Skip to main content
Propolis box art

Propolis

Game ID: GID0254027
Game Info
Year
2025
Players
1-4
Age
10+
Playtime
30 min
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!

As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins.

From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!

—description from the publisher

Description

Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!

As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins.

From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 34
This page: 34
Sentiment: pos 27 · mix 4 · neu 0 · neg 1
Mentions per page
Showing 1–34 of 34
Video u74bPLMLwOA Board Gaymes James Discussion at 3:01 sentiment: positive
video_pk 86804 · mention_pk 226062
Board Gaymes James - Propolis video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really excited for those
  • these are both nice little smaller box games
  • I want to take a look at that
  • pattern building and it's coming out
References (from this video)
No references stored for this video.
Video ydhkPyN63lM Foster the Meeple Other at 9:37 sentiment: positive
video_pk 86765 · mention_pk 225677
Foster the Meeple - Propolis video thumbnail
Click to watch at 9:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Like games about bees (even though allergic in real life)
  • Looks pretty
  • Flatout Games only produces enjoyable games
Cons
  • Likely demo only
Thematic elements
  • Deploy worker bees, explore the realm and build the most glorious hive.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — area control.
  • Engine Building — engine building.
  • Tableau Building — tableau building.
  • Worker Placement — propolis deploy worker bees explore the realm and build the most glorious hive.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we love unmatched we're planning still planning on doing it's it's coming I promise all the tournaments are coming
  • I am obsessed with space I'm obsessed with the scientific like creation of the universe and how that all happened
  • it's a cozy board game celebrating the introverted book lover in all of us
  • you're going through nine circles of hell trying to like bring back souls and that sort of thing and that theming has always been really cool to me I love this the concept of Hades and like that whole lore the river sticks all of that stuff
  • I love any witchy theme I love potion themes
  • it's Everell but for two players
  • again talk about Publishers that nail it for me every time uh Capstone is one of them
  • please if you see us stop us say hello unfortunately we don't have time to play games with everyone our schedules are usually very busy at these conventions but we will always have time to stop and say hello and to chat with you for a little bit
References (from this video)
No references stored for this video.
Video dUpNU-xvo1Y kovray Haul Video at 40:39 sentiment: positive
video_pk 86656 · mention_pk 225039
kovray - Propolis video thumbnail
Click to watch at 40:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Delightful small box game
  • Interactive placement
Cons
none
Thematic elements
  • bees, resource collection
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — you're placing bees and you're trying to collect different resources so you can build various things
  • Worker Placement — propolis is a worker placement game uh a be placement be placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is literally you draw a card it's kind of like twister with your hands it is it's not kind of like twister with your hands it's twisted with your hands and sticks yeah
  • Combo is a good way to understand rankings of poker hands or of hands in general
  • The Gang was a game that came out and there are some really memorable hands and I feel like that game just always makes me filled with joy
  • it's important now that we're especially now that we're working in the hobby that we take some time to enjoy the hobby because we never want that fire to burn or the fire to continue to burn we don't want it to dim
  • Do you want to see me and Tyler go head-to-head in yellow house do you want a how to playay video of Cascadia Jr do you want to see a tether competition
References (from this video)
No references stored for this video.
Video 5teFv-T9uPU Tantrum House Top List at 18:15 sentiment: positive
video_pk 86495 · mention_pk 223882
Tantrum House - Propolis video thumbnail
Click to watch at 18:15 · YouTube ↗
Overall sentiment (raw)
positive with reservations
Pros
  • Combines multiple popular mechanics (worker placement, engine building, area control, tableau building)
  • Published by Flatout Games, known for good games (Cascadia, Calico, Point Salad)
  • Cute theme
Cons
  • Concerned that the short playtime (15-30 minutes) might be too fast for the number of mechanics
Thematic elements
  • Competing bee colonies
  • Medieval
  • Players take on the role of competing medieval bee colonies
Comparison games
  • Cascadia
  • Calico
  • Point Salad
Mechanics (from transcript analysis)
  • Area Control — Mentioned as a core mechanic.
  • Engine Building — Mentioned as a core mechanic.
  • resource collection — Players deploy worker bees to 'collect pollen'.
  • Tableau Building — Mentioned as a core mechanic.
  • Worker Placement — Mentioned as a core mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Baghdad crafting the cosmos from Office dog is my next game on my most anticipated games list
  • you are an Interstellar architect competing to build the Galaxy one star at a time
  • manipulate the laws of the universe to your advantage shifting gravity or the flow of time to activate useful Power Cards and even spawn Advanced life that can earn you extra victory points at the end of the game
  • use your resources wisely as you craft your Cosmic creation
  • the last one on my list is propolis from Flatout games
  • I'm really excited about this because of what it says the game's all about worker placement engine building area control and Tableau building woo it's getting me excited
  • my one concern is it says it plays in 15 to 30 minutes with all those different gameplay mechanics I'm concerned is the game going to play too fast for my taste
  • they usually put out really really good games I mean they put out Cascadia they put out Calico Point salad um love love those games
  • this game you are taking on the role of competing medieval be colonies and taking turns to deploy your worker bees to collect pollen fortify their positions and construct your hives to appease your queen and become the most glorious in the land
  • theme's kind of cute um but the gameplay could be amazing um I hope it's amazing as my number one on my most anticipated list here
References (from this video)
No references stored for this video.
Video qWXihFLDHcs Meeple University Top 10 List at 3:46 sentiment: positive
video_pk 85032 · mention_pk 217182
Meeple University - Propolis video thumbnail
Click to watch at 3:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • bee colony engine-building / area majority
  • bee hive / foraging
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • area majority / area control — More presence in an area yields more resources.
  • Worker Placement — Place workers to collect pollen and build your hive.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one is a card shedding game.
  • you'll be upgrading cards to create combos which you can then use to shed.
  • you basically uncover some ruins and finding treasure.
  • This was a trick taking game where you're trying to avoid taking tricks.
  • it's a modern take on Microsoft Hearts.
  • There is something nostalgic and classy feeling about wine-themed games.
  • This is a small box worker placement game.
  • you'll be placing workers to go and get pollen as resources.
  • Think oron alipo but with trains instead of llamas.
  • one person playing as Hal, refusing to open pod bay doors and the other players are trying to disable HAL.
References (from this video)
No references stored for this video.
Video jQsF9PM8ha4 Board Game Buzzz Gen Con Preview at 21:56 sentiment: positive
video_pk 84871 · mention_pk 216436
Board Game Buzzz - Propolis video thumbnail
Click to watch at 21:56 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • bee theme
  • worker placement
  • area control
  • engine building
  • tableau building
  • host loves Flatout Games
Cons
none
Thematic elements
  • bees
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — described as an area control game.
  • Engine Building — features engine building.
  • Set Collection — features set collection.
  • Tableau Building — features tableau building.
  • Worker Placement — features worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest board game convention in America.
  • I literally had over 70 that I had saved.
  • In Spooktacular, you are becoming the monsters, I believe, that are haunting the people who are going to the movie theaters and like watching your movie.
  • As one of those monsters, you are now free to wreak havoc. Terrify and devour unsuspecting movie goers in a race to become the most terrifying monster of all time.
  • This is Tea Witches. Okay, for the OP games, I have been so excited for this one. I'm so nervous that I'm going to play it and it's going to be meh or all right because I've like built it up so much in my head.
  • Everything about this game just screams me and I need it.
  • I'm so sad that I'm not going to Gen Con.
  • Like I have FOMO so
References (from this video)
No references stored for this video.
Video zmKS1nc1e9k Tantrum House Top List at 6:00 sentiment: positive
video_pk 84293 · mention_pk 214085
Tantrum House - Propolis video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like Propolis
  • Packs a lot for a small box game
  • Plays pretty quickly
  • Pretty quick to get to the table
Cons
none
Thematic elements
  • bees
  • medieval village
Comparison games
  • Point Galaxy
Mechanics (from transcript analysis)
  • Engine Building — Cards may give discounts to getting other types of cards for certain resources.
  • Resource Management — Collecting resources like pollen.
  • Tableau Building — Collecting different cards, pollen cards plus building cards.
  • Worker Placement — Putting bees out on the main board to increase resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number three is the Royal Society of Archaeology from Hutch Games.
  • Mine is Bohemians. This is from Portal Games.
  • Countryside is the one I picked for this one.
  • My number two also involves animals sort of. It is Aquaria.
  • My most anticipated Essen 2025 game is Kingdom Crossing from Sorry We Are French.
  • Well, my number one is Wispwood from CGE.
  • We've enjoyed Castle Combo a lot with our group.
  • Lord of the Rings Duel, which has been very popular, is getting an allies expansion.
  • And then Windmill Valley Oh, yep. Really enjoy Windmill Valley. It's I don't know if you can see it. See it. Windmill Valley, that's getting the Blooming Sails expansion.
  • And then one other honorable mention is called Twisted Trumpets from Play to Z.
  • What is it? We would love for you to tell us in the comment section after you like this video, what your most anticipated Spiel game is going to be.
References (from this video)
No references stored for this video.
Video FuMmQWQsf90 UndeadVikingVideos Discussion at 3:44:53 sentiment: mixed
video_pk 84200 · mention_pk 213778
UndeadVikingVideos - Propolis video thumbnail
Click to watch at 3:44:53 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Bee theme
  • Similar to Splendor
Cons
  • Felt like a 7/10, good but not exceptional
Thematic elements
  • Bees
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Splendor-like engine building — it's basically like a splendor but with like a little extra.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
  • Antagonist of Temple of Doom.
  • Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
  • Vantage looks cool.
  • this is basically an escape room. 18 cars.
  • 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
  • You saw a full length escape room using just 18 playing cards.
  • Lay your tracks to revolutionize the Japan railway industry.
  • Oh, that looks pretty euro.
  • it's not euro, but I do like his designs.
  • Bomb busters.
  • Bombbusters.
  • That is awesome.
  • Yokohama is also awesome. Yokohama is an awesome game.
  • Tracerian Anniversary Edition.
  • It's a big giant box, right?
  • Build your Anglo-Saxon kingdoms.
  • It's got a weird It's got a weird thing going on there.
  • It's like a draft maybe or something. I don't know.
  • Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
  • Survival of the planet.
  • Escape from the prison planet.
  • Oh, I don't like that.
  • Some hack. Schneider.
  • My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
  • That sounds really fun.
  • You can already buy it on Amazon.
  • Formidable.
  • Fulfill wishes of the village population with the supply of field crops and rewards.
  • Propolis.
  • I have played propolis propulolis.
  • Isn't that uh that's a bee thing.
  • Yeah, it's bees.
  • it's basically like a splendor but with like a little extra.
  • It wasn't It's like a seven out of 10 for me. You know, it was good, but like
  • It's Splendoric, you know.
  • Oh my gosh, what a depressing theme.
  • 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
  • Oh, that's intense.
  • Wow.
  • Well, those looping games are pretty deep. Like the small box that they're coming in.
  • They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
  • Yeah. You wouldn't see that today.
  • People over machines.
  • Yeah.
  • what a depressing theme.
  • Penguin Kaboom.
  • red carpet, the leprechaun lararseny, baby.
  • Iliad, a game of trust, tragedy, and the unknown.
  • All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
  • Shinjakor that puts you in a Victorian Victorian area ghost story area.
  • This game is either fully cooperative or one versus all.
  • Only you have no way of knowing which one.
  • Yeah, I like the cover.
  • Purple Lantern Games. Never even heard of them.
  • they've only made two games.
  • This is what they've made.
  • Purple Lantern Games. Let's go to your website.
  • Get the game we made.
  • They value your privacy.
  • I I I am I am convinced it does nothing. It does absolutely nothing.
  • Well, stay tuned next week everybody for our indepth
  • our in-depth analysis of the eight
References (from this video)
No references stored for this video.
Video ALtH-mVu3HA Where There's A Wilz, There's a Play Discussion at 4:22 sentiment: positive
video_pk 82470 · mention_pk 207170
Where There's A Wilz, There's a Play - Propolis video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • hive-building and resource management
  • bee hive / beekeeping theme
  • light and crunchy, but approachable
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — cards represent hive actions; placing onto rows yields resources
  • Row completion bonuses — when a row fills, the majority gets a bonus and returns resources
  • row-based card placement — cards represent hive actions; placing onto rows yields resources
  • Worker Placement — place workers to collect resources and build your hive
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my number one game from FlatOut Games.
  • it's the cutest themed one
  • Fit to Print is a calming but yet stressful game where you are the editor of a newspaper
  • I absolutely love Dead Reckoning
  • We absolutely love this game. It was also on one of our favorite games of 2024.
References (from this video)
No references stored for this video.
Video ix59gmSdBKI Our Family Plays Games Game Reviews at 54:13 sentiment: positive
video_pk 81942 · mention_pk 205096
Our Family Plays Games - Propolis video thumbnail
Click to watch at 54:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • colorful bee meeples and components
  • engaging engine-building with approachable rules
Cons
  • some players felt it needed more love as a final presentation
Thematic elements
  • Bees, honey, and hive-building
  • Medieval beekeeper colony management
  • family-friendly with a light take-that feel
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — build an engine via tableau and worker bees
  • engine-building — build an engine via tableau and worker bees
  • Set Collection — collect resources and fulfill hive goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
  • Galactic Cruise is a wonderful game. I love it. LOVE IT.
  • I definitely endorse it. I give it a BIG FIVE.
  • It's a mean game, but mean in a fun way.
  • This is a five for Rebel Princess. Must have, must play.
References (from this video)
No references stored for this video.
Video zCR2hLYSiUM Board Gaming Ramblings Other at 3:15 sentiment: negative
video_pk 81801 · mention_pk 204436
Board Gaming Ramblings - Propolis video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Not very interesting
  • Didn't give much
Thematic elements
  • Bees collecting nectar from flowers.
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Card Drafting — You buy cards with abilities and points.
  • Engine Building — some of those cards give you like passive nectar use for later things and you're trying to get cards that work together well with your scoring space
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a double keep. This one was really fun.
  • Very quick game. Highly recommend this one. A small filler game that is really really good.
  • It was meh.
  • ultimately, I I found it just like I have I have better games that I'm more excited to play. That's the bottom line.
  • It's a fine game. It's another one of those where I played and I like that was a fun. Never need to do that again.
  • But it ended up feeling very like meaningful for in tactical when you started playing and just like oh, but I saw this opportunity.
  • This was not up to those No. I mean, I know some people really liked it, but for us it just fell flat.
  • It is long.
  • But for me, it ends up not being a keeper. Oh yeah, for me, too.
  • This is a game about leading an expedition. Through Ice and Snow. Yes. And you I would say this is a painfully thematic game.
References (from this video)
No references stored for this video.
Video dKahptEze44 The Dice Tower Event Coverage at 9:12
video_pk 81509 · mention_pk 202808
The Dice Tower - Propolis video thumbnail
Click to watch at 9:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the grooviest board gaming weekend in all of Knoxville is the promise here.
  • The dice are shaped like heads.
  • This is the best game of Medici I've ever played.
  • You're the biggest loser.
  • We wanted to do something that had some ways to get people connected really quick right from the jump.
  • Well, Funky Town Games, it's been real, it's been fun, but it hasn't been funky.
  • I haven't seen one in the wild, probably decade.
References (from this video)
No references stored for this video.
Video FD7DzF6Z2eo Review at 0:07 sentiment: positive
video_pk 72311 · mention_pk 170535
Propolis video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thinkier than anticipated Eurogame
  • Efficiency puzzle elements
  • Cute bee theme with nice components
  • Good for resource management puzzle fans who want a bit more depth
Cons
  • Can be AP inducing
  • Market interaction can be frustrating
  • Majority scoring on landscape cards can be frustrating
  • Theme is not terribly intrinsic to the gameplay
Thematic elements
  • bees trying to build the coolest bee kingdom to impress your queen
Comparison games
  • Splendor
  • Century Spice Road
Mechanics (from transcript analysis)
  • Area Majority — At the end of your turn, you check to see if any landscape row has at least one bee on every card. And if it does, you add up the bees, one for standing up and two for lying down, and decide the majority. The winner gets their bees back.
  • Engine Building — as you add those buildings you're going to be adding icons those icons count as all the time resources. You're going to be using those to buy more buildings
  • Resource Management — Prophecy is a resource management game... you are getting those resources you're using those resources to buy cards they're going to build your engine.
  • Set Collection — construct a structure by spending your resources and or using tags, and then adding it to your hive, or constructing a queen's palace by having the necessary tags.
  • Worker Placement — you can either place as many bees as you want on a single landscape card by standing them on the card and taking those resources, fortify your bees on any two landscape spaces by lying them down and retaking those resources, retreat any number of workers from landscape cards back to your hive
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a lot thinkier than I had anticipated.
  • this is very much an efficiency puzzle.
  • this is definitely more AP inducing than you expect it to be.
  • it is also just more of a of a Eurogame than I had expected it to be.
  • So, four players the game will play its tightest.
  • So, that's kind of a positive or negative depending on if you like that interaction with people taking the thing in the market or not.
  • Prophecy is a resource management game. This is a Euro game hidden inside this little box
  • Don't be fooled by how cute the the bee theme is.
  • So if you do like a resource management puzzle, you want it to be just a little bit thinkier, this is worth a play.
References (from this video)
No references stored for this video.
Video R2cTN80_2_s Review at 0:00 sentiment: positive
video_pk 69323 · mention_pk 165771
Propolis video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute theme
  • Fast gameplay
  • Tight resource management
  • High player interaction
  • Engine building aspect
Cons
none
Thematic elements
  • bee colony
  • medieval
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Purchasing cards provides permanent resources or endgame points to build an engine.
  • Majority Control — Players check for majority in rows to retrieve bees and gain bonuses.
  • Resource Management — Collecting and spending pollen is central to the game, with a focus on managing limited pink and purple pollen.
  • Set Collection — Some cards give points for collecting sets of A and B cards.
  • Worker Placement — Players send bees to collect pollen and construct hives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • propolis is a worker placement engine building game for one to four players that takes about 30 to 45 minutes to play
  • there's a lot of player interaction as players de decide where to place their bees
  • the game plays fast and really ramps up as you have more permanent resources
  • if you enjoy worker placement engine building games with a cute theme then check out propolis from Flatout games
References (from this video)
No references stored for this video.
Video r0fvso4motY Rules Teach at 0:01 sentiment: positive
video_pk 69316 · mention_pk 165763
Propolis video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy and satisfying game with unique elements.
  • Tableau building with permanent resources similar to Splendor.
  • Market constantly shifting but in a way that doesn't feel like missing out.
  • Area majority mechanic is not aggressive ('Care Bear').
  • Wild resources are well-integrated into the area majority system.
  • Solo mode is easy to implement ('beat your own score') with achievements.
  • Beautiful art and presentation.
  • Bot is simple and effective for a fast game.
Cons
  • Solo mode is primarily 'beat your own score' without direct competition.
  • Some structure cards don't offer immediate points, only contribute to scoring conditions.
  • Can be a bit 'death doing' to build structures that don't score points directly.
Thematic elements
  • medieval
Comparison games
  • Cascadia
  • Calico
  • Point Salad
  • Point Galaxy
  • Splendor
Mechanics (from transcript analysis)
  • Area Majority — With some area majority thrown in.
  • Resource Management — Gathering and spending various types of flowers and bee resources.
  • Set Collection — Collecting sets of A, C, or D buildings for scoring.
  • Tableau Building — Players build structures which provide permanent resources and scoring opportunities.
  • Worker Placement — Medieval based worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a really kind of Snappy satisfying game with a lot of you know lovely elements that come together in a unique way.
  • The art and the presentation is beautiful.
  • The solo mode is really easy to do it is just beat your own score.
  • It's not a nasty area majority at all like you're not pushing each other out of stuff it's done fantastically as a very Care Bear player and something that's a meaningful area majority.
References (from this video)
No references stored for this video.
Video _bsU1oN4R-I Playthrough at 1:50 sentiment: positive
video_pk 69321 · mention_pk 165768
Propolis video thumbnail
Click to watch at 1:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight scoring and competitive gameplay
  • Engaging resource management decisions
  • Strategic card acquisition and set collection
Cons
  • Some players felt they didn't get optimal resource draws early on.
Thematic elements
  • Competing medieval bee colonies creating their own bee kingdom and propolis
  • Medieval, 1500s
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from five different actions on their turn, including placing bees, fortifying, purchasing, and retrieving bees.
  • Area Majority — Players compete for majority presence on a row of cards to gain benefits.
  • Endgame scoring — Points are awarded based on collected cards and completed sets.
  • market — A central market of cards is available for purchase, which replenishes as cards are taken.
  • Resource Management — Players manage different colored pollen resources to purchase cards.
  • Set Collection — Players collect sets of cards (A, B, C, D) for scoring.
  • Worker Placement — Players place their bees on cards to gain resources or purchase cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're Bee Keepers I think we're the actual bees we are the bees we are the bees okay I'm pretty sure creating our own little bee Kingdom our own propolis
  • The game is over when we someone has 10 buildings so we all have four except for Sarah she has five so Kevin his starting cards he wants seas and D's Sarah wants A's and B's I want B's and C's so I match with both of you
  • this is a simple game of take two cards
  • The game is over when the cards run out basically I think it's 13 turns
  • this is riveting isn't it Ryan
  • Well good game had the bo cover good game yeah that's a I I mean I've played I don't know if I played Point City but Point salad seems lighter than the point salad's pretty light I think Point city is probably in between is also not heavy
  • The game ends when the player has taken their 13th turn Okay um it is possible I counted wrong on the cards
References (from this video)
No references stored for this video.
Video E-S_uml9NdI Preview at 0:16 sentiment: positive
video_pk 69305 · mention_pk 165746
Propolis video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique worker placement mechanic with flexibility
  • Allows for chaining turns with permanent resources
  • Strategic timing for majorities can provide advantages
  • Interesting resource gathering and building game
Cons
  • Low-scoring game, with scores in the high teens
  • Leftover resources are only worth 5 to 1 at the end of the game
Thematic elements
  • Collecting resources to build structures
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players can choose from several actions including placing a new meeple, fortifying a meeple, taking meeples back, or building a structure.
  • Area Majority — Checking for majorities on rows where meeples are placed to gain back meeples and potentially bonus resources.
  • Resource Management — Collecting and spending resources to build structures.
  • Set Collection — Collecting resources and building structures can grant points based on sets or types of other structures.
  • Tableau Building — Players build structures that give points and permanent resources.
  • Worker Placement — Players use bee meeples to place on cards to collect resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • make sure everyone has fun at the table and we'll see you then
References (from this video)
No references stored for this video.
Video fKT8ZAYgi2Y Unboxing at 0:02 sentiment: positive
video_pk 67918 · mention_pk 164198
Propolis video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nice colors for the bee tokens, not typical game colors.
  • Lots of cards.
  • Cool design style, very geometric and pleasing.
  • Wooden painted trackers look good.
Cons
  • Doesn't always love when words are in paragraphs in the rulebook.
  • Does not love the bags with sticky adhesive openings, prefers Ziploc bags.
Thematic elements
Comparison games
  • Point Galaxy
Mechanics (from transcript analysis)
  • card drafting/management — Various types of cards were shown, including location cards, structure queens palace cards, structure landscape cards, and smaller cards for solo mode. The backs of some cards are described as 'starting resources' or 'landscape map type of backings'.
  • Player boards with trackers — Components identified as player boards with trackers were observed.
  • solo mode — The rulebook has a solo mode section on page 12, and there are specific cards for the solo mode to indicate what the AI opponent will do.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I backed this on on crowdfunding, so I'm excited that this delivered.
  • I mostly backed this for uh, point galaxy and thought since this is solo friendly, I would back it as well.
  • If you've tried it, let me know your thoughts so I know what to expect.
References (from this video)
No references stored for this video.
Video a2CoBk_Dd84 Rules Teach at 0:00 sentiment: positive
video_pk 67897 · mention_pk 164175
Propolis video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smooth solo mode.
  • Quick gameplay.
  • Lovely game, described as worker placement and tableau building.
  • Improvement in solo score compared to previous play (20 points vs 14 points).
Cons
  • Host forgot to do a phase in the first play.
  • Host missed checking for majority in the first play.
Thematic elements
  • Bees
Comparison games
none
Mechanics (from transcript analysis)
  • Majority Control — Players compete for area majority in landscape card rows, which grants benefits like returning meeples or removing cards.
  • Resource Management — Players manage various colored resources (yellow, orange, blue, purple, lavender) needed to construct cards.
  • Set Collection — Players collect sets of resources or card types to build structure cards or achieve scoring objectives.
  • solo mode — The game includes rules for playing solo against an AI opponent.
  • Tableau Building — Players build a personal tableau of structure cards that provide ongoing benefits or end-game points.
  • Worker Placement — Players deploy worker meeples to action spaces on cards to gain resources or perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, uh you're just going to grab a board and you're going to grab a color of of each of these um markers and you're going to place it on the one track of your board.
  • This will give me a good start in terms of resources.
  • So, when you're checking for majority, that's kind of one of the most important parts of the game that I missed on the first play.
  • So, I really like how smooth this solo mode is.
  • I love how quick this game plays.
  • This is just such a a lovely uh I I think it's a worker placement type game in my opinion and Tableau as well. Tableau building.
References (from this video)
No references stored for this video.
Video vUrd3FF7tC0 Danielle Discussion at 4:42 sentiment: positive
video_pk 66048 · mention_pk 160539
Danielle - Propolis video thumbnail
Click to watch at 4:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • artwork is more enjoyable visually
  • stands out as a strong standalone game versus SPO Alis
Cons
  • not yet played by the reviewer; evaluation is based on interest and visuals
Thematic elements
  • territory/connection building in a standalone city-sprawl
  • terrain-based city/road network with water features and blossoms
  • aesthetic-focused, grid-like spatial puzzle
Comparison games
  • SPO Alis
Mechanics (from transcript analysis)
  • Point Salad — points scored based on connected features and overall layout
  • territory scoring through connectivity — points scored based on connected features and overall layout
  • tile/card placement to connect features — placing terrain cards to form connected networks (roads, water, blossoms)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really really like this game
  • I am excited that I was able to have the opportunity to get this game back in my collection
  • I prefer not to do PNPS
  • easy to learn but a hard hard one to master
  • the art is adorable very story book like
  • I would definitely choose this one
  • the high quality production of it that I would not be able to get as a PNP
  • I really like the little fish art
  • looks pretty interesting to me
  • excited to try this
References (from this video)
No references stored for this video.
Video tiMOVSYFoTI kovray Rules Teach at 0:06 sentiment: positive
video_pk 63852 · mention_pk 157372
kovray - Propolis video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear setup and rules explanation
  • Step-by-step action breakdown with five distinct actions
  • End condition and scoring explained
  • Engaging hosts and bee-themed flavor
Cons
none
Thematic elements
  • Bees/beekeeping
  • Kingdom of Bees
  • instructional/tutorial
Comparison games
none
Mechanics (from transcript analysis)
  • Construct a queen's palace — Not having a queen's palace card constructed is required; you must have the cost and permanent resources available in your tableau and worker bees available to pay from your personal supply to the Central Supply; pay costs and take the card into your Tableau; the queen's palace grants points at the end of the game and acts as a wild Guild Banner when scoring all other structure cards at the end of the game.
  • Construct a structure — Look at the Market and choose a structure to construct; pay the cost with resources on your board or permanent resources from structures; return bees if the cost requires them; take the card into your Tableau and immediately collect bonuses; if the card has a permanent resource you’ll have it available for future purchases.
  • Deploy worker bees — Choose an empty landscape card in any row and place a bee there; gain resources or rewards based on the symbols; move the resource tracker up; collect a bee from the General Supply; place it in your pool for future turns. If you place on the last empty card in a row, you receive a wild resource.
  • Fortify worker bees — Choose any of your two standing bees on landscape cards and tilt them so they lie flat; gain rewards for each bee fortified; you may not fortify an already fortified row; if you fortify a row with no remaining empty landscape cards you gain a wild resource.
  • Retreat worker bees — Remove any number of your worker bees on landscape cards back to your personal supply with no restrictions on which ones or how many you retreat.
  • Worker Placement — Choose an empty landscape card in any row and place a bee there; gain resources or rewards based on the symbols; move the resource tracker up; collect a bee from the General Supply; place it in your pool for future turns. If you place on the last empty card in a row, you receive a wild resource.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • propis is played in CHS with players taking various actions hoping to acquire resources in order to build variety of their own structures and score the most points
  • you'll choose an empty landscape card in any of the rows and place be there up to how many symbols are present you'll gain resources or rewards based on these symbol
  • any one resource by reducing the quantity on the resource track and increasing any other resource quantity
  • the game will end when one player has built 10 structures
  • the queen's palace cards will grant you points at the end of the game and will act as a wild Guild Banner when scoring all other structure cards at the end of the game
References (from this video)
No references stored for this video.
Video VjPmQ7oztKA Jamie, Tabletoptiktok Interview at 0:20 sentiment: positive
video_pk 63744 · mention_pk 157246
Jamie, Tabletoptiktok - Propolis video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a lot of fun
  • the mechanism of collecting things that work together to maximize points is interesting
Cons
none
Thematic elements
  • bees collecting items to maximize points
  • bees building a city/hive
Comparison games
none
Mechanics (from transcript analysis)
  • collecting and combining resources to maximize scoring — collect things that work together to maximize points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a trilogy, but these two are kind of tied in my heart for favorite.
  • Point Galaxy is a little bit more in-depth where you are still doing the same thing. You are getting cards, but those cards have a lot more ways that they can score and be arranged.
  • Point Salad is really straightforward. It's just cards.
  • I adore this game both for aesthetics and gameplay.
  • Cascadia is great.
References (from this video)
No references stored for this video.
Video bS8TBmbczmQ Let's Table It Review at 0:00 sentiment: positive
video_pk 61846 · mention_pk 154491
Let's Table It - Propolis video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Surprisingly deep and strategic for a small-box game
  • Clever combination of worker placement, area majority, and tableau building
  • High-quality, colorful, and adorable components
  • Clear iconography and readable landscape cards
  • Compact design that avoids box bloat
Cons
  • Art style may be underwhelming for some
  • Area majority did not strongly influence decisions in two-player play
  • Would have benefited from a player aid to remember options
Thematic elements
  • Resource management, area majority, and tableau building in a bee ecosystem
  • Beehive management in a compact board game
  • Analytical, enthusiastic, and descriptive
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — At the end of turns, majority in a row can yield resources and points.
  • Card cycling / landscape card management — Rightmost empty landscape cards are removed and replaced each round to form new options.
  • Scoring and end-game trigger — Game ends when a player reaches 10 buildings; points come from cards and conditions.
  • Tableau Building — Players construct a tableau of buildings for scoring and abilities.
  • Worker Placement — Players place workers to collect resources and activate actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Propolis is a new small box game from Flatout but don't be fooled into thinking a small box equals a small experience.
  • This game offers a lot in a small package.
  • There is so much going on from worker placement to area majority to Tableau building; it's a great mix of mechanisms.
  • The components are high quality, colorful and adorable.
  • Without box bloat.
  • I could have used a player aid to help me remember what options I had during a turn.
  • The art style was a little bit underwhelming for us.
  • This little game truly packs a big punch with its clever mechanisms and strategic depth.
  • If you're into small box games with plenty of gameplay to offer, this one's worth a spot on your shelf.
  • Check out Propolis live now on Kickstarter.
References (from this video)
No references stored for this video.
Video fQ61la2sgRc The Board Game Garden Preview at 14:47 sentiment: positive
video_pk 41148 · mention_pk 124845
The Board Game Garden - Propolis video thumbnail
Click to watch at 14:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich mix of worker placement, engine building, and area control
  • Clear path to permanent resources via tableau
  • Solid solo mode via dedicated cards
Cons
  • Rules can feel dense for new players
  • Setup and tableau management may be fiddly for some
Thematic elements
  • worker placement, engine building, and area control via bee placement
  • Medieval bee colonies in a competitive tableau
  • themely thematic with bees and palaces
Comparison games
none
Mechanics (from transcript analysis)
  • area majority / area control — Fortify bees to gain majority in rows for wild resources and bonuses.
  • Engine Building — Acquire structure cards to create permanent resources and ongoing bonuses.
  • engine building / tableau building — Acquire structure cards to create permanent resources and ongoing bonuses.
  • Queen's Palace (one-time build) — Construct the Queen's Palace as a unique, game-long ability.
  • Resource Management — Resources gained become permanent for future purchases.
  • Tableau-based resource management — Resources gained become permanent for future purchases.
  • Worker Placement — Place bees on terrain cards to gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • solo mode is awesome
  • Point Galaxy is the third in a series of Point Salad, Point City, and Point Galaxy
  • this is going to be crowdfunding on February 11th and they will be in the same campaign
References (from this video)
No references stored for this video.
Video QZFjfFdlka8 The Board Game Garden Discussion at 39:14 sentiment: positive
video_pk 37437 · mention_pk 112503
The Board Game Garden - Propolis video thumbnail
Click to watch at 39:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid mechanic blend with familiar comfort factors
  • Strong thematic tie-in with bees
Cons
  • Not the heaviest game, could be repetitive for some
Thematic elements
  • bees, honey, and progressive card synergy
  • Bees and card-driven tableau-building
  • tableau-building with bee-themed scoring
Comparison games
none
Mechanics (from transcript analysis)
  • bee-trait race / line scoring — Line-based scoring as cards align to maximize resources.
  • Tableau Building — Build cards to gain permanent resources and benefits.
  • tableau building / area control — Build cards to gain permanent resources and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game looks absolutely beautiful.
  • I freaking love the art in all of the charming games.
  • The galactic cruise is huge and fantastic.
References (from this video)
No references stored for this video.
Video P3_e6Zr9iiE Board Game Dad Review at 0:00 sentiment: positive
video_pk 36630 · mention_pk 109942
Board Game Dad - Propolis video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deeper depth than Splendor due to worker management and card interactions
  • Engaging and scalable with player count
  • Double-sided cards create integrated worker-placement spaces
  • Area majority scoring provides satisfying decisions and strategic tension
  • Utilizes permanent resources to unlock more powerful actions
Cons
  • Steep learning curve for players familiar with Splendor
  • Initial overwhelm for newcomers due to complexity
  • More complex scoring and planning can slow early play
Thematic elements
  • Bee-themed worker placement with card-based tableau and area control
  • Beekeeping and bee colony management in a competitive resource economy.
  • Strategic, theme-driven Euro-style
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Area Majority — End-of-row evaluation where the player with the most bees retrieves all their workers from that row.
  • Area majority scoring — End-of-row evaluation where the player with the most bees retrieves all their workers from that row.
  • Card-based tableau with double-sided cards — Build a tableau; the backs of the cards provide areas for worker placement.
  • First-to-10-buildings win condition — The objective is to be the first to place 10 buildings in your tableau.
  • Resource Management — Cards cost resources and generate permanent resources that unlock advanced actions (e.g., palace for the queen bee).
  • Resource management with permanent resources — Cards cost resources and generate permanent resources that unlock advanced actions (e.g., palace for the queen bee).
  • Scaling competition with player count — Resource scarcity scales with players; more competition emerges at higher player counts.
  • Tableau Building — Build a tableau; the backs of the cards provide areas for worker placement.
  • Worker Placement — Place workers to gain resources and activate card abilities; workers also serve as a resource themselves.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Propulolis is a worker placement game
  • These cards are double-sided, and the backs of the cards provide areas for worker placement.
  • Area majority evaluation is the most efficient way to retrieve workers
  • That gives the game a lot more depth which I appreciate
  • If you can manage to ignore the rest, then you can see which cards are going to be optimal for scoring
  • It is a lot more engaging
  • Propulolis is going to seem initially quite overwhelming.
  • I think this is an excellent next step.
References (from this video)
No references stored for this video.
Video 0NL3mxDpd3Y The Board Game Garden Top 10 List at 4:00 sentiment: positive
video_pk 35263 · mention_pk 221698
The Board Game Garden - Propolis video thumbnail
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative and light-hearted
  • Good group filler game for board-game-loving groups
  • Accessible for players of many experience levels
Cons
none
Thematic elements
  • Parody/celebration of board games
  • Cooperative party-game setting focused on board games
  • Non-narrative, party-style cooperation
Comparison games
none
Mechanics (from transcript analysis)
  • card-based prompts — Cards present features; players decide if a target game has that feature
  • cooperative deduction — Group works together to decide whether a board game has or does not have a given feature
  • Cooperative Game — Group works together to decide whether a board game has or does not have a given feature
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the gallerist was my number one for February
  • it's a trick-taking game that has a solo mode and I am so intrigued to see how that game plays solo
  • I really enjoyed laav ... it's absolutely beautiful
References (from this video)
No references stored for this video.
Video IdoNehSk-Qk The Board Game Garden Discussion at 7:04 sentiment: positive
video_pk 34293 · mention_pk 102116
The Board Game Garden - Propolis video thumbnail
Click to watch at 7:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute bee-themed design
  • compact box for demos
Cons
none
Thematic elements
  • honey, foraging, and hive-building
  • bee-themed
  • family-weight strategic card game
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — players draft cards to optimize actions and scoring
  • card_drafting — players draft cards to optimize actions and scoring
  • Set Collection — collect sets or combos of cards for points
  • set_collection — collect sets or combos of cards for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am actually going to be the host of a learn and play.
  • I'm going to be wandering the halls and demoing games at packs unplugged.
  • I love this game so much it is so cute.
References (from this video)
No references stored for this video.
Video 7dbcQhQdn7o Totally Tabled Discussion at 7:42 sentiment: positive
video_pk 30073 · mention_pk 88367
Totally Tabled - Propolis video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute, approachable theme
  • short playtime (15–30 minutes)
Cons
  • unknown publisher/designer attribution
  • may be light for some experienced gamers
Thematic elements
  • bee-themed tableau building
  • medieval bee colonies competing to dominate the realm
  • light, family-friendly engine builder
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — new hive structures provide resources and scoring opportunities
  • resource generation and scoring — new hive structures provide resources and scoring opportunities
  • Tableau Building — place bees to collect pollen and expand hive structures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shallow Sea is a fantastic Thailand game reminiscent of Cascadia and Harmonies.
  • I think it's the most thinky and puzzly of the trio, especially if you add the expansion.
  • Next up is the solo only dice game 20 Strong Tangle Woods by Chip Theory Games.
  • you can use the original 20 Strong core box with these expansions, or you can instead get the new core box that comes bundled with the red deck.
  • The Hobbit There and Back Again is a competitive roll and write adventure game for one to four players.
  • You're going to draft dice to make pathways, collect resources, and perform actions.
  • In Horrified DnD, there appears to be cards that can mitigate that.
  • Propolis is a tableau building card game about medieval bee colonies competing to dominate the realm.
  • Chronologic Cusco 1450 is the next game in the deduction murder mystery series.
References (from this video)
No references stored for this video.
Video AaFI-rLHrQg BoardGameCo Analysis at 1:46
video_pk 13260 · mention_pk 38853
BoardGameCo - Propolis video thumbnail
Click to watch at 1:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What enters my collection is a whole another story.
  • I'm absolutely hooked on it. I love Primal.
  • If I add something to my collection, ideally I want to see it there a year from now, at least a year from now.
  • It is such a good implementation of the Glass Road system.
  • It's not forever, but it feels like a forever game for me.
References (from this video)
No references stored for this video.
Video fQsmev7Dem8 The Dice Tower Review at 0:18 sentiment: mixed
video_pk 12080 · mention_pk 35385
The Dice Tower - Propolis video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful card design with great colors
  • Interesting mechanic of placing and laying down bees for different rewards
  • Splendor-like engine building effect with resource generation
  • Component quality and visual appeal
  • Majority control mechanics create interesting decisions
Cons
  • Weak bee theme - doesn't feel like you're building a bee hive
  • Rule clarity issues - majority and row completion rules split across three sections
  • Bees are awkward to handle - too tall and naturally lay down when placed
  • Limited thematic restriction of one queen per player feels arbitrary
  • Engine never really takes off - underwhelming payoff
  • Queen palaces hard to obtain but not exciting enough
  • Row completion incentives misaligned - rarely worth finishing opponent's rows
  • Engine building mechanics not as satisfying as Splendor
  • Limited point values throughout the game
Thematic elements
  • bee theme
  • hive building
  • resource collection
Comparison games
  • Splendor
  • Flatout Games' Points series
  • Other engine building games
Mechanics (from transcript analysis)
  • Area Majority
  • bee placement
  • Card Collection
  • Engine Building
  • Majority Control
  • Resource Management
  • Worker Placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is not deja vu. You're like, did they already review this? Well, we did, but we uh we made a mistake on one of the rules.
  • Finishing a row when you don't have majority is something you will almost never do. I don't care if I get a wild, I'm giving you a wild.
  • I like a lot of what's going on, but I don't feel like this is a game that I'm going to come back to because I'd rather just play Splender.
  • It's a good try and it's pretty as all get out. I love the motif. But that's about the most I can I can push on that end.
References (from this video)
No references stored for this video.
Video 0fGZtTIpusE The Dice Tower Discussion at 7:57 sentiment: mixed
video_pk 7626 · mention_pk 22595
The Dice Tower - Propolis video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • fun mechanics
  • beautiful components
Cons
  • execution not fully satisfying
  • rules occasionally unclear
Thematic elements
  • economic engine in a tiny ecosystem
  • beekeeping / beehive development
  • compact, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — internal mechanisms with fun, but not fully satisfying
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a two-player head-to-head game set in the world of Gatsby, kind of. And you are, it's kind of a tug-of-war over three different areas. It's very abstract.
  • Moonrise part is the sideboard with tiles that fill up and then they go to one of the players for victory points and then there's just more buildings.
  • I recommend it for anybody who plays the game a lot. Though, again, the game is sort of the kind of game you buy at Target.
  • This is a neat worker placement game played over two parts of the board on the moon and on the planet. You're trying to blast an asteroid coming.
  • the cursing was a little over the top and unnecessary. It didn't really bring anything to the table.
  • Star Trek Captain's Chair. Wow, what a game. Nine out of 10. This game takes Imperium, a deck building game, adds a Star Trek theme to it, and does a really good job in that regard.
  • Very mass market kind of racing game. You're playing out cards whether you're moving your own ships or your opponent's ships.
  • I came in at a six on this game. Ultimately, I did enjoy this as a trivia game. It's a marriage of trivia and blackjack, right?
References (from this video)
No references stored for this video.
Video Ca0BW6tYNFo The Dice Tower Review at 4:10 sentiment: mixed
video_pk 5535 · mention_pk 16462
The Dice Tower - Propolis video thumbnail
Click to watch at 4:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Doesn't quite work
  • Many other games do it better
  • Rule corrections didn't improve experience
Thematic elements
  • bee-themed
  • nature
Comparison games
  • Splender
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really lightning fast
  • The expansion is fantastic
  • Just tremendous card game
  • I quite enjoyed Brink
  • Real great production, very solid game
  • Absolutely fabulous game
  • Eight great characters
  • The expansion that we always needed but didn't know we wanted
References (from this video)
No references stored for this video.
Video X1fEVGzOgmQ Foster the Meeple Playthrough at 29:21 sentiment: positive
video_pk 677 · mention_pk 93621
Foster the Meeple - Propolis video thumbnail
Click to watch at 29:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep engine-building feel with approachable rules
  • Pleasant, tactile components and color variety
  • Two-player friendly with scalable decision space
Cons
  • Can lean into heavier strategy for some players
  • Rule surface may require careful read-through for first-time players
Thematic elements
  • Bee-centered resource management with a bright, nature-inspired flavor.
  • A beekeeping-themed tableau engine where players cultivate resources and construct structures.
  • Warm and tactical with a touch of whimsy.
Comparison games
  • Rift Force
  • Shot and Totten
  • Zenith
Mechanics (from transcript analysis)
  • Area Majority — Majority in rows leads to reclaiming bees and potentially wild resources; ongoing row scoring drives late-game tension.
  • area majority and scoring — Majority in rows leads to reclaiming bees and potentially wild resources; ongoing row scoring drives late-game tension.
  • Engine Building — Players deploy workers/bees, fortify, retreat, and construct structures to generate ongoing resources and end-game scoring potential.
  • engine-building / tableau-building — Players deploy workers/bees, fortify, retreat, and construct structures to generate ongoing resources and end-game scoring potential.
  • permanent resources and palace cards — Permanent resources and palace cards shape long-term strategy and end-game scoring opportunities.
  • Resource Management — Bees provide resources; fortifying increases strength and triggers majority checks in rows for wild resources.
  • resource management and fortification — Bees provide resources; fortifying increases strength and triggers majority checks in rows for wild resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Frogs are all the rage.
  • This is a game about frogs.
  • This really is a perilous pond.
  • Jeff was the meanest frog I've ever met in my entire life.
  • This game makes me think of Brother Bear because it looks like Brother Bear.
  • Poolside is one of the objectives and you get salmon tokens when you complete it.
  • Moon Rollers.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–34 of 34
Game Deep Dive
View on BoardGameGeek