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Pyramids box art

Pyramids

Game ID: GID0255920
Game Info
Year
2017
Collection
Ratings
Creator Score
Mechanic profile
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Description

Which Egyptian dynasty will be the most glorious? Pray to the Gods to construct edifices in their honor and ensure your dynasty has a millennia-long posterity.

Pyramids is a game for 2 to 5 players that sends you back in time to Ancient Egypt. Your necropolis — a place of eternal sleep, luxury, and glory — will be made up of pyramids, obelisks, and tombs. Select the best combination of stones in the quarry, optimize their layout, and make your necropolis the most famous in all of Egypt!

Description

Which Egyptian dynasty will be the most glorious? Pray to the Gods to construct edifices in their honor and ensure your dynasty has a millennia-long posterity.

Pyramids is a game for 2 to 5 players that sends you back in time to Ancient Egypt. Your necropolis — a place of eternal sleep, luxury, and glory — will be made up of pyramids, obelisks, and tombs. Select the best combination of stones in the quarry, optimize their layout, and make your necropolis the most famous in all of Egypt!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 13 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–15 of 15
Video egEPjjR5wVc Board Game Sanctuary Top List at 11:15 sentiment: positive
video_pk 109191 · mention_pk 314862
Board Game Sanctuary - Pyramids video thumbnail
Click to watch at 11:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool puzzly effect
  • Interesting layering effect for scoring
  • Maximizing size of colored areas
  • Scores multiple times across rounds
Cons
none
Thematic elements
  • Creating the largest area with icons within a pyramid structure
  • Building a pyramid
Comparison games
none
Mechanics (from transcript analysis)
  • domino drafting — Players draft domino tiles from a market.
  • Pattern Building — Players aim to create large areas of matching colors with icons.
  • scoring — Points are scored based on the size of color areas at each level of the pyramid.
  • Tile Placement — Domino tiles are used to build a pyramid structure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • good day everybody do you often struggle to find a really great Christmas gift especially when your board gameer friend has pretty much all the board games that they need well this video is not really for them this video is for those other people in your life who might be just entering the board game hobby for the first time and you just want to give them a little taster of what an amazing Hobby this can be
  • I have a secret genre of board gaming that I really really love
  • Cooperative games might be the preferential choice if that's the sort of family that you might be in
  • Mist over Carcassonne is a unique Twist on the original Carcassonne game yes and I know there's been many iterations of carcassone but this one I think is the first fully Cooperative one
  • well there are some really good games out there that can kind of break the ice especially after dinner or Christmas lunch and and you just want people to kind of relax and you want to get to know people a little bit more especially if you haven't seen them for a long time
  • this is such a dynamically tight very thematically rich Euro that I just definitely could not see past this being an essential add-on to one of my favorite themes of the year
  • I hope your Christmas holiday is a festive one
References (from this video)
No references stored for this video.
Video ySR8B2ebHfk Where There's A Wilz, There's a Play Top List at 21:32 sentiment: positive
video_pk 103671 · mention_pk 299480
Where There's A Wilz, There's a Play - Pyramids video thumbnail
Click to watch at 21:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute theme
  • Plays quickly
  • Good for teaching basic math
  • High quality components
  • Family friendly
Cons
  • Player preference for stacking cats in families can be divisive
Thematic elements
  • Stacking cats into a pyramid
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — You have to have the cats below you so that your cat doesn't fall
  • Dice Rolling — by rolling dice and matching the um the sum of the dice with numbers that are on the board
  • Set Collection — You have to get all my same cats in together
  • Stacking — basically stack your cats into a pyramid onto the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nana Tordidori is what I think by KTBG.
  • So, it just snuck into my number five, and that is Rolling Realms from Stommyer Games.
  • And that is Mystic Curling Club. And this is by Asmati Games.
  • My City is a legacy game where you are trying to build out the best city.
  • This has long been my number one game from KTBG.
  • That is Quest Line from Thunderworks Games. That is one of their newest games.
  • This is Pyramid by Lucky Duck Games.
  • On my midyear in review, this was my number one game of the year. It has not changed.
  • Great game. Still my number one.
References (from this video)
No references stored for this video.
Video EPypF7Xx5jk Rolling Dice & Taking Names Discussion at 14:17 sentiment: positive
video_pk 94424 · mention_pk 257274
Rolling Dice & Taking Names - Pyramids video thumbnail
Click to watch at 14:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cleverly using dice to build a pyramid
  • Little bit of engine building
  • Managed resource limitations (workers, cats, stone dice)
  • Dice manipulation options
  • Strategic tension through actions like 'rest' and managing worker usage
  • Secret objectives add depth
  • Engine building with gods generated significant points
  • Close game finish
  • Plays 1 to 4 players
  • Plays 30 to 60 minutes
  • Unique mechanics are a big surprise
Cons
  • Took a while to get through the rules initially
  • Quarry sometimes lacked white dice, requiring 'rest' actions
  • Special ability could potentially lead to big point swings
Thematic elements
  • Building a pyramid
Comparison games
none
Mechanics (from transcript analysis)
  • dice manipulation — Players can adjust the outcome of dice rolls.
  • Dice Rolling — Players roll dice to perform actions.
  • Engine Building — Players build up abilities and combinations to generate points or resources.
  • Secret objectives — Players have secret objectives that provide bonus points at the end of the game.
  • Set Collection — Collecting sets of dice or other elements for scoring.
  • Worker Placement — Placing worker tokens to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Google podcast is shut shutting down and we do have some subscribers and listeners listening on Google podcast so they're shutting down and wanting uh everybody transfer over to YouTube
  • The name itself, Apiary, and the phrase 'busy as bees' suggests a high level of activity.
  • that's what made the game unique to me
  • The art is absolutely Immaculate
  • this game was kind of mild for me
  • that was not a comedy it was at the most maybe some lighthearted moments here and there but it was way much more of a drama
  • what has happened to all the good comedies
  • if you're looking for the latest unmatched and it's a full set board to brand new characters that can be used with any set check out unmatched Sun's origin
  • The uniqueness is the bees are are advancing they're getting stronger
References (from this video)
No references stored for this video.
Video LIbxmEdnx7Q Where There's A Wilz, There's a Play Top List at 30:04 sentiment: positive
video_pk 93043 · mention_pk 251032
Where There's A Wilz, There's a Play - Pyramids video thumbnail
Click to watch at 30:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute cat theme
  • Clever game design
  • Press your luck mechanic
  • Acrylic tiles
  • Adorable dice
Cons
  • Low scoring potential
Thematic elements
  • Climbing a pyramid with cats
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — You are rolling dice. You're adding up your dice and you are putting your dice on the numbers on the board.
  • Press Your Luck — It's a press your luck game.
  • Set Collection — Whoever makes it to the top and earns the gold cat pieces um starts to earn points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this cover.
  • How does a sloth escape a zoo? Very slowly.
  • This one resonated with me the most and it just looks cute and cozy as well.
  • I'm very intrigued also by the fact that this universe is going to be built through books and games and they're going to connect.
  • Let us know what some of your um top games that were released pre previous to the this year. And let us know what games you are most anticipating as well down in the comments.
References (from this video)
No references stored for this video.
Video 6Vy0v6NSelA Drive Thru Games Analysis at 35:44 sentiment: positive
video_pk 90270 · mention_pk 240979
Drive Thru Games - Pyramids video thumbnail
Click to watch at 35:44 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Tyranid Warriors can be heavily customized with weapons.
  • Synapse ability provides resilience against injury.
  • Gene Steelers have high melee potential (5 attacks).
  • Tyranid Warriors have very high wound counts.
  • Termagants have group activation of two.
Cons
  • Gene Steelers have a 5-up save which is described as 'not great'.
  • Tyranid Warriors have a 4-up save which is 'not terrible but not that bad'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Fire Team Structure — Can be two fire teams: Gene Steelers, Tyranid Swarm (Hormagaunts/Termagants), or Tyranid Warriors.
  • Group Activation — Termagants have group activation of two.
  • Melee Attacks — Gene Steelers have five attacks in melee.
  • Synapse — An ability where injured operatives near a friendly Synapse operative do not lose movement speed and their ballistic skill does not worsen.
  • Wounds — Tyranid Warriors have high wound counts (18-19).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it gives you a built-in reroll so it's a little kind of aim action for the tau there
  • these guys could be interesting i think with a good mix of teams maybe battle suits with somebody else
  • this is just one croot team it's gonna be one leader and also includes 12 operatives so this is going to be very much a swarm thing
  • these guys are cool because they're just you can just deck them out and guns and things like that
  • this seems like a cool team they give you some options to play with so i'm excited about this team
  • the heavy rock cutter heavy rock drill heavy rock saw these are some big damage items there
  • the five-up save just really just kills them
  • I really liked that sort of aspect of that last edition
  • the whole concealed versus engaged uh whatever the thing's called uh tactical marker right so I thought that was very very interesting
  • the one thing i wanted to mention was we've been talking about kind of the older editions and stuff and shadow war and i couldn't really put my finger on it when i was doing the old review or the last review that's a week old but uh the melee the thing i really liked about it was it's hey it's actually kind of necromunda style melee
  • i like that they in this case moved away from it because i don't always want to do that sometimes i just want to say you know what just hang in there and keep fighting
  • this is not a games workshop game and it still feels like it in a way in a good way but they've done a lot of these little things i'm like oh cool they're really kind of breaking out of their their sort of design box with this one
  • the one kind of worry that i have that they sort of lock stuff behind kind of a pay wall with these sort of thematic boxes
References (from this video)
No references stored for this video.
Video XkHOXUUL8n0 DaniCha Playthrough at 3:37 sentiment: positive
video_pk 88096 · mention_pk 231342
DaniCha - Pyramids video thumbnail
Click to watch at 3:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thinky but not overly complex
  • Clear rule explanations and pattern-based scoring
  • Tickets add strategic depth
Cons
  • Some sequences rely on math; may be challenging for some players
Thematic elements
  • abstract numerical puzzle
  • dice-card puzzle; stacking to form rows
  • instructional explanation
Comparison games
  • Solitaire
Mechanics (from transcript analysis)
  • sum-targeting per row — Each row must add up to a target number; use as few rolls as possible to reach sums.
  • ticket modification — Tickets can adjust die values to help meet row sums.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • start by building the bottom row using low numbers each row must add up to equal the same number
  • they'll add up to the same same number on each row
  • roll as many eights as you can
  • one of my alltime favorite family card games
  • record the number and it's higher than the card
References (from this video)
No references stored for this video.
Video 2dkzK7c6o8U Grant Lyon Other at 33:49 sentiment: other
video_pk 82180 · mention_pk 206366
Grant Lyon - Pyramids video thumbnail
Click to watch at 33:49 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Interesting push-your-luck element
  • Unique victory condition
Cons
none
Thematic elements
  • Construction
Comparison games
  • Can't Stop
Mechanics (from transcript analysis)
  • Area Majority — racing a little bit to get all of our tiles out there onto the board.
  • Dice Assignment — assign dice to various parts of the board
  • Dice Rolling — You are going to roll dice
  • Push Your Luck — this has a bit of like the push your luck of a game like Can't Stop in it.
  • Tile Placement — put tiles down on that that aspect of the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a deck-building game.
  • one of the interesting aspects of this is there's 13 ways to win the game.
  • Essentially, 13 dark pacts in the game and each of those dark pacts is a unique win condition that feels, you know, it feels like crazy to get.
  • You can also play two times and three times multipliers on those cards to double every aspect of the card.
  • that just feels like a very satisfying aspect of the game.
  • the main mechanism of the game is I split, you choose and that's always one of my favorite mechanisms because it's it's not a difficult game to teach, but it's a difficult game to make decisions.
  • So, what do you sacrifice and what do you keep is also an interesting aspect of that one.
  • This is a great family game if you want to.
  • And so, there's a lot of lying and promising of other people where you're like, "Do you want to go there with me? Nobody else go there.
  • I swear to god, don't go there."
  • And so, there's a lot of sort of lying and intrigue and where you're going and promises that you're making and stuff like that.
  • please, you know, check out my new series. It's all funny and games when it drops in May.
References (from this video)
No references stored for this video.
Video 0gWAClaED-c Tantrum House Playthrough at 18:32 sentiment: positive
video_pk 81959 · mention_pk 205222
Tantrum House - Pyramids video thumbnail
Click to watch at 18:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very approachable and light
  • Fun family theme with cat imagery
Cons
  • Placement can be fiddly when near limits
Thematic elements
  • light family-friendly puzzle
  • cat pyramid-building to nap grandma
  • playful and casual
Comparison games
none
Mechanics (from transcript analysis)
  • Dice placement and drafting — Roll dice and place them onto pyramid spaces with adjacency and support constraints.
  • endgame escalation — Reaching tall heights grants additional placements and scoring opportunities.
  • Token economy — Use yarn tokens to reroll and increase cat placements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • THE FUN STARTS NOW.
  • From the couch to the table and back again.
  • We laugh, we learn, we level up, too.
  • Don't mess with Cthulhu.
  • Heart of the cards.
References (from this video)
No references stored for this video.
Video -2Qg0TK8ZMw Our Family Plays Games Review at 1:03:14 sentiment: mixed
video_pk 81527 · mention_pk 202964
Our Family Plays Games - Pyramids video thumbnail
Click to watch at 1:03:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • beautiful components
  • family-friendly
Cons
  • light
  • luck-based
Thematic elements
  • stacking to form a pyramid so everyone can sleep
  • family bedtime with mischievous kittens
Comparison games
  • Lost Cities (joked about by Knizia)
Mechanics (from transcript analysis)
  • Dice Rolling — push your luck and dice manipulation to build the pyramid
  • family-friendly — easy to teach and play with family
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is all we got.
  • ENDORSED.
References (from this video)
No references stored for this video.
Video BbUVMujAxvk Where There's A Wilz, There's a Play Review at 8:56 sentiment: positive
video_pk 81097 · mention_pk 199536
Where There's A Wilz, There's a Play - Pyramids video thumbnail
Click to watch at 8:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute acrylic tiles
  • Custom dice
  • Educational math concepts
  • Push-your-luck element
  • Two-sided board
Cons
  • Negative points if you don't use all tiles
Thematic elements
  • getting cats into bed
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — If you do are if you are able to place all five dice and put cats where all five dice go, um then you get an extra turn.
  • Dice Rolling — You're having to roll dice. You're matching those dice with numbers on the board.
  • Push Your Luck — There's a little push your luck element to it as well because you can stop at any time um before you've placed all your cats.
  • Set Collection — You get to lay your cat down, you get points as you lay them down. You're trying to build them into a pyramid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are almost to June of 2026.
  • I hate that word. Shellfish. Selfish.
  • It's just this really awesome experience where, 'Oh, I got a ring.'
  • It was a really good experience It was a really cool experience.
References (from this video)
No references stored for this video.
Video p3Q7HOK5LiU Board Game Animal Analysis at 11:25 sentiment: positive
video_pk 80762 · mention_pk 197816
Board Game Animal - Pyramids video thumbnail
Click to watch at 11:25 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • So much fun because you have these nice clacky tiles that you're placing out onto the board.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This iceberg in and of itself is maybe, in fact, the tip of an even bigger iceberg.
  • What's great about all of them is you just need some traditional sets of dominoes.
  • Because they have two big big things. What are those two things? Well, the aforementioned concept of the numbers, orientation, and all that, but also the physical component, the delectable clicketity clack, that tactile nature.
  • I already know that dominoes make games better from a physical standpoint.
  • The game is just so satisfying when playing with the dominoes in their true clicketity clacky forms.
  • It was so funny to have that revelation, that realization that wait a minute, I like that in games and Domino's are just already bringing that to the table.
  • That means dominoes have been hiding in the games you've been playing and you didn't even know it.
  • I think dominoes need to be given a little love.
  • you can get a Domino set or two anywhere. And for a few dollars, you're opening yourself up to a tremendous world of gaming that is just hidden right there beneath the surface.
  • Dominoes really are infectious, and I have put out two domino designs now on Board Gamegeeek.
  • Dominoes make games better. Yeah. Yeah.
  • I've fallen for it. I've fallen for the delightful sounds of the clicketity clacky.
  • I'm buried in bones.
  • If you have any questions, comments, or want to discuss any of the games mentioned here, please, please do.
  • get yourself some dominoes, fall down the rabbit hole, and don't forget to play board games.
References (from this video)
No references stored for this video.
Video lbLOJNVEfhU Our Family Plays Games Playthrough at 0:00 sentiment: positive
video_pk 39706 · mention_pk 119877
Our Family Plays Games - Pyramids video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute cat artwork and charming theme
  • Family-friendly and quick to learn
  • Deluxe components (dice tray, yarn, dice tower) elevate the experience
  • Engaging push-your-luck decisions and tension
  • Great for two players and family gaming groups
Cons
  • Luck-heavy elements due to dice luck
  • Two-player variant can feel less expansive without house rules
  • Top-end scoring can hinge on risky plays and rerolls
Thematic elements
  • cat-filled chaos turned into a playful stacking game with yarn-powered rerolls
  • Grandma's house filled with cats; attempting to stack cats into a pyramid for a cozy nap
  • lighthearted, whimsical, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • bebust and risk management — If you cannot place dice in a valid way, you bust and surrender that turn’s progress.
  • bonus turns and scoring progression — Completing certain conditions (like using all dice or stacking multiple levels) yields bonus turns; progress contributes to victory.
  • connected placement — Dice must be placed so they connect to the existing structure, with constraints about neighbors and supports.
  • Dice Rolling — Roll five dice per turn and assign results to a cat-pyramid board, building the stack from kitten to top.
  • Dice rolling and allocation — Roll five dice per turn and assign results to a cat-pyramid board, building the stack from kitten to top.
  • End Game Bonuses — Completing certain conditions (like using all dice or stacking multiple levels) yields bonus turns; progress contributes to victory.
  • Push Your Luck — Decide when to stop rolling to secure progress or press your luck for a bigger payoff, risking busts.
  • push-your-luck — Decide when to stop rolling to secure progress or press your luck for a bigger payoff, risking busts.
  • Risk Management — If you cannot place dice in a valid way, you bust and surrender that turn’s progress.
  • yarn-based reroll — Yarn tokens grant rerolls or extra chances; managing yarn becomes a strategic resource.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first player to master the cat pyramid earns bragging rights and secures the win.
  • Pyramid is a familyfriendly game that blends light strategy with big personality.
  • The dice are beautiful, you know, nice and colorful dice. Big and with cat ears on the numbers.
  • Lucky Duck was really thoughtful and making sure it had all of the theming and the feel of cats.
References (from this video)
No references stored for this video.
Video da4VLnSoMkA Our Family Plays Games Discussion at 52:08 sentiment: positive
video_pk 31880 · mention_pk 93981
Our Family Plays Games - Pyramids video thumbnail
Click to watch at 52:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tied to Lucky Duck's lineup
  • accessible for family play
Cons
none
Thematic elements
  • treasure, exploration
  • mythic treasure pyramid adventures
  • light, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • card play / set collection — playthrough of Pyramid; promotional and pre-order emphasis described
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We started OFPG Voices, and we brought together a collection of people from all walks of life.
  • If you don't stand for nothing, you'll fall for anything.
  • Games are for everybody.
  • We want thiscon to be so diverse and so inclusive and we want positive attitudes and people to come in who really want to play with people regardless of what you look like.
References (from this video)
No references stored for this video.
Video da4VLnSoMkA Our Family Plays Games Discussion at 52:10 sentiment: positive
video_pk 31880 · mention_pk 93989
Our Family Plays Games - Pyramids video thumbnail
Click to watch at 52:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • family-friendly entry with charm
  • tie-in to Lucky Duck catalog
Cons
none
Thematic elements
  • treasure quest
  • mythic pyramids/treasure
  • light, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — pyramids-themed push with family-friendly mechanics
  • Card drafting / set collection — pyramids-themed push with family-friendly mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We started OFPG Voices, and we brought together a collection of people from all walks of life.
  • If you don't stand for nothing, you'll fall for anything.
  • Games are for everybody.
  • We want thiscon to be so diverse and so inclusive and we want positive attitudes and people to come in who really want to play with people regardless of what you look like.
References (from this video)
No references stored for this video.
Video fwoEb6gFIh0 Before You Play Playthrough at 0:00 sentiment: positive
video_pk 27882 · mention_pk 81433
Before You Play - Pyramids video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible for families; quick to learn with tense push-your-luck decisions
  • Two-player variant maintains tension while adapting the board
  • Wool tokens add meaningful tempo and reroll leverage
  • Two-sided board increases replayability and variety
Cons
  • Luck can dominate; bust outcomes can swing turns dramatically
  • Late-game top of the pyramid becomes increasingly difficult and may feel grindy
  • Multiple cat tiles and values on dice can feel chaotic for new players
Thematic elements
  • Cats stacking to form a resting pyramid; lighthearted family theme
  • Grandma's living room; a playful household where cats live in a pyramid
  • Lighthearted, humorous, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • bonus turns — If all dice are placed or three levels are completed in a turn, the player gets another turn (with fewer dice).
  • Dice Rolling — On a turn, a player rolls a set of dice to generate values used for placements on the pyramid.
  • endgame scoring with gold tokens — Endgame scoring uses gold tokens to determine how dominantly a player won.
  • Placement puzzle — Dice must be placed on available spaces whose value matches the sum of the dice; spaces must be adjacent and fully supported.
  • Push Your Luck — Players may choose to continue rolling to place more cat tiles, risking a bust that ends the turn if no legal placement remains.
  • push your luck / bust — Players may choose to continue rolling to place more cat tiles, risking a bust that ends the turn if no legal placement remains.
  • Resource Management — Wool tokens can be spent to roll additional dice or reroll, adding an economy to the decisions.
  • resource tokens (wool) — Wool tokens can be spent to roll additional dice or reroll, adding an economy to the decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a familyweight dice rolling push your luck game for two to four players that plays in about 30 minutes
  • the first to put out all of your cat tiles onto this pyramid
  • you must then reoll all of your remaining dice
  • the spaces must be adjacent and fully supported
  • bonus turn if you either put out all of your dice on your turn or you place out dice on at least three levels of the pyramid
  • we are ready to begin
References (from this video)
No references stored for this video.
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