Time to walk about town and take some pictures! It's the 1960s in Japan, and you have a half-size camera that lets you take half-size vertical pictures. Let's see whether you can put together good shots...
In Wind the Film!, you're trying to organize pictures on your roll so that they appear in the right order. Each player has a hand of cards, and on a turn, you'll add 1-3 cards to the front of your hand (without changing their order), move one card in your hand closer to the front, then discard as many cards from the back of your hand as the number of cards that you added. When the sunset card comes out, you can take no more pictures, and everyone scores for what's on their camera.
The cards all have numbers and colors on them, and you try to line them up in hand to score the most points possible.
- Surprising enjoyment even after playing before
- Strategic and not luck-based
- Fun and engaging card mechanics
- wind the film
- Los Chilos
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards from a grid where not all cards are face up.
- Hand Management — Players have a hand of cards and must play them from the back, with new cards added to the front, creating a queue.
- point management — Avoiding large jumps in card sequences to avoid negative points.
- Set Collection — Players try to play cards by number, either high to low or low to high, in different colors.
Video topics + discussion points
Quotes (from this video)
- it doesn't feel that much like getting something off the shelf of Shame when we had it for like two months but some of these are old titles some of them we had longer it's the same thing some of them we had longer some of them we had shorter so it feels like a good mix of games and also a good mix of smaller and bigger games
- I made a deal with my myself that I'm only going to choose games that I somehow want to play and not games I was like oh let's just play it and get it out of the way
- Best and worst experience Best Automania worst broth of Fire Mountain
- subscribe to the channel was what I was hoping you would say but also look outside because it's outside or look at the board game because board games are fun
References (from this video)
- One of the best roll and flip games
Mechanics (from transcript analysis)
- Roll and flip — Described as one of the best roll and flip games.
Video topics + discussion points
Quotes (from this video)
- this one is an abstract game that actually worked pretty well
- oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
- the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
- this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
- it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
- Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
- Secret identity I will also give an a yeah it works really well
- it's very very tough but I like it it's always fun
- very good Abra game I can just I just recomend can recommend that to pretty much everyone
- Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
- Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
- just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
- K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
- Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
- fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
- belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
- pocket-friendly size
- offers deep brain-challenges
Mechanics (from transcript analysis)
- grid-based placement with constrained order — You have a hand and a board grid; you can only play the first two cards in your row; play direction is left-to-right or right-to-left.
Video topics + discussion points
Quotes (from this video)
- It's wallet sized game.
- It's really fun because all you're doing is you're passing around wine cards, but one of them is poison.
- This is actually a pocket edition because it can indeed fit into your pocket.
- Every game feels different.
- It's really simple two-player card game where you're essentially freezing up your player board and then you're thawing it.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- The games room is getting a little messy.
- Let's print an insert for that.
- This is why I hate storing things vertically.
- Okay. Hanging gardens. They have blades.
- Shame. The shelf of shame. Shame, Charlie.
- Shame. The ones that just came in here.
- Panda off with their heads.
- Brian Title also not played.
- Merve, you need to be moved out.
- Come sailing away has not been played.
- I'm printing an insert for it right now.
- This cosmos game is actually supposed to be on the cover shelf.
- Let me know how you're going to organize your shelves.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- One of Aaron's favorite games.
- Having Walter in a in a closed, secure place with familiar smells and items will help reduce stress during the move.
- maybe I'll move some of my clothes first so he can sit on them and and be near something that smells familiar to him uh during the move.
- And if you can, take a second, if you haven't already, look at the survey down in the description below.
- Three questions about games that you've already played.
- Only answer for games that you have already played and they will impact something that I showcase in April, what I'm currently calling the power rankings.
References (from this video)
- Challenging decisions
- Quick to teach, deep gameplay
- Makes you think
- Good for two players
- Not everything always goes in your favor
- Constrained choices can lead to penalties
- Capturing memories through photography, represented by film strips and sequences of numbers.
Mechanics (from transcript analysis)
- Card Drafting — Players draft one, two, or three cards from a market area, placing them at the front of their hand.
- Hand Management — Players manage cards in their hand, moving some forward and playing others from the back.
- Set Collection — Players try to create sequences of numbers in ascending or descending order within specific color constraints.
- Tableau Building — Players play cards into their player area to create sequences.
Video topics + discussion points
Quotes (from this video)
- Are you looking for some really quick, fun card games that you can play on a week night, maybe after work, or maybe after dinner?
- The idea of taking photographs and capturing those memories feels really personal to me.
- I really love it when a card game has rule set that you can teach in about 2 minutes, but then each and every decision feels weighted and layered.
- In fact, this was a game I picked up 2 years ago on my trip to Melbourne and I walked into the shop and I thought, 'Wow, that game, there's something about that game that just makes me smile, makes my heart glow.'
- There's a few of those little micro decisions that really makes this game super fast, but super tense.
- This is actually one of those great um if you're hanging out with a group of people on the weekend or you're around at a barbecue, this is a game to get out that will really have people going, 'Ah, yeah, let's just play that.'
References (from this video)
- Heavily thinky but compact
- High replay value and strategic depth
- Appeals to heavy gamers seeking a compact challenge
- Crucial rules require careful teaching
- Not immediately accessible for casual players
- color grouping and set construction
- photography-themed puzzle
- Wind the Film
- Mobile Markets (analogous card-puzzle
Mechanics (from transcript analysis)
- set collection / puzzle shaping — Players collect color-grouped cards and arrange/adjust within constraints to form scoring sets.
Video topics + discussion points
Quotes (from this video)
- flattening inserts and packing things within games
- rollerblades takes up one side of the inner suitcase
- you have some tips for Gen Con then some tips
- this is Sea Salt and Paper a tiny little cartoon