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Roll Through the Ages: The Bronze Age box art

Roll Through the Ages: The Bronze Age

Game ID: GID0270085
Game Info
Year
2008
Players
4
Age
8+
Playtime
45 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Roll Through the Ages, players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time, commodities are gathered that allow your civilization to develop. Once all monuments or five developments are achieved by a player, the game ends at the end of the round, points are counted, and a victor is declared.

The game takes its name from Through the Ages: A Story of Civilization, although the two games have different styles and designers.

Description

In Roll Through the Ages, players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time, commodities are gathered that allow your civilization to develop. Once all monuments or five developments are achieved by a player, the game ends at the end of the round, points are counted, and a victor is declared.

The game takes its name from Through the Ages: A Story of Civilization, although the two games have different styles and designers.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 30
This page: 30
Sentiment: pos 20 · mix 3 · neu 3 · neg 0
Mentions per page
Showing 1–30 of 30
Video SeIz21Egh7A Watch It Played Discussion at 2:32
video_pk 92432 · mention_pk 248395
Watch It Played - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 2:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • civilization building
Comparison games
none
Mechanics (from transcript analysis)
  • civilization building — Players guide their own civilization, managing resources, technology, and construction.
  • Dice Rolling — All actions are performed using dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played my name is Rodney Smith this is your viewer vote video in our last fundraiser for this season we had a donation level that would give you a vote to help influence one or two of the games that would get picked for this season
  • I'm going to tabulate all the point values from all the votes and the top two games one in each category those are the ones that will feature at some point during the season
  • to vote just wait for an email that you'll be receiving from watch it played
  • the email at the latest will go out on April 15th 2014
  • well viewer voters that's all of the games from both categories just wait for my email and then when you reply pick your top two choices from both categories and have those emails to me by April 30th 2014
  • also on April 15th I've been invited to join Joel Eddie at his YouTube channel drive-through review he's going to do little interview with me ask some questions we're also going to play maybe a couple of games as well that you can watch and maybe learn along the way
References (from this video)
No references stored for this video.
Video CNhUZDn0nUs Watch It Played Discussion at 4:05
video_pk 92424 · mention_pk 248374
Watch It Played - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 4:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • well first of all every game that we put up on the list got votes but between Sentinels of the Multiverse and season it was Blow by blow those games were just always just a few votes ahead of each other right down to the very end until remember there's two different categories sort of a light games and medium games so Seasons fell in that Medium game so it did Sentinels the game that won I got the most votes was Seasons my a small margin but you know I'm I'm pleased both games would have been fine to feature but seasons was also in the viewer vote last year and it got beat out just marginally by descent and so it's kind of nice that Seasons had a chance to come back since it was obviously very popular last year and once again proved popular this year so maybe Sentinels of the Multiverse at a future time we'll see but seasons is going to be featured
  • The show is what got me back into board gaming and to show my appreciation here's a couple of games from your wish list have fun
  • whether it's receiving games or people subscribing to the channel or leaving their comments um participating in our contest letting people know about our show whatever it is that you're doing to be a part of watch it played know that we really appreciate that because it helps us be able to keep doing what we're doing and it's very um it's very satisfying I really appreciate that
References (from this video)
No references stored for this video.
Video j6ANvz9Teo8 Getting Games Discussion at 49:42 sentiment: neutral
video_pk 91995 · mention_pk 246944
Getting Games - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 49:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I read rules once and then I read the rules again to catch all the mistakes I made.
  • I breathe rules constantly like I probably get 5 to 10 emails a week of people asking me to cover their games on YouTube.
  • Corkle is a brilliant two-player game and it's really really good in the iOS adaptation.
  • I’m my own boss now … the success of this drive is going to help dictate how many conventions I go to.
  • I design a game called Mutation, a dice rolling and stacking game.
References (from this video)
No references stored for this video.
Video mt69V6lcLo4 Meeple University Analysis at 24:41 sentiment: positive
video_pk 91761 · mention_pk 246324
Meeple University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 24:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Paul Grogan has developed a successful interactive teaching method for this game.
  • This method allows players to start playing within a minute.
  • It's the best method for an introduction to the game and getting started.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Age-based progression — The discussion touches on the complexity of age 3 in Through the Ages and the importance of informing players about potential negative outcomes like losing culture if they abandon military and are subsequently defeated in war, to avoid surprise and disappointment at the end of a long game.
  • interactive teaching method — Paul Grogan describes his 'interactive drip-feed method' for teaching Through the Ages at conventions, allowing players to start playing within a minute. This method prioritizes getting players engaged with the game through doing rather than a lengthy rules explanation upfront.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The approach to that is so completely different from the approach that I take when I'm creating a script for a video it you know in some ways it's worlds apart but in other ways there's a lot of connections.
  • It's okay to look at the rulebook okay yeah so I am the main demo person for check games edition and when I go to Gen Con and origins and things like that I demo all of the check games to and somebody will come up and they'll say I want to play dungeon pets well I know dungeon pets I know dungeon vet really well Do I remember exactly what the three player rule is about the green square no is it so so for that point I will look in the rule book now there is a train of thought that says wait a minute you're the official demo person for this game and you're having to look in a rule book and some people might think that's you know wrong but looking in the rule book for something that's you know a very small detail about all the setup instructions how much money does everybody start with oh yeah it's four five five six right okay yeah just little things like that don't be afraid to look in the rule book if you if you need to it's much better to look in the rule book then you know think oh yeah I think I know what the rule is so I'll tell them and then you end up getting it wrong so yeah that would be one thing I would say definitely keep the rule book handy.
  • The problem is by being distracted during the rules explanation you will you will miss certain things yeah so yeah and the other thing as well about people is that they will be constantly asking questions some people you know especially if you've kind of scripted the teach so the teach that I'm gonna do of key market tonight I am planning today to script it not word for word but I am going to have a series of bullet points and I am going to have different parts of right whereabouts am I going to explain this bit and where am I going to explain that of it and then you get somebody interrupting like two minutes in saying what does this icon do here or what does this mean here and you're like yeah I'll get to that later on um and and and this is a thing you've got to be careful that some people don't like that okay so some people if they say what does this icon do here yeah if you don't tell them right then what the icon does they think you're a terrible teacher because they've asked a question and you're not answering it yeah so some people think that but when you know you know you've spent a whole day planning how you're going to teach this game and that icon means absolutely nothing right now and it makes me even if you explain it right now it makes no sense whatsoever yeah it's the way that you would if you say that icon is relevant in the winter phase I'll explain it more in the winter days if I forget remind me so you know basically don't pamper to everybody's needs and desires if they want to know exactly what a specific thing means at that specific time because it can disrupt the flow and it can also end up messing up your flow of information so I believe that there is a there's a right flow of information and if you start focusing on a specific thing specific thing that's going to happen in a specific area of the game and you start Corina just at the start it it kind of messes up and that will disrupt it disrupts that the teach basically.
  • The objective of this exercise for the next three or four hours by the end of it you will have learned how to play forget being competitive right we're all going to try and win obviously but forget being competitive forget all of them my new details just play the game learn the game and learn how all of the bits interconnect and move around yeah because then the game goes a lot quicker if you were to say right we're all going to be super competitive from game one I'm going to read out all of the rules everybody's going to sit there and analyze all of those rules yeah very few people can actually then turn those rules into a workable strategy without actually seeing how the game plays out first.
  • So I had to lick that clip so that it was nice and nice. we're yeah I would then insert it in not on my belt but actually between my trousers and my skin so that it was touching my skin okay yeah and the static went away now Wow what I was doing is I was obviously providing some kind of earth but what I had to it was quite funny I had literally licket and sticky down my pants and a static went away now I have told this story how time to professional sound people yeah and they they didn't believe me and I'm like look it happened and they said well I've never heard of that but it was a combination of fluorescent lights powered lapel mic yeah an unshielded cable yeah and it was all of those things combined but yeah I accidentally fixed it because what I did is I had some headphones in the camera and I was listening back to occurred here this static and there's suddenly the static would go I'm out it's gone oh and then he's come back yeah well he's gone and he's come back and I'm like what's happening and he was when I was holding the clip every time I touch the metal clip it static when so I thought well I can't hold this on camera because I'm so I'll have to lick it and put it down me challenges and I did I did loads of videos like that
  • The mechanics of the game aren't that hard but if you don't know what's coming and what's going to get you most of your points then you're not in a competitive position
References (from this video)
No references stored for this video.
Video 8Lib1pS1iIA Shelfside Unboxing at 0:22 sentiment: positive
video_pk 91462 · mention_pk 245449
Shelfside - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High potential for deep strategy and long-term planning
  • Noted for quality components and overall production feel
  • Long-term depth that fuels discussion about strategy and optimization
Cons
  • Complex rules that can intimidate new players
  • Perceived high price for some components and content
  • Requires a substantial time commitment which may limit accessibility
Thematic elements
  • Array
  • Ancient civilizations
  • Historical civilization simulation
Comparison games
  • Container
  • Train Tracks Across America
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today we have a very special gift from our friend Jason who decided to get us a lot of games unbox so check inside here
  • we have not one but four games all in shrink-wrap
  • through the ages
  • that looks cool
  • this looks hilarious
  • we are boxing the hilarity you say exactly yes
  • this is basically the main element again you pick one of these cubes on here
  • it's very high quality
  • these are solid like they're like business card quality
  • the components are sick dude
References (from this video)
No references stored for this video.
Video aJlO5ctxCsI Meeple University Event Coverage at 5:45
video_pk 91340 · mention_pk 244997
Meeple University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 5:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • haha it's fella from university I'm here at essence field 2019 they are preparing
  • oh you got that throw new promos for mental blocks oh wow we're giving these away for free so that's for free
  • so get here early and grab them before they all gone
  • I'm excited this is my first essence peel 2019 I've got few games that I am going to look at
  • oh my good in the unique oh my good universe they have the new Dell game coming up my brain is not working is yet properly and also another Alex from the fish this game Maracaibo I think it's cold but seems like everyone wants to get it
  • so psyche in this is probably the first one this the first time they're selling which in magnate I'm excited to get that expansion
  • I'm representing packs unplugs in the US that's like in about a month or so it's in early December
  • it's about survive and getting to the gate without being turned into monster
  • well we've got they setting up the games rush MD will need to come back later because I'll probably bore you if I stay one place too long
  • so this is the game that I want to get there it is new Dale just talking about earlier in there oh my good extension so this is it
  • so I'm not just finished up fidgeting up soon so I can walk around as well and maybe maybe not I'll do live tomorrow and covering other poles as well
  • oh my god I love unlock they're just like me and parents one of our favorite escape room games or date night games as well easy to play
  • so hopefully I will see you again maybe tomorrow just let me know if you need to see you want to see anything in school if you helps missing out this year I might help covering that up otherwise have a good day bye bye
References (from this video)
No references stored for this video.
Video OgAMbmnzQ6E Watch It Played Interview at 49:59 sentiment: positive
video_pk 90975 · mention_pk 243694
Watch It Played - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 49:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Downforce is now available to play as a beta
  • I almost had it... but it just couldn't quite make it happen
  • Fair Dinkum time
  • test test test test everything
References (from this video)
No references stored for this video.
Video yw-q35g05wY Meeple University Analysis at 1:08
video_pk 90837 · mention_pk 243145
Meeple University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 1:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the apps in general they've played through the games pretty well especially when you're familiar with the game
  • it makes it portable
  • they don't all translate perfectly well
  • the i think what works very well with this sort of thing is that it does let you play a game quickly
  • the thing that doesn't translate well and that's cards particularly cards with text
  • that's where the app versions of games do flourish is that they introduce things that make the game easier to play
  • the challenge of changing from digital then from board game to digital game is like the space where is the focus where your eyes are seeing like the cards there's no way you can include all the cards all at once
  • it would tell you when there is no longer a tile that existed that would go somewhere
  • no one plays carcass on like that
  • board game arena although this is it's kind of like a digital one
  • the absence of taxi backsies
  • most of them are expected that you play the board game the physical game before playing that digital version of the game
References (from this video)
No references stored for this video.
Video otH0bFrAkDc UndeadVikingVideos Analysis at 6:55 sentiment: positive
video_pk 86964 · mention_pk 226637
UndeadVikingVideos - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 6:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It has auction aspects that the host really enjoys.
  • It has remained in the host's collection.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — The game has auction aspects that the host really enjoys.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the whole uh idea behind this and theoretically videos later will be to talk about certain mechanisms uh that I've enjoyed and why I've enjoyed them and these are the mechanisms that I like the ones that if I see them in a game um unless the game really does something bad to screw it up I'm probably going to enjoy myself and today it is uh auction or bidding
  • when I was probably like six or seven watching all these old people just saying you know seven n 15 16 17 okay go ahead you know and I was like what what are they I just heard these numbers being thrown out into the universe and I didn't really get what was going on
  • it's a complete free form depending upon the game it is a complete free form uh of aspect of the game that is completely removed from the the the core mechanisms of the game and it is completely and totally dependent upon the people that are playing at it
  • most board games you play are very very very regimented and very structured they they are set up in a way that like the rules State this and you can't change it
  • I really liked that aspect of it and and so in a weird way and I I don't think it's like a subconscious reason why I enjoy it but I can see the connection there between like I can do whatever I want with this aspect of the game
  • I do feel better when I achieve something really really good in a game because of my skill uh not just because I happen to just get the right card at the right time kind of situation
  • so yeah I mean and that's just kind of why I I just like it I I I like how the interaction is I like how it affects the game I like how it challenges me challenges the other players and there really is some head-to-head there going on it isn't a garden aspect I'm not auctioning with myself I I am auctioning with the other players and I'm trying to outsmart them and I'm trying to outdo them if you will
References (from this video)
No references stored for this video.
Video Dt3tNAKrAmU Meeple University Discussion at 8:34 sentiment: positive
video_pk 85866 · mention_pk 220916
Meeple University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 8:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • military focus can win
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • military-focused strategy — advance civilization via military power
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's about retiring it's about buying residences if you buy free residences you have almost certainly won the game"
  • "the Candy Crush strategy and it's very simple to do"
  • "you will win every single game after many years of designing games I've come up with the ultimate strategy to win any game with a hand of cards this strategy is so simple I can't believe it hasn't been discovered until now"
  • "you need to get inside their heads figure out their plan even before they know it for themselves"
  • "tip from Yokohama"
  • "the secret to winning Through the Ages is all about military advancing your Civilization by crushing your opponents with your awesome military powers"
References (from this video)
No references stored for this video.
Video 81sOHE-7BGQ Chairman of the Board Analysis at 13:18 sentiment: mixed
video_pk 85651 · mention_pk 220101
Chairman of the Board - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 13:18 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Immense popularity
  • Rich gameplay strategies
Cons
  • Too long
  • Too fiddly
  • Too heavy
  • Balance is a little bit off
Thematic elements
  • Civilization Building
  • Civilization Building
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — civ game with cards
  • Resource Management — shifting cubes around
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Took me a long time to learn.
  • the more I think that kind of the cleanliness of rules, the streamlining of rules, for me, that is real good game design.
  • I still give it like a six out of 10.
  • When I play this one, I kind of feel very cold on it to be honest.
  • I just prefer competitive games in general. I can't explain why.
  • Still good game. Again, an absolute classic, but completely numb on it now. I'm not really interested in playing it anymore.
  • And yeah, I absolutely love and advocate this one non-stop.
  • It's actually a lot of fun.
  • I think this game is so genius.
  • For me, this is always the measuring stick when it comes to social deduction.
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 4:47 sentiment: positive
video_pk 84991 · mention_pk 216885
Gaming Rules! - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • civilization development
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video w8ageJvxRDY Gaming Rules! Discussion at 19:21 sentiment: positive
video_pk 83911 · mention_pk 212425
Gaming Rules! - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 19:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of my favorite games of all time
  • by far the best digital implementation of a board game that's ever been
  • fantastic
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Movie Tricks is really good. Movie Tricks is from Chitty Fox Games. It's a trick taker, but it's got a bit of a kick and I really like that.
  • Severton is a game from Vlades Shaattle. You may have heard of Vlad Shaattle, but he's got a new game this year called Severton. It's the first time he's had a new game published for about 10 years. And a little bit like Dutch Resistance: Orange Shall Overcome, it's a cooperative game where you're trying to complete missions. And it's really, really good. And not many people are talking about it.
  • The new version for me is an improved version of the game. So, if you like Ingenious or Genal, whatever you want to call it, then have a look at the 3D version. That was really good.
  • we played this game called drop alter and I absolutely blitzed it. I mean I think I won I think I won six of five of the six rounds that we played or something like that.
  • In general, I don't play abstract games. But there are certain ones which I do play and I do like.
  • Project L is another really really good game and I really like Project L and uh and that is a completely abstract game.
  • I dread the day when I have to play on Mars again because I don't have the time, mental energy, everything else to go back and relearn on Mars.
  • Talisman. 34 year gap between playing it.
  • as much as A Trespass Odyssey was the most complicated game that I've ever played and some of the rules were extremely confusing and we weren't sure of some of the rules after 25 games, that game had things in it which I have never had that experience from any other game ever.
  • And I've heard that Kingdoms for Lawn offers a similar experience.
  • But when I'm playing it solo, if I'm not live streaming it, my brain because of the weird memory issues that I have, literally gets to a point and I go up and it just stops and my short-term memory disappears and I'm like, I have no idea not only what I was doing, but where we are, what phase we're on, or anything like that.
  • live streaming it and talking to the audience and keeping things going is the only way that I can actually get my brain to, you know, work and be able to cope with playing the actual game itself.
References (from this video)
No references stored for this video.
Video KLWi8e6FtPg The Dice Tower Top 100 List at 1:34 sentiment: positive
video_pk 81948 · mention_pk 205137
The Dice Tower - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth; strong historical flavor
Cons
  • Long play time; complex rules can be intimidating
Thematic elements
  • civilization growth, political and technological advancement
  • Civilization development across ages
  • historic progression with evolving leaders and wonders
Comparison games
  • Sid Meier's Civilization (video game)
Mechanics (from transcript analysis)
  • Card Drafting — Players select and manage cards representing leaders, buildings, and wonders.
  • card drafting / hand management — Players select and manage cards representing leaders, buildings, and wonders.
  • military / conflict — Warfare and defense influence progress and opponent pressure.
  • Resource Management — Managing food, resources, and production to advance their civilization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was the game that put cooperative games on the map because I played this I played Lord of the Rings from Knizia, but this was the game that did it and also added that traitor aspect which was so interesting.
  • I really enjoyed playing it.
  • the cleanest version of Carcassonne I think
  • Mystery of the Abbey is fantastic.
  • It's a game of pure logic until it's not.
References (from this video)
No references stored for this video.
Video zXb-3LS1WFs Rahdo Runs Through Top List at 1:45:02 sentiment: positive
video_pk 81162 · mention_pk 200177
Rahdo Runs Through - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 1:45:02 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
  • Civilization
Comparison games
  • Anno 1800
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just love that resource progression.
  • It the resource progression feels to me like that you start with a wheel then you get cards then you get uh spaceships right?
  • The game is just way too heavy. It is insane.
  • It's like a rock paper scissors. I'm building my ship this way to count to your ship. Then you should build your ship another way.
  • Yeah. Because they are so heavy, right? They do take such an investment you want to like uh go through, but people were saying that that Colution was was awesome.
  • I think the moral of this stream is we can call anything a Civ game if you try hard enough.
References (from this video)
No references stored for this video.
Video n-5UtFbnucU Discussion at 1:11:31 sentiment: positive
video_pk 77055 · mention_pk 185626
Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 1:11:31 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Sufficient depth for long-term engagement.
  • Speaker has an app for it and intends to play it significantly in the future.
Cons
  • Requires significant time investment to play properly.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Like I just I remember thinking if we could play this a lot more, I think we would really like plumb the depths of what what makes this game so special.
  • Like it you should know it so well.
  • Um and I think it's either got to be lots of cards to explore or something kind of yeah with that classic feel.
  • Like that's one that has the depth there that if I was enjoying it, I probably could just get really into Through the Ages.
  • But if I could just like have a group where oh yeah, I'm playing Twilight Imperium once a month. I know the rules. I don't have to refresh and I'm just like playing the same faction for a bit then I'm trying a different one.
  • Like I don't know if there's really an answer. I more so I just want to get your thoughts on it.
  • So, I think it has done two things for me. One is that it has made me sort of upset that I didn't start like branching out sooner.
  • But at the same time it's given me the perspective to see the level of depth that games can have competitive to what it what you get on that first impression.
  • Gloomhaven is really the only board game that I have played consistently for a long period of time with the same people or same person or whatever um at a table, right?
  • It's like a lesson in you can't have your cake and eat it, too.
  • Like you kind of have to pick your lane and just commit to it at different points in your life. Otherwise, you're going to feel like you're not fully experiencing either lane to its fullest, you know?
  • I've had games that I've thought at times like this could be a lifestyle game, so I'm not going to play it yet because if I do, I'm going to get so into it that it's going to prevent me from getting to those other games that are should be a higher priority for me right now.
References (from this video)
No references stored for this video.
Video n-7-O3OrjBc Discussion at 26:30 sentiment: positive
video_pk 73816 · mention_pk 177621
Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 26:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Nations
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been really impressed with it
  • the museum board is a big thing
  • I would probably prefer to play Merv over a T-series game
  • the Crew is easily my favorite trick taking game
  • Through the Ages is a solid game
References (from this video)
No references stored for this video.
Video y70YYzCnjFA MLE University Discussion at 3:26 sentiment: neutral
video_pk 70562 · mention_pk 185386
MLE University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • civilization building through ages
  • historical progression across ages
Comparison games
none
Mechanics (from transcript analysis)
  • age progression — advancement through multiple ages as core mechanic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game plays two to five players with mechanics such as hand management and take that
  • the game is of light complexity
  • end of round is triggered when a player is out of cards
  • you can use your asymmetric groundbreaking effect like mine to draw two cards and discard up to three collectible cards of the current age
  • you can draw two cards and discard up to three collectible cards of the current age
  • the opponent can play a reaction card to your effect cards such as to cancel the effect or getting you to draw two
  • the player with the least negative points has advanced Through the Ages the best and Easter winner
  • if you get a game you enjoy you'll become happy if you don't you'll become a philosopher
  • the components featured in this video are prototype so rules and artwork are not final
References (from this video)
No references stored for this video.
Video ijwmVjlhipA Meeple University Rules Teach at 0:27 sentiment: neutral
video_pk 63818 · mention_pk 157329
Meeple University - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • civilizations competing to gain culture
  • antiquity to the modern age
  • instructional
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — actions are taken using white and red cubes; end of turn returns all action points; various actions include taking cards, playing cards, developing tech, upgrading, building, etc.
  • actions and action economy — actions are taken using white and red cubes; end of turn returns all action points; various actions include taking cards, playing cards, developing tech, upgrading, building, etc.
  • age progression and deck aging — the game has four ages; decks scale with age; aging affects available cards and endgame conditions.
  • Auction / Bidding — events appear in piles; territory bidding auctions can grant permanent benefits.
  • buildings and urban buildings — farm/mines (brown) and urban buildings (gray); require white cubes and resources; buildings yield benefits and can be upgraded or destroyed.
  • card row and deck — 13 civil cards in the display; military card deck interacts with actions and events.
  • Combat: Deck/Hand — 13 civil cards in the display; military card deck interacts with actions and events.
  • Cube Tower — military units use red cubes; tactics cards can increase strength and are activated for a full round.
  • culture and scores — culture tracked on boards; culture contributes to victory points.
  • events and territory auctions — events appear in piles; territory bidding auctions can grant permanent benefits.
  • leaders, wonders, and orange governments — leaders replace existing ones; wonders are built in stages and become active once complete; government changes via peaceful or revolution methods.
  • military units and tactics — military units use red cubes; tactics cards can increase strength and are activated for a full round.
  • Multi-Use Cards — technology cards provide production of science per round; can be spent for actions or to advance tableau.
  • population tracking — yellow cubes represent population; used to track and pay for actions and development.
  • production and feeding — production phase yields science and culture; feeding of population uses resources; shortfalls reduce culture; farms produce blue cubes.
  • resources and cubes — yellow cubes for population, white cubes for civil action costs, red cubes for military actions, blue cubes for produced resources.
  • technology cards and science — technology cards provide production of science per round; can be spent for actions or to advance tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Through the Ages, players are civilizations competing to gain the most culture.
  • The game plays in four ages, each with a civil and military deck.
  • Your turn resolves in four phases: start of turn, politics, actions, and end of turn.
References (from this video)
No references stored for this video.
Video QxNz2ttP_U8 Rolls in the Family Top List at 24:00 sentiment: mixed
video_pk 63750 · mention_pk 157265
Rolls in the Family - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 24:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — players develop civilizations through actions that improve their capabilities over the long game.
  • engine-building — players develop civilizations through actions that improve their capabilities over the long game.
  • long, strategic planning — games extend over many turns, with wars/raids and strategic tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like building a Lego set and I'm and then watch your brother come in and just smash it.
  • watch as your pieces get just like pinned down
  • you're surrounded by the queen bee
  • it's a tug-of-war
  • the bluffing style of games
References (from this video)
No references stored for this video.
Video eqXw88jblzc Getting Games Review at 0:03 sentiment: mixed
video_pk 63666 · mention_pk 157164
Getting Games - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • incredibly satisfying turns
  • great engine-building options and depth
  • tension between greed and military
  • epic scope and long play integrating multiple strategies
  • varied card drafting and action economy creates rich decision space
Cons
  • late-game militarization can dominate and crush others
  • downtime and analysis paralysis in longer games
  • endings can be unsatisfying if a player is significantly outpaced
Thematic elements
  • abstract engine-building civilization
Comparison games
none
Mechanics (from transcript analysis)
  • aggressions and wars — aggressions and wars let players attack others; defenses can be built with defense cards or sacrifices; war effects can destroy buildings or units
  • Building and upgrading — build new buildings using civil actions; upgrade existing buildings by spending resources to improve efficiency
  • Card Drafting — draft cards from a card row; costs vary by card and the act of drafting consumes civil actions; hand size is limited by civil actions
  • Civil actions — white actions used to perform civil actions such as drafting cards, building, upgrading, and population management
  • drafting cards — draft cards from a card row; costs vary by card and the act of drafting consumes civil actions; hand size is limited by civil actions
  • end of age progression — the game progresses through three ages (H2, H3), after which the complete game ends and points are tallied
  • Military actions — red actions used to build military strength and to perform aggressions/war actions against other players
  • Population and workers — yellow cubes represent potential population; they become workers/buildings when placed on cards; production converts population into resources
  • production — production phase converts yellow cubes to blue cubes which yield resources; resources include food and ore
  • resources and tracks — resources are food and ore; science, culture, and military are tracked on dedicated tracks; culture yields victory points
  • technology, leaders, wonders, governments — play technology cards; leaders and wonders have special effects; governments can be acquired via revolution to gain more civil/military actions
  • Worker Placement — yellow cubes represent potential population; they become workers/buildings when placed on cards; production converts population into resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "incredibly satisfying each individual turn"
  • "I love this game"
  • "late game high over militarization is a dominant strategy"
  • "end to be satisfying even if you lose and it is not satisfying to get bombed back into the stone age"
References (from this video)
No references stored for this video.
Video OtFgfgzz6Ds Getting Games Discussion at 20:46 sentiment: positive
video_pk 63356 · mention_pk 156725
Getting Games - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 20:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a few months since we played it and i still love that game it is so good
  • arc nova is a game that i really like it's it's honestly one of the best games to come out last year
  • spoiler alert i loved space station phoenix i can't wait to play that game more
  • i was pretty frustrated playing unfathomable
References (from this video)
No references stored for this video.
Video YEcgUnlZNm4 Beyond Solitaire Interview at 26:10 sentiment: positive
video_pk 32630 · mention_pk 96603
Beyond Solitaire - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 26:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Effective classroom tool for illustrating strategy and historical progression
  • Engages students in macro-history reasoning
Cons
  • Complex bookkeeping in class settings
  • Can overwhelm beginners without scaffolding
Thematic elements
  • resource management and societal growth
  • Bronze Age civilizations and development
  • historical problem-space feel; macro-thematic progression
Comparison games
  • Roll Through the Ages: Bronze Age (itself as a reference point in discussion)
Mechanics (from transcript analysis)
  • Dice Rolling — players roll dice to determine available resources and opportunities.
  • dice-based resource generation — players roll dice to determine available resources and opportunities.
  • resource allocation and civilization building — players allocate resources to develop their civilization and score over time.
  • Resource Management — players allocate resources to develop their civilization and score over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a well-kept secret. A lot of us know that game play and analysis is great in history classes. The real magic is when you have a student design a game, a historical game.
  • History is a selective interpretation of the past.
  • What are the choices? What could they actually do to reach their goals?
  • The rule book is what gets most of the grade and then they have a designer statement at the end.
  • If I say it five times, it's okay. It's a guide for teachers.
  • What I want my kids to be able to do is demonstrate that the evidence fits the claim in the game, or show why it doesn’t.
References (from this video)
No references stored for this video.
Video NkA-nQahWwQ Board Games for One Top List at 24:32 sentiment: positive
video_pk 31797 · mention_pk 93695
Board Games for One - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 24:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible entry into a heavier euros/dice-driven engine
  • good bridge between lighter euros and heavier strategy
  • solo mode variance through the campaign structure
Cons
  • thematic abstraction can feel dry to some players
Thematic elements
  • civilization development, resource management, and societal advancement
  • ancient civilizations during the Bronze Age
  • historical progression with dice and event-driven dynamics
Comparison games
  • Catan
  • Expedition to Newdale
Mechanics (from transcript analysis)
  • civilization_development — advance civilizations by building, developing, and expanding
  • Dice Rolling — roll dice to determine resources and events each turn
  • dice_rolling — roll dice to determine resources and events each turn
  • disasters_and_tribute — face disasters or demand tribute based on dice results
  • Income — produce goods/resources to advance in multiple tracks
  • production_and_income — produce goods/resources to advance in multiple tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tagline says it all what do we got here collect and trade resources to build up the island of Katan it's all you do
  • you can trade with another player it can be even uneven doesn't matter or you can trade with the bank at quite a loss or you can trade with a port if you've got a settlement on a port for a better deal
  • the goal of the game is to have the most points you gain points by having the most built City
References (from this video)
No references stored for this video.
Video t5Tv1XSteGA Board Game Hangover Top List at 0:38 sentiment: positive
video_pk 12294 · mention_pk 140810
Board Game Hangover - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Comprehensive civilization simulation
  • Multiple upgrade paths
Cons
  • Long play time
Thematic elements
  • Civilization building
  • Civilization development
  • Progression through ages
Comparison games
none
Mechanics (from transcript analysis)
  • Card upgrading — Upgrading civilization through card acquisition
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we put in the time and effort to play the best Euro AKA Resource Management games
  • each game will feel completely because you will have completely different cards
References (from this video)
No references stored for this video.
Video Z-uHqMQUbEc Foster the Meeple Discussion at 5:45 sentiment: positive
video_pk 8710 · mention_pk 145447
Foster the Meeple - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scope and learning curve rewards
  • historical arc from ancient to modern times
Cons
  • very heavy and long melt sessions
  • iconic but occasionally opaque rule interpretations
Thematic elements
  • civilization development and resource management
  • ancient to modern civilizations
  • long-form, civilization-scale strategy
Comparison games
  • Root
  • Tapestry
  • Civilization
Mechanics (from transcript analysis)
  • Card-driven action selection — Card play drives the core actions and civilization development.
  • Resource Management — Managing food, culture, science, and military resources shapes progress.
  • tech tree / advancement — Advancing cards and technologies unlock powerful effects.
  • Tech Trees — Advancing cards and technologies unlock powerful effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gotta be root it has to be root that's my guess
  • i didn't want to pick root because i knew that you would probably just assume i'd pick root
  • why eat all the flowers
  • eight days cat pistachio cheese pizza
References (from this video)
No references stored for this video.
Video QFwa6limKSc Rolls in the Family Discussion at 8:49 sentiment: positive
video_pk 7789 · mention_pk 147936
Rolls in the Family - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 8:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich strategic depth
  • High replayability
Cons
  • Can be long and heavy
Thematic elements
  • Civilization-building
  • Ancient civilizations
  • Historical, strategic
Comparison games
  • Terraforming Mars
  • Gaia Project
Mechanics (from transcript analysis)
  • Card Drafting — Select cards to shape civilization growth
  • Resource Management — Balance production and consumption over ages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it might just be the most underrated feature on Board Game Geek.
  • I found it to be very very helpful for myself.
  • the analyze feature is actually built into every game page.
  • Lisboa might be one that I want to check out.
References (from this video)
No references stored for this video.
Video T-rNSnLaXVE The Broken Meeple Top 10 List at 1:25 sentiment: positive
video_pk 4858 · mention_pk 184313
The Broken Meeple - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun Euro-based gameplay
  • Great two-player experience
  • App version eliminates fiddly mechanics
Cons
  • Incredibly fiddly corruption mechanic in physical version
  • Takes 3-4 hours with two players
  • Physical version made obsolete by app version
Thematic elements
  • Euro-based civilization card game
  • Civilization building
  • Abstract resource management
Comparison games
none
Mechanics (from transcript analysis)
  • Corruption mechanic — Complex mechanic that is incredibly fiddly in physical version but automated in app
  • Resource Management — Managing resources while building civilization
  • Tableau Building — Building up a tableau of cards in front of you
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • through the Ages it has basically killed the physical version of this game with the app and I'm the bad guy
  • Magic the Gathering is still one of the best Advanced two-player games out there
  • this is basically if you took the Pixar movie Inside Out and turned it into a giant three hour Euro game
  • I pretty much I you can convince me to play this for free I will outright refuse to play it with four
  • this is just one of the best Star Wars games that's out there
  • I love this Euro this euro is so much fun it has climbed up my top 100
  • give me a game that gives me a lot of options you know it's not a case of oh it's so tight
  • it's gonna be an absolute blast
  • this game has a ton of rules the FAQ is 20 miles long
References (from this video)
No references stored for this video.
Video 9RyaNJJhZSs John Gets Games Discussion at 39:39 sentiment: positive
video_pk 2706 · mention_pk 180226
John Gets Games - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 39:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich strategic depth
  • Highly influential in the genre
Cons
  • Very long playtime
  • Steep learning curve
Thematic elements
  • Strategic civilizational advancement
  • Civilization development through ages
Comparison games
  • Nations
  • Terraforming Mars
  • Praga Kaput Regni
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to guide civilization progression
  • Hand Management — Carefully manage actions and resources over turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the snake board is better overall
  • my ad revenue has doubled since i added the advertisements into the middle of the videos
  • i'm choosing to make this my full-time job
  • 2021 will probably have more videos than any other year that i've done
  • rules are still overwhelming but the writing is exciting
  • i don't really want to flood people's subscription feeds with three or four videos at once
References (from this video)
No references stored for this video.
Video 0o0TZ4IoIrE Shelfies Top 10 List at 6:53 sentiment: positive
video_pk 824 · mention_pk 162353
Shelfies - Roll Through the Ages: The Bronze Age video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic decisions
  • great solo/face-to-face play
Cons
  • rules heavy
  • long playtimes
Thematic elements
  • Economic and technological progression
  • Civilization development through ages
Comparison games
  • Terraforming Mars
  • Earth
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build your civilization and resources.
  • Resource Management — Balance growth against maintenance and development.
  • Resource management / engine-building — Balance growth against maintenance and development.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna rank them and we're also gonna suggest a game that you could add to that collection
  • If you become our patreon and send us a selfie or better yet posted in our Discord Channel which is another perk that you get access to you will always be featured in our videos
  • this shelf is a quality over quantity eclipse is pretty popular here
References (from this video)
No references stored for this video.
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