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Planta Nubo box art

Planta Nubo

Game ID: GID0247326
Game Info
Year
2023
Players
1-4
Age
12+
Playtime
90 min
Collection
Your Tier
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Description

"It was our darkest hour. The warnings, the desperate cries … Nobody wanted to hear them. Until it was almost too late. When almost only burned soil was left. We were not saved by ourselves. It was the trees. As if they knew what the hour has struck. They showed us what mattered. But we understood and embraced them. Now we know what to do and help. As good as we can. With those few technologies that we have left. With new natural technologies that we gained from the Arbors. Green energy and oxygen are needed to overgrow burned soil with live-giving greenery. To find hope in our new world of Overgrown …"
(Dr. Ayleen Espero, specialist on oxygen)

In Planta Nubo players grow energy-rich flowers and plants in cloudy gardens – the treetops of the Arbors. Deliver them to bee-like airships which transport them to the biomass converters to be transformed into green energy. Sow woods on the freshly harvested soil. Energize helpful modules while your woods, your bots and the Arbor produce desperately needed oxygen. Make good use of your tools to perform actions and use your garden bot to help you grow flowers. Supply your platform bot with energy to use modules and operate Oxyfarms. Turn your Arbor into the best oxygen production facility! If you produce the most oxygen by the end of the game you win!

—description from the designer

Description

"It was our darkest hour. The warnings, the desperate cries … Nobody wanted to hear them. Until it was almost too late. When almost only burned soil was left. We were not saved by ourselves. It was the trees. As if they knew what the hour has struck. They showed us what mattered. But we understood and embraced them. Now we know what to do and help. As good as we can. With those few technologies that we have left. With new natural technologies that we gained from the Arbors. Green energy and oxygen are needed to overgrow burned soil with live-giving greenery. To find hope in our new world of Overgrown …"
(Dr. Ayleen Espero, specialist on oxygen)

In Planta Nubo players grow energy-rich flowers and plants in cloudy gardens – the treetops of the Arbors. Deliver them to bee-like airships which transport them to the biomass converters to be transformed into green energy. Sow woods on the freshly harvested soil. Energize helpful modules while your woods, your bots and the Arbor produce desperately needed oxygen. Make good use of your tools to perform actions and use your garden bot to help you grow flowers. Supply your platform bot with energy to use modules and operate Oxyfarms. Turn your Arbor into the best oxygen production facility! If you produce the most oxygen by the end of the game you win!

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 11 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–14 of 14
Video iSUJ2VZhzMo Getting Games Top List at 41:15 sentiment: positive
video_pk 88700 · mention_pk 234492
Getting Games - Planta Nubo video thumbnail
Click to watch at 41:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • energy, biodiversity, and garden cultivation
  • solar Punk world with gardens in the sky
Comparison games
none
Mechanics (from transcript analysis)
  • action_drafting — draft actions; tile placement; contract-like objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a trick taking game
  • this is a deck shedding ladder climbing game for two players
  • don't break space-time Continuum
  • I strongly recommend you subscribe to it
References (from this video)
No references stored for this video.
Video Ox7GryFN9Zk Getting Games Discussion at 4:24 sentiment: positive
video_pk 88529 · mention_pk 233533
Getting Games - Planta Nubo video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Notable designers; action drafting; tile placement; work replacement; environmental/economic elements
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a competitive two-player version of dwarf romantic
  • I'm actually super excited about this one
  • it just looks like absolutely my kind of game
References (from this video)
No references stored for this video.
Video hFxr-g5nSrQ Meeple University Top List at 20:51 sentiment: other
video_pk 88440 · mention_pk 233132
Meeple University - Planta Nubo video thumbnail
Click to watch at 20:51 · YouTube ↗
Overall sentiment (raw)
highly anticipated
Pros
  • great artwork
  • strong designer pedigree
Cons
none
Thematic elements
  • Renewable energy
  • Farming
Comparison games
  • Applejack
  • Orléans
  • Cooper Island
Mechanics (from transcript analysis)
  • Drafting — it's got Drafting
  • Tile Placement — simple tole placement like s collection of this the right Apple in the right place
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rats of Wurtzburg by Cranio Creations so it is a worker placement game it is by Simon luani which we love the games
  • Footprints by chili fox games so we love come together from last year yep yeah that one was a real hit for us big hit for me it was in my top five by the same designer and publisher Footprints so this is going to be good
  • general orders World War II by Osprey games the fourth one because it was at demo it's demo and then followable at chenon but they sold out and I heard good things about it it's a great to player game but it's got World War II theme not the theme that I would usually kind of like attracted to but because there so many things so many people like oh I recommend this game it's very tight worker placement uh taco war worker placement so there you go general orders
References (from this video)
No references stored for this video.
Video ds7sJY4lKug kovray Top 10 List at 2:21 sentiment: positive
video_pk 88396 · mention_pk 232920
kovray - Planta Nubo video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exciting visuals
  • clever mix of mechanics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — action drafting element mentioned
  • Tile Placement — tile placement component mentioned
  • Work replacement — work replacement element mentioned
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything I've seen about this game is just really clever
  • this feels more of like always kind of old older games of like the mix of everything potentially but like a lighter version of that
  • it's absolutely glorious
  • the table presence looks really cool
References (from this video)
No references stored for this video.
Video 71LtYaUUXdo Getting Games Discussion at 5:51 sentiment: mixed
video_pk 87796 · mention_pk 230078
Getting Games - Planta Nubo video thumbnail
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • described as a very complicated Euro with a lot of cool stuff
  • gorgeous production
Cons
  • difficult to teach
  • not fully aligned with the host's taste; may sit on the shelf
Thematic elements
  • complex Euro with tiles and assorted mechanisms
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't necessarily love stock market games
  • this is a very complicated Euro with a whole bunch of honestly very cool stuff going on
  • it's a racing game up the mountain
  • I paid a lot of money for this game
  • it's a gorgeous production
  • it's easily my favorite race game
  • looks like it has a compelling idea behind it
  • I just find those kinds of things really aesthetically pleasing
References (from this video)
No references stored for this video.
Video 1zkXKA8MVKo Meeple University Rules Teach at 0:11 sentiment: positive
video_pk 64068 · mention_pk 157557
Meeple University - Planta Nubo video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • growth and environmental resource management around plants, green energy and oxygen
  • flowers and green energy
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — On your turns you choose a tool, take one or two actions, then perform automatic actions; possible overtime by spending Garden bot points
  • arbor objectives and endgame scoring — Track objectives and endgame scoring, including arboreal level and end-of-round income
  • blueprint tiles and card drafting — Select actions by placing tools on blueprints; replenish and draw new cards during crafting phase
  • Engine Building — Arrange module cards on your platform to advance a green energy track and activate powers as you lap the board
  • engine cards and green energy track — Arrange module cards on your platform to advance a green energy track and activate powers as you lap the board
  • flower and soil placement — Place flower beds or soil tokens to gain benefits and enable further planting
  • flower pots and composting — Move flowers into pots or compost to generate points; composting triggers soil/points
  • forest actions — Gain or flip forests to advance end-of-round incentives and growth
  • freight containers delivery — Deliver flowers to Freight containers to gain green energy and oxy points; containers can be personal or dock containers
  • Tile Placement — Place flower beds or soil tokens to gain benefits and enable further planting
  • tool phase and actions — On your turns you choose a tool, take one or two actions, then perform automatic actions; possible overtime by spending Garden bot points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • plantan nubo is a game of flowers and green energy
  • the player who gains the most oxygen will be the winner
  • plantan nubo is played in rounds and each round is played in four phases
  • on each of your turns you'll choose one of your tools use it to take one or two actions
References (from this video)
No references stored for this video.
Video 3PnMFnUUl6w Board Gaming Ramblings Discussion at 15:16 sentiment: positive
video_pk 39609 · mention_pk 119644
Board Gaming Ramblings - Planta Nubo video thumbnail
Click to watch at 15:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nicely designed puzzle with new and familiar elements integrated
  • strong two-player dynamics that feel tight and engaging
  • promising direction with future plays and replays
Cons
  • depth may grow with more players or repeated plays
  • some setups may require careful setup/readiness to avoid confusion
Thematic elements
  • resource optimization and evolving economies
  • two-player puzzle/engine-building with plant/resource themes
  • abstract puzzle realism with a charming theme
Comparison games
  • L
  • Kelte
Mechanics (from transcript analysis)
  • puzzle-like optimization — players solve an evolving puzzle with new elements that fit into a cohesive system.
  • Resource Management — players manage and optimize resources as the core engine of play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Christmas for board gamers this time of year
  • we're going to cover as many games as possible after we play them
  • it's a gem of a game
  • it's fantastic, just buy it
  • it's a perfect mix between Codenames and Similo
  • come sail away which we only played once ... it was giving me those jiggly feelings of fun
References (from this video)
No references stored for this video.
Video lYYJ7D34TEs Stonemaier Games Analysis at 0:03 sentiment: positive
video_pk 39204 · mention_pk 118142
Stonemaier Games - Planta Nubo video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flexible and impactful energy track
  • Layered decision space with multiple upgrade paths
  • Clear link between engine-building and scoring opportunities
  • Visually appealing components (dual-layered mats, vines, tokens)
Cons
  • Complex setup and learning curve
  • Dense rules may deter new players
  • Possibility of high variance depending on draws and token distribution
Thematic elements
  • Growth, resource management, engine-building through energy tokens
  • A tree-top, dual-layered board representing the top of a tree; players place and harvest on the canopy
  • Abstract engine-building with thematic tree motif
Comparison games
  • Great Western Trail
Mechanics (from transcript analysis)
  • Card slots around the board for progression — Cards placed around the board provide options to level up skills and influence engine actions.
  • Die upgrades and token economy — Upgrading the die adds energy tokens to the track, increasing options but slowing progress; more tokens unlock more abilities and scoring potential.
  • Energy track driven by a die — A die is moved along an energy track as players gain energy; the track pace can be modified by placing energy on black spaces, which slows movement and creates strategic tension.
  • Token flipping for points — Tokens can be flipped to grant points when crossed, adding a layer of tactical timing to movement.
  • Token-activated abilities via vines — Vines extending from the board connect to abilities; crossing or stepping on energy-tied spaces grants tokens that activate those abilities more often.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love that mechanism in the game and I'd love to hear your thoughts if you've played it or if you have a favorite a different favorite mechanism in Plano.
  • this energy track in particular, I thought was a lot of fun to play around with, and I really like how flexible it was.
  • The more spaces you add, the slower that you move.
References (from this video)
No references stored for this video.
Video k3SneAoyumA The Board Gaming Doctor Review at 0:00 sentiment: mixed
video_pk 39009 · mention_pk 117622
The Board Gaming Doctor - Planta Nubo video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique mechanisms and puzzle feel
  • High variability and replay potential
  • Interesting tableau-building and spatial layout dynamics
  • Solid solo mode with defined tiers
Cons
  • Heavy, sprawling rulebook with many edge cases
  • Downtime and learning curve can be lengthy
  • Thematic integration feels secondary to the mechanics
  • Perceived limited strategic depth compared to other Rosenberg titles
Thematic elements
  • Sustainable energy and ecological stewardship
  • Floating solar-punk garden in the sky
  • Abstract ecological puzzle
Comparison games
  • Holler Toow
  • A Feast for Odin
  • Cooper Island
Mechanics (from transcript analysis)
  • Card Drafting — Draw endgame scoring cards and module cards from a market; some cards grant ongoing effects, others one-time actions.
  • Card market and drafting — Draw endgame scoring cards and module cards from a market; some cards grant ongoing effects, others one-time actions.
  • Delivery and freight containers — Deliver flowers to personal and public freight containers to gain points and to advance on income/point tracks.
  • Forest tiering and income track — Tier forests on top of foundations to unlock income and additional scoring opportunities; progress on an income/points track for bonuses.
  • Module cards and batteries — Module cards can be enhanced by batteries that influence scoring and ongoing effects; some actions are triggered by these modules.
  • Pick-Up and Deliver — Deliver flowers to personal and public freight containers to gain points and to advance on income/point tracks.
  • Rondel — Move around and utilize a rotating action dial (blueprint) to activate actions, deliver items, and trigger card effects.
  • Rondel action selection — Move around and utilize a rotating action dial (blueprint) to activate actions, deliver items, and trigger card effects.
  • Soil, soil-tile and flower-bed interactions — Soil tiles and flower beds are placed to create fertile foundations for forests and to provide future scoring opportunities.
  • solo bot AI — A solo mode where an AI dictates a preferred action on its turn; uses bot charges and special rules to score and progress.
  • Tile Placement — Place polyomino forest/flower tiles on a randomized blueprint map to create foundations for forests, unlock actions, and generate points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the crux of this game is utilized via these tiles that you place onto this blueprint map
  • there is enough interaction to beat your own opponent to certain cards from the market
  • it's pretty straightforward what you're trying to accomplish
  • the rule book is lengthy and the complexity is high
  • the solo mode has a lot of different challenging tiers to try it at
  • plantan nubo is still a fun game
  • there are a lot of tactical decisions and to me it felt like you are pursuing the same things over and over
References (from this video)
No references stored for this video.
Video tBMPoyp15_E Board Gaming Ramblings Playthrough at 0:09 sentiment: positive
video_pk 31832 · mention_pk 93822
Board Gaming Ramblings - Planta Nubo video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cozy and crunchy puzzle that rewards forward planning
  • innovative energy track adds a compelling pacing mechanic
  • beautiful double-layer components and vibrant art
  • strong two-player feel with room to grow for 3–4 players
  • engaging spatial/strategic tension from the action-selection and blocking system
Cons
  • apparent player interaction is limited; blocking is subtle and sometimes not consequential
  • weight and rules can surprise players expecting a lighter Euro
  • a non-trivial amount of rule-reading and misplays; setup is dense and easy to miss smaller steps
  • can feel tight or claustrophobic in two-player setups if mismanaged
Thematic elements
  • Ecology, energy production, and layered spatial planning in a forest-tech setting
  • A living forest world where trees grow and energy is harvested to power airships and machines across a connected ecosystem
  • Abstract eurogame flavor with thematic hints of flora, fauna, and energy networks rather than a cinematic story
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Action Drafting — Players place a tool tile (e.g., a wrench) to block adjacent blueprint spaces and then choose from available actions. The choice of tool both enables your own action and shapes the board for the opponent by creating spatial constraints.
  • Action selection with tool/blueprint tiles — Players place a tool tile (e.g., a wrench) to block adjacent blueprint spaces and then choose from available actions. The choice of tool both enables your own action and shapes the board for the opponent by creating spatial constraints.
  • Card Drafting — At key moments players draft scoring cards that bias endgame scoring toward certain patterns, adding a strategic drafting layer that interacts with action sequencing and board development.
  • Card drafting and scoring cards — At key moments players draft scoring cards that bias endgame scoring toward certain patterns, adding a strategic drafting layer that interacts with action sequencing and board development.
  • Double-action cadence within a round — Each round allows a double action opportunity by spending charges, letting players perform two actions in sequence. This creates a push-pull dynamic around which actions to execute when and how to sequence them for maximum effect.
  • Energy track and standby tokens — Energy tokens power activations, upgrades, and engine pacing. Standby tokens offer a one-time boost when activated, shaping risk/reward decisions and endgame timing.
  • Forest-building on flower beds with color constraints — Players upgrade and place forest tiles on beds, using colors and shapes to fit the board. This is a core spatial puzzle, where space management and color matching unlock higher-level actions and scoring potential.
  • Resource placement: soils, flowers, and forest tiles — Actions yield soils and colored flowers that are used to populate flower beds and feed forest-building phases. Flowers occupy space, must be managed efficiently, and drive future planting.
  • Tile Placement — Actions yield soils and colored flowers that are used to populate flower beds and feed forest-building phases. Flowers occupy space, must be managed efficiently, and drive future planting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Plantonuo met my expectations I think that it is a really cozy and crunchy game
  • the core puzzle is really good
  • it's going to be interesting to see where it lands on the top of the year
  • I am looking forward to playing it with three and four players to see how that works out
  • the energy track is the most unique thing about the game
  • the double-layer building it also feels kind of unique, probably seen something like it before
  • AP can sometimes go a little crazy with this because there's so many like small things to consider
  • the weight is lighter than I would have hoped
References (from this video)
No references stored for this video.
Video gVzP8DJDGg8 The Board Gaming Doctor Top List at 2:50 sentiment: positive
video_pk 30672 · mention_pk 90290
The Board Gaming Doctor - Planta Nubo video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanics feel integrated and provide asymmetric options
  • Solid euro-game pacing with meaningful decisions
Cons
  • Early play can feel a bit dense for newcomers
  • Some actions may feel non-intuitive at first
Thematic elements
Comparison games
  • La Granja
  • Trajan
  • Hollertau
Mechanics (from transcript analysis)
  • action selection — Players place a tool between two randomized tiles to determine which action is taken.
  • card play / tableau development — Cards can be adjusted and played into a personal tableau to grant asymmetric abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Bloody Inn. This is on this was a play on a couple of plays on Board Game Arena, and I think the theme and mechanisms aren't as deep and complex and the theme isn't as enticing to me per se.
  • Age of Steam is definitely a top-tier experience that I really want to play again.
  • Power Grid is a fascinating game where you balance money, plants, and city growth.
References (from this video)
No references stored for this video.
Video zqJEHE_2Zyw Before You Play Top List at 16:31 sentiment: positive
video_pk 13232 · mention_pk 38763
Before You Play - Planta Nubo video thumbnail
Click to watch at 16:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • UB Rosenberg pedigree
  • Tree/nature theme is trending and appealing
Cons
  • Very long play expectations; may vary in length
Thematic elements
  • tree growth and oxygen production
  • Forest / ecological growth with oxygen emphasis
  • eco-management with tree-building
Comparison games
none
Mechanics (from transcript analysis)
  • Multi-use action cards — Cards serve multiple purposes and support engine building.
  • Resource/oxygen economy — Players produce oxygen to win; economy intertwines with actions.
  • Tree-based / nature theme — Tree growth and environmental emphasis as core engine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme seems fairly unique
  • Looks adorable, looks really nice
  • Stock market manipulation game
  • two-player Co-op trick taking
  • barista theme
  • asymmetric guilds
  • dynamic economic structure
  • Malala-like system
  • Tech trees
  • the world is crumbling around you
References (from this video)
No references stored for this video.
Video 92CkKLk6WQw Stonemaier Games Discussion at 28:49 sentiment: positive
video_pk 5704 · mention_pk 16950
Stonemaier Games - Planta Nubo video thumbnail
Click to watch at 28:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • novel track mechanism not seen before
  • engaging push-pull between adding components and progressing on the track
  • strong thematic presentation and flavor
Cons
  • heavy weight may be a barrier for lighter gamers
  • potentially longer playtime
Thematic elements
  • eco-architecture and canopy living
  • cities perched on giant tree canopies
  • heavy euro-style engine with strong thematic flavor
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • central polyomino area — A central polyomino area represents city-building within the tree canopy.
  • circular energy track — A circular track around the edge of the tree city; moving the energy token around charges abilities.
  • energy tokens and track slowdown — Advancing on the track slows progress when adding new elements, creating a push-pull dynamic.
  • Polyomino — A central polyomino area represents city-building within the tree canopy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not going to do anything bad. Here's a question for you real quick.
  • And by the way, a little gift for all of you. It's been raining like biblical proportions in Los Angeles.
  • Fully simultaneous. So you're never really waiting for the other player.
  • I never win these heavy games but I won my first play of a fairly fairly heavy game.
  • This is a dueling game that leaves no question as to whether or not it's a dueling game because it has duel in the title.
References (from this video)
No references stored for this video.
Video 3G04ynIyEK4 Rahdo Runs Through Review at 0:00 sentiment: positive
video_pk 3495 · mention_pk 10368
Rahdo Runs Through - Planta Nubo video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • brilliant worker placement design
  • unique tool-based action selection
  • charming theme
  • vibrant presentation
Cons
  • robot ability underused
  • grid strategy not fully realized
Thematic elements
  • post-apocalypse
  • peace with nature
  • tree-top living
Comparison games
  • Splum
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the best if not the best boss battler out there
  • this is the must get expansion if you're only going to get one
  • you've never seen dragons quite like these they are stunning
  • Simone Luciani strikes again
  • freaking brilliant
  • one of my top three favorite Thematic settings in board games
  • live the best life you can
  • be the best human being you can
  • probably my game of the year
  • there is no way it doesn't make it into my top 10 of the year
References (from this video)
No references stored for this video.
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