At some point in the not-so-distant future, we humans had to look for a new place to live. Just when we thought we'd have to settle for Mars, we suddenly discovered a new planet, one we lovingly christened "Planet B". It was a second chance for humanity, and of course we were determined to do everything right this time because as everyone knows, we humans learn very well from our mistakes...
In Planet B, you slip into the role of corrupt governors. You make crooked deals with corporations to advance your own interests. You build your city, let the population work for you, rise in the favor of political factions, or control the news. Of course, all of this comes at a price — and by the time you're vying for the presidency, you'll want potential voters to be on your side. In the end, as always, only one thing counts: Who has managed to pocket the most government money?
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Irgendwann in einer nicht mehr so weit entfernten Zukunft, mussten wir Menschen uns ein neuen Lebensraum suchen. Gerade als wir dachten, uns mit dem Mars zufrieden geben zu müssen, entdeckten wir plötzlich einen neuen Planeten - wir tauften ihn liebevoll Planet B.
Dort sollten wir also eine zweite Chance bekommen. Und natürlich hatten wir fest vor, diesmal alles richtig zu machen. Denn wie jeder weiß, lernen wir Menschen sehr gut aus unseren Fehlern...
In Planet B schlüpft ihr in die Rolle korrupter Gouverneurinnen. Ihr schließt krumme Deals mit Konzernen ab, um eure eigenen Interessen durchzusetzen. Ihr baut eure Stadt auf und lasst die Bevölkerung für euch arbeiten, steigt in der Gunst politischer Fraktionen auf oder kontrolliert die Nachrichten.
Natürlich hat das alles seinen Preis - spätestens, wenn ihr um die Präsidentschaft wetteifert, wollt ihr eure potenziellen Wähler auf eurer Seite wissen. Am Ende zählt wie immer nur eins: wer hat es geschafft, die meisten Staatsgelder in die eigene Tasche zu stecken?
—description from the publisher
- low barrier to entry
- flexible model usage
- supports a variety of sci-fi themes
- smaller community and support
- less official content compared to bigger line games
- miniature-agnostic, accessible skirmish
- Sci-fi micro-skirmish on a modular board
- narrative-driven with modular play options
Mechanics (from transcript analysis)
- mini-games — Use existing models from any sci-fi collection; no fixed minis required
- miniature_agnostic_play — Use existing models from any sci-fi collection; no fixed minis required
- small_board — Gameplay designed for a compact 2x2 board footprint
Video topics + discussion points
Quotes (from this video)
- War Cry is the best game for a kitchen table round with friends which are not in the hobby.
- the current version of Warcry reminds me a little bit more of the first edition Age of Sigmar.
- it's stripped down, but it stays quick and fun.
- the initiative scheme of Warcry makes you think; it's a smart plan to have six dice and a wild die.
References (from this video)
- flexibility to use any minis
- encourages customization
- requires own selection of minis
- skirmish-level warfare
- sci-fi minis-based system with independent miniatures
- n/a
- Zona Alpha
- Star Breach
- Frost Grave
Mechanics (from transcript analysis)
- Asymmetric Mechanics — rules-driven gameplay independent of any single miniature line; players use their own minis
- miniatures agnostic framework — rules-driven gameplay independent of any single miniature line; players use their own minis
Video topics + discussion points
Quotes (from this video)
- the majority of games get played at home
- miniatures agnostic means it's about the rules
- i still kind of hate the activation scheme
- i like things to be a little bit more back and forth
- the comments sections are toxic and nasty
References (from this video)
- Excellent deduction puzzle game
- App generates unique maps every game
- Most played solo game
- Excellent design
- Multiplayer and solo options
- Makes you feel like a researcher
- Fantastic app integration
- Easy to set up
- Requires app
- One player hasn't had opportunity to play
- Science Fiction
- Space
- Deduction
- Puzzle
Mechanics (from transcript analysis)
- App Assisted
- app-driven
- deduction
- Information gathering
- Puzzle
- Solo Variable
Video topics + discussion points
Quotes (from this video)
- which games do you enjoy the most solo so we can add and adjust these rankings if we agree
- the hype train is real here
- it's the best survival game that we have played
- if I could make a deal with God continue run off the field and switch places with Hadrian
- everything you do is choice between at least two different things
- I didn't think I'd like it as much solo as I did
- it's the easiest to play I think from all of these
- we're all about the story here
- you do feel like a researcher there
- all of these fantastic games that we love to play solo
References (from this video)
- deep deduction with interesting meta-games
- scales to difficulty and player experience; highly replayable
- app adds another dimension of clarity and challenge
- app dependency can be a barrier for some
- niche appeal; not for everyone
- celestial sleuthing; strategic theory development
- Dwarf planets; deduction on a planetary map assisted by an app
- highly analytical, deduction-forward
Mechanics (from transcript analysis)
- App Assisted — Use an app to query ranges and deduce where planets are, while guessing planet X.
- app-assisted deduction — Use an app to query ranges and deduce where planets are, while guessing planet X.
- Publishing theories — Players publish theories or deduct information to score points.
- Turn-order and exploration — Actions move a pawn around a segmented board; turn order and information flow matter.
Video topics + discussion points
Quotes (from this video)
- we are embarking on our top 50 journey
- the games for the most part are going to be shipped directly from the publishers
- we have excluded games that we've only played one time
- crossovers obviously because we share a collection a lot
- please keep in mind we are not here to sway you one way or the other but we do have to disclose
References (from this video)
- innovative deduction mechanics
- engaging puzzle experience
- deduction can feel niche
- rules can be dense for newcomers
- deduction and clue synthesis
- space-based mystery examining clues to locate a planet
- puzzle-like investigative play
- Cluedo-like deduction experiences
Mechanics (from transcript analysis)
- clue-based exploration — navigate clues to narrow down the location
- deduction — gather clues and infer planetary position
Video topics + discussion points
Quotes (from this video)
- it's still a must have
- the twist to this role play is that you all text in a WhatsApp group
- it's a semic which means you all are stuck in the ship and want to get out together
- it's not fantastic, not even fantastic; it's very good
- the game is not simple
References (from this video)
- terraforming / ecology
- alien planet biosphere
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I am just a huge fan of this kind of time loop sort of thing
- The more people respond, the better this system is going to be
- Spoiler alert for a game that's I'll be covering soon on the channel