
  • fountain scoring — Kicking birds to the fountain influences scoring and turn order; higher fountains yield more points and strategic positioning.
  • Migration/Recruitment cycle — Players move a subset of their flock from the roost to the migration bag, then recruit new birds from the bag to their front, combining setup and strategy.
  • Neighbor Interaction — Locations (dog, scarecrow, squirrel, etc.) grant abilities to move or swap birds, influencing end-of-round scoring and control dynamics.
  • Nest mechanics — Nests can provide +1 bird and allow repositioning of flocks; nests influence scoring and flock movement when emptying.
  • Perch action — Players place one bird onto a location tile per perch, potentially triggering bonus actions and affecting future scoring and turn order.
  • Special location interactions — Locations (dog, scarecrow, squirrel, etc.) grant abilities to move or swap birds, influencing end-of-round scoring and control dynamics.
  • Take That — Placement and movement can steal or disrupt opponents' birds, affecting both scoring and positioning.
  • take-that elements — Placement and movement can steal or disrupt opponents' birds, affecting both scoring and positioning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Perch by Inside Up Games.
  • We're playing the two-player version.
  • There are some beeps and beeping functionality that comes and goes.
References (from this video)
No references stored for this video.
Video iRCgggtijzE Jamie, Tabletoptiktok Review at 0:03 sentiment: positive
video_pk 61467 · mention_pk 154129
Jamie, Tabletoptiktok - Perch video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variable setup and high replayability due to modular locations
  • Charming acrylic standees for the birds
  • Tight interaction around area majority with dynamic effects
  • Two-player variant adds meaningful tactical depth
  • Rules are approachable and straightforward to teach
Cons
  • Tie situations can result in no points for leading players
  • Component handling (e.g., removing acrylic stands) can be fiddly
  • Some players may find the variability and interaction a bit dense at first
Thematic elements
  • Area control and interaction driven by bird pieces and location abilities.
  • Bird-themed abstract strategy with modular, location-based gameplay where players vie for control across a board of varied locations.
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a fun game because it looks so cute, but it's a little bit mean and I like that.
  • I adore this game. I think it is really fun.
  • I would love to know if you've played it.
  • There is a turn where maybe I do draw all of my birds because I get two automatically and I draw two from the bag.
  • You are trying to plan out how do I get control of the areas that I want most, but everybody else may want them, too.
References (from this video)
No references stored for this video.
Video EyGSR8I9ypU Jamie, Tabletoptiktok Review at 0:04 sentiment: positive
video_pk 61346 · mention_pk 154013
Jamie, Tabletoptiktok - Perch video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds engaging new modules without overcomplicating the base game
  • Mix-and-match flexibility lets players tailor the experience
  • New animals and ponds deepen strategy and interaction
  • Day/night tokens introduce dynamic scoring that rewards planning
  • Kickstarter-exclusive Nessie adds collectability for backers
Cons
  • Potential availability limitations due to Kickstarter exclusivity for Nessie
Thematic elements
  • Bird migration and habitat exploitation; area control with initiative
  • Bird-collection strategy on a modular board with ponds and varying locations
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything that this adds just enhances what is already a fantastic game.
  • The new animals are fun. The ponds are great and those day and night tokens rotating around.
  • Loch Ness monster that is a Kickstarter exclusive animal that will only be in the Kickstarter set is my understanding.
  • I cannot wait. I have to send this copy on.
  • So, let me know what you think of Perch.
References (from this video)
No references stored for this video.
Video kR3w7My4uVM kovray Rules Teach at 0:06 sentiment: positive
video_pk 60427 · mention_pk 152824
kovray - Perch video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bag-drafting mechanic that adds tension
  • Hidden objectives boost strategic depth
  • Clear five-round structure with defined phases
Cons
  • Prototype status may mean changes to rules and components
  • Component complexity could challenge new players
Thematic elements
  • area control, migration, nesting, and territorial competition
  • Birds vying for control of land and a fountain in a woodland habitat
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players place birds to gain control of locations and earn points.
  • area_control — Players place birds to gain control of locations and earn points.
  • bag_drafting_and_draft — Migration bag determines which birds are drawn for each player; some tiles allow more than two birds.
  • fountain_and_plaza — Birds migrate toward the fountain or plaza, influencing scoring and positioning.
  • resources_and_objectives — Nests, birdhouses, and lightning tokens affect placement and scoring; each player has a hidden objective.
  • round_phases — Five rounds, each with migrate, recruit, purge, and upkeep phases.
  • tile_setup_and_tile_drafting — Location tiles are arranged by type and shuffled into a region for play.
  • Variable Phase Order — Five rounds, each with migrate, recruit, purge, and upkeep phases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In perch you'll place your own and your opponent's bird strategically aiming to score the most points by controlling locations and migrating to the Fountain
  • The game is played in five rounds each round is divided into four phases migrate recruit perch and upkeep
  • Perch is pretty fun
  • this game is a prototype so everything you see here may be subject to change
References (from this video)
No references stored for this video.
Video 6HqkkZd-Sx8 kovray Discussion at 17:24 sentiment: positive
video_pk 60371 · mention_pk 152785
kovray - Perch video thumbnail
Click to watch at 17:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun, thematic and breezy
  • engagingly interactive with light depth
Cons
  • some player interaction can be aggression-lite if desired
  • not a heavy thinker for power gamers
Thematic elements
  • avian interactions in a bustling aviary
  • Birds and birdhouses; light, thematic play
  • light, luck-influenced engine with interaction
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — you place birds/tiles to influence scoring areas and actions
  • area_control — you place birds/tiles to influence scoring areas and actions
  • Drafting — the game uses card/board tokens to drive decisions and scoring
  • player_interaction — you can affect others’ choices through placement decisions and zaps
  • Positive Player Interaction — you can affect others’ choices through placement decisions and zaps
  • token_drafting — the game uses card/board tokens to drive decisions and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is truly the gamer Paradise
  • we ended up playing 40 games between the two of us
  • the brain fog is real
References (from this video)
No references stored for this video.
Video IQ33DnhwwhM Board Game Dad Review at 0:00 sentiment: positive
video_pk 40677 · mention_pk 123328
Board Game Dad - Perch video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly modular with a lot of tile variety for replayability
  • Humorous theme and light-hearted interaction
  • Tension and strategic potential through end-of-round actions
  • In-game mechanics allow surprising, creative plays and shenanigans
  • Strong social appeal; fun to play with family and friends
Cons
  • Scoring can be time-consuming, especially with more players
  • Limited interaction during other players' turns may feel slow
  • Components can be finicky or sticky, hindering playability
  • Not a traditional strategy game; more focus on humor and playfulness
  • Rulebook may push for objectives to avoid aimlessness, which can complicate the flow
Thematic elements
  • Humorous, competitive avian shenanigans with birds moving, scoring via a Fountain, and playful antagonism.
  • Backyard birds in a competitive, backstabbing competition; a modular tile-placement game with bird-themed chaos.
  • playful, lighthearted, comedic with moments of strategic misdirection
Comparison games
none
Mechanics (from transcript analysis)
  • Bag drawing and color drafting — Migration phase adds two of your color birds to a bag, then you draw two random birds for your supply.
  • Bird placement (perch phase) — On your turn you place one bird on any location, potentially on an opponent's color.
  • Bonus actions and stacking — A 'birdhouse' may be stacked to lock a column, plus a lightning bolt can zap a bird to the Fountain.
  • Creature-driven actions — Creatures grant movement or effects; some allow shifting birds, others eliminate birds to score via the Fountain.
  • Fountain / Bird Heaven — Removed birds go to a scoring track that increases in value per tier; can influence strategic decisions.
  • Modular Board — Tiles are randomly configured each game, creating a new board every session.
  • Modular board setup — Tiles are randomly configured each game, creating a new board every session.
  • Round-based scoring with variable tiles — End-of-round scoring depends on tile-specific rules; different tiles award different placements and points.
  • Turn order tension — Going first is a disadvantage; the last action can be decisive for multiple tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these birds are backstabbing conniving and ferocious
  • This is a game all about competitive Shenanigans
  • I think this is a riot
  • going first is actually a disadvantage
  • it's a game about laughs and fun and sort of just being a brat to your opponents
  • I wouldn't want you to miss that
  • the fountain is interesting though because these birds are not removed from the game
References (from this video)
No references stored for this video.
Video pusdWEKdcWY Brains On Games Review at 0:37 sentiment: positive
video_pk 30618 · mention_pk 90152
Brains On Games - Perch video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly modular with lots of replayability due to different tile layouts and animal abilities
  • Beautiful, stylized components and good physical design (acrylic animals, nesting mechanism)
  • Accessible to new players; quick setup and clear core rules
  • Tightly designed mix of area control and take-that elements that remains playful
  • Strong 3-4 player experience; also scalable to 2-5 players
Cons
  • Can be cutthroat and frustrating for younger players or in larger groups
  • Potential analysis paralysis with five players due to many options and competing objectives
  • Two-player experience relies on a dummy player and is not as satisfying as higher player counts
Thematic elements
  • Bird-themed area control with dynamic interactions and goal-oriented flock management
  • Park setting with birds, fountains, nests, and animal tokens; modular board that scales with players
  • Whimsical, lighthearted, take-that-inflected strategy with approachable elegance
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • animal_abilities — Animal cards (dog, fox, squirrel) grant special moves that influence bird placement, swapping, or moving birds toward the fountain.
  • Area Control — Players compete to control spaces on the board and certain tiles for end-of-round points, with control sometimes going to non-leading players.
  • area_control — Players compete to control spaces on the board and certain tiles for end-of-round points, with control sometimes going to non-leading players.
  • bag_drafting — Before turns begin, players sample birds of different colors from a bag to determine what they can place.
  • fountain_scoring — Birds placed on the fountain and reaching higher positions yield points; tiles may give different points depending on placement and end-round status.
  • Take That — A large portion of play involves sabotaging opponents’ plans by moving birds, swapping positions, or blocking actions via birdhouses and other effects.
  • take_that — A large portion of play involves sabotaging opponents’ plans by moving birds, swapping positions, or blocking actions via birdhouses and other effects.
  • Tile Placement — Players place birds onto tiles from a pool drawn at the start, building their board presence and triggering special tile effects.
  • tile_placement — Players place birds onto tiles from a pool drawn at the start, building their board presence and triggering special tile effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an area control game.
  • This is a game that works with between two and five players.
  • it's in the low end of medium, sort of light to medium, like right at that borderline.
  • There is an awful lot of take that in this game.
  • I absolutely adore these acrylic animals.
  • The artwork on these things is just great.
  • No two games that we've played so far have been anything alike.
  • The replayability is there.
References (from this video)
No references stored for this video.
Video e97wNXiIwLs Foster the Meeple Playthrough at 4:24:36 sentiment: neutral
video_pk 12958 · mention_pk 37907
Foster the Meeple - Perch video thumbnail
Click to watch at 4:24:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • potential for quick rounds
  • lightweight entry point
Cons
  • details unavailable; limited data from stream
Thematic elements
  • vertical stacking and resource balancing
  • Abstract animal/avian-themed drafting with perches
  • abstract engine-building
Comparison games
none
Mechanics (from transcript analysis)
  • tile/board placement — Draft and place perches or resources to optimize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is such a quick simple game
  • Ben crushed all of us
  • It's a chaotic playthrough
  • We did Critter Kitchen
  • Kinfire Chronicles from Incredible Dream sponsored the playthrough
  • I love that there's a streamlined treasure/loot flow
  • This revolutionizes how you think about campaign games without an app
References (from this video)
No references stored for this video.
Video xh_b-mpE_tE Foster The Meeple Discussion at 10:44 sentiment: positive
video_pk 12633 · mention_pk 36878
Foster The Meeple - Perch video thumbnail
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly
  • easy to teach
Cons
none
Thematic elements
  • cozy strategy
  • fun forest critters in a nesting competition
  • lively, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • easy-to-learn strategy — Light strategy with approachable rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a boat we created this event just to get people together
  • the schedule is in flux
  • please join us even if you can only join us for like 15 minutes
  • if you share pictures and we highly encourage you to
References (from this video)
No references stored for this video.
Video dd8KTlibFys BoardGameCo Discussion at 5:12 sentiment: neutral
video_pk 8495 · mention_pk 25044
BoardGameCo - Perch video thumbnail
Click to watch at 5:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Good game
  • Decent mechanics
Cons
  • A little light for speaker's preferences
  • Not great for personal collection
Thematic elements
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Area control game mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Huton. Oh my gosh.
  • Oh my gosh, I am in love with that game.
  • It knocks out of the water.
  • One of the better games I've played in a long time.
  • The components are so much better. It makes a better game.
  • It's a fun little like watch the world fall apart and burn and see who can survive that process the longest.
  • One of my favorite party games, if not my favorite party game.
  • It's a lot going on. Very thinky. But very rewarding, too, at the same time.
  • When trick taking gets to a point where I feel like I'm just trying to math out every probability and it starts to feel like homework, I start to like it less.
  • I cannot wait to play it again.
  • My ideal would be combining the best parts of Bruges and Hamburg into one game, but I can't do that.
  • It's just easy, straightforward, satisfying.
  • There's not quarterbacking, there's assisting, because it's so much happening at once and so much daisy chaining that the quarterbacking is almost impossible.
References (from this video)
No references stored for this video.
Video wNlXxO-r3qo Foster the Meeple Discussion at 16:03 sentiment: positive
video_pk 5176 · mention_pk 15357
Foster the Meeple - Perch video thumbnail
Click to watch at 16:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Memorable for being mean in a light-hearted way
  • Enjoyed by players who like tense interaction
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric play / tug-of-war style — Mean-spirited negotiation and action with players trying to manipulate outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we had around 10,000 live views so people kind of dropping in and dropping out
  • 1,282 challenge entries that's wild
  • this is where we started to fall off of our schedule
  • I will be staying up the full 24 hours again because it's just the best way to do it
  • it's a food day
References (from this video)
No references stored for this video.
Video Up7iN1SrfG4 Our Family Plays Games Discussion at 56:10 sentiment: positive
video_pk 2247 · mention_pk 6536
Our Family Plays Games - Perch video thumbnail
Click to watch at 56:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever theme integration
  • beautiful components
Cons
  • steep learning curve for newcomers
Thematic elements
  • area control and card-driven battles
  • bird-themed conflict in a forest
  • lightly thematic with abstract mechanics
Comparison games
  • Fealty
  • Root
Mechanics (from transcript analysis)
  • area_majority — control key locations through actions and placements
  • card_driven_combats — cards influence battles and outcomes
  • tile_placement — place tiles to extend influence areas
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's huge this unconscious mind box
  • we're going to be at BGg con in Dallas
  • pineapple on pizza is delicious
  • the shelf of shame... we need an intervention
References (from this video)
No references stored for this video.
Video SkNAZ409DrY Foster the Meeple Discussion at 2:56 sentiment: positive
video_pk 2007 · mention_pk 5703
Foster the Meeple - Perch video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
mixed_positive
Pros
  • highly interactive and tense with sabotaging play
  • fast-paced, high-energy party appeal
  • sociable and chaotic fun when played live
Cons
  • rules can be dense and confusing, especially for newcomers
  • high potential for AP and arguments due to interference
  • domineering players can skew the experience
Thematic elements
  • territory control via bird placement with predatory/utility creatures
  • urban park/park-like environment with birds
  • light-hearted, cheeky competition with sabotaging elements
Comparison games
  • Wavelength
  • Power Grid
Mechanics (from transcript analysis)
  • Area Control — place birds on locations to control nests and zones; control is scored over rounds.
  • recruitment and bag draw — draw and place birds, then potentially place other players' birds to influence scoring.
  • special actions and interactions — use creatures and fountain/nap zones; zap mechanics later in the game to affect others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a mean game.
  • We are playing Perch, everybody.
  • Zip, zap, Zork.
  • Are Jeff and I on the same wavelength?
  • We are going nuts for donuts.
  • Tinder blocks and barbecubes!
References (from this video)
No references stored for this video.
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