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Quirky Circuits box art

Quirky Circuits

Game ID: GID0257524
Game Info
Year
2019
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Quirky Circuits is a game of robot programming silliness in which each player contributes to the programming of an adorable robo-friend. But be warned — no one knows which commands the other players will be tossing in! Will you be able to help the little robot complete its task, or will you unleash automated mayhem? Be careful for you'll have to work together before your robot's battery is drained! With 21 scenarios of increasing intensity, Quirky Circuits is guaranteed to provide hours of brain-bending fun.

—description from the publisher

Description

Quirky Circuits is a game of robot programming silliness in which each player contributes to the programming of an adorable robo-friend. But be warned — no one knows which commands the other players will be tossing in! Will you be able to help the little robot complete its task, or will you unleash automated mayhem? Be careful for you'll have to work together before your robot's battery is drained! With 21 scenarios of increasing intensity, Quirky Circuits is guaranteed to provide hours of brain-bending fun.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video bXxeLuDn96k watch it played Rules Teach at 0:12 sentiment: positive
video_pk 64764 · mention_pk 158263
watch it played - Quirky Circuits video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • scenarios vary and introduce new moves and abilities
  • clear setup and rule explanations plus back-of-book clarifications
  • cooperative play with transparent but partial information encourages group problem-solving
Cons
none
Thematic elements
  • robotics puzzle with dust bunnies and battery management
Comparison games
none
Mechanics (from transcript analysis)
  • battery tracking — A battery marker moves down the track after each round; hitting zero can cause loss.
  • Card visibility — Backs of cards convey information to other players while front sides remain hidden to others.
  • deck management — At end of a round, used cards are shuffled back into the deck and hands are refilled to maintain hand size.
  • dust bunny removal — Entering or passing through spaces with dust bunny tokens removes them from the board.
  • execute phase — Cards in the row are revealed left-to-right and executed in order, moving the robot according to card symbols.
  • movement and obstacles — Robot movement is constrained by obstacles and yellow-line obstacles; collisions cause halts and rotations.
  • program phase — Players secretly select and place command cards facedown in a row, at least one per player, with no rearranging once placed.
  • scenario progression — Scenarios provide different goals and may introduce new rules, with resets and deck management between rounds.
  • specific robot rules — Gizmo halts on barrier/obstacle and turns left; certain commands can trigger Gizmo abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the scenario book in the middle of the play area and the page that you turn to will act as the board of the game
  • the backs of the cards will share some information with the other players and these you should keep visible for everyone
  • we'll need to trust our intuition and the smarts of our fellow players to do the right thing
References (from this video)
No references stored for this video.
Video t-ZLgzMJhNI Ryan and Bethany Board Game Reviews Top List at 12:40 sentiment: positive
video_pk 62355 · mention_pk 154881
Ryan and Bethany Board Game Reviews - Quirky Circuits video thumbnail
Click to watch at 12:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hilarious and light-hearted
  • Two-player balance with strong interaction
Cons
  • Can rely on social luck and bluffing alignment
Thematic elements
  • robot programming with hidden information and deduction
  • Fictional lab with robots
  • humorous and chaotic
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative misdirection — You must work with teammates while also guessing others' intentions.
  • Hidden information / deduction — Players give clues about their intended robot actions, others guess what is happening.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The action selection and so whatever action you choose when it's your turn to choose everybody else also gets to take that action just on a lesser scale.
  • the two player variant of this is perfection it gives you the exact same feel of a higher player count
  • it's tight there's not a lot of time to do all the things that you need to do
  • it's all about the math and it's all about the area control
  • this game just stole the show on the drive home
References (from this video)
No references stored for this video.
Video iGTYzqnKgmU Ryan and Bethany Board Game Reviews Top List at 19:32 sentiment: positive
video_pk 62332 · mention_pk 154844
Ryan and Bethany Board Game Reviews - Quirky Circuits video thumbnail
Click to watch at 19:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly collaborative and humorous
  • Fresh two-player puzzle feel
Cons
  • Programming ambiguity may frustrate some players
Thematic elements
  • Array
  • Circus/Programming theme
  • Collaborative programming puzzle with hidden information
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative/communication — Two players must infer partner's intent and coordinate actions.
  • programming — Players program moves/turns by placing cards face down, then reveal and execute.
  • Programming game — Players program moves/turns by placing cards face down, then reveal and execute.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i actually prefer it two players
  • two players it's almost too easy
  • it's an escape room style game
  • you don't know what your partner is programming
References (from this video)
No references stored for this video.
Video Y4YSfgAvvt4 Board Game Hangover Top List at 2:14 sentiment: positive
video_pk 12701 · mention_pk 37054
Board Game Hangover - Quirky Circuits video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple to learn and quick
  • great with kids
  • high satisfaction when beating levels
Cons
  • we've rarely progressed beyond early levels
  • can be frustrating if you struggle to coordinate
Thematic elements
  • cooperative puzzle solving through hidden information
  • a quirky factory/robot programming scenario
  • lighthearted, arcade-puzzle vibe
Comparison games
  • The Mind
  • RoboRally
  • Ricochet Robots
Mechanics (from transcript analysis)
  • asymmetric_challenge_progression — 20 scenarios with escalating difficulty; limited knowledge of others' hands
  • cooperative_programming — players choose action cards to program robots without communicating exact cards
  • programming — players choose action cards to program robots without communicating exact cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to get for everyone, even kids
  • zero setup time you just roll some dices
  • my top played game for seven years straight
  • it's amazing i love it
  • don't judge this game's horrible cover
References (from this video)
No references stored for this video.
Video Dy3r1wDDVQ4 The Cardboard Herald Interview at 1:08 sentiment: positive
video_pk 1824 · mention_pk 5263
The Cardboard Herald - Quirky Circuits video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appeals to families and newcomers
  • Short, quick plays during demos
Cons
  • Limited information in transcript; hard to gauge complexity
Thematic elements
  • Technology and circuits as gameplay theme
  • Family-friendly, space-age circuits
  • Light, accessible, introductory
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we got rid of the dice we don't draw from a bag anymore we have a deck of cards
  • there are personal goals and trying to build up your colony
  • the miniatures really pops
  • they're fun fast demos each page plays pretty quick
  • we're hoping to bring in families that aren't necessarily gamers yet
References (from this video)
No references stored for this video.
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