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Redwood box art

Redwood

Game ID: GID0262840
Game Info
Year
2023
Players
1-4
Age
10+
Playtime
60 min
Collection
Your Tier
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Description

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min.

During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them).

Collecting animals and decorative elements earn victory points.

During the game, new conditions for earning points will appear.

The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.

—description from the publisher

Description

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min.

During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them).

Collecting animals and decorative elements earn victory points.

During the game, new conditions for earning points will appear.

The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 15
This page: 15
Sentiment: pos 13 · mix 1 · neu 0 · neg 1
Mentions per page
Showing 1–15 of 15
Video iuujq7aspUg kovray Top 10 List at 8:30 sentiment: positive
video_pk 88559 · mention_pk 233774
kovray - Redwood video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • coming as well
  • gorgeous
  • neat theme
  • wildlife integrated with photography is very interesting
Cons
  • won't be for sale, still for demo
Thematic elements
  • photographer trying to line up photos
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • next up is that Cosmo octopus
  • it's such a unique theme yes and the gameplay is really fun it is it's great it's a great game
  • If you liked like King Domino this is like almost a step up in my opinion in terms of like uh you're building a three-dimensional pyramid.
  • it tickles your brain in such a unique way.
  • Six player fit to print is some of the best experience that you can possibly have.
  • The art in this game is absolutely gorgeous. There's a capybara that's a unicorn.
  • it's a very nice introductory uh well delving game.
  • It's also super clever how they did the dice and you have to combine them in their grade in the grade and it creates the space that you have to play.
  • This is a fantastic kind of filler gamer conversationalist game.
  • you get to make waffles
References (from this video)
No references stored for this video.
Video rE89rQLML5g UndeadVikingVideos Discussion at 105:39:12 sentiment: negative
video_pk 84990 · mention_pk 216865
UndeadVikingVideos - Redwood video thumbnail
Click to watch at 105:39:12 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The game is perceived as boring.
  • The box art is considered boring.
  • The game plays for 180 minutes (3-5 hours).
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • 18xx — Mentioned as an 18XX game with a 30-year time span and 11 companies.
  • Incremental Capitalization — Mentioned as a feature of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All right. Good night everybody.
References (from this video)
No references stored for this video.
Video Xtj_XWmaY_M Allies or Enemies Review at 0:00 sentiment: positive
video_pk 61118 · mention_pk 153598
Allies or Enemies - Redwood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct, puzzle-like feel that emphasizes precise placement and camera orientation rather than traditional worker placement or resource management
  • Beautiful, tactile components and a visually appealing presentation that enhances the theme
  • Accessible for new gamers while offering a meaningful challenge for experienced players
  • Good replayability through variable panorama cards and optional advanced modes
  • Strong thematic cohesion; the act of composing shots is satisfying and thematic
Cons
  • Limited depth and long-term strategic density for players seeking heavy Euro-style mechanics
  • Downtime or passive turns at two players can slow the experience since actions aren’t highly interactive between turns
  • Some components could be improved (e.g., camera overlay transparency to better see covered flowers underneath)
  • Questions about longevity; after a number of plays the experience may feel repetitive without greater variability
  • Not a gateway-style introduction to gaming for all audiences due to its unusual mechanics
Thematic elements
  • capturing nature under strict constraints and aesthetic scoring
  • A wildlife photographer's expedition through diverse biomes to capture flora, fauna, and landscapes
  • procedural puzzle with tangible components and a focus on precision
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — At the end of each round, players use Panorama cards and tokens to score areas you covered with your templates, representing completed photographic panoramas.
  • objective cards and round goals — Each round adds new objectives that can grant extra points when completed, increasing strategic tension as the game progresses.
  • orientation and aiming — After placing a photographer, players attach the shot template and orient the camera in a chosen direction to determine what will be photographed.
  • panorama-based scoring — At the end of each round, players use Panorama cards and tokens to score areas you covered with your templates, representing completed photographic panoramas.
  • precise placement — Movements are millimeter-precise on a circular board; players must place photographers with exact alignment, without taking back moves.
  • set collection and adjacency scoring — Points are awarded for sets of animals, adjacency between panoramas, and other groupings that emerge on the board.
  • solo mode with handicaps — A solo variant uses challenges and handicaps to constrain the player and drive replayability with a best-score objective.
  • template drafting (simultaneous draft) — On each turn, players simultaneously select one movement template and one shooting template to determine their actions for that turn.
  • token-based resource system — Tokens representing flowers, trees, and animals are used to populate the panoramas and are scored via card combos and adjacency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not a worker placement it's not Resource Management you are moving your photographers around and you're using these like what seems like very mathematical Tools
  • you really think you can picture that in your head
  • the whole game is like millimeters it's so hard
  • you just have to eyeball it
  • it's the most fun when you are an extreme stickler for the rules
References (from this video)
No references stored for this video.
Video 6FaVPw4FgLc Board Game Dad Analysis at 6:37 sentiment: positive
video_pk 40686 · mention_pk 123344
Board Game Dad - Redwood video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant thematic integration
  • Elegant abstraction of photography mechanics
Cons
  • Technically involved; may be daunting for some players
  • Access to full experience may require commitment to advanced rules
Thematic elements
  • Wildlife photography in natural habitats
  • Wildlife photography environment
  • Highly thematic and immersive
Comparison games
  • Wingspan
  • Earth
  • Gizmos
Mechanics (from transcript analysis)
  • Caliper-based framing and measurement — Photographer is moved and framed via calipers; framing determines scoring potential
  • Neighbor Interaction — Environment elements and plant/animal decorations influence shoots
  • Positioning and environment interaction — Environment elements and plant/animal decorations influence shoots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there already exists an objective and widely accepted metric for measuring one quality of board games
  • the five elements complexity is one of those elements and probably the most conventional
  • it's an objective way that you can describe how you feel about a game that is agreeable to everyone it's because it doesn't say something about the game it says something about you
  • the driving mechanic of the game is blocking other players by preventing water flow getting to their dams
  • it is so thematically involved that I would rather go outside and actually take photographs of animals than than go through the mechanics of the calipers and the framing of the shot and all of that stuff
  • this is a game about Wildlife Photography
References (from this video)
No references stored for this video.
Video SOoQU_3780c Board Stupid Interview at 1:04 sentiment: positive
video_pk 39141 · mention_pk 117969
Board Stupid - Redwood video thumbnail
Click to watch at 1:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative panorama-building mechanic
  • Accessible to new players with depth for veterans
  • Includes solo mode and 2-4 player scalability
Cons
  • Scoring rules can be a little intricate
  • Playtime can extend with four players
Thematic elements
  • Photographing animals, trees, and flowers to build a panorama
  • Nature photography in a wild setting
  • Non-narrative, objective-scoring panorama construction
Comparison games
  • Magic Maze
Mechanics (from transcript analysis)
  • Compound Scoring — Points come from objective cards, animal variety, sun placement, and flora/structure elements; gaps cost points.
  • limited shots, turn-based sequence — Five pictures per game; one shot per turn; a failed shot broadly penalizes the round.
  • scoring based on objectives and variety — Points come from objective cards, animal variety, sun placement, and flora/structure elements; gaps cost points.
  • template-based panorama construction — Players select and clip movement templates to compose a five-card panorama.
  • Tile Placement — Combine background, animals and trees within template constraints to form a photo.
  • tile/background/subject placement — Combine background, animals and trees within template constraints to form a photo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Maps of Mya is definitely one of our favorite games from 2023
  • Maps of Mya went under the radar but it's still selling very well
  • Open Season is a competitive game with quick rules
  • you are a photographer and you will work in the nature to take pictures of animals trees and flowers
  • it's not an expansion, it's a totally new game
References (from this video)
No references stored for this video.
Video AwTAUkPnBHw Board Stupid Event Coverage at 21:27 sentiment: positive
video_pk 36548 · mention_pk 109676
Board Stupid - Redwood video thumbnail
Click to watch at 21:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and components
  • Innovative camera-based mechanic
  • Strong naturalistic aesthetic and theme
Cons
  • No campaign or narrative arc mentioned in this segment
  • May skew lighter on story for players seeking sustained campaigns
Thematic elements
  • Wildlife photography and exploration
  • American wilderness nature photography theme
  • Naturalistic, experiential feel with thematic focus on nature
Comparison games
none
Mechanics (from transcript analysis)
  • Field of view camera mechanic — Tokens simulate camera angles to photograph wildlife, influencing scoring.
  • Hex/ circular board movement — Modular or varied board setup enhances replayability and landscape exploration.
  • Modular Board — Modular or varied board setup enhances replayability and landscape exploration.
  • set collection / area movement — Players move to collect photographic opportunities and control zones on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the new game from the same publisher Le Games
  • this is the first time where we actually can play the game
  • I absolutely cannot wait to see arcs okay let's go for number two
  • it's the same designer so you should be excited
  • I think it's going to retail after that
  • the ultimate version of what is already a Legendary game by Bruno Cathala
  • the field of view kind of token to like replicate where you're pointing your camera
  • production looks amazing
  • we would love it if you did come along and say hello
  • the tip of the iceberg at UK Games Expo
References (from this video)
No references stored for this video.
Video W_O0hCV0iJg Board Stupid Top 10 List at 10:26 sentiment: positive
video_pk 31401 · mention_pk 92481
Board Stupid - Redwood video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinctive theme with elegant integration of movement templates
  • Unique take on wildlife photography without heavy abstraction
Cons
  • Niche theme may not appeal to all players
Thematic elements
  • Capturing animals in natural environments
  • Wildlife photography theme
  • Relaxed, nature-inspired, scenic
Comparison games
none
Mechanics (from transcript analysis)
  • round board with movement templates — Photographer moves around a four-environment board using templates to position and capture subjects.
  • Set Collection — Players collect cards or abilities to photograph animals in specific environments and times of day.
  • set collection / environment matching — Players collect cards or abilities to photograph animals in specific environments and times of day.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the biggest and the best UK games there has ever been
  • check out the rest of the content that we have, there is tons of content
  • hit the Subscribe button, it's the easiest decision you can make
  • we worked like dogs the whole weekend
  • rebirth is fantastically simple game with an amazing production
  • it's going to be one of those games going to sell buckets
References (from this video)
No references stored for this video.
Video 0uY36Ji6Dws Paula Deming Playthrough at 0:00 sentiment: positive
video_pk 31188 · mention_pk 91942
Paula Deming - Redwood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High level of collaborative storytelling and player agency; players craft their own plans and improvisational beats.
  • Strong character dynamics and recurring banter that elevates the narrative feel of the session.
  • Clear, escalating plan-building with multiple contingencies (disguises, sleeping potions, wraith, illusionary dancers).
  • Good balance of humor and tension; the group leans into the heist while keeping it light-hearted.
Cons
  • Occasional logistical hiccups due to breaks or player availability; moments of the streamline may dip when players step away.
  • Some content and in-game banter lean into mature humor; may require content awareness depending on audience.
  • Heavily improvisational; could be challenging for new players to track all moving parts of the plan.
Thematic elements
  • Outlaws and arcana in a performative, roguish caper set against a changing political landscape.
  • Medieval Nottinghamshire, Sherwood Forest and surrounding manors during a troubled, taxed era.
  • Improvised collaborative storytelling with character-driven intrigue, deception, and heist planning.
Comparison games
none
Mechanics (from transcript analysis)
  • Combat-free extraction — Run-and-escape sequence where the party must move valuables and themselves through a weak point or gap to exit.
  • Deck Manipulation — Magic-based tricks to distract or deceive, including visual illusions and minor cantrips with a cost in resources.
  • Illusions and Cantrip — Magic-based tricks to distract or deceive, including visual illusions and minor cantrips with a cost in resources.
  • Necromancy cantrip and wraith summon — Limited necromantic magic to scout, scare, or disrupt, used judiciously as a dramatic tool rather than direct combat.
  • Resource Management — Characters spend willpower, wits, and other resources to enhance checks or cast spells; there are consequences for overextension.
  • Resource management and planning for a heist — Coordinated planning to maximize loot while mitigating guard presence and guard attention during a diversion.
  • Social/ silver tongue checks — Persuasion and social manipulation to gain cooperation or favorable outcomes from NPCs (innkeeper, sheriff, etc.).
  • Stealth/Disguise — Sneaking, disguises, illusions, and misdirection to move around NPCs and access restricted areas.
  • Thievery — Stealing horses, purses, or goods; involves stealth checks and planning to avoid detection.
  • Wits/Willpower resource management — Characters spend willpower, wits, and other resources to enhance checks or cast spells; there are consequences for overextension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Band of Babes.
  • We're a dance troop.
  • All you'd have to do is clear out these tables, push them to the side. We don't need a large stage.
  • sleeping potion that you said you were going to make.
  • it looks like a werewolf only like twice the size of a dude.
  • My wits are low. Also, guys, my wits are not good.
  • The oldest uh like pub in England.
  • Disney's animated Robin Hood.
References (from this video)
No references stored for this video.
Video glKy_OpsKOU TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Discussion at 0:00 sentiment: positive
video_pk 27833 · mention_pk 81274
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Redwood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Encourages creativity and observation
  • Unique physical component (compass) adds tactile interest
Cons
  • Opaque scoring may be unclear to new players
  • Limited information in transcript about depth
Thematic elements
  • Photography strategy and exploration
  • Nature photography setup, outdoor themed scenes
  • non-narrative, component-driven
Comparison games
  • Island Desert Sky
Mechanics (from transcript analysis)
  • App Assisted — Plastic compass helps visualize potential captures and plan strategy
  • Component-assisted planning — Plastic compass helps visualize potential captures and plan strategy
  • Photo collection / set collection — Players photograph opportunities and collect diverse subjects to score
  • Set Collection — Players photograph opportunities and collect diverse subjects to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in Redwood you are photographing nature
  • Glitch Squad is a word based team party game where you're trying to write clues for your teammates to guess but the other team is substituting one of your clues for one of theirs to throw them off
  • Forbidden Jungle is the next in the Forbidden series like Island Desert Sky
  • it's a Cooperative game family level style
  • Last Light is a 4X game in about an hour
  • production in space
References (from this video)
No references stored for this video.
Video MDAwF_LtpDc The Broken Meeple Top List sentiment: positive
video_pk 13083 · mention_pk 38273
Overall sentiment (raw)
positive
Pros
  • fun theme and aesthetic
  • generates laughs
  • light-hearted and fluffy
  • cool dexterity mechanics
Cons
  • slightly too long for a light game
  • takes longer than an hour with setup and explanation
  • not practical to get to table often
Thematic elements
  • wildlife photography
  • scenic photography
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • theme wise couldn't really care less
  • I never thought I'd say it but yeah Great Western Trail yes
  • really surprised me probably one of the biggest surprises of the previous year
  • Deep Rock Galactic is a brilliant poster child example of how to treat your IP right
  • just such a good amount of variety
  • this is one of the most fun convention games I can take
  • I can remember stories of how certain games went even like years ago
References (from this video)
No references stored for this video.
Video RYPTV7C2Udg Board Game Hangover Discussion at 0:33 sentiment: positive
video_pk 10273 · mention_pk 30323
Board Game Hangover - Redwood video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Inviting and different for a family game
  • Visually appealing with a cute theme
  • Feels accessible and approachable for mixed-age groups
Cons
  • May be light on depth for seasoned hobby gamers
  • Some players might crave more variability or longer play variety
Thematic elements
  • Photography and animal/biodiversity focus (foxes) with a family-friendly vibe
  • Nature photography setting in a round-based format
  • Accessible, visually appealing, family-oriented
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • dice-based symbol creation — Dice are rolled and assembled to form symbols used to score photos
  • lens drafting — Players choose lens shapes before each round and place them on the map to determine what kind of photo actions are available
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it looks amazing I think for a family game it looks so very inviting and interesting and different
  • Transmissions was a pretty good game but nothing special
  • it's basically a voting game where all of you are ... now it's Queen's Court
  • the cover is amazing and really invited us to show this to our family
References (from this video)
No references stored for this video.
Video bHfqdwbOkQQ The Broken Meeple News at 12:58 sentiment: mixed
video_pk 8089 · mention_pk 23784
The Broken Meeple - Redwood video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful game aesthetically
  • Gorgeous cover art with forest and animals
  • Nice nature theme
  • Good component quality
  • Sits down games known for pretty games
  • Solo mode available
  • Unique theme with wildlife photography focus
Cons
  • Excessive Kickstarter exclusives
  • How to play buried late in campaign
  • Multiple pledge tiers confusing
  • Expensive base price at 65 Euro plus shipping
  • Even more expensive with extras
  • Lot of exclusive content creates FOMO
  • Limited gameplay explanation early
Thematic elements
  • Wildlife photography
  • Wild landscape forest environment
  • Photo composition and curation
Comparison games
none
Mechanics (from transcript analysis)
  • Biodiversity requirements — Create panorama with diverse flora and fauna
  • Photo composition — Players compose photos by placing elements on cards
  • Template-based movement — Plastic templates used to move miniatures on board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kickstarter is here to stay whether you like it or not
  • I give my honest opinions regardless of whether someone a hero or not
  • Just because the creator of pandemics on it doesn't make it an instant hit
  • This is the best fantasy based story driven campaign game I've ever played
  • The value you get is obnoxious... it's obscene
  • Put the how to play Early in the campaign all right not miles at the end
  • Board games just aren't worth this kind of money anymore
  • I'm not spending 330 on this thing
  • Money is tighter the world economy has gone to pot
  • Quick turns and simple actions is such a marketing tool line that I can't place any reliance on
References (from this video)
No references stored for this video.
Video v6xCyWdCZio The Broken Meeple Discussion at 36:12 sentiment: positive
video_pk 6616 · mention_pk 19638
The Broken Meeple - Redwood video thumbnail
Click to watch at 36:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • described as a very cool game
  • worthy of a look/review
Cons
  • limited concrete detail in this segment
Thematic elements
  • Dutch windmill economy theme
  • Tulip country landscape with windmills implied
  • Abstract/strategy-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not described in detail in this segment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not easy to stand out so I guess we have to look for small gems like Alice's Garden
  • open gaming is still pretty good there
  • food is incredibly expensive at this place it is diabolical
  • I'll be wearing one every day so I think I'm ordering seven of them
  • this is a very busy board a lot of Art and pictures and symbols and that everywhere
References (from this video)
No references stored for this video.
Video OV0g2kYzjXs Box of Delights Playthrough at 0:00 sentiment: positive
video_pk 4362 · mention_pk 12742
Box of Delights - Redwood video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative photography-driven scoring with clear, tangible feedback through tokens and panormas
  • High variability via Aurora cards and objective cards, creating many play paths
  • Accessible rule set that scales well to solo play and to multi-player variants
  • Strong thematic cohesion and visual appeal in prototype components, with potential for a very engaging final product
Cons
  • Components are currently prototype and may affect perceived quality or setup time in early reviews
  • The depth of template positioning can feel fiddly and may require careful table real estate in some setups
  • In expert/solo mode, players may need to plan several moves ahead to optimize shots and fulfill multiple objectives
Thematic elements
  • Nature conservation through documentary-style photography, capturing animals, plants, and landscape features to fulfill varied objectives.
  • The North American wilderness, a network of habitats with flora, fauna, and seasonal dynamics, explored through nature photography on location.
  • Documentary/story-driven exploration with scenario-based objectives and a structured scoring arc; emphasizes observation, timing, and composition.
Comparison games
none
Mechanics (from transcript analysis)
  • Habitat zones and wildlife tokens — The board is divided into color-coded habitats where animals (tokens) reside and move; aligning shots with habitats influences scoring and subject availability.
  • Movement templates — Players move their photographer using a set of physical templates that constrain path, distance, and angle, influencing positioning for shots.
  • Objective cards and panorama scoring — Objective cards define what a valid photo must include (specific subjects, backgrounds, or combinations). Panorama scoring aggregates multiple shots into a continuous scenic sequence and rewards alignment and variety.
  • Resource tokens and perfect-shot rewards — Photographers accumulate tokens (fur cones, perfect-shot bonuses) based on meeting precise criteria (visibility through a lens hole, background alignment, etc.).
  • Scenario-based solo play — The solo mode offers multiple scenarios with distinct win conditions and scoring modifiers, increasing replayability and challenge beyond a single generic objective set.
  • Shot templates and lens selection — Before each photo, players attach a lens/shot template to their camera, which defines field of view and which subjects can appear in the image.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a super idea and really works well
  • the game's pretty simple all the rules are pretty simple
  • I think it's a really cool concept and I've really enjoyed playing it
  • this is a prototype but it looks pretty beautiful
  • you can have great fun with redwood
  • the expert mode provides a deeper challenge for solo play
References (from this video)
No references stored for this video.
Video UMP1wIqqdW4 Board Game Hangover Review at 1:11 sentiment: positive
video_pk 2640 · mention_pk 7793
Board Game Hangover - Redwood video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique family game
  • Nature-themed
Cons
none
Thematic elements
  • Nature photography
  • Forest
Comparison games
none
Mechanics (from transcript analysis)
  • Photography — Players capture animals and plants to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you want an epic game from a huge franchise, look no further.
  • I'm going to fool myself that I'm going to play all these games.
References (from this video)
No references stored for this video.
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