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Project L box art

Project L

Game ID: GID0253729
Game Info
Year
2020
Players
1-6
Age
8+
Playtime
30 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Build pieces, develop an engine, perfect your strategy, and win the game!

Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!

The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

—description from the publisher

Description

Build pieces, develop an engine, perfect your strategy, and win the game!

Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!

The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 35
This page: 35
Sentiment: pos 23 · mix 1 · neu 4 · neg 0
Mentions per page
Showing 1–35 of 35
Video sAttDXZmIbQ Getting Games Discussion at 9:53
video_pk 90924 · mention_pk 243477
Getting Games - Project L video thumbnail
Click to watch at 9:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i decided to stop doing it at this point
References (from this video)
No references stored for this video.
Video WRJLVaei6iI Getting Games Discussion at 11:11 sentiment: positive
video_pk 90964 · mention_pk 243624
Getting Games - Project L video thumbnail
Click to watch at 11:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sponsored video for a Kickstarter game; light ish polyomino style game; on my radar
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not happy right now
  • I'm seriously considering some small to significant changes
  • I wish I had something concrete to tell you but I didn't really want to sit here and say everything is fine when everything isn't fine
References (from this video)
No references stored for this video.
Video r4BsSuTXT58 Brains On Games Review at 0:30 sentiment: positive
video_pk 90867 · mention_pk 243277
Brains On Games - Project L video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn and play
  • sturdy, colorful components and well-laid-out puzzles
  • strong visual-spatial and executive-function aspects
  • family-friendly and replayable, with potential expansions
Cons
  • competition for sought-after puzzles can block players from completing desired objectives
  • end-game scoring can penalize leftover pieces if not planned carefully
  • some players may find the puzzle drafting pacing tight if many pieces are needed for a goal
Thematic elements
  • puzzle solving, visual-spatial reasoning, abstract stacking
  • family-friendly puzzle game with puzzle cards and player mats; puzzle slots and actions on a family table
  • Array
Comparison games
  • Tetris
Mechanics (from transcript analysis)
  • Action economy — each turn you perform up to three actions chosen from available options
  • End-game trigger — the game ends after the black puzzles pile is exhausted and a final round sequence occurs
  • master action — a once-per-turn powerful action to add one puzzle piece to each puzzle you're working on
  • puzzle drafting — players select puzzles from a marketplace-like row of four white and four black options
  • scoring and penalties — points are earned for completing puzzles; penalties occur for leftover pieces placed during cleanup
  • upgrading pieces — turn in a lower-level piece for a higher-level piece to access better shapes or coverage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a visual spatial skills kind of a game
  • it's easy to learn and play
  • reminded me of that old tetris game
  • the niece wanted to take it home right away
References (from this video)
No references stored for this video.
Video rP3-6xrqPeI kovray Review at 8:23
video_pk 89505 · mention_pk 237798
kovray - Project L video thumbnail
Click to watch at 8:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody my name is ilya and my name is tyler together we make up coverage a couple that loves to play board games and we also love pokemon
  • and what happens when those two combine amazing wonderful gloriousness
  • we're basically just putting cards out collecting combinations and taking either scoring cards or the actual fruit but here you're going to be collecting eevees and eevee evolutions
  • swirl cafe and games is a wonderful one-stop shop for anything pokemon related board games cards drinks they have it
  • well and you know we just love pokemon crossing over into the board game world so this was such a phenomenal opportunity for us to embrace both of our passions
  • if you're ever in the west edmonton area make sure to check them out show them some love or you can learn more about them at swirlyg.com
  • how do you win the giveaway well stay tuned because we in the spirit of pokemon we thought we'd do a fun challenge with this video
  • i have no idea what's going on
  • we're gonna dive into that and keep an eye out for a code word because that is how you're going to be entered to give away
  • this is the easy one is it a snail
  • that's six points right off the bat tyler's off to a strong start everybody
  • it's not toast but it's the mouse from root
  • okay do you know what yeah it's from decorum yes it's the house from decorum
  • i hope you get this one i think he will i believe in you
  • oh they're tiles oh my goodness
  • it's a doozy everybody i actually think the problem here is that once i get stuck on a game it's hard for me to get out of get up or maybe don't get out of it who knows
  • here's the component ah ship shape yeah
  • i am doing progressively worse
  • well it is supposed to increase with difficulties though so well this is an elephant
  • uh hippogriff lion thing this one could be tricky a lion with wings sitting on a statue it's a sphinx sphinx
  • i like this challenge i don't think i like this challenge
  • my brain doesn't think in 3d when it's looking in a 2d image
  • final answer i don't have an answer at all
  • oh uh for forbidden something is one of the is it one of the forbiddens it has to be like forbidden island final answer yes you are correct it is forbidden island one of the idols you have yeah exactly
  • a snail is it a snail it's a snail
  • did you rotate them at all or anything or is that just that is the proper orientation
  • oh geez a calico cat it is a calico cat yeah
  • oh it's the sagrada board yeah easy i thought this would be a bit more challenging
  • what why did you take it at this angle that's the proper angle why couldn't you take it head-on it looks like almost an egyptian thing
  • besides ankh i love this challenge what egyptian themed game might we have
  • oh gosh a tiny town's hammer final answer uh has to be final answer that is incorrect no it's the hammer from the happy game
  • you got the one point good job that was the trick i knew you would say the tiny towns
  • oh no oh no
  • thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • a game within a game about games i think maybe it's because there's a little like fingerprint on your computer screen right now but it looks like it's a frog
  • way to drag me tyler dragging you like but it kind of it looks like there's a it's a frog and this eyeball is there so like now i have to get my brain out of that get out of there get out of there
  • oh geez it's from um parks yeah yeah and what is a hiker it is one of the programs yes meeples i guess
  • an egg a rice ball what the heck
  • it's the box okay um it's um oh gosh um the artichoke game
  • it is correct it is called abandon all artichokes you get 1.5 points for that one because you didn't get the name yeah i couldn't remember i knew it was artichokes
  • and that is our code word everybody thread thread so throw in that thread in the comments down below in order to be able to entry to win
  • point salad evie version exactly
  • and they don't sell this in north america so if you could win one of the few copies in north america that got imported that's actually a good disclaimer because the game is in um korean korean yeah
  • so it won't there's it's fairly language independent but there's a few cards that do have and you can easily just translate over with your phone and it's pretty easy to get the grasp but it plays identically i want to say to points out
  • i want to say law students of arnak well that's not the game
  • yeah so in order to enter our giveaway to win a copy of evie points out
  • if you enjoyed this type of video let us know because we're always happy to do the challenges and do something fun and to shake things up
  • and if you're new to our channel make sure you hit that thumbs up button hit that subscribe button and join us in the comments where we talk about board games because we love love love chatting about them
References (from this video)
No references stored for this video.
Video hQJErV7fTOM kovray Top 10 List at 42:29 sentiment: positive
video_pk 88272 · mention_pk 232400
kovray - Project L video thumbnail
Click to watch at 42:29 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Easy to learn but with strategic depth.
  • High component quality, particularly the tiles.
  • Dual-layered puzzle boards are a nice touch.
  • Base game is excellent, with expansions adding more.
Cons
  • Negative points for unfinished puzzles can be punishing.
Thematic elements
  • completing puzzles
Comparison games
none
Mechanics (from transcript analysis)
  • Puzzle solving — The primary goal is to complete specific puzzle layouts.
  • Set Collection — Players collect tiles to fulfill puzzle requirements.
  • Tile Placement — Players place polyomino tiles to complete puzzle cards.
  • tile upgrading — Completing puzzles grants players better and more efficient polyomino tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's something so satisfying about fitting the pieces in together and filling in this space
  • It feels like Tetris but a board game but it's Unique
  • that's half the fun of you know castles of mading lug is I think it'll fit there does it oh it doesn't oh you know that kind of thing
  • it is a dry dark black Euro
  • easy to learn and hard to master
  • It just has the basic Tetris like pie love
  • I just love the Wild West theme in general
  • there's just so many things to do here
  • Patchwork can be a really Cutthroat game of trying to deny the other player the pieces they need while also trying to get the pieces that you need
  • it is actually kind of fun to debate where things in your vacation took place
  • it's a rare polyomino game that has a theme and the theme actually works
  • that game is going to be miabi it is a polyomino game where you are drafting polyomino tiles and creating your own zen garden
References (from this video)
No references stored for this video.
Video AXYkFPWVI1k kovray Polyomino Game Review at 5:03 sentiment: positive
video_pk 88187 · mention_pk 231953
kovray - Project L video thumbnail
Click to watch at 5:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging engine-building vibe at a lighter weight
  • Clear puzzle progression that remains accessible
Cons
  • Thematic framing is minimal; emphasis is on puzzle mechanics
Thematic elements
  • Grid/shape optimization with polyomino utility pieces
  • Puzzle-driven, abstract engine-building
  • Abstract puzzle with light thematic dressing
Comparison games
none
Mechanics (from transcript analysis)
  • Engine piece accumulation — Solve puzzles to gain more polyomino pieces and upgrade capabilities over time.
  • turn-based action selection — Three actions per turn to manipulate puzzle pieces and gain pieces for future turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art style combined with the mechanics I think just really pops.
  • It's also taken us to packs unplugged and beyond—polyomino month is growing.
  • There is a tug and pull between when to take advantage of more turns, and when to wait for better discounts.
  • Not only are you drafting tiles, you're drafting the future of your park.
References (from this video)
No references stored for this video.
Video ZpOMDTDW2UU Ryan and Bethany Board Game Reviews Top List at 5:30 sentiment: positive
video_pk 86347 · mention_pk 223046
Ryan and Bethany Board Game Reviews - Project L video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • definition of an abstract game
  • satisfying to complete goals
  • nice recessed board
Cons
  • very little speaking during play due to concentration
Thematic elements
  • abstract game with no theme whatsoever
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players use small pieces of different shapes to complete patterns on drafted tiles for points.
  • tile drafting — Players draft tiles that they need to fill with other pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Three sisters I don't like a lot of rolling rights it's not my jam but three sisters I think is one of the greatest rolling rights that's ever been made
  • this is just chaotic
  • it's just crazy like Cosmic chaos fun as you're moving around
  • this is probably the C game I've played the most of all time this is the game I play the most I probably have several thousand of this game because you don't just play it once this is the kind of game that you play and then you play again and then you play again
  • this is personally my favorite in the Forbidden series but this is also just kind of a placeholder for the Forbidden series
  • this is also a Cooperative game uh but in this game basically you have uh you are playing kind of as the people or the the island itself and you are fighting off people who are trying to come to your islands
  • I think code names duet it's a it's a two-player game they made code names they made it two-player and it is so difficult just as difficult as code names but even like kind of more so
  • this is going to be race to the raft
  • I like this so much more than I love cats and I don't hear getting talked about a lot play race of the ra people it's really fun
References (from this video)
No references stored for this video.
Video -gr86AutUK0 Board Gaming Ramblings Other at 10:26 sentiment: positive
video_pk 86223 · mention_pk 222502
Board Gaming Ramblings - Project L video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun
  • Great game
Cons
  • Not sad to not own it
  • Don't need to own it
Thematic elements
  • Collecting resources and completing missions
  • Islands
Comparison games
none
Mechanics (from transcript analysis)
  • Boat Upgrading — Players can upgrade their boats to improve their capabilities.
  • Mission Fulfillment — Mission cards guide players to specific islands to perform actions or collect resources.
  • Movement — Players move around using 'Reef Balls' to get to different islands.
  • Resource Management — Collecting resources is a key part of the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • something's going to happen that's never happened in keeper call history
  • this is the first ever hi episode so we never done this before
  • this is the one of the worst games I've played in a long long time
  • the way we consume games which is not normal and you should not try to consume games the way we do because we do this for you
  • my best with oranges is lemons because it has no oranges in it and it's fun
References (from this video)
No references stored for this video.
Video hiKqBGDNSUE Ryan and Bethany Board Game Reviews Top List at 1:01 sentiment: positive
video_pk 85723 · mention_pk 220347
Ryan and Bethany Board Game Reviews - Project L video thumbnail
Click to watch at 1:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Makes brain think and have fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — And there's these cards that you like you on your turn you can take. And um it has like built in kind of um and so you can put start putting in your thing and like there's actions that you can do to do it.
  • Tile Placement — You have this board and you get to start off with two tiles and and you get you start getting more tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi, my name is Ela and I'm seven year seven years old, almost eight. And um I'm going to be telling you my um top 10 favorite games and maybe some other seven to eight year olds would like it too.
  • Thanks for watching. Bye. I hope you have a great day and if you like the videos then I might and I might make one with my next vibe. Subscribe. Bye you guys. Thanks for watching our shenanigans. As always, we appreciate it.
  • Over here, if you follow this link, you're going to find a playlist that we've hand selected, handcrafted just for you, uh, because you watch this video. And if you check over here, this is a video that YouTube thinks you might like. So, you can check that out if you want as well. All right, we appreciate it, guys. Thanks so much for watching, and we will see you next time. Bye.
References (from this video)
No references stored for this video.
Video wQWZwu8N0ts Where There's A Wilz, There's a Play Top 10 List at 35:50 sentiment: positive
video_pk 85644 · mention_pk 220026
Where There's A Wilz, There's a Play - Project L video thumbnail
Click to watch at 35:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh take on polyomino tiling
  • Upgrading/downgrading tiles adds strategic depth
  • Master action speeds up turns
Cons
  • Rules can be dense; longer play time
Thematic elements
  • Polyomino/puzzle construction
  • Tiered puzzle-building with 3D pieces
  • Strategic, brain-burning
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Fill in cards with available pieces, then recycle used pieces.
  • Hand management / resource assembly — Fill in cards with available pieces, then recycle used pieces.
  • master action — Proclaim a master action to speed up placement on a round.
  • Tiered puzzle construction with 3D pieces — Complete puzzle cards using upgrading tiles and layered boards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a really fun lighter game.
  • Calico fun game.
  • This is a really fun one. It makes you think.
  • We really like that one.
  • It's a lot of fun. I like Honeybuzz.
  • Lost Ruins of Arnack is a really good one.
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 1:23:25 sentiment: positive
video_pk 85645 · mention_pk 220075
The Brothers Murph - Project L video thumbnail
Click to watch at 1:23:25 · YouTube ↗
Overall sentiment (raw)
Strongly Positive
Pros
  • Love it
  • Go-to gateway game
  • Incredible
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM Gaming Rules! Interview at 1:25:50 sentiment: neutral
video_pk 84719 · mention_pk 215670
Gaming Rules! - Project L video thumbnail
Click to watch at 1:25:50 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • Does not have a video game theme.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video fnZQzHTJN3E Ryan and Bethany Board Game Reviews Top List at 16:42 sentiment: positive
video_pk 84124 · mention_pk 213409
Ryan and Bethany Board Game Reviews - Project L video thumbnail
Click to watch at 16:42 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying spatial puzzle gameplay.
  • The 'Tetris-like' feel without the gravity.
  • Became an obsession for one of the speaker's daughters for a period.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players have three actions per turn: take a tile, upgrade a piece, take tiles, or place pieces on tiles.
  • Engine Building — Players constantly acquire more pieces and use them to fulfill objectives, which in turn allows them to get more pieces.
  • Spatial Puzzle — The core gameplay involves fitting polyomino pieces into target shapes.
  • tile laying — Players place smaller tiles to fill specific shapes on larger cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But that doesn't mean that board games didn't come out. So, what we're going to be talking about is the top 10 games that came out that year in 2020.
  • So, my number two is uh Vic Counts of the West Kingdom.
  • So, my number two, this is Sorcerer City. What a wild game.
  • All right, so, we're finally here. We're at our number ones of 2020, and this has been such a great list.
  • my number one is Pandemic Legacy Season Zero.
  • All right, so my number one game of 2020. Uh this is Conbon EV.
  • If you want us to continue these series as the years go on, so in 2026, we can do 2021 and all of that and even compare our lists from top 10 list in the past, let us know in the comments below.
  • And be sure to let us know what your favorite games are from 2020. What What was your board gaming experience like in 2020?
References (from this video)
No references stored for this video.
Video w8ageJvxRDY Gaming Rules! Discussion at 1:32:54 sentiment: positive
video_pk 83911 · mention_pk 212444
Gaming Rules! - Project L video thumbnail
Click to watch at 1:32:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Really really good game
  • Really like Project L
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — and that is a completely abstract game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video O0d_SkEs1L4 Where There's A Wilz, There's a Play Discussion at 23:10 sentiment: positive
video_pk 82103 · mention_pk 206131
Where There's A Wilz, There's a Play - Project L video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly unique polyomino puzzle experience
  • interesting choices about future shapes
Cons
  • abstract nature may deter some players
Thematic elements
  • building shapes and filling cards
  • polyomino-based world-building
  • strategic spatial puzzle with polyomino pieces
Comparison games
  • Sea Salt & Paper
Mechanics (from transcript analysis)
  • Card Drafting — draft shapes and abilities to enable future moves
  • Polyomino — place polyomino shapes onto cards to complete patterns
  • polyomino placement — place polyomino shapes onto cards to complete patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I enjoy both of these games. I don't believe at this point either of these are in my top 50 games of all time.
  • Cartographers is my number one flip and write game
  • World Wonders is in my top three polyomino games of all time.
References (from this video)
No references stored for this video.
Video 6P1ADsUy7yo The Dice Tower Top List at 14:28 sentiment: positive
video_pk 81158 · mention_pk 200101
The Dice Tower - Project L video thumbnail
Click to watch at 14:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactile and beautiful components
  • Easy and simple to play
  • Relaxing gameplay
  • Good for new gamers
  • Good for Tetris fans
Cons
  • The sequel is not recommended
  • The box is described as boring
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • pattern fulfillment — Players fill in patterns with the collected pieces to score points.
  • Piece collection — Players collect various shaped pieces.
  • Tableau Building — Players upgrade pieces and fill them into their personal grids.
  • tetris-like puzzle — If you know anyone who likes Tetris even a little bit, this game is just so easy to play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The most carefully named top 10 we've ever done.
  • It is just kind of almost the game that I just keeps giving.
  • Every time I play it I'm like, 'Man, I just I love this game. I really, really enjoy it.'
  • Planet Unknown is great.
  • It's a lot of fun. It's silly fun but also it's very stressful.
  • This one if you have not played it because of how intimidating it looks, give this a try because this is a fantastic game.
  • It is a classic for a reason.
  • Oh my goodness, do I love this game? It's so good.
  • Everyone has a plan until you get punched in the mouth.
  • It is so chaotic, and you're right. Afterwards, you need to sit there and be like, 'I need to relax a little bit.'
  • It's it's it's fantastic. I love it.
References (from this video)
No references stored for this video.
Video AshTA0-gByQ BoardGameCo News at 1:08
video_pk 80126 · mention_pk 194514
BoardGameCo - Project L video thumbnail
Click to watch at 1:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's more expensive for US buyers because of tariffs. Tariffs cost money. We are passing that cost on to you because it's your country that's making you pay that, not us.
  • a $200 board game, which is a lot of money for something that is not crowdfunding.
  • I will admit I got a lot of sticker shock at that price point.
  • Origins always in a weird space for me. Again, I love it, but also feels like it's declining every year. The board game presence feels like it's dropping each year.
  • As a general convention, it's a blast. I have fun. I will probably go back every single year.
  • I've slowly been cutting back in that effort of maintaining balance in my life.
  • The things I enjoy the most with the expansion are probably small like card hunting abilities.
  • It's such a challenging puzzle. I really enjoy it. Highly recommend it.
  • I also think it still suffers and and is in the shadow of Bunny Kingdom for me.
  • I think it is certainly not a Calico or Cascadia replacement for me.
  • Ultimately gets priority over Flip Seven with a Vengeance, even if I am chasing that burst and like a few casual viewers and all that.
References (from this video)
No references stored for this video.
Video dPPJAlo4jUU Board Games UnLocked Analysis at 4:24
video_pk 80123 · mention_pk 194477
Board Games UnLocked - Project L video thumbnail
Click to watch at 4:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Cafe Carabas
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like they just uploaded this one.
  • I have realized that I pay a lot more attention to publishers more than designers, which probably doesn't bode well, cuz you want to kind of follow the designers more than the publishers, but hey, what can you do?
  • All right, same rules looks like they kept, which is nice.
  • I didn't even try on the designer cuz I knew I wasn't going to get it.
  • I've only ever heard of this game from Tom Vassal.
  • It's something you'd see in a fever dream.
  • Wow. Kind of want to play it now, though.
  • I don't think I'm going to do that well on this one.
  • I just care about that.
  • I don't know who designed it.
  • I don't think anyone knows.
  • I've never seen that before in my life.
  • Do I see the red down there?
  • Did CMON pick this one up, too?
  • I don't know.
  • I don't think they did, but Colossal Games definitely makes sense.
  • Didn't I know that?
  • Just because that's my go-to apparently.
  • Well, I'll I don't know enough to prove them wrong.
  • I'm sure someone did.
  • This is a great two-player game.
  • Who published it?
  • Damn. That one's Arcane Wonders.
  • It's a Hasbro. Haba. Damn it, not Hasbro. I meant Haba, but I mean, I'm not going to give I don't [ ] know. But yeah, Haba makes more sense.
  • No, dang it.
  • I know I did not do as good as last one.
References (from this video)
No references stored for this video.
Video fi_nyBkrrXY Ryan and Bethany Board Game Reviews Top List at 10:11 sentiment: mixed
video_pk 79989 · mention_pk 193812
Ryan and Bethany Board Game Reviews - Project L video thumbnail
Click to watch at 10:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game is expected to work.
  • Its usual snappy pace is a potential advantage.
Cons
  • Might require all the help, potentially slowing the game down.
  • The edge of its snappiness might be lost.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — A puzzle-like game with drafting and piece placement.
  • Set Collection — Drafting pieces to fill the puzzle.
  • tile laying — Players draft pieces to fill recessed areas with polyomino shapes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are proposing a top 10, but we don't really know the result of it quite yet.
  • So, we're trying to think of games that we would be able to play while you are holding a baby, whether you're nursing the baby, feeding the baby, or just holding the baby.
  • It takes only one arm because you're holding the baby. The other one is half of your capabilities because you are occupied.
  • We don't know. We haven't experienced this yet. So, in three months, uh, when maternity leave is up, yeah, we are going to re-evaluate and relist these 10 games and rank them.
  • I've had a scenario where I played this game with zero arms and 1% brain.
  • This is what we call a pregnancy brain.
  • Once the setup is done, you have eight cards in front of you and you have a role that you've been given whether you're a good guy or bad guy. Basically, it's one of those kinds of social deduction style games. And after that, you're hands off.
  • The games are heavier on talking are be perfect for this scenario.
  • The point is, uh, our tastes have changed, our collection has changed, our kids have changed. Uh, but we never want to stop playing games. This is a hobby that can be done in those scenarios.
References (from this video)
No references stored for this video.
Video BkshcMVVKmk maple university Review at 20:21 sentiment: positive
video_pk 76638 · mention_pk 184967
maple university - Project L video thumbnail
Click to watch at 20:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • surprisingly approachable engine-builder
  • quick, tactile, and well-paced
  • expansions add depth and flexibility
  • fits well alongside gateway games like Splendor
Cons
  • end-game timing can be tricky; mis-timing can hurt score
  • rotation of polyomino pieces can be tricky for some players
  • risk of not finishing puzzles and losing points
Thematic elements
  • engine-building with shapes; completing puzzles for points
  • pattern-forming, puzzle-forward engine-building
  • puzzle-driven progression
Comparison games
  • Splendor
  • Ticket to Ride
  • Space Race
  • Pipeline
Mechanics (from transcript analysis)
  • build and upgrade pieces — upgrade existing pieces or add new ones to your puzzles
  • endgame puzzle scoring — points scored for completed puzzles; penalties for unfinished puzzles
  • ghost piece/ghost expansion — ghost pieces expansion adds extra pieces and bonuses to reach larger sizes
  • master action — master action: place exactly one piece into each puzzle; key to engine-building efficiency
  • take or upgrade puzzles — take a puzzle from the board, add to your supply, or replace it
  • Three actions per turn — on your turn you take three actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a neat little game
  • it's engine-building which i love
  • get it be part of your collection project L
  • gateway to the genre
  • it's all about getting cargo and fulfilling contracts
References (from this video)
No references stored for this video.
Video EFV-qavWUlE Meeple University Rules Teach
video_pk 70022 · mention_pk 166919
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • project l is a geometrical engine building race for one to four players
  • on your turn you must take three actions
  • these are take recycle upgrade place and master
  • master is the most efficient way to get pieces down into your puzzles
  • the end of the game is triggered when the last tile is drawn from the black face down deck
  • the player with the highest score wins
  • you may take any one tile from your supply and place it anywhere into a puzzle you've previously taken
  • finishing touches
  • you will finish the current round and then play one more round so that all players have the same number of turns
References (from this video)
No references stored for this video.
Video aoLmgsbOaes Meeple University Playthrough
video_pk 70023 · mention_pk 166920
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very neat little game
  • it's like geometric splendor
  • lovely components it's not too bad with a special rotation elements to it
  • on your turn you'll take three actions
  • when you complete a puzzle you get the extra piece that's shown in the top corner of it you'll get the points
  • it's not a matter of gain and spend it's a matter of gain and use and engine build
  • it's really quick
References (from this video)
No references stored for this video.
Video EFV-qavWUlE Meeple University Rules Teach at 0:06 sentiment: neutral
video_pk 70022 · mention_pk 239111
Meeple University - Project L video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • geometrical engine-building race
Comparison games
none
Mechanics (from transcript analysis)
  • master — may be taken at most once per turn; you may place up to one piece into each puzzle simultaneously; after completion you resolve puzzles and gain a bonus piece
  • place — take any one tile from your supply and place it into an empty slot in a puzzle you've previously taken; cannot overlap or move until the puzzle is completed
  • recycle — sweep out all four puzzles in that row, reorder them, place them on the bottom of their decks, and refill the row with four new puzzles
  • take — take one of the eight face-up puzzles or the top face-down puzzle; each player has capacity up to four puzzles; cannot discard after taking
  • Tile Placement — take any one tile from your supply and place it into an empty slot in a puzzle you've previously taken; cannot overlap or move until the puzzle is completed
  • upgrade — upgrade exactly one tile in your supply to a higher level (or lower per specific rules); commonly upgrading to reach higher-level options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • project l is a geometrical engine building race for one to four players
  • on your turn you must take three actions
  • these are take recycle upgrade place and master
  • master is the most efficient way to get pieces down into your puzzles
  • the end of the game is triggered when the last tile is drawn from the black face down deck
  • the player with the highest score wins
  • you may take any one tile from your supply and place it anywhere into a puzzle you've previously taken
  • finishing touches
  • you will finish the current round and then play one more round so that all players have the same number of turns
References (from this video)
No references stored for this video.
Video aoLmgsbOaes Meeple University Playthrough at 1:05 sentiment: positive
video_pk 70023 · mention_pk 239122
Meeple University - Project L video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, accessible, puzzle-focused play
  • Appealing production and components
  • Engaging two-player flow with quick turns
Cons
  • End-game timing can be tight in two-player games
  • Complexity can increase with ghost pieces expansion
Thematic elements
Comparison games
  • Wonderland's War
  • Wingspan
  • Dinosaur Island Royal
Mechanics (from transcript analysis)
  • actions_per_turn — On your turn you'll take three actions.
  • End Game Bonuses — The game ends when the deck is exhausted and one more round is played, with possible scoring adjustments for leftovers.
  • end_game_condition — The game ends when the deck is exhausted and one more round is played, with possible scoring adjustments for leftovers.
  • ghost_pieces_expansion — Ghost pieces expansion adds five new pieces and a de-ghostify action that splits a ghost piece into smaller tiles.
  • master_action — You can use a master action once per turn to place pieces in puzzles.
  • puzzle_completion — Completing a puzzle grants an extra piece and the points shown in the puzzle corner; you also reclaim used pieces.
  • upgrade_and_exchange — Upgrade a piece which lets you return any one piece and then exchange it for a different piece of the same size.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very neat little game
  • it's like geometric splendor
  • lovely components it's not too bad with a special rotation elements to it
  • on your turn you'll take three actions
  • when you complete a puzzle you get the extra piece that's shown in the top corner of it you'll get the points
  • it's not a matter of gain and spend it's a matter of gain and use and engine build
  • it's really quick
References (from this video)
No references stored for this video.
Video 1cAhqAw8g50 DaniCha Playthrough at 0:02 sentiment: positive
video_pk 65326 · mention_pk 158978
DaniCha - Project L video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Always a pleasant game to play
  • Not very long
  • Quicker, lighter game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players pick and perform up to three actions on their turn, choosing from taking a puzzle, taking a level one piece, upgrading a piece, placing a piece, or a master action.
  • AI Opponent — A solo playthrough involves playing against an AI opponent with specific rules for its turn.
  • Piece upgrading — Players can upgrade puzzle pieces to higher levels.
  • Puzzle solving — Players take and complete puzzles by placing pieces on them.
  • Set Collection — Players collect pieces and complete puzzles to gain victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Always a pleasant game to play.
  • not not very long, I'd say. Definitely a quicker quicker, lighter game.
References (from this video)
No references stored for this video.
Video 6P6tnyVxKSk Getting Games Playthrough at 0:01 sentiment: neutral
video_pk 63433 · mention_pk 156842
Getting Games - Project L video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card/Chit Market — refreshing the market/deck after certain turns
  • draw from top of deck — players draw a new puzzle from the top of the deck
  • End Game Bonuses — post-game phase where players can place remaining pieces and incur penalties for pieces used
  • End game trigger — the game ends when all black puzzles are taken from the deck
  • finishing touches phase — post-game phase where players can place remaining pieces and incur penalties for pieces used
  • market refresh — refreshing the market/deck after certain turns
  • master action — a special action allowing a player to place one piece onto each of their puzzles
  • place pieces — players perform actions to place puzzle pieces onto their puzzles
  • upgrade puzzle — upgrade a puzzle piece into a different shape to better fit a puzzle
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video cSzgHkZP7B0 JestaThaRogue Rules Teach at 0:03 sentiment: positive
video_pk 59864 · mention_pk 152370
JestaThaRogue - Project L video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Structured turn economy with multiple action options
  • Engaging spatial puzzle mechanism that rewards planning
  • Clear endgame rhythm with a defined finale
  • Reward piece system adds strategic depth
Cons
  • Rule complexity can be intimidating for new players
  • Managing multiple puzzle boards and levels may be fiddly without setup time
Thematic elements
  • tile placement, spatial puzzle solving, puzzle construction
  • Abstract, puzzle-driven environment featuring tessellating puzzle pieces and modular puzzles
  • procedural, rule-driven, minimal narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have three action points per turn, with one action usable only once per turn and others usable multiple times.
  • Action Points — Players have three action points per turn, with one action usable only once per turn and others usable multiple times.
  • End Game Bonuses — Completing puzzles grants reward pieces shown on the top-right of completed puzzles.
  • endgame trigger — The game ends when the black deck runs out of puzzles; a final round is played to balance turns.
  • Face-up puzzle management — Reveal and replace up to four puzzles from each deck to control available puzzle options.
  • Finishing touches scoring — Completed puzzles stay in your score pile and affect scoring; finishing touches can cost points to complete unfinished puzzles.
  • Layer Building — Pieces appear in levels (level 1, level 2) with options to upgrade or exchange to higher levels as needed.
  • Level-based piece system — Pieces appear in levels (level 1, level 2) with options to upgrade or exchange to higher levels as needed.
  • master action — Once per turn, place one piece from your supply into each unfinished puzzle you own, using only pieces that were in your supply when you took the action.
  • Piece exchange and upgrade — If needed, exchange a piece for a different one on the same level or upgrade to a higher level when required.
  • Reward incentives — Completing puzzles grants reward pieces shown on the top-right of completed puzzles.
  • Tile Placement — Place puzzle pieces into puzzles without overlap and within puzzle boundaries to complete puzzles.
  • Tile/puzzle placement — Place puzzle pieces into puzzles without overlap and within puzzle boundaries to complete puzzles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • an action point allowance tile placement game
  • you have a limit of 4 unfinished puzzles
  • the fifth and final action is limited to once per turn and it is the master action
  • the game ends when the black deck runs out of puzzles
  • the player with the most points wins
  • the tiebreaker goes to the player with the most completed puzzles
References (from this video)
No references stored for this video.
Video FenSIi6hRRA Foster the Meeple Discussion at 4:06
video_pk 9977 · mention_pk 29386
Foster the Meeple - Project L video thumbnail
Click to watch at 4:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Two recommendations per category — a curveball for Jeff since he didn't know I was pulling out two classic picks.
  • Draftasaurus and Catapult Kingdom are great for kids because eight-and-a-bit-year-olds can engage with simple rules and bright components.
  • We want other people to love games, so you're going to get them games for Christmas whether they want them or not.
References (from this video)
No references stored for this video.
Video BtfCzbHla6U BoardGameCo Top List at 3:20 sentiment: positive
video_pk 9581 · mention_pk 28327
BoardGameCo - Project L video thumbnail
Click to watch at 3:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fresh take on polyomino puzzles
  • tableau-builder mechanic with a novel twist
Cons
  • not enough explicit cons discussed; perceived as niche by some due to abstract nature
Thematic elements
  • efficient puzzle optimization, polyomino fitting
  • abstract puzzle world; polyomino/tau-building tableau
  • abstract, puzzle-driven
Comparison games
  • Square One
Mechanics (from transcript analysis)
  • polyomino placement — place polyomino shapes to fill and optimize output on a evolving tableau
  • resource-management (polyomino pieces) — collect and use polyomino pieces as scoring resources while integrating shapes
  • tableau-building — build and optimize a multi-box tableau across turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 80 through 71. We're counting down the list.
  • This is a delightful game that is accessible, easy to teach, and incredibly replayable.
  • Onward is the new version of Sky Tier. It's a MOA-style game with a volcano eruption climax.
  • Canvas is a delightful game. It’s accessible, a great gateway, and the art is stunning.
References (from this video)
No references stored for this video.
Video A6HUSCRRFvE Board Game Hangover Top List at 6:04 sentiment: positive
video_pk 9505 · mention_pk 28113
Board Game Hangover - Project L video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant design
  • tactile satisfaction
  • strong visual appeal
  • good interaction with 3-4 players
Cons
none
Thematic elements
  • card layering and card fitting
  • sci-fi / constructible cards
  • elegant, tactile
Comparison games
none
Mechanics (from transcript analysis)
  • card-fitting into layered cards — Players fit pieces into double-layered cards; upgrade and draft to complete cards for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's simple, it's fast and it looks gorgeous
  • one of the biggest surprises of the year
  • the most unique and original game of the year
  • it's really good
  • a big surprise and a great game on all fronts
  • game of the year for board game hangover
References (from this video)
No references stored for this video.
Video x_IzGZs_s7g Our Family Plays Games Discussion at 10:00 sentiment: positive
video_pk 3943 · mention_pk 11533
Our Family Plays Games - Project L video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging puzzle feel
  • variety through different objectives
  • late arrival to the party but welcomed
Cons
  • could be challenging for younger players without guidance
Thematic elements
  • puzzle assembly with objective-driven scoring
  • Tetris-like puzzle in a boxed form
  • calm, family-friendly puzzle theme
Comparison games
none
Mechanics (from transcript analysis)
  • card/box-based puzzle — The physical components and cards drive scoring objectives and tile placement.
  • polyomino placement — Players gather Tetris-like pieces and place them onto objective cards to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the key to Breaking standards understand why the standards exist so the changes enhance the experience
  • using standards is a good thing it helps an explanation in manufacturing but breaking them can be so much more fun
  • there's a lot of space to explore with mechanisms like this that take advantage of tweaking expectations a little bit
References (from this video)
No references stored for this video.
Video 0aLfbgVsqbc Good Time Society Discussion sentiment: positive
video_pk 2958 · mention_pk 8630
Overall sentiment (raw)
positive
Pros
  • Satisfying puzzle completion
  • Easy to learn
  • Engaging mechanics
Cons
  • Potential point loss for incomplete puzzles
Thematic elements
  • Tile placement and engine building
  • Puzzle-solving
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players upgrade and collect pieces to complete more complex puzzles
  • Tile Placement — Players place polyomino tiles to complete puzzles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dopamine Heaven
  • I need this
  • I'm backing right now
References (from this video)
No references stored for this video.
Video ToaXVsg6uTA Chairman of the Board Top List at 3:58 sentiment: positive
video_pk 2621 · mention_pk 7756
Chairman of the Board - Project L video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging engine-building with satisfying tile completion
  • Tactile components and forward momentum
  • Reasonably accessible while offering depth for repeat plays
Cons
  • Not dramatically innovative, more of a hybrid of existing ideas
Thematic elements
  • tile fitting and shape optimization
  • Tetris-like polyomino tiling with engine-building progression
  • mechanics-forward with tangible tactile pieces
Comparison games
  • Silver and Gold
Mechanics (from transcript analysis)
  • Engine Building — Complete tiles to gain new shapes and unlock more ambitious tasks.
  • engine-building — Complete tiles to gain new shapes and unlock more ambitious tasks.
  • Polyomino — Slot shapes into cardboard tiles, forming complete shapes for scoring.
  • polyomino tiling — Slot shapes into cardboard tiles, forming complete shapes for scoring.
  • three-action turn structure — On your turn you choose among three actions, including acquiring/upgrading shapes.
  • tile-based scoring pal and rewards — Completed tiles add to your scoring palette and grant additional rewards.
  • wood mass action and bulk scoring — Large plays can grant multiple tiles or upgrades at once for efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The unpredictability with this one maybe a bit too much for my comfort level.
  • The board state is very busy and hard to remember what each piece can do.
  • Not for me, hence why it's number 10.
  • Breezy this game is extremely easy to play.
  • I love the way that you have to manage your resources.
  • Everything in this game feels good.
References (from this video)
No references stored for this video.
Video Cx9UY_mZUsw Board Game Hangover Top List at 5:12 sentiment: positive
video_pk 1658 · mention_pk 4842
Board Game Hangover - Project L video thumbnail
Click to watch at 5:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly satisfying tactile gameplay
  • teaches quickly (less than 5 minutes)
Cons
  • solitaire-puzzle vibe may not appeal to everyone
  • subject to a single-table experience
Thematic elements
  • tetris-like puzzle-solving with tasks
  • abstract task-based puzzle world
  • satisfying, tactile, puzzle-driven
Comparison games
  • polyomino/tiling puzzles
  • family-friendly puzzle games
Mechanics (from transcript analysis)
  • action cycling — take pieces, complete tasks, exchange pieces for bigger ones
  • puzzle completion scoring — remove completed pieces and score the card
  • tile/piece placement — place tactile pieces on task cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't want to learn any more games
  • it's fairly quick it's pretty much so always 30 minutes
  • you can teach both of these so far in less than 5 minutes
  • this is one of those games where you're like oh okay there's quite a bit of rules and then you sit down to explain and they're like I guess that's it
  • it's also super satisfying
References (from this video)
No references stored for this video.
Video lwP1yKQoByQ Board Game Hangover Discussion at 7:42 sentiment: neutral
video_pk 91 · mention_pk 216
Board Game Hangover - Project L video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • unknown
  • Unspecified prototype or title
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Referenced as a potential pick; mechanics not detailed in transcript.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • not all board games are perfect for all situations but some are
  • we're all on the same submarine and we're all trying to get treasure as much as possible
  • it's a very simple dice rolling treasure collecting game
  • it's the perfect pick for this task
  • Quacks of Kwellingberg is basically a bag building game or pool building the game
  • it's not fully luck based i mean people listening oh it's just fully locked based or what are you suggesting no it isn't
  • deep sea adventure small box not a party game
  • canopy this could be perfect fit for both of you
  • my husband only wants to play romicoop i think i'm doomed
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