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Rock Hard: 1977 box art

Rock Hard: 1977

Game ID: GID0268221
Collection Status
Description

It's 1977. You're an up-and-coming musician, dreaming of making it big with your band. Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year.

Designed by Jackie Fox (member of the 1970s rock band "The Runaways", four-time Jeopardy! champion, and designer of the narrative adventure trilogy The Adventures of the Chubby Slugz) and illustrated by Jennifer Giner, Rock Hard: 1977 allows games for groups of between 2 and 5 players, from 14 years old, in games lasting about 45-90 minutes.

Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?

—description from the publisher

Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video DBveL_yUoQM War Game Garden top_10_list at 25:35 sentiment: positive
video_pk 40027 · mention_pk 120993
War Game Garden - Rock Hard: 1977 video thumbnail
Click to watch at 25:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic, immersive theme
  • candy mechanic adds flavor
Cons
  • theme may be niche
  • might be heavier for casual players
Thematic elements
  • touring and building a band
  • 1980s rock band culture
  • thematic and vivid
Comparison games
  • Draft & Right Records
Mechanics (from transcript analysis)
  • dice-augmented worker placement — dice and actions drive band-building and touring decisions
  • set collection — collect cards representing band assets and gigs
  • set collection / card play — collect cards representing band assets and gigs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Creature Caravan is absolutely wonderful
  • these expansions add a little bit more player interaction which I think is absolutely amazing
  • I think this is one of the most aesthetically pleasing games I've played
  • Beyond the Sun is space-themed
  • Fromage is truly just a really great game
  • MOS: Dawn of the Bronze Age is absolutely wonderful
References (from this video)
No references stored for this video.
Video c1Yk5l9L1Fc Foster the Mele general_discussion at 7:42 sentiment: positive
video_pk 8775 · mention_pk 90717
Foster the Mele - Rock Hard: 1977 video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant theme with humor and pop culture nods
Cons
  • May rely on thematic quirks that are not for everyone
Thematic elements
  • Music career arc—from work to stardom
  • Rock and roll era with a working life balance
  • Satirical and energetic
Comparison games
  • Donuts for Donuts
  • Wingspan
Mechanics (from transcript analysis)
  • Worker movement / career progression — Players navigate work life and then pursue a rock-star fantasy.
  • worker placement — Players navigate work life and then pursue a rock-star fantasy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The weirder, the better. I love it.
  • It's going to be a real hit.
  • This is all in fun as per usual.
References (from this video)
No references stored for this video.
Video 2PUkzR5jBTU Boom Goes the Dynamic top_20_list at 0:00 sentiment: positive
video_pk 3565 · mention_pk 87725
Boom Goes the Dynamic - Rock Hard: 1977 video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and immersive
  • Great production value and vibe
Cons
  • May be mature for families
  • Can be long for some groups
Thematic elements
  • music industry, fame, production
  • 1970s rock scene
  • adult, energetic
Comparison games
  • Food Chain Magnate
  • Dune Imperium
Mechanics (from transcript analysis)
  • hand management — Manage a hand of cards and actions for the day-to-day musical economy.
  • Hand/queue management — Manage a hand of cards and actions for the day-to-day musical economy.
  • Production/experience pacing — Gain fame, production, and recruitment for gigs.
  • worker placement — Place workers to secure deals and performances.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love worker placement games.
  • The spice must flow.
  • This stream is about the top 20 worker placement games and we love them all.
References (from this video)
No references stored for this video.
Transcript Navigation
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