Game Info
Year
2024
Players
2-6
Age
8+
Playtime
20 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Rainbow is a quick-playing hand management game where players play solo cards, sets, or runs to win points on cards in the center of the table.
The cards that were played in the previous round are the NEW points available to win in the next round. Most points at the end of the game wins!
—description from the publisher
Featured Videos
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment:
pos 12 ยท
mix 4 ยท
neu 1 ยท
neg 0
Showing 1โ17 of 17
Video m7ItdeZcM4I
Board Game Sanctuary Review at 0:00 sentiment: positive
video_pk 108972 ยท mention_pk 314550
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Uniquely colorful card that packs a small punch
- Tricks played become points for the next round
Cons
none
Thematic elements
- creating a rainbow and claiming the pot that's at the end of it
Comparison games
none
Mechanics (from transcript analysis)
- Combo Building โ Players are going to be creating Combos. A combo can be a single card, a run with two or more consecutive cards, or a set with two or more of the same cards from the same rank.
- Following suit โ Once a set or run has been played the other players must follow suit.
- Set Collection โ The player who played the most powerful combo gets to choose from the sets of cards played in the previous round. The sum of all the cards Takens is the points.
- Trick-Taking โ Essentially a trick taking game where players going to be creating Combos and the tricks that are played will become the points for the next round of trick taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a uniquely colorful card that packs a small punch
- it has an unusual theme about creating a rainbow and claiming the pot that's at the end of it
- be mesmerized by the bands of color because this is what you're trying to collect
- this is essentially a trick taking game where players going to be creating Combos and the tricks that are played will become the points for the next round of trick taking
- when players make a combo that can play a single card a run with two or more consecutive cards or a set with two or more of the same cards from the same rank
- however once a set or run has been played the other players must follow suit
- the player who played the most powerful combo gets to choose from the sets of cards played in the previous round first the sum of all the cards Takens is the points
- it's a bit of a light bending prism bending game
References (from this video)
No references stored for this video.
Video KHyWTgywPmw
The Command Zone Playthrough at 0:00 sentiment: mixed
video_pk 100809 ยท mention_pk 280019
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- artifact creatures โ Creatures that are also artifacts exist in the game.
- Artifact synergy โ There is synergy based on controlling other artifacts.
- Blocking โ Players can block incoming attacks with their creatures.
- bouncing permanents โ Players can bounce permanents back to hand.
- casting creatures โ Players cast creature cards, such as flyers with haste.
- Combat โ Players engage in combat by attacking each other.
- creature tokens โ Creature tokens, like Redwing, can be created.
- discarding cards โ A player can force an opponent to discard a card.
- Flying Creatures โ Creatures with flying can attack in the air.
- hero cards โ Hero cards provide team-wide bonuses.
- Hexproof โ A creature has hexproof, making it resistant to certain effects.
- infinite mana โ The game features a system of infinite mana.
- legendary creatures โ Legendary creatures have unique properties.
- Life points โ Each player starts with five life per game.
- Menace โ A creature with menace affects attack possibilities.
- power and toughness โ Creatures have power and toughness values.
- Powering up โ Players can power up their creatures, increasing their stats.
- removal โ The absence of removal options is noted by a player.
- soldier tokens โ Soldier tokens are created as a result of card effects.
- Summoning sickness โ Creatures are affected by summoning sickness.
- teamwork cost โ A 'teamwork' cost can be paid by tapping a creature.
- three-card decks โ Four three-card decks are built at the start of the game.
- Untap โ Players untap their resources to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's a 5/5 flyer with haste.
- I have no removal, so you got me.
- All right, that Winter Soldier having menace means that I can't really attack either.
- Boy, I was feeling good, but I think you still have me.
- All right, your two creatures die.
- Yep, I die.
- That was crazy.
- You're up two to one, so I have to win this just to tie.
- There's no way I was going to be able to block and get out of this one, so I think you just win.
- It's two to two, so we'll have to play again, double or nothing.
References (from this video)
No references stored for this video.
Video Z1ZZfJrAnVY
The Command Zone Playthrough at 0:00 sentiment: neutral
video_pk 94801 ยท mention_pk 259323
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- Marvel Superheroes
Comparison games
none
Mechanics (from transcript analysis)
- buffs โ Cards can be powered up to increase stats.
- Card draw โ Players draw and play cards from a deck.
- Combat โ Players attack each other's creatures.
- copying spells โ X spells can be copied for additional effects.
- Damage โ Damage is dealt to creatures, leading to their destruction.
- equipment/attachments โ Cards can be attached to creatures to grant abilities or stat bonuses.
- infinite mana โ In this game, players have infinite mana.
- Life points โ Each game starts with five life per player.
- Tap/Untap โ Creatures can be tapped for effects or to prevent them from untapping.
- tokens โ Food tokens are created by some cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We open one pack each, build four three-card decks, you have infinite mana, and five life per game.
- Nope, he's frozen. Honey, where's my super-suit? Where is my super-suit?
- Oh, this card's so good.
- This makes it a 21 villain but importantly it gives my creatures plus one plus oh.
References (from this video)
No references stored for this video.
Video vpNVBB8NxBo
Board Game Buzzz Haul And Unboxing at 16:10 sentiment: positive
video_pk 86678 ยท mention_pk 225191
Click to watch at 16:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- highly portable tiny-box title
- colorful and appealing on-table presence
Cons
none
Thematic elements
- colorful, accessible party-style game
- part of Tiny Box Series (colorful, quick micro-games)
- light, quick interactions
Comparison games
none
Mechanics (from transcript analysis)
- micro-game format โ short play, compact box, simple rules
- Mini-Games โ short play, compact box, simple rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's an asymmetric um combat game
- the dice tower Dice Tower built into the box that's ingenious
- I was obsessed with kind of the spooky vibe of it
- this game might be my favorite game
References (from this video)
No references stored for this video.
Video 89wYsZ7Uwxg
Tantrum House Discussion at 33:26 sentiment: positive
video_pk 86339 ยท mention_pk 223023
Click to watch at 33:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fits in the palm of your hand.
- Plays in about 10 minutes.
Cons
- Going out first doesn't necessarily mean you win.
- Kevin withheld rules.
Thematic elements
Comparison games
- For Sale
Mechanics (from transcript analysis)
- card shedding โ Players aim to get rid of cards from their hand.
- Hand Management โ Players choose to play a single card, a set, or a run from their hand.
- Set Collection โ Collecting cards to form sets or runs.
- Trick-Taking โ Playing cards in turns, with the highest card winning the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you've ever wanted to be an anthropomorphic animal that makes weapons and armor this is your way to do it.
- The main new mechanic that it brings is a type of card called shrubs and these function like trees you can put them down and then place your animals on them but they are not trees so they don't count as trees for anything that would score trees but each shrub gives you an ongoing benefit when you play certain sorts of things
- It is a very simple scoring mechanism and game that is just a two player plays in about 10 minutes
- How good would they be at a hot dog eating contest
- Lying while playing Mafia
References (from this video)
No references stored for this video.
Video Gtgf5laI5vo
Chairman of the Board Unboxing at 10:39 sentiment: positive
video_pk 85399 ยท mention_pk 218712
Click to watch at 10:39 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
- Card game โ which is a much more lighter variety of of card games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I just got back from the UK Games Expo. I had a great time as always and I just wanted to make a quick video talking about all of the games that I acquired during the expo.
- The brig and buy was was great, but it was very chaotic and long long cues and longer than we've had before.
- So, definitely um was at capacity. Yeah, the brig and buy was was great, but it was very chaotic and long long cues and longer than we've had before.
- So, I definitely recommend going at least once if you have the faintest bit of interest.
- But for everybody else, I'll see you next time on Chairman of the Board. Bye-bye.
References (from this video)
No references stored for this video.
Video SzS1mCDD2mo
Chairman of the Board Top List at 7:05 sentiment: positive
video_pk 85114 ยท mention_pk 217521
Click to watch at 7:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Clever twists on standard mechanics
- Rewards careful pacing
- Satisfying to play
- Quick gameplay (15 minutes)
- Easy to explain
- Nice nuances
- Doesn't take up much shelf space
- Very affordable
- Nice bright aesthetic
Cons
- Can be punished for playing cards too quickly
- Can be punished for waiting too long
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection โ Players play sets of cards (same number) or runs of cards (sequential numbers) to score points.
- shedding โ Players try to empty their hands of cards by playing them in sets or runs.
- Trick-Taking โ A degree of trick-taking is involved, where players play cards and a strongest set wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is where I rank and review five new to me board games in order of preference.
- It's a little bit too um I say swingy, but it's a little bit too obvious at times and sometimes if you're doing really well, it's it's very easy to get like a a snowball effect going where you can keep on guessing correctly because information becomes clearer and clearer and one person tends to snowball and win the game by quite some distance.
- If I want to play a blackjack variant, then so many other games have done it to a much higher standard.
- It all boils down to what cards in your hand is a pure luck fest.
- The game gets out of its own way. It doesn't focus on mechanisms or silly little tricks. It's all about using that information to do the fun part, which is the deduction.
- The twist on this game is that the cards played in the previous round will be the scoring cards for the next round.
- So, very clever stuff.
- I just like those little nuances, those little niche rules that just make this one kind of just just pique my interest a little bit more than there would be if this game was just a simple shedding game.
- I just think this game does everything the original does, but with a bit more interest and and even more fun.
- But on the downside, the actual tile racks in this game are nowhere near as good as the original because they're just cardboard fold overs.
- So I can't praise this one enough.
References (from this video)
No references stored for this video.
Video dy69S0K6KDA
Playthrough at 0:00 sentiment: mixed
video_pk 79902 ยท mention_pk 193497
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- The deck with Daredevil, Human Torch, Jarvis, and Patriot Shield Wielder was described as 'so good'.
Cons
- The first game seemed lost early on due to a lack of playables.
- Trading Post was not considered good enough by the player using it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Buffing โ Cards are powered up or buffed, increasing their stats, such as 'this buffs the Yellowjacket to two' or powering up Donald Blake.
- card effects โ Cards have various abilities that trigger when played or during combat, like villains entering the field, draining life, or freezing other cards.
- Combat/Attacking โ Players attack each other with cards to reduce their life total, as seen with attacks for specific damage values.
- Counters โ Plus one plus one counters are placed on a creature to increase its stats, as seen with the brave brawler.
- Deck Building โ Players build three-card decks from opened packs. This is mentioned at the start of the playthrough.
- Discard โ Trading Post allows a player to discard a card (swarm being of bees).
- Fighting โ Abomination is used to fight another creature, with the text stating 'I'll fight your flyer'.
- flash โ The card swarm being of bees has flash, allowing it to be cast during the opponent's turn.
- flying โ Some characters, like Donald Blake and Human Torch, are described as having flying abilities.
- Freezing โ A card named Frozen in Ice is used to freeze Jarvis, preventing him from being untapped.
- Haste โ Daredevil is mentioned as having haste, allowing it to attack immediately.
- Life gain/loss โ Players gain or lose life points as indicated by card effects and attacks. For example, 'each opponent loses one and I gain one' or attacking for life points.
- Return to hand โ The card Whoosh is used to return a card (swarm) back to the player's hand.
- Tapping โ Cards are tapped to activate abilities or to indicate they have been used, such as tapping Tom Cassidy to gain life or tapping Trading Post.
- Ties โ A tie condition is mentioned where both players have two life points left, leading to a draw for that round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Collector Booster style?
- Superpowered.
- We open one pack each, build four three-card decks, infinite mana, and five life per game.
- This is my bad deck.
- This is my land stack.
- I don't think there's anything helpful I can do.
- I think we can all see this game is lost.
- Wow! This card's crazy.
- The text doesn't matter too much except for the part where it has haste.
- Earth's Mightiest Butler
- That deck was so good.
- I don't think it's good enough though.
- Oh, it has mayhem.
- No, I love it. So good.
References (from this video)
No references stored for this video.
Video 7hWgzn4Ctzc
Discussion at 7:21 sentiment: mixed
video_pk 69002 ยท mention_pk 165310
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Quick playing game (10-15 minutes).
- Simple rules, good for younger players.
- Beautiful art.
Cons
- Too simple, lacks depth.
- A bit too chaotic at the maximum player count.
Thematic elements
- Collecting cards to shed your hand first to collect a pot of gold.
Comparison games
none
Mechanics (from transcript analysis)
- hand shedding โ Players aim to be the first to get rid of all cards in their hand.
- scoring โ Players collect cards played in a round, with the player who played the largest hand going first, and these collected cards become points.
- Set Collection โ Players play single cards, sets (same number), or runs (sequence of numbers).
- Variable Play Type โ Once a player plays a set or run, all other players must play that same type or a single card for the rest of the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We are currently in Japan right now.
- All five of these were sent by the respective publishers.
- Penguin Party is a game that was designed by RER Kitia.
- This game is everywhere. It's in board game shops. It's in cafes. So, I think this is a well-known game here in Japan.
- Rainbow is a take on card shedding, right? Hand shedding, which is basically playing combinations from your hand in order to uh shed all of your cards first.
- If Rainbow was a take on hand shedding, this is a take on trick taking. It's truly a trick taking game.
- The twist in Prey is all of the cards are doublesided, meaning you can rotate them.
- Splitto. Share everything but the victory.
- This is a simple drafting game, but it is kind of in the vein of between two cities or uh between two castles of Mat Lwig.
- You need to be you need to work together with both of your neighbors, which is something that I failed at because I don't know what it was. I think I didn't realize that your score is the multiply the you add up the points for your left, add up the points for your right, and you multiply them together.
- Three chapters. Choose, play, and score.
- This game is really cool because of the three different facets.
- This is probably my favorite of all of the games that we brought with us.
References (from this video)
No references stored for this video.
Video z0wNmlFKFSk
Discussion at 6:49 sentiment: positive
video_pk 68484 ยท mention_pk 164746
Click to watch at 6:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Simple card shedding game with a nice twist
- Perfect filler game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- card shedding โ A simple card shedding game.
- scoring mechanism โ The cards that you've played in the previous round will be the points that you're fighting for in the next round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And the final one is three chapters.
- very reminiscent to a kind of recent hit called Fantasy Realms.
- In this one, you are playing kind of a trick taking game.
- And then you're building a tableau with all the cards you've collected throughout the game to score points.
- Just over a tenner, so just about10 to buy this one.
- I think it's a great value with tons of, you know, where you get like 50 unique cards with great artwork, different combos throwing themselves at you throughout the entire game.
- And the final game I'm going to talk about is a straightup Euro game, a kind of maybe a lighter Euro game with Loot.
- Loot is a kind of a hybrid of a puzzly almost like set collection style game.
- As you're deploying your little adventurers on or your Vikings onto this map, collecting tokens, those tokens are going to be populating your own playerboard.
- And it's all about this kind of spatial puzzle on how you line things up and position things next to each other to try and optimize your layout and squeeze every point out this game as you can.
- the uh components you get here way outweighs the cost of the game.
- You know, you can get this one for, I think, less than ยฃ20 for a full puzzle euro game experience.
- brilliantly done, and it's so charming and easy to play, too.
- So, I definitely recommend casting your eye over that one.
- So, that's all the games I wanted to talk about, and I will say, you know, I will personally advocate all of these.
- They are all in my own personal collection and I'm sure there are way more games out there which I think is a a nice sign of the strength and the position of the hobby at the moment because again despite there being um you know huge price hikes in some aspects of the hobby, there are still tons of great games out there that you can buy at a very affordable price.
References (from this video)
No references stored for this video.
Video oiSFFNM5rPY
Top List at 0:00 sentiment: positive
video_pk 68032 ยท mention_pk 164348
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Clever twists that make it more interesting than a simple shedding game.
- Rewarding pacing strategy.
- Quick gameplay (around 15 minutes).
- Easy to explain.
- Doesn't take up much shelf space.
- Very affordable.
- Nice bright aesthetic.
Cons
- Risk of spending cards too quickly and being locked out of the game for the rest of the round.
- Risk of waiting too long to play cards and missing opportunities.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Hand Management โ The need to pace yourself carefully and not spend cards too quickly or too slowly.
- Set Collection โ Playing sets of cards, like three threes or two fours, or runs of cards in a sequence like a 3 4 5 6.
- Shedding game โ A shedding game where you are trying to score as many points as you can by playing sets of cards from your hand.
- Trick-Taking โ A smidge of trick-taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- At number two, I have Rainbow.
- It's all about trying to get the most bang for your buck.
- So, very clever stuff.
- So yeah, like this one right up my alley.
References (from this video)
No references stored for this video.
Video kaDaI9XI3HY
The Command Zone Playthrough at 0:00 sentiment: mixed
video_pk 65214 ยท mention_pk 158850
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
- The game can be a tough one to climb from.
- Worst deck can lead to immediate loss.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building โ Players open one pack each and build four three-card decks.
- infinite mana โ The game is played with infinite mana.
- Life total โ Each game starts with five life per player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- That card was sick.
References (from this video)
No references stored for this video.
Video JdVSctpGgOE
The Board Game Garden Top 10 List at 4:25 sentiment: positive
video_pk 41098 ยท mention_pk 124675
Click to watch at 4:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cute, approachable art
- Solid drafting/shading mechanic for a 4โ6 player game
- Fast playtime makes it good filler in a session of small-box games
Cons
- Not as standout as the other two tiny-box titles in the same mini-series
- Less depth for experienced players
Thematic elements
- light, cute, card-shedding mechanics
- abstract, central table play; multiple players
Comparison games
none
Mechanics (from transcript analysis)
- shedding / set drafting โ Players shed cards into their discard/draft area. The starter leads with a single card; subsequent players must follow with a matching set or run; scoring is based on the size of the drafted pile and card values collected into your scoring pile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- these are top 10 compiled of those three months
- one of my main goals for 2025 is that I really want to stick to doing board game stats for all of 2025
- I love a good medium weight game
- this is a fantastic trick taking game
- the art is very cute on this as well
References (from this video)
No references stored for this video.
Video rv8VQ7SpZdI
Board Game Garden Top 10 List at 3:39 sentiment: positive
video_pk 35161 ยท mention_pk 104969
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- potentially easy to learn
- coupled with the other two small games
Cons
none
Thematic elements
- Pattern-building within a small box
- Card-based card shedding/ladder mechanism
- casual, social lightness
Comparison games
none
Mechanics (from transcript analysis)
- shedding / ladder-style play โ players shed or climb a ladder by playing cards in sequence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I am so excited for this game
- this polyomino game... I love polyomino games
- I cannot tell you guys how excited I am to play this one
- the cover of this game I love it so much
References (from this video)
No references stored for this video.
Video NYzir6BpqgE
The Dice Tower Top List at 8:41 sentiment: positive
video_pk 12843 ยท mention_pk 37519
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- depth in a small box
- juicy decision space
- encourages planning across rounds
Cons
none
Thematic elements
- for-sale style betting with deck gestion
- card-shedding and set/column play
- compact, depth-driven card play
Comparison games
none
Mechanics (from transcript analysis)
- card shedding โ play cards to win piles while managing hand size
- pile control โ cards in the middle become targets for the next round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Itto is one of the best party games ever made. It is a Dice Tower essential.
- Message from the Stars is such a great deduction game. I got a chance to teach it again recently and it just blows people's minds every time.
- I love this theme of the psychotherapists... it's so good, so rewarding.
- Rainbow has this fantastic mix of For Sale where you're trying to win different trenches of cards in the middle of the tableโthe depth is remarkable for such a tiny box.
References (from this video)
No references stored for this video.
Video Au4MF0zd3Es
Sir Thecos Review at 0:34 sentiment: positive
video_pk 7421 ยท mention_pk 21942
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick to teach and play
- Minimal setup
- Engaging two-player head-to-head competition
- Tension from shared rainbow and competing goals
- Compact footprint makes it easy to transport and store
Cons
- Card quality could be improved
- White light cards can reflect under strong light, revealing cards
- Two-player focus may limit group play and variability
Thematic elements
- Color matching and rainbow construction.
- Two players compete to assemble a rainbow using a shared row of color cards.
- Abstract/puzzle-like with hidden information and memory.
Comparison games
- Pushy Luck
- Family Ink
- Motorola
- Common Boxes
Mechanics (from transcript analysis)
- Card placement โ Place cards to build a rainbow row; choices affect both players.
- End Game Bonuses โ Outcomes include OK, Mistake (color clash), Shadow card (black card), Rainbow.
- End-of-round outcomes โ Outcomes include OK, Mistake (color clash), Shadow card (black card), Rainbow.
- Hidden Information โ Each player sees only their own cards; the opponent's sides are unknown.
- Rainbow completion โ Six colors needed to complete a rainbow; seven exist, one is not required.
- scoring and end condition โ End when a player cannot draw up to three cards; most cards wins.
- Simultaneous Reveal โ On a turn, you may flip a card already on the table (or play new cards).
- Turn limit โ You may play up to three cards per turn, must play at least one.
- Turn over / reveal โ On a turn, you may flip a card already on the table (or play new cards).
- Wild cards โ White light cards act as any color when used.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Honestly this is one of my most favorite games published by Piatnik as of now.
- The game is perfect when you're looking for a quick game; it has minimal rules, setup instantly, and plays quite quickly.
- Despite its simplicity the game demands quite a lot of strategy and tactics.
- I highly suggest the game if you're still looking for good two-player games.
- The game box is designed very well for holding the card holder in place; if the box was smaller it might not do this job as well.
- It's a very tight design; the game is very tightly designed.
- It is actually possible for the white light cards to reflect some of your cards' colors if the light is shining directly onto them.
- The younger player then begins the game.
- Not in this game the game box is designed very well for holding the card holder in place.
- I totally enjoyed the game.
References (from this video)
No references stored for this video.
Video TxeBP7EjGBs
Rolling Dice & Taking Names Discussion at 56:57 sentiment: positive
video_pk 7437 ยท mention_pk 22017
Click to watch at 56:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- compact, quick play suited for party or family groups
- goes up to six players, good for larger groups
- cheap and accessible, with engaging decision space
Cons
- lighter weight than other heavy card games; may be too simple for some
- some players may prefer more depth in trick-taking
Thematic elements
- competitive yet light ladder-style trick-taking
- colorful, approachable card shedding game
- short, quick sessions with high player interaction
Comparison games
- Prey
Mechanics (from transcript analysis)
- Ladder Climbing โ scoring evolves as the round cards become the scoring cards for the next round
- ladder mechanic (runs/sets) โ scoring evolves as the round cards become the scoring cards for the next round
- multi-round scoring and point distribution โ points rotate and can be altered by card interactions between rounds
- Trick-Taking โ players shed or play cards to win tricks that determine scoring
- trick-taking / shedding โ players shed or play cards to win tricks that determine scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Alte enjoyed it great it was a very fun deck builder fast play quick turns
- I would recommend Alte, I totally agree I love deck-building games mixed with something else
- completely co-op game with three players
- Rainbow is one of those really small pocket games
- the second person to run out of cards and why
- this is Rainbow is part of these new uh inexpensive games from all like prey and Rainbow
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1โ17 of 17