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Pyramids box art

Pyramids

Game ID: GID0255920
Game Info
Year
2017
Collection
Rating
Mechanic profile
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Description

Which Egyptian dynasty will be the most glorious? Pray to the Gods to construct edifices in their honor and ensure your dynasty has a millennia-long posterity.

Pyramids is a game for 2 to 5 players that sends you back in time to Ancient Egypt. Your necropolis — a place of eternal sleep, luxury, and glory — will be made up of pyramids, obelisks, and tombs. Select the best combination of stones in the quarry, optimize their layout, and make your necropolis the most famous in all of Egypt!

Description

Which Egyptian dynasty will be the most glorious? Pray to the Gods to construct edifices in their honor and ensure your dynasty has a millennia-long posterity.

Pyramids is a game for 2 to 5 players that sends you back in time to Ancient Egypt. Your necropolis — a place of eternal sleep, luxury, and glory — will be made up of pyramids, obelisks, and tombs. Select the best combination of stones in the quarry, optimize their layout, and make your necropolis the most famous in all of Egypt!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video XZCvDSRomG4 Review at 1:27 sentiment: mixed
video_pk 66852 · mention_pk 162657
Pyramids video thumbnail
Click to watch at 1:27 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • components are really, really nice
  • like the board
  • like the way it looks
  • it's reversible where the numbers aren't the same every time
  • the cat tiles are really nice
  • acrylic cat tiles look good
  • acrylic has almost a roughing fluid or roughing powder on the tile so that when you put them on the board, they don't slide around
  • my kids are actually going to really love this game
Cons
  • hard to see the difference between fours and twos and sixes on the dice
  • cannot tell if the win condition is a joke or meant to be serious
  • the game's over, but you continue to play to see your score
Thematic elements
  • stacking cats on a tower
Comparison games
none
Mechanics (from transcript analysis)
  • Dice rolling — on your turn, you're going to roll the dice
  • Push Your Luck — you're going to roll the dice and you're trying to strategize or whatever, strategize, in order to get the right dice over the right cats so that you can put more cats up.
  • set collection — you have to connect them. So, once I've chosen to put them on one, you'll then re-roll the rest up. You can't like break them up like that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is a push-your-luck dice game in which you were adding up numbers to get numbers to stack cats on pyramids that have bases.
  • The person who gets to place the gold cats has already won the game. But then, you're continuing to play so that that winner person can check their score in a Ignoramus style Cracker Barrel thing.
  • I'm going to be like, 'No, we're good. Thanks. You win.'
  • Perm it's a fun game. I think it's really really cool. I like the push your luck. I like the style. I like the way it looks, but that one tweak is the only thing just interesting to me.
  • this acrylic has almost a roughing fluid or roughing powder on the tile so that when you put them on the board, they don't slide around.
References (from this video)
No references stored for this video.
Video GghshC0f98k kovray Rules Teach at 0:06
video_pk 63774 · mention_pk 157289
kovray - Pyramids video thumbnail
Click to watch at 0:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • cats, pyramids, stacking to rest
  • grandma stacking cats into a pyramid
  • instructional
Comparison games
none
Mechanics (from transcript analysis)
  • bonus turns — End of turn bonus turns: if you have used all dice or placed cat tiles in three different rows in one turn, you take another turn; bonus turns can chain until you have zero dice.
  • Continue or stop — After placing at least one die, decide to continue rolling the remaining dice or stop; if continuing, roll the remaining dice once more and place dice that sum to the space value; you may repeat until you stop or are forced to stop.
  • Endgame and Scoring — The game ends when a player places all cat tiles; the winner takes gold cat tiles and the game ends when the pyramid is full or a second player places all cat tiles or the winner places all gold cat tiles; scoring is based on gold cat tiles placed, with others scoring negative points for remaining cat tiles.
  • Place cat tiles — After stopping, place cat tiles on spaces that are connected and supported by dice or cat tiles below; 10-space spaces receive two cat tiles, 12th-space spaces receive three cat tiles, all other spaces receive one cat tile.
  • Roll and place — Roll five dice and place one or more dice on an unoccupied space in the pyramid; the sum of the placed dice must equal the space's value; if you can't place any dice after rolling, the turn ends in failure.
  • Wool tokens — Wool tokens can be collected where cat tiles are placed on wool spaces; spend a wool token after rolling to reroll all dice you just rolled; you may spend multiple tokens in a single turn, and tokens return to the box after use (one-time use per token per turn).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's Pyramid.
  • Let's go to the table and let's learn how to play.
  • Play them proceeds clockwise.
References (from this video)
No references stored for this video.
Video yRsJOkzc31w Watch It Played Rules Teach at 0:12 sentiment: positive
video_pk 38453 · mention_pk 115766
Watch It Played - Pyramids video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear setup and teaching flow
  • Two-sided board adds variety and replayability
  • Engaging core puzzle of connected and supported tile placement
Cons
  • Bust mechanics can be punishing for new players
  • Some rule nuances (e.g., bottom-row support) may take a few plays to grok
Thematic elements
  • Cats, wool tokens, and gold cat tiles driving pyramid construction
  • A cat-themed stacking puzzle where players build a pyramid on a shared board.
  • Abstract puzzle flavor with light thematic framing
Comparison games
none
Mechanics (from transcript analysis)
  • bonus turns — If you finish a turn by meeting tile-placement goals on multiple levels, you earn bonus turns.
  • Dice rolling — Roll all dice and use results to try to match an empty space on the board.
  • dice to space allocation — Place dice into a single chosen space whose value matches the sum of the dice you rolled.
  • Endgame scoring — After a win, players score based on remaining cat tiles; the winner tallies gold tiles for final score.
  • Resource management — Earn wool tokens from value-8 spaces and spend tokens to re-roll dice.
  • tile placement — Replace a connected and supported group of spaces with cat tiles; some spaces may require two or three tiles.
  • turn structure and busts — On each turn you may continue or stop; busts end the turn with no tiles placed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In pyramid, you and the other players will be rolling the dice and trying to assign your cats to the board, stacking them into a pyramid shape.
  • Just remember, no matter what results you get after each roll, you can only pick one space to move dice to, no matter how many different spaces the dice might match.
  • If you ended your turn either by placing all the dice on the board and were able to successfully replace them with cat tiles, or you placed dice on three or more different levels and succeeded in replacing them with cat tiles, then in either of those cases, you start a bonus turn.
  • Don't forget, the board is also double-sided.
References (from this video)
No references stored for this video.
Video VkvAokDGgtc The Dice Tower Review at 0:19 sentiment: positive
video_pk 37534 · mention_pk 112771
The Dice Tower - Pyramids video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and light for families
  • Tense, satisfying decisions with each roll
  • Fast play with approachable rules
  • Double-sided board increases replayability
  • Cute cat theme and cozy aesthetics
Cons
  • Luck can dominate at times, reducing strategic control
  • Endgame scoring can feel opaque to new players
  • On occasion, stacking/build stability can lead to busts
Thematic elements
  • Push-your-luck, cat-collection and stacking
  • A cozy, cat-themed pyramid-building game played on a family table.
  • Lighthearted, tense, family-friendly with moments of quiet suspense
Comparison games
none
Mechanics (from transcript analysis)
  • bonus turns — Excellent turns can grant immediate bonus turns, and these can chain if conditions are met.
  • bust and stability checks — If you roll and cannot place any dice, or if your constructed layout isn’t stable when you stop, you bust.
  • cat-tile collection and pyramid building — Placed dice are replaced with cat tiles; players build upward to form a pyramid with varying rewards.
  • dice placement — Roll five dice and place them on board spaces so that their total matches the numbers on the spaces.
  • dice placement and matching — Roll five dice and place them on board spaces so that their total matches the numbers on the spaces.
  • end game bonuses — Excellent turns can grant immediate bonus turns, and these can chain if conditions are met.
  • endgame scoring and board variation — The game ends after players place all cats; gold cat tiles determine final score. The board is double-sided for replayability.
  • Push Your Luck — Choose to stop and convert dice to sleeping cat tiles or roll again to try to claim additional spaces.
  • push-your-luck — Choose to stop and convert dice to sleeping cat tiles or roll again to try to claim additional spaces.
  • tokens and rerolls — Wool tokens allow rerolls, which become strategically valuable for hitting targeted numbers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's light, approachable, familyfriendly, but it absolutely has those moments where the table goes quiet, the dice hit the table, and everyone waits to see if it's brilliance or bust.
  • Do you play it safe or do you risk everything for one more roll?
  • One more roll should be fine.
  • Absolutely not.
  • Your dice turn into sleeping cat tiles and the pyramid starts to come together.
  • If you enjoy push your luck games with cozy themes, meaningful decisions, and just enough tension to make every roll exciting, Perid is worth checking out.
References (from this video)
No references stored for this video.
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